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  • Installing PHP with iconv on Mac OSX 10.6 gives error: "Undefined symbols for architecture x86_64"

    - by Jason
    I am setting up PHP on my local web server with iconv, which should be there by default, but I am getting the following error: Undefined symbols for architecture x86_64: "_iconv", referenced from: __php_iconv_strlen in iconv.o _php_iconv_string in iconv.o __php_iconv_strpos in iconv.o __php_iconv_appendl in iconv.o _zif_iconv_substr in iconv.o _zif_iconv_mime_encode in iconv.o _php_iconv_stream_filter_append_bucket in iconv.o ... (maybe you meant: _zif_iconv_strlen, _zif_iconv_strpos , _zif_iconv_mime_decode , _php_iconv_string , _zif_iconv_set_encoding , _zif_iconv_get_encoding , _zif_iconv_mime_decode_headers , _iconv_functions , _zif_iconv_mime_encode , _zif_iconv_strrpos , _iconv_module_entry , _iconv_globals , _zif_iconv_substr , _php_if_iconv , _zif_ob_iconv_handler ) ld: symbol(s) not found for architecture x86_64 Now, presumably this means that my iconv is not 64 bit. I tried to download libiconv and manually reinstall it with 64 bit, as such: CFLAGS='-arch i386 -arch ppc -arch ppc64 -arch x86_64' CCFLAGS='-arch i386 -arch ppc -arch ppc64 -arch x86_64' CXXFLAGS='-arch i386 -arch ppc -arch ppc64 -arch x86_64' ./configure But I get the following error: configure: error: in `/Users/jason/Downloads/libiconv-1.13.1': configure: error: C compiler cannot create executables See `config.log' for more details. In my config.lob file, it says at the bottom: configure: exit 77 Any suggestions?

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  • Using a script that uses Duplicity + S3 excluding large files

    - by Jason
    I'm trying to write an backup script that will exclude files over a certain size. If i run the script duplicity gives an error. However if I copy and paste the same command generated by the script everything works... Here is the script #!/bin/bash # Export some ENV variables so you don't have to type anything export AWS_ACCESS_KEY_ID="accesskey" export AWS_SECRET_ACCESS_KEY="secretaccesskey" export PASSPHRASE="password" SOURCE=/home/ DEST=s3+http://s3bucket GPG_KEY="gpgkey" # exclude files over 100MB exclude () { find /home/jason -size +100M \ | while read FILE; do echo -n " --exclude " echo -n \'**${FILE##/*/}\' | sed 's/\ /\\ /g' #Replace whitespace with "\ " done } echo "Using Command" echo "duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST" duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST # Reset the ENV variables. export AWS_ACCESS_KEY_ID= export AWS_SECRET_ACCESS_KEY= export PASSPHRASE= When the script is run I get the error; Command line error: Expected 2 args, got 6 Where am i going wrong??

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  • Dye Sub printer with specific prints remaining - can I command-line query this?

    - by Jason N
    Hey, I've got a Sony Dye-Sub printer that holds ink/paper sets - i.e. a very certain amount of ink and paper for ~200 prints. This information is available to me from within Control Panel Printers Preferences Printer Device Information (i.e. current 189 remaining prints). Any way I can perhaps get this information from the command line? I'd like to write a little program to tell me when the number of prints gets low (i.e. < 20), rather than suffer the annoying Windows "run out of paper" popup. I've found the Windows VBScript print utilities, but can't seem to find the request I need for this. Any suggestions? Jason

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  • Problem with script that excludes large files using Duplicity and Amazon S3

    - by Jason
    I'm trying to write an backup script that will exclude files over a certain size. If i run the script duplicity gives an error. However if i copy and paste the same command generated by the script everything works... Here is the script #!/bin/bash # Export some ENV variables so you don't have to type anything export AWS_ACCESS_KEY_ID="accesskey" export AWS_SECRET_ACCESS_KEY="secretaccesskey" export PASSPHRASE="password" SOURCE=/home/ DEST=s3+http://s3bucket GPG_KEY="gpgkey" # exclude files over 100MB exclude () { find /home/jason -size +100M \ | while read FILE; do echo -n " --exclude " echo -n \'**${FILE##/*/}\' | sed 's/\ /\\ /g' #Replace whitespace with "\ " done } echo "Using Command" echo "duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST" duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST # Reset the ENV variables. export AWS_ACCESS_KEY_ID= export AWS_SECRET_ACCESS_KEY= export PASSPHRASE= When the script is run I get the error; Command line error: Expected 2 args, got 6 Where am i going wrong??

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  • Backup script that excludes large files using Duplicity and Amazon S3

    - by Jason
    I'm trying to write an backup script that will exclude files over a certain size. My script gives the proper command, but when run within the script it outputs an an error. However if the same command is run manually everything works...??? Here is the script based on one easy found with google #!/bin/bash # Export some ENV variables so you don't have to type anything export AWS_ACCESS_KEY_ID="accesskey" export AWS_SECRET_ACCESS_KEY="secretaccesskey" export PASSPHRASE="password" SOURCE=/home/ DEST=s3+http://s3bucket GPG_KEY="7743E14E" # exclude files over 100MB exclude () { find /home/jason -size +100M \ | while read FILE; do echo -n " --exclude " echo -n \'**${FILE##/*/}\' | sed 's/\ /\\ /g' #Replace whitespace with "\ " done } echo "Using Command" echo "duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST" duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST # Reset the ENV variables. export AWS_ACCESS_KEY_ID= export AWS_SECRET_ACCESS_KEY= export PASSPHRASE= If run I recieve the error; Command line error: Expected 2 args, got 6 Enter 'duplicity --help' for help screen. Any help your could offer would be greatly appreciated.

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  • How would I skew an image with GD Library?

    - by Jason
    I want to skew an image into a trapezoidal shape. The left and right edges need to be straight up and down; the top and left edges need to be angular. I have no idea what the best way to do this is. I'm using GD Library and PHP. Can anyone point me in the right direction? Thanks, Jason

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  • Cisco pix command - whats this command mean?

    - by jason clark
    Hi, Anyone know what the following means? I have these two lines in our cisco PIX configuration file but have no references to these IP's anywhere else in the config and cant find a device on the network with them. global (inet) 10 213.228.xxx.xx global (inet) 20 213.228.xxx.xx thanks, Jason (BTW: I've xxx'ed out the remainder of the ip for security :-0 )

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  • Android Autolink to launch WebView

    - by Jason Kim
    Hi, I'm using autoLink="web" attribute in TextView to launch Browser. However, I want to launch the myActivity with WebView, when I click the links in TextView. Is is possible that catch the click event and invoke startActivity? Thanks in advance, Jason

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  • How to write a crawler?

    - by Jason
    Hi All, I have had thoughts of trying to write a simple crawler that might crawl and produce a list of its findings for our NPO's websites and content. Does anybody have any thoughts on how to do this? Where do you point the crawler to get started? How does it send back its findings and still keep crawling? How does it know what it finds, etc,etc. Thanks! -Jason

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  • Ideal PHP Session Size?

    - by Jason
    Hi, I have a PHP form (mortgage app) that is about 400 fields, traffic on the site will be low. What is the ideal Session size for 400 fields going into a MySQL db? In PHP.ini what do I set? Anything I should set that I am missing? -Jason

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  • Converting openGl code to DirectX

    - by Fredrik Boston Westman
    First of all, this is kind of a follow up question on @byte56 excellent anwser on this question concerning picking algorithms. I'm trying to convert one of his code examples to directX 11 however I have run in to some problems ( I can pick but the picking is way off), and I wanted to make sure I had done it rigth before moving on and checking the rest of my code. I am not that familiar with openGl but I can imagine openGl has diffrent coordinations systems, and functions that alters how you must implement to code abit. This is his code example: public Ray GetPickRay() { int mouseX = Mouse.getX(); int mouseY = WORLD.Byte56Game.getHeight() - Mouse.getY(); float windowWidth = WORLD.Byte56Game.getWidth(); float windowHeight = WORLD.Byte56Game.getHeight(); //get the mouse position in screenSpace coords double screenSpaceX = ((float) mouseX / (windowWidth / 2) - 1.0f) * aspectRatio; double screenSpaceY = (1.0f - (float) mouseY / (windowHeight / 2)); double viewRatio = Math.tan(((float) Math.PI / (180.f/ViewAngle) / 2.00f))* zoomFactor; screenSpaceX = screenSpaceX * viewRatio; screenSpaceY = screenSpaceY * viewRatio; //Find the far and near camera spaces Vector4f cameraSpaceNear = new Vector4f((float) (screenSpaceX * NearPlane), (float) (screenSpaceY * NearPlane), (float) (-NearPlane), 1); Vector4f cameraSpaceFar = new Vector4f((float) (screenSpaceX * FarPlane), (float) (screenSpaceY * FarPlane), (float) (-FarPlane), 1); //Unproject the 2D window into 3D to see where in 3D we're actually clicking Matrix4f tmpView = Matrix4f(view); Matrix4f invView = (Matrix4f) tmpView.invert(); Vector4f worldSpaceNear = new Vector4f(); Matrix4f.transform(invView, cameraSpaceNear, worldSpaceNear); Vector4f worldSpaceFar = new Vector4f(); Matrix4f.transform(invView, cameraSpaceFar, worldSpaceFar); //calculate the ray position and direction Vector3f rayPosition = new Vector3f(worldSpaceNear.x, worldSpaceNear.y, worldSpaceNear.z); Vector3f rayDirection = new Vector3f(worldSpaceFar.x - worldSpaceNear.x, worldSpaceFar.y - worldSpaceNear.y, worldSpaceFar.z - worldSpaceNear.z); rayDirection.normalise(); return new Ray(rayPosition, rayDirection); } All rigths reserved to him of course This is my DirectX 11 code : void GraphicEngine::pickRayVector(float mouseX, float mouseY,XMVECTOR& pickRayInWorldSpacePos, XMVECTOR& pickRayInWorldSpaceDir) { float PRVecX, PRVecY; float nearPlane = 0.1f; float farPlane = 200.0f; floar viewAngle = 0.4 * 3.14; PRVecX = ((( 2.0f * mouseX) / ClientWidth ) - 1 ) * tan((viewAngle)/2); PRVecY = (1-(( 2.0f * mouseY) / ClientHeight)) * tan((viewAngle)/2); XMVECTOR cameraSpaceNear = XMVectorSet(PRVecX * nearPlane,PRVecY * nearPlane, -nearPlane, 1.0f); XMVECTOR cameraSpaceFar = XMVectorSet(PRVecX * farPlane,PRVecY * farPlane, -farPlane, 1.0f); // Transform 3D Ray from View space to 3D ray in World space XMMATRIX invMat; XMVECTOR matInvDeter; invMat = XMMatrixInverse(&matInvDeter, cam->getCameraView()); //Inverse of View Space matrix is World space matrix XMVECTOR worldSpaceNear = XMVector3TransformCoord(cameraSpaceNear, invMat); XMVECTOR worldSpaceFar = XMVector3TransformCoord(cameraSpaceFar, invMat); pickRayInWorldSpacePos = worldSpaceNear; pickRayInWorldSpaceDir = worldSpaceFar-worldSpaceNear; pickRayInWorldSpaceDir = XMVector3Normalize(pickRayInWorldSpaceDir); } A couple of notes: The mouse coordinates are already converted so that the top left corner of the client window would be (0,0) and the bottom rigth (800,600) ( or whatever resolution you would have) I hadn't used any far or near plane before, so i just made some arbitrary number up for them. To my understanding it shouldnt matter as long as the object you are trying to pick is in between the range of thoese numbers The viewAngle is the same angle that I used when setting the camera view with XMMatrixPerspectiveFovLH , I just hadn't made it a member variable of my Camera class yet. I removed the variable aspectRation and zoomFactor because I assumed that they where related to some specific function of his game. Now I'm not sure, but I think the problems lies either withing the mouse to viewspace conversion, maby that we use diffrent coordinations systems. Either that or how i transform the matrixes in the the end, because i know order is important when it comes to matrixes. Any help is appriciated! Thanks in advance. Edit: One more note, my code is in c++

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  • Sql order by within a group by with aggregate

    - by NG
    Say I have Team/Name/Some number Cardinals Jason 8 Cardinals Chris 5 Yankees Joba 6 Cubs Carlos 6 Cardinals Chris 6 And I want Cardinals Jason 8 Cardinals Chris 11 Cubs Carlos 6 Yankees Joba 6 So, what I'm doing is grouping by team, grouping by name, summing by some number However, within cardinals I want to make sure the names are in a particular order. If I just do an "order by name desc" for example then the the whole grouping gets ignored. So how can I order within a group.

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  • Including email, IMs, configs, etc. in documentation or notes

    - by Jason Antman
    The shop I work in is pretty laid-back. We're on a documentation kick, only because historically we've been very bad with it. We do a lot of our brainstorming in face-to-face meetings, and also do a lot of communication via IM in addition to email. While I'm usually pretty good about documentation and keeping copious lab notes, I just finished a build of a host and spent hours searching through IMs, emails, files on my workstation, etc. to pull out anything I missed in my lab notes, which formed a large amount of the basis for the internal documentation. Does anyone have any thoughts on, aside from manually saving things to a project directory, managing various data sources (especially email and IM) and tracking them on project basis? Ideally, I'd like an easy way to put copies of emails, IM logs, etc. into a project-specific directory on my workstation and then just have a cron job that syncs that up with a shared folder. This isn't really a candidate for anything more advanced, as the bulk of the data will be copies of configs, code, etc. Here are the big restrictions: Email is via a centralized Zimbra install, so nothing can happen server-side. My workstation is Linux. Aside from writing Pidgin and Thunderbird plugins that let me tag chats and emails as belonging to a project, and then copy them to the appropriate place... any thoughts? Suggestions? Thanks, Jason

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  • WPF blinking textblock

    - by Tan
    Hi iam trying to make an Wpf TextBlock to blink. I want like when im clicking on an button then the textblock blink. How can i achive this. I have tryid the fallowing. <TextBlock Name="txtBlockScannerText" Margin="10,0,0,0" Style="{StaticResource TextBlockNormal}" Text="Skanna Inleverans listan"> <TextBlock.Triggers> <EventTrigger RoutedEvent="TextBlock.MouseEnter"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard BeginTime="00:00:00" RepeatBehavior="Forever" Storyboard.TargetName="txtBlockScannerText" Storyboard.TargetProperty="(Foreground).(SolidColorBrush.Color)"> <ColorAnimation From="Black" To="Red" Duration="0:0:1"/> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </TextBlock.Triggers> </TextBlock> But with this code it only blinks when my mouse enter it. How can i trigger the blink in an button click event. Or how do i call the event to blink. Thanks for help

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  • Wpf Listbox and Togglebutton

    - by Tan
    Hi iam using a listbox to show a list of items. in the listbox i ahve an togglebutton on every item. When i click on the toggle button the state of the togglebutton is pressed. But when i am scrolling down in the listbox and scolls up again. The togglebutton state is not pressed. How can i prevent this please help. Heres my itemtemplate <ListBox.ItemTemplate> <DataTemplate> <StackPanel Margin="0,3,0,0"> <Border BorderBrush="Black" BorderThickness="1,1,1,1"> <Border.Background> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0" MappingMode="RelativeToBoundingBox"> <GradientStop Color="#FFECECEC" Offset="1"/> <GradientStop Color="#FFE8E8E8"/> <GradientStop Color="#FFBDBDBD" Offset="0.153"/> <GradientStop Color="#FFE8E8E8" Offset="0.904"/> </LinearGradientBrush> </Border.Background> <Border.Style> <Style> <Style.Triggers> <DataTrigger Binding="{Binding Path=IsSelected, RelativeSource={RelativeSource Mode=FindAncestor,AncestorType={x:Type ListBoxItem}}}" Value="True"> <Setter Property="Border.Height" Value="100"/> <Setter Property="Border.Background"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0" MappingMode="RelativeToBoundingBox"> <GradientStop Color="DarkGray" Offset="1"/> <GradientStop Color="#FFE8E8E8"/> <GradientStop Color="#FFBDBDBD" Offset="0.153"/> <GradientStop Color="DarkGray" Offset="0.904"/> </LinearGradientBrush> </Setter.Value> </Setter> </DataTrigger> </Style.Triggers> </Style> </Border.Style> <StackPanel Orientation="Horizontal" VerticalAlignment="Center"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="500"/> <ColumnDefinition Width="100"/> <ColumnDefinition Width="55"/> </Grid.ColumnDefinitions> <!--Pick number--> <StackPanel Grid.Column="0" VerticalAlignment="Center" Orientation="Vertical"> <TextBlock Text="{Binding Path=FtgNamn}" FontWeight="Bold" FontSize="22pt" FontFamily="Calibri"/> <TextBlock Text="{Binding Path=LevsAttBeskr}" FontSize="18pt" FontFamily="Calibri"/> </StackPanel> <!--Pick Quantity--> <StackPanel Grid.Column="1" VerticalAlignment="Center"> <TextBlock Text="{Binding Path=Antal}" FontSize="44pt" FontFamily="Calibri"/> </StackPanel> <!-- Checkbox--> <StackPanel Grid.Column="2" VerticalAlignment="Center" HorizontalAlignment="Center"> <ToggleButton Name="Check" Width="40" Height="40" Click="Check_Click" Tag="{Binding Path=Plocklista}"> <ToggleButton.Style> <Style TargetType="ToggleButton"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type ToggleButton}"> <Border x:Name="InnerBorder" Background="White" BorderBrush="Black" BorderThickness="1"/> <ControlTemplate.Triggers> <Trigger Property="IsChecked" Value="True"> <Setter TargetName="InnerBorder" Property="Background"> <Setter.Value> <ImageBrush ImageSource="/Images/button_ok.png"/> </Setter.Value> </Setter> <Setter TargetName="InnerBorder" Property="BorderThickness" Value="0"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </ToggleButton.Style> </ToggleButton> </StackPanel> </Grid> <Border BorderBrush="Darkgray" BorderThickness="0,0,1,0"> </Border> <TextBlock Width="100" Text="{Binding Path=Quantity}" FontSize="44pt" FontFamily="Calibri"/> <CheckBox Width="78"/> </StackPanel> </Border> </StackPanel> </DataTemplate>

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  • INetCfgComponent::RaisePropertyUi arguments

    - by Soo Wei Tan
    I'm trying to do some COM interop and attempting to invoke the INetCfgComponent::RaisePropertyUi method. I've gotten to the point where I can enumerate devices and get a valid INetCfgComponent for the adapter that I want to display the UI for. However, I'm a COM newbie (let alone COM interop) so I have no idea what the third argument in RaisePropertyUi() is meant to be. I've tried passing in the INetCfgComponent object that I have, but that just results in a InvalidCastException. MSDN has the following to say about the argument: Pointer to the IUnknown interface. RaisePropertyUi retrieves from IUnknown the interface of the context in which to display a network component's property sheet. RaisePropertyUi uses this interface to restrict the display of the property sheet to the context of a connection.

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