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  • Should these concerns be separated into separate objects?

    - by Lewis Bassett
    I have objects which implement the interface BroadcastInterface, which represents a message that is to be broadcast to all users of a particular group. It has a setter and getter method for the Subject and Body properties, and an addRecipientRole() method, which takes a given role and finds the contact token (e.g., an email address) for each user in the role and stores it. It then has a getContactTokens() method. BroadcastInterface objects are passed to an object that implements BroadcasterInterface. These objects are responsible for broadcasting a passed BroadcastInterface object. For example, an EmailBroadcaster implementation of the BroadcasterInterface will take EmailBroadcast objects and use the mailer services to email them out. Now, depending on what BroadcasterInterface implementation is used to broadcast, a different implementation of BroadcastInterface is used by client code. The Single Responsibility Principle seems to suggest that I should have a separate BroadcastFactory object, for creating BroadcastInterface objects, depending on what BroadcasterInterface implementation is used, as creating the BroadcastInterface object is a different responsibility to broadcasting them. But the class used for creating BroadcastInterface objects depends on what implementation of BroadcasterInterface is used to broadcast them. I think, because the knowledge of what method is used to send the broadcasts should only be configured once, the BroadcasterInterface object should be responsible for providing new BroadcastInterface objects. Does the responsibility of “creating and broadcasting objects that implement the BroadcastInterface interface” violate the Single Responsibility Principle? (Because the contact token for sending the broadcast out to the users will differ depending on the way it is broadcasted, I need different broadcast classes—though client code will not be able to tell the difference.)

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  • How to facilitate code reviews in a small team for embedded software?

    - by Adam Lewis
    Short Question Does a cost-effective tool / workflow exist to facilitate code reviews in a small team? More specifically, a small team that relies on post-commit code reviews. Background Our team currently consists of 3 full time and 1 part time software engineers, with plans on hiring more in the near future. Due to our team size and volume of projects we all must juggle, the pre-commit workflow that major tools (such as Review Board and Code Collaborator) use is not obtainable for us right now. The best we can do at the moment is to perform post-commit reviews before major releases or as time permits. Nearly all of our projects are hosted on RepositoryHosting.com (which I highly recommend) and contain a mixture of SVN and GIT repositories. Current Thoughts Since I cannot find a tool that fits our needs right now, I am turning to TRAC that is built into our repository's site. At the moment we use TRAC to file tickets and track milestones, so to me this seems like a natural fit for code review results as well. The direction I am heading in right now is to use a spread sheet(s) to log all of the bugs and comments. Do some macro magic to get it in a format that I can use TRAC's import ticket method and use TRAC's ticketing system to create the action items / bug reports automatically. The auto ticket generation is darn near a must have, adding in bugs and comments one at a time from a web-gui is really painful. Secondary Question If this workflow makes sense, is there a good / standard template to use as a code review log?

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  • Scrolling background stops after awhile?

    - by Lewis
    Can anyone tell me where my maths is wrong please, it stops scrolling after awhile. if (background.position.y < background2.position.y) { background.position = ccp(background.contentSize.width / 2, background.position.y - 50 * delta); background2.position = ccp(background.contentSize.width / 2, background.position.y + background.contentSize.height); } else { background.position = ccp(background2.contentSize.width / 2, background2.position.y - 50 * delta); background.position = ccp(background2.contentSize.width / 2, background2.position.y + background.contentSize.height); } //reset if (background.position.y <-background.contentSize.height / 2) { background.position = ccp(background.contentSize.width / 2 ,background2.position.y + background2.contentSize.height); } else if (background2.position.y < -background2.contentSize.height / 2) { background2.position = ccp(background2.contentSize.width / 2, background.position.y + background.contentSize.height); }

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  • Examples of Liskov Substitution

    - by james lewis
    I'm facilitating a session next week on the Liskov Substitution Principle and I was wondering if anyone had any examples of violations 'from the trenches'? I'm looking for something other than uncle Bob's rectangle - square problem and the persistent set problem he talks about in A-PPP (although that is a great example). So far I'm using the example of a (very simple) List and an IndexedList as the 'correct' use of inheritance. And the addition of a Set to this hierarchy as a violation (as a Set is distinct; strengthening the pre condition of the Add method). I've also taken this great example and it's solution from this question Both those examples are great but I'm looking for something more subtle and harder to spot. So far I've come up with nothing so if you've got a great, subtle example post it up. Also, any metaphors you've come across that helped you understand LSP would be really useful too.

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  • Wheel rotation, to change velocity of vehicle

    - by Lewis
    I update the velocity of my vehicle like so: [v setVelocity: ((2 * 3.14 * 100 * (wheel.getRotationValue / 360) / 30)) * gameSpeed]; // update on 60 fps this gets velocity on all frames divide by 60 for 1 frame. This is done in my update method in my world class. Now wheel.getRotationValue returns the rotation value which is worked out like this: - (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:[touch view]]; location = [[CCDirector sharedDirector] convertToGL:location]; if (CGRectContainsPoint(wheel.boundingBox, location)) { CGPoint firstLocation = [touch previousLocationInView:[touch view]]; CGPoint location = [touch locationInView:[touch view]]; CGPoint touchingPoint = [[CCDirector sharedDirector] convertToGL:location]; CGPoint firstTouchingPoint = [[CCDirector sharedDirector] convertToGL:firstLocation]; CGPoint firstVector = ccpSub(firstTouchingPoint, wheel.position); CGFloat firstRotateAngle = -ccpToAngle(firstVector); CGFloat previousTouch = CC_RADIANS_TO_DEGREES(firstRotateAngle); CGPoint vector = ccpSub(touchingPoint, wheel.position); CGFloat rotateAngle = -ccpToAngle(vector); CGFloat currentTouch = CC_RADIANS_TO_DEGREES(rotateAngle); float limit = 0.5; rotationValue += (currentTouch - previousTouch) * limit; } touching = YES; } Say I steer the vehicle to the far right of the screen, and want to move it to the far left, It wont start moving to the left of the screen until the rotationValue is past 0 degrees again (the wheel is in its center posistion) and is dragged past this value. Is there anyway to change the code I have above, so that movement on the wheel is recognised instantly and updates the velocity of v instantly too?

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  • How do i set CTRL not to show where the pointer is?

    - by Lewis Goddard
    After recently re-installing, i went through every System Setting and choose exactly how i wanted everthing to be. Except one thing. I'd never seen the Show Cursor on CTRL value before, and wanted to know what it was like. After a while it was simply annoying, whenever i paste of cut in chrome it takes the focus off of the text before i can press V. I have been through eveything in System Settings and can't find it again to disable it. How do i set CTRL not to pulse around the cursor? I will be happy with directions in System Settings, Ubuntu Tweak, or GConf.

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  • 301 redirects in main navigation menu of WordPress website - is this okay for SEO?

    - by Lewis Bassett
    I want to allow a client to have a flexible way to configure the navigation menu for his WordPress website. To that end, I have created a parent page called "Navigation", which has child pages for each page to be displayed in the navigation menu. Those pages then get 301 redirected to the actual page that should be served. This means the client can create pages freely, and then set up redirects for them as and when needed. This is a really easy way for him to manage his main menu and it works well. From an SEO point of view, is this okay? Will the pages be indexed fine?

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  • Rotating wheel with touch adding velocity

    - by Lewis
    I have a wheel control in a game which is setup like so: - (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:[touch view]]; location = [[CCDirector sharedDirector] convertToGL:location]; if (CGRectContainsPoint(wheel.boundingBox, location)) { CGPoint firstLocation = [touch previousLocationInView:[touch view]]; CGPoint location = [touch locationInView:[touch view]]; CGPoint touchingPoint = [[CCDirector sharedDirector] convertToGL:location]; CGPoint firstTouchingPoint = [[CCDirector sharedDirector] convertToGL:firstLocation]; CGPoint firstVector = ccpSub(firstTouchingPoint, wheel.position); CGFloat firstRotateAngle = -ccpToAngle(firstVector); CGFloat previousTouch = CC_RADIANS_TO_DEGREES(firstRotateAngle); CGPoint vector = ccpSub(touchingPoint, wheel.position); CGFloat rotateAngle = -ccpToAngle(vector); CGFloat currentTouch = CC_RADIANS_TO_DEGREES(rotateAngle); wheelRotation += (currentTouch - previousTouch) * 0.6; //limit speed 0.6 } } I update the rotation of a the wheel in the update method by doing: wheel.rotation = wheelRotation; Now once the user lets go of the wheel I want it to rotate back to where it was before but not without taking into account the velocity of the swipe the user has done. This is the bit I really can't get my head around. So if the swipe generates a lot of velocity then the wheel will carry on moving slightly in that direction until the overall force which pulls the wheel back to the starting position kicks in. Any ideas/code snippets?

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  • Site failing randomly - could it be Cloudflare or something weird in the JS?

    - by James
    I've been working on a simple site that uses javascript to fade through some fullscreen background images as well as some other simple animations. I've tested the site on Chrome, Safari, FF and Opera on OSX, IE8+ on Win7 and Chrome & FF on Ubuntu and everything looks as I'd expect it to. However, I've had reports of the site failing to load (stops at the stage where the background fades up) on Safari and Chrome on OSX and Win. I can't replicate this on any setup so I'm finding it impossible to troubleshoot. Google's instant preview shows the site fine as does most of the options at browsershots.org so I'm really scratching my head. I'm running the site's traffic through Cloudflare and I'm wondering whether anyone can see (or knows from other sites) why Cloudflare might be mangling the JS or causing a problem somehow (I don't get any errors in the JS error console). Of course, if you can replicate the problem on your machine and can suggest an area to look at that would be amazing but I'm hoping that, like me, you don't see any problem with the site! Here's the site: http://www.bighornrevelstoke.com Thanks, James

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  • Active - like-minded Java mailing lists

    - by Lewis Robbins
    I need to find an active Java mailing list, I have looked onto the GNU Java mailing list, to my surprise there had been not too much activity this month, it also focused on any GNU related Java - I'd really help me progress my Java ability, if I had an active, likeminded Java mailing list. Questions' that are not suited to Stackoverflow, or provide little benefit to any user that see's the question: discussing a new API change; best practices; open source discussion; trivia type questions on Java ArrayList boxining-unboxing; Community atmosphere. I also read Jon Skeets blog post about his previous Java/C# mailing lists examples - I did not catch any names, though I did they would be of benefit to me, if I had access to any of them.

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  • How to keep background requests in sequence

    - by Jason Lewis
    I'm faced with implementing interfaces for some rather archaic systems, for handling online deposits to stored value accounts (think campus card accounts for students). Here's my dilemma: stage 1 of the process involves passing the user off to a thrid-party site for the credit card transaction, like old-school PayPal. Step two involves using a proprietary protocol for communicating with a legacy system for conducting the actual deposit. Step two requires that each transaction have a unique sequence number, and that the requests' seqnums are in order. Since we're logging each transaction in Postgres, my first thought was to take a number from a sequence in the DB, guaranteeing uniqueness. But since we're dealing with web requests that might come in near-simultaneously, and since latency with the return from the off-ste payment processor is beyond our control, there's always the chance for a race condition in the order of requests passed back to the proprietary system, and if the seqnums are out of order, the request fails silently (brilliant, right?). I thought about enqueuing the requests in Redis and using Resque workers to process them (single worker, single process, so they are processed in order), but we need to be able to give the user feedback as to whether the transaction was processed successfully, so this seems less feasible to me. I've tried to make this application handle concurrency well (as much as possible for a Ruby on Rails app), but now we're in a situation where we have to interact with a system that is designed to be single process, single threaded, and sequential. If it at least gave an "out of order" error, I could just increment (or take the next value off the sequence), but it's designed to fail silently in the event of ANY error. We are handling timeouts in a way that blocks on I/O, but since the application uses multiple workers (Unicorn), that's no guarantee. Any ideas/suggestions would be appreciated.

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  • How do I install the driver for my Linksys AE1200 Wireless-N USB Adapter?

    - by Lewis Graham
    I recently downloaded Ubuntu from the main website with the hopes of dual booting it with Windows. While the operating system works, it says that I need to install a driver for my graphics card. When I type in my password the installation fails. I figure it is because I need Internet access. I tried to install my WiFi USB adapter with the installation disc but Ubuntu doesn't seem to run the setup when I click the exe. What are my available solutions as I would really like to use Ubuntu from my programming and Windows for my gaming needs? The name as read on the box is: Linksys AE1200 Wireless- N USB Adapter The description reads as such: ID 13b1:0039 Linksys (a comma messed up format) ID 046d:0a0b Logitech, Inc. ClearChat Pro USB (headset)

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  • My game seems to be incompatible with recording software. What could be causing this?

    - by Lewis Wakeford
    I've just finished a little Game-Dev project for university and I need to record a video to accompany my submission (just in case they can't get my source to work). Basically my game doesn't work at all when FRAPS or Bandicam attempts to attach to it, I get a black screen and a stream of GL INVALID OPERATION messages from my error reporting code. Dxtory can't seem to hook into it correctly at all, it doesn't display it's FPS counter or anything. My game logic appears to be running correctly from the debug traces, it just seems like all the gl library calls break. I don't know a huge amount about how these programs operate so I don't really know what I could be doing to cause this. I've heard they read from the OpenGL frame buffers so maybe I'm doing something wrong there? I'm letting GLFW and GLEW do all the low level initialization, but I have successfully recorded projects with the same setup and recording software. Essentially, has anyone ever run into something like this before or do you know anything about how these programs work that could give a clue as to the cause of the issue?

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  • Rotating wheel with touch (adding momentum and slowing down the initial rate it can be moved

    - by Lewis
    I have a wheel control in a game which is setup like so: - (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:[touch view]]; location = [[CCDirector sharedDirector] convertToGL:location]; if (CGRectContainsPoint(wheel.boundingBox, location)) { CGPoint firstLocation = [touch previousLocationInView:[touch view]]; CGPoint location = [touch locationInView:[touch view]]; CGPoint touchingPoint = [[CCDirector sharedDirector] convertToGL:location]; CGPoint firstTouchingPoint = [[CCDirector sharedDirector] convertToGL:firstLocation]; CGPoint firstVector = ccpSub(firstTouchingPoint, wheel.position); CGFloat firstRotateAngle = -ccpToAngle(firstVector); CGFloat previousTouch = CC_RADIANS_TO_DEGREES(firstRotateAngle); CGPoint vector = ccpSub(touchingPoint, wheel.position); CGFloat rotateAngle = -ccpToAngle(vector); CGFloat currentTouch = CC_RADIANS_TO_DEGREES(rotateAngle); wheelRotation += (currentTouch - previousTouch) * 0.6; //limit speed 0.6 } } Now once the user lets go of the wheel I want it to rotate back to where it was before but not without taking into account the momentum of the swipe the user has done. This is the bit I really can't get my head around. So if the swipe generates a lot of momentum then the wheel will carry on moving slightly in that direction until the overall force which pulls the wheel back to the starting position kicks in. Any ideas/code snippets?

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  • Smoothing rotation

    - by Lewis
    I've spent the last three days trying to work out how to rotate a sprite smoothly depending on the velocity.x value of the sprite. I'm using this: float Proportion = 9.5; float maxDiff = 200; float rotation = fmaxf(fminf(playerVelocity.x * Proportion, maxDiff), -maxDiff); player.rotation = rotation; The behaviour is what I required but if the velocity changes rapidly then it will look like the sprite will jump to face left or jump to face right. I'll go into the behaviour in a little more detail: 0 velocity = sprite faces forwards negative velocity = sprite faces left depending on value. positive velocity = sprite faces right (higher velocity the more it faces right) same as above. I've read about using interpolation rather than an absolute angle to rotate it to but I don't know how to implement that. I have a physics engine available. There is one other way to get around this: to use += on the rotation angle. The thing is that I would then have to change the equation to produce positive and negative values then to make sure the sprite faces 0 once it reaches 0 velocity again. If I add that in now, it keeps the previous angle even after the velocity has dropped / is dropping. Any ideas/code snippets would be greatly appreciated.

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  • Years experience over unfinished degree?

    - by Daniel Lewis
    I'm currently in my placement year and working for a great software development company. It was always my intention of getting to this stage through university, getting enough academic experience as well as the year’s placement and then try to get a full time programming job without the need to finish my degree. I decided this from an early stage as I have never really liked the whole university environment. I was so unhappy at university and I’m so happy now I’m on my placement year, I really don’t know if I can go back. My question is, do you think companies will take me on if I apply for other jobs after my placement year and not penalize me for not finishing my degree? I guess at the end of the day I don't want to look back on my life and think "god, why didn't I just spend one more year being unhappy to have a job I love" but I know that even if I get a degree I could still end up without a programming job and this worries me more than anything.

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  • Upgrade from 13.04 to 13.10 fails early on

    - by Bob Lewis
    I am attempting to upgrade from 13.04 to 13.10. Right after the early on message Downloading file 1 of 2 and then it goes on to 2 of 2 the upgrade process dies. A reboot and attempt again fails at the same point. This is a 64 bit system with an SSD for the boot drive. If memory serves me when attempting to do same from the command line I saw some dbus error which may or may not be related. Any help much appreciated. Obviously I could attempt a fresh install which would likely succeed.

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  • Trouble with collision detection in XNA?

    - by Lewis Wilcock
    I'm trying to loop through an list of enemies (enemyList) and then any that have intersected the rectangle belonging to the box object (Which doesn't move), declare there IsAlive bool as false. Then another part of the code removes any enemies that have the IsAlive bool as false. The problem im having is getting access to the variable that holds the Rectangle (named boundingBox) of the enemy. When this is in a foreach loop it works fine, as the enemy class is declared within the foreach. However, there are issues in using the foreach as it removes more than one of the enemies at once (Usually at positions 0 and 2, 1 and 3, etc...). I was wondering the best way to declare the enemy class, without it actually creating new instances of the class? Heres the code I currently have: if (keyboardState.IsKeyDown(Keys.Q) && oldKeyState.IsKeyUp(Keys.Q)) { enemyList.Add(new enemy(textureList.ElementAt(randText), new Vector2(250, 250), graphics)); } //foreach (enemy enemy in enemyList) //{ for (int i = 0; i < enemyList.Count; i++) { if (***enemy.boundingBox***.Intersects(theDefence.boxRectangle)) { enemyList[i].IsDead = true; i++; } } //} for(int j = enemyList.Count - 1; j >= 0; j--) { if(enemyList[j].IsDead) enemyList.RemoveAt(j); } (The enemy.boundingBox is the variables I can't get access too). This is a complete copy of the code (Zipped) If it helps: https://www.dropbox.com/s/ih52k4e21g98j3k/Collision%20tests.rar I managed to find the issue. Changed enemy.boundingBox to enemyList[i].boundingBox. Collision works now! Thanks for any help!

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  • How to make a DropDownList control display some items in bold ASP.Net

    - by james lewis
    I'm working with a custom DropDownList control in ASP.Net and there's been a request to display certain items in the list with a bold typeface (NOTE - the control inherits from CompositeDataBoundControl so it can be data bound... not DropDownListBox). The control is bound to a table and there's a column in the table named IsUsed - if this is set to true, the corresponding item in the list should be rendered bold. (It should be noted here that this will only ever be viewed in FireFox.) My experience is all in the middle \ backend tiers so the presentation layer is very new to me - can someone point me in the right direction? My initial thought was that somewhere in the custom control I would have access to all the rows that are returned from the data source which I could cycle through etc but I'm not sure if that's possible... There's also RenderContents which I can override... looks interesting! Any help appreciated - cheers. James

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  • Unable to load configuration from uwsgi

    - by James Willson
    Since yesterday I have been wrestling with this problem: unable to load configuration from uwsgi When I google it, nothing comes up. I am trying to run UWSGI under nginx with a very simple uwsgi.ini file. The file is being pointed to correctly. Can anyone please explain what this error is, and how I ca go about diagnosing it and fixing it. If there is any more information I can post to help then please just ask. Regards, James

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  • window login when web application is using network share in IIS 6

    - by James
    Hi, I have installed a web application which is configured using a network drive But i am keep getting a pop up asking for credentials looking in the event log, the network logon is set to my domain/account which looks fine however caller user name is empty (not sure if this is an issue) the application works fine when i use a local drive the application also runs fine when i set "connect as" user the application also works fine when a share on the local machine is used!! direct asses using the unc path is not a problem Please advise what i can do or should check Thanks and Regards, James

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  • Strange things appear on running the program

    - by FILIaS
    Hey! I'm fixing a program but I'm facing a problem and I cant really realize what's the wrong on the code. I would appreciate any help. I didnt post all the code...but i think with this part you can get an idea of it. With the following function enter() I wanna add user commands' datas to a list. eg. user give the command: "enter james bond 007 gun" 'james' is supposed to be the name, 'bond' the surname, 007 the amount and the rest is the description. I use strtok in order to 'cut' the command,then i put each name on a temp array. Then i call InsertSort in order to put the datas on a linked list but in alphabetical order depending on the surname that users give. I wanna keep the list on order and put each time the elements on the right position. /* struct for all the datas that user enters on file*/ typedef struct catalog { char short_name[50]; char surname[50]; signed int amount; char description[1000]; struct catalog *next; }catalog,*catalogPointer; catalogPointer current; catalogPointer head = NULL; void enter(void)//user command: enter <name> <surname> <amount> <description> { int n,j=2,k=0; char temp[1500]; char command[1500]; while (command[j]!=' ' && command[j]!='\0') { temp[k]=command[j]; j++; k++; } temp[k]='\0'; char *curToken = strtok(temp," "); printf("temp is:%s \n",temp); char short_name[50],surname[50],description[1000]; signed int amount; //short_name=(char *)malloc(sizeof (char *)); //surname=(char *)malloc(sizeof (char *)); //description=(char *)malloc(sizeof (char *)); //amount=(int *)malloc(sizeof (int *)); printf("\nWhat you entered for saving:\n"); for (n = 0; curToken !='\0'; ++n) { if (curToken) { strncpy(short_name, curToken, sizeof (char *)); / } printf("Short Name: %s \n",short_name); curToken = strtok(NULL," "); if (curToken) strncpy(surname, curToken, sizeof (char *)); / printf("SurName: %s \n",surname); curToken = strtok(NULL," "); if (curToken) { char *chk; amount = (int) strtol(curToken, &chk, 10); if (!isspace(*chk) && *chk != 0) fprintf(stderr,"Warning: expected integer value for amount, received %s instead\n",curToken); } printf("Amount: %d \n",amount); curToken = strtok(NULL,"\0"); if (curToken) { strncpy(description, curToken, sizeof (char *)); } printf("Description: %s \n",description); break; } if (findEntryExists(head, surname) != NULL) printf("\nAn entry for <%s %s> is already in the catalog!\nNew entry not entered.\n",short_name,surname); else { printf("\nTry to entry <%s %s %d %s> in the catalog list!\n",short_name,surname,amount,description); InsertSort(&head,short_name, surname, amount, description); printf("\n**Entry done!**\n"); } // Maintain the list in alphabetical order by surname. } /********Uses special case code for the head end********/ void SortedInsert(catalog** headRef, catalogPointer newNode,char short_name[],char surname[],signed int amount,char description[]) { strcpy(newNode->short_name, short_name); strcpy(newNode->surname, surname); newNode->amount=amount; strcpy(newNode->description, description); // Special case for the head end if (*headRef == NULL||(*headRef)->surname >= newNode->surname) { newNode->next = *headRef; *headRef = newNode; } else { // Locate the node before the point of insertion catalogPointer current = *headRef; catalogPointer temp=current->next; while ( temp!=NULL ) { if(strcmp(temp->surname,newNode->surname)<0 ) current = temp; } newNode->next = temp; temp = newNode; } } // Given a list, change it to be in sorted order (using SortedInsert()). void InsertSort(catalog** headRef,char short_name[],char surname[],signed int amount,char description[]) { catalogPointer result = NULL; // build the answer here catalogPointer current = *headRef; // iterate over the original list catalogPointer next; while (current!=NULL) { next = current->next; // tricky - note the next pointer before we change it SortedInsert(&result,current,short_name,surname,amount,description); current = next; } *headRef = result; } Running the program I get these strange things (garbage?)... Choose your selection: enter james bond 007 gun Your command is: enter james bond 007 gun temp is:james What you entered for saving: Short Name: james SurName: Amount: 0 Description: 0T?? Try to entry james 0 0T?? in the catalog list! Entry done! Also I'm facing a problem on how to use the 'malloc' on this program. Thanks in advance. . .

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  • All my emails to Yahoo!, Hotmail and AOL are going to Spam, though I've implemented every validation

    - by Chetan
    Hi, I've implemented everything and checked everything (SPF, DomainKey, DKIM, reverse lookup), and only Gmail is allowing my emails to go to Inbox. Yahoo, Hotmail and AOL are all sending my messages to Spam. What am I doing wrong? Please help! Following are the headers of messages to Yahoo, Hotmail and AOL. I've changed names and domain names. The domain names I'm sending mail from are polluxapp.com and gemini.polluxapp.com. Yahoo: From Shift Licensing Tue Jan 26 21:55:14 2010 X-Apparently-To: [email protected] via 98.136.167.163; Tue, 26 Jan 2010 13:59:12 -0800 Return-Path: X-YahooFilteredBulk: 208.115.108.162 X-YMailISG: gPlFT1YWLDtTsHSCXAO2fxuGq5RdrsMxPffmkJFHiQyZW.2RGdDQ8OEpzWDYPS.MS_D5mvpu928sYN_86mQ2inD9zVLaVNyVVrmzIFCOHJO2gPwIG8c2L8WajG4ZRgoTwMFHkyEsefYtRLMg8AmHKnkS0PkPscwpVHtuUD91ghsTSqs4lxEMqhqw60US0cwMn_r_DrWNEUg_sESZsYeZpJcCCPL0wd6zcfKmtYaIkidsth3gWJPJgpwWtkgPvwsJUU_cmAQ8hAQ7RVM1usEs80PzihTLDR1yKc4RJCsesaf4NUO_yN1cPsbFyiaazKikC.eiQk4Z3VU.8O5Vd8i7mPNyOeAjyt7IgeA_ X-Originating-IP: [208.115.108.162] Authentication-Results: mta1035.mail.sk1.yahoo.com from=example.com; domainkeys=pass (ok); from=example.com; dkim=permerror (bad sig) Received: from 127.0.0.1 (EHLO gemini.example.com) (208.115.108.162) by mta1035.mail.sk1.yahoo.com with SMTP; Tue, 26 Jan 2010 13:59:12 -0800 Received: from gemini.example.com (gemini [127.0.0.1]) by gemini.example.com (Postfix) with ESMTP id 3984E21A0167 for ; Tue, 26 Jan 2010 13:55:14 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha1; c=relaxed; d=example.com; h=to :subject:from:content-type:message-id:date; s=mail; bh=bRIHfxE3S e+YeCrIOqziZsiESJA=; b=J+D56Czff+6wGjQycLEvHyT32+06Nngf+6h7Ep6DL SmmJv3ihiAFJIJiPxiwLNpUsOSHhwJYjYQtynbBnag40A6EUBIsucDR+VoEYD+Cc 9L0dV3QD5D77VpG9PnRQDQa91R+NPIt5og9xbYfUWJ1b/jXkZopb0VTM+H9tandM 24= DomainKey-Signature: a=rsa-sha1; c=nofws; d=example.com; h=to:subject :from:content-type:message-id:date; q=dns; s=mail; b=pO5YvvjGTXs 3Qa83Ibq9woLq5VSsxUD5uoSrjNrW9ICMmdWyJpb9oT5byFR9hMthomTmfGWkkh6 3VxtD0hb0HVonN+1iheqJ9QBBOctadLCAOPZV3mfA99XUu7Y0DR2qtkU/UkSe8In 5PENWFbwub88ZsRDiW3hCbNHl+UO8Jsc= Received: by gemini.example.com (Postfix, from userid 502) id 386DE21A0166; Tue, 26 Jan 2010 13:55:14 -0800 (PST) To: [email protected] Subject: Shift License For James Xavier From: "Shift Licensing" Content-type: text/html Message-Id: <[email protected] Date: Tue, 26 Jan 2010 13:55:14 -0800 (PST) Content-Length: 282` Hotmail: X-Message-Delivery: Vj0xLjE7dXM9MDtsPTA7YT0wO0Q9MjtTQ0w9Ng== X-Message-Status: n:0 X-SID-PRA: [email protected] X-AUTH-Result: NONE X-Message-Info: 6sSXyD95QpWzUBaRfzf3NMbaiSGCCYGXSczlzLw49r01I25elu3oYM0V2uNa8BV2O7DOiFEeewTBKMtN+PW+ig== Received: from gemini.example.com ([208.115.108.162]) by snt0-mc4-f7.Snt0.hotmail.com with Microsoft SMTPSVC(6.0.3790.3959); Tue, 26 Jan 2010 13:18:53 -0800 Received: from gemini.example.com (gemini [127.0.0.1]) by gemini.example.com (Postfix) with ESMTP id 9431321A0167 for ; Tue, 26 Jan 2010 13:18:53 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha1; c=relaxed; d=gemini.example.com; h=to :subject:message-id:date:from; s=mail; bh=DLF0k+uELpY6If5o3SWlSj 7j0vw=; b=nAMpb47xTVh73y6a2rf6V1rtYHuufr46dtuwWtHyFC85QKfZJReJJL oFIPjgEC28/1wSdy8VbfLG1g64W1hvnJjet3rcyv3ANNYxnFaiH5yt3SDEiLxydS gjCmNcZXyiVsWtpv7atVRO/t/Own+oFB9zz/9mj43Bhm4bnZ2cTno= DomainKey-Signature: a=rsa-sha1; c=nofws; d=gemini.example.com; h=to :subject:message-id:date:from; q=dns; s=mail; b=sFpNxlskyz4MYT38 BA/rQ6ZAcQjhy7STkLPckrCDVVZcE4/zukHyARq7guMtYCCEjXoIbVEtNikPC97F cGpJGGZrppTGjx62N0flxG8hvwejiJYnUJF1EIP4JckGWyEI+21vtWLLQ27eegtN fs9OkIQ2iUPC/4u8N1eqiff0VZU= Received: by gemini.example.com (Postfix, from userid 504) id 8ED7221A0166; Tue, 26 Jan 2010 13:18:53 -0800 (PST) To: james[email protected] Subject: Testing this Message-Id: <[email protected] Date: Tue, 26 Jan 2010 13:18:53 -0800 (PST) From: [email protected] Return-Path: [email protected] X-OriginalArrivalTime: 26 Jan 2010 21:18:54.0039 (UTC) FILETIME=[29CEE670:01CA9ECD] AOL: X-AOL-UID: 3158.1902377530 X-AOL-DATE: Tue, 26 Jan 2010 5:07:23 PM Eastern Standard Time Return-Path: Received: from rly-mg06.mx.aol.com (rly-mg06.mail.aol.com [172.20.83.112]) by air-mg06.mail.aol.com (v126.13) with ESMTP id MAILINMG061-a1d4b5f6787a4; Tue, 26 Jan 2010 17:07:22 -0500 Received: from gemini.example.com (gemini.example.com [208.115.108.162]) by rly-mg06.mx.aol.com (v125.7) with ESMTP id MAILRELAYINMG067-a1d4b5f6787a4; Tue, 26 Jan 2010 17:07:04 -0500 Received: from gemini.example.com (gemini [127.0.0.1]) by gemini.example.com (Postfix) with ESMTP id 32B3821A0167 for ; Tue, 26 Jan 2010 14:07:03 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha1; c=relaxed; d=gemini.example.com; h=to :subject:message-id:date:from; s=mail; bh=RL0GLHd3dZ8IlIHoHIhA/U cLtUE=; b=BKg4p3qnaIdFRjAbvUa+Hwcyc6W91v4B4hN95dVymJrxyUBycWMUSC nzKmJ5QllhCYjwO+S7GrRdmlFpjBaK8kt2qmdCyC2UuiDF6xY6MXx/DBF56QpYtZ YDY4kXdiEMSbooH14B4CCPhaCTdC1wCtV0diat3EANCLxSDYAYq5k= DomainKey-Signature: a=rsa-sha1; c=nofws; d=gemini.example.com; h=to :subject:message-id:date:from; q=dns; s=mail; b=fDSjNpfWs7TfGXda uio8qbJIyD+UmPL+C0GM1VeeV8FADj6JiYIT1nT3iBwSHlrLFCJ1wxPbE4d9CGl8 gQkPIV6T4TL7ha052nur0EOWoBLoBAOmhTshF/gsIY+/KMibbIczuRyTgIGVV5Tw GZVGFddVFOYgee7SAu0KNFm7aIk= Received: by gemini.example.com (Postfix, from userid 504) id 2D5F521A0166; Tue, 26 Jan 2010 14:07:03 -0800 (PST) To: [email protected] Subject: Testing Message-Id: <[email protected] Date: Tue, 26 Jan 2010 14:07:03 -0800 (PST) From: [email protected] X-AOL-IP: 208.115.108.162 X-AOL-SCOLL-AUTHENTICATION: mail_rly_antispam_dkim-d227.1 ; domain : gemini.example.com DKIM : pass X-Mailer: Unknown (No Version) Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit

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  • OracleWebLogic YouTube Channel

    - by Jeffrey West
      The WebLogic Product Management Team has been working on content for an Oracle WebLogic YouTube channel to host demos and overview of WebLogic features.  The goal is to provide short educational overviews and demos of new, useful, or 'hidden gem' WLS features that may be underutilized.    We currently have 26 videos including: Coherence Server Lifecycle Management with WebLogic Server (James Bayer) WebLogic Server JRockit Mission Control Experimental Plugin (James Bayer) WebLogic Server Virtual Edition Overview and Deployment Oracle Virtual Assembly Builder (Mark Prichard) Migrating Applications from OC4J 10g to WebLogic Server with Smart Upgrade (Mark Prichard) WebLogic Server Java EE 6 Web Profile Demo (Steve Button) WebLogic Server with Maven and Eclipse (Steve Button) Advanced JMS Features: Store and Forward, Unit of Order and Unit of Work (Jeff West) WebLogic Scripting Tool (WLST) Recording, editing and Playback (Jeff West) Special thanks to Steve, Mark and James for creating quality content to help educate our community and promote WebLogic Server!  The Product Management Team will be making ongoing updates to the content.  We really do want people to give us feedback on what they want to see with regard to WebLogic.  Whether its how you achieve a certain architectural goal with WLS or a demonstration and sample code for a feature - All requests related to WLS are welcome! You can find the channel here: http://www.YouTube.com/OracleWebLogic.  Please comment on the Channel or our WebLogic Server blog to let us know what you think.  Thanks!

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  • BPM PS6 video showing process lifecycle in more detail (30min) by Mark Nelson

    - by JuergenKress
    If the five minute video I shared last week has whet your appetite for more, then this might be just what you are looking for! The same international team that has made that video - Andrew Dorman, Tanya Williams, Carlos Casares, Joakim Suarez and James Calise – have also created a thirty minute version that walks through in much more detail and shows you, from the perspective of various business stakeholders involved in process modeling, exactly how BPM PS6 supports the end to end process lifecycle. The video centres around a Retail Leasing use case, and follows how Joakim the Business Analyst, Pablo the Process Owner, and James the Process Analyst take the process from conception to runtime, solely through BPM Composer, without the need for IT or the use of JDeveloper. Joakim, the Business Analyst, models the process, designs the user interaction forms, and creates business rules, Pablo, the Process Owner, reviews the process documentation and tests the process using the new ‘Process Player’, James, the Process Analyst, analyses the process and identifies potential bottle necks using ‘Process Simulation’. Read the full article here. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: BPM PS6,BPM,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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