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  • Sprint velocity calculations

    - by jase
    Need some advice on working out the team velocity for a sprint. Our team normally consists of about 4 developers and 2 testers. The scrum master insists that every team member should contribute equally to the velocity calculation i.e. we should not distinguish between developers and testers when working out how much we can do in a sprint. The is correct according to Scrum, but here's the problem. Despite suggestions to the contrary, testers never help with non-test tasks and developers never help with non-dev tasks, so we are not cross functional team members at all. Also, despite various suggestions, testers normally spend the first few days of each sprint waiting for something to test. The end result is that typically we take on far more dev work than we actually have capacity for in the sprint. For example, the developers might contribute 20 days to the velocity calculation and the testers 10 days. If you add up the tasks after sprint planning though, dev tasks add up to 25 days and test tasks add up to 5 days. How do you guys deal with this sort of situation?

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  • Macro to improve callback registration readability

    - by Warren Seine
    I'm trying to write a macro to make a specific usage of callbacks in C++ easier. All my callbacks are member functions and will take this as first argument and a second one whose type inherits from a common base class. The usual way to go is: register_callback(boost::bind(&my_class::member_function, this, _1)); I'd love to write: register_callback(HANDLER(member_function)); Note that it will always be used within the same class. Even if typeof is considered as a bad practice, it sounds like a pretty solution to the lack of __class__ macro to get the current class name. The following code works: typedef typeof(*this) CLASS; boost::bind(& CLASS :: member_function, this, _1)(my_argument); but I can't use this code in a macro which will be given as argument to register_callback. I've tried: #define HANDLER(FUN) \ boost::bind(& typeof(*this) :: member_function, this, _1); which doesn't work for reasons I don't understand. Quoting GCC documentation: A typeof-construct can be used anywhere a typedef name could be used. My compiler is GCC 4.4, and even if I'd prefer something standard, GCC-specific solutions are accepted.

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  • After I apply custom logic, next UI action crashes my app.

    - by DanF
    I've got an team (eveningRoster) that I'm making a button add employees to. The team is really a relationship to that night's event, but it's represented with an AC. I wanted to make sure an employee did not belong to the team before it adds, so I added a method to MyDocument to check first. It seems to work, the error logs complete, but after I've added a member, the next time I click anything, the program crashes. Any guesses why? Here's the code: -(IBAction)playsTonight:(id)sender { NSArray *selection = [fullRoster selectedObjects]; NSArray *existing = [eveningRoster arrangedObjects]; //Result will be within each loop. BOOL result; //noDuplicates will stay YES until a duplicate is found. BOOL noDuplicates = YES; //For the loop: int count; for (count = 0; count < [selection count]; count++){ result = [existing containsObject:[selection objectAtIndex:count]]; if (result == YES){ NSLog(@"Duplicate found!"); noDuplicates = NO; } } if (noDuplicates == YES){ [eveningRoster addObjects:[fullRoster selectedObjects]]; NSLog(@"selected objects added."); [eveningTable reloadData]; NSLog(@"Table reloaded."); } [selection release]; [existing release]; return; }

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  • PHP: visual difference between 2 arrays

    - by Paulo Freitas
    I've these arrays: <?php // New $array1 = array( array( 'g_id' => '1', 'g_title' => 'Root Admin', 'g_perm_id' => '1', 'g_bitoptions' => '0' ), array( 'g_id' => '2', 'g_title' => 'Member', 'g_perm_id' => '2', 'g_bitoptions' => '32' ), array( 'g_id' => '3', 'g_title' => 'Banned', 'g_perm_id' => '3', 'g_bitoptions' => '0' ) ); // Old $array2 = array( array( 'g_id' => '1', 'g_title' => 'Admin', 'g_perm_id' => '1', 'g_bitoptions' => '0' ), array( 'g_id' => '2', 'g_title' => 'User', 'g_perm_id' => '2', 'g_bitoptions' => '0' ), array( 'g_id' => '4', 'g_title' => 'Validating', 'g_perm_id' => '4', 'g_bitoptions' => '0' ) ); What I'm want is an HTML visual difference between them, like this picture: http://img519.imageshack.us/i/diffe.png/ Anyone here knows any 3rd party class that do this? I've been looking at some but none of them had it. =/ Thank you in advance.

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  • C++ function overloading and dynamic binding compile problem

    - by Olorin
    #include <iostream> using namespace std; class A { public: virtual void foo(void) const { cout << "A::foo(void)" << endl; } virtual void foo(int i) const { cout << i << endl; } virtual ~A() {} }; class B : public A { public: void foo(int i) const { this->foo(); cout << i << endl; } }; class C : public B { public: void foo(void) const { cout << "C::foo(void)" << endl; } }; int main(int argc, char ** argv) { C test; test.foo(45); return 0; } The above code does not compile with: $>g++ test.cpp -o test.exe test.cpp: In member function 'virtual void B::foo(int) const': test.cpp:17: error: no matching function for call to 'B::foo() const' test.cpp:17: note: candidates are: virtual void B::foo(int) const test.cpp: In function 'int main(int, char**)': test.cpp:31: error: no matching function for call to 'C::foo(int)' test.cpp:23: note: candidates are: virtual void C::foo() const It compiles if method "foo(void)" is changed to "goo(void)". Why is this so? Is it possible to compile the code without changing the method name of "foo(void)"? Thanks.

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  • C# Fun with Generics - Mutual Dependencies

    - by Kenneth Cochran
    As an experiment I'm trying to write a generic MVP framework. I started with: public interface IPresenter<TView> where TView: IView<IPresenter<... { TView View { get; set;} } public interface IView<TPresenter> where TPresenter:IPresenter<IView<... { TPresenter Presenter { get; set; } } Obviously this can't work because the types of TView and TPresenter can't be resolved. You'd be writing Type<Type<... forever. So my next attempt looked like this: public interface IView<T> where T:IPresenter { ... } public interface IView:IView<IPresenter> { } public interface IPresenter<TView> where TView: IView { ... } public interface IPresenter: IPresenter<IView> { ... } This actually compiles and you can even inherit from these interfaces like so: public class MyView : IView, IView<MyPresenter> { ... } public class MyPresenter : IPresenter, IPresenter<MyView> { ... } The problem is in the class definition you have to define any members declared in the generic type twice. Not ideal but it still compiles. The problem's start creeping up when you actually try to access the members of a Presenter from a View or vice versa. You get an Ambiguous reference when you try to compile. Is there any way to avoid this double implementation of a member when you inherit from both interfaces? Is it even possible to resolve two mutually dependent generic types at compile time?

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  • What's a reasonable way to mutate a primitive variable from an anonymous Java class?

    - by Steve
    I would like to write the following code: boolean found = false; search(new SearchCallback() { @Override void onFound(Object o) { found = true; } }); Obviously this is not allowed, since found needs to be final. I can't make found a member field for thread-safety reasons. What is the best alternative? One workaround is to define final class MutableReference<T> { private T value; MutableReference(T value) { this.value = value; } T get() { return value; } void set(T value) { this.value = value; } } but this ends up taking a lot of space when formatted properly, and I'd rather not reinvent the wheel if at all possible. I could use a List<Boolean> with a single element (either mutating that element, or else emptying the list) or even a Boolean[1]. But everything seems to smell funny, since none of the options are being used as they were intended. What is a reasonable way to do this?

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  • Java/JAXB: Accessing property of object in a list

    - by Mark Lewis
    Hello Using JAXB I've created a series of classes which represent my XML schema. Validating against the schema an XML file has thus become a 'tree' of java objects representing the XML. Now I'd like to access, delete and add an object of one the created types in my tree. If I've got classes' methods arranged like this: RootType class has: public List<FQType> getFq() { // and setter return fq; } FQType class has: public RemapType getRemap() { // and setter return remap; } RemapType class has: public String getSource() { // and setter return source; } What's the most concise way to code reading and writing of the 'source' member of a RemapType instance in an FQType instance with, say, fqtypeID=1, in an array of type RootType (in which RootType instances also each have rootID)? Currently I'm using a for loop Iterator in which is an if rootID = mySelectedRootID. In the if I nest a second for loop Iterator over the contained FQType instances and in that a second if fqTypeID = mySelectedFQTypeID. IE for loop iterator/if statement pairs to recognise the object of desire. With all the bells and whistles this way is nearly 15 lines of code to access a data type - can I do this in one line? Thanks

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  • Parsing Chunk of Data into Hash of Array With Perl

    - by neversaint
    I have data that looks like this: #info #info2 1:SRX004541 Submitter: UT-MGS, UT-MGS Study: Glossina morsitans transcript sequencing project(SRP000741) Sample: Glossina morsitans(SRS002835) Instrument: Illumina Genome Analyzer Total: 1 run, 8.3M spots, 299.9M bases Run #1: SRR016086, 8330172 spots, 299886192 bases 2:SRX004540 Submitter: UT-MGS Study: Anopheles stephensi transcript sequencing project(SRP000747) Sample: Anopheles stephensi(SRS002864) Instrument: Solexa 1G Genome Analyzer Total: 1 run, 8.4M spots, 401M bases Run #1: SRR017875, 8354743 spots, 401027664 bases 3:SRX002521 Submitter: UT-MGS Study: Massive transcriptional start site mapping of human cells under hypoxic conditions.(SRP000403) Sample: Human DLD-1 tissue culture cell line(SRS001843) Instrument: Solexa 1G Genome Analyzer Total: 6 runs, 27.1M spots, 977M bases Run #1: SRR013356, 4801519 spots, 172854684 bases Run #2: SRR013357, 3603355 spots, 129720780 bases Run #3: SRR013358, 3459692 spots, 124548912 bases Run #4: SRR013360, 5219342 spots, 187896312 bases Run #5: SRR013361, 5140152 spots, 185045472 bases Run #6: SRR013370, 4916054 spots, 176977944 bases What I want to do is to create a hash of array with first line of each chunk as keys and SR## part of lines with "^Run" as its array member: $VAR = { 'SRX004541' => ['SRR016086'], # etc } But why my construct doesn't work. And it must be a better way to do it. use Data::Dumper; my %bighash; my $head = ""; my @temp = (); while ( <> ) { chomp; next if (/^\#/); if ( /^\d{1,2}:(\w+)/ ) { print "$1\n"; $head = $1; } elsif (/^Run \#\d+: (\w+),.*/){ print "\t$1\n"; push @temp, $1; } elsif (/^$/) { push @{$bighash{$head}}, [@temp]; @temp =(); } } print Dumper \%bighash ;

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  • OmniCppComplete: Completing on Class Members which are STL containers

    - by Robert S. Barnes
    Completion on class members which are STL containers is failing. Completion on local objects which are STL containers works fine. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicppcomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members which are STL containers?

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  • Why Does Private Access Remain Non-Private in .NET Within a Class?

    - by AMissico
    While cleaning some code today written by someone else, I changed the access modifier from Public to Private on a class variable/member/field. I expected a long list of compiler errors that I use to "refactor/rework/review" the code that used this variable. Imagine my surprise when I didn't get any errors. After reviewing, it turns out that another instance of the Class can access the private members of another instance declared within the Class. Totally unexcepted. Is this normal? I been coding in .NET since the beginning and never ran into this issue, nor read about it. I may have stumbled onto it before, but only "vaguely noticed" and move on. Can anyone explain this behavoir to me? Am I doing something wrong? I found this behavior in both C# and VB.NET. The code seems to take advantage of the ability to access private variables. Sincerely, Totally Confused Class Foo Private _int As Integer Private _foo As Foo Private _jack As Jack Private _fred As Fred Public Sub SetPrivate() _foo = New Foo _foo._int = 3 'TOTALLY UNEXPECTED _jack = New Jack '_jack._int = 3 'expected compile error because Foo doesn't know Jack _fred = New Fred '_fred._int = 3 'expected compile error because Fred hides from Foo End Sub Private Class Fred Private _int As Integer End Class End Class Class Jack Private _int As Integer End Class

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  • PHP weirdness extending IMagick class

    - by Jamie Carl
    This is a really weird one. I have some code that is happily working on version 2.1.1RC1 of the php5-imagick module. It's basically just a class I wrote that extends the Imagick class and manages images stored in a database. Since upgrading to version 3.0.0RC1 (thankfully only on my dev box) things have gone to hell. It seems that object members are writeable but are NOT readable. Take the following sample code: class db_image extends IMagick { private $data; function __construct( $id = null ){ parent::__construct(); $this->data = 'some plain text'; echo $this->data; } This will output absolutely NOTHING. My debugger indicates that the contents of $this-data are the correct string value, but I am unable to read the value back out of the member variable. Seriously. WTF? Does anyone know what is causing this or has seen it before? I don't even know how to replicate this behaviour in my own classes.

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  • Need Help finding an appropriate task asignment algoritm for a collage project involving coordinatin

    - by Trif Mircea
    Hello. I am a long time lurker here and have found over time many answers regarding jquery and web development topics so I decided to ask a question of my own. This time I have to create a c++ project for collage which should help manage the workflow of a company providing all kinds of services through in the field teams. The ideas I have so far are: client-server application; the server is a dispatcher where all the orders from clients get and the clients are mobile devices (PDAs) each team in the field having one a order from a client is a task. Each task is made up of a series of subtasks. You have a database with estimations on how long a task should take to complete you also know what tasks or subtasks each team on the field can perform based on what kind of specialists made up the team (not going to complicate the problem by adding needed materials, it is considered that if a member of a team can perform a subtask he has the stuff needed) Now knowing these factors, what would a good task assignment algorithm be? The criteria is: how many tasks can a team do, how many tasks they have in the queue, it could also be location, how far away are they from the place but I don't think I can implement that.. It needs to be efficient and also to adapt quickly is the human dispatcher manually assigns a task. Any help or leads would be really appreciated. Also I'm not 100% sure in the idea so if you have another way you would go about creating such an application please share, even if it just a quick outline. I have to write a theoretical part too so even if the ideas are far more complex that what i outlined that would be ok ; I'd write those and implement what I can.

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  • Checking instance of non-class constrained type parameter for null in generic method

    - by casperOne
    I currently have a generic method where I want to do some validation on the parameters before working on them. Specifically, if the instance of the type parameter T is a reference type, I want to check to see if it's null and throw an ArgumentNullException if it's null. Something along the lines of: // This can be a method on a generic class, it does not matter. public void DoSomething<T>(T instance) { if (instance == null) throw new ArgumentNullException("instance"); Note, I do not wish to constrain my type parameter using the class constraint. I thought I could use Marc Gravell's answer on "How do I compare a generic type to its default value?", and use the EqualityComparer<T> class like so: static void DoSomething<T>(T instance) { if (EqualityComparer<T>.Default.Equals(instance, null)) throw new ArgumentNullException("instance"); But it gives a very ambiguous error on the call to Equals: Member 'object.Equals(object, object)' cannot be accessed with an instance reference; qualify it with a type name instead How can I check an instance of T against null when T is not constrained on being a value or reference type?

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  • Do variable references (alias) incure runtime costs in c++?

    - by cheshirekow
    Maybe this is a compiler specific thing. If so, how about for gcc (g++)? If you use a variable reference/alias like this: int x = 5; int& y = x; y += 10; Does it actually require more cycles than if we didn't use the reference. int x = 5; x += 10; In other words, does the machine code change, or does the "alias" happen only at the compiler level? This may seem like a dumb question, but I am curious. Especially in the case where maybe it would be convenient to temporarily rename some member variables just so that the math code is a little easier to read. Sure, we're not exactly talking about a bottleneck here... but it's something that I'm doing and so I'm just wondering if there is any 'actual' difference... or if it's only cosmetic.

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  • Getting Public Info about Location in Facebook Graph API

    - by Allan Deamon
    I need to get the living city of each person in a group. Including people that are not my friends. In the browser seeing facebook profile of some unknown person, they show "lives in ...", if this is set as public information. They include the link to the city object with the city id in the link. That's all that I need. But, using a facebook app that I created to use the facebook graph api, this information is not public. I can only get the user propriety 'location' from friends of my that I have permission to see it. I gave ALL the possible permissions to my app. In the api explorer, when I use it as REST, they show few informations about someone not friend of mine. https://developers.facebook.com/tools/explorer/ Also in the api explorer, when I use the FQL, it didn't works. This query works, returning the JSON with the data: SELECT uid, name FROM user WHERE username='...'; But this other query doesn't work: SELECT uid, name, location FROM user WHERE username='...'; They return a json with a error code: { "error": { "message": "(#602) location is not a member of the user table.", "type": "OAuthException", "code": 602 } } I asked for ALL the permissions options in the token. And I can get this info in the browser version of the facebook. But how can I get it with the API ?

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  • Qt 101: Why can't I use this class?

    - by Airjoe
    I have experience with C++ but I've never really used Qt before. I'm trying to connect to a SQLite database, so I found a tutorial here and am going with that. In the QtCreator IDE, I went to Add New -- C++ Class and in the header file pasted in the header the header from that link and in the .cpp file I pasted the source. My main.cpp looks like this: #include <QtGui/QApplication> #include "mainwindow.h" #include "databasemanager.h" #include <qlabel.h> int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); DatabaseManager db(); QLabel hello("nothing..."); if(db.openDB()){ hello.setText("Win!"); } else{ hello.setText("Lame!"); } hello.resize(100, 30); hello.show(); return a.exec(); } And I'm getting this error: main.cpp:13: error: request for member 'openDB' in 'db', which is of non-class type 'DatabaseManager()' Can anyone point me in the right direction? I know "copypaste" code isn't good, I just wanted to see if I could get DB connectivity working and I figured something like this would be simple... thanks for the help.

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  • How do I remove implementing types from GWT’s Serialization Policy?

    - by Bluu
    The opposite of this question: http://stackoverflow.com/questions/138099/how-do-i-add-a-type-to-gwts-serialization-policy-whitelist GWT is adding undesired types to the serialization policy and bloating my JS. How do I trim my GWT whitelist by hand? Or should I at all? For example, if I put the interface List on a GWT RPC service class, GWT has to generate Javascript that handles ArrayList, LinkedList, Stack, Vector, ... even though my team knows we're only ever going to return an ArrayList. I could just make the method's return type ArrayList, but I like relying on an interface rather than a specific implementation. After all, maybe one day we will switch it up and return e.g. a LinkedList. In that case, I'd like to force the GWT serialization policy to compile for only ArrayList and LinkedList. No Stacks or Vectors. These implicit restrictions have one huge downside I can think of: a new member of the team starts returning Vectors, which will be a runtime error. So besides the question in the title, what is your experience designing around this?

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  • Rtti data manipulation and consistency in Delphi 2010

    - by Coco
    Has anyone an idea, how I can make TValue using a reference to the original data? In my serialization project, I use (as suggested in XML-Serialization) a generic serializer which stores TValues in an internal tree-structure (similar to the MemberMap in the example). This member-tree should also be used to create a dynamic setup form and manipulate the data. My idea was to define a property for the Data: TDataModel <T> = class {...} private FData : TValue; function GetData : T; procedure SetData (Value : T); public property Data : T read GetData write SetData; end; The implementation of the GetData, SetData Methods: procedure TDataModel <T>.SetData (Value : T); begin FData := TValue.From <T> (Value); end; procedure TDataModel <T>.GetData : T; begin Result := FData.AsType <T>; end; Unfortunately, the TValue.From method always makes a copy of the original data. So whenever the application makes changes to the data, the DataModel is not updated and vice versa if I change my DataModel in a dynamic form, the original data is not affected. Sure I could always use the Data property before and after changing anything, but as I use lot of Rtti inside my DataModel, I do not realy want to do this anytime. Perhaps someone has a better suggestion?

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  • Implementing list position locator in C++?

    - by jfrazier
    I am writing a basic Graph API in C++ (I know libraries already exist, but I am doing it for the practice/experience). The structure is basically that of an adjacency list representation. So there are Vertex objects and Edge objects, and the Graph class contains: list<Vertex *> vertexList list<Edge *> edgeList Each Edge object has two Vertex* members representing its endpoints, and each Vertex object has a list of Edge* members representing the edges incident to the Vertex. All this is quite standard, but here is my problem. I want to be able to implement deletion of Edges and Vertices in constant time, so for example each Vertex object should have a Locator member that points to the position of its Vertex* in the vertexList. The way I first implemented this was by saving a list::iterator, as follows: vertexList.push_back(v); v->locator = --vertexList.end(); Then if I need to delete this vertex later, then rather than searching the whole vertexList for its pointer, I can call: vertexList.erase(v->locator); This works fine at first, but it seems that if enough changes (deletions) are made to the list, the iterators will become out-of-date and I get all sorts of iterator errors at runtime. This seems strange for a linked list, because it doesn't seem like you should ever need to re-allocate the remaining members of the list after deletions, but maybe the STL does this to optimize by keeping memory somewhat contiguous? In any case, I would appreciate it if anyone has any insight as to why this happens. Is there a standard way in C++ to implement a locator that will keep track of an element's position in a list without becoming obsolete? Much thanks, Jeff

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  • Main Function Error C++

    - by Arjun Nayini
    I have this main function: #ifndef MAIN_CPP #define MAIN_CPP #include "dsets.h" using namespace std; int main(){ DisjointSets s; s.uptree.addelements(4); for(int i=0; i<s.uptree.size(); i++) cout <<uptree.at(i) << endl; return 0; } #endif And the following class: class DisjointSets { public: void addelements(int x); int find(int x); void setunion(int x, int y); private: vector<int> uptree; }; #endif My implementation is this: void DisjointSets::addelements(int x){ for(int i=0; i<x; i++) uptree.push_back(-1); } //Given an int this function finds the root associated with that node. int DisjointSets::find(int x){ //need path compression if(uptree.at(x) < 0) return x; else return find(uptree.at(x)); } //This function reorders the uptree in order to represent the union of two //subtrees void DisjointSets::setunion(int x, int y){ } Upon compiling main.cpp (g++ main.cpp) I'm getting these errors: dsets.h: In function \u2018int main()\u2019: dsets.h:25: error: \u2018std::vector DisjointSets::uptree\u2019 is private main.cpp:9: error: within this context main.cpp:9: error: \u2018class std::vector \u2019 has no member named \u2018addelements\u2019 dsets.h:25: error: \u2018std::vector DisjointSets::uptree\u2019 is private main.cpp:10: error: within this context main.cpp:11: error: \u2018uptree\u2019 was not declared in this scope I'm not sure exactly whats wrong. Any help would be appreciated.

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  • EMF ecore and xsd out of sync, how to resolve ?

    - by SeB
    Hi there, My application is using a model base on an xsd that have been converted to an ecore before generation of the java classes. One of my team member modified the .ecore metamodel in a previous version ,one attribute that used to be generated. He modified the attribute name but not the Extended MetaData specifying the element name used for xml persistance. <eStructuralFeatures xsi:type="ecore:EReference" name="javaDocsAndUserApi" upperBound="-1" eType="#//JavaDocsAndUserApi" containment="true" resolveProxies="false"> <eAnnotations source="http:///org/eclipse/emf/ecore/util/ExtendedMetaData"> <details key="kind" value="element"/> <details key="name" value="docsAndUserApi"/> </eAnnotations> </eStructuralFeatures> so we have an attribute name which is javaDocsAndUserApi and the persisted element named docsAndUserApi, and of course if I create change the attribute in the xsd to be named javaDocsAndUserApi, the ecore transformation will generate a metadata name javaDocsAndUserApi as well, which will break compatibility with previously persisted models. I have looked at xsd authoring guide to find an ecore:som_attribute that would allow me to specify which key to use in the xsd to force the metadata to be named docsAndUserApi during the xsd to ecore transformation but did not find anything. Does anybody have an idea to help me? Thank you.

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  • I have a problem with mysql and php

    - by neo skosana
    Hi I have a problem, this is my code: $db = new mysqli("localhost", "root", "", "blah"); $result1 = $db-query("select * from c_register where email = '$eml' and password = '$pass'"); if($result1-fetch_array()) { $auth->createSession(); $_SESSION['user'] = 'client'; promptUser("You have successfully logged in!!!","index.php"); } $db = new mysqli("localhost", "root", "", "blah"); $result2 = $db-query("select * from b_register where email = '$eml' and password = '$pass'"); if($result2-fetch_array()) { $auth->createSession(); $_SESSION['user'] = 'business'; promptUser("You have successfully logged in!!!","index.php"); } $db = new mysqli("localhost", "root", "", "blah"); $result3 = $db-query("select * from g_register where email = '$eml' and password = '$pass'"); if($result3-fetch_array()) { $auth->createSession(); $_SESSION['user'] = 'employee'; promptUser("You have successfully logged in!!!","index.php"); } $db = new mysqli("localhost", "root", "", "blah"); $result4 = $db-query("select * from k_register where email = '$eml' and password = '$pass'"); if($result4-fetch_array()) { $auth->createSession(); $_SESSION['user'] = 'super'; promptUser("You have successfully logged in!!!","index.php"); } else { promptUser("Username/Password do not match. Please try again!!!",""); } Funny enough this code works, but I no that I went about it the wrong way. I am new with php and mysql, so please help. I also tried e.gresult4->free(); for all the variable that save the data, and I got this error: Fatal error: Call to a member function free() on a non-object in...

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  • How to define and use a friend function to a temlate class with the same template?

    - by Narek
    I have written the following code: #include <iostream> using namespace std; template <class T> class AA { T a; public: AA() { a = 7; } friend void print(const AA<T> & z); }; template <class T> void print(const AA<T> & z) { cout<<"Print: "<<z.a<<endl; } void main() { AA<int> a; print<int>(a); } And getting the following error: error C2248: 'AA<T>::a' : cannot access private member declared in class 'AA<T>' 1> with 1> [ 1> T=int 1> ] 1> c:\users\narek\documents\visual studio 2008\projects\aaa\aaa\a.cpp(7) : see declaration of 'AA<T>::a' 1> with 1> [ 1> T=int 1> ] 1> c:\users\narek\documents\visual studio 2008\projects\aaa\aaa\a.cpp(30) : see reference to function template instantiation 'void print<int>(const AA<T> &)' being compiled 1> with 1> [ 1> T=int 1> ] What's wrong?

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  • Vim: Making Auto-Completion Smarter

    - by Rafid K. Abdullah
    I use ctags, taglist, etc., to have auto completion in Vim. However, it is very limited compared to Visual Studio intellisense or Eclipse auto-completion. I am wondering whether it is possible to tune Vim to: Show auto-completion whenever . or - are typed. But only after some text that might be a variable (e.g. avoid showing auto completion after a number). Show function parameters when ( is typed. Stop removing the auto completion list when some delete all characters after . or -: When I enter a variable name, then press . or - to search for a certain member, I frequently have to delete all the characters I type after the . or -, but this makes Vim hide the auto completion list. I would like to keep it visible unless I press Esc. Showing related auto completion: When I type a variable and press ^X ^O, it usually shows me all the tags in the ctags file. I would like to have it showing only the tags related to the variable. Thanks for the help. EDIT: Some people are voting for this question, but no body seems to know the answer. So just wanted to mention that you don't have to provide a complete answer; partial answers to any of the mentioned points would be good also.

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