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  • NZEC Run time Error Occured

    - by madan
    import math def gen_caller(a): for z in a: x,y=z if x==1: x=2 if y>=x and y-x<=100000: for i in range(x,y+1): flag=0 for j in range(2,(long(math.sqrt(i))+1)): if(i%j==0): flag=1 break if flag==0: print i print "" n=(int(raw_input())) gen_caller([[(long(raw_input())) for j in range(0,2)] for i in range(0,n) if n<=10])

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  • django url matching

    - by ben
    can anyone see why this wouldn't be working. Fairly new to django so any help would be much appreciated actual url: http://127.0.0.1:8000/2010/may/12/my-second-blog-post/ urls.py: (r'(?P<year>d{4})/(?P<month>[a-z]{3})/(?P<day>w{1,2})/(?P<slug>[-w]+)/$', 'object_detail', dict(info_dict, slug_field='slug',template_name='blog/detail.html')),

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  • strange Django problem

    - by Pounds
    Sorrt to bother you everyone, but I really suffer a strange problem. I am working on a Django project for a company. This project worked very well before today. Today I found a page can not show images (and their corrsponding links). I checked source code of THAT PAGE, I found there are images and links, I just can not find them on the page. I checked the auth of the server and I am sure I can write things to the database. In fact, I think it is not database mistake because I can find what I want in the page source code, I just can not find them on the page. Oh my Gosh, I am going to be crazy... Has anyone suffered similar problem? What kind of problem could it be? Please help me! Thank you very much! PS: I can not provide any source code of the project because some business limit...I am really sorry...

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  • Interrupting `while loop` with keyboard in Cython

    - by linello
    I want to be able to interrupt a long function with cython, using the usual CTRL+C interrupt command. My C++ long function is repeatedly called inside a while loop from Cython code, but I want to be able, during the loop, to send an "interrupt" and block the while loop. The interrupt also should wait the longFunction() to finish, so that no data are lost or kept in unknown status. This is one of my first implementation, which obviously doesn't work: computed=0; print "Computing long function..." while ( computed==0 ): try: computed = self.thisptr.aLongFunction() except (KeyboardInterrupt, SystemExit): computed=1 print '\n! Received keyboard interrupt.\n' break; (p.s. self.thisptr is the pointer to the current class which implements aLongFunction() )

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  • Tkinter mouse event initially triggered

    - by user3714884
    I'm currently learning Tkinter and I cannot find a solution for my problem here nor outside Stackoverflow. In a nutshell, all events that I bind to my widgets are triggered initialy and don't respond to my actions. In this example, the red rectangle appears on the canvas when I run the code, and color=random.choice(['red', 'blue']) revealed that the event binding doesn't work after that: import Tkinter as tk class application(tk.Frame): def __init__(self, master=None): tk.Frame.__init__(self, master) self.can = tk.Canvas(master, width=200, height=200) self.can.bind('<Button-2>', self.draw()) self.can.grid() def draw(self): self.can.create_rectangle(50, 50, 100, 100, fill='red') app = application() app.mainloop() I use a Mac platform, but I haven't got a clue about its role in the problem. Could anyone please point me at the mistake i did here?

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  • How to check wether a path represented by a QString with german umlauts exists?

    - by MB
    Hey, i get a QString which represents a directory from a QLineEdit. Now i want to check wether a certain file exists in this directory. But if i try this with os.path.exists and os.path.join and get in trouble when german umlauts occur in the directory path: #the direcory coming from the user input in the QLineEdit #i take this QString to the local 8-Bit encoding and then make #a string from it target_dir = str(lineEdit.text().toLocal8Bit()) #the file name that should be checked for file_name = 'some-name.txt' #this fails with a UnicodeDecodeError when a umlaut occurs in target_dir os.path.exists(os.path.join(target_dir, file_name)) How would you check if the file exists, when you might encounter german umlauts?

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  • Access to field in extended flatpage in django

    - by Stanislav Feldman
    How to access field in extended flatpage in django? I wrote this: class ExtendedFlatPage(FlatPage): teaser = CharField(max_length=150) class ExtendedFlatPageForm(FlatpageForm): teaser = CharField(max_length=150) class Meta: model = ExtendedFlatPage class ExtendedFlatPageAdmin(FlatPageAdmin): form = ExtendedFlatPageForm fieldsets = ( (None, {'fields': ('url', 'title', 'teaser', 'content', 'sites',)}), ) admin.site.unregister(FlatPage) admin.site.register(ExtendedFlatPage, ExtendedFlatPageAdmin) And creation in admin is ok. But then in flatpages/default.html I tried this: <html> <body> <h1>{{ flatpage.title }}</h1> <strong>{{ flatpage.teaser }}</strong> <p>{{ flatpage.content }}</p> </body> </html> And there was no flatpage.teaser! What is wrong?

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  • defining information out of class

    - by calccrypto
    is there a way to define a value within a class in the __init__ part, send it to some variable outside of the class without calling another function within the class? like class c: def __init__(self, a): self.a = a b = 4 # do something like this so that outside of class c, # b is set to 4 automatically when i use class c def function(self): ... # whatever. this doesnt matter i have multiple classes that have different values for b. i could just make a list that tells the computer to change b, but i would rather set b within each class

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  • SQLAlchemy autocommiting?

    - by muckabout
    I have an issue with SQLAlchemy apparently committing. A rough sketch of my code: trans = self.conn.begin() try: assert not self.conn.execute(my_obj.__table__.select(my_obj.id == id)).first() self.conn.execute(my_obj.__table__.insert().values(id=id)) assert not self.conn.execute(my_obj.__table__.select(my_obj.id == id)).first() except: trans.rollback() raise I don't commit, and the second assert always fails! In other words, it seems the data is getting inserted into the database even though the code is within a transaction! Is this assessment accurate?

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  • problem installing mysqldb for python2.6

    - by apoorva
    Hi.. My mysql database is located on a remote machine... So i dont have any local copy of mysql on my local machine.. i get the registry key error... (file not found)... serverKey = _winreg.OpenKey(_winreg.HKEY_LOCAL_MACHINE, options['registry_key']) WindowsError: [Error 2] The system cannot find the file specified I think it requires to have a local copy of mysql... How do i install the mysqldb for database residing on another machine???

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  • removing the single quote from a list of

    - by tanky
    I need to append/format a url with a list of ids for an api call however, when i put the list at the end of the api https://api.twitter.com/1.1/users/lookup.json?user_id=%s'%a i just get an empty string as a response. i have tried turning the list into a string and removing the square brackets doing a = str(followers['ids'])[1:-1] but i still get the same problem. and im assuming that its being caused by the single quote at the start. i have tried removing the apostrophe from the string doing a.replace("'", "") and now i have run out of ideas thanks

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  • Which class should store the lookup table?

    - by max
    The world contains agents at different locations, with only a single agent at any location. Each agent knows where he's at, but I also need to quickly check if there's an agent at a given location. Hence, I also maintain a map from locations to agents. I have a problem deciding where this map belongs to: class World, class Agent (as a class attribute) or elsewhere. In the following I put the lookup table, agent_locations, in class World. But now agents have to call world.update_agent_location every time they move. This is very annoying; what if I decide later to track other things about the agents, apart from their locations - would I need to add calls back to the world object all across the Agent code? class World: def __init__(self, n_agents): # ... self.agents = {} self.agent_locations = {} for id in range(n_agents): x, y = self.find_location() agent = Agent(self,x,y) self.agents.append(agent) self.agent_locations[x,y] = agent def update_agent_location(self, agent, x, y): del self.agent_locations[agent.x, agent.y] self.agent_locations[x, y] = agent def update(self): # next step in the simulation for agent in self.agents: agent.update() # next step for this agent # ... class Agent: def __init__(self, world, x, y): self.world = world self.x, self.y = x, y def move(self, x1, y1): self.world.update_agent_location(self, x1, y1) self.x, self.y = x1, y1 def update(): # find a good location that is not occupied and move there for x, y in self.valid_locations(): if not self.location_is_good(x, y): continue if self.world.agent_locations[x, y]: # location occupied continue self.move(x, y) I can instead put agent_locations in class Agent as a class attribute. But that only works when I have a single World object. If I later decide to instantiate multiple World objects, the lookup tables would need to be world-specific. I am sure there's a better solution... EDIT: I added a few lines to the code to show how agent_locations is used. Note that it's only used from inside Agent objects, but I don't know if that would remain the case forever.

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  • Simple wxPython Frame Contents Resizing - Ratio?

    - by Wes
    I have a wxPython app with one frame and one panel. On that panel are a number of static boxes, each of which has buttons and textboxes. I have just begun reading about sizers, but they seem like they might be more than what I need, or it could that they are exactly what I need but I don't know how to use them correctly! The frame currently opens at 1920 x 1080. If the user drags the bottom right corner to resize the app, I just want everything to get smaller or larger as needed to keep the same size ratio. Is this possible? Thank you! edit: additional info: I used wxPython 2.8 and Boa to construct the GUI. I am contemplating trying another gui ide. So after reading some more about sizers, I am thinking about doing the following: add a gridsizer and basically divide my window's elements into rows and columns, then set each row and column's size as necessary until I achieve the original layout. Then I guess set the rows and columns to resize correctly? Is this a decent idea?

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  • how to let the parser print help message rather than error and exit

    - by fluter
    Hi, I am using argparse to handle cmd args, I wanna if there is no args specified, then print the help message, but now the parse will output a error, and then exit. my code is: def main(): print "in abing/start/main" parser = argparse.ArgumentParser(prog="abing")#, usage="%(prog)s <command> [args] [--help]") parser.add_argument("-v", "--verbose", action="store_true", default=False, help="show verbose output") subparsers = parser.add_subparsers(title="commands") bkr_subparser = subparsers.add_parser("beaker", help="beaker inspection") bkr_subparser.set_defaults(command=beaker_command) bkr_subparser.add_argument("-m", "--max", action="store", default=3, type=int, help="max resubmit count") bkr_subparser.add_argument("-g", "--grain", action="store", default="J", choices=["J", "RS", "R", "T", "job", "recipeset", "recipe", "task"], type=str, help="resubmit selection granularity") bkr_subparser.add_argument("job_ids", nargs=1, action="store", help="list of job id to be monitored") et_subparser = subparsers.add_parser("errata", help="errata inspection") et_subparser.set_defaults(command=errata_command) et_subparser.add_argument("-w", "--workflows", action="store_true", help="generate workflows for the erratum") et_subparser.add_argument("-r", "--run", action="store_true", help="generate workflows, and run for the erratum") et_subparser.add_argument("-s", "--start-monitor", action="store_true", help="start monitor the errata system") et_subparser.add_argument("-d", "--daemon", action="store_true", help="run monitor into daemon mode") et_subparser.add_argument("erratum", action="store", nargs=1, metavar="ERRATUM", help="erratum id") if len(sys.argv) == 1: parser.print_help() return args = parser.parse_args() args.command(args) return how can I do that? thanks.

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  • More than one profile in Django?

    - by JPC
    Is it possible to use Django's user authentication features with more than one profile? Currently I have a settings.py file that has this in it: AUTH_PROFILE_MODULE = 'auth.UserProfileA' and a models.py file that has this in it: from django.db import models from django.contrib.auth.models import User class UserProfileA(models.Model): company = models.CharField(max_length=30) user = models.ForeignKey(User, unique=True) that way, if a user logs in, I can easily get the profile because the User has a get_profile() method. However, I would like to add UserProfileB. From looking around a bit, it seems that the starting point is to create a superclass to use as the AUTH_PROFILE_MODULE and have both UserProfileA and UserProfileB inherit from that superclass. The problem is, I don't think the get_profile() method returns the correct profile. It would return an instance of the superclass. I come from a java background (polymorphism) so I'm not sure exactly what I should be doing. Thanks!

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  • Alternative pygame resources

    - by Devo
    Hi, I have been trying to access the pygame website for a few weeks now, and I can't get to it. I doubt it's down, so I have to conclude that it's blocked because I am in China. I have no idea why. Anyways, I want the pygame documentation, but all the download links I fond lead back to pygame.org (which I does not even begin loading, it's such a politically subversive website you know!). Can anyone tell me where I can get documentation and other pygame resources without going through pygame.org? I would really appreciate it, thanks. PS I am on windows XP, if it matters.

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  • Diminishing programmer wants to get back to programming

    - by Marcus TV
    I last programmed actively in 2002. It is almost 8 years now. I learned C and then moved to Visual Basic for our thesis project in the university. I would like to ask suggestions on what programming language should I learn and put to profitability use in areas such as desktop applications, web development, and database applications.

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  • Differentiate gtk.Entry icons

    - by Ubersoldat
    I'm adding two icons to a gtk.Entry in PyGTK. The icons signals are handled by the following method def entry_icon_event(self, widget, position, event) I'm trying to differentiate between the two of them: <enum GTK_ENTRY_ICON_PRIMARY of type GtkEntryIconPosition> <enum GTK_ENTRY_ICON_SECONDARY of type GtkEntryIconPosition> How can I do this? I've been digging through the documentation of PyGTK but there's no object GtkEntryIconPosition nor any definition for this enums. Thanks

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  • How to discover table properties from SQLAlchemy mapped object

    - by ssaboum
    Hi, My point is i have a class mapped with a table, in my case in a declarative way, and i want to "discover" table properties, columns, names, relations, from this class : engine = create_engine('sqlite:///' + databasePath, echo=True) # setting up root class for declarative declaration Base = declarative_base(bind=engine) class Ship(Base): __tablename__ = 'ships' id = Column(Integer, primary_key=True) name = Column(String(255)) def __init__(self, name): self.name = name def __repr__(self): return "<Ship('%s')>" % (self.name) So now my goal is from the "Ship" class to get the table columns and their properties from another piece of code. I guess i can deal with it using instrumentation but is there any way provided by the SQLAlchemy API ? Thank you.

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  • How refresh a DrawingArea in PyGTK ?

    - by Lialon
    I have an interface created with Glade. It contains a DrawingArea and buttons. I tried to create a Thread to refresh every X time my Canva. After a few seconds, I get error messages like: "X Window Server 0.0", "Fatal Error IO 11" Here is my code : import pygtk pygtk.require("2.0") import gtk import Canvas import threading as T import time import Map gtk.gdk.threads_init() class Interface(object): class ThreadCanvas(T.Thread): """Thread to display the map""" def __init__(self, interface): T.Thread.__init__(self) self.interface = interface self.started = True self.start() def run(self): while self.started: time.sleep(2) self.interface.on_canvas_expose_event() def stop(self): self.started = False def __init__(self): self.interface = gtk.Builder() self.interface.add_from_file("interface.glade") #Map self.map = Map.Map(2,2) #Canva self.canvas = Canvas.MyCanvas(self.interface.get_object("canvas"),self.game) self.interface.connect_signals(self) #Thread Canvas self.render = self.ThreadCanvas(self) def on_btnChange_clicked(self, widget): #Change map self.map.change() def on_interface_destroy(self, widget): self.render.stop() self.render.join() self.render._Thread__stop() gtk.main_quit() def on_canvas_expose_event(self): st = time.time() self.canvas.update(self.map) et = time.time() print "Canvas refresh in : %f times" %(et-st) def main(self): gtk.main() How can i fix these errors ?

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  • Twisted Spread: How to authenticate each RPC with digital signature

    - by kronat
    I have remote objects which talk each others with RPCs, using Twisted Spread. I want that objects authenticate messages, before using them, with digital signatures, but I don't know where to start to implement this. In my head, the Root object must have a public/private key pair, and the Client too. When a message is sent, a digital signature of the hash is added, and when it is received, the signature is checked. Is the Protocol part where I need to add these adds and checks? Thank you

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