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  • Optimize SQL databases by adding index columns

    - by Viktor Sehr
    This might be implementation specific so the question regards how SQL databases is generally implemented. Say I have a database looking like this; Product with columns [ProductName] [Price] [Misc] [Etc] Order with columns [OrderID] [ProductName] [Quantity] [Misc] [Etc] ProductName is primary key of Product, of some string type and unique. OrderID is primary key and of some integer type, and ProductName being a foreign key. Say I change the primary key of Product to a new column of integer type ie [ProductID] Would this reduce the database size and optimize lookups joining these two tables (and likewise operations), or are these optimizations performed automatically by (most/general/main) SQL database implementations?

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  • Inline image and caption in article - conform caption's width to image's width

    - by Micah
    Here's my code: <div class="image"> <img src="image.jpg" alt="Image description" /> <p class="caption">This is the image caption</p> </div> Here's my CSS: .image { position: relative; float: right; margin: 8px 0 10px 10px; } .caption { font-weight: bold; color: #444666; } As is above, the caption will conform to the width of div.image. My problem is often the img varies in size, from 100px width to 250px width. I'd like to make the caption width conform to the corresponding width of the image, no matter the size. While I'd love for this to be more semantic as well, I'm not sure how easy it would be to switch p.caption with img. Of course, I'd prefer that method but am taking this a step at a time. Is there some jquery code that I can use to detect the width of the image and add that width as an inline style to the caption tag? Is there a better way to do this? I'm open to suggestions.

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  • The MYSTERY SPIRAL

    - by CVS26
    Problem statement: Given a integer N, print N*N numbers in a N x N spiral Detailed problem description: http://2600hertz.wordpress.com/2010/03/20/the-mystery-spiral/ Solution: Recently posted the following code. (managed to compress it into as few as 99 lines...) //File : spiral.c // //INPUT : Size of spiral (N) //OUTPUT : Numbers printed in a N x N spiral #include <stdio.h> #include <conio.h> #include <stdlib.h> void main() { int N; clrscr(); //get input no. N printf("\nEnter size of Matrix: "); scanf("%d",&N); //Allocate reqd. memory int* matrix_ptr= (int*)malloc(N*N); //Filling the Matrix spirally int curr_val=N*N; int* curr_ptr=matrix_ptr; int curr_level=N; while(curr_level>1) { //curr_level-1 elements horizontally //from left to right for(int x=0;x<curr_level-1;x++) { *curr_ptr=curr_val; curr_val--; curr_ptr++; } //curr_level-1 elements vertically //from top to bottom for(int y=0;y<curr_level-1;y++) { *curr_ptr=curr_val; curr_val--; curr_ptr+=N; } //curr_level-1 elements horizontally //from right to left for(int z=0;z<curr_level-1;z++) { *curr_ptr=curr_val; curr_val--; curr_ptr--; } //curr_level-1 element vertically //from bottom to top for(int w=0;w<curr_level-1;w++) { *curr_ptr=curr_val; curr_val--; curr_ptr-=N; } //Next curr_ptr+=N+1; curr_level-=2; } *curr_ptr=curr_val; //routine to print the matrix printf("\n\n\n\n\n"); for( int i=0;i<N;i++) { for( int j=0;j<N;j++) { printf("%d\t",*(matrix_ptr+(i*N+j))); } printf("\n"); } getch(); } Please comment on further optimisations (if any)...

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  • Calculating length of objects in binary image - algorithm

    - by Jacek
    I need to calculate length of the object in a binary image (maximum distance between the pixels inside the object). As it is a binary image, so we might consider it a 2D array with values 0 (white) and 1 (black). The thing I need is a clever (and preferably simple) algorithm to perform this operation. Keep in mind there are many objects in the image. The image to clarify: Sample input image:

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  • Displaying Image On SmallBASIC

    - by Nathan Campos
    I want to display a image using SmallBASIC. For this I've started by searching on the references, then I found a reference for IMAGE, that is like this: IMAGE #handle, index, x, y [,sx,sy [,w,h]] Then I found another to open files(OPEN): OPEN file [FOR {INPUT|OUTPUT|APPEND}] AS #fileN But I want to know some things: What image types this function can display? There is any real example to use IMAGE?

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  • How do i resize image file to optional sizes

    - by shuxer
    Hi I have image upload form, user attaches aimage file, and selects image size to resize the uploaded image file(200kb, 500kb, 1mb, 5mb, Original). Then my script needs to resize image file size based on user's optional size, but im not sure how to implement this feature, For example, user uploads image with one 1mb size, and if user selects 200KB to resize, then my script should save it with 200kb size. Does anyone know or have an experience on similar task ? Thanks for you reply in advance.

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  • Unity3D draw call optimization : static batching VS manually draw mesh with MaterialPropertyBlock

    - by Heisenbug
    I've read Unity3D draw call batching documentation. I understood it, and I want to use it (or something similar) in order to optimize my application. My situation is the following: I'm drawing hundreds of 3d buildings. Each building can be represented using a Mesh (or a SubMesh for each building, but I don't thing this will affect performances) Each building can be textured with several combinations of texture patterns(walls, windows,..). Textures are stored into an Atlas for optimizaztion (see Texture2d.PackTextures) Texture mapping and facade pattern generation is done in fragment shader. The shader can be the same (except for few values) for all buildings, so I'd like to use a sharedMaterial in order to optimize parameters passed to the GPU. The main problem is that, even if I use an Atlas, share the material, and declare the objects as static to use static batching, there are few parameters(very fews, it could be just even a float I guess) that should be different for every draw call. I don't know exactly how to manage this situation using Unity3D. I'm trying 2 different solutions, none of them completely implemented. Solution 1 Build a GameObject for each building building (I don't like very much the overhead of a GameObject, anyway..) Prepare each GameObject to be static batched with StaticBatchingUtility.Combine. Pack all texture into an atlas Assign the parent game object of combined batched objects the Material (basically the shader and the atlas) Change some properties in the material before drawing an Object The problem is the point 5. Let's say I have to assign a different id to an object before drawing it, how can I do this? If I use a different material for each object I can't benefit of static batching. If I use a sharedMaterial and I modify a material property, all GameObjects will reference the same modified variable Solution 2 Build a Mesh for every building (sounds better, no GameObject overhead) Pack all textures into an Atlas Draw each mesh manually using Graphics.DrawMesh Customize each DrawMesh call using a MaterialPropertyBlock This would solve the issue related to slightly modify material properties for each draw call, but the documentation isn't clear on the following point: Does several consecutive calls to Graphic.DrawMesh with a different MaterialPropertyBlock would cause a new material to be instanced? Or Unity can understand that I'm modifying just few parameters while using the same material and is able to optimize that (in such a way that the big atlas is passed just once to the GPU)?

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  • Looking for literature about graphics pipeline optimization

    - by zacharmarz
    I am looking for some books, articles or tutorials about graphics architecture and graphics pipeline optimizations. It shouldn't be too old (2008 or newer) - the newer, the better. I have found something in [Optimising the Graphics Pipeline, NVIDIA, Koji Ashida] - too old, [Real-time rendering, Akenine Moller], [OpenGL Bindless Extensions, NVIDIA, Jeff Bolz], [Efficient multifragment effects on graphics processing units, Louis Frederic Bavoil] and some internet discussions. But there is not too much information and I want to read more. It should contain something about application, driver, memory and shader units communication and data transfers. About vertices and attributes. Also pre and post T&L cache (if they still exist in nowadays architectures) etc. I don't need anything about textures, frame buffers and rasterization. It can also be about OpenGL (not about DirecX) and optimizing extensions (not old extensions like VBOs, but newer like vertex_buffer_unified_memory).

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  • Image Classification - Detecting an image is cartoon-like

    - by kingb
    I have a large amount of jpeg thumbnail images ranging in size from 120x90 to 320x240 and I would like to classify them as either Real Life-like or Cartoon-like. Are there any applications that will have cartoon classification capabilities? This application should work on Linux, and should take an image path on the command-line and return either 0 or 1 (echo $?).

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  • Euler Problem 1 : Code Optimization / Alternatives [on hold]

    - by Sudhakar
    I am new bee into the world of Datastructures and algorithms from ground up. This is my attempt to learn. If the question is very plain/simple . Please bear with me. Problem: Find the sum of all the multiples of 3 or 5 below 1000. Code i worte: package problem1; public class Problem1 { public static void main(String[] args) { //******************Approach 1**************** long start = System.currentTimeMillis(); int total = 0; int toSubtract = 0; //Complexity N/3 int limit = 10000; for(int i=3 ; i<limit ;i=i+3){ total = total +i; } //Complexity N/5 for(int i=5 ; i<limit ;i=i+5){ total = total +i; } //Complexity N/15 for(int i=15 ; i<limit ;i=i+15){ toSubtract = toSubtract +i; } //9N/15 = 0.6 N System.out.println(total-toSubtract); System.out.println("Completed in "+(System.currentTimeMillis() - start)); //******************Approach 2**************** for(int i=3 ; i<limit ;i=i+3){ total = total +i; } for(int i=5 ; i<limit ;i=i+5){ if ( 0 != (i%3)) total = total +i; } } } Question 1 - Which best approach from the above code and why ? 2 - Are there any better alternatives ?

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  • Form development optimization

    - by Juan
    Like many web developers I do forms all the time. I found myself doing the same all the time: placing input fields, assigning a name to each, ajax the form, then create the PHP which involves to assign a PHP var to each $_REQUEST['var'], escape and validate data, build the html and emailing the results. So I found that 70% of the work is duplicated but I just can't duplicate a page and change the fields. I end up wasting more time reformatting, deleting and adding different fields than creating from scratch. I started planing to program a "list of IDs to html+php" converter in which I'd input all the IDs and this would output the basic html and php. Then I thought: there's got to be thousands of developers that go through this, I'd be reinventing the wheel. So this is my question, I'm trying to find that wheel that somebody must have invented already. I found this: http://www.trirand.com/blog/jqform/ which does more or less what I'm looking for but it's an expensive solution and it has too much functionality for what I'd be using it. Which tools do you use to optimize repetitive task about HTML and PHP?

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  • Which library should I use for server-side image manipulation on Node.JS?

    - by Andrew
    I found a quite large list of available libraries on Node.JS wiki but I'm not sure which of those are more mature and provide better performance. Basically I want to do the following: load some images to a server from external sources put them onto one big canvas crop and mask them a bit apply a filter or two Resize the final image and give a link to it Big plus if the node package works on both Linux and Windows.

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  • Multiple ToggleButton image with different highlight image in WPF

    - by Ryan
    I am very new to WPF and needed some pointers as to why this is not working correctly. I am trying to make a maximize button that will change to a restore button when clicked. I thought a toggle button with 2 different styles that would be changed in the code behind could work. I am first trying to get the maximize button working and have ran into a problem. I get the error 'System.Windows.Controls.Image' is not a valid value for the 'System.Windows.Controls.Image.Source' property on a Setter. in my xaml. I seem to be not understanding something completely. Any help would be most helpful :) Ryan <Style x:Key="Maximize" TargetType="{x:Type ToggleButton}"> <Style.Resources> <Image x:Key="MaxButtonImg" Source="/Project;component/Images/maxbutton.png" /> <Image x:Key="MaxButtonHighlight" Source="/Project;component/Images/maxbutton-highlight.png" /> </Style.Resources> <Setter Property="ContentTemplate"> <Setter.Value> <Image> <Image.Style> <Style TargetType="{x:Type Image}"> <Setter Property="Source" Value="{DynamicResource MaxButtonImg}"/> <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Source" Value="{DynamicResource MaxButtonHighlight}"/> </Trigger> </Style.Triggers> </Style> </Image.Style> </Image> </Setter.Value> </Setter> </Style> <ToggleButton Name="MaxButton" Width="31" Height="31" BorderThickness="0" Click="MaxButton_Click" Margin="0,0,10,0" Tag="Max" Style="{DynamicResource Maximize}" /> My code behind would do something simple like this: private void MaxButton_Click(object sender, RoutedEventArgs e) { ToggleButton tg = (ToggleButton)sender; if ( tg.IsChecked == true) { tg.Style = (Style)FindResource("Restore"); this.WindowState = WindowState.Maximized; } else { tg.Style = (Style)FindResource("Maximize"); this.WindowState = WindowState.Normal; } }

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  • J2ME Reduce Image color-depth/ Compress Image size

    - by updateraj
    Hi, I need to transmit the image from the mobile phone to the server. I am able to reduce the image screen size but not the memory size. I understand i have to deal with the color depth. J2ME does not seem to offer any scaling method which is available in J2SE: image rescaled = image.getScaledInstance(thumbWidth, thumbHeight, Image.SCALE_AREA_AVERAGING); BufferedImage biRescaled = toBufferedImage(rescaled, thumbWidth, thumbHeight, BufferedImage.TYPE_INT_RGB); How i would i tackle this ? I would like to reduce the image memory size before i transmit to the server. Thank you

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  • Convert inline image tags like [image:123:title:size] into HTML img tags

    - by Jacques Joubert
    I am looking for help with regular expression $pattern to convert inline image tags like [image:123:title:size] into HTML img tags. here is the code: //[image:ID:caption:size] $content = '[image:38:title:800x900]'; preg_match_all( '/\[image:(\d+)(:?)([^\]]*)\]/i', $content, $images ); if( !empty( $images[0] ) ) { // There are image inline tags in the content foreach( $images[0] as $i => $tag ) { $link_ID = (int)$images[1][$i]; $caption = empty( $images[2][$i] ) ? '#' : $images[3][$i]; $size = empty( $images[4][$i] ) ? '#' : $images[4][$i]; } echo '<br />'; echo 'ID: '.$link_ID.'<br />'; echo 'Tag: '.$caption.'<br />'; echo 'size: '.$size.'<br />'; } which outputs: ID: 12 Tag: caption:size size: # Any help would be great!

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  • how to display a image in java application after downloading the image

    - by Nubkadiya
    i want to display a image after downloading that image from a web-server i have wrote the code for downloading the image. but i cant set it up to a label or any thing other than jframe (because i want to add more buttons and labels to the GUI). here is the code to download the image from the webserver. now i want to set it to a label. please help me URL url = new URL("http://www.personal.psu.edu/acr117/blogs/audrey/images/image-2.jpg"); image = ImageIO.read(url);

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  • how to get transform a local image to a web accessable image

    - by hguser
    Hi: Generally,if we want to display a image in the web page,we give the uri of the image resource like: http://host:port/image/xxx.jpg. Now,there are some images in my file system,and I save its absolute path in the db. Like this; id name address image 1 xxxx xxxx C:/images/xxx.jpg Now if the entity is retrived,its image should be displayed in the page. How to make it? What I thought is copy the image under the web server dir,then build its url,then the page can render it. But I wonder if this is a good idea? Is there any other way?

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  • What's the best way to learn image processing?

    - by rdasxy
    I'm a senior in college that hasn't done much image processing before (except for some basic image compression on smartphones). I'm starting a research project on machine learning next semester that would require some biomedical image processing. What's the best way to get up to speed with the basics of image processing in about two months? Or is this impractical? It's my impression that once I'm good with the basics learning more from other resources would be easier.

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  • How do i bind an image to a <asp:Image /> tag in Form View

    - by Ranhiru
    First i have a getProfileImage.aspx which accepts a CusID and TN as query strings and display n image. So getProfileImage.aspx?CusID=10&TN=Y will show the image fine in the browser :) But... Now i am presented with a Form View and i want to bind the src of the image to get the image from the getProfileImage.aspx page... The following code works fine :) 10 is the customer ID and the image is working fine... <asp:Image ID="Image1" runat="server" Height="151px" ImageUrl='~/getProfileImage.aspx?CusID=10&TN=N' /> But now i want to Bind the CusID value... <asp:Image ID="Image1" runat="server" Height="151px" ImageUrl='~/getProfileImage.aspx?CusID=<%# Bind("CusID") %>&TN=N' /> This simply does not work :( The getProfileImage.aspx is called with CusID=<%... where the way i see it the <%# Bind("CusID") % is not parsed by ASP which would have returned 10... <%# Bind("CusID") %> The above tag alone will work... but inserting it to the middle of the tag seems to break it... Any suggestions ? Thanx a lot in advance :)

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  • Reading Character from Image

    - by Chinjoo
    I am working on an application which requires matching of numbers from a scanned image file to database entry and update the database with the match result. Say I have image- employee1.jpg. This image will have two two handwritten entries - Employee number and the amount to be paid to the employee. I have to read the employee number from the image and query the database for the that number, update the employee with the amount to be paid as got from the image. Both the employee number and amount to be paid are written inside two boxes at a specified place on the image. Is there any way to automate this. Basically I want a solution in .net using c#. I know this can be done using artificial neural networks. Any ideas would be much appreciated.

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  • Generate image with Drupal imagecache before using imagecache_create_path & getimagesize

    - by ozke
    Hi guys, I'm using imagecache_create_path() and getimagesize() to get the path of a imagecache-generated image and its dimensions. However, if it's the first time we access the page that image doesn't exist yet and imagecache_create_path doesn't generate it either. Here's the code: // we get the image path from a preset (always return the path even if the file doesn't exist) $small_image_path = imagecache_create_path('gallery_image_small', $image["filepath"]); // I get the image dimensions (only if the file exists already) $data_small = list($width, $height, $type, $image_attributes) = @getimagesize($small_image_path); Is there any API method to get the path AND generate the file? In other words, can I generate the image (using a preset) from PHP without showing it in the browser? Thank you in advance

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  • How to detect an 'image area' percentage inside an image?

    - by DaNieL
    Mhh, kinda hard to explain with my poor english ;) So, lets say I have an image, doesnt matter what kind of (gif, jpg, png) with 200x200 pixel size (total area 40000 pixels) This image have a background, that can be trasparent, or every color (but i know the background-color in advance). Lets say that in the middle of this image, there is a picture (for keep the example simple lets suppose is a square drawn), of 100x100 pixels (total area 10000 pixels). I need to know the area percentage that the small square fill inside the image. So, in i know the full image size and the background-color, there is a way in php/python to scan the image and retrieve that (in short, counting the pixel that are different from the given background)? In the above example, the result should be 25%

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  • Reading Characher from Image

    - by Chinjoo
    I am working on an application which requires matching of numbers from a scanned image file to database entry and update the database with the match result. Say I have image- employee1.jpg. This image will have two two handwritten entries - Employee number and the amount to be paid to the employee. I have to read the employee number from the image and query the database for the that number, update the employee with the amount to be paid as got from the image. Both the employee number and amount to be paid are written inside two boxes at a specified place on the image. Is there any way to automate this. Basically I want a solution in .net using c#. I know this can be done using artificial neural networks. Any ideas would be much appreciated.

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