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  • Should a standard include header be specified in each file or as a compiler parameter?

    - by Max
    I've got a file such as this: #ifndef STDINCLUDE #define STDINCLUDE #include <memory> #include <stdexcept> #endif I want this file to be included in every header file, because I use stuff from those headers so much. Is it preferable to include this via compiler options (-I stdinclude.hpp), or should I physically include them in each header? (#include <stdinclude>). Note that I am attempting to be cross-platform-minded. I use cmake to serve atleast Unix and Windows.

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  • Unique_ptr compiler errors

    - by Godric Seer
    I am designing and entity-component system for a project, and C++ memory management is giving me a few issues. I just want to make sure my design is legitimate. So to start I have an Entity class which stores a vector of Components: class Entity { private: std::vector<std::unique_ptr<Component> > components; public: Entity() { }; void AddComponent(Component* component) { this -> components.push_back(std::unique_ptr<Component>(component)); } ~Entity(); }; Which if I am not mistaken means that when the destructor is called (even the default, compiler created one), the destructor for the Entity, will call ~components, which will call ~std::unique_ptr for each element in the vector, and lead to the destruction of each Component, which is what I want. The component class has virtual methods, but the important part is its constructor: Component::Component(Entity parent) { parent.addComponent(this) // I am not sure if this would work like I expect // Other things here } As long as passing this to the method works, this also does what I want. My confusion is in the factory. What I want to do is something along the lines of: std::shared_ptr<Entity> createEntity() { std::shared_ptr<Entity> entityPtr(new Entity()); new Component(*parent); // Initialize more, and other types of Components return entityPtr; } Now, I believe that this setup will leave the ownership of the Component in the hands of its Parent Entity, which is what I want. First a small question, do I need to pass the entity into the Component constructor by reference or pointer or something? If I understand C++, it would pass by value, which means it gets copied, and the copied entity would die at the end of the constructor. The second, and main question is that code based on this sample will not compile. The complete error is too large to print here, however I think I know somewhat of what is going on. The compiler's error says I can't delete an incomplete type. My Component class has a purely virtual destructor with an implementation: inline Component::~Component() { }; at the end of the header. However since the whole point is that Component is actually an interface. I know from here that a complete type is required for unique_ptr destruction. The question is, how do I work around this? For reference I am using gcc 4.4.6.

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  • How can my team avoid frequent errors after refactoring?

    - by SDD64
    to give you a little background: I work for a company with roughly twelve Ruby on Rails developers (+/- interns). Remote work is common. Our product is made out of two parts: a rather fat core, and thin up to big customer projects built upon it. Customer projects usually expand the core. Overwriting of key features does not happen. I might add that the core has some rather bad parts that are in urgent need of refactorings. There are specs, but mostly for the customer projects. The worst part of the core are untested (as it should be...). The developers are split into two teams, working with one or two PO for each sprint. Usually, one customer project is strictly associated with one of the teams and POs. Now our problem: Rather frequently, we break each others stuff. Some one from Team A expands or refactors the core feature Y, causing unexpected errors for one of Team B's customer projects. Mostly, the changes are not announced over the teams, so the bugs hit almost always unexpected. Team B, including the PO, thought about feature Y to be stable and did not test it before releasing, unaware of the changes. How to get rid of those problems? What kind of 'announcement technique' can you recommend me?

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  • Shell script to emulate warnings-as-errors?

    - by talkaboutquality
    Some compilers let you set warnings as errors, so that you'll never leave any compiler warnings behind, because if you do, the code won't build. This is a Good Thing. Unfortunately, some compilers don't have a flag for warnings-as-errors. I need to write a shell script or wrapper that provides the feature. Presumably it parses the compilation console output and returns failure if there were any compiler warnings (or errors), and success otherwise. "Failure" also means (I think) that object code should not be produced. What's the shortest, simplest UNIX/Linux shell script you can write that meets the explicit requirements above, as well as the following implicit requirements of otherwise behaving just like the compiler: - accepts all flags, options, arguments - supports redirection of stdout and stderr - produces object code and links as directed Key words: elegant, meets all requirements. Extra credit: easy to incorporate into a GNU make file. Thanks for your help. === Clues === This solution to a different problem, using shell functions (?), Append text to stderr redirects in bash, might figure in. Wonder how to invite litb's friend "who knows bash quite well" to address my question? === Answer status === Thanks to Charlie Martin for the short answer, but that, unfortunately, is what I started out with. A while back I used that, released it for office use, and, within a few hours, had its most severe drawback pointed out to me: it will PASS a compilation with no warnings, but only errors. That's really bad because then we're delivering object code that the compiler is sure won't work. The simple solution also doesn't meet the other requirements listed. Thanks to Adam Rosenfield for the shorthand, and Chris Dodd for introducing pipefail to the solution. Chris' answer looks closest, because I think the pipefail should ensure that if compilation actually fails on error, that we'll get failure as we should. Chris, does pipefail work in all shells? And have any ideas on the rest of the implicit requirements listed above?

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  • C or C++ to write a compiler?

    - by H.Josef
    I want to write a compiler for a custom markup language, I want to get optimum performance and I also want to have a good scalable design. Multi-paradigm programming language (C++) is more suitable to implement modern design patterns, but I think that will degrade performance a little bit (think of RTTI for example) which more or less might make C a better choice. I wonder what is the best language (C, C++ or even objective C) if someone wants to create a modern compiler (in the sense of complying to modern software engineering principles as a software) that is fast, efficient, and well designed.

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  • No method found compiler warning

    - by Magic Bullet Dave
    I have create a class from a string, check it is valid and then check if it responds to a particular method. If it does then I call the method. It all works fine, except I get an annoying compiler warning: "warning: no '-setCurrentID:' method found". Am I doing something wrong here? Is there anyway to tell the compiler all is ok and stop it reporting a warning? The here is the code: // Create an instance of the class id viewController = [[NSClassFromString(class) alloc] init]; // Check the class supports the methods to set the row and section if ([viewController respondsToSelector:@selector(setCurrentID:)]) { [viewController setCurrentID:itemID]; } // Push the view controller onto the tab bar stack [self.navigationController pushViewController:viewController animated:YES]; [viewController release]; Cheers Dave

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  • Null Pointer Exception while using Java Compiler API

    - by java_geek
    MyClass.java: package test; public class MyClass { public void myMethod(){ System.out.println("My Method Called"); } } Listing for SimpleCompileTest.java that compiles the MyClass.java file. SimpleCompileTest.java: package test; import javax.tools.*; public class SimpleCompileTest { public static void main(String[] args) { String fileToCompile = "test" + java.io.File.separator +"MyClass.java"; JavaCompiler compiler = ToolProvider.getSystemJavaCompiler(); int compilationResult = compiler.run(null, null, null, fileToCompile); if(compilationResult == 0){ System.out.println("Compilation is successful"); }else{ System.out.println("Compilation Failed"); } } } I am executing the SimpleCompileTest class and getting a NullPointerException. The ToolProvider.getSystemJavaCompiler() is returning null. Can someone tell me what is wrong with the code

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  • How to prevent Closure Compiler from renaming "true", "false" and "null"

    - by Armagan Amcalar
    Google Closure Compiler renames all "true", "false" and "null" occurences in code like; var s = true, x = null, V = false; and uses these shorthands instead; in conditions such as; if (someVariable == s) now; Google Analytics code defines it's own "s" variable; overriding the value "true"; and as you can see this causes a lot of problems. I don't want to change GA code; I just want Closure Compiler to quit renaming true etc. Externs do not work. Do you know any way to accomplish this?

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  • Visualize compiler warnings

    - by christoffer
    I'm looking for a way to visualize compiler warnings and remarks, by annotating or otherwise showing which lines cause a report. This is much like a modern IDE like NetBeans or Eclipse already does, but I'd like to take output from several compilers (and other static code analysis tools) at once, and create one single annotation in order to get a better overview. The rationale is that we've seen some problems go completely undetected by, say, Visual Studio 2005, but accurately detected with a proprietary ARM compiler, and vice versa. Cross-referencing warnings could potentially locate problems better, but doing so completely manually is infeasible. Have you heard of such a tool? Could an open-source IDE like Eclipse be extended to use several compilers at once, or has it already been done?

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  • Writing a Compiler for .net - IL or Bytecode?

    - by Michael Stum
    I'm currently diving into the inner workings of .net, which means IL. As an exercise, I want to build a brainf..k compiler for .net (yes, they already exist, but as said it's for learning purposes). For the moment I'm just writing some text files that contain .il and compile them with ilasm, which works. But I wonder if I could/should go one level deeper and write bytecode directly? My "concern" is the Windows PE Stuff when compiling an EXE - instead of ilasm I would need some sort of Bytecode linker that would take my MSIL/CIL bytecode and generate the PE Stuff for it? Or do compilers "only" compile their language to IL and execute ilasm? Is there a managed version of it that I can call/embed from my compiler?

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  • Knowledge for writing a compiler for Win32

    - by saf
    I have created an interpreter for my programming language (educational) and now I'd like to go one step further and create a compiler for it. I know that this is pretty hard work. What I already know is: I need to translate my input language to assembler A lot, isn't it? Now what I don't know is: What assembler do I need to create Win32 PE executables like, for example, Visual Studio does? What about file headers? I'd prefer not to use MASM but it seems like I'll have to. How to combine the assembler with my compiler?

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  • C2360 compiler error on TFS build, but not on desktop

    - by pdmaguire
    A c++ code snippet similar to the code below caused our TFS build to fail with a C2360 compiler error. switch (i) { case 0 : for each (int n in a) System::Console::WriteLine(n.ToString()); break; case 1 : System::Console::WriteLine("n is not in scope here"); break; } This is fixed by using {} brackets within the body of case 0, as below: switch (i) { case 0 : { for each (int n in a) System::Console::WriteLine(n.ToString()); } break; case 1 : System::Console::WriteLine("n is not in scope here"); break; } The developer had successfully compiled the code on their desktop before committing the changes. A cursory look at versions of things like compilers, Visual Studio etc on the server and desktop suggest they are the same. The source code is the same, obviously. What is the difference between a desktop build and TFS build that would smother a compiler error like this?

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  • How to write a Compiler in C for C

    - by Kerb_z
    I want to write a Compiler for C. This is a Project for my College i am doing as per my University. I am an intermediate programmer in C, with understanding of Data Structures. Now i know a Compiler has the following parts: 1. Lexer 2. Parser 3. Intermediate Code Generator 4. Optimizer 5. Code Generator I want to begin with the Lexer part and move on to Parser. I am consulting the following book: Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman. The thing is that this book is highly theoretical and perplexing to me. I really appreciate the authors. But the point is i am not able to begin my project, as if i am blinded where to go. Need guidance please help.

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  • Open source C compiler in C#?

    - by Dinah
    I've been getting into compiler creation. I've found some terrific beginner stuff and advanced stuff but nothing in the middle. I've created 3 different simple proof-of-concept compilers for toy languages but I want to expose myself to something real. The most straight forward real language in terms of syntax seems to be C. Since the language I'm most comfortable with right now is C#, I'd love to study the source code of a real non-tutorial C compiler written in C#. Does one (with source code available) exist?

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  • Deciphering a queer compiler warning about unsigned decimal constant

    - by Artagnon
    This large application has a memory pool library which uses a treap internally to store nodes of memory. The treap is implemented using cpp macros, and the complete file trp.h can be found here. I get the following compiler warning when I attempt to compile the application: warning: this decimal constant is unsigned only in ISO C90 By deleting portions of the macro code and using trial-and-error, I finally found the culprit: #define trp_prio_get(a_type, a_field, a_node) \ (2654435761*(uint32_t)(uintptr_t)(a_node)) I'm not sure what that strange number is doing there, but I assume it's there for a good reason, so I just want to leave it alone. I do want to fix the warning though- any idea why the compiler's saying that it's unsigned only in ISO C90? EDIT: I'm using gcc-4.1

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  • Require Integer Value not Memory Address whilst avoiding Invalid receiver type compiler warning

    - by Dave Anderson
    I have the following code; int days = [[SettingsUtils daysToRetainHistory] intValue]; [retainHistory setText:[NSString stringWithFormat:@"Days to retain History: %d", days]]; [daysToRetainHistory setValue:days animated:NO]; where [SettingsUtils daysToRetainHistory] is as follows; + (int) daysToRetainHistory { return (int)[[NSUserDefaults standardUserDefaults] objectForKey:@"CaseBaseDaysToRetainHistory"]; } I get the compiler warning Invalid receiver type 'int' because I call intValue on an int but unless I do this I can't seem to get the integer value out and always end up with the memory address i.e. 98765432 instead of 9 which ruins the UILabel display [retainHistory] and the UISlider [daysToRetainHistory] value. How do I avoid the compiler warning and still get my integer value in the label and the necessary float value for setting the UISlider value?

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  • Verifying compiler optimizations in gcc/g++ by analyzing assembly listings

    - by Victor Liu
    I just asked a question related to how the compiler optimizes certain C++ code, and I was looking around SO for any questions about how to verify that the compiler has performed certain optimizations. I was trying to look at the assembly listing generated with g++ (g++ -c -g -O2 -Wa,-ahl=file.s file.c) to possibly see what is going on under the hood, but the output is too cryptic to me. What techniques do people use to tackle this problem, and are there any good references on how to interpret the assembly listings of optimized code or articles specific to the GCC toolchain that talk about this problem?

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  • Can C/C++ compiler report struct member offset

    - by Chen Jun
    Hello, everyone. I'd like to ask, can compiler(e.g. Visual C++) generate a report(.txt) telling struct member offset for a struct/all structs? If so, it helps debugging quite a lot. For example, when you read disassembler code in the debugger, it can be easier to associate an offset value to a struct member. Also, it is better to have compiler report offset of each local variable on a function stack frame(e.g. the offset relative to ebp on an X86 machine). Thank you in advance.

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  • Compiler reordering around mutex boundaries?

    - by shojtsy
    Suppose I have my own non-inline functions LockMutex and UnlockMutex, which are using some proper mutex - such as boost - inside. How will the compiler know not to reorder other operations with regard to calls to the LockMutex and UnlockMutex? It can not possibly know how will I implement these functions in some other compilation unit. void SomeClass::store(int i) { LockMutex(_m); _field = i; // could the compiler move this around? UnlockMutex(_m); } ps: One is supposed to use instances of classes for holding locks to guarantee unlocking. I have left this out to simplify the example.

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  • A/UX cc compiler errors on trivial code: "declared argument argc is missing"

    - by Fzn
    On a quite ancient UNIX (Apple A/UX 3.0.1 for 680x0 processors) using the built-in c compiler (cc), this issue arrises. Here is the code I'm trying to compile: #include <stdlib.h> #include <stdio.h> int main() int argc; char **argv; { if (argc > 1) puts(argv[1]); return (EXIT_SUCCESS); } And here is the output I get: pigeonz.root # cc -c test.c "test.c", line 5: declared argument argc is missing "test.c", line 6: declared argument argv is missing Using a more modern prototype did not help, nor did the manual page, nor a quick google search. What am I doing wrong?

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  • Error in Mono Compiler: Files in libraries or multiple-file applications must begin with a namespace

    - by leon
    I am trying to compile this example in mono on ubuntu. However I get the error wingsit@wingsit-laptop:~/MyFS/kitty$ fsc.exe -o kitty.exe kittyAst.fs kittyParser.fs kittyLexer.fs main.fs Microsoft (R) F# 2.0 Compiler build 2.0.0.0 Copyright (c) Microsoft Corporation. All Rights Reserved. /home/wingsit/MyFS/kitty/kittyAst.fs(1,1): error FS0222: Files in libraries or multiple-file applications must begin with a namespace or module declaration, e.g. 'namespace SomeNamespace.SubNamespace' or 'module SomeNamespace.SomeModule' /home/wingsit/MyFS/kitty/kittyParser.fs(2,1): error FS0222: Files in libraries or multiple-file applications must begin with a namespace or module declaration, e.g. 'namespace SomeNamespace.SubNamespace' or 'module SomeNamespace.SomeModule' /home/wingsit/MyFS/kitty/kittyLexer.fsl(2,1): error FS0222: Files in libraries or multiple-file applications must begin with a namespace or module declaration, e.g. 'namespace SomeNamespace.SubNamespace' or 'module SomeNamespace.SomeModule' wingsit@wingsit-laptop:~/MyFS/kitty$ I am a newbie in F#. Is there something obvious I miss?

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  • Code crashing compiler...

    - by AndrejaKo
    Hi! I'm experimenting with a piece of C code. Can anyone tell me why is VC 9.0 with SP1 crashing for me? Oh, and the code is meant to be an example used in a discussion why something like void main (void) is evil. struct foo { int i; double d; } main (double argc, struct foo argv) { struct foo a; a.d=0; a.i=0; return a.i; } If I put return a; compiler doesn't crash.

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  • Code crashing compiler: main() returning a struct instead of an int

    - by AndrejaKo
    Hi! I'm experimenting with a piece of C code. Can anyone tell me why is VC 9.0 with SP1 crashing for me? Oh, and the code is meant to be an example used in a discussion why something like void main (void) is evil. struct foo { int i; double d; } main (double argc, struct foo argv) { struct foo a; a.d=0; a.i=0; return a.i; } If I put return a; compiler doesn't crash.

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  • Odd compiler error on if-clause without braces

    - by DisgruntledGoat
    The following Java code is throwing a compiler error: if ( checkGameTitle(currGame) ) ArrayList<String> items = parseColumns( tRows.get(rowOffset+1), currGame, time, method ); checkGameTitle is a public static function, returning a boolean. The errors are all of the type "cannot find symbol" with the symbols being variable ArrayList, variable String and variable items. However, if I add {curly braces} then the code compiles with no errors. Why might this be? Is there some ambiguity on the if clause without them?

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