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  • Is unit testing or test-driven development worthwhile?

    - by Owen Johnson
    My team at work is moving to Scrum and other teams are starting to do test-driven development using unit tests and user acceptance tests. I like the UATs, but I'm not sold on unit testing for test-driven development or test-driven development in general. It seems like writing tests is extra work, gives people a crutch when they write the real code, and might not be effective very often. I understand how unit tests work and how to write them, but can anyone make the case that it's really a good idea and worth the effort and time? Also, is there anything that makes TDD especially good for Scrum?

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  • Where does the "mm" come from in GTKmm, glibmm, etc

    - by Cole Johnson
    I understand that the "mm" suffix [in various GTK-associated C++ binding libraries] means "minus minus," but where exactly does it come from? I understand that there is a programming language called "C--," but if there were bindings (and I'm pretty sure I've seen some), they would be suffixed "--". TL;DR: Is there some page on gnu.org that explains the "mm" suffix in various C++ bindings or is it just a de facto standard adopted by the open source community with no reasoning behind it?

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  • Fix Package is in a very bad inconsistent state

    - by Benjamin Piller
    I can't update my system because it freezes while installing a third-party update (zramswap-enabler)!! Sometimes I get the following message in Update manager: Could not initialize the package information An unresolvable problem occurred while initializing the package information. Please report this bug against the 'update-manager' package and include the following error message: E:The package zramswap-enabler needs to be reinstalled, but I can't find an archive for it. I tried to remove the zramswap-enabler, but it's impossible because I get the following message: dpkg: error processing zramswap-enabler (--remove): Package is in a very bad inconsistent state - you should reinstall it before attempting a removal. Errors were encountered while processing: zramswap-enabler E: Sub-process /usr/bin/dpkg returned an error code (1) Actually i would really reinstall that package, but it is unable to do it! If i remove this third-party PPA then the system is warning me about a very very serious problem. So why can i not install/reinstall/remove/update this package and why freezes the updater if i try to update? -S O L U T I O N-: Okay! Finally i found the solution for this Problem! Step 1. Make sure that your PPA is correctly Step 2. Remove the broken package via the following command: sudo dpkg --remove --force-remove-reinstreq zramswap-enabler Step 3. install the package again (sudo apt-get install zramswap-enabler) Step 4. After restart (not necessary) you are able to install the updates correctly! Actually you can fix any "Package is in a very bad inconsistent state” Issues with this solution!!!

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  • Elementary OS boots to a terminal (other OS) [on hold]

    - by Benjamin Watson
    Im new to this site, please forgive me if I missed some posting protocol of some sort. I am attempting to install Luna on my samsung s2 laptop (a8 amd radeon 7640g) and when I click on try luna, it just pulls up a terminal after the insignia (curvy E). When I install it, same issue. CTRL-ALT-f7 reveals this (hand typed, sorry if there's typos) Starting preload: *starting CUPS printing spooler/server *stopping save kernel messages preload. fsck from util-linux 2.20.1 fsck from util-linux 2.20.1 dosfsck 3.0.12, 29 oct 2011 FAT32, LFN /dev/sda1: 3 files, 245/189518 clusters /dev/sda2: clean, 133841/30294016 files, 2529529/121164544 blocks Skipping profile in /etc/apparmor.d/disable: usr.sbin.rsyslogd *starting AppArmor profiles speech-dispacher disabled; edit /etc/default/speech-dispenser *stopping system V initialisation compatibility *starting system V runlevel compatability *starting apci daemon *starting anac(h)ronistic cron *starting save kernal messages *starting ntp server ntpd *starting regular background program processing damon *starting deferred execution scheduler *stopping anac(h)ronistic cron *starting LightDM Display Manager *starting bluetooth daemon *starting mDNS/DNS-SD daemon *starting CPU interrupts balancing daemon *stopping Send an event to indicate plymouth is up saned disabled ; edit /etc/default/saned *starting network connection manager *starting crash report submission daemon *checking battery state... That's it. I can't make heads or tails of it. Please note that while I've been running linux for about a year, I'm still fairly new to all of this, so try to be detailed in your explanations and/or descriptions of what I need to do. Any/all help would be appreciated. Thank you for your time.

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  • [Silverlight] How to watermark a WriteableBitmap with a text

    - by Benjamin Roux
    Hello, In my current project, I needed to watermark a WriteableBitmap with a text. As I couldn’t find anything I decided to create a small extension method to do so. public static class WriteableBitmapEx { /// <summary> /// Creates a watermark on the specified image /// </summary> /// <param name="input">The image to create the watermark from</param> /// <param name="watermark">The text to watermark</param> /// <param name="color">The color - default is White</param> /// <param name="fontSize">The font size - default is 50</param> /// <param name="opacity">The opacity - default is 0.25</param> /// <param name="hasDropShadow">Specifies if a drop shadow effect must be added - default is true</param> /// <returns>The watermarked image</returns> public static WriteableBitmap Watermark(this WriteableBitmap input, string watermark, Color color = default(Color), double fontSize = 50, double opacity = 0.25, bool hasDropShadow = true) { var watermarked = GetTextBitmap(watermark, fontSize, color == default(Color) ? Colors.White : color, opacity, hasDropShadow); var width = watermarked.PixelWidth; var height = watermarked.PixelHeight; var result = input.Clone(); var position = new Rect(input.PixelWidth - width - 20 /* right margin */, input.PixelHeight - height, width, height); result.Blit(position, watermarked, new Rect(0, 0, width, height)); return result; } /// <summary> /// Creates a WriteableBitmap from a text /// </summary> /// <param name="text"></param> /// <param name="fontSize"></param> /// <param name="color"></param> /// <param name="opacity"></param> /// <param name="hasDropShadow"></param> /// <returns></returns> private static WriteableBitmap GetTextBitmap(string text, double fontSize, Color color, double opacity, bool hasDropShadow) { TextBlock txt = new TextBlock(); txt.Text = text; txt.FontSize = fontSize; txt.Foreground = new SolidColorBrush(color); txt.Opacity = opacity; if (hasDropShadow) txt.Effect = new DropShadowEffect(); WriteableBitmap bitmap = new WriteableBitmap((int)txt.ActualWidth, (int)txt.ActualHeight); bitmap.Render(txt, null); bitmap.Invalidate(); return bitmap; } } For this code to run, you need the WritableBitmapEx library. As you can see, it’s quite simple. You just need to call the Watermark method and pass it the text you want to add in your image. You can also pass optional parameters like the color, the opacity, the fontsize or if you want a drop shadow effect. I could have specify other parameters like the position or the the font family but you can change the code if you need to. Here’s what it can give Hope this helps.

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  • Is eCPMs dropping by about 50% in January a usual behavior on Google AdSense?

    - by Andrew G. Johnson
    So I just got semi-serious about running some AdSense sites over the past 6 months and the eCPM's have hovered between 1.38 and 1.42 [yes it's that close] when I look at the eCPM for each month. Obviously some deviation day to day but pretty damn close to a buck forty in aggregate. So far for January I am sitting at 0.80 for an eCPM. I know it's not a huge sample size but the daily pageviews are fairly consistent [actually a bit higher] than where they were in December. I am trying to justify this by thinking that somehow a lot of ad buyers buy inventory for the year and have to get setup to do another big buy now that it's a new calendar year but that thought isn't close to comforting. Is this happening to anyone else? EDIT: I run a lot of websites and the ratios of pageviews are about the same this month to last month but just to be clear the eCPM I posted is for 20 websites in a variety of niches, it doesn't accurately depict any one domain.

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  • [Windows 8] Please implement the PlayTo feature in your media apps

    - by Benjamin Roux
    One of the greatest feature in Windows 8 apps is the ability to stream the video/photos/music you’re playing to any DLNA capable device in your network. Meaning that if you’re watching a movie on Netflix on your brand new Surface tablet in your garden, you can continue to watch it without interruption on your TV if you decide to go back inside ! Isn’t that awesome? The best thing is that it takes very few lines to implement that in an app and it’s very easy. You just have to subscribe to one event and feed the EventArgs with the stream you want to display. You can either stream a video/music from a MediaElement/MediaPlayer (see PlayerFramework on CodePlex) or from a simple Image control. Code’s better than text so I invite you to go the sample code of the PlayTo feature on the msdn (it features code for JS, C# and C++). So if you’re developing an app capable of playing video, music or just display some photos, please implement the PlayTo, it will bring a plus to your app.

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  • Why do operating systems do low level stuff in C and C++? Why not just C++?

    - by Cole Johnson
    On the Wikipedia page for Windows, it states the Windows is written in Assembly for the bootloader and task switcher, and C and C++ for kernel routines. This confuses me because AFAIK, you can call C++ functions from an extern "C"'d block as C++ is just C with extra features (all of which can be rewritten in C if you wanted to AFAIK). I can get using C for the kernel functions so pure C apps can use them (like printf and such), but if they can just be wrapped in an extern "C " block, then why code in C? So my question is: Why would a kernel be written in both C and C++ instead of just C++

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  • What is the difference between WCF service and a simple Web service in developing using .NET Framework?

    - by Steve Johnson
    My questions are: What is the difference between WCF service and a simple Web service in .NET Framework? What a WCF Service can do which a .NET Web service cant? In other words, what are the limitation of .NET Web services which were overcome in WCF services? I understand that WCF are REST based and .NET web services are SOAP based. But I need to know more than that. How a developer will make a design decision whether to developer a Web service or a WCF service?

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  • How Can I Know Whether I Am a Good Programmer?

    - by Kristopher Johnson
    Like most people, I think of myself as being a bit above average in my field. I get paid well, I've gotten promotions, and I've never had a real problem getting good references or getting a job. But I've been around enough to notice that many of the worst programmers I've worked with thought they were some of the best. Bad programmers who are surrounded by other bad programmers seem to be the most self-deluded. I'm certainly not perfect. I do make mistakes. I do miss deadlines. But I think I make about the same number of bonehead moves that "other good programmers" do. The problem is that I define "other good programmers" to mean "people who are like me." So, I wonder, is there any way a programmer can make some sort of reasonable self-evaluation? How do we know whether we are good or bad at our jobs? Or, if terms like good and bad are too ill-defined, how can programmers honestly identify their own strengths and weaknesses, so that they can take advantage of the former and work to improve the latter?

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  • Understanding hand written lexers

    - by Cole Johnson
    I am going to make a compiler for C (C99; I own the standards PDF), written in C (go figure) and looking up on how compilers work on Wikipedia has told me a lot. However, after reading up on lexers has confused me. The Wikipedia page states that: the GNU Compiler Collection (gcc) uses hand-written lexers I have tried googling what a hand written lexer and have come up with nothing except for "making a flowchart that describes how it should function", however, isn't that how all software development should be done? So my question is: "What is a hand written lexer?"

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  • Design Patterns - Why the need for interfaces?

    - by Kyle Johnson
    OK. I am learning design patterns. Every time I see someone code an example of a design pattern they use interfaces. Here is an example: http://visualstudiomagazine.com/Articles/2013/06/18/the-facade-pattern-in-net.aspx?Page=1 Can someone explain to me why was the interfaces needed in this example to demonstrate the facade pattern? The program work if you pass in the classes to the facade instead of the interface. If I don't have interfaces does that mean

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  • [Windows 8] An application bar toggle button

    - by Benjamin Roux
    To stay in the application bar stuff, here’s another useful control which enable to create an application bar button that can be toggled between two different contents/styles/commands (used to create a favorite/unfavorite or a play/pause button for example). namespace Indeed.Controls { public class AppBarToggleButton : Button { public bool IsChecked { get { return (bool)GetValue(IsCheckedProperty); } set { SetValue(IsCheckedProperty, value); } } public static readonly DependencyProperty IsCheckedProperty = DependencyProperty.Register("IsChecked", typeof(bool), typeof(AppBarToggleButton), new PropertyMetadata(false, (o, e) => (o as AppBarToggleButton).IsCheckedChanged())); public string CheckedContent { get { return (string)GetValue(CheckedContentProperty); } set { SetValue(CheckedContentProperty, value); } } public static readonly DependencyProperty CheckedContentProperty = DependencyProperty.Register("CheckedContent", typeof(string), typeof(AppBarToggleButton), null); public ICommand CheckedCommand { get { return (ICommand)GetValue(CheckedCommandProperty); } set { SetValue(CheckedCommandProperty, value); } } public static readonly DependencyProperty CheckedCommandProperty = DependencyProperty.Register("CheckedCommand", typeof(ICommand), typeof(AppBarToggleButton), null); public Style CheckedStyle { get { return (Style)GetValue(CheckedStyleProperty); } set { SetValue(CheckedStyleProperty, value); } } public static readonly DependencyProperty CheckedStyleProperty = DependencyProperty.Register("CheckedStyle", typeof(Style), typeof(AppBarToggleButton), null); public bool AutoToggle { get { return (bool)GetValue(AutoToggleProperty); } set { SetValue(AutoToggleProperty, value); } } public static readonly DependencyProperty AutoToggleProperty = DependencyProperty.Register("AutoToggle", typeof(bool), typeof(AppBarToggleButton), null); private object content; private ICommand command; private Style style; private void IsCheckedChanged() { if (IsChecked) { // backup the current content and command content = Content; command = Command; style = Style; if (CheckedStyle == null) Content = CheckedContent; else Style = CheckedStyle; Command = CheckedCommand; } else { if (CheckedStyle == null) Content = content; else Style = style; Command = command; } } protected override void OnTapped(Windows.UI.Xaml.Input.TappedRoutedEventArgs e) { base.OnTapped(e); if (AutoToggle) IsChecked = !IsChecked; } } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } To use it, it’s very simple. <ic:AppBarToggleButton Style="{StaticResource PlayAppBarButtonStyle}" CheckedStyle="{StaticResource PauseAppBarButtonStyle}" Command="{Binding Path=PlayCommand}" CheckedCommand="{Binding Path=PauseCommand}" IsChecked="{Binding Path=IsPlaying}" /> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } When the IsPlaying property (in my ViewModel) is true the button becomes a Pause button, when it’s false it becomes a Play button. Warning: Just make sure that the IsChecked property is set in last in your control !! If you don’t use style you can alternatively use Content and CheckedContent. Furthermore you can set the AutoToggle to true if you don’t want to control is IsChecked property through binding. With this control and the AppBarPopupButton, you can now create awesome application bar for your apps ! Stay tuned for more awesome Windows 8 tricks !

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  • How to Mentor a Junior Developer

    - by Josh Johnson
    This title is a little broad but I may need to give a little background before I can ask my question properly. I know that similar questions have been asked here already. But in my case I'm not asking if I should be mentoring someone or if the person is a good fit for being a software developer. That is not my place to judge. I have not been asked outright, but it is apparent that myself and other fellow senior developers are to mentor the new developers that start here. I have no problem with this whatsoever and, in many cases, it lends me a fresh perspective on things and I end up learning in the process. Also, I remember how beneficial it was in the beginning of my career when someone would take some time to teach me something. When I say "new developer" they could be anywhere from fresh out of college to having a year or two of experience. Recently and in the past we've had people start here who seem to have an attitude toward development/programming which is different from mine and hard for me to reconcile; they seem to extract just enough information to get the task done but not really learn from it. I find myself going over and over the same issues with them. I understand that part of this could be a personality thing, but I feel it's my job to do my best and sort of push them out of the nest while they're under my wing, so to speak. How can I impart just enough information so that they will learn but not give so much as to solve the problem for them? Or perhaps: What's the proper response to questions that are designed to take the path of least resistance and, in essence, force them to learn instead of take the easy way out? These questions are probably more general teaching questions and don't have that much to do specifically with software development. Note: I do not get a say in what tasks they are working on. Management doles the task out and it could be anything from a very simple bug fix to starting an entire application by themselves. While this is not ideal by any means and obviously presents its own gauntlet of challenges, I feel it's a topic best left for another question. So the best I can do is help them with the problem at hand and try to help them break it down into simpler problems and also check their commit logs and point out mistakes that they made. My main objectives are to: Help them out and give them the tools they need to start becoming more self-reliant. Steer them in the right direction and break bad development habits early on. Lessen the amount of time I spend with them (the personality type described above seems to need much more one-on-one time and does not do well over IM or email. While that's generally fine, I can't always stop what I'm working on, break my stride, and help them debug an error on a moments notice; I have my own projects that need to get done).

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  • Plugged in Not Charging.

    - by Eric Johnson
    Suggested steps to fix the nasty Windows power management issue of plugged in not charging. Option 1: Disconnect AC Shutdown Remove battery Connect AC Startup Under the Batteries category, right-click all of the Microsoft ACPI Compliant Control Method Battery listings, and select Uninstall (it’s ok if you only have 1). Shutdown Disconnect AC Insert battery Connect AC Startup Option 2: Turn off laptop. Unplug AC power. Remove battery. Replace AC power. Turn on laptop, allow OS to boot. Once logged in to the machine, perform a normal shut down. Unplug AC power. Replace battery. Replace AC power. Turn on laptop, allow OS to boot. The battery should once again be charging as normal Additional troubleshooting techniques: Check battery charging status in the BIOS Update BIOS Replace Battery (I did this and the new battery is not charging) See if the battery charging light works when the laptop is powered down. Supporting Links: http://jeffreypalermo.com/blog/plugged-in-not-charging-windows-7-solution/ http://social.technet.microsoft.com/Forums/en/itprovistahardware/thread/741398c6-a733-482c-a33c-2b61d9bc2984 http://www.youtube.com/watch?v=6Xf-ipP0wSY&feature=fvw

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  • Beginning android games, 2nd edition engine

    - by Benjamin Stephen
    I recently bought the book from Apress and have worked my way through it, unfortunately, it seems to just be dealing with side scrolling games and not Zelda-like top down games. I was wondering if anyone out there can tell me if it's possible to use their engine to create such a game? It doesn't go into how to build a top down tile map. Using the engine in their book, how can I make a tile map easily that has walls and things like that? Any help would be appreciated. Thanks in advance.

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  • Syncing my iPod Touch (And Others)

    - by Benjamin Hannah
    libimobiledevice doesn't work for me. I've got Ubuntu 11.10 and I'm trying to put music on to my iPod Touch 4Gen running iOS 5.0.1. I have tried every program available in the Ubuntu software center for sycing iPods and I get basically the same response from each one: "[cannot apply changes etc, ect, etc]" I've tried rigorously with Banshee and Rythmbox with no success. I've even tried running iTunes on Windows XP in VirtualBox with no success. I've tried running iTunes through Wine and it results in an error message saying something along the lines of "[Please install Apple Application Support and then reinstall iTunes]". I am considering Jailbreaking my iPod but I cannot find Absinthe that works with my iPod and with Ubuntu. In addition I'm not sure how ** works with Ubuntu. I'm really in a pickle here. It would be ever so helpful if I could indeed have some help with this issue.

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  • [Silverlight] How to choose the webcam resolution

    - by Benjamin Roux
    Hello, Today I’m gonna show you how to choose the webcam resolution when using Silverlight. By default most of them are in 640x480 which can be sometimes insufficient. VideoCaptureDevice source = devices.SelectedItem as VideoCaptureDevice; source.DesiredFormat = new VideoFormat(PixelFormatType.Unknown, 4096, 4096, 30); The magic thing with this line, is that the camera will choose the best resolution available (and not absolutely 4096x4096). You can also get all the supported formats using the SupportedFormats property. Hope this help.

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  • TileMapRenderer in libGDX not drawing anything

    - by Benjamin Dengler
    So I followed the tutorial on the libGDX wiki to draw Tiled maps but it doesn't seem to render anything. Here's how I setup my OrthographicCamera and load the map: camera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); map = TiledLoader.createMap(Gdx.files.internal("maps/test.tmx")); atlas = new TileAtlas(map, Gdx.files.internal("maps")); tileMapRenderer = new TileMapRenderer(map, atlas, 8, 8); And here is my render function: Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); camera.update(); tileMapRenderer.render(camera); Also I did pack the tile map using the TiledMapPacker. I'm completely stumped... am I missing anything obvious here? EDIT: While debugging I noticed that the TileAtlas seems to be empty, which I guess shouldn't be the case, but I have no idea why it's empty.

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  • C# vector class - Interpolation design decision

    - by Benjamin
    Currently I'm working on a vector class in C# and now I'm coming to the point, where I've to figure out, how i want to implement the functions for interpolation between two vectors. At first I came up with implementing the functions directly into the vector class... public class Vector3D { public static Vector3D LinearInterpolate(Vector3D vector1, Vector3D vector2, double factor) { ... } public Vector3D LinearInterpolate(Vector3D other, double factor { ... } } (I always offer both: a static method with two vectors as parameters and one non-static, with only one vector as parameter) ...but then I got the idea to use extension methods (defined in a seperate class called "Interpolation" for example), since interpolation isn't really a thing only available for vectors. So this could be another solution: public class Vector3D { ... } public static class Interpolation { public static Vector3D LinearInterpolate(this Vector3D vector, Vector3D other, double factor) { ... } } So here an example how you'd use the different possibilities: { var vec1 = new Vector3D(5, 3, 1); var vec2 = new Vector3D(4, 2, 0); Vector3D vec3; vec3 = vec1.LinearInterpolate(vec2, 0.5); //1 vec3 = Vector3D.LinearInterpolate(vec1, vec2, 0.5); //2 //or with extension-methods vec3 = vec1.LinearInterpolate(vec2, 0.5); //3 (same as 1) vec3 = Interpolation.LinearInterpolation(vec1, vec2, 0.5); //4 } So I really don't know which design is better. Also I don't know if there's an ultimate rule for things like this or if it's just about what someone personally prefers. But I really would like to hear your opinions, what's better (and if possible why ).

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  • How to customise window decoration whilst using Compiz on Xubuntu?

    - by Benjamin
    I have installed Compiz on Xubuntu 11.10 with sudo apt-get install compiz compizconfig-settings-manager compiz --replace ccp & In the process the XFCE window decoration theme is overridden by that of Compiz (Gtk) which uses the Adwaita theme instead of the Greybird theme. Since Gtk is doing window decoration, I cannot change it back using the XFCE settings. I just need compiz for scale and window switch and I would like to return window decoration to XFCE (Xfwm4) or to be able to change the Gtk window decoration theme. How can I do that? I have found part of the (workaround) answer already: download Greybird Gtk theme install theme (here is where I failed I think) use dconf-editor to change the Gtk theme in org.gnome.desktop.interface The problem really at stage 2 is where do I place the theme? I tried in ~/.themes/ and then changed the value of gtk-theme in the editor to Greybird. But I saw no change.

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  • Coding a web browser on Windows using a layout engine?

    - by samual johnson
    I've never attempted anything like this before but what I want to do is code a browser for Windows. I know that I can use the web-browser control that Microsoft has released, but I'm interested in seeing how the problem is solved from a lower level. So I want to know what layout engine I should be looking at? Or is a layout engine the best way to go? I've been looking at WebKit, but it seems rather Mac-centric, so I'm wondering if there are any more practical one's for windows? Has Microsoft released the source code for their webbrowser winforms control in the .Net framework? That would be dependent on the CLR anyway, I suppose? Any suggestions?

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  • Kickoff and Krunner to search with less than 3 chars in search field?

    - by Benjamin
    Both Krunner and Kickoff in Kubuntu return a list of found items after the user has entered at least three characters in the search field. Usage on Synapse shows that returning a list after one character onwards is faster and efficient. I would like Kickoff and Krunner to behave similarly, by making the return a list of items after entering the first character in their search field. How can I achieve that?

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  • Toshiba satellite L500 no Wifi anymore!

    - by Benjamin Piller
    I have a Toshiba Satellite L500 with Ubuntu 12.04 and its wifi suddenly stopped working!! I've never seen like that before.. I tried also using external USB wifis but no success. I am not able to turn it on with the function keys nor using rfkill commands and similar WLAN manipulator Commands in the terminal! It was working before for at least 4-5 months!! The computer says it's turned off by hardware. I checked it and the Driver is fine. So why can i not use any Wifi on my computer?? Why it is suddenly disabled? I checked the BIOS too there is enabled the WLAN. I spent 10 hours for searching for solutions but i am out of ideas!!! Please Help!

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  • Color Picking Troubles - LWJGL/OpenGL

    - by Tom Johnson
    I'm attempting to check which object the user is hovering over. While everything seems to be just how I'd think it should be, I'm not able to get the correct color due to the second time I draw (without picking colors). Here is my rendering code: public void render() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.applyTranslations(); scene.pick(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.applyTranslations(); scene.render(); } And here is what gets called on each block/tile on "scene.pick()": public void pick() { glColor3ub((byte) pickingColor.x, (byte) pickingColor.y, (byte) pickingColor.z); draw(); glReadBuffer(GL_FRONT); ByteBuffer buffer = BufferUtils.createByteBuffer(4); glReadPixels(Mouse.getX(), Mouse.getY(), 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, buffer); int r = buffer.get(0) & 0xFF; int g = buffer.get(1) & 0xFF; int b = buffer.get(2) & 0xFF; if(r == pickingColor.x && g == pickingColor.y && b == pickingColor.z) { hovered = true; } else { hovered = false; } } I believe the problem is that in the method of each tile/block called by scene.pick(), it is reading the color from the regular drawing state, after that method is called somehow. I believe this because when I remove the "glReadBuffer(GL_FRONT)" line from the pick method, it seems to almost fix it, but then it will also select blocks behind the one you are hovering as it is not only looking at the front. If you have any ideas of what to do, please be sure to reply!/ EDIT: Adding scene.render(), tile.render(), and tile.draw() scene.render: public void render() { for(int x = 0; x < tiles.length; x++) { for(int z = 0; z < tiles.length; z++) { tiles[x][z].render(); } } } tile.render: public void render() { glColor3f(color.x, color.y, color.z); draw(); if(hovered) { glColor3f(1, 1, 1); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); draw(); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } } tile.draw: public void draw() { float x = position.x, y = position.y, z = position.z; //Top glBegin(GL_QUADS); glVertex3f(x, y + size, z); glVertex3f(x + size, y + size, z); glVertex3f(x + size, y + size, z + size); glVertex3f(x, y + size, z + size); glEnd(); //Left glBegin(GL_QUADS); glVertex3f(x, y, z); glVertex3f(x + size, y, z); glVertex3f(x + size, y + size, z); glVertex3f(x, y + size, z); glEnd(); //Right glBegin(GL_QUADS); glVertex3f(x + size, y, z); glVertex3f(x + size, y + size, z); glVertex3f(x + size, y + size, z + size); glVertex3f(x + size, y, z + size); glEnd(); } (The game is like an isometric game. That's why I only draw 3 faces.)

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