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  • Why are virtual methods considered early bound?

    - by AspOnMyNet
    One definition of binding is that it is the act of replacing function names with memory addresses. a) Thus I assume early binding means function calls are replaced with memory addresses during compilation process, while with late binding this replacement happens during runtime? b) Why are virtual methods also considered early bound (thus the target method is found at compile time, and code is created that will call this method)? As far as I know, with virtual methods the call to actual method is resolved only during runtime and not compile time?! thanx EDIT: 1) A a=new A(); a.M(); As far as I know, it is not known at compile time where on the heap (thus at which memory address ) will instance a be created during runtime. Now, with early binding the function calls are replaced with memory addresses during compilation process. But how can compiler replace function call with memory address, if it doesn’t know where on the heap will object a be created during runtime ( here I’m assuming the address of method a.M will also be at same memory location as a )? 2) v-table calls are neither early nor late bound. Instead there's an offset into a table of function pointers. The offset is fixed at compile time, but which table the function pointer is chosen from depends on the runtime type of the object (the object contains a hidden pointer to its v-table), so the final function address is found at runtime. But assuming the object of type T is created via reflection ( thus app doesn’t even know of existence of type T ), then how can at compile time exist an entry point for that type of object?

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  • Making the Grade

    - by [email protected]
    Education Organizations Learn the Advantages of Oracle Today, K-12 school districts and state agencies nationwide have billions of reasons to come to Oracle OpenWorld 2010. Ever since the American Recovery and Reinvestment Act of 2009 set aside US$100 billion for education, schools have been eager to develop and implement statewide data systems to enhance workflow. And across the country, they've been turning to Oracle for help. According to a recent news release, Oracle already makes the grade. The Los Angeles Unified School District--the nation's second largest district--chose Oracle Business Intelligence Suite, Enterprise Edition Plus to help teachers keep track of student performance. Other educational organizations, including Fairfax County Public Schools and the North Carolina Department of Public Instruction, are also working with Oracle to improve their systemwide procedures. If you're an educator or administrator who is planning to optimize your school or agency data systems, this may be the best time to learn what Oracle can do help ensure success. Register for Oracle OpenWorld 2010 between now and July 16 and you'll save US$500 off registration.

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  • Java EE 7 Status Update - November 2012

    - by arungupta
    Here is a quick status update on different components that are targeted to be included in the Java EE 7 Platform: Java EE 7 Platform (JSR 342) - Early Draft 2 (list, project, javadocs ?) Java Persistence API 2.1 (JSR 338) - Early Draft 2 (list, project, javadocs ?) Java API for RESTful Web Services 2.0 (JSR 339) - Public Review (list, project, javadocs) Servlets 3.1 (JSR 340) - Early Draft (list, project, javadocs ?) Expression Language 3.0 (JSR 341) - Public Review (list, project, javadocs ?) Java Message Service 2.0 (JSR 343) - Early Draft (list, project, javadocs) JavaServer Faces 2.2 (JSR 344) - Early Draft (list, project, javadocs ?) Enterprise JavaBeans 3.2 (JSR 345) - Early Draft (list, project, javadocs ?) Context & Dependency Injection 1.1 (JSR 346) - Early Draft (list, project, javadocs) Bean Validation 1.1 (JSR 349) - Public Review (list, project, javadocs ?) JCACHE Java Temporary Caching API (JSR 107) - Early Draft (list, project, javadocs) Batch Applications for the Java Platform (JSR 352) - Early Draft (list, project, javadocs) Java API for JSON Processing (JSR 353) - Early Draft (list, project, javadocs) Java API for WebSocket (JSR 356) - Early Draft (list, project, javadocs) As evident, all the components have released at least an Early Draft specification. Some have released second Early Draft and some even have a Public Review in different stages. Several implementations are already integrated in GlassFish 4. Promoted Builds. Which ones are you tracking or contributing ? Make sure to file an issue so that your usecase and needs are addressed. Download GlassFish 4. Promoted Build and provide feedback.  

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  • Microphones not working on Apple macbook Air 1,1 (Early 2008) under Linux

    - by jj_p
    I'm running Linux on an mba. I can't make the microphones (neither external nor internal) work. I test using alsamixer and arecord -d 5 test-mic.waw together with aplay test-mic.waw It seems there is a problem with kernel trying to decipher Apple (intentionally) corrupted 'bios', in particular the mic pins are wrongly assigned. As far as we are concerned here, is there any difference between using EFI and BIOS-compatibility mode? (see https://wiki.archlinux.org/index.php/MacBook where they claim to have everything working out of the box on mba1,1) A nice proposal would be to compile the latest Linux kernel and run hda-jack-retask to find the right configuration (in the case of Realtek codec, the missing things I'm supposed to check are either some vendor-specific COEF verbs, EAPD or GPIO setup.), and then come up with a kernel patch to address the issue. Since I'm not that familiar with this last part of the story, can anyone help me through this process? Some useful data: The output from alsa script run as root http://www.alsa-project.org/db/?f=adae8ebee1007043fe83414ac4972319e02255fa The command hda-jack-sense-test -a (with external mic in) Pin 0x14 (Internal Speaker): present = No Pin 0x15 (Green HP Out): present = Yes Pin 0x16 (Not connected): present = No Pin 0x17 (Not connected): present = No Pin 0x18 (Not connected): present = No Pin 0x19 (Not connected): present = No Pin 0x1a (Not connected): present = No Pin 0x1b (Not connected): present = No Pin 0x1c (Not connected): present = No Pin 0x1d (Not connected): present = No Pin 0x1e (Not connected): present = No Pin 0x1f (Not connected): present = No Most likely the chip is Realtek ALC885 (compare also ALC889A) http://guide-images.ifixit.net/igi/bBTSqaeK5JpQ1AWe.large , although at the moment alsa reads it as ALC889A Takashi Iwai's tutorial https://www.kernel.org/doc/Documentation/sound/alsa/HD-Audio.txt Some people researched the original files from a running OS X installation on this same model (I think the relevant files are AppleHDA.kext/Contents/MacOS/AppleHDA AppleHDA.kext/Contents/PlugIns/AppleHDAHardwareConfigDriver.kext/Contents/Info.p????list AppleHDA.kext/Contents/Resources/layout12.xml.zlib AppleHDA.kext/Contents/Resources/Platforms.xml.zlib) http://www.insanelymac.com/forum/topic/220090-alc889a-pin-configuration/#entry1554954 Datasheet http://www.realtek.info/pdf/ALC885_1-1.pdf (from the same Realtek, one can also try to download Linux driver, but this is just taken from ALSA project, as stated in the readme file.) Compare with this Arch guy http://www.alsa-project.org/db/?f=3ca8243c0626844f0264a3faad0aa72018bc14f4 Here for the first time support to audio (except mics) for mba1,2 (which is morally the same as 1,1) is patched into the kernel http://www.alsa-project.org/pipermail/alsa-devel/2010-February/025511.html The same jack supposedly works both for HP and ext MIC, I think it's called TRRS, and it's the same as the one used e.g. for iphones This guy might have done a similar job, though to a more recent version and for sound globally, not just mics: http://blogs.aerys.in/jeanmarc-leroux/2013/09/15/fixing-2013-macbook-air-ubuntu-sound-issue/ (this is mirror to http://unix.stackexchange.com/questions/73044/microphones-not-working-on-apple-macbook-air-1-1-early-2008-under-linux )

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  • Abort early in a fold

    - by Heptic
    What's the best way to terminate a fold early? As a simplified example, imagine I want to sum up the numbers in an Iterable, but if I encounter something I'm not expecting (say an odd number) I might want to terminate. This is a first approximation def sumEvenNumbers(nums: Iterable[Int]): Option[Int] = { nums.foldLeft (Some(0): Option[Int]) { case (None, _) => None case (Some(s), n) if n % 2 == 0 => Some(s + n) case (Some(_), _) => None } } However, this solution is pretty ugly (as in, if I did a .foreach and a return -- it'd be much cleaner and clearer) and worst of all, it traverses the entire iterable even if it encounters a non-even number. So what would be the best way to write a fold like this, that terminates early? Should I just go and write this recursively, or is there a more accepted way?

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  • Cronjob terminates early

    - by TheBigO
    In my crontab file I execute a script like so (I edit the crontab using sudo crontab -e): 01 * * * * bash /etc/m/start.sh The script runs some other scripts like so: sudo bash -c "/etc/m/abc.sh --option=1" & sleep 2 sudo bash -c "/etc/m/abc.sh --option=2" & When cron runs the script start.sh, I do ps aux | grep abc.sh and I see the abc.sh script running. After a couple of seconds, the script is no longer running, even though abc.sh should take hours to finish. If I do sudo bash /etc/m/start.sh & from the command line, everything works fine (the abc.sh scripts run for hours in the background until they complete). How do I debug this? Is there something I'm doing that is preventing these scripts from running in the background until they are done?

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  • Web History: Early examples of collapsing and expanding content in an essay

    - by jes5199
    I vaguely remember that in the early days of the browser, one notion of what hypertext could be used for was a "zoom in" detail for academic essays: if you wanted a brief overview, you'd take the outermost level, and if you wanted to delve, you would click something and more sentences would appear. I know this sounds trivial and now, but in the mid-1990s it was thought-provoking. Has anyone seen any web fossils like this lying around, ideally still live on the web somewhere?

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  • Looking for early paper about compiling object-oriented code

    - by Robert Kosara
    I remember reading a paper a long time ago that talked about object-oriented programming. I believe that this was from the early 1980s or perhaps even before then. This was at the time when object-oriented programming was still done through pre-processors, and one thing that stuck with me is this: it argued that you could write code in either procedural or object-oriented fashion, and after preprocessing/compiling, you would end up with the exact same machine code. Does anybody know which paper I'm talking about?

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  • Git checking out problem [fatal: early EOFs]

    - by Style
    Dear all, I'm running a Ubuntu (9.10) server with Git (latest from Ubuntu package manager) installed. Access to the Git is via SSH. On windows machines, I'm using Cygwin to push/pull code. I can push my project code onto the server but when I do a clone or pull, it returns a [fatal: early EOFs] error at about 75-80%. Upon further investigation, it seems like textual data has no issue when pulled/cloned but when the jar files and images are pulled from Git, the error will occur. Any suggestion/advice that can help to resolve this issue? Thanks in advance.

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  • Why "menus" unit is finalized too early?

    - by Harriv
    I tested my application with FastMM and FullDebugMode turned on, since I had some shutdown problems. After solving bunch of my own problems FastMM started to complain about calling virtual method on a freed object in TPopupList. I tried to move the menus unit as early as possible in uses so that it would be finalized last, but it didn't help. Is this real problem, a bug in vcl or false alarm from FastMM? Here's the full report from FastMM: FastMM has detected an attempt to call a virtual method on a freed object. An access violation will now be raised in order to abort the current operation. Freed object class: TPopupList Virtual method: Offset +16 Virtual method address: 4714E4 The allocation number was: 220 The object was allocated by thread 0x1CC0, and the stack trace (return addresses) at the time was: 403216 [sys\system.pas][System][System.@GetMem][2654] 404A4F [sys\system.pas][System][System.TObject.NewInstance][8807] 404E16 [sys\system.pas][System][System.@ClassCreate][9472] 404A84 [sys\system.pas][System][System.TObject.Create][8822] 7F2602 [Menus.pas][Menus][Menus.Menus][4223] 40570F [sys\system.pas][System][System.InitUnits][11397] 405777 [sys\system.pas][System][System.@StartExe][11462] 40844F [SysInit.pas][SysInit][SysInit.@InitExe][663] 7F6368 [PCCSServer.dpr][PCCSServer][PCCSServer.PCCSServer][148] 7C90DCBA [ZwSetInformationThread] 7C817077 [Unknown function at RegisterWaitForInputIdle] The object was subsequently freed by thread 0x1CC0, and the stack trace (return addresses) at the time was: 403232 [sys\system.pas][System][System.@FreeMem][2699] 404A6D [sys\system.pas][System][System.TObject.FreeInstance][8813] 404E61 [sys\system.pas][System][System.@ClassDestroy][9513] 428D15 [common\Classes.pas][Classes][Classes.TList.Destroy][2914] 404AB3 [sys\system.pas][System][System.TObject.Free][8832] 472091 [Menus.pas][Menus][Menus.Finalization][4228] 4056A7 [sys\system.pas][System][System.FinalizeUnits][11256] 4056BF [sys\system.pas][System][System.FinalizeUnits][11261] 7C9032A8 [RtlConvertUlongToLargeInteger] 7C90327A [RtlConvertUlongToLargeInteger] 7C92AA0F [Unknown function at towlower] The current thread ID is 0x1CC0, and the stack trace (return addresses) leading to this error is: 4714B8 [Menus.pas][Menus][Menus.TPopupList.MainWndProc][3779] 435BB2 [common\Classes.pas][Classes][Classes.StdWndProc][11583] 7E418734 [Unknown function at GetDC] 7E418816 [Unknown function at GetDC] 7E428EA0 [Unknown function at DefWindowProcW] 7E428EEC [Unknown function at DefWindowProcW] 7C90E473 [KiUserCallbackDispatcher] 7E42B1A8 [DestroyWindow] 47CE31 [Controls.pas][Controls][Controls.TWinControl.DestroyWindowHandle][6857] 493BE4 [Forms.pas][Forms][Forms.TCustomForm.DestroyWindowHandle][4564] 4906D9 [Forms.pas][Forms][Forms.TCustomForm.Destroy][2929] Current memory dump of 256 bytes starting at pointer address 7FF9CFF0: 2C FE 82 00 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 C4 A3 2D 0C 00 00 00 00 B1 D0 F9 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 00 16 32 40 00 9D 5B 40 00 C8 5B 40 00 CE 82 40 00 3C 40 91 7C B0 B1 94 7C 0A 77 92 7C 84 77 92 7C 7C F0 96 7C 94 B3 94 7C 84 77 92 7C C0 1C 00 00 32 32 40 00 12 5B 40 00 EF 69 40 00 BA 20 47 00 A7 56 40 00 BF 56 40 00 A8 32 90 7C 7A 32 90 7C 0F AA 92 7C 0A 77 92 7C 84 77 92 7C C0 1C 00 00 0E 00 00 00 00 00 00 00 C7 35 65 59 2C FE 82 00 80 80 80 80 80 80 80 80 80 80 38 CA 9A A6 80 80 80 80 80 80 00 00 00 00 51 D1 F9 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C1 00 00 00 16 32 40 00 9D 5B 40 00 C8 5B 40 00 CE 82 40 00 3C 40 91 7C B0 B1 94 7C 0A 77 92 7C 84 77 92 7C 7C F0 96 7C 94 B3 94 7C 84 77 92 7C , þ ‚ . € € € € € € € € € € € € € € € € Ä £ - . . . . . ± Ð ù . . . . . . . . . . . . . . . . À . . . . 2 @ . [ @ . È [ @ . Î ‚ @ . < @ ‘ | ° ± ” | . w ’ | „ w ’ | | ð – | ” ³ ” | „ w ’ | À . . . 2 2 @ . . [ @ . ï i @ . º G . § V @ . ¿ V @ . ¨ 2 | z 2 | . ª ’ | . w ’ | „ w ’ | À . . . . . . . . . . . Ç 5 e Y , þ ‚ . € € € € € € € € € € 8 Ê š ¦ € € € € € € . . . . Q Ñ ù . . . . . . . . . . . . . . . . Á . . . . 2 @ . [ @ . È [ @ . Î ‚ @ . < @ ‘ | ° ± ” | . w ’ | „ w ’ | | ð – | ” ³ ” | „ w ’ | I'm using Delphi 2007 and FastMM 4.97.

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  • Winrar sfx deletes files too early

    - by Simon Ottenhaus
    I'm trying to build a sfx (self extracting archive) using winrar. I'm using VS2008 to build a setup.exe and a myapp.msi. If setup.exe is executed it does some checking an launches myapp.msi I'm using some sfx options to make the extraction quiet and make it extract so some temp folder: ;Der folgende Kommentar enthält SFX-Skriptbefehle Setup=setup.exe TempMode Silent=2 Overwrite=1 It seems winrar deletes the msi right after setup.exe is launched. Setup.exe can't find the msi and crashes. Is there some way to fix this?

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  • Safari wrapping too early

    - by the Hampster
    I've created a class web page with a page for midterm review. It uses jsMath to turn Tex into nice math. (MathML looks awful) Anyway, I would occasionally like to have several problems per line. Each problem is in its own <span>, so if it needs to wrap, it won't split the problem. It all seems to work, except that Safari for the Mac seems overly anxious to wrap, sometimes wrapping at 30% paragraph width. Even under inspection, it reports a width of 663px, but wrapping occurs at around 150px. There is no padding. Firefox renders just fine. A comparison is here: http://davehampson.net/Images/Safaribug.png Sometimes Safari works just fine. The original web page is here: http://math.davehampson.net/index3.php (study guide 2) I don't know if this is a bug in safari, or if there is some odd/subtle css point I am missing. Any help would be appreciated. --Dave

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  • NSThread terminating too early

    - by JustinXXVII
    I have an app that uploads to Google Spreadsheets via the GData ObjC client for Mac/iPhone. It works fine as is. I'm trying to get the upload portion on its own thread and I'm attempting to call the upload method on a new thread. Look: -(void)establishNewThreadToUpload { [NSThread detachNewThreadSelector:@selector(uploadToGoogle) toTarget:self withObject:nil]; } -(void)uploadToGoogle { NSAutoReleasePool *pool = [[NSAutoReleasePool alloc] init]; //works fine [helper setNewServiceWithName:username password:password]; //works fine [helper fetchUserSpreadsheetFeed]; //inside the helper class, fetchUserSpreadsheet feed calls ANOTHER method, which //calls ANOTHER METHOD and so on, until the object is either uploaded or fails //However, once the class gets to the end of fetchUserSpreadsheetFeed //control is passed back to this method, and [pool release]; //is called. The thread terminates and nothing ever happens. } If I forget about using a separate thread, everything works like it's supposed to. I'm new to thread programming, so if there's something I'm missing, please clue me in! Thanks!

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  • Android animation's first frame is applied too early on ImageView

    - by Robert
    I have the following View setup in one of my Activities: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/photoLayout" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:id="@+id/photoImageView" android:src="@drawable/backyardPhoto" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center" android:scaleType="centerInside" android:padding="45dip" > </ImageView> </LinearLayout> Without an animation set, this displays just fine. However I want to display a very simple animation. So in my Activity's onStart override, I have the following: @Override public void onStart() { super.onStart(); mPhotoImageView = (ImageView) findViewById(R.id.photoImageView); float offset = -25; int top = mPhotoImageView.getTop(); TranslateAnimation anim1 = new TranslateAnimation( Animation.ABSOLUTE, 0, Animation.ABSOLUTE, 0, Animation.ABSOLUTE, top, Animation.ABSOLUTE, offset); anim1.setInterpolator(new AnticipateInterpolator()); anim1.setDuration(1500); anim1.setStartOffset(5000); TranslateAnimation anim2 = new TranslateAnimation( Animation.ABSOLUTE, 0, Animation.ABSOLUTE, 0, Animation.ABSOLUTE, offset, Animation.ABSOLUTE, top); anim2.setInterpolator(new BounceInterpolator()); anim2.setDuration(3500); anim2.setStartOffset(6500); mBouncingAnimation = new AnimationSet(false); mBouncingAnimation.addAnimation(anim1); mBouncingAnimation.addAnimation(anim2); mPhotoImageView.setAnimation(mBouncingAnimation); } The problem is that when the Activity displays for the first time, the initial position of the photo is not in the center of the screen with padding around. It seems like the first frame of the animation is loaded already. Only after the animation is completed, does the photoImageView "snap" back to the intended location. I've looked and looked and could not find how to avoid this problem. I want the photoImageView to start in the center of the screen, and then the animation to happen, and return it to the center of the screen. The animation should happen by itself without interaction from the user.

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  • C++ destructor seems to be called 'early'

    - by suicideducky
    Please see the "edit" section for the updated information. Sorry for yet another C++ dtor question... However I can't seem to find one exactly like mine as all the others are assigning to STL containers (that will delete objects itself) whereas mine is to an array of pointers. So I have the following code fragment #include<iostream> class Block{ public: int x, y, z; int type; Block(){ x=1; y=2; z=3; type=-1; } }; template <class T> class Octree{ T* children[8]; public: ~Octree(){ for( int i=0; i<8; i++){ std::cout << "del:" << i << std::endl; delete children[i]; } } Octree(){ for( int i=0; i<8; i++ ) children[i] = new T; } // place newchild in array at [i] void set_child(int i, T* newchild){ children[i] = newchild; } // return child at [i] T* get_child(int i){ return children[i]; } // place newchild at [i] and return the old [i] T* swap_child(int i, T* newchild){ T* p = children[i]; children[i] = newchild; return p; } }; int main(){ Octree< Octree<Block> > here; std::cout << "nothing seems to have broken" << std::endl; } Looking through the output I notice that the destructor is being called many times before I think it should (as Octree is still in scope), the end of the output also shows: del:0 del:0 del:1 del:2 del:3 Process returned -1073741819 (0xC0000005) execution time : 1.685 s Press any key to continue. For some reason the destructor is going through the same point in the loop twice (0) and then dying. All of this occures before the "nothing seems to have gone wrong" line which I expected before any dtor was called. Thanks in advance :) EDIT The code I posted has some things removed that I thought were unnecessary but after copying and compiling the code I pasted I no longer get the error. What I removed was other integer attributes of the code. Here is the origional: #include<iostream> class Block{ public: int x, y, z; int type; Block(){ x=1; y=2; z=3; type=-1; } Block(int xx, int yy, int zz, int ty){ x=xx; y=yy; z=zz; type=ty; } Block(int xx, int yy, int zz){ x=xx; y=yy; z=zz; type=0; } }; template <class T> class Octree{ int x, y, z; int size; T* children[8]; public: ~Octree(){ for( int i=0; i<8; i++){ std::cout << "del:" << i << std::endl; delete children[i]; } } Octree(int xx, int yy, int zz, int size){ x=xx; y=yy; z=zz; size=size; for( int i=0; i<8; i++ ) children[i] = new T; } Octree(){ Octree(0, 0, 0, 10); } // place newchild in array at [i] void set_child(int i, T* newchild){ children[i] = newchild; } // return child at [i] T* get_child(int i){ return children[i]; } // place newchild at [i] and return the old [i] T* swap_child(int i, T* newchild){ T* p = children[i]; children[i] = newchild; return p; } }; int main(){ Octree< Octree<Block> > here; std::cout << "nothing seems to have broken" << std::endl; } Also, as for the problems with set_child, get_child and swap_child leading to possible memory leaks this will be solved as a wrapper class will either use get before set or use swap to get the old child and write this out to disk before freeing the memory itself. I am glad that it is not my memory management failing but rather another error. I have not made a copy and/or assignment operator yet as I was just testing the block tree out, I will almost certainly make them all private very soon. This version spits out -1073741819. Thank you all for your suggestions and I apologise for highjacking my own thread :$

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  • Taking Responsibilites too early - danger or boon?

    - by narresh
    Just I am only six months experienced guy in software industry.Due to recession season,a large volume of employees from our company are asked to leave.This impact affects the new inexperienced guys. The problem is We have to interact with the client directly to gather the requirement We have to design all HLD and LLD ,use cases and DB Diagrams ,that should staisfy the customers who keeping the high software insdutry standards In this do or die situation (Client gives us narrow dead line),we spend most of time with interacting client (only less time is available for development and testing,even sit out for 24 X 7 won't help us to finish our task) If task will not be finished with in the expected time frame ,that will trigger poor performance ration to our profile There are two important questions flashing in our mind : (1) Quit the job and do other business (2) Face the challenge : (if the option is to face the challenge ,What are all the tools should we follow to automate requirement gathering,testing,DB diagram,Code review and the rest.(We are working on ASP.NET 3.5 with SQL Server 2005).

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  • twisted reactor stops too early

    - by pygabriel
    I'm doing a batch script to connect to a tcp server and then exiting. My problem is that I can't stop the reactor, for example: cmd = raw_input("Command: ") # custom factory, the protocol just send a line reactor.connectTCP(HOST,PORT, CommandClientFactory(cmd) d = defer.Deferred() d.addCallback(lambda x: reactor.stop()) reactor.callWhenRunning(d.callback,None) reactor.run() In this code the reactor stops before that the tcp connection is done and the cmd is passed. How can I stop the reactor after that all the operation are finished?

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  • MemoryFailPoint fires to early in WinXP 64

    - by msedi
    Hello, I have created a volume class (called VoxelVolume) with a self-organizing memory management, since the GC in C# didn't provide a good mechanism for managing contents of the volume for mapping, unmapping and remapping. Although I could have used the mechanisms of virtual memory, the problem is that the files are often too large to fit into the page file and I don't want to force the users to increase the pagefile size. Currently this system is working quite well and there is no problem in lacking resources and OutOfMemoryExceptions since the InsufficientMemoryException using the MemoryFailPoint works quite well. This was all testes on a 32bit WinXP system with 2GB of main memory. Running the same mechanism on 64bit system with 32GB of main memory also works well, but when the application runs the MemoryFailPoint suddenly throws an exception although 24GB of main memory are still free. Another point is when the MemoryFailPoint has fired once, it fires everytime and there is no chance to get rid of it. What I have read so far, that there is a small object and a large object heap (SOH and LOH). But only for the SOH the GC takes real care of and I can free the SOH from unused objects by applying GC.Collect() and GC.WaitForPendingFinalizers. The MemoryFailPoint is obviously the only way to get a little bit of control for the LOH, but since there is enough memory left on the system I see no reason why the MemoryFilePoint should fire. Is there any experience around here using the MemoryFailPoint? Thank you for your help Martin

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  • Should I use early returns in C#?

    - by Bobby
    I've learned Visual Basic and was always taught to keep the flow of the program without interruptions, like Goto, Exit and Return. Using nested ifs instead of one return statement seems very natural to me. Now that I'm partly migrating towards C#, I wonder what the best practice is for C-like languages. I've been working on a C# project for some time, and of course discover more code of ExampleB and it's hurting my mind somehow. But what is the best practice for this, what is more often used and are there any reasons against one of the styles? public void ExampleA() { if (a != b) { if (a != c) { bool foundIt; for (int i = 0; i < d.Count && !foundIt; i++) { if (element == f) foundIt = true; } } } } public void ExampleB() { if (a == b) return; if (a == c) return; foreach (object element in d) { if (element == f) break; } }

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  • UIImageView not displaying image when property is set too early

    - by Undeadlegion
    I have an image I want to display inside a UIView. In Interface Builder, the UIView is the root and a UIImageView is its child. The view is connected to view controller's view outlet, and the image view is connected to the image view outlet: @property (nonatomic, retain) IBOutlet UIImageView *imageView; If I try to set the image property of UIImageView before it's visible, the image doesn't show up. TestView *testView = [[TestView alloc] initWithNibName:@"TestView" bundle:nil]; testview.imageView.image = [logos objectAtIndex:indexPath.row]; [self.navigationController pushViewController:testView animated:YES]; If, however, I pass the image to the controller and set the image property in view did load, the image becomes visible. TestView *testView = [[TestView alloc] initWithNibName:@"TestView" bundle:nil]; testview.image = [logos objectAtIndex:indexPath.row]; [self.navigationController pushViewController:testView animated:YES]; - (void)viewDidLoad { [super viewDidLoad]; imageView.image = image; } What is causing the image to not show up in the first scenario?

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  • Smartassembly 5: it lives! Early Access builds now available

    - by Bart Read
    I'm pleased to announce that, late last week, we put out the first early access build for Smartassembly 5, Red Gate's fantastic code protection and error reporting tool, which we acquired last September. You can download it via: http://www.red-gate.com/messageboard/viewforum.php?f=116 It's obviously pretty early days, so please do not try to use this to protect a production application, but we've already done a lot of work in some key areas: We're simplifying and streamlining the licensing model (you won't see this yet, but a lot of the work on this has already been done). We've improved usability of the product, with a better menu, reordering of project settings, and better defaults. We've also fixed a load of bugs, which I'll let Alex blog about in more detail. On a slightly more trivial level, the curly braces are also no more. Over the coming weeks, we'll be adding more improvements, and starting usability tests. If you're interested in getting involved in the latter, please drop an email to [email protected].

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  • Is it OK to push my code to GitHub while it is still in early development?

    - by marco-fiset
    I have some projects that are in a very early development state. They are nowhere nearing completion but I do host them (as public repos) on GitHub because: I have multiple computers and I want access to my code everywhere I want a backup for my code I want it to be easy if someone wants to collaborate in some way I use GitHub Issues as a poor man's project management software Is it OK to publish a project on GitHub even when it is very early in the development? I am a bit concerned about someone to come by and say OMG this is total BS, this code is so bad! while looking at unpolished/still in development/not tested code. What are your practices when you start new public projects? Do you wait until you have something substantial to show or you create a bare repo directly on GitHub and start from there? I used GitHub throughout this post but this applies to every code hosting service out there.

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