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  • viewing fbx files in windows via xna 4.0

    - by user17753
    I've made some models in Blender and exported them in Autodesk fbx format. I'm trying to view them using XNA 4.0 Refresh. Loading them isn't much an issue, but I'm not familiar enough with XNA 4.0 to, well basically I want to load in the model at say the origin (0,0,0) world coordinates, and then rotate and/or zoom the camera about the world coordinates origin as well so that I can test the model. Typically the mouse, and maybe some arrow keys for zooming/rotating the camera. Anyways, this seems like a simple task and I shouldn't have to re-invent this, isn't there a skeleton code somewhere for this kind of thing for XNA 4.0? I couldn't find a solid example for this on the web. I found a couple that seemed like they might work for xbox, but I'm trying to do this on windows only. Anyways, just looking to be pointed in the right direction on this one, thanks.

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  • Collision detection doesn't work for automated elements in XNA 4.0

    - by NDraskovic
    I have a really weird problem. I made a 3D simulator of an "assembly line" as a part of a college project. Among other things it needs to be able to detect when a box object passes in front of sensor. I tried to solve this by making a model of a laser and checking if the box collides with it. I had some problems with BoundingSpheres of models meshes so I simply create a BoundingSphere and place it in the same place as the model. I organized them into a list of BoundingSpheres called "spheres" and for each model I create one BoundingSphere. All models except the box are static, so the box object has its own BoundingSphere (not a member of the "spheres" list). I also implemented a picking algorithm that I use to start the movement. This is the code that checks for collision: if (spheres.Count != 0) { for (int i = 1; i < spheres.Count; i++) { if (spheres[i].Intersects(PickingRay) != null && Microsoft.Xna.Framework.Input.ButtonState.Pressed == Mouse.GetState().LeftButton) { start = true; break; } if (BoxSphere.Intersects(spheres[i]) && start) { MoveBox(0, false);//The MoveBox function receives the direction (0) and a bool value that dictates whether the box should move or not (false means stop) start = false; break; } if (start /*&& Microsoft.Xna.Framework.Input.ButtonState.Pressed == Mouse.GetState().LeftButton*/ && !BoxSphere.Intersects(spheres[i])) { MoveBox(0, true); break; } } The problem is this: When I use the mouse to move the box (the commented part in the third if condition) the collision works fine (I have another part of code that I removed to simplify my question - it calculates the "address" of the box, and by that number I know that the collision is correct). But when I comment it (like in this example) the box just passes trough the lasers and does not detect the collision (the idea is that the box stops at each laser and the user passes it forth by clicking on the appropriate "switch"). Can you see the problem? Please help, and if you need more informations I will try to give them. Thanks

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  • Is an in-app purchase required to unlock game in order to bypass pirating acceptable?

    - by digitaljoel
    I'm considering writing a mobile game and looking at distribution. The game will have a server requirement, which means I will have to pay for bandwidth, hosting, processor time, etc. Because of that I'll need to make at least a little money off this thing. According to the press piracy is rampant in the android community. To get around this, I'm thinking of implementing a simple model where the game is free, perhaps allowing play for X number of turns or something, and then requiring an in-app purchase to continue to play. I would clearly explain this in the app description, and the in-app purchase would be managed per account so it would be linked to your google play account so you wouldn't have to re-purchase every time you get a new device. Would gamers accept this model or see it as unreasonable?

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  • Models from 3ds max lose their transformations when input into XNA

    - by jacobian
    I am making models in 3ds max. However when I export them to .fbx format and then input them into XNA, they lose their scaling. -It is most likely something to do with not using the transforms from the model correctly, is the following code correct -using xna 3.0 Matrix[] transforms=new Matrix[playerModel.Meshes.Count]; playerModel.CopyAbsoluteBoneTransformsTo(transforms); // Draw the model. int count = 0; foreach (ModelMesh mesh in playerModel.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = transforms[count]* Matrix.CreateScale(scale) * Matrix.CreateRotationX((float)MathHelper.ToRadians(rx)) * Matrix.CreateRotationY((float)MathHelper.ToRadians(ry)) * Matrix.CreateRotationZ((float)MathHelper.ToRadians(rz))* Matrix.CreateTranslation(position); effect.View = view; effect.Projection = projection; effect.EnableDefaultLighting(); } count++; mesh.Draw(); }

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  • How should I organize my matrices in a 3D game engine?

    - by Need4Sleep
    I'm working with a group of people from around the world to create a game engine (and hopefully a game with it) within the next upcoming years. My first task is to write a camera class for the engine to use in order to add cameras to the scene, with position and follow points. The problem I have is with using matrices for transformations in the class, should I keep matrices separate to each class? Such as have the model matrix in the model class, camera matrix in the camera class, or have all matrices placed in one class/chuck? I could see pros and cons for each method, but I wanted to hear some input form a more professional standpoint.

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  • Seperation of drawing and logic in games

    - by BFree
    I'm a developer that's just now starting to mess around with game development. I'm a .Net guy, so I've messed with XNA and am now playing around with Cocos2d for the iPhone. My question really is more general though. Let's say I'm building a simple Pong game. I'd have a Ball class and a Paddle class. Coming from the business world development, my first instinct is to not have any drawing or input handling code in either of these classes. //pseudo code class Ball { Vector2D position; Vector2D velocity; Color color; void Move(){} } Nothing in the ball class handles input, or deals with drawing. I'd then have another class, my Game class, or my Scene.m (in Cocos2D) which would new up the Ball, and during the game loop, it would manipulate the ball as needed. The thing is though, in many tutorials for both XNA and Cocos2D, I see a pattern like this: //pseudo code class Ball : SomeUpdatableComponent { Vector2D position; Vector2D velocity; Color color; void Update(){} void Draw(){} void HandleInput(){} } My question is, is this right? Is this the pattern that people use in game development? It somehow goes against everything I'm used to, to have my Ball class do everything. Furthermore, in this second example, where my Ball knows how to move around, how would I handle collision detection with the Paddle? Would the Ball need to have knowledge of the Paddle? In my first example, the Game class would have references to both the Ball and the Paddle, and then ship both of those off to some CollisionDetection manager or something, but how do I deal with the complexity of various components, if each individual component does everything themselves? (I hope I'm making sense.....)

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  • XNA: Retrieve texture file name during runtime

    - by townsean
    I'm trying to retrieve the names of the texture files (or their locations) on a mesh. I realize that the texture file name information is not preserved when the model is loaded. I've been doing tons of searching and some experimenting but I've been met with no luck. I've gathered that I need to extended the content pipeline and store the file location in somewhere like ModelMeshPart.Tag. My problem is, even when I'm trying to make my own custom processor, I still can't figure out where the texture file name is. :( Any thoughts? Thanks! UPDATE: Okay, so I found something kind of promising. NodeContent.Identity.SourceFilename, only that returns the location of my .X model. When I go down the node tree he is always null. Then there's the ContentItem.Name property. It seems to have names of my mesh, but not my actual texture file names. :(

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  • Sign E-Business Suite JAR Files Now

    - by Steven Chan (Oracle Development)
    Oracle E-Business Suite uses Java, notably for running Forms-based content via the Java Runtime Environment (JRE) browser plug-in.  The default security settings for the JRE plug-in are expected to become more stringent over time.  To prepare for upcoming changes to Java security, all EBS 11i, 12.0, 12.1, and 12.2 system administrators must follow the procedures documented here: Enhanced Signing of Oracle E-Business Suite JAR Files (Note 1591073.1 ) More information about Java security is available here: Security of the Java Platform Getting help If you have questions about Java Security, please log a Service Request with Java Support. If you need assistance with the steps for signing EBS JAR files, please log a Service Request against the "Oracle Applications Technology Stack (TXK)" > "Java."

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  • Creating a WARP device in managed DirectX

    - by arex
    I have a very old graphic card that only supports shader model 2, but I need shader model 3 or up for the app I am developing. I tried to use a reference device but it seems to run very slowly, then I found some samples in C++ that allows me to change to a WARP device and the performance is good. I am using C# and I don't know how to create such type of device. So the question is: how do I create a WARP device in C#? Thanks in advance.

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  • World orientation in OpenGLES clarification

    - by Dev2rights
    I have a 3d tile map made up of individual billboards in OpenGLES. Each is a 2 triangles mesh and has a 3D Vector to determine its position and another defining its rotation from the origin at (0,0,0). Im trying to work out how to rotate the entire tile map around a point be that the origin or some arbitrary point in space. Im guessing i need to set up a Model Matrix instead for each tile. Then set up a world matrix for the world. Then on updating i would translate the world matrix and change the orientation and multiply it with each model matrix before rendering. Is this correct ?

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  • Interviewer question: What is the greatest strength and weakness of your development team? Any downside to ask?

    - by epignosisx
    I was wondering if this was a good question to ask a possible employer: What is the greatest strength and weakness of your development team? We all get this question when we are in an interview. So why not ask them? It's not just to annoy them. I think it is a very good question. By asking this question to future employers we could find out about the team and how this strength or weakness could affect us. What do you think? Do you see any downside to asking this question?

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  • best way of rendering more 3D models in three.js that not slow down page?

    - by GDevLearner
    I am in the way of creating a 3D web game using threeJS library. This is a multi-player game that players are 3D human models in game, and I need to add a human 3D model for each player that enters the game. Additionally, I want to animate the humans while they walking, but the problem, here is that adding a 3D model and animating that for each player will slow down the game or maybe cause the browser to crash. question: what is the better way of showing and animating the player's models that will not slow down the game?

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  • MMC Snapin development: 'MMC not responding' - Is there a timeout that can be set for debugging?

    - by Ed Sykes
    So I'm writing a snapin for MMC 3. Quite often I have the debugger attached and I'm stepping through some code. MMC has some kind of a fail safe for misbehaving snapins that automatically unloads them after a timeout. The message is 'This snap-in is not responding'. After that MMC can behave as though your snap-in has been unloaded. fair enough, it's not responding because I'm stepping through the debugger. However, the timeout is very small for development. Does anyone know of a way of increasing the timeout? I googled and couldn't find anything. Checking the MMC registry key HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\MMC and couldn't see anything there. I also checked the snap-in registry location under HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\MMC\SnapIns. No luck. I feel like there must be a way of increasing the timeout as this is something the devs as Microsoft must have encountered this problem.

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  • Can you precompile and merge part of an ASP.NET website and then continue development?

    - by michielvoo
    A big part of the web site is precompiled and merged, since it's almost never going to change. The precompiled bits can be replaced in case of updates to the original. I want to continue development of new pages, but when I browse to a new page I get the following error: The file '/Website/Test/Default.aspx' has not been pre-compiled, and cannot be requested. Is there any way around this? Edit: If I remove the precompileApp.config file I get the contents of the marker files when I browse them: This is a marker file generated by the precompilation tool, and should not be deleted!

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  • How can I break into the development business scene if I'm the new kid on the block?

    - by Sergio Tapia
    I'm about 1 semester short of graduating from college with my Systems Engineer degree. I've started my own software development company here in a country in South America last week, and so far I managed to land myself a nice account. I have to build a simple enough program that will take me 6-7weeks to complete and I'll charge 2000$. 40% up front and the rest on completion. While this is great and I'm really excited about my first project (Hell it's a landmark for any professional!), I'm already setting my eye on landing projects that will be visible for other companies to see. I've spoken with many people in my trade around town and it seems there are two companies that manage the big accounts with other small companies scrounging around for the scraps. How can I break this so called fellowship that is pretty much a monopoly here? Any and all suggestions will be massively appreciated.

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  • Agile development; on-line free tools!

    - by BT.
    We have been looking to implement Agile methodology within our geographically distributed development team, so i need suggestions on any free on-line application that you have used and find useful. Right now we are using paper cards and wall to manage this :), but we want to shift to an on-line version preferably free. I have used TargetProcess at my previous job! My Core requirements are: Business Analyst can add user stories We can assign, prioritize different user stories to developers. QA team can add test cases around different user stories. Project Manager can track the time of all the resources and can pull reports for upper management

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  • Virtual drivers with Windows Driver Model - where to begin?

    - by waitinforatrain
    I've never written drivers before but I'm starting an open-source project that involves creating virtual MIDI ports that will send the MIDI data over a network. For this, I presume I would be creating some sort of virtual driver using WDM (unless it's possible with kernel hooks?) - but being a beginner to driver development I don't know where to begin. Does anyone know any useful resources that would help me with this project? Or some open-source code from a similar project that I could fork as a starting point?

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  • where can I find useful VB.NET web development videos ?

    - by ahmed
    Hi , I have tried Asp.Net but they have minimum sets of tutorials and videos. I am looking for a video tutorials like pluralsight training videos which is not free. But I am looking for free training videos for Vb.Net/webforms and SQL "CRUD", Sql DataBinding videos, runtime designing , runtime databinding and all. Thanking you all in advance. And also I am sorry if this is a repeat question. And one thing which I like to say is why do people go first with winforms when someone says vb.net ? Is there any specific way to say for webforms ? OR how should I say it for web development in VB?

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  • Why can't I see any data in the Google App Engine *Development* Console?

    - by willem
    I run my google app engine application in one of two ways... Directly by using the application from http://localhost:8080 Or execute unit tests from http://localhost:8080/test When I create entities by using the application directly, the data is visible in the Development Console (dataStore view). However, when I execute the unit tests... even if they succeed and I can put() and get() data, the data does not show in the dataStore view. Any idea why I can't see my data? Even though it is there? Notes: I use GAEUnit for unit tests. the data stored mostly consists of StringProperties(). I use Python and run Django on top of the GAE, don't know if that matters.

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  • How to use CCR, DSS, VPL (aka Microsoft Robotics Development Studio) outside robotics?

    - by basilmir
    How to use CCR, DSS, VPL (aka Microsoft Robotics Development Studio) outside robotics? I am looking for guidance in this field. I have tried all the examples and find the framework intriguing. Can anyone post other uses and examples, outside robotics? PS. I am looking for someone to explain some of the more complex stuff to me. I have questions regarding different implementations. If anyone is interested, i am willing to pay for a one to one talk (consulting) on the advanced topics. You can reach me via email, same name as here.

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  • Setting up a non-emacs Common Lisp Dev Env for web application development?

    - by Ravi S
    I am trying to set up a Common Lisp Dev Env for web application development on my Ubuntu 10.04 LTS 64-bit box and I can't find a single decent guide that is targeted at noobs. The closest I came is with Peter Seibel's Lisp in a box but I detest Emacs with a passion and it seems to have older versions of SBCL and CLISP (which are my preferred CL implementations). I do not want to use any of the commercial implementations. I am looking for a simple setup to write some very basic CRUD apps involving possibly hunchentoot, some framework like weblocks,CL-WHO, CL-SQl, sqlite or some datastores from the nosql family like mongo and couch.. Assuming, I go with either SBCL or CLISP on Linux, what is the best tool to manage packages and libraries? ASDF? I am looking for simplicity and consistency and I don't expect to use a ton of libs...

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  • Mobile Specific Site Development. Where to start?

    - by Andy
    I'm beginning the process of learning the ins and outs of developing sites for mobile web browsers. Are there any good resources/communities online that discuss mobile specific site development issues? My initial understanding is that to cover different phones you need to build one site that is enabled for browsers with the webkit engine (iphone, android, etc.) and another more basic site for other older browsers, is this assumption correct? Also what does developing for webkit mean exactly? How is it different than just using javascript/css/html? Is it the same except that you limit yourself to webkit specific functions and css? I looked on the webkit site, but it didn't explain it in those terms. Are there any other snafus I need to watch out for when developing for mobile browsers?

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  • Allow for modular development while still running in same JVM?

    - by Marcus
    Our current app runs in a single JVM. We are now splitting up the app into separate logical services where each service runs in its own JVM. The split is being done to allow a single service to be modified and deployed without impacting the entire system. This reduces the need to QA the entire system - just need to QA the interaction with the service being changed. For inter service communication we use a combination of REST, an MQ system bus, and database views. What I don't like about this: REST means we have to marshal data to/from XML DB views couple the systems together which defeats the whole concept of separate services MQ / system bus is added complexity There is inevitably some code duplication between services You have set up n JBoss server configurations, we have to do n number of deployments, n number of set up scripts, etc, etc. Is there a better way to structure an internal application to allow modular development and deployment while allowing the app to run in a single JVM (and achieving the associated benefits)?

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  • How to allow for modular development while still running in same JVM?

    - by Marcus
    Our current app runs in a single JVM. We are now splitting up the app into separate logical services where each service runs in its own JVM. The split is being done to allow a single service to be modified and deployed without impacting the entire system. This reduces the need to QA the entire system - just need to QA the interaction with the service being changed. For interservice communication we use a combination of REST, an MQ system bus, and database views. What I don't like about this: REST means we have to marshal data to/from XML DB views couple the systems together which defeats the whole concept of separate services MQ / system bus is added complexity There is inevitably some code duplication between services You have set up n JBoss server configurations, we have to do n number of deployments, n number of set up scripts, etc, etc. Is there a better way to structure an internal application to allow modular development and deployment while allowing the app to run in a single JVM (and achieving the associated benefits)?

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  • "IronPython + .NET" vs "Python + PyQt". Which one is better for Windows App development?

    - by Patrick.L
    Hi, I'm new in using Python. I would like to develop Windows GUI Application using Python. After some research, I found that I have 2 options:- IronPython + .NET Framework Python + PyQt May I know which one is better for Windows Application development? Which option has more features (e.g. database support, etc)? Other than the .NET support, is there any big difference between IronPython and Python? Which one is a better choice for me? Thank you. Patrick.L

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