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  • How to create browser based software?

    - by erkant
    I have recently used some software, which come as a regular setup file, where you install your software, and then when you run it, opens the browser, uses the localhost with some specific port number to connect to the software, and runs it from there. I find it quite useful and interesting. But I even don't know whether this kind of software and programming methodology have a name or not. Therefore, I would like to learn which programming languages, APIs, and frameworks are specifically designed for this purpose? One example to this is Metasploit. You can download its setup file, and install it casually like any other software, then when everything finishes, and you want to use the software. It will open the browser and connect to, http://localhost:3790/ where Metasploit will load and start.

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  • (libgdx) Button doesn't work

    - by StercoreCode
    At the game I choose StopScreen. At this screen displays button. But if I click it - it doesn't work. What I expect - when I press button it must restart game. At this stage must display at least a message that the button is pressed. I tried to create new and clear project. Main class implement ApplicationListener. I put the same code in the appropriate methods. And it's works! But if i create this button in my game - it doesn't work. When i play and go to the StopScreen, i saw button. But if i click, or touch, nothing happens. I think that the proplem at the InputListener, although i set the stage as InputProcessor. Gdx.input.setInputProcessor(stage); I also try to addListener for Button as ClickListener. But it gave no results. Or it maybe problem that i implements Screen method - not ApplicationListener or Game. But if StopScreen implement ApplicationListener, at the mainGame I can't to setScreen. Just interests question: why button displays but nothing happens to it? Here is the code of StopScreen if it helps find my mistake: public class StopScreen implements Screen{ private OrthographicCamera camera; private SpriteBatch batch; public Stage stage; //** stage holds the Button **// private BitmapFont font; //** same as that used in Tut 7 **// private TextureAtlas buttonsAtlas; //** image of buttons **// private Skin buttonSkin; //** images are used as skins of the button **// public TextButton button; //** the button - the only actor in program **// public StopScreen(CurrusGame currusGame) { camera = new OrthographicCamera(); camera.setToOrtho(false, 800, 480); batch = new SpriteBatch(); buttonsAtlas = new TextureAtlas("button.pack"); //** button atlas image **// buttonSkin = new Skin(); buttonSkin.addRegions(buttonsAtlas); //** skins for on and off **// font = AssetLoader.font; //** font **// stage = new Stage(); stage.clear(); Gdx.input.setInputProcessor(stage); TextButton.TextButtonStyle style = new TextButton.TextButtonStyle(); style.up = buttonSkin.getDrawable("ButtonOff"); style.down = buttonSkin.getDrawable("ButtonOn"); style.font = font; button = new TextButton("PRESS ME", style); //** Button text and style **// button.setPosition(100, 100); //** Button location **// button.setHeight(100); //** Button Height **// button.setWidth(100); //** Button Width **// button.addListener(new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { Gdx.app.log("my app", "Pressed"); return true; } public void touchUp(InputEvent event, float x, float y, int pointer, int button) { Gdx.app.log("my app", "Released"); } }); stage.addActor(button); } @Override public void render(float delta) { Gdx.gl.glClearColor(0, 1, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(); batch.setProjectionMatrix(camera.combined); batch.begin(); stage.draw(); batch.end(); }

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  • Ajax back button jquery - Need full example step by step.

    - by Latios88
    Hi. I need help supporting back button with jquery ajax.load method. I have tried a couple of plugins but i cant get any of them to work. I am loading my content like this: $('.pagination a').click(function(){ var url = $(this).attr('href'); ajaxLoad(url,null,'.container'); return false; }); Note: ajaxLoad function executes the jquery load method. Many thanks for your help.

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  • cross browser compatibility

    - by Mayur
    HI All, I m a web designer and working in html and css so i m using linux machine as our company provide us, The problem is that when i am going for compatibility with windows it gets very problematic to me so plz tell me is there any site where i can check my web site in all browser of windows and mac where i get a good result as expected ......... Thanks

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  • How to change the default browser from the registry? [closed]

    - by msbg
    Possible Duplicate: Which registry keys need to be edited to change the default browser? I am trying to change the default browser opened from start ? run or win + r. I have set both HKEY_CLASSES_ROOT\http\shell\open\command and HKEY_LOCAL_MACHINE\SOFTWARE\Classes\http\shell\open\command From "C:\Program Files\Internet Explorer\iexplore.exe" %1 To "C:\Program Files (x86)\Mozilla Firefox\firefox.exe" %1 But running an http address still opens Internet Explorer not Firefox. How do I change this?

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  • SWT Browser Drag and Drop

    - by scottalas
    I'm trying to use drag-n-drop with an embedded SWT Browser, so that my application can drag hyperlinks from the Browser to another Control. I've been able to set up the destination to receive data from an external browser, but the internal does not seem to participate in the drag-n-drop. Any ideas? I would guess that I need something like a selection listener to track when something is grabbed in the browser, or some way to ask the browser what is currently selected, perhaps using javascript. My current setup of the Browser is simplistic, looking like this: browser = new Browser(top, SWT.NONE); // MOZILLA createDragSource(browser); // below // a selection listener never receives events: browser.addListener(SWT.Selection, new Listener() { @Override public void handleEvent(Event event) { System.out.println("Selection listener event"); } }); ... private void createDragSource(final Browser browser) { Transfer[] types = new Transfer[] { URLTransfer.getInstance(), HTMLTransfer.getInstance(), TextTransfer.getInstance(), ImageTransfer.getInstance(), }; int mode = DND.DROP_COPY | DND.DROP_LINK | DND.DROP_MOVE; DragSource dragSource = new DragSource(browser, mode); dragSource.setTransfer(types); dragSource.addDragListener(new DragSourceListener() { public void dragStart(DragSourceEvent event) { System.out.println("source.dragStart"); } public void dragSetData(DragSourceEvent event) { System.out.println("source.dragSetData"); // Is there a way to get the Browser's drag item here? } public void dragFinished(DragSourceEvent event) { System.out.println("source.dragFinished"); //do nothing } }); } Thanks for any help!

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  • Browser-based GUI for a python application

    - by ack__
    I want to create a web/browser-based GUI for a command-line python application. The goal is to make use of HTML/JS technologies to create this GUI. As the application itself, it needs to run on Linux and Windows, and the interface will be accessible only from localhost (not exposed to internet). The GUI will contain 5 to 10 pages. I don't want a traditional desktop GUI that includes HTML/JS, but just a bunch of html files and some kind of controller between those and the application. I also want to make use of asynchronous programming (ajax like) so I can load and print data in the GUI without refreshing the whole page. I'd probably use jQuery for that and a couple other things. How would you recommend to design this? Performance is not the key here, I'm rather looking at reliability, portability and simplicity. I'm thinking of using a lightweight python HTTP server / framework (like CherryPy) and maybe later a Python templating system (at the begining it will just be a couple pages). EDIT: I'm looking for ideas/recommendations how to build this, not for alternatives to browser/web-based GUI.

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  • Save Files Directly from Your Browser to the Cloud in Chrome and Iron

    - by Asian Angel
    Are you looking for a quicker, easier way to upload files you find while browsing to your favorite cloud services? Skip saving files to your hard-drive and transfer them directly from your browser to your accounts using the Cloud Save extension. You can see the cloud services currently supported in the screenshot above and more are being added all the time. So if your favorite is not listed yet just keep checking in at the extension’s homepage. Cloud Save [Google Chrome Extensions] Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Save Files Directly from Your Browser to the Cloud in Chrome and Iron The Steve Jobs Chronicles – Charlie and the Apple Factory [Video] Google Chrome Updates; Faster, Cleaner Menus, Encrypted Password Syncing, and More Glowing Chess Set Combines LEDs, Chess, and DIY Electronics Fun Peaceful Alpine River on a Sunny Day [Wallpaper] Fast Society Creates Mini and Mobile Temporary Social Networks

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  • A good tool for browser automation/client-side Web scripting

    - by hardmath
    I'm interested in adopting a tool/scripting language to automate some daily tasks connected with fighting forum spammers. A brief overview of these tasks: analyze new registrations and posts on a phpBB forum, and delete or deactivate spammers using a website/community that collects such spam reports. Typically such automation is integrated into the phpBB installation itself, which certainly has its advantages. My approach has the advantage of independent operation, etc. One way to think about this is in terms of browser automation. I've used iOpus iMacros for Firefox (the free version) in the past to respond to individual spammers, but current attacks are highly distributed. My "logic" for pigeonholing spammers vs. nonspammers seems beyond the easy reach of the free version of iMacros. From a more technical perspective one can think about dispensing with the browser altogether and programming GET/POST requests directed to my forum and other Web-based resources. I'm familiar with some scripting languages like Ruby and Lua, but I could be persuaded that a compiled application is better suited for these tasks. However in my experience the dynamic flexibility of interpreted environments is very useful in prototyping and debugging the application logic. So I'm leaning in the direction of scripting languages. Among browsers I favor Firefox and Chrome. I use both Windows and Linux platforms, and if the tool can adapt to an Android platform, it would make a neat demonstration of skills, yes? Thanks in advance for your suggestions!

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  • proxychained browser unable to open files

    - by Cocoro Cara
    Ubuntu 10.10, Midori 0.3.2 browser (same problem with Epiphany 2.30.2, Chrome 11.0.686.1 dev; haven't tried with Firefox as yet) Proxychains-3.1 installed, working fine. Here is the deal: when NOT proxychained, Midori or Epiphany can download and open a file (e.g. PDFs from a Google search) in Evince without problem. But when proxychained, neither browser can open PDF files. The message is, "file xxx downloaded". Then it tries to open the file, an indication appears in the status bar, the turning wheel appears, and then nothing. Evince doesn't open. Whats going on here? In both cases (with and without proxychains) files are downloaded to the /tmp folder. They have the same file permissions and ownership. Whats different when proxychained? Why can't the files be opened and why are there no error messages or notifications. Why the silent failure? I don't want to use FF or Chrome. Chrome does not follow my GTK2 customizations and FF is just too resource heavy. Please help.

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  • Most suited technology for browser games?

    - by Tingle
    I was thinking about making a 2D MMO which I would in the long run support on various plattforms like desktop, mac, browser, android and ios. The server will be c++/linux based and the first client would go in the browser. So I have done some research and found that webgl and flash 11 support hardware accelerated rendering, I saw some other things like normal HTML5 painting. So my question is, which technology should I use for such a project? My main goal would be that the users have a hassle free experience using what there hardware can give them with hardware acceleration. And the client should work on the most basic out-of-the-box pc's that any casual pc or mac user has. And another criteria would be that it should be developer friendly. I've messed with webgl abit for example and that would require writing a engine from scratch - which is acceptable but not preferred. Also, in case of non-actionscript, which kind language is most prefered in terms of speed and flexability. I'm not to fond of javascript due to the garbage collector but have learned to work around it. Thank you for you time.

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  • Determining which JavaScript/CSS browser features are required

    - by Alan Neal
    My website uses a variety of technologies, such as JQuery, new CSS definitions (e.g., moz-selection, -webkit-user-select), etc. The site works perfectly with Google Chrome and Safari, but has some quirkiness in Firefox, IE, and some of the other browsers. I want to write a script to check for necessary browser features but, with several thousand lines of code and CSS definitions, I'm not certain which features I should be looking for. Is there some sort of online analysis (similar to how JSLint operates) that would tell me which features my script and CSS files need? Are there tools (like FireBug) that provide this info?

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  • Adding interactive graphical elements to text-based browser game with HTML5

    - by st9
    I'm re-writing an old virtual world/browser based game. It is text and HTML form based with some static graphics. The client is HTML and JS. I want to introduce some interactive graphical elements to certain parts of the game, for example a 'customise character' page, with hooks to server side and local data storage. I want to use HTML5/JS, what is the best approach to designing the web-site? For example could I use Boilerplate and then embed these interactive elements in the page? Thanks

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  • Fonts look squashed or stretched in the browser on Ubuntu

    - by Arjun Menon
    Fonts in the browser on Ubuntu look look squashed/stretched compared to Windows/OSX. This image shows exactly what I mean: http://i.stack.imgur.com/suUXX.png I installed msttcorefonts and configured both Chrome & FF to use Microsoft fonts (Arial, Times New Roman) instead of the default ones. While MS fonts made web pages appear a bit different, regardless of what font it was the squashed/stretched look remained. FreeSans looks a little different from Arial, but it too is rendered squashed/stretched like Arial on both FF & Chrome. Opera renders the Wikipedia page differently from FF & Chrome, but the fonts looks squashed/stretched on it as well. I used to run Kubuntu prior to switching to Ubuntu and at some point I managed to get the fonts on Chrome (only Chrome) look exactly like in the image on the left. I have no idea how I did it though. Firefox and Rekonq retained the squashed/stretched look. I had been using Rekonq for a while, then switched to FF. While using both browsers I had done various things to get the fonts to look better on them with no success - like installing MS fonts & configuring both browsers to use them. I then, after some time, installed Chrome and the fonts magically looked perfect on them - just like on right-hand side of the image. In fact, the font smoothing looked better (to my eye) compared to Windows and OSX. All 3 OSes use subtly different font smoothing strategies and the differences stand out. Later, I formatted & installed Ubuntu 12.04. The first thing I did was install msttcorefonts & then install Chrome. To my dismay, the fonts on Chrome looked just as squashed/stretched as it did in Firefox. There's no browser (except Wine Internet Explorer) that renders fonts properly on my Ubuntu setup right now. Fixing this is definitely possible, since I was able to do it on Kubuntu, but apparently it requires some mysterious tweaking. Would anyone be willing to help me out?

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  • Is there a browser addon to redirect a link to another, modifying some address content automatically?

    - by kokbira
    Well, I'm looking for an addon that can redirect a link when I click on it in the following ways: Change from https to http Change from twitter.com/xxxxxxxxx to, for example, dabr.co.uk/xxxxxxxxx (added at 2010-02-15th, 20:30 GMT) Remove the "?utm_source=twitterfeed&utm_medium=twitter" from the end ou a URL Generally, replace a string with another (e.g. youtube->yt; so www.example.com/visitingyoutube would become www.example.com/visitingyt) PS: (added at 2010-02-15th, 20:30 GMT) @oKtosiTe, a clearer user case: Supposes that there is a link in Twitter that point to a URL X (URL X is http://www.newspapersite.com/2011-02-15_1304.html?utm_source=twitterfeed&utm_medium=twitter) In that case, I want to open that URL only until ".html", i.e., I want to open a URL Y, that is http://www.newspapersite.com/2011-02-15_1304.html What happens when I click normally in that link: 3.1. Browser goes to URL X What I want to happen when I click in that link: 4.1. The addon must transform URL X to URL Y (I must configure it before to change a piece of URL from "?utm_source=twitterfeed&utm_medium=twitter" to "" 4.2. The browser goes to URL Y

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  • Browser redirection

    - by Xiad
    I am always getting redirecting to this http://search.tedata.net tedata is my internet provider . I called them they say they can't help unless I have windows but I don't want to go back to windows I tried rootkit hunter but it didn't work either I don't know what is wrong , how could this keep coming up even after formatting my hard ? is it possible that the ubuntu version I have downloaded from the website is defective , the problem didn't appear with linux mint or xubuntu it only appeared when I replaced unity with cinnamon but now it appears right away after clean installation of ubuntu 12.04

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  • Server for online browser game

    - by Tim Rogers
    I am going to be making an online single player browser game. The online element is needed so that a player can login and store the state of their game. This will include things like what buildings have been made and where they have been positioned as well as the users personal statistics and achievements. At this point in time, I am expecting all of the game logic to be performed client side So far, I am thinking I will use flash for creating the client side of the game. I am also creating a MySQL database to store all the users information. My question is how do I connect the two. Presumably I will need some sort of server application which will listen for incoming requests from any clients, perform the SQL query and then return the data. Does anyone have any recommendations of what technology/language to use?

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  • Minimum to install for a visual web browser in Ubuntu Server

    - by Svish
    I have set up a machine with Ubuntu Server. Some of the server software I want to run on it has web based user interfaces for setting it up et cetera. I know I could connect to it from a different machine which has a graphical user interface, but in this case I would rather do it on the box. So, from a fresh Ubuntu Server installation, what is the minimum I need to install to be able to launch a web browser I can use for this? For example chromium, firefox or arora.

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  • Alternatives to JS in the browser: your experience [closed]

    - by Andrea
    In these days there are many projects whose aim is to bring new languages to the browser by compiling them to JavaScript. Among the others one can mention ClojureScript, CoffeScript, Dart, haXe, Emscripten, Amber Smalltalk. I understand that in part the response to this answer depends on the particular project. But, anyway: Have you tried any of them? Are these tentatives suitable for production sites? Should I want to try one of those, what are the downsides I should carefully evaluate? By the way, I expect the answer to be slightly misleading for CoffeeScript, since its semantics is very close to that of JavaScript, so I guess it should be easier to make it work seamlessly with the existing JavaScript ecosystem.

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  • Javascript back button for iframe parent window

    - by DisgruntledGoat
    I have some pages with iframes in them. I want to add a link/button inside the iframe, to make the browser go back one page in history. But I want the PARENT to go back, not the iframe itself. I originally had this, which makes the iframe page go back (if it exists): <a href="javascript:history.back()">&laquo; Go back</a> I've tried window.parent.history.back() and window.parent.document.history.back() but neither one works. There are no cross-domain issues accessing the iframe from the parent and vice-versa.

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  • how to code multiple button navigation with java activities [migrated]

    - by user1738212
    Question 1: I have 2 activities. I was wondering how to optimize it. I can either create 2 activities with multiple listeners. Or create multiple java files for each button(onclick listener) Question 2: I have tried to create multiple listeners in one java but can only get one button to work. What is the syntax for multiple listeners in one java file? Here is my *updated code: now the issue is no matter what button is clicked on it leads to the same page. package install.fineline; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.os.Bundle; import android.widget.Button; import android.view.View; import android.view.View.OnClickListener; public class Activity1 extends Activity2 { Button Button1; Button Button2; Button Button3; Button Button4; Button Button5; Button Button6; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.fineline); addListenerOnButton(); } public void addListenerOnButton() { final Context context = this; Button1 = (Button) findViewById(R.id.autobody); Button1.setOnClickListener(new OnClickListener() { public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); Button2 = (Button) findViewById(R.id.glass); Button2.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); Button3 = (Button) findViewById(R.id.wheels); Button3.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); Button4 = (Button) findViewById(R.id.speedy); Button4.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); Button5 = (Button) findViewById(R.id.sevan); Button5.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); Button6 = (Button) findViewById(R.id.towing); Button6.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); }} activity2.java package install.fineline; import android.app.Activity; import android.os.Bundle; import android.widget.Button; public class Activity2 extends Activity { Button Button1; public void onCreate1(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.autobody); } Button Button2; public void onCreate2(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.glass); } Button Button3; public void onCreate3(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.wheels); } Button button4; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.speedy); } Button Button5; public void onCreate5(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.sevan); } Button Button6; public void onCreate6(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.towing); }}

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  • Browser support for internal corporate tools

    - by adam
    We are on the verge of a conversion. For years, our company supported only IE for its internal (intranet) home-built tools. Since a few of our users are still on XP, which means IE only goes up to 8... a heavily JS / jQuery site wont even load! We have been in the process of converting to use Chrome instead, to make use of its javascript performance. But, it has now been suggested that we support all common browsers... internally for these tools. Which means more development time to scale-back some of these new applications, more time to test in all browsers, and we are already under staffed. Are there any good informational sites/posts out there, that already make this argument?

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