Custom extensible file format for 2d tiled maps
- by Christian Ivicevic
I have implemented much of my game logic right now, but still create my maps with nasty for-loops on-the-fly to be able to work with something. Now I wanted to move on and to do some research on how to (un)serialize this data. (I do not search for a map editor - I am speaking of the map file itself)
For now I am looking for suggestions and…