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  • Anti-Forgery Request in ASP.NET MVC and AJAX

    - by Dixin
    Background To secure websites from cross-site request forgery (CSRF, or XSRF) attack, ASP.NET MVC provides an excellent mechanism: The server prints tokens to cookie and inside the form; When the form is submitted to server, token in cookie and token inside the form are sent by the HTTP request; Server validates the tokens. To print tokens to browser, just invoke HtmlHelper.AntiForgeryToken():<% using (Html.BeginForm()) { %> <%: this.Html.AntiForgeryToken(Constants.AntiForgeryTokenSalt)%> <%-- Other fields. --%> <input type="submit" value="Submit" /> <% } %> which writes to token to the form:<form action="..." method="post"> <input name="__RequestVerificationToken" type="hidden" value="J56khgCvbE3bVcsCSZkNVuH9Cclm9SSIT/ywruFsXEgmV8CL2eW5C/gGsQUf/YuP" /> <!-- Other fields. --> <input type="submit" value="Submit" /> </form> and the cookie: __RequestVerificationToken_Lw__=J56khgCvbE3bVcsCSZkNVuH9Cclm9SSIT/ywruFsXEgmV8CL2eW5C/gGsQUf/YuP When the above form is submitted, they are both sent to server. [ValidateAntiForgeryToken] attribute is used to specify the controllers or actions to validate them:[HttpPost] [ValidateAntiForgeryToken(Salt = Constants.AntiForgeryTokenSalt)] public ActionResult Action(/* ... */) { // ... } This is very productive for form scenarios. But recently, when resolving security vulnerabilities for Web products, I encountered 2 problems: It is expected to add [ValidateAntiForgeryToken] to each controller, but actually I have to add it for each POST actions, which is a little crazy; After anti-forgery validation is turned on for server side, AJAX POST requests will consistently fail. Specify validation on controller (not on each action) Problem For the first problem, usually a controller contains actions for both HTTP GET and HTTP POST requests, and usually validations are expected for HTTP POST requests. So, if the [ValidateAntiForgeryToken] is declared on the controller, the HTTP GET requests become always invalid:[ValidateAntiForgeryToken(Salt = Constants.AntiForgeryTokenSalt)] public class SomeController : Controller { [HttpGet] public ActionResult Index() // Index page cannot work at all. { // ... } [HttpPost] public ActionResult PostAction1(/* ... */) { // ... } [HttpPost] public ActionResult PostAction2(/* ... */) { // ... } // ... } If user sends a HTTP GET request from a link: http://Site/Some/Index, validation definitely fails, because no token is provided. So the result is, [ValidateAntiForgeryToken] attribute must be distributed to each HTTP POST action in the application:public class SomeController : Controller { [HttpGet] public ActionResult Index() // Works. { // ... } [HttpPost] [ValidateAntiForgeryToken(Salt = Constants.AntiForgeryTokenSalt)] public ActionResult PostAction1(/* ... */) { // ... } [HttpPost] [ValidateAntiForgeryToken(Salt = Constants.AntiForgeryTokenSalt)] public ActionResult PostAction2(/* ... */) { // ... } // ... } Solution To avoid a large number of [ValidateAntiForgeryToken] attributes (one attribute for one HTTP POST action), I created a wrapper class of ValidateAntiForgeryTokenAttribute, where HTTP verbs can be specified:[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false, Inherited = true)] public class ValidateAntiForgeryTokenWrapperAttribute : FilterAttribute, IAuthorizationFilter { private readonly ValidateAntiForgeryTokenAttribute _validator; private readonly AcceptVerbsAttribute _verbs; public ValidateAntiForgeryTokenWrapperAttribute(HttpVerbs verbs) : this(verbs, null) { } public ValidateAntiForgeryTokenWrapperAttribute(HttpVerbs verbs, string salt) { this._verbs = new AcceptVerbsAttribute(verbs); this._validator = new ValidateAntiForgeryTokenAttribute() { Salt = salt }; } public void OnAuthorization(AuthorizationContext filterContext) { string httpMethodOverride = filterContext.HttpContext.Request.GetHttpMethodOverride(); if (this._verbs.Verbs.Contains(httpMethodOverride, StringComparer.OrdinalIgnoreCase)) { this._validator.OnAuthorization(filterContext); } } } When this attribute is declared on controller, only HTTP requests with the specified verbs are validated:[ValidateAntiForgeryTokenWrapper(HttpVerbs.Post, Constants.AntiForgeryTokenSalt)] public class SomeController : Controller { // Actions for HTTP GET requests are not affected. // Only HTTP POST requests are validated. } Now one single attribute on controller turns on validation for all HTTP POST actions. Submit token via AJAX Problem For AJAX scenarios, when request is sent by JavaScript instead of form:$.post(url, { productName: "Tofu", categoryId: 1 // Token is not posted. }, callback); This kind of AJAX POST requests will always be invalid, because server side code cannot see the token in the posted data. Solution The token must be printed to browser then submitted back to server. So first of all, HtmlHelper.AntiForgeryToken() must be called in the page where the AJAX POST will be sent. Then jQuery must find the printed token in the page, and post it:$.post(url, { productName: "Tofu", categoryId: 1, __RequestVerificationToken: getToken() // Token is posted. }, callback); To be reusable, this can be encapsulated in a tiny jQuery plugin:(function ($) { $.getAntiForgeryToken = function () { // HtmlHelper.AntiForgeryToken() must be invoked to print the token. return $("input[type='hidden'][name='__RequestVerificationToken']").val(); }; var addToken = function (data) { // Converts data if not already a string. if (data && typeof data !== "string") { data = $.param(data); } data = data ? data + "&" : ""; return data + "__RequestVerificationToken=" + encodeURIComponent($.getAntiForgeryToken()); }; $.postAntiForgery = function (url, data, callback, type) { return $.post(url, addToken(data), callback, type); }; $.ajaxAntiForgery = function (settings) { settings.data = addToken(settings.data); return $.ajax(settings); }; })(jQuery); Then in the application just replace $.post() invocation with $.postAntiForgery(), and replace $.ajax() instead of $.ajaxAntiForgery():$.postAntiForgery(url, { productName: "Tofu", categoryId: 1 }, callback); // Token is posted. This solution looks hard coded and stupid. If you have more elegant solution, please do tell me.

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  • Sublime text 2 syntax highlighter?

    - by BigSack
    I have coded my first custom syntax highlighter for sublime text 2, but i don't know how to install it. It is based on notepad++ highlighter found here https://70995658-a-62cb3a1a-s-sites.googlegroups.com/site/lohanplus/files/smali_npp.xml?attachauth=ANoY7criVTO9bDmIGrXwhZLQ_oagJzKKJTlbNDGRzMDVpFkO5i0N6hk_rWptvoQC1tBlNqcqFDD5NutD_2vHZx1J7hcRLyg1jruSjebHIeKdS9x0JCNrsRivgs6DWNhDSXSohkP1ZApXw0iQ0MgqcXjdp7CkJJ6pY_k5Orny9TfK8UWn_HKFsmPcpp967NMPtUnd--ad-BImtkEi-fox2tjs7zc5LabkDQ%3D%3D&attredirects=0&d=1 <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>fileTypes</key> <array> <string>smali</string> </array> <dict> <key>Word1</key> <string>add-double add-double/2addr add-float add-float/2addr add-int add-int/2addr add-int/lit16 add-int/lit8 add-long add-long/2addr aget aget-boolean aget-byte aget-char aget-object aget-short aget-wide and-int and-int/2addr and-int/lit16 and-int/lit8 and-long and-long/2addr aput aput-boolean aput-byte aput-char aput-object aput-short aput-wide array-length check-cast cmp-long cmpg-double cmpg-float cmpl-double cmpl-float const const-class const-string const-string-jumbo const-wide const-wide/16 const-wide/32 const-wide/high16 const/16 const/4 const/high16 div-double div-double/2addr div-float div-float/2addr div-int div-int/2addr div-int/lit16 div-int/lit8 div-long div-long/2addr double-to-float double-to-int double-to-long execute-inline fill-array-data filled-new-array filled-new-array/range float-to-double float-to-int float-to-long goto goto/16 goto/32 if-eq if-eqz if-ge if-gez if-gt if-gtz if-le if-lez if-lt if-ltz if-ne if-nez iget iget-boolean iget-byte iget-char iget-object iget-object-quick iget-quick iget-short iget-wide iget-wide-quick instance-of int-to-byte int-to-char int-to-double int-to-float int-to-long int-to-short invoke-direct invoke-direct-empty invoke-direct/range invoke-interface invoke-interface/range invoke-static invoke-static/range invoke-super invoke-super-quick invoke-super-quick/range invoke-super/range invoke-virtual invoke-virtual-quick invoke-virtual-quick/range invoke-virtual/range iput iput-boolean iput-byte iput-char iput-object iput-object-quick iput-quick iput-short iput-wide iput-wide-quick long-to-double long-to-float long-to-int monitor-enter monitor-exit move move-exception move-object move-object/16 move-object/from16 move-result move-result-object move-result-wide move-wide move-wide/16 move-wide/from16 move/16 move/from16 mul-double mul-double/2addr mul-float mul-float/2addr mul-int mul-int/2addr mul-int/lit8 mul-int/lit16 mul-long mul-long/2addr neg-double neg-float neg-int neg-long new-array new-instance nop not-int not-long or-int or-int/2addr or-int/lit16 or-int/lit8 or-long or-long/2addr rem-double rem-double/2addr rem-float rem-float/2addr rem-int rem-int/2addr rem-int/lit16 rem-int/lit8 rem-long rem-long/2addr return return-object return-void return-wide rsub-int rsub-int/lit8 sget sget-boolean sget-byte sget-char sget-object sget-short sget-wide shl-int shl-int/2addr shl-int/lit8 shl-long shl-long/2addr shr-int shr-int/2addr shr-int/lit8 shr-long shr-long/2addr sparse-switch sput sput-boolean sput-byte sput-char sput-object sput-short sput-wide sub-double sub-double/2addr sub-float sub-float/2addr sub-int sub-int/2addr sub-int/lit16 sub-int/lit8 sub-long sub-long/2addr throw throw-verification-error ushr-int ushr-int/2addr ushr-int/lit8 ushr-long ushr-long/2addr xor-int xor-int/2addr xor-int/lit16 xor-int/lit8 xor-long xor-long/2addr</string> </dict> <dict> <key>Word2</key> <string>v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 v16 v17 v18 v19 v20 v21 v22 v23 v24 v25 v26 v27 v28 v29 v30 v31 v32 v33 v34 v35 v36 v37 v38 v39 v40 v41 v42 v43 v44 v45 v46 v47 v48 v49 v50 p0 p1 p2 p3 p4 p5 p6 p7 p8 p9 p10 p11 p12 p13 p14 p15 p16 p17 p18 p19 p20 p21 p22 p23 p24 p25 p26 p27 p28 p29 p30</string> </dict> <dict> <key>Word3</key> <string>array-data .catch .catchall .class .end .end\ local .enum .epilogue .field .implements .line .local .locals .parameter .prologue .registers .restart .restart\ local .source .subannotation .super</string> </dict> <dict> <key>Word4</key> <string>abstract bridge constructor declared-synchronized enum final interface native private protected public static strictfp synchronized synthetic system transient varargs volatile</string> </dict> <dict> <key>Word4</key> <string>(&quot;0)&quot;0</string> </dict> <dict> <key>Word5</key> <string>.method .annotation .sparse-switch .packed-switch</string> </dict> <dict> <key>word6</key> <string>.end\ method .end\ annotation .end\ sparse-switch .end\ packed-switch</string> </dict> <dict> <key>word7</key> <string>&quot; ( ) , ; { } &gt;</string> </dict> <key>uuid</key> <string>27798CC6-6B1D-11D9-B8FA-000D93589AF6</string> </dict> </plist>

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  • Partnering with your Applications – The Oracle AppAdvantage Story

    - by JuergenKress
    So, what is Oracle AppAdvantage? A practical approach to adopting cloud, mobile, social and other trends A guided path to aligning IT more closely with business objectives Maximizing the value of existing investments in applications A layered approach to simplifying IT, building differentiation and bringing innovation All of the above? Enhance the value of your existing applications investment with #Oracle #AppAdvantage Aligning biz and IT expectations on Simplifying IT, building Differentiation and Innovation #AppAdvantage Adopt a pace layered approach to extracting biz value from your apps with #AppAdvantage Bringing #cloud, #social, #mobile to your apps with #Oracle #AppAdvantage Embracing Situational IT In the next IT Leaders Editorial, Rick Beers discusses the necessity of IT disruption and #AppAdvantage. Rick Beers sheds light on the Situational Leadership and the path to success #AppAdvantage. Rick Beers draws parallels with CIO’s strategic thinking and #Oracle #AppAdvantage approach. Do you have this paper in your summer reading list? Aligning biz and IT #AppAdvantage What does Situational leadership have to do with Oracle AppAdvantage? Catch the next piece in Rick Beers’ monthly series of IT Leaders Editorial and find out. #AppAdvantage Middleware Minutes with Howard Beader – August edition In the quarterly column, @hbeader discusses impact of #cloud, #mobile, #fastdata on #middleware Making #cloud, #mobile, #fastdata a part of your IT strategy with #middleware What keeps the #oracle #middleware team busy? Find out in the inaugural post in quarterly update on #middleware Recent #middleware news update along with a preview of things to come from #Oracle, in @hbeader ‘s quarterly column In his inaugural post, Howard Beader, senior director for Oracle Fusion Middleware, discusses the recent industry trends including mobile, cloud, fast data, integration and how these are shaping the IT and business requirements. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: AppAdvantage,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Pixel Perfect Collision Detection in Cocos2dx

    - by Happybirthday
    I am trying to port the pixel perfect collision detection in Cocos2d-x the original version was made for Cocos2D and can be found here: http://www.cocos2d-iphone.org/forums/topic/pixel-perfect-collision-detection-using-color-blending/ Here is my code for the Cocos2d-x version bool CollisionDetection::areTheSpritesColliding(cocos2d::CCSprite *spr1, cocos2d::CCSprite *spr2, bool pp, CCRenderTexture* _rt) { bool isColliding = false; CCRect intersection; CCRect r1 = spr1-boundingBox(); CCRect r2 = spr2-boundingBox(); intersection = CCRectMake(fmax(r1.getMinX(),r2.getMinX()), fmax( r1.getMinY(), r2.getMinY()) ,0,0); intersection.size.width = fmin(r1.getMaxX(), r2.getMaxX() - intersection.getMinX()); intersection.size.height = fmin(r1.getMaxY(), r2.getMaxY() - intersection.getMinY()); // Look for simple bounding box collision if ( (intersection.size.width0) && (intersection.size.height0) ) { // If we're not checking for pixel perfect collisions, return true if (!pp) { return true; } unsigned int x = intersection.origin.x; unsigned int y = intersection.origin.y; unsigned int w = intersection.size.width; unsigned int h = intersection.size.height; unsigned int numPixels = w * h; //CCLog("Intersection X and Y %d, %d", x, y); //CCLog("Number of pixels %d", numPixels); // Draw into the RenderTexture _rt-beginWithClear( 0, 0, 0, 0); // Render both sprites: first one in RED and second one in GREEN glColorMask(1, 0, 0, 1); spr1-visit(); glColorMask(0, 1, 0, 1); spr2-visit(); glColorMask(1, 1, 1, 1); // Get color values of intersection area ccColor4B *buffer = (ccColor4B *)malloc( sizeof(ccColor4B) * numPixels ); glReadPixels(x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buffer); _rt-end(); // Read buffer unsigned int step = 1; for(unsigned int i=0; i 0 && color.g 0) { isColliding = true; break; } } // Free buffer memory free(buffer); } return isColliding; } My code is working perfectly if I send the "pp" parameter as false. That is if I do only a bounding box collision but I am not able to get it working correctly for the case when I need Pixel Perfect collision. I think the opengl masking code is not working as I intended. Here is the code for "_rt" _rt = CCRenderTexture::create(visibleSize.width, visibleSize.height); _rt-setPosition(ccp(origin.x + visibleSize.width * 0.5f, origin.y + visibleSize.height * 0.5f)); this-addChild(_rt, 1000000); _rt-setVisible(true); //For testing I think I am making a mistake with the implementation of this CCRenderTexture Can anyone guide me with what I am doing wrong ? Thank you for your time :)

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  • Problem closing MDI child window in Terminal Services/Remote Desktop Connection 7.0

    - by Justin Love
    I have one user whose computer just got updated to the 7.0 Remote Desktop Connection. Concurrently, she has started having a problem closing the MDI child windows in an old FoxPro application running on the remote server. We have two different servers, both 2003, running the same application, one locally and one at a remote office. Only the remote office server is giving trouble. It works fine for me, even when logging into her TS account. No other users have complained. The other day the same user experienced an error message (path not found for a path showing a localization placeholder) starting the RDC, fixed by reboot. I suspect she may have had RDC running during the 7.0 upgrade.

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  • How to properly add .NET assemblies to Powershell session?

    - by amandion
    I have a .NET assembly (a dll) which is an API to backup software we use here. It contains some properties and methods I would like to take advantage of in my Powershell script(s). However, I am running into a lot of issues with first loading the assembly, then using any of the types once the assembly is loaded. The complete file path is: C:\rnd\CloudBerry.Backup.API.dll In Powershell I use: $dllpath = "C:\rnd\CloudBerry.Backup.API.dll" Add-Type -Path $dllpath I get the error below: Add-Type : Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. At line:1 char:9 + Add-Type <<<< -Path $dllpath + CategoryInfo : NotSpecified: (:) [Add-Type], ReflectionTypeLoadException + FullyQualifiedErrorId : System.Reflection.ReflectionTypeLoadException,Microsoft.PowerShell.Commands.AddTypeComma ndAdd-Type : Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. Using the same cmdlet on another .NET assembly, DotNetZip, which has examples of using the same functionality on the site also does not work for me. I eventually find that I am seemingly able to load the assembly using reflection: [System.Reflection.Assembly]::LoadFrom($dllpath) Although I don't understand the difference between the methods Load, LoadFrom, or LoadFile that last method seems to work. However, I still seem to be unable to create instances or use objects. Each time I try, I get errors that describe that Powershell is unable to find any of the public types. I know the classes are there: $asm = [System.Reflection.Assembly]::LoadFrom($dllpath) $cbbtypes = $asm.GetExportedTypes() $cbbtypes | Get-Member -Static ---- start of excerpt ---- TypeName: CloudBerryLab.Backup.API.BackupProvider Name MemberType Definition ---- ---------- ---------- PlanChanged Event System.EventHandler`1[CloudBerryLab.Backup.API.Utils.ChangedEventArgs] PlanChanged(Sy... PlanRemoved Event System.EventHandler`1[CloudBerryLab.Backup.API.Utils.PlanRemoveEventArgs] PlanRemoved... CalculateFolderSize Method static long CalculateFolderSize() Equals Method static bool Equals(System.Object objA, System.Object objB) GetAccounts Method static CloudBerryLab.Backup.API.Account[], CloudBerry.Backup.API, Version=1.0.0.1, Cu... GetBackupPlans Method static CloudBerryLab.Backup.API.BackupPlan[], CloudBerry.Backup.API, Version=1.0.0.1,... ReferenceEquals Method static bool ReferenceEquals(System.Object objA, System.Object objB) SetProfilePath Method static System.Void SetProfilePath(string profilePath) ----end of excerpt---- Trying to use static methods fail, I don't know why!!! [CloudBerryLab.Backup.API.BackupProvider]::GetAccounts() Unable to find type [CloudBerryLab.Backup.API.BackupProvider]: make sure that the assembly containing this type is load ed. At line:1 char:42 + [CloudBerryLab.Backup.API.BackupProvider] <<<< ::GetAccounts() + CategoryInfo : InvalidOperation: (CloudBerryLab.Backup.API.BackupProvider:String) [], RuntimeException + FullyQualifiedErrorId : TypeNotFound Any guidance appreciated!!

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  • Ubuntu 10.04 - unable to install Arduino

    - by Newbie
    Hello! At the moment, I try to install Arduino on my Ubuntu 10.04 (32 Bit) computer. I downloaded the latest release at http://arduino.cc/en/Main/Software, cd'ed to the directory and unziped the package. When I try to run ./arduino , I get following error: Exception in thread "main" java.lang.ExceptionInInitializerError at processing.app.Base.main(Base.java:112) Caused by: java.awt.HeadlessException at sun.awt.HeadlessToolkit.getMenuShortcutKeyMask(HeadlessToolkit.java:231) at processing.core.PApplet.<clinit>(Unknown Source) ... 1 more Here is my java -version output: java version "1.6.0_20" OpenJDK Runtime Environment (IcedTea6 1.9.5) (6b20-1.9.5-0ubuntu1~10.04.1) OpenJDK Server VM (build 19.0-b09, mixed mode) Any suggestions on this? I try to install arduino without the 'arduino' package. I tried to install it with apt-get (sudo apt-get install arduino). When I try to start arduino (using arduino command) will cause following error: Exception in thread "main" java.lang.ExceptionInInitializerError at processing.app.Preferences.load(Preferences.java:553) at processing.app.Preferences.load(Preferences.java:549) at processing.app.Preferences.init(Preferences.java:142) at processing.app.Base.main(Base.java:188) Caused by: java.awt.HeadlessException at sun.awt.HeadlessToolkit.getMenuShortcutKeyMask(HeadlessToolkit.java:231) at processing.core.PApplet.<clinit>(PApplet.java:224) ... 4 more Update: I saw that I installed several versions of jre (sun and open). So I uninstalled the open jre. Now, when calling arduino I get a new error: java.lang.UnsatisfiedLinkError: no rxtxSerial in java.library.path thrown while loading gnu.io.RXTXCommDriver Exception in thread "main" java.lang.UnsatisfiedLinkError: no rxtxSerial in java.library.path at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1734) at java.lang.Runtime.loadLibrary0(Runtime.java:823) at java.lang.System.loadLibrary(System.java:1028) at gnu.io.CommPortIdentifier.<clinit>(CommPortIdentifier.java:123) at processing.app.Editor.populateSerialMenu(Editor.java:965) at processing.app.Editor.buildToolsMenu(Editor.java:717) at processing.app.Editor.buildMenuBar(Editor.java:502) at processing.app.Editor.<init>(Editor.java:194) at processing.app.Base.handleOpen(Base.java:698) at processing.app.Base.handleOpen(Base.java:663) at processing.app.Base.handleNew(Base.java:578) at processing.app.Base.<init>(Base.java:318) at processing.app.Base.main(Base.java:207)

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  • Data loss through permissions change?

    - by charliehorse55
    I seem to have deleted some files on my media drive, simply by changing the permissions. The Story I have many operating systems installed on my computer, and constantly switch between them. I bought a 1TB HD and formatted it as HFS+ (not journaled). It worked well between OSX and all of my linux installations while having much better metadata support than NTFS. I never synced the UIDs for my operating systems so the permissions were always doing funny things. Yesterday I tried to fix the permissions by first changing the UIDs of the other operating systems to match OSX, and then changing the file ownership of all files on the drive to match OSX. About 50% of the files on the drive were originally owned by OSX, the other half were owned by the various linux installations. I started to try and change the file permissions for the folders, and that's when it went south. The Commands These commands were run recursively on the one section of the drive. sudo chflags nouchg sudo chflags -N sudo chown myusername sudo chmod 666 sudo chgrp staff The Bad Sometime during the execution of these commands, all of the files belonging to OSX were deleted. If a folder had linux based files it would remain intact but any folder containing exclusively OSX files was erased. If a folder containing linux files also contained a subfolder with only OSX files, the sub folder would remain but is inaccesible and displays a file size of 0 bytes. Luckily these commands were only run on the videos folder, I also have a music folder with the same issue but I did not execute any of these commands on it. Effectively I have examples of the file permissions for all 3 states - the linux files before and after, and the OSX files before. OSX File Before -rw-r--r--@ 1 charliehorse 1000 3634241 15 Nov 2008 /path/to/file com.apple.FinderInfo 32 Linux File before: -rw-r--r--@ 1 charliehorse 1000 5321776 20 Sep 2002 /path/to/file/ com.apple.FinderInfo 32 Linux File After (Read only): (Different file, but I believe the same permissions originally) -rw-rw-rw-@ 1 charliehorse staff 366982610 17 Jun 2008 /path/to/file com.apple.FinderInfo 32 These files still exist so if there are any other commands to run on them to determine what has happened here, I can do that. EDIT Running ls on one of the "empty" deleted OSX folders yields this: ls: .: Permission denied ls: ..: Permission denied ls: subdirA: Permission denied ls: subdirB: Permission denied ls: subdirC: Permission denied ls: subdirD: Permission denied I believe my files might still be there, but the permissions are screwed.

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  • JavaScript Class Patterns

    - by Liam McLennan
    To write object-oriented programs we need objects, and likely lots of them. JavaScript makes it easy to create objects: var liam = { name: "Liam", age: Number.MAX_VALUE }; But JavaScript does not provide an easy way to create similar objects. Most object-oriented languages include the idea of a class, which is a template for creating objects of the same type. From one class many similar objects can be instantiated. Many patterns have been proposed to address the absence of a class concept in JavaScript. This post will compare and contrast the most significant of them. Simple Constructor Functions Classes may be missing but JavaScript does support special constructor functions. By prefixing a call to a constructor function with the ‘new’ keyword we can tell the JavaScript runtime that we want the function to behave like a constructor and instantiate a new object containing the members defined by that function. Within a constructor function the ‘this’ keyword references the new object being created -  so a basic constructor function might be: function Person(name, age) { this.name = name; this.age = age; this.toString = function() { return this.name + " is " + age + " years old."; }; } var john = new Person("John Galt", 50); console.log(john.toString()); Note that by convention the name of a constructor function is always written in Pascal Case (the first letter of each word is capital). This is to distinguish between constructor functions and other functions. It is important that constructor functions be called with the ‘new’ keyword and that not constructor functions are not. There are two problems with the pattern constructor function pattern shown above: It makes inheritance difficult The toString() function is redefined for each new object created by the Person constructor. This is sub-optimal because the function should be shared between all of the instances of the Person type. Constructor Functions with a Prototype JavaScript functions have a special property called prototype. When an object is created by calling a JavaScript constructor all of the properties of the constructor’s prototype become available to the new object. In this way many Person objects can be created that can access the same prototype. An improved version of the above example can be written: function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { toString: function() { return this.name + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); In this version a single instance of the toString() function will now be shared between all Person objects. Private Members The short version is: there aren’t any. If a variable is defined, with the var keyword, within the constructor function then its scope is that function. Other functions defined within the constructor function will be able to access the private variable, but anything defined outside the constructor (such as functions on the prototype property) won’t have access to the private variable. Any variables defined on the constructor are automatically public. Some people solve this problem by prefixing properties with an underscore and then not calling those properties by convention. function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { _getName: function() { return this.name; }, toString: function() { return this._getName() + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); Note that the _getName() function is only private by convention – it is in fact a public function. Functional Object Construction Because of the weirdness involved in using constructor functions some JavaScript developers prefer to eschew them completely. They theorize that it is better to work with JavaScript’s functional nature than to try and force it to behave like a traditional class-oriented language. When using the functional approach objects are created by returning them from a factory function. An excellent side effect of this pattern is that variables defined with the factory function are accessible to the new object (due to closure) but are inaccessible from anywhere else. The Person example implemented using the functional object construction pattern is: var john = new Person("John Galt", 50); console.log(john.toString()); var personFactory = function(name, age) { var privateVar = 7; return { toString: function() { return name + " is " + age * privateVar / privateVar + " years old."; } }; }; var john2 = personFactory("John Lennon", 40); console.log(john2.toString()); Note that the ‘new’ keyword is not used for this pattern, and that the toString() function has access to the name, age and privateVar variables because of closure. This pattern can be extended to provide inheritance and, unlike the constructor function pattern, it supports private variables. However, when working with JavaScript code bases you will find that the constructor function is more common – probably because it is a better approximation of mainstream class oriented languages like C# and Java. Inheritance Both of the above patterns can support inheritance but for now, favour composition over inheritance. Summary When JavaScript code exceeds simple browser automation object orientation can provide a powerful paradigm for controlling complexity. Both of the patterns presented in this article work – the choice is a matter of style. Only one question still remains; who is John Galt?

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  • configuration transfer over scp on commit not working on Juniper EX-2200 switch

    - by liv2hak
    I am making a series of configuration changes on Junos EX- 2200 switch.I have this router connected to another PC via an ethernet cable.The IP address of the switch is 192.168.1.1.I am able to ping from 192.168.1.1 to 192.168.1.0 and vice-versa. After the changes I make I do the following commands set system archival configuration transfer-on-commit set system archival configuration archive-sites "scp://[email protected]:/home/karthik/ws_karthik/sw1_config_1.txt" password godfather commit Where there is a user with user-name "karthik " and password "godfather".The path shown above also exists in the system How ever I don't see the configuration file sw1_config_1.txt created at the path specified. Also I have verified that sshd is running on the PC (192.168.1.10) Am I doing something wrong here? It would be great if anyone could help me out.

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  • Mac OS X behind OpenLDAP and Samba

    - by Sam Hammamy
    I have been battling for a week now to get my Mac (Mountain Lion) to authenticate on my home network's OpenLDAP and Samba. From several sources, like the Ubuntu community docs, and other blogs, and after a hell of a lot of trial and error and piecing things together, I have created a samba.ldif that will pass the smbldap-populate when combined with apple.ldif and I have a fully functional OpenLDAP server and a Samba PDC that uses LDAP to authenticate the OS X Machine. The problem is that when I login, the home directory is not created or pulled from the server. I get the following in system.log Sep 21 06:09:15 Sams-MacBook-Pro.local SecurityAgent[265]: User info context values set for sam Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Got user: sam Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Got ruser: (null) Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Got service: authorization Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in od_principal_for_user(): no authauth availale for user. Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in od_principal_for_user(): failed: 7 Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Failed to determine Kerberos principal name. Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Done cleanup3 Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Kerberos 5 refuses you Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): pam_sm_authenticate: ntlm Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_acct_mgmt(): OpenDirectory - Membership cache TTL set to 1800. Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in od_record_check_pwpolicy(): retval: 0 Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): Establishing credentials Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): Got user: sam Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): Context initialised Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): pam_sm_setcred: ntlm user sam doesn't have auth authority All that's great and good and I authenticate. Then I get CFPreferences: user home directory for user kCFPreferencesCurrentUser at /Network/Servers/172.17.148.186/home/sam is unavailable. User domains will be volatile. Failed looking up user domain root; url='file://localhost/Network/Servers/172.17.148.186/home/sam/' path=/Network/Servers/172.17.148.186/home/sam/ err=-43 uid=9000 euid=9000 If you're wondering where /Network/Servers/IP/home/sam comes from, it's from a couple of blogs that said the OpenLDAP attribute apple-user-homeDirectory should have that value and the NFSHomeDirectory on the mac should point to apple-user-homeDirectory I also set the attr apple-user-homeurl to <home_dir><url>smb://172.17.148.186/sam/</url><path></path></home_dir> which I found on this forum. Any help is appreciated, because I'm banging my head against the wall at this point. By the way, I intend to create a blog on my vps just for this, and create an install script in python that people can download so no one has to go through what I've had to go through this week :) After some sleep I am going to try to login from a windows machine and report back here. Thanks Sam

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  • How to solve CUDA crash when run CUDA example fluidsGL?

    - by sam
    I use ubuntu 12.04 64 bits with GTX560Ti. I install CUDA by following instruction: wget http: //developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/cudatoolkit_4.2.9_lin ux_64_ubuntu11.04.run wget http: //developer.download.nvidia.com/compute/cuda/4_2/rel/drivers/devdriver_4.2_linux _64_295.41.run wget http: //developer.download.nvidia.com/compute/cuda/4_2/rel/sdk/gpucomputingsdk_4.2.9 _linux.run chmod +x cudatoolkit_4.2.9_linux_64_ubuntu11.04.run sudo ./cudatoolkit_4.2.9_linux_64_ubuntu11.04.run echo "/usr/local/cuda/lib64" > ~/cuda.conf echo "/usr/local/cuda/lib" >> ~/cuda.conf sudo mv ~/cuda.conf /etc/ld.so.conf.d/cuda.conf sudo ldconfig echo 'export PATH=$PATH:/usr/local/cuda/bin' >> ~/.bashrc chmod +x gpucomputingsdk_4.2.9_linux.run ./gpucomputingsdk_4.2.9_linux.run sudo apt-get install build-essential libx11-dev libglu1-mesa-dev freeg lut3-dev libxi-dev libxmu-dev gcc-4.4 g++-4.4 sed 's/g++ -fPIC/g++-4.4 -fPIC/g' ~/NV IDIA_GPU_Computing_SDK/C/common/common.mk > ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk.bak; mv ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk.bak ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk sed 's/gcc -fPIC/gcc-4.4 -fPIC/g' ~/NV IDIA_GPU_Computing_SDK/C/common/common.mk > ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk.bak; mv ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk.bak ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk sed 's/-L$(SHAREDDIR)\/lib/-L$(SHAREDDIR)\/lib -L\/u sr\/lib\/nvidia-current/g' ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk > ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk.bak; mv ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk.bak ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk sed 's/-L$(SHAREDDIR)\/lib -L\/usr\/lib\/nvidia-current $(NV CUVIDLIB)/-L$(SHAREDDIR)\/lib $(NVCUVIDLIB)/g' ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk > ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk.bak; mv ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk.bak ~/NVIDIA_GPU_Computing_SDK/C/common/common.mk After I run ~/NVIDIA_GPU_Computing_SDK/C/bin/linux/release/./fluidsGL It got stuck even mouse or keyboard couldn't move. How to solve it? Thank you~

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  • Aptana Under linux

    - by fatnjazzy
    Hey, I downloaded the Aptanastudio 2.0 and unzipped it in the desktop. Im trying to run Aptana studio 2.0 under OpenSuse 11 and i get the following error... Any idea y? Thanks JVM terminated. Exit code=-1 -Xms40m -Xmx384m -Djava.awt.headless=true -XX:MaxPermSize=256m -Djava.class.path=/home/avi/Desktop/Aptana Studio 2.0/plugins/org.eclipse.equinox.launcher_1.0.200.v20090520.jar -os linux -ws gtk -arch x86 -showsplash -launcher /home/avi/Desktop/Aptana Studio 2.0/AptanaStudio -name AptanaStudio --launcher.library /home/avi/Desktop/Aptana Studio 2.0/plugins/org.eclipse.equinox.launcher.gtk.linux.x86_1.0.200.v20090520/eclipse_1206.so -startup /home/avi/Desktop/Aptana Studio 2.0/plugins/org.eclipse.equinox.launcher_1.0.200.v20090520.jar -application com.aptana.ide.desktop.integration.Application -vm /usr/lib/jvm/java-1.6.0-openjdk-1.6.0/jre/bin/../lib/i386/client/libjvm.so -vmargs -Xms40m -Xmx384m -Djava.awt.headless=true -XX:MaxPermSize=256m -Djava.class.path=/home/avi/Desktop/Aptana Studio 2.0/plugins/org.eclipse.equinox.launcher_1.0.200.v20090520.jar

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  • Refactor This (Ugly Code)!

    - by Alois Kraus
    Ayende has put on his blog some ugly code to refactor. First and foremost it is nearly impossible to reason about other peoples code without knowing the driving forces behind the current code. It is certainly possible to make it much cleaner when potential sources of errors cannot happen in the first place due to good design. I can see what the intention of the code is but I do not know about every brittle detail if I am allowed to reorder things here and there to simplify things. So I decided to make it much simpler by identifying the different responsibilities of the methods and encapsulate it in different classes. The code we need to refactor seems to deal with a handler after a message has been sent to a message queue. The handler does complete the current transaction if there is any and does handle any errors happening there. If during the the completion of the transaction errors occur the transaction is at least disposed. We can enter the handler already in a faulty state where we try to deliver the complete event in any case and signal a failure event and try to resend the message again to the queue if it was not inside a transaction. All is decorated with many try/catch blocks, duplicated code and some state variables to route the program flow. It is hard to understand and difficult to reason about. In other words: This code is a mess and could be written by me if I was under pressure. Here comes to code we want to refactor:         private void HandleMessageCompletion(                                      Message message,                                      TransactionScope tx,                                      OpenedQueue messageQueue,                                      Exception exception,                                      Action<CurrentMessageInformation, Exception> messageCompleted,                                      Action<CurrentMessageInformation> beforeTransactionCommit)         {             var txDisposed = false;             if (exception == null)             {                 try                 {                     if (tx != null)                     {                         if (beforeTransactionCommit != null)                             beforeTransactionCommit(currentMessageInformation);                         tx.Complete();                         tx.Dispose();                         txDisposed = true;                     }                     try                     {                         if (messageCompleted != null)                             messageCompleted(currentMessageInformation, exception);                     }                     catch (Exception e)                     {                         Trace.TraceError("An error occured when raising the MessageCompleted event, the error will NOT affect the message processing"+ e);                     }                     return;                 }                 catch (Exception e)                 {                     Trace.TraceWarning("Failed to complete transaction, moving to error mode"+ e);                     exception = e;                 }             }             try             {                 if (txDisposed == false && tx != null)                 {                     Trace.TraceWarning("Disposing transaction in error mode");                     tx.Dispose();                 }             }             catch (Exception e)             {                 Trace.TraceWarning("Failed to dispose of transaction in error mode."+ e);             }             if (message == null)                 return;                 try             {                 if (messageCompleted != null)                     messageCompleted(currentMessageInformation, exception);             }             catch (Exception e)             {                 Trace.TraceError("An error occured when raising the MessageCompleted event, the error will NOT affect the message processing"+ e);             }               try             {                 var copy = MessageProcessingFailure;                 if (copy != null)                     copy(currentMessageInformation, exception);             }             catch (Exception moduleException)             {                 Trace.TraceError("Module failed to process message failure: " + exception.Message+                                              moduleException);             }               if (messageQueue.IsTransactional == false)// put the item back in the queue             {                 messageQueue.Send(message);             }         }     You can see quite some processing and handling going on there. Yes this looks like real world code one did put together to make things work and he does not trust his callbacks. I guess these are event handlers which are optional and the delegates were extracted from an event to call them back later when necessary.  Lets see what the author of this code did intend:          private void HandleMessageCompletion(             TransactionHandler transactionHandler,             MessageCompletionHandler handler,             CurrentMessageInformation messageInfo,             ErrorCollector errors             )         {               // commit current pending transaction             transactionHandler.CallHandlerAndCommit(messageInfo, errors);               // We have an error for a null message do not send completion event             if (messageInfo.CurrentMessage == null)                 return;               // Send completion event in any case regardless of errors             handler.OnMessageCompleted(messageInfo, errors);               // put message back if queue is not transactional             transactionHandler.ResendMessageOnError(messageInfo.CurrentMessage, errors);         }   I did not bother to write the intention here again since the code should be pretty self explaining by now. I have used comments to explain the still nontrivial procedure step by step revealing the real intention about all this complex program flow. The original complexity of the problem domain does not go away but by applying the techniques of SRP (Single Responsibility Principle) and some functional style but we can abstract the necessary complexity away in useful abstractions which make it much easier to reason about it. Since most of the method seems to deal with errors I thought it was a good idea to encapsulate the error state of our current message in an ErrorCollector object which stores all exceptions in a list along with a description what the error all was about in the exception itself. We can log it later or not depending on the log level or whatever. It is really just a simple list that encapsulates the current error state.          class ErrorCollector          {              List<Exception> _Errors = new List<Exception>();                public void Add(Exception ex, string description)              {                  ex.Data["Description"] = description;                  _Errors.Add(ex);              }                public Exception Last              {                  get                  {                      return _Errors.LastOrDefault();                  }              }                public bool HasError              {                  get                  {                      return _Errors.Count > 0;                  }              }          }   Since the error state is global we have two choices to store a reference in the other helper objects (TransactionHandler and MessageCompletionHandler)or pass it to the method calls when necessary. I did chose the latter one because a second argument does not hurt and makes it easier to reason about the overall state while the helper objects remain stateless and immutable which makes the helper objects much easier to understand and as a bonus thread safe as well. This does not mean that the stored member variables are stateless or thread safe as well but at least our helper classes are it. Most of the complexity is located the transaction handling I consider as a separate responsibility that I delegate to the TransactionHandler which does nothing if there is no transaction or Call the Before Commit Handler Commit Transaction Dispose Transaction if commit did throw In fact it has a second responsibility to resend the message if the transaction did fail. I did see a good fit there since it deals with transaction failures.          class TransactionHandler          {              TransactionScope _Tx;              Action<CurrentMessageInformation> _BeforeCommit;              OpenedQueue _MessageQueue;                public TransactionHandler(TransactionScope tx, Action<CurrentMessageInformation> beforeCommit, OpenedQueue messageQueue)              {                  _Tx = tx;                  _BeforeCommit = beforeCommit;                  _MessageQueue = messageQueue;              }                public void CallHandlerAndCommit(CurrentMessageInformation currentMessageInfo, ErrorCollector errors)              {                  if (_Tx != null && !errors.HasError)                  {                      try                      {                          if (_BeforeCommit != null)                          {                              _BeforeCommit(currentMessageInfo);                          }                            _Tx.Complete();                          _Tx.Dispose();                      }                      catch (Exception ex)                      {                          errors.Add(ex, "Failed to complete transaction, moving to error mode");                          Trace.TraceWarning("Disposing transaction in error mode");                          try                          {                              _Tx.Dispose();                          }                          catch (Exception ex2)                          {                              errors.Add(ex2, "Failed to dispose of transaction in error mode.");                          }                      }                  }              }                public void ResendMessageOnError(Message message, ErrorCollector errors)              {                  if (errors.HasError && !_MessageQueue.IsTransactional)                  {                      _MessageQueue.Send(message);                  }              }          } If we need to change the handling in the future we have a much easier time to reason about our application flow than before. After we did complete our transaction and called our callback we can call the completion handler which is the main purpose of the HandleMessageCompletion method after all. The responsiblity o the MessageCompletionHandler is to call the completion callback and the failure callback when some error has occurred.            class MessageCompletionHandler          {              Action<CurrentMessageInformation, Exception> _MessageCompletedHandler;              Action<CurrentMessageInformation, Exception> _MessageProcessingFailure;                public MessageCompletionHandler(Action<CurrentMessageInformation, Exception> messageCompletedHandler,                                              Action<CurrentMessageInformation, Exception> messageProcessingFailure)              {                  _MessageCompletedHandler = messageCompletedHandler;                  _MessageProcessingFailure = messageProcessingFailure;              }                  public void OnMessageCompleted(CurrentMessageInformation currentMessageInfo, ErrorCollector errors)              {                  try                  {                      if (_MessageCompletedHandler != null)                      {                          _MessageCompletedHandler(currentMessageInfo, errors.Last);                      }                  }                  catch (Exception ex)                  {                      errors.Add(ex, "An error occured when raising the MessageCompleted event, the error will NOT affect the message processing");                  }                    if (errors.HasError)                  {                      SignalFailedMessage(currentMessageInfo, errors);                  }              }                void SignalFailedMessage(CurrentMessageInformation currentMessageInfo, ErrorCollector errors)              {                  try                  {                      if (_MessageProcessingFailure != null)                          _MessageProcessingFailure(currentMessageInfo, errors.Last);                  }                  catch (Exception moduleException)                  {                      errors.Add(moduleException, "Module failed to process message failure");                  }              }            }   If for some reason I did screw up the logic and we need to call the completion handler from our Transaction handler we can simple add to the CallHandlerAndCommit method a third argument to the MessageCompletionHandler and we are fine again. If the logic becomes even more complex and we need to ensure that the completed event is triggered only once we have now one place the completion handler to capture the state. During this refactoring I simple put things together that belong together and came up with useful abstractions. If you look at the original argument list of the HandleMessageCompletion method I have put many things together:   Original Arguments New Arguments Encapsulate Message message CurrentMessageInformation messageInfo         Message message TransactionScope tx Action<CurrentMessageInformation> beforeTransactionCommit OpenedQueue messageQueue TransactionHandler transactionHandler        TransactionScope tx        OpenedQueue messageQueue        Action<CurrentMessageInformation> beforeTransactionCommit Exception exception,             ErrorCollector errors Action<CurrentMessageInformation, Exception> messageCompleted MessageCompletionHandler handler          Action<CurrentMessageInformation, Exception> messageCompleted          Action<CurrentMessageInformation, Exception> messageProcessingFailure The reason is simple: Put the things that have relationships together and you will find nearly automatically useful abstractions. I hope this makes sense to you. If you see a way to make it even more simple you can show Ayende your improved version as well.

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  • A Closable jQuery Plug-in

    - by Rick Strahl
    In my client side development I deal a lot with content that pops over the main page. Be it data entry ‘windows’ or dialogs or simple pop up notes. In most cases this behavior goes with draggable windows, but sometimes it’s also useful to have closable behavior on static page content that the user can choose to hide or otherwise make invisible or fade out. Here’s a small jQuery plug-in that provides .closable() behavior to most elements by using either an image that is provided or – more appropriately by using a CSS class to define the picture box layout. /* * * Closable * * Makes selected DOM elements closable by making them * invisible when close icon is clicked * * Version 1.01 * @requires jQuery v1.3 or later * * Copyright (c) 2007-2010 Rick Strahl * http://www.west-wind.com/ * * Licensed under the MIT license: * http://www.opensource.org/licenses/mit-license.php Support CSS: .closebox { position: absolute; right: 4px; top: 4px; background-image: url(images/close.gif); background-repeat: no-repeat; width: 14px; height: 14px; cursor: pointer; opacity: 0.60; filter: alpha(opacity="80"); } .closebox:hover { opacity: 0.95; filter: alpha(opacity="100"); } Options: * handle Element to place closebox into (like say a header). Use if main element and closebox container are two different elements. * closeHandler Function called when the close box is clicked. Return true to close the box return false to keep it visible. * cssClass The CSS class to apply to the close box DIV or IMG tag. * imageUrl Allows you to specify an explicit IMG url that displays the close icon. If used bypasses CSS image styling. * fadeOut Optional provide fadeOut speed. Default no fade out occurs */ (function ($) { $.fn.closable = function (options) { var opt = { handle: null, closeHandler: null, cssClass: "closebox", imageUrl: null, fadeOut: null }; $.extend(opt, options); return this.each(function (i) { var el = $(this); var pos = el.css("position"); if (!pos || pos == "static") el.css("position", "relative"); var h = opt.handle ? $(opt.handle).css({ position: "relative" }) : el; var div = opt.imageUrl ? $("<img>").attr("src", opt.imageUrl).css("cursor", "pointer") : $("<div>"); div.addClass(opt.cssClass) .click(function (e) { if (opt.closeHandler) if (!opt.closeHandler.call(this, e)) return; if (opt.fadeOut) $(el).fadeOut(opt.fadeOut); else $(el).hide(); }); if (opt.imageUrl) div.css("background-image", "none"); h.append(div); }); } })(jQuery); The plugin can be applied against any selector that is a container (typically a div tag). The close image or close box is provided typically by way of a CssClass - .closebox by default – which supplies the image as part of the CSS styling. The default styling for the box looks something like this: .closebox { position: absolute; right: 4px; top: 4px; background-image: url(images/close.gif); background-repeat: no-repeat; width: 14px; height: 14px; cursor: pointer; opacity: 0.60; filter: alpha(opacity="80"); } .closebox:hover { opacity: 0.95; filter: alpha(opacity="100"); } Alternately you can also supply an image URL which overrides the background image in the style sheet. I use this plug-in mostly on pop up windows that can be closed, but it’s also quite handy for remove/delete behavior in list displays like this: you can find this sample here to look to play along: http://www.west-wind.com/WestwindWebToolkit/Samples/Ajax/AmazonBooks/BooksAdmin.aspx For closable windows it’s nice to have something reusable because in my client framework there are lots of different kinds of windows that can be created: Draggables, Modal Dialogs, HoverPanels etc. and they all use the client .closable plug-in to provide the closable operation in the same way with a few options. Plug-ins are great for this sort of thing because they can also be aggregated and so different components can pick and choose the behavior they want. The window here is a draggable, that’s closable and has shadow behavior and the server control can simply generate the appropriate plug-ins to apply to the main <div> tag: $().ready(function() { $('#ctl00_MainContent_panEditBook') .closable({ handle: $('#divEditBook_Header') }) .draggable({ dragDelay: 100, handle: '#divEditBook_Header' }) .shadow({ opacity: 0.25, offset: 6 }); }) The window is using the default .closebox style and has its handle set to the header bar (Book Information). The window is just closable to go away so no event handler is applied. Actually I cheated – the actual page’s .closable is a bit more ugly in the sample as it uses an image from a resources file: .closable({ imageUrl: '/WestWindWebToolkit/Samples/WebResource.axd?d=TooLongAndNastyToPrint', handle: $('#divEditBook_Header')}) so you can see how to apply a custom image, which in this case is generated by the server control wrapping the client DragPanel. More interesting maybe is to apply the .closable behavior to list scenarios. For example, each of the individual items in the list display also are .closable using this plug-in. Rather than having to define each item with Html for an image, event handler and link, when the client template is rendered the closable behavior is attached to the list. Here I’m using client-templating and the code that this is done with looks like this: function loadBooks() { showProgress(); // Clear the content $("#divBookListWrapper").empty(); var filter = $("#" + scriptVars.lstFiltersId).val(); Proxy.GetBooks(filter, function(books) { $(books).each(function(i) { updateBook(this); showProgress(true); }); }, onPageError); } function updateBook(book,highlight) { // try to retrieve the single item in the list by tag attribute id var item = $(".bookitem[tag=" +book.Pk +"]"); // grab and evaluate the template var html = parseTemplate(template, book); var newItem = $(html) .attr("tag", book.Pk.toString()) .click(function() { var pk = $(this).attr("tag"); editBook(this, parseInt(pk)); }) .closable({ closeHandler: function(e) { removeBook(this, e); }, imageUrl: "../../images/remove.gif" }); if (item.length > 0) item.after(newItem).remove(); else newItem.appendTo($("#divBookListWrapper")); if (highlight) { newItem .addClass("pulse") .effect("bounce", { distance: 15, times: 3 }, 400); setTimeout(function() { newItem.removeClass("pulse"); }, 1200); } } Here the closable behavior is applied to each of the items along with an event handler, which is nice and easy compared to having to embed the right HTML and click handling into each item in the list individually via markup. Ideally though (and these posts make me realize this often a little late) I probably should set up a custom cssClass to handle the rendering – maybe a CSS class called .removebox that only changes the image from the default box image. This example also hooks up an event handler that is fired in response to the close. In the list I need to know when the remove button is clicked so I can fire of a service call to the server to actually remove the item from the database. The handler code can also return false; to indicate that the window should not be closed optionally. Returning true will close the window. You can find more information about the .closable class behavior and options here: .closable Documentation Plug-ins make Server Control JavaScript much easier I find this plug-in immensely useful especial as part of server control code, because it simplifies the code that has to be generated server side tremendously. This is true of plug-ins in general which make it so much easier to create simple server code that only generates plug-in options, rather than full blocks of JavaScript code.  For example, here’s the relevant code from the DragPanel server control which generates the .closable() behavior: if (this.Closable && !string.IsNullOrEmpty(DragHandleID) ) { string imageUrl = this.CloseBoxImage; if (imageUrl == "WebResource" ) imageUrl = ScriptProxy.GetWebResourceUrl(this, this.GetType(), ControlResources.CLOSE_ICON_RESOURCE); StringBuilder closableOptions = new StringBuilder("imageUrl: '" + imageUrl + "'"); if (!string.IsNullOrEmpty(this.DragHandleID)) closableOptions.Append(",handle: $('#" + this.DragHandleID + "')"); if (!string.IsNullOrEmpty(this.ClientDialogHandler)) closableOptions.Append(",handler: " + this.ClientDialogHandler); if (this.FadeOnClose) closableOptions.Append(",fadeOut: 'slow'"); startupScript.Append(@" .closable({ " + closableOptions + "})"); } The same sort of block is then used for .draggable and .shadow which simply sets options. Compared to the code I used to have in pre-jQuery versions of my JavaScript toolkit this is a walk in the park. In those days there was a bunch of JS generation which was ugly to say the least. I know a lot of folks frown on using server controls, especially the UI is client centric as the example is. However, I do feel that server controls can greatly simplify the process of getting the right behavior attached more easily and with the help of IntelliSense. Often the script markup is easier is especially if you are dealing with complex, multiple plug-in associations that often express more easily with property values on a control. Regardless of whether server controls are your thing or not this plug-in can be useful in many scenarios. Even in simple client-only scenarios using a plug-in with a few simple parameters is nicer and more consistent than creating the HTML markup over and over again. I hope some of you find this even a small bit as useful as I have. Related Links Download jquery.closable West Wind Web Toolkit jQuery Plug-ins © Rick Strahl, West Wind Technologies, 2005-2010Posted in jQuery   ASP.NET  JavaScript  

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  • TFS 2010 Build: Dealing with the API restriction error

    - by Jakob Ehn
    Recently I’ve come across this error a couple of times when running builds that exeucte unit tests using Test containers: API restriction: The assembly 'file:///C:\Builds\<path>\myassembly.dll' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain. Every time I’ve got this error, the project has been a web application, and the path to the assembly points down to the _PublishedWebsites directory that is created beneath the Binaries folder during a team build. The error description really says it all (although slightly cryptic), when using test containers, MSTest needs to load all assemblies and see if they contain any unit tests. During this serach, it finds the ‘myassembly.dll’ in two different locations. First it is found directly beneth the Binaries folder, and then it is alos found beneath the _PublishedWebsites\Project\bin folder. The reason is that the default setting for test containers in a TFS 2010 build definition is **\*test*.dll:   This pattern means that MSTest will search recursively for all assemblies beneath the Binaries folder, and during the search it will find the MyAssembly.dll twice. The solution is simple, set the Test assembly file specification property to *test*.dll instead, this will disable the recursive search:

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  • Mercurial hgwebdir configuration URL

    - by Jonathan Sternberg
    I'm setting up an hgwebdir configuration for the first time with Mercurial on apache2. I can see the three repositories I've set up in the first page, and I've figured out how to modify their names so they don't resemble the directory path. But when I click to go to one of the repositories, the URL becomes http://localhost/hg/hgweb.cgi/path/to/repos. I would like the directory to be http://localhost/hg/name instead as that is easier to remember for people who want to clone the repository. Is there anyway to do that with hgwebdir?

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  • Microsoft Sql Server driver for Nodejs - Part 2

    - by chanderdhall
    Nodejs, Sql server and Json response with Rest This post is part 2 of Microsoft Sql Server driver for Node js.In this post we will look at the JSON responses from the Microsoft Sql Server driver for Node js. Pre-requisites: If you have read the Part 1 of the series, you should be good. We will be using a framework for Rest within Nodejs - Restify, but that would need no prior learning. Restify: Restify is a simple node module for building RESTful services. It is slimmer than Express. Express is a complete module that has all what you need to create a full-blown browser app. However, Restify does not have additional overhead of templating, rendering etc that would be needed if your app has views. So, as the name suggests it's an awesome framework for building RESTful services and is very light-weight. Set up - You can continue with the same directory or project structure we had in the previous post, or can start a new one. Install restify using npm and you are good to go. npm install restify Go to Server.js and include Restify in your solution. Then create the server object using restify.CreateServer() - SLICK - ha? var restify = require('restify'); var server = restify.createServer(); server.listen(8080, function () { console.log('%s listening at %s', server.name, server.url); }); Then make sure you provide a port for the Server to listen at. The call back function is optional but helps you for debugging purposes. Once you are done, save the file and then go to the command prompt and hit 'node server.js' and you should see the following:   To test the server, go to your browser and type the address 'http://localhost:8080/' and oops you will see an error.   Why is that? - Well because we haven't defined any routes. Let's go ahead and create a route. To begin with I'd like to return whatever is typed in the url after my name and the following code should do it. server.get('/ChanderDhall/:status', function respond(req, res, next) { res.end("hello " + req.params.name + "") }); You can also avoid writing call backs inline. Something like this. function respond(req, res, next) { res.end("Chander Dhall " + req.params.name + ""); } server.get('/hello/:name', respond); Now if you go ahead and type http://localhost:8080/ChanderDhall/LovesNode you will get the response 'Chander Dhall loves node'. NOTE: Make sure your url has the right case as it's case-sensitive. You could have also typed it in as 'server.get('/chanderdhall/:name', respond);' Stored procedure: We've talked a lot about Restify now, but keep in mind the post is about being able to use Sql server with Node and return JSON. To see this in action, let's go ahead and create another route to a list of Employees from a stored procedure. server.get('/Employees', Employees); The following code will return a JSON response.  function Employees(req, res, next) { res.header("Content-Type: application/json"); //Need to specify the Content-Type which is //JSON in our case. sql.open(conn_str, function (err, conn) { if (err) { //Logs an error console.log("Error opening the database connection!"); return; } console.log("before query!"); conn.queryRaw("exec sp_GetEmployees", function (err, results) { if (err) { //Connection is open but an error occurs whileWhat else can be done? May be create a formatter or may be even come up with a hypermedia type but that may upset some pragmatists. Well, that's going to be a totally different discussion and is really not part of this series. Summary: We've discussed how to execute a stored procedure using Microsoft Sql Server driver for Node. Also, we have discussed how to format and send out a clean JSON to the app calling this API.  

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  • Solaris X86 64-bit Assembly Programming

    - by danx
    Solaris X86 64-bit Assembly Programming This is a simple example on writing, compiling, and debugging Solaris 64-bit x86 assembly language with a C program. This is also referred to as "AMD64" assembly. The term "AMD64" is used in an inclusive sense to refer to all X86 64-bit processors, whether AMD Opteron family or Intel 64 processor family. Both run Solaris x86. I'm keeping this example simple mainly to illustrate how everything comes together—compiler, assembler, linker, and debugger when using assembly language. The example I'm using here is a C program that calls an assembly language program passing a C string. The assembly language program takes the C string and calls printf() with it to print the string. AMD64 Register Usage But first let's review the use of AMD64 registers. AMD64 has several 64-bit registers, some special purpose (such as the stack pointer) and others general purpose. By convention, Solaris follows the AMD64 ABI in register usage, which is the same used by Linux, but different from Microsoft Windows in usage (such as which registers are used to pass parameters). This blog will only discuss conventions for Linux and Solaris. The following chart shows how AMD64 registers are used. The first six parameters to a function are passed through registers. If there's more than six parameters, parameter 7 and above are pushed on the stack before calling the function. The stack is also used to save temporary "stack" variables for use by a function. 64-bit Register Usage %rip Instruction Pointer points to the current instruction %rsp Stack Pointer %rbp Frame Pointer (saved stack pointer pointing to parameters on stack) %rdi Function Parameter 1 %rsi Function Parameter 2 %rdx Function Parameter 3 %rcx Function Parameter 4 %r8 Function Parameter 5 %r9 Function Parameter 6 %rax Function return value %r10, %r11 Temporary registers (need not be saved before used) %rbx, %r12, %r13, %r14, %r15 Temporary registers, but must be saved before use and restored before returning from the current function (usually with the push and pop instructions). 32-, 16-, and 8-bit registers To access the lower 32-, 16-, or 8-bits of a 64-bit register use the following: 64-bit register Least significant 32-bits Least significant 16-bits Least significant 8-bits %rax%eax%ax%al %rbx%ebx%bx%bl %rcx%ecx%cx%cl %rdx%edx%dx%dl %rsi%esi%si%sil %rdi%edi%di%axl %rbp%ebp%bp%bp %rsp%esp%sp%spl %r9%r9d%r9w%r9b %r10%r10d%r10w%r10b %r11%r11d%r11w%r11b %r12%r12d%r12w%r12b %r13%r13d%r13w%r13b %r14%r14d%r14w%r14b %r15%r15d%r15w%r15b %r16%r16d%r16w%r16b There's other registers present, such as the 64-bit %mm registers, 128-bit %xmm registers, 256-bit %ymm registers, and 512-bit %zmm registers. Except for %mm registers, these registers may not present on older AMD64 processors. Assembly Source The following is the source for a C program, helloas1.c, that calls an assembly function, hello_asm(). $ cat helloas1.c extern void hello_asm(char *s); int main(void) { hello_asm("Hello, World!"); } The assembly function called above, hello_asm(), is defined below. $ cat helloas2.s /* * helloas2.s * To build: * cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s * cc -m64 -c -o helloas2.o helloas2-cpp.s */ #if defined(lint) || defined(__lint) /* ARGSUSED */ void hello_asm(char *s) { } #else /* lint */ #include <sys/asm_linkage.h> .extern printf ENTRY_NP(hello_asm) // Setup printf parameters on stack mov %rdi, %rsi // P2 (%rsi) is string variable lea .printf_string, %rdi // P1 (%rdi) is printf format string call printf ret SET_SIZE(hello_asm) // Read-only data .text .align 16 .type .printf_string, @object .printf_string: .ascii "The string is: %s.\n\0" #endif /* lint || __lint */ In the assembly source above, the C skeleton code under "#if defined(lint)" is optionally used for lint to check the interfaces with your C program--very useful to catch nasty interface bugs. The "asm_linkage.h" file includes some handy macros useful for assembly, such as ENTRY_NP(), used to define a program entry point, and SET_SIZE(), used to set the function size in the symbol table. The function hello_asm calls C function printf() by passing two parameters, Parameter 1 (P1) is a printf format string, and P2 is a string variable. The function begins by moving %rdi, which contains Parameter 1 (P1) passed hello_asm, to printf()'s P2, %rsi. Then it sets printf's P1, the format string, by loading the address the address of the format string in %rdi, P1. Finally it calls printf. After returning from printf, the hello_asm function returns itself. Larger, more complex assembly functions usually do more setup than the example above. If a function is returning a value, it would set %rax to the return value. Also, it's typical for a function to save the %rbp and %rsp registers of the calling function and to restore these registers before returning. %rsp contains the stack pointer and %rbp contains the frame pointer. Here is the typical function setup and return sequence for a function: ENTRY_NP(sample_assembly_function) push %rbp // save frame pointer on stack mov %rsp, %rbp // save stack pointer in frame pointer xor %rax, %r4ax // set function return value to 0. mov %rbp, %rsp // restore stack pointer pop %rbp // restore frame pointer ret // return to calling function SET_SIZE(sample_assembly_function) Compiling and Running Assembly Use the Solaris cc command to compile both C and assembly source, and to pre-process assembly source. You can also use GNU gcc instead of cc to compile, if you prefer. The "-m64" option tells the compiler to compile in 64-bit address mode (instead of 32-bit). $ cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s $ cc -m64 -c -o helloas2.o helloas2-cpp.s $ cc -m64 -c helloas1.c $ cc -m64 -o hello-asm helloas1.o helloas2.o $ file hello-asm helloas1.o helloas2.o hello-asm: ELF 64-bit LSB executable AMD64 Version 1 [SSE FXSR FPU], dynamically linked, not stripped helloas1.o: ELF 64-bit LSB relocatable AMD64 Version 1 helloas2.o: ELF 64-bit LSB relocatable AMD64 Version 1 $ hello-asm The string is: Hello, World!. Debugging Assembly with MDB MDB is the Solaris system debugger. It can also be used to debug user programs, including assembly and C. The following example runs the above program, hello-asm, under control of the debugger. In the example below I load the program, set a breakpoint at the assembly function hello_asm, display the registers and the first parameter, step through the assembly function, and continue execution. $ mdb hello-asm # Start the debugger > hello_asm:b # Set a breakpoint > ::run # Run the program under the debugger mdb: stop at hello_asm mdb: target stopped at: hello_asm: movq %rdi,%rsi > $C # display function stack ffff80ffbffff6e0 hello_asm() ffff80ffbffff6f0 0x400adc() > $r # display registers %rax = 0x0000000000000000 %r8 = 0x0000000000000000 %rbx = 0xffff80ffbf7f8e70 %r9 = 0x0000000000000000 %rcx = 0x0000000000000000 %r10 = 0x0000000000000000 %rdx = 0xffff80ffbffff718 %r11 = 0xffff80ffbf537db8 %rsi = 0xffff80ffbffff708 %r12 = 0x0000000000000000 %rdi = 0x0000000000400cf8 %r13 = 0x0000000000000000 %r14 = 0x0000000000000000 %r15 = 0x0000000000000000 %cs = 0x0053 %fs = 0x0000 %gs = 0x0000 %ds = 0x0000 %es = 0x0000 %ss = 0x004b %rip = 0x0000000000400c70 hello_asm %rbp = 0xffff80ffbffff6e0 %rsp = 0xffff80ffbffff6c8 %rflags = 0x00000282 id=0 vip=0 vif=0 ac=0 vm=0 rf=0 nt=0 iopl=0x0 status=<of,df,IF,tf,SF,zf,af,pf,cf> %gsbase = 0x0000000000000000 %fsbase = 0xffff80ffbf782a40 %trapno = 0x3 %err = 0x0 > ::dis # disassemble the current instructions hello_asm: movq %rdi,%rsi hello_asm+3: leaq 0x400c90,%rdi hello_asm+0xb: call -0x220 <PLT:printf> hello_asm+0x10: ret 0x400c81: nop 0x400c85: nop 0x400c88: nop 0x400c8c: nop 0x400c90: pushq %rsp 0x400c91: pushq $0x74732065 0x400c96: jb +0x69 <0x400d01> > 0x0000000000400cf8/S # %rdi contains Parameter 1 0x400cf8: Hello, World! > [ # Step and execute 1 instruction mdb: target stopped at: hello_asm+3: leaq 0x400c90,%rdi > [ mdb: target stopped at: hello_asm+0xb: call -0x220 <PLT:printf> > [ The string is: Hello, World!. mdb: target stopped at: hello_asm+0x10: ret > [ mdb: target stopped at: main+0x19: movl $0x0,-0x4(%rbp) > :c # continue program execution mdb: target has terminated > $q # quit the MDB debugger $ In the example above, at the start of function hello_asm(), I display the stack contents with "$C", display the registers contents with "$r", then disassemble the current function with "::dis". The first function parameter, which is a C string, is passed by reference with the string address in %rdi (see the register usage chart above). The address is 0x400cf8, so I print the value of the string with the "/S" MDB command: "0x0000000000400cf8/S". I can also print the contents at an address in several other formats. Here's a few popular formats. For more, see the mdb(1) man page for details. address/S C string address/C ASCII character (1 byte) address/E unsigned decimal (8 bytes) address/U unsigned decimal (4 bytes) address/D signed decimal (4 bytes) address/J hexadecimal (8 bytes) address/X hexadecimal (4 bytes) address/B hexadecimal (1 bytes) address/K pointer in hexadecimal (4 or 8 bytes) address/I disassembled instruction Finally, I step through each machine instruction with the "[" command, which steps over functions. If I wanted to enter a function, I would use the "]" command. Then I continue program execution with ":c", which continues until the program terminates. MDB Basic Cheat Sheet Here's a brief cheat sheet of some of the more common MDB commands useful for assembly debugging. There's an entire set of macros and more powerful commands, especially some for debugging the Solaris kernel, but that's beyond the scope of this example. $C Display function stack with pointers $c Display function stack $e Display external function names $v Display non-zero variables and registers $r Display registers ::fpregs Display floating point (or "media" registers). Includes %st, %xmm, and %ymm registers. ::status Display program status ::run Run the program (followed by optional command line parameters) $q Quit the debugger address:b Set a breakpoint address:d Delete a breakpoint $b Display breakpoints :c Continue program execution after a breakpoint [ Step 1 instruction, but step over function calls ] Step 1 instruction address::dis Disassemble instructions at an address ::events Display events Further Information "Assembly Language Techniques for Oracle Solaris on x86 Platforms" by Paul Lowik (2004). Good tutorial on Solaris x86 optimization with assembly. The Solaris Operating System on x86 Platforms An excellent, detailed tutorial on X86 architecture, with Solaris specifics. By an ex-Sun employee, Frank Hofmann (2005). "AMD64 ABI Features", Solaris 64-bit Developer's Guide contains rules on data types and register usage for Intel 64/AMD64-class processors. (available at docs.oracle.com) Solaris X86 Assembly Language Reference Manual (available at docs.oracle.com) SPARC Assembly Language Reference Manual (available at docs.oracle.com) System V Application Binary Interface (2003) defines the AMD64 ABI for UNIX-class operating systems, including Solaris, Linux, and BSD. Google for it—the original website is gone. cc(1), gcc(1), and mdb(1) man pages.

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  • SQL SERVER – A Puzzle – Fun with NULL – Fix Error 8117

    - by pinaldave
    During my 8 years of career, I have been involved in many interviews. Quite often, I act as the  interview. If I am the interviewer, I ask many questions – from easy questions to difficult ones. When I am the interviewee, I frequently get an opportunity to ask the interviewer some questions back. Regardless of the my capacity in attending the interview, I always make it a point to ask the interviewer at least one question. What is NULL? It’s always fun to ask this question during interviews, because in every interview, I get a different answer. NULL is often confused with false, absence of value or infinite value. Honestly, NULL is a very interesting subject as it bases its behavior in server settings. There are a few properties of NULL that are universal, but the knowledge about these properties is not known in a universal sense. Let us run this simple puzzle. Run the following T-SQL script: SELECT SUM(data) FROM (SELECT NULL AS data) t It will return the following error: Msg 8117, Level 16, State 1, Line 1 Operand data type NULL is invalid for sum operator. Now the error makes it very clear that NULL is invalid for sum Operator. Frequently enough, I have showed this simple query to many folks whom I came across. I asked them if they could modify the subquery and return the result as NULL. Here is what I expected: Even though this is a very simple looking query, so far I’ve got the correct answer from only 10% of the people to whom I have asked this question. It was common for me to receive this kind of answer – convert the NULL to some data type. However, doing so usually returns the value as 0 or the integer they passed. SELECT SUM(data) FROM (SELECT ISNULL(NULL,0) AS data) t I usually see many people modifying the outer query to get desired NULL result, but that is not allowed in this simple puzzle. This small puzzle made me wonder how many people have a clear understanding about NULL. Well, here is the answer to my simple puzzle. Just CAST NULL AS INT and it will return the final result as NULL: SELECT SUM(data) FROM (SELECT CAST(NULL AS INT) AS data) t Now that you know the answer, don’t you think it was very simple indeed? This blog post is especially dedicated to my friend Madhivanan who has written an excellent blog post about NULL. I am confident that after reading the blog post from Madhivanan, you will have no confusion regarding NULL in the future. Read: NULL, NULL, NULL and nothing but NULL. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • wcf web service in post method, object properties are null, although the object is not null

    - by Abdalhadi Kolayb
    i have this problem in post method when i send object parameter to the method, then the object is not null, but all its properties have the default values. here is data module: [DataContract] public class Products { [DataMember(Order = 1)] public int ProdID { get; set; } [DataMember(Order = 2)] public string ProdName { get; set; } [DataMember(Order = 3)] public float PrpdPrice { get; set; } } and here is the interface: [OperationContract] [WebInvoke( Method = "POST", UriTemplate = "AddProduct", ResponseFormat = WebMessageFormat.Json, BodyStyle = WebMessageBodyStyle.WrappedRequest, RequestFormat = WebMessageFormat.Json)] string AddProduct([MessageParameter(Name = "prod")]Products prod); public string AddProduct(Products prod) { ProductsList.Add(prod); return "return string"; } here is the json request: Content-type:application/json {"prod":[{"ProdID": 111,"ProdName": "P111","PrpdPrice": 111}]} but in the server the object received: {"prod":[{"ProdID": 0,"ProdName": NULL,"PrpdPrice": 0}]}

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  • C#/.NET Little Wonders: Fun With Enum Methods

    - by James Michael Hare
    Once again lets dive into the Little Wonders of .NET, those small things in the .NET languages and BCL classes that make development easier by increasing readability, maintainability, and/or performance. So probably every one of us has used an enumerated type at one time or another in a C# program.  The enumerated types we create are a great way to represent that a value can be one of a set of discrete values (or a combination of those values in the case of bit flags). But the power of enum types go far beyond simple assignment and comparison, there are many methods in the Enum class (that all enum types “inherit” from) that can give you even more power when dealing with them. IsDefined() – check if a given value exists in the enum Are you reading a value for an enum from a data source, but are unsure if it is actually a valid value or not?  Casting won’t tell you this, and Parse() isn’t guaranteed to balk either if you give it an int or a combination of flags.  So what can we do? Let’s assume we have a small enum like this for result codes we want to return back from our business logic layer: 1: public enum ResultCode 2: { 3: Success, 4: Warning, 5: Error 6: } In this enum, Success will be zero (unless given another value explicitly), Warning will be one, and Error will be two. So what happens if we have code like this where perhaps we’re getting the result code from another data source (could be database, could be web service, etc)? 1: public ResultCode PerformAction() 2: { 3: // set up and call some method that returns an int. 4: int result = ResultCodeFromDataSource(); 5:  6: // this will suceed even if result is < 0 or > 2. 7: return (ResultCode) result; 8: } So what happens if result is –1 or 4?  Well, the cast does not fail, so what we end up with would be an instance of a ResultCode that would have a value that’s outside of the bounds of the enum constants we defined. This means if you had a block of code like: 1: switch (result) 2: { 3: case ResultType.Success: 4: // do success stuff 5: break; 6:  7: case ResultType.Warning: 8: // do warning stuff 9: break; 10:  11: case ResultType.Error: 12: // do error stuff 13: break; 14: } That you would hit none of these blocks (which is a good argument for always having a default in a switch by the way). So what can you do?  Well, there is a handy static method called IsDefined() on the Enum class which will tell you if an enum value is defined.  1: public ResultCode PerformAction() 2: { 3: int result = ResultCodeFromDataSource(); 4:  5: if (!Enum.IsDefined(typeof(ResultCode), result)) 6: { 7: throw new InvalidOperationException("Enum out of range."); 8: } 9:  10: return (ResultCode) result; 11: } In fact, this is often recommended after you Parse() or cast a value to an enum as there are ways for values to get past these methods that may not be defined. If you don’t like the syntax of passing in the type of the enum, you could clean it up a bit by creating an extension method instead that would allow you to call IsDefined() off any isntance of the enum: 1: public static class EnumExtensions 2: { 3: // helper method that tells you if an enum value is defined for it's enumeration 4: public static bool IsDefined(this Enum value) 5: { 6: return Enum.IsDefined(value.GetType(), value); 7: } 8: }   HasFlag() – an easier way to see if a bit (or bits) are set Most of us who came from the land of C programming have had to deal extensively with bit flags many times in our lives.  As such, using bit flags may be almost second nature (for a quick refresher on bit flags in enum types see one of my old posts here). However, in higher-level languages like C#, the need to manipulate individual bit flags is somewhat diminished, and the code to check for bit flag enum values may be obvious to an advanced developer but cryptic to a novice developer. For example, let’s say you have an enum for a messaging platform that contains bit flags: 1: // usually, we pluralize flags enum type names 2: [Flags] 3: public enum MessagingOptions 4: { 5: None = 0, 6: Buffered = 0x01, 7: Persistent = 0x02, 8: Durable = 0x04, 9: Broadcast = 0x08 10: } We can combine these bit flags using the bitwise OR operator (the ‘|’ pipe character): 1: // combine bit flags using 2: var myMessenger = new Messenger(MessagingOptions.Buffered | MessagingOptions.Broadcast); Now, if we wanted to check the flags, we’d have to test then using the bit-wise AND operator (the ‘&’ character): 1: if ((options & MessagingOptions.Buffered) == MessagingOptions.Buffered) 2: { 3: // do code to set up buffering... 4: // ... 5: } While the ‘|’ for combining flags is easy enough to read for advanced developers, the ‘&’ test tends to be easy for novice developers to get wrong.  First of all you have to AND the flag combination with the value, and then typically you should test against the flag combination itself (and not just for a non-zero)!  This is because the flag combination you are testing with may combine multiple bits, in which case if only one bit is set, the result will be non-zero but not necessarily all desired bits! Thanks goodness in .NET 4.0 they gave us the HasFlag() method.  This method can be called from an enum instance to test to see if a flag is set, and best of all you can avoid writing the bit wise logic yourself.  Not to mention it will be more readable to a novice developer as well: 1: if (options.HasFlag(MessagingOptions.Buffered)) 2: { 3: // do code to set up buffering... 4: // ... 5: } It is much more concise and unambiguous, thus increasing your maintainability and readability. It would be nice to have a corresponding SetFlag() method, but unfortunately generic types don’t allow you to specialize on Enum, which makes it a bit more difficult.  It can be done but you have to do some conversions to numeric and then back to the enum which makes it less of a payoff than having the HasFlag() method.  But if you want to create it for symmetry, it would look something like this: 1: public static T SetFlag<T>(this Enum value, T flags) 2: { 3: if (!value.GetType().IsEquivalentTo(typeof(T))) 4: { 5: throw new ArgumentException("Enum value and flags types don't match."); 6: } 7:  8: // yes this is ugly, but unfortunately we need to use an intermediate boxing cast 9: return (T)Enum.ToObject(typeof (T), Convert.ToUInt64(value) | Convert.ToUInt64(flags)); 10: } Note that since the enum types are value types, we need to assign the result to something (much like string.Trim()).  Also, you could chain several SetFlag() operations together or create one that takes a variable arg list if desired. Parse() and ToString() – transitioning from string to enum and back Sometimes, you may want to be able to parse an enum from a string or convert it to a string - Enum has methods built in to let you do this.  Now, many may already know this, but may not appreciate how much power are in these two methods. For example, if you want to parse a string as an enum, it’s easy and works just like you’d expect from the numeric types: 1: string optionsString = "Persistent"; 2:  3: // can use Enum.Parse, which throws if finds something it doesn't like... 4: var result = (MessagingOptions)Enum.Parse(typeof (MessagingOptions), optionsString); 5:  6: if (result == MessagingOptions.Persistent) 7: { 8: Console.WriteLine("It worked!"); 9: } Note that Enum.Parse() will throw if it finds a value it doesn’t like.  But the values it likes are fairly flexible!  You can pass in a single value, or a comma separated list of values for flags and it will parse them all and set all bits: 1: // for string values, can have one, or comma separated. 2: string optionsString = "Persistent, Buffered"; 3:  4: var result = (MessagingOptions)Enum.Parse(typeof (MessagingOptions), optionsString); 5:  6: if (result.HasFlag(MessagingOptions.Persistent) && result.HasFlag(MessagingOptions.Buffered)) 7: { 8: Console.WriteLine("It worked!"); 9: } Or you can parse in a string containing a number that represents a single value or combination of values to set: 1: // 3 is the combination of Buffered (0x01) and Persistent (0x02) 2: var optionsString = "3"; 3:  4: var result = (MessagingOptions) Enum.Parse(typeof (MessagingOptions), optionsString); 5:  6: if (result.HasFlag(MessagingOptions.Persistent) && result.HasFlag(MessagingOptions.Buffered)) 7: { 8: Console.WriteLine("It worked again!"); 9: } And, if you really aren’t sure if the parse will work, and don’t want to handle an exception, you can use TryParse() instead: 1: string optionsString = "Persistent, Buffered"; 2: MessagingOptions result; 3:  4: // try parse returns true if successful, and takes an out parm for the result 5: if (Enum.TryParse(optionsString, out result)) 6: { 7: if (result.HasFlag(MessagingOptions.Persistent) && result.HasFlag(MessagingOptions.Buffered)) 8: { 9: Console.WriteLine("It worked!"); 10: } 11: } So we covered parsing a string to an enum, what about reversing that and converting an enum to a string?  The ToString() method is the obvious and most basic choice for most of us, but did you know you can pass a format string for enum types that dictate how they are written as a string?: 1: MessagingOptions value = MessagingOptions.Buffered | MessagingOptions.Persistent; 2:  3: // general format, which is the default, 4: Console.WriteLine("Default : " + value); 5: Console.WriteLine("G (default): " + value.ToString("G")); 6:  7: // Flags format, even if type does not have Flags attribute. 8: Console.WriteLine("F (flags) : " + value.ToString("F")); 9:  10: // integer format, value as number. 11: Console.WriteLine("D (num) : " + value.ToString("D")); 12:  13: // hex format, value as hex 14: Console.WriteLine("X (hex) : " + value.ToString("X")); Which displays: 1: Default : Buffered, Persistent 2: G (default): Buffered, Persistent 3: F (flags) : Buffered, Persistent 4: D (num) : 3 5: X (hex) : 00000003 Now, you may not really see a difference here between G and F because I used a [Flags] enum, the difference is that the “F” option treats the enum as if it were flags even if the [Flags] attribute is not present.  Let’s take a non-flags enum like the ResultCode used earlier: 1: // yes, we can do this even if it is not [Flags] enum. 2: ResultCode value = ResultCode.Warning | ResultCode.Error; And if we run that through the same formats again we get: 1: Default : 3 2: G (default): 3 3: F (flags) : Warning, Error 4: D (num) : 3 5: X (hex) : 00000003 Notice that since we had multiple values combined, but it was not a [Flags] marked enum, the G and default format gave us a number instead of a value name.  This is because the value was not a valid single-value constant of the enum.  However, using the F flags format string, it broke out the value into its component flags even though it wasn’t marked [Flags]. So, if you want to get an enum to display appropriately for whether or not it has the [Flags] attribute, use G which is the default.  If you always want it to attempt to break down the flags, use F.  For numeric output, obviously D or  X are the best choice depending on whether you want decimal or hex. Summary Hopefully, you learned a couple of new tricks with using the Enum class today!  I’ll add more little wonders as I think of them and thanks for all the invaluable input!   Technorati Tags: C#,.NET,Little Wonders,Enum,BlackRabbitCoder

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  • Continuing permissions issues - ASP.net, IIS 7, Server 2008 - 0x80070005 (http 500.19) error

    - by Re-Pieper
    I created an ASP.net MVC developed web application and I am trying to set up IIS. The Error: Http error 500.19, error code 0x80070005, Cannot read configuration file due to insufficient permissions, config file: C:\inetpub\wwwroot\BudgetManagerMain\BudgetManager\web.config If I set the AppPool to use 'administrator' i have no problems and can access the site just fine. If i set to NETWORK SERVICE (or anything else including self-created admin or non-admin user accounts), i get the above error. Things I have tried: identity for Application pool named 'test' is 'NetworkService' Set full access privs for wwwroot and all children files/folders verified effective permissions and NETWORK SERVICE has full access. Authentication on my site is set for anonymous and running under Application Pool Identity I do not have any physical path credentials set on the website confirmed website is set to run under the application pool named 'test' using Process Monitor, here is a summary of what i found on the ACCESS DENIED event EVENT TAB: Class: File System Operation: CreateFile Result: Access Denied Path: ..\web.config Desired Access: Generic Read Disposition: Open Options: Sybnchronous IO Non-Alert, Non-Directory file Attributes: N ShareMode: Read AllocaitonSize: n/a PROCESS TAB ...lots of stuff that seems irrelevant User: NT AUTHORITY\NETWORK SERVICE

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  • Remote Desktop Client Crashes following domain join

    - by Roberto Charlie Ciarleglio
    I recently joined my laptop to our windows domain and now the remote desktop client crashes when i try and connect to any machine. It works if I run as administrator but not ordinarily. The domain join migrated my local profile to the domain profile which i think is where the problem lies. I'm guessing its a permission thing as I had a similar problem with dropbox and had to delete reg keys and reinstall. I can't figure out how to fix this problem though. The event viewer shows this: Faulting application name: mstsc.exe, version: 6.1.7601.17514, time stamp: 0x4ce7ab44 Faulting module name: FACredProv2.dll, version: 2.4.95.1, time stamp: 0x4bb8d766 Exception code: 0xc0000005 Fault offset: 0x00000000000025b2 Faulting process id: 0xb24 Faulting application start time: 0x01cd43fbd3a81fba Faulting application path: C:\Windows\System32\mstsc.exe Faulting module path: C:\Windows\System32\FACredProv2.dll Report Id: 154ee55a-afef-11e1-a443-b8ac6f704c5d any help would be appreciated!

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