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  • Is it ok to throw NotImplemented exception in virtual methods?

    - by Axarydax
    I have a base class for some plugin-style stuff, and there are some methods that are absolutely required to be implemented. I currently declare those in the base class as virtual, for example public virtual void Save { throw new NotImplementedException(); } and in the descendand I have a public override void Save() { //do stuff } Is it a good practice to throw a NotImplementedException there? The descendand classes could for example be the modules for handling different file formats. Thanks

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  • adding elements in to the doubly linked list

    - by user329820
    Hi this is my code for main class and doubly linked class and node class but when I run the program ,in the concole will show this"datastructureproject.DoublyLinkedList@19ee1ac" instead of the random numbers .please help me thanks! main class: public class Main { public static int getRandomNumber(double min, double max) { Random random = new Random(); return (int) (random.nextDouble() * (max - min) + min); } public static void main(String[] args) { int j; int i = 0; i = getRandomNumber(10, 10000); DoublyLinkedList listOne = new DoublyLinkedList(); for (j = 0; j <= i / 2; j++) { listOne.add(getRandomNumber(10, 10000)); } System.out.println(listOne); } } doubly linked list class: public class DoublyLinkedList { private Node head ; private Node tail; private long size = 0; public DoublyLinkedList() { head= new Node(0, null, null); tail = new Node(0, head, null); } public void add(int i){ head.setValue(i); Node newNode = new Node(); head.setNext(newNode); newNode.setPrev(head); newNode = head; } } and the node class is like the class that you have seen before (Node prev,Node next,int value)

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  • Clear listview content?

    - by Slash
    I have a little problem with listview. How do i clear a listview content, knowing that it has a custom adapter? edit : the custom adapter class extends BaseAdapter, it looks like this : import android.app.Activity; import android.content.Context; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.TextView; public class MyAdapter extends BaseAdapter { private Activity activity; private String[] data; private static LayoutInflater inflater=null; public MyAdapter(Activity _a, String[] _str) { activity = _a; data = _str; inflater = (LayoutInflater)activity.getSystemService(Context.LAYOUT_INFLATER_SERVICE); } public static class ViewHolder{ public TextView text; } @Override public int getCount() { return data.length; } @Override public Object getItem(int position) { return position; } @Override public long getItemId(int position) { return position; } @Override public View getView(int position, View view, ViewGroup parent) { View v = view; ViewHolder holder; if(v == null) { v = inflater.inflate(R.layout.rowa, null); holder=new ViewHolder(); holder.text=(TextView)v.findViewById(R.id.dexter); v.setTag(holder); }else{ holder=(ViewHolder)v.getTag(); } holder.text.setText(data[position]); return v; } }

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  • What was your "aha moment" in understanding delegates?

    - by CM90
    Considering the use of delegates in C#, does anyone know if there is a performance advantage or if it is a convenience to the programmer? If we are creating an object that holds a method, it sounds as if that object would be a constant in memory to be called on, instead of loading the method every time it is called. For example, if we look at the following Unity3D-based code: public delegate H MixedTypeDelegate<G, H>(G g) public class MainParent : MonoBehaviour // Most Unity classes inherit from M.B. { public static Vector3 getPosition(GameObject g) { /* GameObject is a Unity class, and Vector3 is a struct from M.B. The "position" component of a GameObject is a Vector3. This method takes the GameObject I pass to it & returns its position. */ return g.transform.position; } public static MixedTypeDelegate<GameObject, Vector3> PositionOf; void Awake( ) // Awake is the first method called in Unity, always. { PositionOf = MixedTypeDelegate<GameObject, Vector3>(getPosition); } } public class GameScript : MainParent { GameObject g = new GameObject( ); Vector3 whereAmI; void Update( ) { // Now I can say: whereAmI = PositionOf(g); // Instead of: whereAmI = getPosition(g); } } . . . But that seems like an extra step - unless there's that extra little thing that it helps. I suppose the most succinct way to ask a second question would be to say: When you had your aha moment in understanding delegates, what was the context/scenario/source? Thank you!

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  • Cast exception being generated when using the same type of object

    - by David Tunnell
    I was previously using static variables to hold variable data that I want to save between postbacks. I was having problems and found that the data in these variables is lost when the appdomain ends. So I did some research and decided to go with ViewStates: static Dictionary<string, linkButtonObject> linkButtonDictonary; protected void Page_Load(object sender, EventArgs e) { if (ViewState["linkButtonDictonary"] != null) { linkButtonDictonary = (Dictionary<string, linkButtonObject>)ViewState["linkButtonDictonary"]; } else { linkButtonDictonary = new Dictionary<string, linkButtonObject>(); } } And here is the very simple class I use: [Serializable] public class linkButtonObject { public string storyNumber { get; set; } public string TaskName { get; set; } } I am adding to linkButtonDictionary as a gridview is databound: protected void hoursReportGridView_OnRowDataBound(Object sender, GridViewRowEventArgs e) { if (e.Row.RowType == DataControlRowType.DataRow) { LinkButton btn = (LinkButton)e.Row.FindControl("taskLinkButton"); linkButtonObject currentRow = new linkButtonObject(); currentRow.storyNumber = e.Row.Cells[3].Text; currentRow.TaskName = e.Row.Cells[5].Text; linkButtonDictonary.Add(btn.UniqueID, currentRow); } } It appears that my previous issues are resolved however a new one has arisin. Sometime when I postback I am getting this error: [A]System.Collections.Generic.Dictionary2[System.String,linkButtonObject] cannot be cast to [B]System.Collections.Generic.Dictionary2[System.String,linkButtonObject]. Type A originates from 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' in the context 'LoadNeither' at location 'C:\Windows\Microsoft.Net\assembly\GAC_32\mscorlib\v4.0_4.0.0.0__b77a5c561934e089\mscorlib.dll'. Type B originates from 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' in the context 'LoadNeither' at location 'C:\Windows\Microsoft.Net\assembly\GAC_32\mscorlib\v4.0_4.0.0.0__b77a5c561934e089\mscorlib.dll'. I don't understand how there can be a casting issue when I am using the same class everywhere. What am I doing wrong and how do I fix it?

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  • how to use cpp source for 2 projects

    - by joels
    I'm not sure if I am going about this the right way. I am making some c++ classes to use in 2 apps. I am going to have to compile them to be used in a Cocoa app and later be compiled for use with fastcgi. Should I create a dynamic library?

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  • How to create a String Array and link it to a Grade array

    - by user1861544
    I have a project that I need to create 2 Arrays, one to hold Student Names and one to hold Student Scores. The user inputs the size of the array, and the array needs to be sorted using BubbleSort (putting the high scores at the top). I have started the project, created the first array for scores, I have successfully done bubble sort and sorted the grades. Now I can't figure out how to make an array for Names, and once I do how do I make the names array correspond to the Grades array BubbleSort? Here is the code I have so far. import java.util.Scanner; public class Grades { public static void main(String[]args){ { Scanner UserIn = new Scanner(System.in); System.out.print( "How many students are there? " ); int[]GradeArray = new int[UserIn.nextInt()]; for( int i=0 ; i<GradeArray.length ; i++ ) { System.out.print( "Enter Grade for Student " + (i+1) + ": " ); GradeArray[i] = UserIn.nextInt(); } bubbleSort(GradeArray); for( int i : GradeArray ) System.out.println( i ); System.out.println(); } } private static void bubbleSort(int[]GradeArray){ int n = GradeArray.length; int temp = 0; String temp2; for(int i=0; i<n; i++){ for(int j=1; j<(n-i);j++){ if(GradeArray[j-1]<GradeArray[j]){ //swap temp=GradeArray[j-1]; GradeArray[j-1]=GradeArray[j]; GradeArray[j]=temp; } } } } } Also how do I change the grades to Double? I started with Int and when I try to change everything to double I get an error saying "Found Double, expected Int".

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  • Adding a Main Menu to a Game in Xcode

    - by MasenB
    I am about done with an Objective - C Sprite Kit Development course on Lynda, and I wanted to expand on the app the course had me make! It was made so that once I open the app, it started brick breaker, and then there are more classes for additional scenes like Game Over and Restart! I was wondering if someone could tell me how to make a Main Menu view controller that came before the Brick Breaker screen! Thanks, Masen

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  • How do I want untill is finished in C#?

    - by Grienders
    Let's say, I want to send a request to a server and get a result from it: private static string Send(int id) { Task<HttpResponseMessage> responseTask = client.GetAsync("aaaaa"); string result = string.Empty; responseTask.ContinueWith(x => result = Print(x)); responseTask.Wait(); // it doesn't wait for complemeting of response task return result; } private static string Print(Task<HttpResponseMessage> httpTask) { Task<string> task = httpTask.Result.Content.ReadAsStringAsync(); string result = string.Empty; task.ContinueWith(t => { Console.WriteLine("Result: " + t.Result); result = t.Result; }); task.Wait(); // it does wait return result; } Am I using task correct? I don't think so because Send() method return string.Empty all the time, while Print returns the correct value. What am I doing wrong? How do I get a result from a server?

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  • Java Detect Variable Change Using PropertyChangeSupport and PropertyChangeListener

    - by Sam
    I'm trying to print out debug statements when some third party code changes a variable. For example, consider the following: public final class MysteryClass { private int secretCounter; public synchronized int getCounter() { return secretCounter; } public synchronized void incrementCounter() { secretCounter++; } } public class MyClass { public static void main(String[] args) { MysteryClass mysteryClass = new MysteryClass(); // add code here to detect calls to incrementCounter and print a debug message } I don't have the ability to change the 3rd party MysteryClass, so I thought that I could use PropertyChangeSupport and PropertyChangeListener to detect changes to the secretCounter: public class MyClass implements PropertyChangeListener { private PropertyChangeSupport propertySupport = new PropertyChangeSupport(this); public MyClass() { propertySupport.addPropertyChangeListener(this); } public void propertyChange(PropertyChangeEvent evt) { System.out.println("property changing: " + evt.getPropertyName()); } public static void main(String[] args) { MysteryClass mysteryClass = new MysteryClass(); // do logic which involves increment and getting the value of MysteryClass } } Unfortunately, this did not work and I have no debug messages printed out. Does anyone see what is wrong with my implementation of the PropertyChangeSupport and Listener interfaces? I want to print a debug statement whenever incrementCounter is called or the value of secretCounter changes.

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  • Spring @Transactional Annotation Best Practice

    - by Thomas Einwaller
    We are currently discussing the Best Practice for placing the @Transactional annotations in our code. Do you place the @Transactional in the DAO classes and/or their methods or is it better to annotate the Service classed which are calling using the DAO objects? Or does it make sense to annotate both "layers"?

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  • Can Django be used for web services?

    - by alex
    My friend said, "Pylons is so much better for web services." My other friend said, "You can modify Django in a way to do exactly whatever you like." In Django, what is necessary to be modified (urls.py? models classes? settings?) in order to do "web services" with APIs and REST and versioning, etc etc.?

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  • Why doesn't String's hashCode() cache 0?

    - by polygenelubricants
    I noticed in the Java 6 source code for String that hashCode only caches values other than 0. The difference in performance is exhibited by the following snippet: public class Main{ static void test(String s) { long start = System.currentTimeMillis(); for (int i = 0; i < 10000000; i++) { s.hashCode(); } System.out.format("Took %d ms.%n", System.currentTimeMillis() - start); } public static void main(String[] args) { String z = "Allocator redistricts; strict allocator redistricts strictly."; test(z); test(z.toUpperCase()); } } Running this in ideone.com gives the following output: Took 1470 ms. Took 58 ms. So my questions are: Why doesn't String's hashCode() cache 0? What is the probability that a Java string hashes to 0? What's the best way to avoid the performance penalty of recomputing the hash value every time for strings that hash to 0? Is this the best-practice way of caching values? (i.e. cache all except one?) For your amusement, each line here is a string that hash to 0: pollinating sandboxes amusement & hemophilias schoolworks = perversive electrolysissweeteners.net constitutionalunstableness.net grinnerslaphappier.org BLEACHINGFEMININELY.NET WWW.BUMRACEGOERS.ORG WWW.RACCOONPRUDENTIALS.NET Microcomputers: the unredeemed lollipop... Incentively, my dear, I don't tessellate a derangement. A person who never yodelled an apology, never preened vocalizing transsexuals.

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  • Using an interface as a constructor parameter in Java?

    - by aperson
    How would I be able to accomplish the following: public class testClass implements Interface { public testClass(Interface[] args) { } } So that I could declare Interface testObject = new testClass(new class1(4), new class2(5)); Where class1 and class2 are also classes that implement Interface. Also, once I accomplish this, how would I be able to refer to each individual parameter taken in to be used in testClass? Thanks :)

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  • PayPal recurring payments in .net

    - by jiwan
    Hi Every One, I'm thinking about making a subscription system. The samples on the website I found to be difficult to follow because they are separated classes for very specific issues. From what I understand (if I'm not wrong) the PayPal Recurring is the best choice for subscription system. However I hope that you can help me to find a complete sample about PayPal Recurring using .NET.

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  • Conditionally Delete in Ant

    - by kunjaan
    I want to delete the directory if the property "delete-compiled-dir" is set to true. Right now I have <target name="deleted-after-compilation" depends="compile,jar"> <condition property="${delete-compiled-dir}" value="true"> <delete dir="${compilation-dir}" /> </condition> <echo> Deleting Compiled Directory Classes </echo> </target>

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  • Int - number too large. How to get program to fail?

    - by Dave
    Hi Problem: How do you get a program to fail if a number goes beyond the bounds of its type? This code below gives the wrong answer for sum of primes under 2 million as I'd used an int instead of a long. [TestMethod] public void CalculateTheSumOfPrimesBelow2million() { int result = PrimeTester.calculateTheSumOfPrimesBelow(2000000); // 2million Assert.AreEqual(1, result); // 1,179,908,154 .. this was what I got with an int... // correct answer was 142,913,828,922 with a long } public static class PrimeTester { public static int calculateTheSumOfPrimesBelow(int maxPrimeBelow) { // we know 2 is a prime number int sumOfPrimes = 2; int currentNumberBeingTested = 3; while (currentNumberBeingTested < maxPrimeBelow) { double squareRootOfNumberBeingTested = (double)Math.Sqrt(currentNumberBeingTested); bool isPrime = true; for (int i = 2; i <= squareRootOfNumberBeingTested; i++) { if (currentNumberBeingTested % i == 0) { isPrime = false; break; } } if (isPrime) sumOfPrimes += currentNumberBeingTested; currentNumberBeingTested += 2; // as we don't want to test even numbers } return sumOfPrimes; } }

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  • Link failure with either abnormal memory consumption or LNK1106 in Visual Studio 2005.

    - by Corvin
    Hello, I am trying to build a solution for windows XP in Visual Studio 2005. This solution contains 81 projects (static libs, exe's, dlls) and is being successfully used by our partners. I copied the solution bundle from their repository and tried setting it up on 3 similar machines of people in our group. I was successful on two machines and the solution failed to build on my machine. The build on my machine encountered two problems: During a simple build creation of the biggest static library (about 522Mb in debug mode) would fail with the message "13libd\ui1d.lib : fatal error LNK1106: invalid file or disk full: cannot seek to 0x20101879" Full solution rebuild creates this library, however when it comes to linking the library to main .exe file, devenv.exe spawns link.exe which consumes about 80Mb of physical memory and 250MB of virtual and spawns another link.exe, which does the same. This goes on until the system runs out of memory. On PCs of my colleagues where successful build could be performed, there is only one link.exe process which uses all the memory required for linking (about 500Mb physical). There is a plenty of hard drive space on my machine and the file system is NTFS. All three of our systems are similar - Core2Quad processors, 4Gb of RAM, Windows XP SP3. We are using Visual studio installed from the same source. I tried using a different RAM and CPU, using dedicated graphics adapter to eliminate possibility of video memory sharing influencing the build, putting solution files to different location, using different versions of VS 2005 (Professional, Standard and Team Suite), changing the amount of available virtual memory, running memtest86 and building the project from scratch (i.e. a clean bundle). I have read what MSDN says about LNK1106, none of the cases apply to me except for maybe "out of heap space", however I am not sure how I should fight this. The only idea that I have left is reinstalling the OS, however I am not sure that it would help and I am not sure that my situation wouldn't repeat itself on a different machine. Would anyone have any sort of advice for me? Thanks

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  • Named Range Breaks Code

    - by Daniel
    I have one workbook with several sheets. I populate the listboxes (pulling static data from cells) on the 2nd sheet, click a button and it runs fine. When I populate the listboxes with a named range, the listbox populates the way I want, but I get an error because the code thinks that I didn't select anything in the listbox, even though I did. So it passes through "" instead of "title". Is this a common issue? The named range isn't a problem because it passes through the data to the listbox and I know it's selecting data because as soon as the listbox loses focus, it spits out the contents of the cell into cell A1. What's even stranger is that I have the contents of the listbox set to Msg1. So A1 gets populated with Msg1 (what I actually selected in the listbox). But when I try and use Msg1 in the code, it tells me that Msg1 is "". Again, this only happens when I use the dynamic named range, not with static data in cells K1:K9. Private Function strEndSQL1 As String Dim strSQL As String strSQL = "" 'Create SQL statement strSQL = "FROM (SELECT * FROM dbo.Filter WHERE ID = " & TextBox1.Text & " And Source IN (" & Msg1 & ")) a FULL OUTER JOIN " strSQL = strSQL & "(SELECT * FROM dbo.Filters WHERE ID = " & TextBox2.Text & " And Source IN (" & Msg1 & ")) b " strSQL = strSQL & "ON a.Group = b.Group strEndSQL = strSQL End Function

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  • auto-document exceptions on methods in C#/.NET

    - by Sarah Vessels
    I would like some tool, preferably one that plugs into VS 2008/2010, that will go through my methods and add XML comments about the possible exceptions they can throw. I don't want the <summary> or other XML tags to be generated for me because I'll fill those out myself, but it would be nice if even on private/protected methods I could see which exceptions could be thrown. Otherwise I find myself going through the methods and hovering on all the method calls within them to see the list of exceptions, then updating that method's <exception list to include those. Maybe a VS macro could do this? From this: private static string getConfigFilePath() { return Path.Combine(Environment.CurrentDirectory, CONFIG_FILE); } To this: /// <exception cref="System.ArgumentException"/> /// <exception cref="System.ArgumentNullException"/> /// <exception cref="System.IO.IOException"/> /// <exception cref="System.IO.DirectoryNotFoundException"/> /// <exception cref="System.Security.SecurityException"/> private static string getConfigFilePath() { return Path.Combine(Environment.CurrentDirectory, CONFIG_FILE); } Update: it seems like the tool would have to go through the methods recursively, e.g., method1 calls method2 which calls method3 which is documented as throwing NullReferenceException, so both method2 and method1 are documented by the tool as also throwing NullReferenceException. The tool would also need to eliminate duplicates, like if two calls within a method are documented as throwing DirectoryNotFoundException, the method would only list <exception cref="System.IO.DirectoryNotFoundException"/> once.

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  • Reflector issue when decompiling a WPF assembly (i.e. PresentationCore, PresentationFramework).

    - by Rafales
    Hi; I just downloaded the last version of Reflector from RedGate and I was unable to decompile classes in some core WPF assemblies like PresentationCore and PresentationFramework. Here is a link to a picture that describes my problem: http://997966480542455630-a-1802744773732722657-s-sites.googlegroups.com/site/badrdocs/files/Reflector_issue.png?attachauth=ANoY7cqzFOr_iIPHnS2V67hKSpxXdlr4B0fOh7u2pzWImgJp6QKELErlVpOoCkDP3IVd4zvbnCBDWHXw-hY_eeGu5UUqWiuW5bbAb2YDTETnZYJ3bMvfN6WF28u2ERar9DcjeuqXslKt1bv7SY8dW82da0ndleAaoBDBe0QuY1jHVfOPK4HkXqpZOqKF0nMZNCP36rhFkBgzdG8SSYnA4YwKmYwD_mS2Kg%3D%3D&attredirects=1 Thank you for your help.

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  • How can I add imports to an "eval"ed piece of clojure code?

    - by Zubair
    I would like to evaluate some clojure code entered by users interactively, and I would like to "use" certain namespaces and "import" certain Java classes as well. I end up running the code using: (defn execute-command [string-command] let [ code-with-context (add-code-context string-command) result (eval(read-string code-with-context)) ] result ) My question is how can I program "add-code-context" to add the required context to the code in "string-command"?

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