Search Results

Search found 8448 results on 338 pages for 'initialization block'.

Page 4/338 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • Switching my collision detection to array lists caused it to stop working

    - by Charlton Santana
    I have made a collision detection system which worked when I did not use array list and block generation. It is weird why it's not working but here's the code, and if anyone could help I would be very grateful :) The first code if the block generation. private static final List<Block> BLOCKS = new ArrayList<Block>(); Random rnd = new Random(System.currentTimeMillis()); int randomx = 400; int randomy = 400; int blocknum = 100; String Title = "blocktitle" + blocknum; private Block block; public void generateBlocks(){ if(blocknum > 0){ int offset = rnd.nextInt(250) + 100; //500 is the maximum offset, this is a constant randomx += offset;//ofset will be between 100 and 400 int randomyoff = rnd.nextInt(80); //500 is the maximum offset, this is a constant randomy = platformheighttwo - 6 - randomyoff;//ofset will be between 100 and 400 block = new Block(BitmapFactory.decodeResource(getResources(), R.drawable.block2), randomx, randomy); BLOCKS.add(block); blocknum -= 1; } The second is where the collision detection takes place note: the block.draw(canvas); works perfectly. It's the blocks that don't work. for(Block block : BLOCKS) { block.draw(canvas); if (sprite.bottomrx < block.bottomrx && sprite.bottomrx > block.bottomlx && sprite.bottomry < block.bottommy && sprite.bottomry > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } // bottom left touching block? if (sprite.bottomlx < block.bottomrx && sprite.bottomlx > block.bottomlx && sprite.bottomly < block.bottommy && sprite.bottomly > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } // top right touching block? if (sprite.toprx < block.bottomrx && sprite.toprx > block.bottomlx && sprite.topry < block.bottommy && sprite.topry > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } //top left touching block? if (sprite.toprx < block.bottomrx && sprite.toprx > block.bottomlx && sprite.topry < block.bottommy && sprite.topry > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } } The values eg bottomrx are in the block.java file..

    Read the article

  • Stretching width correctly to 100% of an inline-block element in IE6 and IE7

    - by Simon Lieschke
    I have the following markup, where I am attempting to get the right hand side of the second table to align with the right hand side of the heading above it. This works in IE8, Firefox and Chrome, but in IE6/7 the table is incorrectly stretched to fill the width of the page. I'm using the Trip Switch hasLayout trigger to apply inline-block in IE6/7. Does anyone know how (or even if) I can get the table only to fill the natural width of the wrapper element displayed with inline-block in IE6/7? You can see the code running live at http://jsbin.com/uyuva. <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Test</title> <style> .wrapper { display: inline-block; border: 1px solid green; } /* display: inline-block triggers the wrapper element to have layout for IE 6/7. The trip switch then provides the inline component of the display behaviour. See http://www.brunildo.org/test/InlineBlockLayout.html for more details. */ .wrapper { *display: inline; } table { border: 1px solid red; } </style> </head> <body> <h1>No width on table:</h1> <div class="wrapper"> <h2>The right hand side of the table doesn't stretch to the end of this heading</h2> <table><tr><td>foo</td></tr></table> </div> text <h1>Width on table:</h1> <div class="wrapper"> <h2>The right hand side of the table should stretch to the end of this heading</h2> <table style="width: 100%"><tr><td>foo</td></tr></table> </div> text </body> </html>

    Read the article

  • Array variable initialization error in Java

    - by trinity
    Hello I am trying to write a Java program that reads an input file consisting of URLs, extracts tokens from these, and keeps track of how many times each token appears in the file. I've written the following code: import java.io.*; import java.net.*; public class Main { static class Tokens { String name; int count; } public static void main(String[] args) { String url_str,host; String htokens[]; URL url; boolean found=false; Tokens t[]; int i,j,k; try { File f=new File("urlfile.txt"); FileReader fr=new FileReader(f); BufferedReader br=new BufferedReader(fr); while((url_str=br.readLine())!=null) { url=new URL(url_str); host=url.getHost(); htokens=host.split("\\.|\\-|\\_|\\~|[0-9]"); for(i=0;i<htokens.length;i++) { if(!htokens[i].isEmpty()) { for(j=0;j<t.length;j++) { if(htokens[i].equals(t[j].name)) { t[j].count++; found=true; } } if(!found) { k=t.length; t[k].name=htokens[i]; t[k].count=1; } } } System.out.println(t.length + "class tokens :"); for(i=0;i<t.length;i++) { System.out.println( "name :"+t[i].name+" frequency :"+t[i].count); } } br.close(); fr.close(); } catch(Exception e) { System.out.println(e); } } } But when I run it, it says: variable t not initialized.. What should I do to set it right?

    Read the article

  • Basic C++ Speed (initialization vs adding) and comparison speed

    - by seld
    I was curious if anyone knows which of the following executes faster (I know this seems like a weird question but I'm trying to shave as much time and resources as possible off my program.) int i; i+=1; or int i; i=1; and I also was curious about which comparison is faster: //given some integer i // X is some constant i < X+1 or i<=X

    Read the article

  • class array variable initialization error in java

    - by trinity
    Hello I am trying to write a java program that reads an input file consisting of URLs , extracts tokens from these , and accordingly insert into : class Tokens { String name ; int count ; } , where name is the name of every unique token , and count is the frequency of that token in the URLs file..I've written the following code : import java.io.*; import java.net.*; public class Main { static class Tokens { String name; int count; } public static void main(String[] args) { String url_str,host; String htokens[]; URL url; boolean found=false; Tokens t[]; int i,j,k; try { File f=new File("urlfile.txt"); FileReader fr=new FileReader(f); BufferedReader br=new BufferedReader(fr); while((url_str=br.readLine())!=null) { url=new URL(url_str); host=url.getHost(); htokens=host.split("\\.|\\-|\\_|\\~|[0-9]"); for(i=0;i<htokens.length;i++) { if(!htokens[i].isEmpty()) { for(j=0;j<t.length;j++) { if(htokens[i].equals(t[j].name)) { t[j].count++; found=true; } } if(!found) { k=t.length; t[k].name=htokens[i]; t[k].count=1; } } } System.out.println(t.length + "class tokens :"); for(i=0;i<t.length;i++) { System.out.println("name :"+t[i].name+" frequency :"+t[i].count); } } br.close(); fr.close(); } catch(Exception e) { System.out.println(e); } } } But when i run it , it says : variable t not initialized.. What should i do to set it right ?

    Read the article

  • WinForms Load Event / Static Initialization Strangeness

    - by Eric J.
    Background I'm troubleshooting an WinForms 2.0 program that's already been burned to CD for distribution to an internet-challenged target audience. Some users are experiencing a fatal error that I can reproduce locally. Reproducing the Error I get the fatal error when I log into my Vista box using a standard user that I just created, even if I run the program as administrator. I do not get the fatal error when I log in as local administrator. I'm not sure that being administrator is necessarily the trigger (since runas did not help). I have reproduced this half a dozen times under each account with consistent results. The faulty code Base.cs (base class for several user controls, only one of which is shown on first screen) private void BaseWindow_Load(object sender, EventArgs e) { // This message shown once in both cases MessageBox.Show("BaseWindow_Load for " + this.GetType().FullName); SkinManager.ApplySkin(this); } SkinManager.cs private static Skin skin = null; public static void ApplySkin(UserControl applyTo) { if (skin == null) { skin = new Skin(SkinsDirectory, "Default"); } } Skin.cs internal Skin(string skinPath, string skinName) { config = SkinConfig.Load(path); } SkinConfig.cs public static SkinConfig Load(string path) { // This message shown only once running as Admin but twice running as standard user System.Windows.Forms.MessageBox.Show("@1"); // !!! LOCK path HERE !!! } A user control loads on the first form, which triggers a call to SkinManager.ApplySkin, which checks if skin is null and, if so assigns it (without thread synchronization or recursion protection), which ultimately causes a file to be opened. When logged in as local admin, that sequence completes just fine. When logged in as my test standard user, ApplySkin is always called a second time while skin is still null, causing a second attempt to load, causing the file to be locked on the second attempt. The error handling is draconian at this point and the program terminates. The Question While this code can be easily fixed, I would like to understand why the error is happening only in some cases.

    Read the article

  • iPhone -- initialization partly by NSKeyedUnarchiver and partly by other means

    - by William Jockusch
    I have an object myObj, which is an instance of a class MyClass. Some of its instance variables always have their initial values passed in by the calling code. Other instance variables will be initialized in one of two ways. For an instanceArray of type NSMutableArray, the possibilities are either instanceArray = [[NSMutableArray alloc]init]; or instanceArray = [someKeyedUnarchiver decodeObjectForKey: kInstanceArrayKey]; The calling code should determine which of the above will be used. Any particular design pattern I should prefer?

    Read the article

  • Java: define terms initialization, declaration and assignment

    - by HH
    I find the defs circular statements, the subjects are defined by their verbs but the verbs are undefined! So how do you define them? The question is central to understand the term final, related. The Circular Definitions itialization: to initilise a variable. It can be can be done at the time of declaration. assignment: to assign value to a variable. It can be done anywhere. declaration: to declare value to a variable.

    Read the article

  • SD card initialization using SPI interface

    - by Tobias
    I get invalid response Codes from my SD Card(CMD8, CMD55, CMD41) Init routine: SDCS = 1; // MMC deaktiviert SPI1CON1bits.SMP = 0; SPI1CON1bits.CKE = 1; SPI1CON1bits.MSTEN = 1; SPI1CON1bits.CKP = 0; SPI1STATbits.SPIEN = 1; for(i=0;i<10;i++) SPI(0xFF); // RESET unsigned char rr=Command(CMD0,0); SDCS=1; // MMC deactivated /*OK response == 1*/ r=Command(CMD8,0); // check voltage SDCS=1; /* response == 0xC1 ?!? */ r = Command(CMD58,0); // READ_OCR unsigned char ocr1 = SPI(0xFF); unsigned char ocr2 = SPI(0xFF); unsigned char ocr3 = SPI(0xFF); unsigned char ocr4 = SPI(0xFF); unsigned char ocr5 = SPI(0xFF); /* r = 0xF8; ?!? ocr1 = 0x0F; ocr2 = 0xFF; ocr3 = 0xFF; ocr4 = 0xFF; ocr5 = 0xFF; */ SDCS=1; // INIT unsigned char rrr = 0; i=10000; do { rrr=Command(55,0); // Next is APP CMD SDCS=1; if(r) break; }while(--i>0); /* OK response == 1 */ // APP CMD 41 with OCR = 0x0F?? You can read the response codes in the comments. Is it possible the response code to CMD8 is 0xC1? Bit 7 should be 0, right? Is it a hardware error?

    Read the article

  • Initialization of std::vector<unsigned int> with a list of consecutive unsigned integers

    - by Thomas
    I want to use a special method to initialize a std::vector<unsigned int> which is described in a C++ book I use as a reference (the German book 'Der C++ Programmer' by Ulrich Breymann, in case that matters). In that book is a section on sequence types of the STL, referring in particular to list, vector and deque. In this section he writes that there are two special constructors of such sequence types, namely, if Xrefers to such a type, X(n, t) // creates a sequence with n copies of t X(i, j) // creates a sequence from the elements of the interval [i, j) I want to use the second one for an interval of unsigned int, that is std::vector<unsigned int> l(1U, 10U); to get a list initialized with {1,2,...,9}. What I get, however, is a vector with one unsigned int with value 10 :-| Does the second variant exist, and if yes, how do I force that it is called?

    Read the article

  • Java ArrayList initialization

    - by Jonathan
    I am aware that you can initialize an array during instantiation as follows: String[] names = new String[] {"Ryan", "Julie", "Bob"}; Is there a way to do the same thing with an ArrayList? Or must I add the contents individually with array.add()? Thanks, Jonathan

    Read the article

  • Initialization of an ArrayList in one line.

    - by Macarse
    I am willing to create a list of options to test something. I was doing: ArrayList<String> places = new ArrayList<String>(); places.add("Buenos Aires"); places.add("Córdoba"); places.add("La Plata"); I refactor the code doing: ArrayList<String> places = new ArrayList<String>(Arrays.asList("Buenos Aires", "Córdoba", "La Plata")); Is there a better way of doing this? Thanks for reading!

    Read the article

  • DRY Ruby Initialization with Hash Argument

    - by ktex
    I find myself using hash arguments to constructors quite a bit, especially when writing DSLs for configuration or other bits of API that the end user will be exposed to. What I end up doing is something like the following: class Example PROPERTIES = [:name, :age] PROPERTIES.each { |p| attr_reader p } def initialize(args) PROPERTIES.each do |p| self.instance_variable_set "@#{p}", args[p] if not args[p].nil? end end end Is there no more idiomatic way to achieve this? The throw-away constant and the symbol to string conversion seem particularly egregious.

    Read the article

  • Drupal: assign block to a specific content type

    - by bert
    I made a customized template called node-mynode.tpl.php Whenever a node of type mynode is requested, then node-mynode.tpl.php is automatically used. However, now user wants to see a specific menu block in this case. Question: How can I assign a block to a specific content type? Hint: I have started to look at URL aliases with Pathauto. I suspect one solution may lie in this direction.

    Read the article

  • Is this pointer initialization necessary?

    - by bstullkid
    Lets say I have the following: CHARLINK * _init_link(CHARLINK **link) { short i; (*link)->cl = (CHARLINK **) calloc(NUM_CHARS, sizeof(CHARLINK *)); for (i = 0; i < NUM_CHARS; i++) (*link)->cl[i] = NULL; return (*link); } Is the loop to initialize each element to NULL necessary or are they automatically NULL from calloc?

    Read the article

  • How to calculate the maximum block length in C of a binary number

    - by user1664272
    I want to reiterate the fact that I am not asking for direct code to my problem rather than wanting information on how to reach that solution. I asked a problem earlier about counting specific integers in binary code. Now I would like to ask how one comes about counting the maximum block length within binary code. I honestly just want to know where to get started and what exactly the question means by writing code to figure out the "Maximum block length" of an inputted integers binary representation. Ex: Input 456 Output: 111001000 Number of 1's: 4 Maximum Block Length: ? Here is my code so far for reference if you need to see where I'm coming from. #include <stdio.h> int main(void) { int integer; // number to be entered by user int i, b, n; unsigned int ones; printf("Please type in a decimal integer\n"); // prompt fflush(stdout); scanf("%d", &integer); // read an integer if(integer < 0) { printf("Input value is negative!"); // if integer is less than fflush(stdout); return; // zero, print statement } else{ printf("Binary Representation:\n", integer); fflush(stdout);} //if integer is greater than zero, print statement for(i = 31; i >= 0; --i) //code to convert inputted integer to binary form { b = integer >> i; if(b&1){ printf("1"); fflush(stdout); } else{ printf("0"); fflush(stdout); } } printf("\n"); fflush(stdout); ones = 0; //empty value to store how many 1's are in binary code while(integer) //while loop to count number of 1's within binary code { ++ones; integer &= integer - 1; } printf("Number of 1's in Binary Representation: %d\n", ones); // prints number fflush(stdout); //of ones in binary code printf("Maximum Block Length: \n"); fflush(stdout); printf("\n"); fflush(stdout); return 0; }//end function main

    Read the article

  • Java: initialization problem, cannot print "assigned" values from arrayList

    - by HH
    $ javac ArrayListTest.java $ java ArrayListTest $ cat ArrayListTest.java import java.io.*; import java.util.*; public class ArrayListTest{ public static void main(String[] args) { try { String hello ="oeoaseu oeu hsoae sthoaust hoaeut hoasntu"; ArrayList<String> appendMe = null; for(String s : hello.split(" ")) appendMe.add(s+" "); for(String s : appendMe) System.out.println(s); //WHY DOES IT NOT PRINT? }catch(Exception e){ } } }

    Read the article

  • Custom class object in Initialization list

    - by Michael
    I have a class Bar: class Bar { public: Bar(void); ~Bar(void); }; And a class Foo that gets a reference to Bar object as a constructor parameter and needs to save it in a private member bar_ : class Foo { private: Bar& bar_; public: Foo(Bar& bar) : bar_(bar) {} ~Foo(void) {} }; This doesn't compile : overloaded member function not found in 'Parser' missing type specifier - int assumed. Note: C++ does not support default-int Now i suspect couple of things that i need to assure, the second error is for Bar& bar_; declaration in Foo. Do i need to use an explicit constructor when declaring bar_ ? I am interested in learning how the compiler works regarding this matter, so a detailed explanation would be highly appreciated. Thanks.

    Read the article

  • Characteristics of an Initialization Vector

    - by Jamie Chapman
    I'm by no means a cryptography expert, I have been reading a few questions around Stack Overflow and on Wikipedia but nothing is really 'clear cut' in terms of defining an IV and it's usage. Points I have discovered: An IV is pre-pended to a plaintext message in order to strengthen the encryption The IV is truely random Each message has it's own unique IV Timestamps and cryptographic hashes are sometimes used instead of random values, but these are considered to be insecure as timestamps can be predicted One of the weaknesses of WEP (in 802.11) is the fact that the IV will reset after a specific amount of encryptions, thus repeating the IV I'm sure there are many other points to be made, what have I missed? (or misread!)

    Read the article

  • C++ Constructor initialization list strangeness

    - by Andy
    I have always been a good boy when writing my classes, prefixing all member variables with m_: class Test { int m_int1; int m_int2; public: Test(int int1, int int2) : m_int1(int int1), m_int2(int int2) {} }; void main() { Test t(10, 20); // Just an example } However, recently I forgot to do that and ended up writing: class Test { int int1; int int2; public: // Very questionable, but of course I meant to assign ::int1 to this->int1! Test(int int1, int int2) : int1(int1), int2(int2) {} }; Believe it or not, the code compiled with no errors/warnings and the assignments took place correctly! It was only when doing the final check before checking in my code when I realised what I had done. My question is: why did my code compile? Is something like that allowed in the C++ standard, or is it simply a case of the compiler being clever? In case you were wondering, I was using Visual Studio 2008 Thank you.

    Read the article

  • Firefox extension js object initialization

    - by Michael
    Note: this is about Firefox extension, not a js general question. In Firefox extension project I need my javascript object to be initialized just once per Firefox window. Otherwise each time I open my window a new timers will be engaged, new properties will be used, so everything will start from scratch. hope example below will demystify my question :) var StupidExtension { statusBarValue: "Not Initialized Yet", startup: function () { ... // Show statusBarValue in Status Bar Panel }, initTimerToRetrieveStatusBarValueFromNetwork: function () { ... } } so each time you hit Ctrl+N a new window you will see "Not Initialized Yet" and then new timer will be fired, so after some time it retrieve data from network you will see value also on second window and so on. Ideally would be to have just a single timer function running and updating all status bar panels in all Firefox windows. Of course I can do some caching, like saving the value in prefs or some other storage, then show it from there. But I feel like this is artificial. So the question will be is there "native" technique of making static some parts of the object among all Firefox window instances?

    Read the article

  • Automatic initialization routine in C++ library?

    - by Robert Mason
    If i have a header file foo.h and a source file foo.cpp, and foo.cpp contains something along the lines of: #ifdef WIN32 class asdf { asdf() { startup_code(); } ~asdf() { cleanup_code(); } }; asdf __STARTUP_HANDLE__ #else //unix does not require startup or cleanup code in this case #endif but foo.h does not define class asdf, say i have an application bar.cpp: #include "foo.h" //link in foo.lib, foo.dll, foo.so, etc int main() { //do stuff return 0; } If bar.cpp is compiled on a WIN32 platform, will the asdf() and ~asdf() be called at the appropriate times (before main() and at program exit, respectively) even though class asdf is not defined in foo.h, but is linked in through foo.cpp?

    Read the article

  • static initialization confusion

    - by Happy Mittal
    I am getting very confused in some concepts in c++. For ex: I have following two files //file1.cpp class test { static int s; public: test(){s++;} }; static test t; int test::s=5; //file2.cpp #include<iostream> using namespace std; class test { static int s; public: test(){s++;} static int get() { return s; } }; static test t; int main() { cout<<test::get()<<endl; } Now My question is : 1. How two files link successfully even if they have different class definitions? 2. Are the static member s of two classes related because I get output as 7. Please explain this concept of statics.

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >