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  • Do breakpoints introduce delay?

    - by kamilo
    How is that setting a breakpoint in my code allows the following code to complete which would fail otherwise. Here is the problem. I'm writing an add-on for SAP B1 and encountered following problem. When I load a form I would like to enter some values into the form' matrix. But without a breakpoint (set on a method in which loading a form takes place) the part of code that is executed afterward will fail. That part of code is referencing a matrix that is not yet displayed which results in an exception. This is all clear. But why setting a breakpoint "solves" the problem. What is going on? I suspect that my breakpoint introduces some delay between loading and displaying my form and part of code that references element of that form but I could be wrong.

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  • output Caching and postback

    - by Costa
    Hi If you have a button and a text box in a page, and the page is cached on the server. Put a breakpoint at page_load and run If you click the button, the Page_load breakpoint is visited only for first click. I am trying to get some explanation rather than "Wellll....ahhh mmmm it is a postback!!" I am expecting that the breakpoint will not be visited at all, it is a cached page. thanks

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  • Question About Eclipse Java Debugger Conditional Breakpoints Inefficiency

    - by Personman
    I just set a conditional breakpoint in Eclipse's debugger with a mildly inefficient condition by breakpoint standards - checking whether a HashMap's value list (8 elements) contains Double.NaN. This resulted in an extremely noticeable slowdown in performance - after about five minutes, I gave up. Then I copy pasted the condition into an if statement at the exact same line, put a noop in the if, and set a normal breakpoint there. That breakpoint was reached in the expected 20-30 seconds. Is there something special that conditional breakpoints do that is different from this, or is Eclipse's implementation just kinda stupid? It seems like they could fairly easily just do exactly the same thing behind the scenes.

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  • Are breakpoints introduce delay?

    - by kamilo
    How is that setting a breakpoint in my code allows the following code to complete which would fail otherwise. Here is the problem. I'm writing an add-on for SAP B1 and encountered following problem. When I load a form I would like to enter some values into the form' matrix. But without a breakpoint (set on a method in which loading a form takes place) the part of code that is executed afterwards will fail. That part of code is referencing a matrix that is not yet displayed which results in an exception. This is all clear. But why setting a breakpoint "solves" the problem. What is going on? I suspect that my breakpoint introduces some delay between loading and displaying my form and part of code that references element of that form but I could be wrong. Thanks in advance

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  • SSL_CTX_set_cert_verify_callback vs. SSL_CTX_set_verify

    - by BreakPoint
    Hello, Can anyone tell me what is the difference between SSL_CTX_set_cert_verify_callback and SSL_CTX_set_verify? From OpenSSL docs: SSL_CTX_set_cert_verify_callback() sets the verification callback function for ctx. SSL objects that are created from ctx inherit the setting valid at the time when SSL_new(3) is called. and: SSL_CTX_set_verify() sets the verification flags for ctx to be mode and specifies the verify_callback function to be used. If no callback function shall be specified, the NULL pointer can be used for verify_callback. So I'm trying to understand which callback to send for each one (from client side). Thanks experts.

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  • HttpModule Init method is called several times - why?

    - by MartinF
    I was creating a http module and while debugging I noticed something which at first (at least) seemed like weird behaviour. When i set a breakpoint in the init method of the httpmodule i can see that the http module init method is being called several times even though i have only started up the website for debugging and made one single request (sometimes it is hit only 1 time, other times as many as 10 times). I know that I should expect several instances of the HttpApplication to be running and for each the http modules will be created, but when i request a single page it should be handled by a single http application object and therefore only fire the events associated once, but still it fires the events several times for each request which makes no sense - other than it must have been added several times within that httpApplication - which means it is the same httpmodule init method which is being called every time and not a new http application being created each time it hits my break point (see my code example at the bottom etc.). What could be going wrong here ? is it because i am debugging and set a breakpoint in the http module? It have noticed that it seems that if i startup the website for debugging and quickly step over the breakpoint in the httpmodule it will only hit the init method once and the same goes for the eventhandler. If I instead let it hang at the breakpoint for a few seconds the init method is being called several times (seems like it depends on how long time i wait before stepping over the breakpoint). Maybe this could be some build in feature to make sure that the httpmodule is initialised and the http application can serve requests , but it also seems like something that could have catastrophic consequences. This could seem logical, as it might be trying to finish the request and since i have set the break point it thinks something have gone wrong and try to call the init method again ? soo it can handle the request ? But is this what is happening and is everything fine (i am just guessing), or is it a real problem ? What i am specially concerned about is that if something makes it hang on the "production/live" server for a few seconds a lot of event handlers are added through the init and therefore each request to the page suddenly fires the eventhandler several times. This behaviour could quickly bring any site down. I have looked at the "original" .net code used for the httpmodules for formsauthentication and the rolemanagermodule etc but my code isnt any different that those modules uses. My code looks like this. public void Init(HttpApplication app) { if (CommunityAuthenticationIntegration.IsEnabled) { FormsAuthenticationModule formsAuthModule = (FormsAuthenticationModule) app.Modules["FormsAuthentication"]; formsAuthModule.Authenticate += new FormsAuthenticationEventHandler(this.OnAuthenticate); } } here is an example how it is done in the RoleManagerModule from the .NET framework public void Init(HttpApplication app) { if (Roles.Enabled) { app.PostAuthenticateRequest += new EventHandler(this.OnEnter); app.EndRequest += new EventHandler(this.OnLeave); } } Do anyone know what is going on? (i just hope someone out there can tell me why this is happening and assure me that everything is perfectly fine) :) UPDATE: I have tried to narrow down the problem and so far i have found that the Init method being called is always on a new object of my http module (contary to what i thought before). I seems that for the first request (when starting up the site) all of the HttpApplication objects being created and its modules are all trying to serve the first request and therefore all hit the eventhandler that is being added. I cant really figure out why this is happening. If i request another page all the HttpApplication's created (and their moduless) will again try to serve the request causing it to hit the eventhandler multiple times. But it also seems that if i then jump back to the first page (or another one) only one HttpApplication will start to take care of the request and everything is as expected - as long as i dont let it hang at a break point. If i let it hang at a breakpoint it begins to create new HttpApplication's objects and starts adding HttpApplications (more than 1) to serve/handle the request (which is already in process of being served by the HttpApplication which is currently stopped at the breakpoint). I guess or hope that it might be some intelligent "behind the scenes" way of helping to distribute and handle load and / or errors. But I have no clue. I hope some out there can assure me that it is perfectly fine and how it is supposed to be?

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  • VS 2010 IDE Features in a nutshell

    - by Rajesh Pillai
    Going through a VS 2010 IDE Features.  We will explore each feature in subsequent posts.  The post are documented as being reviewed by me.   Breakpoint Labeling Breakpoint Searching Breakpoint Import/Export Dynamic Data Tooling WPF Tree Visualizer Call Hierarchy Improved WPF Tooling Historical Debugging Mini-Dump Debugging Quick Search Better Multi-Monitor Support Highlight References Parallel Stacks Window Parallel Tasks Window Document Map Margin Generate from Usage Concurrency Profiler Inline Call Tree Extensible Test Runner MVC Tooling Web Deploy JQuery IntelliSense SharePoint Tooling HTML Snippets Web.config Transformation ClickOnce Enhancements for MS Office     VS is an editor as well as a platform for development and this is only more true with VS 2010.  As an editor there is improved forcus on writing code, understanding code, navigating and publishing code.   VS Shell has been completely rewritten using WPF extending huge benefits.  The start page has been rewritten using XAML, so it is easy to customize.   Support new support for Silverlight, MFC, F# , Azure and extended support for Office 2010, Sharepoint.   Has a good Extension Manager as well.   Enjoy Coding !!!

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  • Visual Studio 2010 Productivity Tips and Tricks-Part 2: Key Shortcuts

    - by ToStringTheory
    Ask anyone that knows me, and they will confirm that I hate the mouse.  This isn’t because I deny affection to objects that don’t look like their mammalian-named self, but rather for a much more simple and not-insane reason: I have terrible eyesight.  Introduction Thanks to a degenerative eye disease known as Choroideremia, I have learned to rely more on the keyboard which I can feel digital/static positions of keys relative to my fingers, than the much more analog/random position of the mouse.  Now, I would like to share some of the keyboard shortcuts with you now, as I believe that they not only increase my productivity, but yours as well once you know them (if you don’t already of course)...  I share one of my biggest tips for productivity in the conclusion at the end. Visual Studio Key Shortcuts Global Editor Shortcuts These are shortcuts that are available from almost any application running in Windows, however are many times forgotten. Shortcut Action Visual Studio 2010 Functionality Ctrl + X Cut This shortcut works without a selection. If nothing is selected, the entire line that the caret is on is cut from the editor. Ctrl + C Copy This shortcut works without a selection. If nothing is selected, the entire line that the caret is on is copied from the editor. Ctrl + V Paste If you copied an entire line by the method above, the data is pasted in the line above the current caret line. Ctrl + Shift + V Next Clipboard Element Cut/Copy multiple things, and then hit this combo repeatedly to switch to the next clipboard item when pasting. Ctrl + Backspace Delete Previous Will delete the previous word from the editor directly before the caret. If anything is selected, will just delete that. Ctrl + Del Delete Next Word Will delete the next word/space from the editor directly after the caret. If anything is selected, will just delete that. Shift + Del Delete Focused Line Will delete the line from the editor that the caret is on. If something is selected, will just delete that. Ctrl + ? or Ctrl + ? Left/Right by Word This will move the caret left or right by word or special character boundary. Holding Shift will also select the word. Ctrl + F Quick Find Either the Quick Find panel, or the search bar if you have the Productivity Power Tools installed. Ctrl + Shift + F Find in Solution Opens up the 'Find in Files' window, allowing you to search your solution, as well as using regex for pattern matching. F2 Rename File... While not debugging, selecting a file in the solution explorer\navigator and pressing F2 allows you to rename the selected file. Global Application Shortcuts These are shortcuts that are available from almost any application running in Windows, however are many times forgotten... Again... Shortcut Action Visual Studio 2010 Functionality Ctrl + N New File dialog Opens up the 'New File' dialog to add a new file to the current directory in the Solution\Project. Ctrl + O Open File dialog Opens up the 'Open File' dialog to open a file in the editor, not necessarily in the solution. Ctrl + S Save File dialog Saves the currently focused editor tab back to your HDD/SSD. Ctrl + Shift + S Save All... Quickly save all open/edited documents back to your disk. Ctrl + Tab Switch Panel\Tab Tapping this combo switches between tabs quickly. Holding down Ctrl when hitting tab will bring up a chooser window. Building Shortcuts These are shortcuts that are focused on building and running a solution. These are not usable when the IDE is in Debug mode, as the shortcut changes by context. Shortcut Action Visual Studio 2010 Functionality Ctrl + Shift + B Build Solution Starts a build process on the solution according to the current build configuration manager settings. Ctrl + Break Cancel a Building Solution Will cancel a build operation currently in progress. Good for long running builds when you think of one last change. F5 Start Debugging Will build the solution if needed and launch debugging according to the current configuration manager settings. Ctrl + F5 Start Without Debugger Will build the solution if needed and launch the startup project without attaching a debugger. Debugging Shortcuts These are shortcuts that are used when debugging a solution. Shortcut Action Visual Studio 2010 Functionality F5 Continue Execution Continues execution of code until the next breakpoint. Ctrl + Alt + Break Pause Execution Pauses the program execution. Shift + F5 Stop Debugging Stops the current debugging session. NOTE: Web apps will still continue processing after stopping the debugger. Keep this in mind if working on code such as credit card processing. Ctrl + Shift + F5 Restart Debugging Stops the current debugging session and restarts the debugging session from the beginning. F9 Place Breakpoint Toggles/Places a breakpoint in the editor on the current line. Set a breakpoint in condensed code by highlighting the statement first. F10 Step Over Statement When debugging, executes all code in methods/properties on the current line until the next line. F11 Step Into Statement When debugging, steps into a method call so you can walk through the code executed there (if available). Ctrl + Alt + I Immediate Window Open the Immediate Window to execute commands when execution is paused. Navigation Shortcuts These are shortcuts that are used for navigating in the IDE or editor panel. Shortcut Action Visual Studio 2010 Functionality F4 Properties Panel Opens the properties panel for the selected item in the editor/designer/solution navigator (context driven). F12 Go to Definition Press F12 with the caret on a member to navigate to its declaration. With the Productivity tools, Ctrl + Click works too. Ctrl + K Ctrl + T View Call Hierarchy View the call hierarchy of the member the caret is on. Great for going through n-tier solutions and interface implementations! Ctrl + Alt + B Breakpoint Window View the breakpoint window to manage breakpoints and their advanced options. Allows easy toggling of breakpoints. Ctrl + Alt + L Solution Navigator Open the solution explorer panel. Ctrl + Alt + O Output Window View the output window to see build\general output from Visual Studio. Ctrl + Alt + Enter Live Web Preview Only available with the Web Essential plugin. Launches the auto-updating Preview panel. Testing Shortcuts These are shortcuts that are used for running tests in the IDE. Please note, Visual Studio 2010 is all about context. If your caret is within a test method when you use one of these combinations, the combination will apply to that test. If your caret is within a test class, it will apply to that class. If the caret is outside of a test class, it will apply to all tests. Shortcut Action Visual Studio 2010 Functionality Ctrl + R T Run Test(s) Run all tests in the current context without a debugger attached. Breakpoints will not be stopped on. Ctrl + R Ctrl + T Run Test(s) (Debug) Run all tests in the current context with a debugger attached. This allows you to use breakpoints. Substitute A for T from the preceding combos to run/debug ALL tests in the current context. Substitute Y for T from the preceding combos to run/debug ALL impacted/covering tests for a method in the current context. Advanced Editor Shortcuts These are shortcuts that are used for more advanced editing in the editor window. Shortcut Action Visual Studio 2010 Functionality Shift + Alt + ? Shift + Alt + ? Multiline caret up/down Use this combo to edit multiple lines at once. Not too many uses for it, but once in a blue moon one comes along. Ctrl + Alt + Enter Insert Line Above Inserts a blank line above the line the caret is currently on. No need to be at end or start of line, so no cutting off words/code. Ctrl + K Ctrl + C Comment Selection Comments the current selection out of compilation. Ctrl + K Ctrl + U Uncomment Selection Uncomments the current selection into compilation. Ctrl + K Ctrl + D Format Document Automatically formats the document into a structured layout. Lines up nodes or code into columns intelligently. Alt + ? Alt + ? Code line up/down *Use this combo to move a line of code up or down quickly. Great for small rearrangements of code. *Requires the Productivity Power pack from Microsoft. Conclusion This list is by no means meant to be exhaustive, but these are the shortcuts I use regularly every hour/minute of the day. There are still 100s more in Visual Studio that you can discover through the configuration window, or by tooltips. Something that I started doing months ago seems to have interest in my office.. In my last post, I talked about how I hated a cluttered UI. One of the ways that I aimed to resolve that was by systematically cleaning up the toolbars week by week. First day, I removed ALL icons that I already knew shortcuts to, or would never use them (Undo in a toolbar?!). Then, every week from that point on, I make it a point to remove an icon/two from the toolbar and make an effort to remember its key combination. I gain extra space in the toolbar area, AND become more productive at the same time! I hope that you found this article interesting or at least somewhat informative.. Maybe a shortcut or two you didn't know. I know some of them seem trivial, but I often see people going to the edit menu for Copy/Paste... Thought a refresher might be helpful!

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  • Debugging .NET 2.0 assembly from unmanaged code in VS2010?

    - by Rick Strahl
    I’ve run into a serious snag trying to debug a .NET 2.0 assembly that is called from unmanaged code in Visual Studio 2010. I maintain a host of components that using COM interop and custom .NET runtime hosting and ever since installing Visual Studio 2010 I’ve been utterly blocked by VS 2010’s inability to apparently debug .NET 2.0 assemblies when launching through unmanaged code. Here’s what I’m actually doing (simplified scenario to demonstrate): I have a .NET 2.0 assembly that is compiled for COM Interop Compile project with .NET 2.0 target and register for COM Interop Set a breakpoint in the .NET component in one of the class methods Instantiate the .NET component via COM interop and call method The result is that the COM call works fine but the debugger never triggers on the breakpoint. If I now take that same assembly and target it at .NET 4.0 without any other changes everything works as expected – the breakpoint set in the assembly project triggers just fine. The easy answer to this problem seems to be “Just switch to .NET 4.0” but unfortunately the application and the way the runtime is actually hosted has a few complications. Specifically the runtime hosting uses .NET 2.0 hosting and apparently the only reliable way to host the .NET 4.0 runtime is to use the new hosting APIs that are provided only with .NET 4.0 (which all by itself is lame, lame, lame as once again the promise of backwards compatibility is broken once again by .NET). So for the moment I need to continue using the .NET 2.0 hosting APIs due to application requirements. I’ve been searching high and low and experimenting back and forth, posted a few questions on the MSDN forums but haven’t gotten any hints on what might be causing the apparent failure of Visual Studio 2010 to debug my .NET 2.0 assembly properly when called from un-managed code. Incidentally debugging .NET 2.0 targeted assemblies works fine when running with a managed startup application – it seems the issue is specific to the unmanaged code starting up. My particular issue is with custom runtime hosting which at first I thought was the problem. But the same issue manifests when using COM Interop against a .NET 2.0 assembly, so the hosting is probably not the issue. Curious if anybody has any ideas on what could be causing the lack of debugging in this scenario?© Rick Strahl, West Wind Technologies, 2005-2010

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  • Running 32 bit assembly code on a 64 bit Linux & 64 bit Processor : Explain the anomaly.

    - by claws
    Hello, I'm in an interesting problem.I forgot I'm using 64bit machine & OS and wrote a 32 bit assembly code. I don't know how to write 64 bit code. This is the x86 32-bit assembly code for Gnu Assembler (AT&T syntax) on Linux. //hello.S #include <asm/unistd.h> #include <syscall.h> #define STDOUT 1 .data hellostr: .ascii "hello wolrd\n"; helloend: .text .globl _start _start: movl $(SYS_write) , %eax //ssize_t write(int fd, const void *buf, size_t count); movl $(STDOUT) , %ebx movl $hellostr , %ecx movl $(helloend-hellostr) , %edx int $0x80 movl $(SYS_exit), %eax //void _exit(int status); xorl %ebx, %ebx int $0x80 ret Now, This code should run fine on a 32bit processor & 32 bit OS right? As we know 64 bit processors are backward compatible with 32 bit processors. So, that also wouldn't be a problem. The problem arises because of differences in system calls & call mechanism in 64-bit OS & 32-bit OS. I don't know why but they changed the system call numbers between 32-bit linux & 64-bit linux. asm/unistd_32.h defines: #define __NR_write 4 #define __NR_exit 1 asm/unistd_64.h defines: #define __NR_write 1 #define __NR_exit 60 Anyway using Macros instead of direct numbers is paid off. Its ensuring correct system call numbers. when I assemble & link & run the program. $cpp hello.S hello.s //pre-processor $as hello.s -o hello.o //assemble $ld hello.o // linker : converting relocatable to executable Its not printing helloworld. In gdb its showing: Program exited with code 01. I don't know how to debug in gdb. using tutorial I tried to debug it and execute instruction by instruction checking registers at each step. its always showing me "program exited with 01". It would be great if some on could show me how to debug this. (gdb) break _start Note: breakpoint -10 also set at pc 0x4000b0. Breakpoint 8 at 0x4000b0 (gdb) start Function "main" not defined. Make breakpoint pending on future shared library load? (y or [n]) y Temporary breakpoint 9 (main) pending. Starting program: /home/claws/helloworld Program exited with code 01. (gdb) info breakpoints Num Type Disp Enb Address What 8 breakpoint keep y 0x00000000004000b0 <_start> 9 breakpoint del y <PENDING> main I tried running strace. This is its output: execve("./helloworld", ["./helloworld"], [/* 39 vars */]) = 0 write(0, NULL, 12 <unfinished ... exit status 1> Explain the parameters of write(0, NULL, 12) system call in the output of strace? What exactly is happening? I want to know the reason why exactly its exiting with exitstatus=1? Can some one please show me how to debug this program using gdb? Why did they change the system call numbers? Kindly change this program appropriately so that it can run correctly on this machine. EDIT: After reading Paul R's answer. I checked my files claws@claws-desktop:~$ file ./hello.o ./hello.o: ELF 64-bit LSB relocatable, x86-64, version 1 (SYSV), not stripped claws@claws-desktop:~$ file ./hello ./hello: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), statically linked, not stripped All of my questions still hold true. What exactly is happening in this case? Can someone please answer my questions and provide an x86-64 version of this code?

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  • Running 32 bit assembly code on a 64 bit Linux & 64 bit Processor : Expalin the anomaly.

    - by claws
    Hello, I'm in an interesting problem.I forgot I'm using 64bit machine & OS and wrote a 32 bit assembly code. I don't know how to write 64 bit code. This is the x86 32-bit assembly code for Gnu Assembler (AT&T syntax) on Linux. #include <asm/unistd.h> #include <syscall.h> #define STDOUT 1 .data hellostr: .ascii "hello wolrd\n"; helloend: .text .globl _start _start: movl $(SYS_write) , %eax //ssize_t write(int fd, const void *buf, size_t count); movl $(STDOUT) , %ebx movl $hellostr , %ecx movl $(helloend-hellostr) , %edx int $0x80 movl $(SYS_exit), %eax //void _exit(int status); xorl %ebx, %ebx int $0x80 ret Now, This code should run fine on a 32bit processor & 32 bit OS right? As we know 64 bit processors are backward compatible with 32 bit processors. So, that also wouldn't be a problem. The problem arises because of differences in system calls & call mechanism in 64-bit OS & 32-bit OS. I don't know why but they changed the system call numbers between 32-bit linux & 64-bit linux. asm/unistd_32.h defines: #define __NR_write 4 #define __NR_exit 1 asm/unistd_64.h defines: #define __NR_write 1 #define __NR_exit 60 Anyway using Macros instead of direct numbers is paid off. Its ensuring correct system call numbers. when I assemble & link & run the program. Its not printing helloworld. In gdb its showing: Program exited with code 01. I don't know how to debug in gdb. using tutorial I tried to debug it and execute instruction by instruction checking registers at each step. its always showing me "program exited with 01". It would be great if some on could show me how to debug this. (gdb) break _start Note: breakpoint -10 also set at pc 0x4000b0. Breakpoint 8 at 0x4000b0 (gdb) start Function "main" not defined. Make breakpoint pending on future shared library load? (y or [n]) y Temporary breakpoint 9 (main) pending. Starting program: /home/claws/helloworld Program exited with code 01. (gdb) info breakpoints Num Type Disp Enb Address What 8 breakpoint keep y 0x00000000004000b0 <_start> 9 breakpoint del y <PENDING> main I tried running strace. This is its output: execve("./helloworld", ["./helloworld"], [/* 39 vars */]) = 0 write(0, NULL, 12 <unfinished ... exit status 1> Explain the parameters of write(0, NULL, 12) system call in the output of strace? What exactly is happening? I want to know the reason why exactly its exiting with exitstatus=1? Can some one please show me how to debug this program using gdb? Why did they change the system call numbers? Change this program appropriately so that it can run correctly on this machine.

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  • Visual Studio Express 2012 debug mode doesn't work

    - by user2350086
    I have a project in Visual Studio that I have been working on for a while, and I have used the debugger extensively. Recently I changed some settings and I have lost the ability to stop the program and step through code. I can't figure out what I had changed that might have affected this. If I put a breakpoint in my code and try to have the program stop there, it doesn't. The break point shows up white with a red outline. If I hover the mouse over it, it says "The breakpoint will not currently be hit. No executable code of the debugger's target code type is associated with this line. Possible causes include: conditional compilation, compiler optimizations, or the target architecture of this line is not supported by the current debugger code type." I know for a fact that the program executes the code where the breakpoint is because I put the breakpoint in the beginning of the InitializeComponent method. The program displays the window fine, but does not stop at the breakpoint. Yes, I am running in debug mode. It seems as though there is a disconnect between the compiled code and the source code displayed. Does anyone know what that would be, or know which compiler settings I should check to re-enable debugging? Here are the compiler options: /GS /analyze- /W3 /Zc:wchar_t /I"D:\dev\libcurl-7.19.3-win32-ssl-msvc\include" /Zi /Od /sdl /Fd"Debug\vc110.pdb" /fp:precise /D "WIN32" /D "_DEBUG" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /Oy- /clr /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\mscorlib.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Data.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Drawing.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Windows.Forms.DataVisualization.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Windows.Forms.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Xml.dll" /MDd /Fa"Debug\" /EHa /nologo /Fo"Debug\" /Fp"Debug\Prog.pch" The linker options are: /OUT:"D:\dev\Prog\Debug\Prog.exe" /MANIFEST /NXCOMPAT /PDB:"D:\dev\Prog\Debug\Prog.pdb" /DYNAMICBASE "curllib.lib" "winmm.lib" "kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib" /FIXED:NO /DEBUG /MACHINE:X86 /ENTRY:"Main" /INCREMENTAL /PGD:"D:\dev\Prog\Debug\Prog.pgd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /ManifestFile:"Debug\Prog.exe.intermediate.manifest" /ERRORREPORT:PROMPT /NOLOGO /LIBPATH:"D:\dev\libcurl-7.19.3-win32-ssl-msvc\lib\Debug" /ASSEMBLYDEBUG /TLBID:1

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  • VS 2010 debugger not loading symbols when attaching to NUnit

    - by Dave Hanna
    (I just posted this in the NUnit discussion group on groups.google.com) Under VS 2008, I would run my tests under NUnit, and, if I needed to debug, I would attach the VS2008 debugger to the running Nunit process (Debug - Attach to Process), and set any breakpoints on code I wanted to examine. When I hit the Run buttion in NUnit, it would hit the breakpoint. (BTW, if it matters, this was running NUnit 2.5.2). I just upgraded to NUnit 2.5.4 and VS 2010. When I set a breakpoint, then attach to NUnit, I get a little warning symbol on the breakpoint dot, and hovering over it gives the tooltip "Breakpoint will not be hit. No symbols are currently loaded". Going to the Debug - Windows - Modules window shows a whole bunch of Windows and NUnit modules loaded, with the Symbol Status of "Skipped loading symbols", and then 1 module with a funny name that changes each time (r1euhmh5 right now), and Symbol Status of "No symbols loaded". (There is no trace of a module with a name remotely like my DLL under test). Right clicking the funny filename (assuming that to be some mapping from my DLL under test), and clicking Load Symbols From - Symbol Path, and navigating to the bin\debug folder, then clicking the pdb file of my DLL under test, I get the message "A matching symbol was not found in this folder". (The top of the Open dialog box has a line that says "Original location: r1euhmh5.pdb") So what's changed? And how do I go about debugging/breakpointing under VS 2010/NUnit 2.5.4 (Or is it possible I screwed something up when I decided to go through my VS2010 options and set some of them to more advanced levels than I knew what I was doing?) I appreciate any help.

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  • unable to place breakpoints in eclipse

    - by anjanb
    I am using eclipse europa (3.5) on windows vista home premium 64-bit using JDK 1.6.0_18 (32 BIT). Normally, I am able to put breakpoints just fine; However, for a particular class which is NOT part of the project (this class is inside a .JAR file (.JAR file is part of the project) ), although I have attached a source directory to this .JAR file, I am unable to place a breakpoint in this class. If I double-click on the breakpoint pane(left border), I notice that a class breakpoint is placed. I was wondering if there was NO debug info; However, found that this particular class was compiled using ant/javac task using debug="true" and debuglevel="lines,vars,source". I even ran jad on this class to confirm that it indeed contained the debug info. So, why is eclipse preventing me from placing a breakpoint ? EDIT : Just so everyone understands the context, this is a webapp running under tomcat 6.0. I am remote debugging the application from eclipse after having started tomcat outside. The application is working just fine. I am trying to understand the behavior of the above class which I'm unable to do since eclipse is not letting me set a BP. P.S : I saw a few threads here talking about BPs not being hit but in my case, I am unable to place the BP! P.P.S : I tried JDK 1.6.0_16 before trying out 1.6.0_18. Thanks for any pointers.

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  • Strange XCode debugger behavior with UITableView datasource

    - by Tarfa
    Hey guys. I've got a perplexing issue. In my subclassed UITableViewController my datasource methods lose their tableview reference depending on lines of code I put inside the method. For example, in this code block: - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 3; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return 5; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { id i = tableView; static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell... return cell; } the "id i = tableView;" causes the tableview to become nil (0x0) -- and it causes it to be nil before I ever start stepping into the method. If I insert an assignment statement above the "id i = tableview;" statement: CGFloat x = 5.0; id i = tableView; then tableview retains its pointer (i.e. is not nil) if I place the breakpoint after the "id i = tableView;" line. In other words, the breakpoint must be set after the "id i = tableView"; assignment in order for tableView to retain its pointer. If the breakpoint is set before the assignment is made and I just hang at that breakpoint for a bit then after a couple of seconds the console logs this error message: Assertion failed: (cls), function getName, file /SourceCache/objc4_Sim/objc4-427.5/runtime/objc-runtime-new.mm, line 3990. Although the code works when I don't step through the method, I need my debugger to work! It makes programming kind of challenging when your debugging tools become your enemy. Anyone know what the cause and solution are? Thanks.

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  • "One or more breakpoints cannot be set and have been disabled. Execution will stop at the beginning

    - by sam
    I set a breakpoint in my code in Visual-C++, but when I run, I see the error mentioned in the title. I know this question has been asked before on Stack Overflow (http://stackoverflow.com/questions/657470/breakpoints-cannot-be-set-and-have-been-disabled-problem), but none of the answers there fully explained the problem I'm seeing. The closest I can see is something about the linker, but I don't understand that - so if someone could explain in more detail that would be great. In my case, I have 2 projects in Visual C++ - the production dsw, and the test code dsw. I have loaded and rebuilt both dsws in debug mode. I want a breakpoint in the production code, which is run via the test scripts. My issue is I get the error message when I run the test code, because the break point is in the production code, which isn't loaded up when the test starts. Near the beginning of the test script there is a mytest_initialize() command. I imagine this goes off and loads up the production dll. Once this line has executed, I can put the breakpoint in my production code and run until I hit it. But it's quite annoying to have to run to this line, set the breakpoint and continue every time I want to run the test. So I think the problem is Visual C++ doesn't realise the two projects are related. Is this a linker issue? What does the linker do and what settings should I change to make this work? Thanks in advance. Apologies if instead I should be appending this question to the existing one, this is my first post so not quite sure how this should work.

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  • How do you debug Silverlight applications with Chrome AND hit breakpoints?

    - by cplotts
    I am using Visual Studio 2010 to create a Silverlight 4 application. I set a breakpoint in my code-behind, start the debug session from Visual Studio, and unfortunately, my breakpoint never gets hit. So, I eventually I tried setting my default browser to Internet Explorer ... and lo and behold ... my breakpoint gets suddenly hit. Is Chrome a supported browser for debugging Silverlight applications? If so, what am I missing in order to get this to work? Or, is Internet Explorer the only supported browser when it comes to debugging?

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  • How to handle the back button on Windows Phone 7

    - by David_001
    On the windows phone 7 emulator, when the hardware back button is pressed, the default behaviour is for it to close your current application. I want to override this default behaviour so that it navigates to the previous page in my application. After some research, it seems it should be possible to do this by overriding the OnBackKeyPress method, like so: protected override void OnBackKeyPress(System.ComponentModel.CancelEventArgs e) { // do some stuff ... // cancel the navigation e.Cancel = true; } However, clicking the back button still closes my application. Putting a breakpoint on the above method reveals that it is never called. I have another breakpoint on my application exit code, and this breakpoint is hit. Is there something else I need to do to intercept the back button?

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  • Python (pdb) - Queueing up commands to execute

    - by kpatelPro
    I am implementing a "breakpoint" system for use in my Python development that will allow me to call a function that, in essence, calls pdb.set_trace(); Some of the functionality that I would like to implement requires me to control pdb from code while I am within a set_trace context. Example: disableList = [] def breakpoint(name=None): def d(): disableList.append(name) #**** #issue 'run' command to pdb so user #does not have to type 'c' #**** if name in disableList: return print "Use d() to disable breakpoint, 'c' to continue" pdb.set_trace(); In the above example, how do I implement the comments demarked by the #**** ? In other parts of this system, I would like to issue an 'up' command, or two sequential 'up' commands without leaving the pdb session (so the user ends up at a pdb prompt but up two levels on the call stack. Thanks!

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  • Can't set breakpoints on an auto-property setter ? Why?

    - by Cristi Diaconescu
    Apparently VS 2008 does not allow setting a breakpoint just on the setter of an auto-property. I.e. if I define an auto-property like this: public int CurrentFramesize { get; protected set; } and then try to set a breakpoint on the setter line, the whole auto-property turns breakpoint-red. This works just fine for normal properties, so any idea why auto-properties get this special (restrictive) treatment? Are they more than just syntactic sugar to normal properties with a hidden backing field?

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  • Endianness inside CPU registers

    - by Abhishek Tamhane
    I need help understanding endianness inside CPU registers of x86 processors. I wrote this small assembly program: section .data section .bss section .text global _start _start: nop mov eax, 0x78FF5ABC mov ebx,'WXYZ' nop ; GDB breakpoint here. mov eax, 1 mov ebx, 0 int 0x80 I ran this program in GDB with a breakpoint on line number 10 (commented in the source above). At this breakpoint, info registers shows the value of eax=0x78ff5abc and ebx=0x5a595857. Since the ASCII codes for W, X, Y, Z are 57, 58, 59, 5A respectively; and intel is little endian, 0x5a595857 seems like the correct byte order (least significant byte first). Why isn't then the output for eax register 0xbc5aff78 (least significant byte of the number 0x78ff5abc first) instead of 0x78ff5abc?

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  • Macros no longer working in VS2005

    - by NPVN
    I'm using VS2005 on Vista. I'm using some macros, but now they have suddenly stopped working. No error messages of any kind. I am not aware of having done anything that could trigger this. I have made sure that "Allow macros to run" is checked in Tools-Options-Addin/Macro Security. I have tried running the macros from a keyboard shortcut, from the Macro Explorer, and from the Macros IDE, all in vain: The little spinning icon displays shortly (<1 sec) and then disappears without the macro being executed. I have tried putting a breakpoint on the first line of the macro and then executing it from the main IDE, with no effect (the breakpoint isn't hit). I have tried the same from the Macro IDE: The state changes to "running", but the breakpoint isn't hit. I have to break the execution manually. Any ideas?

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  • 'Step Into' is suddenly not working in Visual Studio

    - by Nick LaMarca
    All of a sudden, I have run into an issue where I cannot step into any code through debugging in Visual Studio. The step over works fine, but it refuses to step into (F11) any of my code. This was working before, now all of a sudden it does not. I've tried some things below, but I still had no success: Delete all bin files in every project in my solution, clean solution, re-build solution. Build projects in solution indivdualy Restart machine It an ASP.NET C# application consuming a WCF sevice locally. It is in debug mode. I have a breakpoint set on the page consuming the service. The breakpoint hits, but it will not step into the service code. The ASP.NET site and the service code is all in the same solution. This all of a sudden does not work, it did work before. How can I fix this problem? Adding a breakpoint to the service project I get a warning: Breakpoint will not currently be hit. No symbols have been loaded for this document. I deleted all the bin folders for all the projects and re-built them one by one. They all succeeded, but still I am getting the symbols won't load on any breakpoint I put into any project in the solution other than the ASP.NET project where the breakpoint works. I was able to debug step into all the projects before, this is an all of a sudden thing. Information from the output window.. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.Net\assembly\GAC_MSIL\SMDiagnostics\v4.0_4.0.0.0__b77a5c561934e089\SMDiagnostics.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.DurableInstancing\v4.0_4.0.0.0__31bf3856ad364e35\System.Runtime.DurableInstancing.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.Net\assembly\GAC_MSIL\System.Xaml.Hosting\v4.0_4.0.0.0__31bf3856ad364e35\System.Xaml.Hosting.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.NET\Framework\v4.0.30319\Temporary ASP.NET Files\root\2d49cf50\14eee2cf\App_Web_jmow15fw.dll', Symbols loaded. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.Net\assembly\GAC_MSIL\System.Runtime.Serialization\v4.0_4.0.0.0__b77a5c561934e089\System.Runtime.Serialization.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.Net\assembly\GAC_MSIL\System.WorkflowServices\v4.0_4.0.0.0__31bf3856ad364e35\System.WorkflowServices.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.Net\assembly\GAC_MSIL\System.ServiceModel.Web\v4.0_4.0.0.0__31bf3856ad364e35\System.ServiceModel.Web.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.Net\assembly\GAC_MSIL\System.ServiceModel.Discovery\v4.0_4.0.0.0__31bf3856ad364e35\System.ServiceModel.Discovery.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.Net\assembly\GAC_MSIL\System.ServiceModel.Activities\v4.0_4.0.0.0__31bf3856ad364e35\System.ServiceModel.Activities.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.Net\assembly\GAC_MSIL\System.ServiceModel.Routing\v4.0_4.0.0.0__31bf3856ad364e35\System.ServiceModel.Routing.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.Net\assembly\GAC_MSIL\System.ServiceModel.Channels\v4.0_4.0.0.0__31bf3856ad364e35\System.ServiceModel.Channels.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. 'WebDev.WebServer40.EXE' (Managed (v4.0.30319)): Loaded 'C:\windows\Microsoft.Net\assembly\GAC_MSIL\System.IdentityModel\v4.0_4.0.0.0__b77a5c561934e089\System.IdentityModel.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.

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  • Solaris X86 64-bit Assembly Programming

    - by danx
    Solaris X86 64-bit Assembly Programming This is a simple example on writing, compiling, and debugging Solaris 64-bit x86 assembly language with a C program. This is also referred to as "AMD64" assembly. The term "AMD64" is used in an inclusive sense to refer to all X86 64-bit processors, whether AMD Opteron family or Intel 64 processor family. Both run Solaris x86. I'm keeping this example simple mainly to illustrate how everything comes together—compiler, assembler, linker, and debugger when using assembly language. The example I'm using here is a C program that calls an assembly language program passing a C string. The assembly language program takes the C string and calls printf() with it to print the string. AMD64 Register Usage But first let's review the use of AMD64 registers. AMD64 has several 64-bit registers, some special purpose (such as the stack pointer) and others general purpose. By convention, Solaris follows the AMD64 ABI in register usage, which is the same used by Linux, but different from Microsoft Windows in usage (such as which registers are used to pass parameters). This blog will only discuss conventions for Linux and Solaris. The following chart shows how AMD64 registers are used. The first six parameters to a function are passed through registers. If there's more than six parameters, parameter 7 and above are pushed on the stack before calling the function. The stack is also used to save temporary "stack" variables for use by a function. 64-bit Register Usage %rip Instruction Pointer points to the current instruction %rsp Stack Pointer %rbp Frame Pointer (saved stack pointer pointing to parameters on stack) %rdi Function Parameter 1 %rsi Function Parameter 2 %rdx Function Parameter 3 %rcx Function Parameter 4 %r8 Function Parameter 5 %r9 Function Parameter 6 %rax Function return value %r10, %r11 Temporary registers (need not be saved before used) %rbx, %r12, %r13, %r14, %r15 Temporary registers, but must be saved before use and restored before returning from the current function (usually with the push and pop instructions). 32-, 16-, and 8-bit registers To access the lower 32-, 16-, or 8-bits of a 64-bit register use the following: 64-bit register Least significant 32-bits Least significant 16-bits Least significant 8-bits %rax%eax%ax%al %rbx%ebx%bx%bl %rcx%ecx%cx%cl %rdx%edx%dx%dl %rsi%esi%si%sil %rdi%edi%di%axl %rbp%ebp%bp%bp %rsp%esp%sp%spl %r9%r9d%r9w%r9b %r10%r10d%r10w%r10b %r11%r11d%r11w%r11b %r12%r12d%r12w%r12b %r13%r13d%r13w%r13b %r14%r14d%r14w%r14b %r15%r15d%r15w%r15b %r16%r16d%r16w%r16b There's other registers present, such as the 64-bit %mm registers, 128-bit %xmm registers, 256-bit %ymm registers, and 512-bit %zmm registers. Except for %mm registers, these registers may not present on older AMD64 processors. Assembly Source The following is the source for a C program, helloas1.c, that calls an assembly function, hello_asm(). $ cat helloas1.c extern void hello_asm(char *s); int main(void) { hello_asm("Hello, World!"); } The assembly function called above, hello_asm(), is defined below. $ cat helloas2.s /* * helloas2.s * To build: * cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s * cc -m64 -c -o helloas2.o helloas2-cpp.s */ #if defined(lint) || defined(__lint) /* ARGSUSED */ void hello_asm(char *s) { } #else /* lint */ #include <sys/asm_linkage.h> .extern printf ENTRY_NP(hello_asm) // Setup printf parameters on stack mov %rdi, %rsi // P2 (%rsi) is string variable lea .printf_string, %rdi // P1 (%rdi) is printf format string call printf ret SET_SIZE(hello_asm) // Read-only data .text .align 16 .type .printf_string, @object .printf_string: .ascii "The string is: %s.\n\0" #endif /* lint || __lint */ In the assembly source above, the C skeleton code under "#if defined(lint)" is optionally used for lint to check the interfaces with your C program--very useful to catch nasty interface bugs. The "asm_linkage.h" file includes some handy macros useful for assembly, such as ENTRY_NP(), used to define a program entry point, and SET_SIZE(), used to set the function size in the symbol table. The function hello_asm calls C function printf() by passing two parameters, Parameter 1 (P1) is a printf format string, and P2 is a string variable. The function begins by moving %rdi, which contains Parameter 1 (P1) passed hello_asm, to printf()'s P2, %rsi. Then it sets printf's P1, the format string, by loading the address the address of the format string in %rdi, P1. Finally it calls printf. After returning from printf, the hello_asm function returns itself. Larger, more complex assembly functions usually do more setup than the example above. If a function is returning a value, it would set %rax to the return value. Also, it's typical for a function to save the %rbp and %rsp registers of the calling function and to restore these registers before returning. %rsp contains the stack pointer and %rbp contains the frame pointer. Here is the typical function setup and return sequence for a function: ENTRY_NP(sample_assembly_function) push %rbp // save frame pointer on stack mov %rsp, %rbp // save stack pointer in frame pointer xor %rax, %r4ax // set function return value to 0. mov %rbp, %rsp // restore stack pointer pop %rbp // restore frame pointer ret // return to calling function SET_SIZE(sample_assembly_function) Compiling and Running Assembly Use the Solaris cc command to compile both C and assembly source, and to pre-process assembly source. You can also use GNU gcc instead of cc to compile, if you prefer. The "-m64" option tells the compiler to compile in 64-bit address mode (instead of 32-bit). $ cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s $ cc -m64 -c -o helloas2.o helloas2-cpp.s $ cc -m64 -c helloas1.c $ cc -m64 -o hello-asm helloas1.o helloas2.o $ file hello-asm helloas1.o helloas2.o hello-asm: ELF 64-bit LSB executable AMD64 Version 1 [SSE FXSR FPU], dynamically linked, not stripped helloas1.o: ELF 64-bit LSB relocatable AMD64 Version 1 helloas2.o: ELF 64-bit LSB relocatable AMD64 Version 1 $ hello-asm The string is: Hello, World!. Debugging Assembly with MDB MDB is the Solaris system debugger. It can also be used to debug user programs, including assembly and C. The following example runs the above program, hello-asm, under control of the debugger. In the example below I load the program, set a breakpoint at the assembly function hello_asm, display the registers and the first parameter, step through the assembly function, and continue execution. $ mdb hello-asm # Start the debugger > hello_asm:b # Set a breakpoint > ::run # Run the program under the debugger mdb: stop at hello_asm mdb: target stopped at: hello_asm: movq %rdi,%rsi > $C # display function stack ffff80ffbffff6e0 hello_asm() ffff80ffbffff6f0 0x400adc() > $r # display registers %rax = 0x0000000000000000 %r8 = 0x0000000000000000 %rbx = 0xffff80ffbf7f8e70 %r9 = 0x0000000000000000 %rcx = 0x0000000000000000 %r10 = 0x0000000000000000 %rdx = 0xffff80ffbffff718 %r11 = 0xffff80ffbf537db8 %rsi = 0xffff80ffbffff708 %r12 = 0x0000000000000000 %rdi = 0x0000000000400cf8 %r13 = 0x0000000000000000 %r14 = 0x0000000000000000 %r15 = 0x0000000000000000 %cs = 0x0053 %fs = 0x0000 %gs = 0x0000 %ds = 0x0000 %es = 0x0000 %ss = 0x004b %rip = 0x0000000000400c70 hello_asm %rbp = 0xffff80ffbffff6e0 %rsp = 0xffff80ffbffff6c8 %rflags = 0x00000282 id=0 vip=0 vif=0 ac=0 vm=0 rf=0 nt=0 iopl=0x0 status=<of,df,IF,tf,SF,zf,af,pf,cf> %gsbase = 0x0000000000000000 %fsbase = 0xffff80ffbf782a40 %trapno = 0x3 %err = 0x0 > ::dis # disassemble the current instructions hello_asm: movq %rdi,%rsi hello_asm+3: leaq 0x400c90,%rdi hello_asm+0xb: call -0x220 <PLT:printf> hello_asm+0x10: ret 0x400c81: nop 0x400c85: nop 0x400c88: nop 0x400c8c: nop 0x400c90: pushq %rsp 0x400c91: pushq $0x74732065 0x400c96: jb +0x69 <0x400d01> > 0x0000000000400cf8/S # %rdi contains Parameter 1 0x400cf8: Hello, World! > [ # Step and execute 1 instruction mdb: target stopped at: hello_asm+3: leaq 0x400c90,%rdi > [ mdb: target stopped at: hello_asm+0xb: call -0x220 <PLT:printf> > [ The string is: Hello, World!. mdb: target stopped at: hello_asm+0x10: ret > [ mdb: target stopped at: main+0x19: movl $0x0,-0x4(%rbp) > :c # continue program execution mdb: target has terminated > $q # quit the MDB debugger $ In the example above, at the start of function hello_asm(), I display the stack contents with "$C", display the registers contents with "$r", then disassemble the current function with "::dis". The first function parameter, which is a C string, is passed by reference with the string address in %rdi (see the register usage chart above). The address is 0x400cf8, so I print the value of the string with the "/S" MDB command: "0x0000000000400cf8/S". I can also print the contents at an address in several other formats. Here's a few popular formats. For more, see the mdb(1) man page for details. address/S C string address/C ASCII character (1 byte) address/E unsigned decimal (8 bytes) address/U unsigned decimal (4 bytes) address/D signed decimal (4 bytes) address/J hexadecimal (8 bytes) address/X hexadecimal (4 bytes) address/B hexadecimal (1 bytes) address/K pointer in hexadecimal (4 or 8 bytes) address/I disassembled instruction Finally, I step through each machine instruction with the "[" command, which steps over functions. If I wanted to enter a function, I would use the "]" command. Then I continue program execution with ":c", which continues until the program terminates. MDB Basic Cheat Sheet Here's a brief cheat sheet of some of the more common MDB commands useful for assembly debugging. There's an entire set of macros and more powerful commands, especially some for debugging the Solaris kernel, but that's beyond the scope of this example. $C Display function stack with pointers $c Display function stack $e Display external function names $v Display non-zero variables and registers $r Display registers ::fpregs Display floating point (or "media" registers). Includes %st, %xmm, and %ymm registers. ::status Display program status ::run Run the program (followed by optional command line parameters) $q Quit the debugger address:b Set a breakpoint address:d Delete a breakpoint $b Display breakpoints :c Continue program execution after a breakpoint [ Step 1 instruction, but step over function calls ] Step 1 instruction address::dis Disassemble instructions at an address ::events Display events Further Information "Assembly Language Techniques for Oracle Solaris on x86 Platforms" by Paul Lowik (2004). Good tutorial on Solaris x86 optimization with assembly. The Solaris Operating System on x86 Platforms An excellent, detailed tutorial on X86 architecture, with Solaris specifics. By an ex-Sun employee, Frank Hofmann (2005). "AMD64 ABI Features", Solaris 64-bit Developer's Guide contains rules on data types and register usage for Intel 64/AMD64-class processors. (available at docs.oracle.com) Solaris X86 Assembly Language Reference Manual (available at docs.oracle.com) SPARC Assembly Language Reference Manual (available at docs.oracle.com) System V Application Binary Interface (2003) defines the AMD64 ABI for UNIX-class operating systems, including Solaris, Linux, and BSD. Google for it—the original website is gone. cc(1), gcc(1), and mdb(1) man pages.

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