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  • Function for building an isosurface (a sphere cut by planes)

    - by GameDevEnthusiast
    I want to build an octree over a quarter of a sphere (for debugging and testing). The octree generator relies on the AIsosurface interface to compute the density and normal at any given point in space. For example, for a full sphere the corresponding code is: // returns <0 if the point is inside the solid virtual float GetDensity( float _x, float _y, float _z ) const override { Float3 P = Float3_Set( _x, _y, _z ); Float3 v = Float3_Subtract( P, m_origin ); float l = Float3_LengthSquared( v ); float d = Float_Sqrt(l) - m_radius; return d; } // estimates the gradient at the given point virtual Float3 GetNormal( float _x, float _y, float _z ) const override { Float3 P = Float3_Set( _x, _y, _z ); float d = this->AIsosurface::GetDensity( P ); float Nx = this->GetDensity( _x + 0.001f, _y, _z ) - d; float Ny = this->GetDensity( _x, _y + 0.001f, _z ) - d; float Nz = this->GetDensity( _x, _y, _z + 0.001f ) - d; Float3 N = Float3_Normalized( Float3_Set( Nx, Ny, Nz ) ); return N; } What is a nice and fast way to compute those values when the shape is bounded by a low number of half-spaces?

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  • C#/.NET Little Wonders: ConcurrentBag and BlockingCollection

    - by James Michael Hare
    In the first week of concurrent collections, began with a general introduction and discussed the ConcurrentStack<T> and ConcurrentQueue<T>.  The last post discussed the ConcurrentDictionary<T> .  Finally this week, we shall close with a discussion of the ConcurrentBag<T> and BlockingCollection<T>. For more of the "Little Wonders" posts, see C#/.NET Little Wonders: A Redux. Recap As you'll recall from the previous posts, the original collections were object-based containers that accomplished synchronization through a Synchronized member.  With the advent of .NET 2.0, the original collections were succeeded by the generic collections which are fully type-safe, but eschew automatic synchronization.  With .NET 4.0, a new breed of collections was born in the System.Collections.Concurrent namespace.  Of these, the final concurrent collection we will examine is the ConcurrentBag and a very useful wrapper class called the BlockingCollection. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this informative whitepaper by the Microsoft Parallel Computing Platform team here. ConcurrentBag<T> – Thread-safe unordered collection. Unlike the other concurrent collections, the ConcurrentBag<T> has no non-concurrent counterpart in the .NET collections libraries.  Items can be added and removed from a bag just like any other collection, but unlike the other collections, the items are not maintained in any order.  This makes the bag handy for those cases when all you care about is that the data be consumed eventually, without regard for order of consumption or even fairness – that is, it’s possible new items could be consumed before older items given the right circumstances for a period of time. So why would you ever want a container that can be unfair?  Well, to look at it another way, you can use a ConcurrentQueue and get the fairness, but it comes at a cost in that the ordering rules and synchronization required to maintain that ordering can affect scalability a bit.  Thus sometimes the bag is great when you want the fastest way to get the next item to process, and don’t care what item it is or how long its been waiting. The way that the ConcurrentBag works is to take advantage of the new ThreadLocal<T> type (new in System.Threading for .NET 4.0) so that each thread using the bag has a list local to just that thread.  This means that adding or removing to a thread-local list requires very low synchronization.  The problem comes in where a thread goes to consume an item but it’s local list is empty.  In this case the bag performs “work-stealing” where it will rob an item from another thread that has items in its list.  This requires a higher level of synchronization which adds a bit of overhead to the take operation. So, as you can imagine, this makes the ConcurrentBag good for situations where each thread both produces and consumes items from the bag, but it would be less-than-idea in situations where some threads are dedicated producers and the other threads are dedicated consumers because the work-stealing synchronization would outweigh the thread-local optimization for a thread taking its own items. Like the other concurrent collections, there are some curiosities to keep in mind: IsEmpty(), Count, ToArray(), and GetEnumerator() lock collection Each of these needs to take a snapshot of whole bag to determine if empty, thus they tend to be more expensive and cause Add() and Take() operations to block. ToArray() and GetEnumerator() are static snapshots Because it is based on a snapshot, will not show subsequent updates after snapshot. Add() is lightweight Since adding to the thread-local list, there is very little overhead on Add. TryTake() is lightweight if items in thread-local list As long as items are in the thread-local list, TryTake() is very lightweight, much more so than ConcurrentStack() and ConcurrentQueue(), however if the local thread list is empty, it must steal work from another thread, which is more expensive. Remember, a bag is not ideal for all situations, it is mainly ideal for situations where a process consumes an item and either decomposes it into more items to be processed, or handles the item partially and places it back to be processed again until some point when it will complete.  The main point is that the bag works best when each thread both takes and adds items. For example, we could create a totally contrived example where perhaps we want to see the largest power of a number before it crosses a certain threshold.  Yes, obviously we could easily do this with a log function, but bare with me while I use this contrived example for simplicity. So let’s say we have a work function that will take a Tuple out of a bag, this Tuple will contain two ints.  The first int is the original number, and the second int is the last multiple of that number.  So we could load our bag with the initial values (let’s say we want to know the last multiple of each of 2, 3, 5, and 7 under 100. 1: var bag = new ConcurrentBag<Tuple<int, int>> 2: { 3: Tuple.Create(2, 1), 4: Tuple.Create(3, 1), 5: Tuple.Create(5, 1), 6: Tuple.Create(7, 1) 7: }; Then we can create a method that given the bag, will take out an item, apply the multiplier again, 1: public static void FindHighestPowerUnder(ConcurrentBag<Tuple<int,int>> bag, int threshold) 2: { 3: Tuple<int,int> pair; 4:  5: // while there are items to take, this will prefer local first, then steal if no local 6: while (bag.TryTake(out pair)) 7: { 8: // look at next power 9: var result = Math.Pow(pair.Item1, pair.Item2 + 1); 10:  11: if (result < threshold) 12: { 13: // if smaller than threshold bump power by 1 14: bag.Add(Tuple.Create(pair.Item1, pair.Item2 + 1)); 15: } 16: else 17: { 18: // otherwise, we're done 19: Console.WriteLine("Highest power of {0} under {3} is {0}^{1} = {2}.", 20: pair.Item1, pair.Item2, Math.Pow(pair.Item1, pair.Item2), threshold); 21: } 22: } 23: } Now that we have this, we can load up this method as an Action into our Tasks and run it: 1: // create array of tasks, start all, wait for all 2: var tasks = new[] 3: { 4: new Task(() => FindHighestPowerUnder(bag, 100)), 5: new Task(() => FindHighestPowerUnder(bag, 100)), 6: }; 7:  8: Array.ForEach(tasks, t => t.Start()); 9:  10: Task.WaitAll(tasks); Totally contrived, I know, but keep in mind the main point!  When you have a thread or task that operates on an item, and then puts it back for further consumption – or decomposes an item into further sub-items to be processed – you should consider a ConcurrentBag as the thread-local lists will allow for quick processing.  However, if you need ordering or if your processes are dedicated producers or consumers, this collection is not ideal.  As with anything, you should performance test as your mileage will vary depending on your situation! BlockingCollection<T> – A producers & consumers pattern collection The BlockingCollection<T> can be treated like a collection in its own right, but in reality it adds a producers and consumers paradigm to any collection that implements the interface IProducerConsumerCollection<T>.  If you don’t specify one at the time of construction, it will use a ConcurrentQueue<T> as its underlying store. If you don’t want to use the ConcurrentQueue, the ConcurrentStack and ConcurrentBag also implement the interface (though ConcurrentDictionary does not).  In addition, you are of course free to create your own implementation of the interface. So, for those who don’t remember the producers and consumers classical computer-science problem, the gist of it is that you have one (or more) processes that are creating items (producers) and one (or more) processes that are consuming these items (consumers).  Now, the crux of the problem is that there is a bin (queue) where the produced items are placed, and typically that bin has a limited size.  Thus if a producer creates an item, but there is no space to store it, it must wait until an item is consumed.  Also if a consumer goes to consume an item and none exists, it must wait until an item is produced. The BlockingCollection makes it trivial to implement any standard producers/consumers process set by providing that “bin” where the items can be produced into and consumed from with the appropriate blocking operations.  In addition, you can specify whether the bin should have a limited size or can be (theoretically) unbounded, and you can specify timeouts on the blocking operations. As far as your choice of “bin”, for the most part the ConcurrentQueue is the right choice because it is fairly light and maximizes fairness by ordering items so that they are consumed in the same order they are produced.  You can use the concurrent bag or stack, of course, but your ordering would be random-ish in the case of the former and LIFO in the case of the latter. So let’s look at some of the methods of note in BlockingCollection: BoundedCapacity returns capacity of the “bin” If the bin is unbounded, the capacity is int.MaxValue. Count returns an internally-kept count of items This makes it O(1), but if you modify underlying collection directly (not recommended) it is unreliable. CompleteAdding() is used to cut off further adds. This sets IsAddingCompleted and begins to wind down consumers once empty. IsAddingCompleted is true when producers are “done”. Once you are done producing, should complete the add process to alert consumers. IsCompleted is true when producers are “done” and “bin” is empty. Once you mark the producers done, and all items removed, this will be true. Add() is a blocking add to collection. If bin is full, will wait till space frees up Take() is a blocking remove from collection. If bin is empty, will wait until item is produced or adding is completed. GetConsumingEnumerable() is used to iterate and consume items. Unlike the standard enumerator, this one consumes the items instead of iteration. TryAdd() attempts add but does not block completely If adding would block, returns false instead, can specify TimeSpan to wait before stopping. TryTake() attempts to take but does not block completely Like TryAdd(), if taking would block, returns false instead, can specify TimeSpan to wait. Note the use of CompleteAdding() to signal the BlockingCollection that nothing else should be added.  This means that any attempts to TryAdd() or Add() after marked completed will throw an InvalidOperationException.  In addition, once adding is complete you can still continue to TryTake() and Take() until the bin is empty, and then Take() will throw the InvalidOperationException and TryTake() will return false. So let’s create a simple program to try this out.  Let’s say that you have one process that will be producing items, but a slower consumer process that handles them.  This gives us a chance to peek inside what happens when the bin is bounded (by default, the bin is NOT bounded). 1: var bin = new BlockingCollection<int>(5); Now, we create a method to produce items: 1: public static void ProduceItems(BlockingCollection<int> bin, int numToProduce) 2: { 3: for (int i = 0; i < numToProduce; i++) 4: { 5: // try for 10 ms to add an item 6: while (!bin.TryAdd(i, TimeSpan.FromMilliseconds(10))) 7: { 8: Console.WriteLine("Bin is full, retrying..."); 9: } 10: } 11:  12: // once done producing, call CompleteAdding() 13: Console.WriteLine("Adding is completed."); 14: bin.CompleteAdding(); 15: } And one to consume them: 1: public static void ConsumeItems(BlockingCollection<int> bin) 2: { 3: // This will only be true if CompleteAdding() was called AND the bin is empty. 4: while (!bin.IsCompleted) 5: { 6: int item; 7:  8: if (!bin.TryTake(out item, TimeSpan.FromMilliseconds(10))) 9: { 10: Console.WriteLine("Bin is empty, retrying..."); 11: } 12: else 13: { 14: Console.WriteLine("Consuming item {0}.", item); 15: Thread.Sleep(TimeSpan.FromMilliseconds(20)); 16: } 17: } 18: } Then we can fire them off: 1: // create one producer and two consumers 2: var tasks = new[] 3: { 4: new Task(() => ProduceItems(bin, 20)), 5: new Task(() => ConsumeItems(bin)), 6: new Task(() => ConsumeItems(bin)), 7: }; 8:  9: Array.ForEach(tasks, t => t.Start()); 10:  11: Task.WaitAll(tasks); Notice that the producer is faster than the consumer, thus it should be hitting a full bin often and displaying the message after it times out on TryAdd(). 1: Consuming item 0. 2: Consuming item 1. 3: Bin is full, retrying... 4: Bin is full, retrying... 5: Consuming item 3. 6: Consuming item 2. 7: Bin is full, retrying... 8: Consuming item 4. 9: Consuming item 5. 10: Bin is full, retrying... 11: Consuming item 6. 12: Consuming item 7. 13: Bin is full, retrying... 14: Consuming item 8. 15: Consuming item 9. 16: Bin is full, retrying... 17: Consuming item 10. 18: Consuming item 11. 19: Bin is full, retrying... 20: Consuming item 12. 21: Consuming item 13. 22: Bin is full, retrying... 23: Bin is full, retrying... 24: Consuming item 14. 25: Adding is completed. 26: Consuming item 15. 27: Consuming item 16. 28: Consuming item 17. 29: Consuming item 19. 30: Consuming item 18. Also notice that once CompleteAdding() is called and the bin is empty, the IsCompleted property returns true, and the consumers will exit. Summary The ConcurrentBag is an interesting collection that can be used to optimize concurrency scenarios where tasks or threads both produce and consume items.  In this way, it will choose to consume its own work if available, and then steal if not.  However, in situations where you want fair consumption or ordering, or in situations where the producers and consumers are distinct processes, the bag is not optimal. The BlockingCollection is a great wrapper around all of the concurrent queue, stack, and bag that allows you to add producer and consumer semantics easily including waiting when the bin is full or empty. That’s the end of my dive into the concurrent collections.  I’d also strongly recommend, once again, you read this excellent Microsoft white paper that goes into much greater detail on the efficiencies you can gain using these collections judiciously (here). Tweet Technorati Tags: C#,.NET,Concurrent Collections,Little Wonders

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  • how to get data from HTMLDataTable in jsf?

    - by Guru
    <h:dataTable width="100%" border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse;display:block" styleClass="Header" value="#{adminBean.displayResults}" var="aResult" binding="#{adminBean.browseResultsHTMLDataTable}"> This is what i am trying to do. I have a dynamic list of data, which i try to display in the HTML Table format using h:dataTable (the bounded value is an arrayList). The table has got a radio button for each row it displays (boolean w/ h:selectOneRadio ) now when i select the radio button in one of these rows, i want to get the values of the row that is selected for which i try to use binding attribute. But i get Row Unavailable exception - is my approach wrong? any suggestions?

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  • Winforms - a strange problem a with simple binding

    - by Adi Barda
    Hi Guys, It's hard for me to clearly describe my problem but I'll try. I have a UserControl1 which contains UserControl2 which contains several WinForms controls (most of them DevExpress). I do simple binding to these controls to my datatable fields. So far everything works fine. When I move the focus to a record in the table (by navigating in a grid rows for example) the binding works great, the concurrenmcy manager moves the cursor and everything reflects right in the bounded controls. The problem starts when I add new user UserControl3 above UserControl2 and make UserControl2.Visible = false. Now UserControl3 is shown and UserControl2 exists but not shown. Now when I set UserControl2.Visible = true to show it again the simple binding stops working! I navigate in the grid but either the ConcurrencyManager stops working or the simple binding becomes disconnected. My question: Are there any known issues/ best practices with the binding & concurrency manager? Thanks a lot, Adi Barda

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  • Lock Free Queue -- Single Producer, Multiple Consumers

    - by Shirish
    Hello, I am looking for a method to implement lock-free queue data structure that supports single producer, and multiple consumers. I have looked at the classic method by Maged Michael and Michael Scott (1996) but their version uses linked lists. I would like an implementation that makes use of bounded circular buffer. Something that uses atomic variables? On a side note, I am not sure why these classic methods are designed for linked lists that require a lot of dynamic memory management. In a multi-threaded program, all memory management routines are serialized. Aren't we defeating the benefits of lock-free methods by using them in conjunction with dynamic data structures? I am trying to code this in C/C++ using pthread library on a Intel 64-bit architecture. Thank you, Shirish

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  • Customized sorting on DataTable in C#?

    - by Steve
    This is a C# Winform question. I have a DataGridView which is bounded to a DataTable. I construct the DataTable myself, which several DataColumn instances. When the DataTable is bound to the DataGridView, by default, every column is sortable by clicking the headers of the DataGridView. But the sorting behavior is something "by default". It seems that it is sorted by string. This is true even if I put this as my code: DataColumn dc = new DataColumn("MyObjectColumn", typeof(MyObject)); And MyObject has overriden ToString() and has implemented the IComparable interface. That means even if I have told the DataTable how to sort the special column with the implementation of IComparable interface, DataGridView still doesn't do it the way I expect. So how can I let DataTable sort data in the way I want? Thanks for the answers.

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  • Easy Flood Fill

    - by Jimmy
    Some advice, please. I'm just starting out in C#. I've managed to get some shapes created on a Windows form, and now I'd like to fill them with color. In the old C++ I studied years ago, there was a floodfill function that was really easy. It has been an unpleasant realization to find there's not a similar method available in regular old C#. Does anyone have advice for me, or some code, so I can implement filling without understanding GDI+, DirectX, or rest of the avalanche of acronyms that I've run into by researching this on the web? I need to fill irregular shapes, bounded by a certain color. Gradient and transparency control would be nice, but I'd settle for plain old solid fill right now, just to get a modicom of control over this. Any help, code or advice would be really appreciated.

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  • Scroll UITableView so that the header isn't visible

    - by DASKAjA
    I've got a UITableView with a UISearchBar as the tableViews.tableHeaderView. Just like the new Mail.app, Notes.app, etc. in 3.0. I want to hide the SearchBar until the user drags it in his sight. My attempt only works when there're a couple of items in the tableView, so that the tableView actually wants to scroll. I call this in loadView: NSIndexPath *indexPath = [NSIndexPath indexPathForRow:0 inSection:0]; [self._tableView scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionTop animated:NO]; Nevertheless it seems that Apple handles such a serachbar differently. After draging out the searchbar it doesn't seem to be bounded to the tablecells anymore (in Notes.app, not in Mail.app). But perhaps Apple has a distinct method for that new 3.0 behaviour, and I just can't find it?

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  • How do I manipulate the scroll bars so that a div with content that changes size is showing the same

    - by Shaun
    What I have is a div, for example is 800*800 px, and inside of this div is a SVG image, which can fit in the div but also can get very large, say 5000*5000 px, and I need to manipulate the scrollbars so that when the SVG has changed size the scrollbars adjust so that you are seeing the same center of your 'viewport' that you were seeing before. The reason I use 'viewport' is because I have seen exactly what I am trying to achieve done in WPF. Initially it sets the center as the center of the SVG so that when the SVG gets larger then the container the scrollbars automatically scroll to show the center of the SVG. If the user scrolls the 'viewports' center is updated and any changes in size now center there. I need this to be cross-browser compliant and done only with javascript. However I really don't care what container the SVG is being bounded by.

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  • plist vs static array

    - by morticae
    Generally, I use static arrays and dictionaries for containing lookup tables in my classes. However, with the number of classes creeping quickly into the hundreds, I'm hesitant to continue using this pattern. Even if these static collections are initialized lazily, I've essentially got a bounded memory leak going on as someone uses my app. Most of these are arrays of strings so I can convert strings into NSInteger constants that can be used with switch statements, etc. I could just recreate the array/dictionary on every call, but many of these functions are used heavily and/or in tight loops. So I'm trying to come up with a pattern that is both performant and not persistent. If I store the information in a plist, does the iphoneOS do anything intelligent about caching those when loaded? Do you have another method that might be related?

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  • How to calculate unbound column value based on value of bound colum in DatagGridView?

    - by Wodzu
    Hi. I have few columns in my DataGridView, one of them is an unbound column and the DataGridVIew is in VirtualMode. When CellValueNeeded event is called, I want to calculate value of Cells[0] basing on the value of Cells[2] which is in bounded column to the underlaying DataSource. This is how I try to do this: private void dgvItems_CellValueNeeded(object sender, DataGridViewCellValueEventArgs e) { e.Value = dgvItems.CurrentRow.Cells[2].Value * 5; //simplified example } However, I am getting System.StackOverflowException because it seams that call to dgvItems.CurrentRow.Cells[2].Value results in call to another CellValueNeeded event. And so on and so on... However Cells[2] is not an unbound column, so on common sense it should not result in recursive call unless getting value of any column(bound or unbound) firest that event... I can not use here SQL Expression and I can not precalculate e.Value in any SQL call. In real example Cells[2].Value is a key used in HashTable which will return a correct value for the Cells[0] (e.Value). What can I do?

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  • Throughput measurements

    - by dotsid
    I wrote simple load testing tool for testing performance of Java modules. One problem I faced is algorithm of throughput measurements. Tests are executed in several thread (client configure how much times test should be repeated), and execution time is logged. So, when tests are finished we have following history: 4 test executions 2 threads 36ms overall time - idle * test execution 5ms 9ms 4ms 13ms T1 |-*****-*********-****-*************-| 3ms 6ms 7ms 11ms T2 |-***-******-*******-***********-----| <-----------------36ms---------------> For the moment I calculate throughput (per second) in a following way: 1000 / overallTime * threadCount. But there is problem. What if one thread will complete it's own tests more quickly (for whatever reason): 3ms 3ms 3ms 3ms T1 |-***-***-***-***----------------| 3ms 6ms 7ms 11ms T2 |-***-******-*******-***********-| <--------------32ms--------------> In this case actual throughput is much better because of measured throughput is bounded by the most slow thread. So, my question is how should I measure throughput of code execution in multithreaded environment.

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  • Extending both T and SomeInterface<T> in Java

    - by Graeme Moss
    I want to create a class that takes two parameters. One should be typed simply as T. The other should be typed as something that extends both T and SomeInterface. When I attempt this with public class SomeClass<T, S extends SomeInterface<T> & T> then Java complains with "The type T is not an interface; it cannot be specified as a bounded parameter" and if instead I attempt to create an interface for S with public interface TandSomeInterface<T> extends SomeInterface<T>, T then Java complains with "Cannot refer to the type parameter T as a supertype" Is there any way to do this in Java? I think you can do it in C++...?

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  • A column insert or update conflicts with a rule imposed by a previous CREATE RULE statement.

    - by Ronnie Chester Lynwood
    hello. im working on a online game. i got some problems with inserting new data to table. im getting 2010-4-8 2:14, *** 37000, 513, [Microsoft][ODBC SQL Server Driver][SQL Server]A column insert or update conflicts with a rule imposed by a previous CREATE RULE statement. The statement was terminated. The conflict occurred in database 'KN_online', table 'ACCOUNT_CHAR', column 'strAccountID'., 261 NationSelect*** this error in logs. what does this means? how can i fix this? i've tried to delete RULE for my DB but I'm unable to delete RULE. im getting the rule 'dbo.unallowedchars' cannot be dropped because it is bounded to one or more clumn. I set all permissions right but its still not working.. thanks..

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  • Adding Class instance as a new Row in DataGridView (c#)

    - by Amit Shah
    Hi All, I have a class say [Serializable] public class Answer { [DisplayName("ID")] public string ID { get; set; } [DisplayName("Value")] public string Value { get; set; } } and I have a datagridview with bounded columns to the above class. instances of this class Answer are created dynamically as and when required. How do I update datagridview when each and every instance of class is created. is it possible to do something of this sort. dataGridView.Rows.Add(classInstance); Thanks in Advance, Amit

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  • Java multi Generic collection parameters complie error

    - by Geln Yang
    Hi, So strange!Please have a look the code first: public class A { } public class B extends A { } public class C extends A { } public class TestMain { public <T extends A> void test(T a, T b) { } public <T extends A> void test(List<T> a, List<T> b) { } public static void main(String[] args) { new TestMain().test(new B(), new C()); new TestMain().test(new ArrayList<B>(), new ArrayList<C>()); } } The statement "new TestMain().test(new ArrayList(), new ArrayList())" get a "Bound mismatch" compile error, while "new TestMain().test(new B(), new C())" is compiled ok. Bound mismatch: The generic method test(T, T) of type TestMain is not applicable for the arguments (ArrayList, ArrayList). The inferred type ArrayList is not a valid substitute for the bounded parameter It seems the type of the second generic List parameter is limited by the Type of the first.Is it a feature or a bug of the compile program? ps, jdk:1.6,IDE:Eclipse 3.5.1

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  • How to install the .app file in to iphone device ?

    - by balraj
    hi , I have an .app file and the provisional profile this also contain the devices that has been bounded at the creating of this provisional profile when i use to compile it and install in the iphone via XCODE than it goes successfully in the iphone without any problem with this provisional profile. But when i remove the all provisional and the app file from the iphone and pick the app file and provisional and install it via itunes through a window system it shows me the code sign error even when i sync the iphone through the itunes it get install the provisional in the iphone but unable to install the app file. Is there any proper way via which i can install it on window or any other OS without any fail or any tutorial .. Thanks

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  • Algorithm for calculating definite integrals with bounds at infinity

    - by mbac32768
    Suppose I have an integral that's bounded on one (or both) end by (-)infinity. AFAICT, I can't analytically solve this problem, it takes brute force (e.g. using a Left Riemann Sum). I'm having trouble generalizing the algorithm so that it sets the proper subdivisions; I'll either do far too much work to calculate something trivial, or not do nearly enough and have huge aliasing errors. Answering in any language is cool, but maybe someone with better google-fu can end this quickly. :) Is what I'm looking for as impossible as trying to measure the British coastline?

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  • Eclipse Plugin: Enablement of an Action based on the current selection

    - by Itay
    I am using the org.eclipse.ui.popupMenus extension point for adding a sub-menu whose Action that is bounded to the following class: public class MyAction implements IObjectActionDelegate { private Logic logic = Logic.getInstance(); // Singleton public void setActivePart(IAction a, IWorkbenchPart targetPart) { // Nothing here } public void run(IAction a) { // Do something... } public void selectionChanged(IAction a, ISelection s) { a.setEnabled(logic.isEnabled(s)); } } This action is working correctly in most cases (including the call a.setEnabled() in selectionChanged()). My problem at the very first time my action is being invoked. The selectionChanged method is called only after the menu item has been displayed (and not when the user has made the selection) which means that the call to a.setEnabled() will have no affect. Any ideas on how to make my action receive selectionChanged() notifications even before the fist time it is being invoked?

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  • Algorithm for calculating indefinite integrals

    - by mbac32768
    Suppose I have an integral that's bounded on one (or both) ends by (-)infinity. AFAICT, I can't analytically solve this problem, it takes brute force (e.g. using a Left Riemann Sum). I'm having trouble generalizing the algorithm so that it sets the proper subdivisions; I'll either do far too much work to calculate something trivial, or not do nearly enough and have huge aliasing errors. Answering in any language is cool, but maybe someone with better google-fu can end this quickly. :) Is what I'm looking for as impossible as trying to measure the British coastline?

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  • ArrayBlockingQueue exceeds given capacity

    - by Wojciech Reszelewski
    I've written program solving bounded producer & consumer problem. While constructing ArrayBlockingQueue I defined capacity 100. I'm using methods take and put inside threads. And I've noticed that sometimes I see put 102 times with any take's between them. Why does it happen? Producer run method: public void run() { Object e = new Object(); while(true) { try { queue.put(e); } catch (InterruptedException w) { System.out.println("Oj, nie wyszlo, nie bij"); } System.out.println("Element added"); } } Consumer run method: public void run() { while(true) { try { queue.take(); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println("Element removed"); } } Part of uniq -c on file with output: 102 Element removed 102 Element added 102 Element removed 102 Element added 102 Element removed 102 Element added 102 Element removed 102 Element added 102 Element removed 102 Element added 102 Element removed 102 Element added 2 Element removed 2 Element added 102 Element removed 102 Element added

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  • Eclipse Plugin: Enablement of an Action based on the current selection - before the

    - by Itay
    Here's my problem: I am using the org.eclipse.ui.popupMenus extension point for adding a sub-menu whose Action that is bounded to the following class: public class MyAction implements IObjectActionDelegate { private Logic logic = Logic.getInstance(); // Singleton public void setActivePart(IAction a, IWorkbenchPart targetPart) { // Nothing here } public void run(IAction a) { // Do something... } public void selectionChanged(IAction a, ISelection s) { a.setEnabled(logic.isEnabled(s)); } } This action is working correctly in most cases (including the call a.setEnabled() in selectionChanged()). My problem at the very first time my action is being invoked. The selectionChanged method is called only after the menu item has been displayed (and not when the user has made the selection) which means that the call to a.setEnabled() will have no affect. Any ideas on how to make my action receive selectionChanged() notifications even before the fist time it is being invoked?

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  • How to use TestAndSet() for solving the critical section problem?

    - by Dan Mantyla
    I'm studying for an exam and I'm having difficulty with a concept. This is the pseudo code I am given: int mutex = 0; do { while (TestAndSet(&mutex)); // critical section mutiex = 0; // remainder section } while (TRUE); My instructor says that only two of the three necessary conditions (mutual exclusion, progress, and bounded waiting) are met with this code, but I don't understand which one isn't being met...?? How should the code be modified to support the missing condition to solve the critical region problem? Thanks in advance for any insight!

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  • Switching to FormViewMode.Edit is very slow

    - by Tim
    When i switch an ASP.Net Formview from readonly mode to edit mode it takes more than 6 seconds(from edit to readonly takes a split second). I have no idea whats the reason for it. The EditItemTemplate contains a lot of controls(table,textboxes,dropdownlists) but in fact not more than the ItemTemplate has. Yet i have even commented out the complete FormView.DataBound where the controls are data bounded but without significant change. My ASP.Net Web Apllication is using Ajax and the Formview is completely nested in an UpdatePanel. Any suggestions or assumptions for this behaviour?

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  • Is there any way to generate a set of JWebUnit tests from an apache rewrite config?

    - by robbbbbb
    Seems unlikely, but is there any way to generate a set of unit tests for the following rewrite rule: RewriteRule ^/(user|group|country)/([a-z]+)/(photos|videos)$ http:/whatever?type=$1&entity=$2&resource=$3 From this I'd like to generate a set of urls of the form: /user/foo/photos /user/bar/photos /group/baz/videos /country/bar/photos etc... The reason I don't want to just do this once by hand is that I'd like the bounded alternation groups (e.g. (user|group|country)) to be able to grow and maintain coverage without having the update the tests by hand. Is there a rewrite rule or regex parser that might be able to do this, or am I doing it by hand?

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