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  • How to access a variable outside a function in Javascript

    - by Luke101
    Here is the code I am working with: $(document).ready(function () { var TemplateEditor = function () { var GroupClassName = 'group'; var SelectedGroup = 0; var BindClicks = function () { $('.CriteriaSelections').unbind('click').click(function (event) { event.preventDefault(); if (fnIsTheClickedBoxaGroup($(this))) { TemplateEditor.GroupClicked(); } else { TemplateEditor.CriteriaClicked($(this), SelectedGroup); } }); $('.groupselected').unbind('click').click(function (event) { event.preventDefault(); SelectedGroup = $(this).attr('group-'.length); TemplateEditor.SelectGroup(SelectedGroup); }); } var fnGetGroupID = function (Obj) { if (fnIsTheClickedBoxaGroup(Obj) == true) { return null; } else { //Get parent which is the group var ObjParent = Obj.parent(); var GID = ObjParent.attr('id').substr('group-'.length); return GID; } } var fnIsTheClickedBoxaGroup = function (Obj) { var GetClass = Obj.attr('class'); if (GetClass == GroupClassName) { return true; } else { return false; } } return { Init: function () { BindClicks(); }, CriteriaClicked: function (Obj, GroupID) { $('<div>').attr({ id: '' }).addClass('selection').text(Obj).appendTo('#group-' + GroupID); }, GroupClicked: function () { }, SelectGroupClicked: function () { }, UpdateTargetPanel: function () { } }; } (); TemplateEditor.Init(); }); I am trying to access this variable: GroupClassName This variable is inside this function var fnIsTheClickedBoxaGroup = function (Obj) { var GetClass = Obj.attr('class'); if (GetClass == GroupClassName) { return true; } else { return false; } } When I run the program it says GroupClassName is undefined. Am I missing something here?

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  • An Introduction to Meteor

    - by Stephen.Walther
    The goal of this blog post is to give you a brief introduction to Meteor which is a framework for building Single Page Apps. In this blog entry, I provide a walkthrough of building a simple Movie database app. What is special about Meteor? Meteor has two jaw-dropping features: Live HTML – If you make any changes to the HTML, CSS, JavaScript, or data on the server then every client shows the changes automatically without a browser refresh. For example, if you change the background color of a page to yellow then every open browser will show the new yellow background color without a refresh. Or, if you add a new movie to a collection of movies, then every open browser will display the new movie automatically. With Live HTML, users no longer need a refresh button. Changes to an application happen everywhere automatically without any effort. The Meteor framework handles all of the messy details of keeping all of the clients in sync with the server for you. Latency Compensation – When you modify data on the client, these modifications appear as if they happened on the server without any delay. For example, if you create a new movie then the movie appears instantly. However, that is all an illusion. In the background, Meteor updates the database with the new movie. If, for whatever reason, the movie cannot be added to the database then Meteor removes the movie from the client automatically. Latency compensation is extremely important for creating a responsive web application. You want the user to be able to make instant modifications in the browser and the framework to handle the details of updating the database without slowing down the user. Installing Meteor Meteor is licensed under the open-source MIT license and you can start building production apps with the framework right now. Be warned that Meteor is still in the “early preview” stage. It has not reached a 1.0 release. According to the Meteor FAQ, Meteor will reach version 1.0 in “More than a month, less than a year.” Don’t be scared away by that. You should be aware that, unlike most open source projects, Meteor has financial backing. The Meteor project received an $11.2 million round of financing from Andreessen Horowitz. So, it would be a good bet that this project will reach the 1.0 mark. And, if it doesn’t, the framework as it exists right now is still very powerful. Meteor runs on top of Node.js. You write Meteor apps by writing JavaScript which runs both on the client and on the server. You can build Meteor apps on Windows, Mac, or Linux (Although the support for Windows is still officially unofficial). If you want to install Meteor on Windows then download the MSI from the following URL: http://win.meteor.com/ If you want to install Meteor on Mac/Linux then run the following CURL command from your terminal: curl https://install.meteor.com | /bin/sh Meteor will install all of its dependencies automatically including Node.js. However, I recommend that you install Node.js before installing Meteor by installing Node.js from the following address: http://nodejs.org/ If you let Meteor install Node.js then Meteor won’t install NPM which is the standard package manager for Node.js. If you install Node.js and then you install Meteor then you get NPM automatically. Creating a New Meteor App To get a sense of how Meteor works, I am going to walk through the steps required to create a simple Movie database app. Our app will display a list of movies and contain a form for creating a new movie. The first thing that we need to do is create our new Meteor app. Open a command prompt/terminal window and execute the following command: Meteor create MovieApp After you execute this command, you should see something like the following: Follow the instructions: execute cd MovieApp to change to your MovieApp directory, and run the meteor command. Executing the meteor command starts Meteor on port 3000. Open up your favorite web browser and navigate to http://localhost:3000 and you should see the default Meteor Hello World page: Open up your favorite development environment to see what the Meteor app looks like. Open the MovieApp folder which we just created. Here’s what the MovieApp looks like in Visual Studio 2012: Notice that our MovieApp contains three files named MovieApp.css, MovieApp.html, and MovieApp.js. In other words, it contains a Cascading Style Sheet file, an HTML file, and a JavaScript file. Just for fun, let’s see how the Live HTML feature works. Open up multiple browsers and point each browser at http://localhost:3000. Now, open the MovieApp.html page and modify the text “Hello World!” to “Hello Cruel World!” and save the change. The text in all of the browsers should update automatically without a browser refresh. Pretty amazing, right? Controlling Where JavaScript Executes You write a Meteor app using JavaScript. Some of the JavaScript executes on the client (the browser) and some of the JavaScript executes on the server and some of the JavaScript executes in both places. For a super simple app, you can use the Meteor.isServer and Meteor.isClient properties to control where your JavaScript code executes. For example, the following JavaScript contains a section of code which executes on the server and a section of code which executes in the browser: if (Meteor.isClient) { console.log("Hello Browser!"); } if (Meteor.isServer) { console.log("Hello Server!"); } console.log("Hello Browser and Server!"); When you run the app, the message “Hello Browser!” is written to the browser JavaScript console. The message “Hello Server!” is written to the command/terminal window where you ran Meteor. Finally, the message “Hello Browser and Server!” is execute on both the browser and server and the message appears in both places. For simple apps, using Meteor.isClient and Meteor.isServer to control where JavaScript executes is fine. For more complex apps, you should create separate folders for your server and client code. Here are the folders which you can use in a Meteor app: · client – This folder contains any JavaScript which executes only on the client. · server – This folder contains any JavaScript which executes only on the server. · common – This folder contains any JavaScript code which executes on both the client and server. · lib – This folder contains any JavaScript files which you want to execute before any other JavaScript files. · public – This folder contains static application assets such as images. For the Movie App, we need the client, server, and common folders. Delete the existing MovieApp.js, MovieApp.html, and MovieApp.css files. We will create new files in the right locations later in this walkthrough. Combining HTML, CSS, and JavaScript Files Meteor combines all of your JavaScript files, and all of your Cascading Style Sheet files, and all of your HTML files automatically. If you want to create one humongous JavaScript file which contains all of the code for your app then that is your business. However, if you want to build a more maintainable application, then you should break your JavaScript files into many separate JavaScript files and let Meteor combine them for you. Meteor also combines all of your HTML files into a single file. HTML files are allowed to have the following top-level elements: <head> — All <head> files are combined into a single <head> and served with the initial page load. <body> — All <body> files are combined into a single <body> and served with the initial page load. <template> — All <template> files are compiled into JavaScript templates. Because you are creating a single page app, a Meteor app typically will contain a single HTML file for the <head> and <body> content. However, a Meteor app typically will contain several template files. In other words, all of the interesting stuff happens within the <template> files. Displaying a List of Movies Let me start building the Movie App by displaying a list of movies. In order to display a list of movies, we need to create the following four files: · client\movies.html – Contains the HTML for the <head> and <body> of the page for the Movie app. · client\moviesTemplate.html – Contains the HTML template for displaying the list of movies. · client\movies.js – Contains the JavaScript for supplying data to the moviesTemplate. · server\movies.js – Contains the JavaScript for seeding the database with movies. After you create these files, your folder structure should looks like this: Here’s what the client\movies.html file looks like: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} </body>   Notice that it contains <head> and <body> top-level elements. The <body> element includes the moviesTemplate with the syntax {{> moviesTemplate }}. The moviesTemplate is defined in the client/moviesTemplate.html file: <template name="moviesTemplate"> <ul> {{#each movies}} <li> {{title}} </li> {{/each}} </ul> </template> By default, Meteor uses the Handlebars templating library. In the moviesTemplate above, Handlebars is used to loop through each of the movies using {{#each}}…{{/each}} and display the title for each movie using {{title}}. The client\movies.js JavaScript file is used to bind the moviesTemplate to the Movies collection on the client. Here’s what this JavaScript file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; The Movies collection is a client-side proxy for the server-side Movies database collection. Whenever you want to interact with the collection of Movies stored in the database, you use the Movies collection instead of communicating back to the server. The moviesTemplate is bound to the Movies collection by assigning a function to the Template.moviesTemplate.movies property. The function simply returns all of the movies from the Movies collection. The final file which we need is the server-side server\movies.js file: // Declare server Movies collection Movies = new Meteor.Collection("movies"); // Seed the movie database with a few movies Meteor.startup(function () { if (Movies.find().count() == 0) { Movies.insert({ title: "Star Wars", director: "Lucas" }); Movies.insert({ title: "Memento", director: "Nolan" }); Movies.insert({ title: "King Kong", director: "Jackson" }); } }); The server\movies.js file does two things. First, it declares the server-side Meteor Movies collection. When you declare a server-side Meteor collection, a collection is created in the MongoDB database associated with your Meteor app automatically (Meteor uses MongoDB as its database automatically). Second, the server\movies.js file seeds the Movies collection (MongoDB collection) with three movies. Seeding the database gives us some movies to look at when we open the Movies app in a browser. Creating New Movies Let me modify the Movies Database App so that we can add new movies to the database of movies. First, I need to create a new template file – named client\movieForm.html – which contains an HTML form for creating a new movie: <template name="movieForm"> <fieldset> <legend>Add New Movie</legend> <form> <div> <label> Title: <input id="title" /> </label> </div> <div> <label> Director: <input id="director" /> </label> </div> <div> <input type="submit" value="Add Movie" /> </div> </form> </fieldset> </template> In order for the new form to show up, I need to modify the client\movies.html file to include the movieForm.html template. Notice that I added {{> movieForm }} to the client\movies.html file: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} {{> movieForm }} </body> After I make these modifications, our Movie app will display the form: The next step is to handle the submit event for the movie form. Below, I’ve modified the client\movies.js file so that it contains a handler for the submit event raised when you submit the form contained in the movieForm.html template: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Movies.insert(newMovie); } }; The Template.movieForm.events property contains an event map which maps event names to handlers. In this case, I am mapping the form submit event to an anonymous function which handles the event. In the event handler, I am first preventing a postback by calling e.preventDefault(). This is a single page app, no postbacks are allowed! Next, I am grabbing the new movie from the HTML form. I’m taking advantage of the template find() method to retrieve the form field values. Finally, I am calling Movies.insert() to insert the new movie into the Movies collection. Here, I am explicitly inserting the new movie into the client-side Movies collection. Meteor inserts the new movie into the server-side Movies collection behind the scenes. When Meteor inserts the movie into the server-side collection, the new movie is added to the MongoDB database associated with the Movies app automatically. If server-side insertion fails for whatever reasons – for example, your internet connection is lost – then Meteor will remove the movie from the client-side Movies collection automatically. In other words, Meteor takes care of keeping the client Movies collection and the server Movies collection in sync. If you open multiple browsers, and add movies, then you should notice that all of the movies appear on all of the open browser automatically. You don’t need to refresh individual browsers to update the client-side Movies collection. Meteor keeps everything synchronized between the browsers and server for you. Removing the Insecure Module To make it easier to develop and debug a new Meteor app, by default, you can modify the database directly from the client. For example, you can delete all of the data in the database by opening up your browser console window and executing multiple Movies.remove() commands. Obviously, enabling anyone to modify your database from the browser is not a good idea in a production application. Before you make a Meteor app public, you should first run the meteor remove insecure command from a command/terminal window: Running meteor remove insecure removes the insecure package from the Movie app. Unfortunately, it also breaks our Movie app. We’ll get an “Access denied” error in our browser console whenever we try to insert a new movie. No worries. I’ll fix this issue in the next section. Creating Meteor Methods By taking advantage of Meteor Methods, you can create methods which can be invoked on both the client and the server. By taking advantage of Meteor Methods you can: 1. Perform form validation on both the client and the server. For example, even if an evil hacker bypasses your client code, you can still prevent the hacker from submitting an invalid value for a form field by enforcing validation on the server. 2. Simulate database operations on the client but actually perform the operations on the server. Let me show you how we can modify our Movie app so it uses Meteor Methods to insert a new movie. First, we need to create a new file named common\methods.js which contains the definition of our Meteor Methods: Meteor.methods({ addMovie: function (newMovie) { // Perform form validation if (newMovie.title == "") { throw new Meteor.Error(413, "Missing title!"); } if (newMovie.director == "") { throw new Meteor.Error(413, "Missing director!"); } // Insert movie (simulate on client, do it on server) return Movies.insert(newMovie); } }); The addMovie() method is called from both the client and the server. This method does two things. First, it performs some basic validation. If you don’t enter a title or you don’t enter a director then an error is thrown. Second, the addMovie() method inserts the new movie into the Movies collection. When called on the client, inserting the new movie into the Movies collection just updates the collection. When called on the server, inserting the new movie into the Movies collection causes the database (MongoDB) to be updated with the new movie. You must add the common\methods.js file to the common folder so it will get executed on both the client and the server. Our folder structure now looks like this: We actually call the addMovie() method within our client code in the client\movies.js file. Here’s what the updated file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Meteor.call( "addMovie", newMovie, function (err, result) { if (err) { alert("Could not add movie " + err.reason); } } ); } }; The addMovie() method is called – on both the client and the server – by calling the Meteor.call() method. This method accepts the following parameters: · The string name of the method to call. · The data to pass to the method (You can actually pass multiple params for the data if you like). · A callback function to invoke after the method completes. In the JavaScript code above, the addMovie() method is called with the new movie retrieved from the HTML form. The callback checks for an error. If there is an error then the error reason is displayed in an alert (please don’t use alerts for validation errors in a production app because they are ugly!). Summary The goal of this blog post was to provide you with a brief walk through of a simple Meteor app. I showed you how you can create a simple Movie Database app which enables you to display a list of movies and create new movies. I also explained why it is important to remove the Meteor insecure package from a production app. I showed you how to use Meteor Methods to insert data into the database instead of doing it directly from the client. I’m very impressed with the Meteor framework. The support for Live HTML and Latency Compensation are required features for many real world Single Page Apps but implementing these features by hand is not easy. Meteor makes it easy.

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  • sorting dynamic table created by form inputs [migrated]

    - by mille
    i am having problems with sorting can someone help to sort this table not just by its form entry id but onclick with some other columns i tried a lot of plugins but cant get anything to work and i dont know what to do i am new at this i sorry for my english thanks. here is the js: var Animals ={ index: window.localStorage.getItem("Animals:index"), $table: document.getElementById("animals-table"), $form: document.getElementById("animals-form"), $button_save: document.getElementById("animals-save"), $button_discard: document.getElementById("animals-discard"), init: function() { if (!Animals.index) { window.localStorage.setItem("Animals:index", Animals.index = 1); } Animals.$form.reset(); Animals.$button_discard.addEventListener("click", function(event) { Animals.$form.reset(); Animals.$form.id_entry.value = 0; }, true); Animals.$form.addEventListener("submit", function(event) { var entry = { id: parseInt(this.id_entry.value), animal_id:this.animal_id.value, animal_name: this.animal_name.value, animal_type: this.animal_type.value, bday: this.bday.value, animal_sex: this.animal_sex.value, mother_name: this.mother_name.value, farm_name: this.farm_name.value, money: this.money.value, weight: this.weight.value, purchase_partner: this.purchase_partner.value }; if (entry.id === 0) { Animals.storeAdd(entry); Animals.tableAdd(entry); } else { // edit Animals.storeEdit(entry); Animals.tableEdit(entry); } this.reset(); this.id_entry.value = 0; event.preventDefault(); }, true); if (window.localStorage.length - 1) { var animals_list = [], i, key; for (i = 0; i < window.localStorage.length; i++) { key = window.localStorage.key(i); if (/Animals:\d+/.test(key)) { animals_list.push(JSON.parse(window.localStorage.getItem(key))); } } if (animals_list.length) { animals_list.sort(function(a, b) {return a.id < b.id ? -1 : (a.id > b.id ? 1 : 0);}) .forEach(Animals.tableAdd);} Animals.$table.addEventListener("click", function(event) { var op = event.target.getAttribute("data-op"); if (/edit|remove/.test(op)) { var entry = JSON.parse(window.localStorage.getItem("Animals:"+ event.target.getAttribute("data- id"))); if (op == "edit") { Animals.$form.id_entry.value = entry.id; Animals.$form.animal_id.value = entry.animal_id; Animals.$form.animal_name.value = entry.animal_name; Animals.$form.animal_type.value = entry.animal_type; Animals.$form.bday.value = entry.bday; Animals.$form.animal_sex.value = entry.animal_sex; Animals.$form.mother_name.value = entry.mother_name; Animals.$form.farm_name.value = entry.farm_name; Animals.$form.money.value = entry.money; Animals.$form.weight.value = entry.weight; Animals.$form.purchase_partner.value = entry.purchase_partner; } else if (op == "remove") { if (confirm('Are you sure you want to remove this animal from your list?' )) { Animals.storeRemove(entry); Animals.tableRemove(entry); } } event.preventDefault(); } }, true); }, storeAdd: function(entry) { entry.id = Animals.index; window.localStorage.setItem("Animals:index", ++Animals.index); window.localStorage.setItem("Animals:"+ entry.id, JSON.stringify(entry)); }, storeEdit: function(entry) { window.localStorage.setItem("Animals:"+ entry.id, JSON.stringify(entry)); }, storeRemove: function(entry) { window.localStorage.removeItem("Animals:"+ entry.id); }, tableAdd: function(entry) { var $tr = document.createElement("tr"), $td, key; for (key in entry) { if (entry.hasOwnProperty(key)) { $td = document.createElement("td"); $td.appendChild(document.createTextNode(entry[key])); $tr.appendChild($td); } } $td = document.createElement("td"); $td.innerHTML = '<a data-op="edit" data-id="'+ entry.id +'">Edit</a> | <a data-op="remove" data-id="'+ entry.id +'">Remove</a>'; $tr.appendChild($td); $tr.setAttribute("id", "entry-"+ entry.id); Animals.$table.appendChild($tr); }, tableEdit: function(entry) { var $tr = document.getElementById("entry-"+ entry.id), $td, key; $tr.innerHTML = ""; for (key in entry) { if (entry.hasOwnProperty(key)) { $td = document.createElement("td"); $td.appendChild(document.createTextNode(entry[key])); $tr.appendChild($td); } } $td = document.createElement("td"); $td.innerHTML = '<a data-op="edit" data-id="'+ entry.id +'">Edit</a> | <a data-op="remove" data-id="'+ entry.id +'">Remove</a>'; $tr.appendChild($td); }, tableRemove: function(entry) { Animals.$table.removeChild(document.getElementById("entry-"+ entry.id)); } }; Animals.init();

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  • If my URL's are static, but then parsed by Javascript, does that make it crawlable?

    - by Talasan Nicholson
    Lets say I have a link: <a href="/about/">About Us</a> But in Javascript [or jQuery] catches it and then adds the hash based off of the href attribute: $('a').click(function(e) { e.preventDefault(); // Extremely oversimplified.. window.location.hash = $(this).attr('href'); }); And then we use a hashchange event to do the general 'magic' of Ajax requests. This allows for the actual href to be seen by crawlers, but gives client-side users with JS enabled an ajax-based website. Does this 'help' the general SEO issues that come along with hashtags? I know hashbangs are 'ok', but afaik they aren't reliable?

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  • jQuery event not working after load

    - by Shina
    $(document).ready(function(){ $(function() { $('a.ajaxload').live('click', function(e) { var url = $(this).attr('href'); $('#desktopcontainer').load(url); // load the html response into a DOM element e.preventDefault(); // stop the browser from following the link }); }); $(function() { $(".accordion .accordion-tabs .tab").each(function(){ $(this).click(function(){ if ($(this).hasClass('tab')){ $(this).removeClass('tab'); $(this).addClass('active'); }else{ $(this).removeClass('active'); $(this).addClass('tab'); } $(this).next().slideToggle('slow'); return false; }); }); }); }); My tab works fine but after I click the "a.ajaxload" to add a content to the page, then my tab doesn't respond anymore. Can anyone please tell me where the problem is? Thank you in advance.

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  • Quick Jquery slideUp/Down question

    - by Scarface
    Hey guys quick question, I have a function and it works when you click close, it slides up. However I want it to slide down by default when you first go to the page and it is just appearing right now, not sliding down. $(document).ready(function(){ $("#related2").slideDown(); $(".close2").click(function(event) { event.preventDefault(); $("#related2").slideUp(); }); });

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  • jqModal and jquery widget long shot

    - by rod
    Hi All, I just started playing around with jquery widgets within my jqmodals in my mvc app. I know this may be a long shot but I'll take it. Initially, I can click the Add link, get the alert ("which is the prize", watching too much tv), next click cancel to close modal and get the desired results. I can, then, click the Edit link and get the same desired results. However, if I click Edit link first then I try to click the Add link, "forget about it" I don't get the alert (which means my widget did not init). But I can still go back and click Edit and get the prize (the alert message). ajax: "/Home/EditPrintAdLine" and ajax: "/Home/AddPrintAdLine" render the same web user control Any ideas? <%@ Page Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage" %> <asp:Content ID="indexTitle" ContentPlaceHolderID="TitleContent" runat="server"> Home Page </asp:Content> <asp:Content ID="indexContent" ContentPlaceHolderID="MainContent" runat="server"> <h2><%= Html.Encode(ViewData["Message"]) %></h2> <p> To learn more about ASP.NET MVC visit <a href="http://asp.net/mvc" title="ASP.NET MVC Website">http://asp.net/mvc</a>. </p> <div id="printAdLineEditDialog" class="jqmWindow"></div> <div id="printAdDialog" class="jqmWindow"></div> <table> <tr><td><a id="printAdLineItem" href="#">Add a Line Item</a></td></tr> <tr><td><a id="editPrintAdLine" href="#">Edit</a></td></tr> </table> <script type="text/javascript"> $(document).ready(function() { $.widget("ui.my_widget", { _init: function() { alert("My widget was instantiated"); } }); // Add line $('#printAdLineItem').click(function(e) { $('#printAdDialog').jqmShow(this); e.preventDefault(); }); $('#printAdDialog').jqm({ ajax: "/Home/AddPrintAdLine", onLoad: function(hash) { $('#PrintAdLine_RunDate').my_widget(); } }); // Edit line $('#editPrintAdLine').click(function(e) { $('#printAdLineEditDialog').jqmShow(this); e.preventDefault(); }); $('#printAdLineEditDialog').jqm({ ajax: "/Home/EditPrintAdLine", onLoad: function(hash) { $('#PrintAdLine_RunDate').my_widget(); } }); }); </script> </asp:Content>

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  • jquery block UI malfunction on ajax loading event

    - by Ygam
    problem: trigger errored when block UI is called on this code (function($){ function preloader() { $('a#preloader').click(function(e){ e.preventDefault(); var url = base_url + 'runtest/preloader'; $('div#content').load(url, preloaderCallback); }); } function remotePreload() { $('a#remotepreload').click(function(e){ e.preventDefault(); var object = $(this); object.data('clicked', 'yes'); var url = base_url + 'runtest/remote_preloader'; $('div#content').load(url); }); } /* * callback functions */ function preloaderCallback() { $('div.imageholder img').hide(); $('div.imageholder img').each(function(){ var img = new Image(); var sursa = $(this).attr('src'); var parent = $(this).parent(); var preloaderSource = '<img src="' + base_url + 'media/images/preloader.gif' + '" alt="loader"/>'; parent.append(preloaderSource); $(img).load(function(){ parent.append($(this)); $(this).hide().fadeIn(500); $(this).siblings().remove(); }).attr('src', sursa); }); } function blocker() { $('#content').block(); } function handlePageLoad() { $('a#remotepreload').ajaxStart(function(e){ var elem = $(e.target); if (elem.data('clicked') == 'yes') { // error when blocker() function is called here alert('Started'); } }); $('a#remotepreload').ajaxComplete(function(e){ var elem = $(e.target); if (elem.data('clicked') == 'yes') { elem.removeData('clicked'); alert('Ended'); } }); } // call onready functions $(function(){ preloader(); remotePreload();handlePageLoad(); }); })(jQuery); // here's the error from firefox's debugger uncaught exception: [Exception... "Could not convert JavaScript argument arg 0" nsresult: "0x80570009 (NS_ERROR_XPC_BAD_CONVERT_JS)" location: "JS frame :: http://localhost/testsuite/media/js/jquery.min.js :: anonymous :: line 115" data: no] here's the html markup <div id="wrap"> <div id="header"> <?= $header ?> </div> <div id="content"> <?= $content ?> </div> <div id="sidebar"> <?= $sidebar ?> </div> <div id="footer"> <?= $footer ?> </div> </div> EDIT I was using Jquery 1.4.1 when this happened. Switched back to 1.3 and everything went back to normal.

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  • Is there way to extend jQuery to handle a custom enter key event?

    - by Ken
    I write the following code all the time to handle when the enter key pressed: $("#selectorid").keypress(function (e) { if (e.keyCode == 13) { var targetType = e.originalTarget ? e.originalTarget.type.toLowerCase() : e.srcElement.tagName.toLowerCase(); if (targetType != "textarea") { e.preventDefault(); e.stopPropagation(); // code to handler enter key pressed } } }); Is there a way to extend jQuery so that I could just write: $("#selectorid").enterKeyPress(fn);

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  • jQuery selectors - parental problems

    - by aressidi
    Hi there, I have an emote selector that opens up when a user clicks an entry in a diary. The way I've worked it is that the emote selector panel lives hidden at the top of the page. When a user clicks on the 'emote control' associated with an entry, I use JavaScript to grab the HTML of the emote selector panel from the top of the page and insert it next to the entry. Using Firebug, here's what the finished product would look like in the page (snippet from element inspect). I'm trying to get the ID for the class 'emote-control-container' which contains the entry id: <td> <div id="1467002" class="emote-select emote-default">&nbsp;</div> <div class="emote-control-container" id="emote-controls-1467002"> <div id="emote-control-selector"> <div id="emote-control-selector-body"> <ul> <li id="emote-1"><img src="/images/default_emote.gif?1276134900" class="emote-image" alt="Default_emote"></li> <li id="emote-2"><img src="/images/default_emote.gif?1276134900" class="emote-image" alt="Default_emote"></li> <li id="emote-3"><img src="/images/default_emote.gif?1276134900" class="emote-image" alt="Default_emote"></li> <li id="emote-4"><img src="/images/default_emote.gif?1276134900" class="emote-image" alt="Default_emote"></li> </ul> </div> <div id="emote-control-selector-footer"> &nbsp; </div> </div> </div> </td> I need the entry ID along with the emote ID to make a post via AJAX when a user selects an emote from the selector panel by clicking on it. I'm able to get the emote ID just fine with this, which I'm using to alert-out the selected emote ID: jQuery('li').live('click', function(e) { e.preventDefault; var emoteId = this.id; alert(emoteId); }); I'm having trouble traversing up DOM to get the element ID from '.emote-control-container. I've tried everything, but I'd expect this to work, but it doesn't: jQuery('li').live('click', function(e) { e.preventDefault; var entryId = jQuery(this.id).parent(".emote-control-container").attr("id"); alert(entryId); }); What am I doing wrong.? I can't target the ID of the .emote-control-container.

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  • Loading an external .htm file into a div with javascript

    - by Mads Friis
    So I got this code Javascript: <script type="text/javascript"> $(function(){ $('.ajax') .click(function(e){ e.preventDefault() $('#content').load( 'file.htm' ) }) }) </script> html: <a href="file.htm" class="ajax">Link</a> it works perfectly in firefox, but nothing happens when I click the link in chrome and IE simply opens a new window with the file. any advice?

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  • Shortening jQuery Code by Replacing Variable

    - by Jerry
    I have a form with a bunch of dropdown options that I'm dressing up by allowing the option to be selected by clicking links and (in the future, images) instead of using the actual dropdown. There are a lot of dropdowns and most all will repeat the same basic idea, and some will literally repeat just with different variables. Here's the HTML for one of those. <tr class="box1"> <td> <select id="cimy_uef_7"> <option value="Boy">Boy</option> <option value="Girl">Girl</option> </select> </td> </tr> Then the corresponding fancier links to click that will select the corresponding option in the dropdown. <div id="genderBox1"> <div class="gender"><a class="boy" href="">Boy</a></div> <div class="gender"><a class="girl" href="">Girl</a></div> </div> So, when you click the link "Boy" it will select the corresponding dropdown value "Boy" There are going to be multiple Box#, so I can just repeat the jQuery each time with the new variables, but there's surely a shorter way. Here's the jQuery that makes it work. //Box1 Gender var Gender1 = $('select#cimy_uef_7'); var Boy1 = $("#genderBox1 .gender a.boy"); var Girl1 = $("#genderBox1 .gender a.girl"); //On Page Load - Check Gender Box 1 Selection and addClass to corresponding div a if ( $(Gender1).val() == "Boy" ) { $(Boy1).addClass("selected"); } else { $(Boy1).removeClass("selected"); } if ( $(Gender1).val() == "Girl" ) { $(Girl1).addClass("selected"); } else { $(Girl1).removeClass("selected"); } //On Click - Change Gender Box 1 select based on image click $(Boy1).click(function(event) { event.preventDefault(); $(this).addClass("selected"); $(Gender1).val("Boy"); $(Girl1).removeClass("selected"); }); $(Girl1).click(function(event) { event.preventDefault(); $(this).addClass("selected"); $(Gender1).val("Girl"); $(Boy1).removeClass("selected"); }); My thought for shortening it was to just have a list of variables for each box and cycle through the numbers- 1,2,3,4 and have the jQuery grab the same # for each variable, but I can't figure out a way to do it. Let me know if there's anything else I can provide to make the question better. This is my best idea for shortening this code, as I'm still very much a beginner at jQuery, but I'm positive there are much better ideas out there, so feel free to recommend a better path if you see it :)

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  • plupload not working in wordpress theme files

    - by Kedar B
    This is my code for image upload.... <a id="aaiu-uploader" class="aaiu_button" href="#"><?php _e('*Select Images (mandatory)','wpestate');?></a> <input type="hidden" name="attachid" id="attachid" value="<?php echo $attachid;?>"> <input type="hidden" name="attachthumb" id="attachthumb" value="<? php echo $thumbid;?>"> i want upload functionality more than one time in single page in wordpress.i have add js code for that same as first upload block but its not working. This is js code for image upload.... jQuery(document).ready(function($) { "use strict"; if (typeof(plupload) !== 'undefined') { var uploader = new plupload.Uploader(ajax_vars.plupload); uploader.init(); uploader.bind('FilesAdded', function (up, files) { $.each(files, function (i, file) { // console.log('append'+file.id ); $('#aaiu-upload-imagelist').append( '<div id="' + file.id + '">' + file.name + ' (' + plupload.formatSize(file.size) + ') <b></b>' + '</div>'); }); up.refresh(); // Reposition Flash/Silverlight uploader.start(); }); uploader.bind('UploadProgress', function (up, file) { $('#' + file.id + " b").html(file.percent + "%"); }); // On erro occur uploader.bind('Error', function (up, err) { $('#aaiu-upload-imagelist').append("<div>Error: " + err.code + ", Message: " + err.message + (err.file ? ", File: " + err.file.name : "") + "</div>" ); up.refresh(); // Reposition Flash/Silverlight }); uploader.bind('FileUploaded', function (up, file, response) { var result = $.parseJSON(response.response); // console.log(result); $('#' + file.id).remove(); if (result.success) { $('#profile-image').css('background-image','url("'+result.html+'")'); $('#profile-image').attr('data-profileurl',result.html); $('#profile-image_id').val(result.attach); var all_id=$('#attachid').val(); all_id=all_id+","+result.attach; $('#attachid').val(all_id); $('#imagelist').append('<div class="uploaded_images" data- imageid="'+result.attach+'"><img src="'+result.html+'" alt="thumb" /><i class="fa deleter fa-trash-o"></i> </div>'); delete_binder(); thumb_setter(); } }); $('#aaiu-uploader').click(function (e) { uploader.start(); e.preventDefault(); }); $('#aaiu-uploader2').click(function (e) { uploader.start(); e.preventDefault(); }); } });

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  • Suppressing .net's updatepanel submit event handler

    - by wheresrhys
    I'm performing some custom js validation on my forms, triggered by submitting the form $("form").submit(function (e) { var validates = true; // validation code goes in here if (!validates) { e.preventDefault(); e.stopImmediatePropagation(); return false; } }) None of the lines I've included to stop the submit event prevent the .NET control posting back. Is there some way (using js or setting a property in the updatepanel control) of stopping post back?

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  • Jquery toggle function that doesn't return false?

    - by Tom
    Hi, Is it possible to stop the automatic preventDefault() from applying in a simple Jquery toggle function? $(".mydiv").toggle( function () { $(this).addClass("blue"); }, function () { $(this).removeClass("blue"); } ); The above prevents elements inside the div from responding normally to the click. It doesn't have to be the toggle() function - anything that allows toggling a class on and off AND doesn't return false would be great. Thanks.

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  • Javascript how can I trigger an event that was prevented

    - by Mike Robinson
    In my app a user clicks a link to another page. I'd like to track that in Omniture with a custom event, so I've bound the omniture s.t() event to the click event. How can I make certain the event fires before the next page is requested? I've considered event.preventDefault() on the click event of the link, but I actually want the original event to occur, just not immediately.

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  • Workaround for stopping propagation with live()?

    - by bobsoap
    I've run into the problem that has been addressed here without a workaround: I can't use stopPropagation() on dynamically spawned elements. I've tried creating a condition to exclude a click within the dimensions of the spawned element, but that doesn't seem to work at all. Here is what I got: 1) a large background element ("canvas") that is activated to be "sensitive to clicks on it" by a button 2) the canvas, if activated, catches all clicks on it and spawns a small child form ("child") within it 3) the child is positioned relative to the mouse click position. If the mouse click was on the right half of the canvas, the child will be positioned 200 pixels to the left of that spot. (On the right if the click was in the left half) 4) every new click on the canvas removes the existing child (if any) and spawns a new child at the new position (relative to the click) The problem: Since the spawned child element is on top of the canvas, a click on it counts as a click on the canvas. Even if the child is outside of the boundaries of the canvas, clicking on it will trigger the action as described in 4) again . This shouldn't happen. =========== CODE: The button to activate the canvas: $('a#activate').click(function(event){ event.preventDefault(); canvasActive(); }); I referenced the above to show you that the canvas click-catching is happening in a function. Not sure if this is relevant... This is the function that catches clicks on the canvas: function canvasActive() { $('#canvas').click(function(e){ e.preventDefault(); //get click position relative to canvas posClick = { x : Math.round(e.pageX - $(this).offset().left), y : Math.round(e.pageY - $(this).offset().top) }; //calculate child position if(posClick.x <= $canvas.outerWidth(false)/2) { posChild = { x: posClick.x + 200, //if dot is on the left side of canvas y: posClick.y }; } else { posChild = { x: posClick.x - 600, //if dot is on the right y: posClick.y }; } $(this).append(markup); //markup is just the HTML for the child }); } I left out the unimportant stuff. The question is: How can I prevent a click inside of a spawned child from executing the function? I tried getting the child's dimensions and doing something like "if posClick is within this range, don't do anything" - but I can't seem to get it right. Perhaps someone has come across this dilemma before. Any help is appreciated.

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  • android 2.2 browser dont work pageY or PageX in ontouchend event

    - by juanca
    I have a web app that work perfect in android 2.1, when I upgrade to 2.2 the pageX property in ontouchend event, this is my code: menu1.ontouchend = function(e){ e.preventDefault(); if (e.touches && e.touches.length0) { // iPhone x2 = e.touches[0].pageX; y2 = e.touches[0].pageY; } else { // all others x2 = e.pageX; y2 = e.pageY; } } Anybody know what change in the javascript API for touch events from 2.1 to 2.2?????

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  • Webkit ondrop event while dragging

    - by monmonja
    I'm trying to drag one img and so it fires ondragenter for IE and dragover event for standard browsers, on IE and FF after the user drags it could fire ondrop event however on Webkit based (chrome and safari), i need to cancel or preventDefault() on the dragover event, doing that so will disable the dragging. Any idea on solving this? Thanks

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  • How to re-enable the context menu in this case?

    - by lemonedo
    document.addEventListener('contextmenu', function (e) { e.preventDefault() e.stopPropagation() e.returnValue = false e.cancleBubble = true }) No way? Edit: document.oncontextmenu = null does not work. P.S. I cannot have the reference of the listener function since I am not the owner of the site preventing the context menu.

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  • jquery - "click" on keypress?

    - by WonderBugger
    I have an ajax search form that works fine if you click "submit" in that you enter a zipcode, click the "Enter" button and up pops results instantly. I'm trying to make it so that if the user presses "enter" on the keyboard, it has the same effect. It looks like it's submitting, but no results come up... I tried: if($('#search').length) { $('#zipcode').keyup(function(e) { if(e.keyCode == 13) { e.preventDefault(); $('#search').submit(); } }); }

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  • Advance DataGird Header column Drag drop

    - by Atul Yadav
    Hi.. I want to prevent drag drop in some column header . Thanks My code private function _headerShift(evt:IndexChangedEvent):void{ var dg:AdvancedDataGrid= AdvancedDataGrid(evt.currentTarget); var column:AdvancedDataGridColumn = dg.columns[evt.newIndex]; var dropTarget:AdvancedDataGrid = AdvancedDataGrid(evt.currentTarget); if(evt.oldIndex > 3){ evt.stopImmediatePropagation(); evt.preventDefault(); dropTarget.validateNow(); } }

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  • jQuery load to multiple divs

    - by afcdesign
    I have this code $("body").on({ click: function(event){ event.preventDefault(); var aLink = $(this).attr("href"); $("#content").load(aLink+" #loader", function(){ //Callback here }); $("#crumbbar").load(aLink+' .breadcrumbs', function(){ //Callback here }); } }, "a"); Can this be optimized in such a way that I only have 1 load command?

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  • disable Opera function key in javascript

    - by DonDon
    I'm writing javascript code for a web emulator containing function keys. The user is able to press keyboard function keys to process something in the emulator, I used stopPropagation and preventDefault javascript function to stop/cancel browsers invoking their function key shortcut (e.g. F1 will invoke Firefox to open its help page) and the code works fine under Firefox and Chrome. But Opera didn't work. I'm using latest Opera 10.5 here. Can anyone help ?

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