Search Results

Search found 170 results on 7 pages for 'cropping'.

Page 4/7 | < Previous Page | 1 2 3 4 5 6 7  | Next Page >

  • Image editor component in Flex / JavaScript

    - by nobby
    Hi everyone, I'm looking for a simple Flex or JavaScript based image editing component which can be embedded in a web application. It shouldn't be a web service but rather a component that I can download and customize (i18n etc.). I only need some basic features: most important is cropping, optional features would be rotating and adjusting brightness/contrast. Basically something like splashup.com, but as an open source application rather than a web-service. Thanks a lot in advance for any hints! -- Andreas

    Read the article

  • Android - How to set the wallpaper image?

    - by asdf.BEN
    What i'm trying to do is, set the wallpaper using an image URI (no cropping) I'm a noob at dev on Android and dev in general. The internet has failed me... on providing code to set the wallpaper. yes the dev resource site says public void setStream (InputStream data) but i don't understand it, some sample code would greatly help me.

    Read the article

  • Source Code to Image Converter

    - by Alix Axel
    I want to display some dozens of highlighted snippets (of code) on a presentation, I though of pasting the relevant snippets in a editor, capturing the screen and cropping the image to the code. Is there an easier way to do this? An editor? Maybe a Pastie-like website that can export direclty to PNG? Thanks in advance!

    Read the article

  • Image upload storage strategies

    - by MatW
    When a user uploads an image to my site, the image goes through this process; user uploads pic store pic metadata in db, giving the image a unique id async image processing (thumbnail creation, cropping, etc) all images are stored in the same uploads folder So far the site is pretty small, and there are only ~200,000 images in the uploads directory. I realise I'm nowhere near the physical limit of files within a directory, but this approach clearly won't scale, so I was wondering if anyone had any advice on upload / storage strategies for handling large volumes of image uploads.

    Read the article

  • Aquaterm: titles and axis labels getting cut off

    - by VL3East
    I'm using aquaterm 1.0.1 through octave and gnuplot - on my mac - to generate printable plots. When aquaterm generates my plots, it has a habit of cutting off or cropping all of the titles and axis labels. Is there another imaging program that works with octave that won't have this problem? Or are there other fixes I haven't thought of?

    Read the article

  • Why does 1080p through a VGA cable fit my HDTV but is oversized when through an HDMI cable?

    - by GraemeF
    I have put together a new PC with a XFX GeForce GTX 260 graphics card and have it connected to my HDTV. First, I used an old VGA cable with a DVI to VGA adapter and plugged it in to my HDTV's VGA port. Running at 1920x1080 it fit the screen perfectly. Now, to avoid running another cable across the room, I have connected it with a DVI to HDMI cable to my TV's HDMI port, and the desktop at 1920x1080 is cropped by the edge of the screen. I have "fixed" the cropping by using NVIDIA's "Adjust desktop size and position" tool, which created a screen resolution of 1814x1022 to fit the screen, but this is no longer the TV's native resolution and confuses some software (e.g. WoW). Why does VGA work as expected, but HDMI is scaled up? Can it be avoided?

    Read the article

  • Export a single layer as an image in Photoshop

    - by wrburgess
    I have a lot of designers send me layered PSDs of their designs and I need to break out the pieces of the designs to place on web pages. I can do a decent number of things in Photoshop, but I'm hardly efficient with it. My old way of just copying the image that's in a layer and pasting into a new image seems to take forever as I screw around with cropping and such. I've got Photoshop CS5, so I don't need external software to do anything, but I just need to figure out how to take a single layer, that may hold something small like an icon, and export it as a PNG or JPG. I am aware of the script called "Export Layers to Files" but it took about an hour and exported ALL of my layers to a huge number of files. I wasn't looking for a solution that broad. Is there an easy way to do this?

    Read the article

  • samba shares dissapear everynight

    - by Crash893
    I have ubuntu 8.04lts and recently a weird problem has been cropping up. every night something happens and in the morning my coworkers cant see the shares. If i try to remote into the machine via ssh i don't get a prompt . when i rebooted the machine i would get a "video cannot be displayed in this mode" screen and no other activity on the box. I booted from grub into recovery and tried doing a package repair (keeping my smb.conf) and that didn't seem to do anything after a few other reboots I was able to get it to come up (im not sure what i did) yesterday it did teh same thing i booted to recovery then did a repair xserver and it came right up so i thought that resovled the issue but then today same thing anyone have any idea on what i can look for (im very new to linux in general) worst case sennerio can i just reinstall ubuntu over again with out blowing out the data?

    Read the article

  • Shell script with ImageMagick: hangs forever?

    - by AP257
    I've generated a shell script that uses ImageMagick to convert and crop around 18000 images. Here's a sample entry (so there are 18000 of these): if [ ! -f ./cropped/16333-1.png ] then convert -crop 724x118+876+1989 ./lin/34.png ./cropped/16333-1.png echo cropping 16333-1 fi if [ ! -f ./cropped/16333-1_thumb.png ] then convert -define jpeg:size=400x100 ./cropped/16333-1.png -thumbnail '400x100>' -background transparent -gravity center -extent 400x100 ./cropped/16333-1_thumb.png echo thumbing 16333-1 fi The script only runs for about 2000 images before hanging forever. Am I missing something, or leaking memory somewhere? Thanks for your help!

    Read the article

  • How to fix poor rendering in Windows Movie Maker?

    - by Cyberherbalist
    I am using CamStudio to make some instructional videos about Visual Studio for our development team, and one of the videos needed some editing to remove audio and video mistakes and to add in a better ending. CamStudio outputs to .avi files, and they look pretty good, with the program source code being quite readable. However, after making the edits using WMM, it has rendered the results to a noticeable loss in quality. It has gone from from fairly sharp in focus and adequately readable to recognizable but somewhat blurred. It has also inflated the size of the new .avi file to three times its original size (before cropping half of the vido out!). And the .wmv I attempted to render was was certainly smaller but simply horrible-looking. The left image here is the original video, and the right image is WMM's rendering in .avi format: I have to be doing something wrong, but I know nothing about how to use WMM (my first use of it). I am using default settings to the best of my knowledge. Any suggestions welcomed!

    Read the article

  • 14 WordPress Photo Blog & Portfolio Themes

    - by Aditi
    The best thing you can do to preserve your memories is to capture them. Photographs can help you relive all those sweet moments you had with your special someone or the ones closest to you. With the sudden explosion in the number of blogs on blogosphere it was quite obvious that many bloggers would like to share their most cherished memories on their blog. We saw blogs full of images along with the intricate details and now we are presenting you some WordPress themes to help you showcase your photography or make a photo blog so that you can share those small delights you captured with your special ones, no matter where they are. These WordPress photo blog themes are not just limited for personal use as some of them have been designed especially for professional use. Graphix Price: $69 Single & $149 Developer Package | DownLoad DeepFocus Price: $39 Package | DownLoad ReCapture Price: $50 or $75 Package | DownLoad PhotoGraphic Price: $50 or $75 Package | DownLoad PhotoLand Price: $39 Single & $99 Developer Package | DownLoad SimplePress Perfect Theme for showcasing your Portfolio, very simple & easy to navigate. Lots of Features. Price: $39 Single & $99 Developer Package | DownLoad ePhoto Price: $39 Single & $99 Developer Package | DownLoad Outline Price: $50 or $75 Package | DownLoad Gallery The theme features a simple options panel for easy setup, automatic resizing & cropping for thumbnails, and 5 colour styles. Price: $49 | DownLoad eGallery eGallery is one of the best theme to showcase your images. It has some features which you don’t see in any other themes of this kind. It’s particularly nice if you want to encourage social interaction as readers can rate and comment on your images. It is compatible with all major web browsers. Price: $39 | DownLoad Photoblog Price: $49 | DownLoad Ultra Web Studio Price: $30 | DownLoad Showtime Ultimate WordPress Theme for you to create your web portfolio, 3 different styles. Price: $40 | DownLoad Boomerang Price: $35 | DownLoad Related posts:6 PhotoBlog Portfolio WordPress Themes Wootube WordPress Video Blog Theme 7 Portfolio WordPress Themes

    Read the article

  • Making a 2D game with responsive resolution

    - by alexandervrs
    I am making a 2D game, however I wish for it to be resolution agnostic. My target resolution i.e. where things look as intended is 1600 x 900. My ideas are: Make the HUD stay fixed to the sides no matter what resolution, use different size for HUD graphics under a certain resolution and another under a certain large one. Use large HD PNG sprites/backgrounds which are a power of 2, so they scale nicely. No vectors. Use the player's native resolution. Scale the game area (not the HUD) to fit (resulting zooming in some and cropping the game area sides if necessary for widescreen, no stretch), but always fill the screen. Have a min and max resolution limit for small and very large displays where you will just change the resolution(?) or scale up/down to fit. What I am a bit confused though is what math formula I would use to scale the game area correctly based on the resolution no matter the aspect ratio, fully fit in a square screen and with some clip to the sides for widescreen. Pseudocode would help as well. :)

    Read the article

  • App to make a video from photos?

    - by chtfn
    I was wondering what could be a good app (with a GUI ;) ) for making a video from a bunch of photos or images, to create a time-lapse video, or a stop-motion animation, or even a video like this one. The idea is to set a really small time between each photo, but also to be able to change this time every so often, or add some effects, to make the succession smoother in particular. What would be perfect is a function that allows automatic cropping of the photos as well as exposure adjustment so they all have the same background and so the time-lapse video looks smoother. I know about the slide show app "Imagination" but the interval can not go under one second. Cheers! Edit: here is my progress, also thanks to the first answer: I tried Luciole, it is really simple and promessing, but pretty buggy, and I only could export an average video in .dv format (mpg2 and avi don't work). Apparently, it has difficulties when changing the fps. I also tried StopMotion: also pretty buggy, I had to go into preferences and modify the encoding commands to get a result, but it's the best result I got so far. But none of those has effects to make transitions smoother... I tried several diaporama apps: Imagination doesn't handle more than 1 image per second; PhotoFilmStrip (repo version and latest version from website): same problem even though you can go down to 0.1 second per image, it still behaves wierdly (going back to 1 second automatically); Videoporama: doesn't start at all on 12.04. Any other idea, folks?

    Read the article

  • Making a game with responsive resolution

    - by alexandervrs
    I am making a game, however I wish for it to be resolution agnostic. My target resolution i.e. where things look as intended is 1600 x 900. My ideas are: Make the HUD stay fixed to the sides no matter what resolution, use different size for HUD graphics under a certain resolution and another under a certain large one. Use large HD sprites/backgrounds which are a power of 2, so they scale nicely. Use the player's native resolution. Scale the game area (not the HUD) to fit (resulting zooming in some and cropping the game area sides if necessary for widescreen, no stretch), but always fill the screen. Have a min and max resolution limit for small and very large displays where you will just change the resolution(?) or scale up/down to fit. What I am a bit confused though is what math formula I would use to scale the game area correctly based on the resolution no matter the aspect ratio, fully fit in a square screen and with some clip to the sides for widescreen. Pseudocode would help as well. :)

    Read the article

  • Blogger Blog Takes Ages to Load after Custom Domain Redirection

    - by abhisek
    I recently bought a custom domain for a blogger blog (technabled.com) I have for sometime now. I followed the instructions on blogger's documentation. I added A-name records and CNAME records with my DNS provider. But, now, some strange problems are cropping up. If I connect to my broadband network and then ping technabled.com, it times out. Then, if I visit the webpage, which takes almost one and half minutes to load, and then if I ping technabled.com, it shows expected result. This is not just me. I asked some of the regular readers, who reported the same issue. As a result of this, I am losing a lot of visits. What is stranger is that the subsequent visits to the blog is faster. I have checked with a few online services to test the performance. WebPageTest seems to say the same thing: http://www.webpagetest.org/result/110117_1N_7PE/ (please see the First View / Repeat View time) Also, the pagespeed score is not that bad. So I am ruling out other possibilities. I am at a loss as to what I should do to find a solution. Help is much appreciated. :)

    Read the article

  • Replacement for Picasa [closed]

    - by January
    Possible Duplicate: What is the best alternative to Picasa? I use Picasa not because it is a great photo manager -- it's not, the manager is "sort of OK" for my taste. However, it combines a passable photo manager with a good "quick and dirty" image editor. It has the basic functions like cropping, resizing, contrast and color adjustment, and the one great feature -- "I'm feeling lucky" button, that works in 90% of the cases. Also, from time to time, I use one or two of the effects (like saturation or sharpening). GIMP is great and I use it on a regular basis, but in most cases I just want to go quickly through the photographs of my kids birthday and make them more presentable without much fuss. I'm looking for a native, open source replacement, something that would not miss the editing capabilities of Picasa and would allow me to quickly go through a collection of photographs and make basic edits. A function similar to "I'm feeling lucky" (automatic adjustment of contrast, color and brightness) would be most welcome. EDIT: Yes, I have already tried a number of alternatives, if it is necessary I can produce a detailed list here, along with the problems I found. I'm posting that question because I hope to see a new name.

    Read the article

  • Crop and Resize Image to Specific Dimensions

    - by Crunchy
    I need some help cropping and resizing images using CSharp.net. My goal here is to take an image and reduce it to 50px by 50px. The following code I found here will do that, however it's scaling the image as well. Ideally I want to scale the image down to as close to 50px by 50px as possible and then remove the parts of the image that are outside 50px by 50px. public Image ResizeImage(Image img, int width, int height) { Bitmap b = new Bitmap(width, height); using (Graphics g = Graphics.FromImage((Image)b)) { g.DrawImage(img, 0, 0, width, height); } return (Image)b; }

    Read the article

  • UIImage created from CGImageRef fails with UIImagePNGRepresentation

    - by Ari J.R.
    I'm using the following code to crop and create a new UIImage out of a bigger one. I've isolated the issue to be with the function CGImageCreateWithImageInRect() which seem to not set some CGImage property the way I want. :-) The problem is that a call to function UIImagePNGRepresentation() fails returning a nil. CGImageRef origRef = [stillView.image CGImage]; CGImageRef cgCrop = CGImageCreateWithImageInRect( origRef, theRect); UIImage *imgCrop = [UIImage imageWithCGImage:cgCrop]; ... NSData *data = UIImagePNGRepresentation ( imgCrop); -- libpng error: No IDATs written into file Any idea what might wrong or alternative for cropping a rect out of UIImage? Many thanks!

    Read the article

  • How to take a partial screen capture using Ruby?

    - by Jason
    Hi, I need to run a ruby client that wakes up every 10 minutes, takes a screen-shot (ss) of a users screen, crops part of the (ss) out and use's OCR to check for a matching word....its basically a program to make sure remote employees are actually working by checking that they have a specific application open & the case numbers shown change. Not sure where to even start when it comes to taking a screen-shot and cropping it, has anyone done any kind of screen capture work using Ruby? The app will run on OSX using Ruby 1.9 Thanks!

    Read the article

  • image rendering issue

    - by burkejam71
    I am running Apache/2.2.3 (CentOS). For some reason certain images, jpg, gif, or png will show up as byte code when accessed directly on the server. Firefox 3 and Safari both think the content type is text/html. IE I believe has something built in to recognize it is an image and ignore the content type and renders the image correctly regardless. I can't seem to find anyone else with this issue. An example of this can be found at http://www.thedacs.com/admin/gp/userfiles/image/gp28%5Fimg%5F01.jpg but the image below on same server the image is rendered correctly (use same path from above) Fig3mod.jpg The first image works fine in Photoshop CS, Illistrator, GIMP, Paint.net,and any other image editing software. I have tried everything when editing the images from trying multiple file formats to print screens and cropping to create a new image to lose old image meta data. Can anybody help?

    Read the article

  • to Imagemagick PHP exec

    - by Erik Smith
    I found a very helpful post on here about cropping images in a circle. However, when I try to execute the imagemagick script using exec in PHP, I'm getting no results. I've checked to make sure the directories have the correct permissions and such. Is there a step I'm missing? Any insight would be much appreciated. Here's what my script looks like: $run = exec('convert -size 200x200 xc:none -fill daisy.jpg -draw "circle 100,100 100,1" uploads/new.png'); Edit: Imagemagick is installed.

    Read the article

  • Which JavaScript MVC framework to use for wysiwyg editing and floating context-sensitive settings pa

    - by ernests
    I'm developing a cms that allows editing everything on the page (generated server-side with a template engine) by just clicking on it — the area turns into input field, textarea or a full-featured tinyMCE editor, Template defines editable elements like "page heading", "copyright footer text", "image", "rich text block" etc. Along with that there's always a flotaing panel with several tabs, some of which contain general settings like page bacground color, font settings etc, but some are context sensitive (e.g., the clicking on "image" editable field triggers to display uploading/cropping/captioning interface in the floating panel). All settings in the panel are either simple inputs or sliders or checkboxes. I'm new to using MVC with javascript, and in fact haven't used it much before. jQuery is used as code library for the project. Should i use JavascriptMVC, SproutCore or anything else? Does any of them allow some kind of sandboxing (within bounds of commmon sense) to allow some javascript code by user-generated skins on my cms? thank you!

    Read the article

  • Creating an Improved Digital Zoom

    - by Kazar
    Hey, Ok, so I have a given video source (for the sake of the example, it is a camera). It does not have optical zoom, but we supply digital zoom instead. Now this digital zoom is pretty simple, simply cropping the image to a specified portion, and filling the screen with that portion. The problem is that the zoomed video can have pretty rubbish quality when the digital zoom is enabled. I am wondering if anyone knows of an approach by which a higher quality of digital zoom can be achieved in real-time. The software is on Windows, and the video is rendered using DirectShow, but it isn't a platform solution I'm necessarily after, more just a better approach to the problem. Cheers

    Read the article

  • Comparing images using SIFT

    - by Luís Fernando
    I'm trying to compare 2 images that are taken from a digital camera. Since there may be movement on the camera, I want to first make the pictures "match" and then compare (using some distant function). To match them, I'm thinking about cropping the second picture and using SIFT to find it inside the first picture... it will probably have a small difference on scale/translation/rotation so then I'd need to find the transformation matrix that converts image 1 to image 2 (based on points found by SIFT) any ideas on how to do that (or I guess that's a common problem that may have some opensource implementation?)? thanks

    Read the article

< Previous Page | 1 2 3 4 5 6 7  | Next Page >