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  • Killer content for my Kindle - The Economist with no need for an iPad - yipeee!

    - by Liam Westley
    I admin it, I was jealous of someone's iPad. They were reading The Economist, for free, as they were a print subscriber. I'm a print subscriber too. However, I don't have an iPad or an iPhone, just an Android phone and a Kindle. As soon as I got the Kindle, I looked up how to get The Economist on it. £9.99 per month. Hmmm, twice as much again as a my print subscription and I wanted to maintain the print subscription. No way Amazon. Fortunately some nice person wrote similar comments on The Economist subscription for Kindle, but added a very important additional nugget of information; and there is no need, as a print subscriber you can just use the free Calibre e-book creation tool anyway. So I downloaded it, searched for The Economist online 'recipe', entered my login name and password (part of my print subscription) and off went Calibre to screen scrape every single article from the Christmas 2010 issue into a .mobi file, complete with front cover image and full indexing. It's wonderful. Truely wonderful. Every section individually indexed, with each article separated and all inline images preserved. It even feels wonderfully retro, back to the days when The Economist only used black and white images. So many thanks the guys behind Calibre and The Economist recipe creators. Finally, I have my essential Kindle content that I've been waiting for.

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  • The Splendiferous Array of Culinary Tools [Infographic]

    - by ETC
    If your geeking out extends from the workbench to the kitchen counter, you’ll love this swanky infographic detailing the families of utensils in your kitchen drawers and cupboards. The poster showcases everything from scissors to strainers in a retro-style poster. If you can find a culinary tool in your kitchen that isn’t on the chart then you’re obviously a culinary wizard of the highest order. You can hit up the link below to check out the poster in full-size and downloadable glory or head over to the design company that created it here (and pre-order a printed copy for your kitchen). A Complete Guide to Your Kitchen Tools [Fast Co. Design via Design Sponge] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Splendiferous Array of Culinary Tools [Infographic] Add a Real-Time Earth Wallpaper App to Ubuntu with xplanetFX The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker

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  • Problems with mounting .ISO files

    - by user89599
    I'm using Precise, with GNOME. I've attempted to install some retro, multi-cd games (KOTOR1) via .ISO images and WINE, but I can't get the ISO's to mount correctly. First I tried GMountISO, which showed a read-only warning but worked - until I went to unmount. When the installation program asked for CD 2 I couldn't unmount from the /cdrom folder because neither GMountISO or umount from terminal could detect the mount. After a reboot, I changed to GISOMount (different somehow, I guess?), but when I attempt to mount the ISO I get an error window explaining the syntax of the mount command and, which is also what I get when I attempt to use mount from terminal. After checking /media from terminal on a lark I see the disc mounted there twice over, but umount won't recognize it, even when I specify the full path sudo umount /media/KOTOR_1.iso. It cleared up upon reboot. Can someone please assist? UPDATE :: Thanks for the quick response. What's weird, is the images are like stuck in limbo... I'll show you: sc@sc-HP-110-3700:/media$ ls cdrom KOTOR_1(0)(vcd) KOTOR_1(vcd) sc@sc-HP-110-3700:/media$ cd cdrom sc@sc-HP-110-3700:/media/cdrom$ ls sc@sc-HP-110-3700:/media/cdrom$ cd .. sc@sc-HP-110-3700:/media$ umount KOTOR_1(vcd) bash: syntax error near unexpected token `(' sc@sc-HP-110-3700:/media$ umount KOTOR_1.ISO umount: KOTOR_1.ISO is not mounted (according to mtab) sc@sc-HP-110-3700:/media$ sudo umount -a umount: /run/shm: device is busy. (In some cases useful info about processes that use the device is found by lsof(8) or fuser(1)) umount: /run: device is busy. (In some cases useful info about processes that use the device is found by lsof(8) or fuser(1)) umount: /dev: device is busy. (In some cases useful info about processes that use the device is found by lsof(8) or fuser(1)) umount: /: device is busy. (In some cases useful info about processes that use the device is found by lsof(8) or fuser(1)) sc@sc-HP-110-3700:/media$

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  • XNA C# Platformer - physics engine or tile based?

    - by Hugh
    I would like to get some opinions on whether i should develop my game using a physics engine (farseer physics seems to be the best option) or follow the traditional tile-based method. Quick background: - its a college project, my first game, but have 4 years academic programming experience - Just want a basic platformer with a few levels, nothing fancy - want a shooting mechanic, run and gun, just like contra or metal slug for example - possibly some simple puzzles I have made a basic prototype with farseer, the level is hardcoded with collisions and not really tiled, more like big full-screen sized tiles, with collision bodies drawn manually along the ground and walls etc. My main problem is i want a simple retro feel to the jumping and physics but because its a physics simulation engine its going to be realistic, whereas typical in air controllable physics for platformers arent realistic. I have to make a box with wheel body fixture under it to have this effect and its glitchy and doesnt feel right. I chose to use a physics engine because i tried the tile method initially and found it very hard to understand, the engine took care of alot things to save me time, mainly being able to do slopes easily was nice and the freedom to draw collision bounds wherever i liked, rather then restricted to a grid, which gave me more freedom for art design also. In conclusion i don't know which method to pick, i want to use a method which will be the most straight forward way to implement and wont give me a headache later on, preferably a method which has an abundance of tutorials and resources so i dont get "stuck" doing something which has been done a million times before! Let me know i haven't provided enough information for you to help me! Thanks in advance, Hugh.

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  • Repurpose Old Phones As Intercoms

    - by Jason Fitzpatrick
    If you’ve got some old wired telephones laying around for want of a project, this simple hack turns two wired phones into an intercom. Over at Hack A Day, Caleb Kraft shares his simple phone hack inspired by his VW bus. He writes: In case you haven’t noticed from my many comments on the subject, I drive a VW bus. It is a 1976 Westfalia camper with sage green paint and green plaid upholstery. I absolutely love it and so does the rest of my family. We go for drives in the country as well as camping regularly. We have found that the kids have a hard time communicating with us while we’re going higher speeds. These things aren’t the quietest automobiles in the world. Pushing this bread loaf shaped hunk of steel down the road with an engine that might top out at 75hp results in wind noise, engine noise, and of course, vibration. I decided to employ a really old hack to put two functional telephones in the bus so my kids can talk to my wife (or whoever the passenger is) without screaming quite so loud. This hack is extremely easy, fairly cheap, and can be done in just a few minutes. The result is a functional intercom that you could use pretty much anywhere! For more pics of his setup (and a neat video of his rather retro ride), check out the link below. Hack Your Kindle for Easy Font Customization HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It

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  • Rendering 8 bit graphics

    - by Matjaz Muhic
    I have a strong programming background just not from game development. I only made some pong and snake in high school and I did some OpenGL in college. I want to make my own game engine. Nothing fancy just a simple 2D game engine. But because I'm kinda old school and feeling retro. I want graphics to look like old 8 bit games (megaman, contra, super mario, ...). So how were the old games made back then? I want the simplest approach. Were they also using assets (images) like newer engines now do? How do you achieve this kind of rendering using OpenGL? Keep in mind. Simplest solution. I want to know how it was made back then and how I can replicate that. Doesn't even have to be OpenGL. I can draw on window canvas. I do want to make it from scratch basically.

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  • CodePlex Daily Summary for Wednesday, February 17, 2010

    CodePlex Daily Summary for Wednesday, February 17, 2010New ProjectsAcademic Success Accounting System: The system is intended to use by school teacher to set marks to students and estimate their academic success and possibilities. The client applicat...Access.PowerTools: Access PowerTools is currently a sample MS Access add-in project to try & test features of Add-in Express™ 2009 for Microsoft® Office and .net (ht...AntoonCms: AntoonCms makes it easy to maintain a simple website with it's builtin administration pages. It's developed in C# on target Framework 2.0 The CMS...ASP.NET MVC Mehr Lib: Mehr Lib makes it easier for ASP.NET MVC developers to do develop projects. It's developed in C#. This version currently include Ajax master detail...BCryptTool: Developer tool that calculates BCrypt hash codes for strings. BCrypt is an implementation of the Blowfish cipher and a computationally-expensive ha...Coronasoft Cryostasis scripting engine: A scripting engine that allows you to dynamically load plugins from just about any supported .NET language. Its written in C#. Languages supported ...Critical Point Search: Critical Point Searchcritical points: critical pointsFont Family Name Retrieval: This library helps developer to retrieve the font family name from the TTF, OTF and TTC font files, so that developer can display the font without ...jQuery Form Input Hints Plugin: Automatically display hints on input textboxes in your forms using this jQuery plugin. I wrote this code to be as simple and as easy to use as pos...Kojax: kojax projectKronRetro: KronRetro! Making a Habbo Retro just got easier! Powered by PHP & MySQL you can make a Habbo Retro site fast!MVVM Wrapper Kit: MVVM Wrapper Kit makes it easier for View Model programmers to wrap their business objects and collections while preserving change notification and...ObjectCartographer: ObjectCartographer is an object to object mapper and object factory. It's developed in C#.PE-file Reader Writer API (PERWAPI): PERWAPI is a reader writer module for .NET program executables. It has been used as back-end for progamming language compilers such as Gardens Poi...Pinger: A simple Pinger, pings an address until you press a buttonQPV: 0.1: QPV aka Que pelicula es una aplicacion que consiste crear una base de datos potente de peliculas, criticas e informacion para poder filtrar pelicul...SIMD Detector: This SIMD class helps developers to detect the types of SIMD instruction available on users' processor. It supports Intel and AMD CPUs. It is writt...StackOverflow Test Project: Following Andrew Siemer's StackOverflow Knowledge Exchange Project.WeBlog: A blogging platform built on the MVC framework The project will showcase current technologies such as MVC 2, Silverlight 4 and jQuery 1.4. Data pro...Webmedia: this is my webmedia projectWindows Azure RSS Reader: This is and online RSS reader based on the Windows Azure platformWordEditor. A Word Editor for Windows, and an extended RichTextBox control.: This is a word editor that can be used as a stand alone word processor, or added to an existing project.Домашняя Бухгалтерия: Программа для ведения домашнего бухгалтерского учета финансов. New ReleasesAccess.PowerTools: Access PowerTools Add-In Community Edition v.0.0.1: Access PowerTools Add-In Community Edition v.0.0.1 is a sample MS Access add-in project to try & test Add-in Express™ 2009 for Microsoft® Office an...Active CSS: ActiveCSS-0.1.1: revision for version 0.1ASP.NET: Microsoft Ajax Minifier 4.0: The Microsoft Ajax Minifier enables you to improve the performance of your Ajax applications by reducing the size of your Cascading Style Sheet and...ASP.NET MVC Mehr Lib: V1.0: Mehr Lib V1.0 This version currently include ajax master detail combo facilities.ASP.net Ribbon: Version 1.2: New controls : Expandable gallery Color Picker Multi color File Menu Some JS modifications. Some CSS modifications. Includes some functionna...ASP.NET Web Forms Model-View-Presenter (MVP) Contrib: WebForms MVP Contrib CTP6: This is a release of the WebForms MVP Contrib project for WebForms MVP CTP6. Release includes: WebForms MVP Contrib framework Ninject IoC containerAwesomiumDotNet: AwesomiumDotNet 1.2.1: - Added Awesomium 1.5 features: URL filtering, header rewrite rules, SetOpensExternalLinksInCallingFrame. - Numerous fixes and improvements.BCryptTool: BCryptTool v0.1: The Microsoft .NET Framework 3.5 (SP1) is needed to run this program.Buzz Dot Net: Buzz Dot Net v.1.10216: Features Parse Google Buzz feed to Objects Partial MVVM Implementation Partial OptimizationsCanvas VSDOC Intellisense: v1.0.0.0a: canvas-vsdoc.js and canvas-utils.js JavaScript intellisense for HTML5 Canvas element.CheckHeader: CheckHeader v0.8.5: The Microsoft .NET Framework 3.5 (SP1) is needed to run this program.Claymore MVP: Claymore 1.0.2.0: Changelog Added ASP.NET WebForm support via ClaymoreHttpModule class. Added xsd schema for Visual Studio Intellisense within App.config and Web....Dam Gd - URL Shortner: Dam.gd Version 1.1: This is the latest instalment in our URL shortner. It uses The Easy API http://theeasyapi.com to access data that is used for the back-end analyti...D-AMPS: D-AMPS 0.9.1: Initial version.easySMS: easySMS 1.0 Source code: easySMS 1.0 Source codeFont Family Name Retrieval: 1st Release: Version 1.0.0Free Silverlight & WPF Chart Control - Visifire: Visifire Now Supports DataBinding: Hi, Today we are releasing the much awaited DataBinding feature in Visifire 3.0.3 beta 3. Now you can Bind any DataSource at the Series level so t...GenerateTypedBamApi: Version 2.0: Changes in this release: NEW: Export functionality no longer requires Excel to be installed (uses OLE DB vs. Excel Automation; also enables usage i...Gmail Notifier 2: GmailNotifier2 1.2.1: Fixes issues #9652, #9653iTuner - The iTunes Companion: iTuner 1.1.3699: This includes the first pass of the iTuner Librarian including management of dead tracks, duplicates, and empty directories... While I promised a ...jQuery Form Input Hints Plugin: jQuery.InputHints v1.0: jQuery.InputHints v1.0 Includes Standard & minified source Demo HTML file VS2008 SolutionLibWowArmory: LibWowArmory 0.2.3 beta: LibWowArmory 0.2.3 betaThis release of the LibWowArmory source code matches the WoW Armory as of version 3.3.2. Changes since version 0.2.2:Update...Managed Extensibility Framework: MEF Preview 9: We have merged the .net 3.5 and Silverlight 3 into a single zip. The bin folder contains the binaries for .net 3.5 whereas bin\SL contains the bina...MDX Parser,Builder,DOM and OLAP visual controls with Writeback for Silverlight: Ranet.UILibrary.Olap-1.3.3.0-6571.msi: February 16, 2010 * MdxDesigner: Fix for the issue where when an element is clicked, the mouse wheel stops working until the cursor leaves and r...MEFGeneric: MEFGeneric Preview 9: MEFGeneric Preview 9 release.Mesopotamia Experiment: Mesopotamia 1.2.26: Bug Fixes - mud map - progress window - recycle app domains on robotics engine crashes( in command prompt and visual, major work) - fixed rooomba h...Microsoft Solution Framework for Business Intelligence in Media: Release 1.0: This is the public release of the Microsoft Solution Framework for Business Intelligence in Media (Release 1.0).MVVM Wrapper Kit: MVVM Wrapper Beta: A simple test project is included to get you up and running, and wrapping those business objects.nBayes - Bayesian Filtering in C#: nBayes v0.2: nBayes' indexing system is factored in such a way that you can easily replace the index with a custom implementation. This release introduces an ad...NetSqlAzMan - .NET SQL Authorization Manager: 3.6.0.5: 3.6.0.5 16-February-2010 - Fix: SqlAzManSid Class. "Equals" matches object signiture instead of IAzManSid signiture. When a real null object is pas...ObjectCartographer: ObjectCartographer Code 1.0: This is the first release and contains code to help with object to object mapping (including mapping from one object to multiple objects), object f...Office Apps: 0.8.6: Bug fix's, added Calendar.OI - Open Internet: OI HTML and .XAP files (OI offline): this is the HTML code and the XAP file. please right-click the app at http://bit.ly/openinternet and select "install openinternet application to th...PE-file Reader Writer API (PERWAPI): PERWAPI-1.1.3: Perwapi version 1.1.3 is the complete distribution package. It contains Binary files, pdb files and xml files for the PERWAPI and SymbolRW compone...Pinger: Pinger 1.0.0.0 Binary: The Latest BinaryRNA Comparative Analysis Software Tools: RNA Comparative Analysis Software Tools 2.0: RNA Comparative Analysis Software Tools Version 2.0 Note: The RNA Comparative Analysis Software Tools are provided as is, without any warranty. No...SAL- Self Artificial Learning: Artificial Learning working proof of concept: This is a working proof of concept. It includes the Dev version (in .zip format) and the consumer version (in .exe format)SharePoint Management PowerShell scripts: SharePoint 2010 PowerShell Scripts: All the SharePoint 2010 PowerShell Scripts The first file is an Excel 2010 file allowing to find quiclky and easily the new cmdlets available wi...SIMD Detector: 1st Release: Version 1.3 Supports MMX/MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4a, SSE5, 3DNow.Terminals: Terminals 1.9 Beta Release: This is a beta release so the new features being added to terminals can be tested properly. The major change in this release is that Terminals has...Text Designer Outline Text Library: 9th minor release: Added the ability to select brush, such as gradient brush or texture brush for the text body. Added CSharp library, TextDesignerCSLibrary. Manage...VivoSocial: VivoSocial 7.0.2: This release has several updated modules. See the Support Forums for more details. Since we update modules very often, we will be changing how we d...WatchersNET CKEditor™ Provider for DotNetNuke: CKEditor Provider 1.6.00: changes CKEditor Upgrade to Version 3.2 SVN 5132 File Browser: After File Upload, File will be Auto Selected File Browser: Icons are corrected ...WordEditor. A Word Editor for Windows, and an extended RichTextBox control.: WordEditor Source Code: This contains the latest solution file, with all project files included.Домашняя Бухгалтерия: Alapha Realease: Принимаются ваши предложения по дизайну и функциональности программы.Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)Image Resizer Powertoy Clone for WindowsMicrosoft SQL Server Community & SamplesASP.NETLiveUpload to FacebookMost Active ProjectsDinnerNow.netRawrBlogEngine.NETSimple SavantNB_Store - Free DotNetNuke Ecommerce Catalog Modulepatterns & practices – Enterprise LibraryPHPExcelSharpyjQuery Library for SharePoint Web ServicesFluent Validation for .NET

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  • How to achieve a palette effect on iPhone using OpenGL

    - by Joe
    I'm porting a 2d retro game to iPhone that has the following properties: targets OpenGL ES 1.1 entire screen is filled with tiles (textured triangle strip tile textured using a single 256x256 RGBA texture image the texture is passed to OpenGL once at the start of the game only 4 displayed colours are used one of the displayed colours is black The original game flashed the screen when time starts to run out by toggling the black pixels to white using an indexed palette. What is the best (i.e. most efficient) way to achieve this in OpenGL ES 1.1? My thoughts so far: Generate an alternative texture with white instead of black pixels, and pass to OpenGL when the screen is flashing Render a white poly underneath the background and render the texture with alpha on to display it Try and render a poly on top with some blending that achieves the effect (not sure this is possible) I'm fairly new to OpenGL so I'm not sure what the performance drawbacks of each of these are, or if there's a better way of doing this.

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  • Problematic tags displaying HTML in Java

    - by Andez
    Hi again, I have the following tag included in my HTML which causes the JEditorPane not to show the HTML output. <META http-equiv="Content-Type" content="text/html; charset=UTF-8"> Not so much a big deal but anyone know why this would happen? Cannot find too much documentation on this - best I came up with was someone having a go a few years ago to see what was supported on retro virus site. At the minute I'm doing a simple find replace on the string which is not good - are there any better ways? I've seen a lot of people saying that RegEx is no good. The code I have used is this._html = this._html.replace( "<META http-equiv=\"Content-Type\" content=\"text/html; charset=UTF-8\">", ""); Andez

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  • Friday Fun: Favorite Games to Play in Chrome

    - by Asian Angel
    Online games can provide a perfect break while you are working and being able to choose from a multitude of games makes it even better. If you are a game addict then you will definitely want to have a look at the Game Button extension for Chrome. Game Button in Action Once the extension has finished installing you are ready to enjoy all that gaming goodness. To get started just click on the “Toolbar Button” and choose a game category. For our example we chose “Shooting Games”. Once you select a game category a new window will open. Towards the lower right corner you will be able to access a scrollable drop-down menu and choose the game that you would like to play. Note: Some of these games come with sounds that can not be turned off so you may want to have the volume lowered all the way or your speakers temporarily turned off if you are at work. For our first game we chose “Snowball Throw”. Notice that there is a nice variety such as “DinoKids – Archery” to games like “Secret Agent”. You can see that our game was nicely sized…not too small and not too large. Go go snowballs! This is definitely a fun one to try…the best approach for this one is to use one hand for clicking the mouse and the other hand for moving it at the same time. If desired you can post your score and see other high scores afterwards. For our second game we decided to try “Target Shooter Firing Range”. This one is definitely a little harder because you have to be extremely precise while moving as quickly as possible. Not too bad for the score but that is ok. You will certainly be able to have fun finding the games that will become your favorites while enjoying the nice variety. Conclusion If you love online games and want a good variety to choose from then the Game Button extension will make a nice addition to your browser. Links Download the Game Button extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Play a New Random Game Each Day in ChromeFriday Fun: Get Your Mario OnFriday Fun: Go Retro with PacmanFriday Fun: Play Air Hockey in Google ChromeFriday Fun: Five More Time Wasting Online Games TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Recycle ! Find That Elusive Icon with FindIcons Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa ! Use Printflush to Solve Printing Problems

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  • Java Spotlight Episode 138: Paul Perrone on Life Saving Embedded Java

    - by Roger Brinkley
    Interview with Paul Perrone, founder and CEO of Perrone Robotics, on using Java Embedded to test autonomous vehicle operations for the Insurance Institute for Highway Safety that will save lives. Right-click or Control-click to download this MP3 file. You can also subscribe to the Java Spotlight Podcast Feed to get the latest podcast automatically. If you use iTunes you can open iTunes and subscribe with this link: Java Spotlight Podcast in iTunes. Show Notes News JDK 8 is Feature Complete Java SE 7 Update 25 Released What should the JCP be doing? 2013 Duke's Choice Award Nominations Another Quick update to Code Signing Article on OTN Events June 24, Austin JUG, Austin, TX June 25, Virtual Developer Day - Java, EMEA, 10AM CEST Jul 16-19, Uberconf, Denver, USA Jul 22-24, JavaOne Shanghai, China Jul 29-31, JVM Summit Language, Santa Clara Sep 11-12, JavaZone, Oslo, Norway Sep 19-20, Strange Loop, St. Louis Sep 22-26 JavaOne San Francisco 2013, USA Feature Interview Paul J. Perrone is founder/CEO of Perrone Robotics. Paul architected the Java-based general-purpose robotics and automation software platform known as “MAX”. Paul has overseen MAX’s application to rapidly field self-driving robotic cars, unmanned air vehicles, factory and road-side automation applications, and a wide range of advanced robots and automaton applications. He fielded a self-driving autonomous robotic dune buggy in the historic 2005 Grand Challenge race across the Mojave desert and a self-driving autonomous car in the 2007 Urban Challenge through a city landscape. His work has been featured in numerous televised and print media including the Discovery Channel, a theatrical documentary, scientific journals, trade magazines, and international press. Since 2008, Paul has also been working as the chief software engineer, CTO, and roboticist automating rock star Neil Young’s LincVolt, a 1959 Lincoln Continental retro-fitted as a fully autonomous extended range electric vehicle. Paul has been an engineer, author of books and articles on Java, frequent speaker on Java, and entrepreneur in the robotics and software space for over 20 years. He is a member of the Java Champions program, recipient of three Duke Awards including a Gold Duke and Lifetime Achievement Award, has showcased Java-based robots at five JavaOne keynotes, and is a frequent JavaOne speaker and show floor participant. He holds a B.S.E.E. from Rutgers University and an M.S.E.E. from the University of Virginia. What’s Cool Shenandoah: A pauseless GC for OpenJDK

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  • SpaceX’s Falcon 9 Launch Success And Reusable Rockets Test Partially Successful

    - by Gopinath
    Elon Musk’s SpaceX is closing on the dream of developing reusable rockets and likely in an year or two space launch rockets will be reusable just like flights, ships and cars. Today SpaceX launched an upgraded Falcon 9 rocket in to space to deliver satellites as well as to test their reusable rocket launching technology. All on board satellites were released on to the orbit and the first stage of rocket partially succeeded in returning back to Earth. This is a huge leap in space technology.   Couple of years ago reusable rockets were considered as impossible. NASA, Russian Space Agency, China, India or for that matter any other space agency never even attempted to build reusable rockets. But SpaceX’s revolutionary technology partially succeeded in doing the impossible! Elon Musk founded SpaceX with the goal of building reusable rockets and transporting humans to & from other planets like Mars. He says If one can figure out how to effectively reuse rockets just like airplanes, the cost of access to space will be reduced by as much as a factor of a hundred.  A fully reusable vehicle has never been done before. That really is the fundamental breakthrough needed to revolutionize access to space. Normally the first stage of a rocket falls back to Earth after burning out and is destroyed. But today SpaceX reignited first stage rocket after its separation and attempted to descend smoothly on to ocean’s surface. Though it did not fully succeed, the test was partially successful and SpaceX was able to recovers portions of first stage. Rocket booster relit twice (supersonic retro & landing), but spun up due to aero torque, so fuel centrifuged & we flamed out — Elon Musk (@elonmusk) September 29, 2013 With the partial success of recovering first stage, SpaceX gathered huge amount of information and experience it can use to improve Falcon 9 and build a fully reusable rocket. In post launch press conference Musk said if things go "super well", could refly a Falcon 9 1st stage by the end of next year. Falcon 9 Launch Video Next reusable first tests delayed by at least two launches SpaceX has a busy schedule for next several months with more than 50 missions scheduled using the new Falcon 9 rocket. Ten of those missions are to fly cargo to the International Space Shuttle for NASA.  SpaceX announced that they will not attempt to recover the first stage of Falcon 9 in next two missions. The next test will be conducted on  the fourth mission of Falcon 9 which is planned to carry cargo to Internation Space Station sometime next year. This will give time required for SpaceX to analyze the information gathered from today’s mission and improve first stage reentry systems. More reading Here are few interesting sources to read more about today’s SpaceX launch SpaceX post mission press conference details and discussion on Reddit Giant Leaps for Space Firms Orbital, SpaceX Hacker News community discussion on SpaceX launch SpaceX Launches Next-Generation Private Falcon 9 Rocket on Big Test Flight

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  • Friday Fun: Play Your Favorite 8-Bit NES Games Online

    - by Mysticgeek
    We finally made it to another Friday and once again we bring you some NES fun to waste the rest of the day before the weekend. Today we take a look at a site that contains a lot of classic NES games you can play online. vNES VirtualNES.com contains hundreds of vintage NES games you can play online. If you’re old enough to remember, when the NES came out, it breathed life back into home console gaming. Here we will take a look at a few of the games they offer that will certainly bring back memories. Super Mario Bros 3 which is a personal favorite from the 8-bit era.   Play Super Mario Bros 3 Excite Bike was one of the coolest dirt bike racing games at the time as it even allowed you to create your own tracks.   Play ExciteBike Of course The Legend of Zelda was one of the first fantasy games many an hour have been spent on. Play The Legend of Zelda We’d be remiss if we didn’t bring up Pac-man since the game recently celebrated it’s 30th anniversary. Play Pac-Man If you don’t like the default keyboard controls you can change them on the Options page. Join their forum and more…this site will definitely bring you back to the good old 8-bit NES days.   The site contains hundreds of different games for you to get on your old school NES fix. If you’re sick of waiting for the whistle to blow, this site will bring you back to the good old days when you had nothing to do but mash buttons all day. Play NES Games at virtualnes.com Similar Articles Productive Geek Tips Friday Fun: Get Your Mario OnFriday Fun: Go Retro with PacmanFriday Fun: Five More Time Wasting Online GamesFriday Fun: Online Flash Games to Usher in the WeekendFriday Fun: Online Sports Flash Games TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Awesome World Cup Soccer Calendar Nice Websites To Watch TV Shows Online 24 Million Sites Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version

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  • WebLogic Server Weekly for March 26th, 2012: WLS 1211 Update, Java 7 Certification, Galleria, WebLogic for DBAs, REST and Enterprise Architecture, Singleton Services

    - by Steve Button
    WebLogic Server 12c Certified with Java 7 for Production Use WebLogic Server 12c (12.1.1) has been certified with JDK 7 for development usage since December and we have now completed JDK 7 certification for use with production systems. In doing so, we have updated the WebLogic Server 12c (12.1.1) distributions incorporating fixes associated with JDK 7 support as well as some bundled patches that address several issues that have been discovered since the initial release. These updated distributions are available for download from OTN and will be beneficial for all WebLogic Server 12c (12.1.1) users in general. What's New Release Notes Download Here! Updated Oracle WebLogic Server 12.1.1.0 distribution Never one to miss a trick, Markus Eisele was one of the first to notice the WebLogic Server 12c update and post a blog about it. Sources told me that as of Friday last week you have an updated version of WebLogic Server 12c on OTN. http://blog.eisele.net/2012/03/updated-oracle-weblogic-server-12110.html Using WebLogic Server 12c with Java 7 - Video To illustrate the use of Java 7 with WebLogic Server 12c, I put together a screen cam showing the creation of a domain using Java 7 and then build and deploy a simple web application that uses Java 7 syntax to show it working. Ireland OUG Presentation: WebLogic for DBAs Simon Haslam posted his slides from a presentation he gave Dublin on 21/3/12 at the OUG Ireland conference. In this presentation, he explains the core concepts and ideas behind WebLogic Server, walks through an installation and offers some tips and common gotcha's to avoid. Simon also covers some aspects of installing and use Enterprise Manager 12c. Note: I usually install the JVM and use the generic .jar installer rather than using an installer bundled with a JVM. http://www.slideshare.net/Veriton/weblogic-for-dbas-10h Slightly Retro: Jeff West on Enterprise Architecure and REST In this weeks flashback, we look at Jeff West's blog from early 2011 where he provides some thoughtful opinions on enterprise architecture and innovation, then jumps into his views on REST. After I progressed in my career and did more team-leading and architecture type roles I was ‘educated’ on what it meant to have Asynchronous and Long-Running processes as part of your Enterprise Application architecture. If I had a synchronous process then I needed a thread available to service the request and then provide the response. https://blogs.oracle.com/jeffwest/entry/weblogic_integration_wli_web_services_and_soap_and_rest_part_1 Starting Managed Servers without an Administration Server using Node Manager and WLST Blogger weblogic-tips shows how to start a managed server without going through the Administration Server, using the Node Manager and WLST. Connect WLST to a Node Manager by entering the nmConnect command. http://www.weblogic-tips.com/2012/02/18/starting-managed-servers-without-an-administration-server-using-node-manager-and-wlst/ Using WebLogic Server Singleton Services WebLogic Server has supported the notion of a Singleton Service for a number of releases, in which WebLogic Server will maintain a single instance of a configured singleton service on one managed server within a cluster. This blog demonstrates how the singleton service can be accessed and used from applications deployed on the cluster. http://buttso.blogspot.com.au/2012/03/weblogic-server-singleton-services.html

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  • Windows 8 and the future of Silverlight

    - by Laila
    After Steve Ballmer's indiscrete 'MisSpeak' about Windows 8, there has been a lot of speculation about the new operating system. We've now had a few glimpses, such as the demonstration of 'Mosh' at the D9 2011 conference, and the Youtube video, which showed a touch-centric new interface for apps built using HTML5 and JavaScript. This has caused acute anxiety to the programmers who have followed the recommended route of WPF, Silverlight and .NET, but it need not have caused quite so much panic since it was, in fact, just a thin layer to make Windows into an apparently mobile-friendly OS. More worryingly, the press-release from Microsoft was at pains to say that 'Windows 8 apps use the power of HTML5, tapping into the native capabilities of Windows using standard JavaScript and HTML', as if all thought of Silverlight, dominant in WP7, had been jettisoned. Ironically, this brave new 'happening' platform can all be done now in Windows 7 and an iPad, using Adobe Air, so it is hardly cutting-edge; in fact the tile interface had a sort of Retro-Zune Metro UI feel first seen in Media Centre, followed by Windows Phone 7, with any originality leached out of it by the corporate decision-making process. It was kinda weird seeing old Excel running alongside stodgily away amongst all the extreme paragliding videos. The ability to snap and resize concurrent apps might be a novelty on a tablet, but it is hardly so on a PC. It was at that moment that it struck me that here was a spreadsheet application that hadn't even made the leap to the .NET platform. Windows was once again trying to be all things to all men, whereas Apple had carefully separated Mac OS X development from iOS. The acrobatic feat of straddling all mobile and desktop devices with one OS is looking increasingly implausible. There is a world of difference between an operating system that facilitates business procedures and a one that drives a device for playing pop videos and your holiday photos. So where does this leave Silverlight? Pretty much where it was. Windows 8 will support it, and it will continue to be developed, but if these press-releases reflect the thinking within Microsoft, it is no longer seen as the strategic direction. However, Silverlight is still there and there will be a whole new set of developer APIs for building touch-centric apps. Jupiter, for example, is rumoured to involve an App store that provides new, Silverlight based "immersive" applications that are deployed as AppX packages. When the smoke clears, one suspects that the Javascript/HTML5 is merely an alternative development environment for Windows 8 to attract the legions of independent developers outside the .NET culture who are unlikely to ever take a shine to a more serious development environment such as WPF or Silverlight. Cheers, Laila

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  • value types in the vm

    - by john.rose
    value types in the vm p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} p.p2 {margin: 0.0px 0.0px 14.0px 0.0px; font: 14.0px Times} p.p3 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times} p.p4 {margin: 0.0px 0.0px 15.0px 0.0px; font: 14.0px Times} p.p5 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier} p.p6 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier; min-height: 17.0px} p.p7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p8 {margin: 0.0px 0.0px 0.0px 36.0px; text-indent: -36.0px; font: 14.0px Times; min-height: 18.0px} p.p9 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p10 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; color: #000000} li.li1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} li.li7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} span.s1 {font: 14.0px Courier} span.s2 {color: #000000} span.s3 {font: 14.0px Courier; color: #000000} ol.ol1 {list-style-type: decimal} Or, enduring values for a changing world. Introduction A value type is a data type which, generally speaking, is designed for being passed by value in and out of methods, and stored by value in data structures. The only value types which the Java language directly supports are the eight primitive types. Java indirectly and approximately supports value types, if they are implemented in terms of classes. For example, both Integer and String may be viewed as value types, especially if their usage is restricted to avoid operations appropriate to Object. In this note, we propose a definition of value types in terms of a design pattern for Java classes, accompanied by a set of usage restrictions. We also sketch the relation of such value types to tuple types (which are a JVM-level notion), and point out JVM optimizations that can apply to value types. This note is a thought experiment to extend the JVM’s performance model in support of value types. The demonstration has two phases.  Initially the extension can simply use design patterns, within the current bytecode architecture, and in today’s Java language. But if the performance model is to be realized in practice, it will probably require new JVM bytecode features, changes to the Java language, or both.  We will look at a few possibilities for these new features. An Axiom of Value In the context of the JVM, a value type is a data type equipped with construction, assignment, and equality operations, and a set of typed components, such that, whenever two variables of the value type produce equal corresponding values for their components, the values of the two variables cannot be distinguished by any JVM operation. Here are some corollaries: A value type is immutable, since otherwise a copy could be constructed and the original could be modified in one of its components, allowing the copies to be distinguished. Changing the component of a value type requires construction of a new value. The equals and hashCode operations are strictly component-wise. If a value type is represented by a JVM reference, that reference cannot be successfully synchronized on, and cannot be usefully compared for reference equality. A value type can be viewed in terms of what it doesn’t do. We can say that a value type omits all value-unsafe operations, which could violate the constraints on value types.  These operations, which are ordinarily allowed for Java object types, are pointer equality comparison (the acmp instruction), synchronization (the monitor instructions), all the wait and notify methods of class Object, and non-trivial finalize methods. The clone method is also value-unsafe, although for value types it could be treated as the identity function. Finally, and most importantly, any side effect on an object (however visible) also counts as an value-unsafe operation. A value type may have methods, but such methods must not change the components of the value. It is reasonable and useful to define methods like toString, equals, and hashCode on value types, and also methods which are specifically valuable to users of the value type. Representations of Value Value types have two natural representations in the JVM, unboxed and boxed. An unboxed value consists of the components, as simple variables. For example, the complex number x=(1+2i), in rectangular coordinate form, may be represented in unboxed form by the following pair of variables: /*Complex x = Complex.valueOf(1.0, 2.0):*/ double x_re = 1.0, x_im = 2.0; These variables might be locals, parameters, or fields. Their association as components of a single value is not defined to the JVM. Here is a sample computation which computes the norm of the difference between two complex numbers: double distance(/*Complex x:*/ double x_re, double x_im,         /*Complex y:*/ double y_re, double y_im) {     /*Complex z = x.minus(y):*/     double z_re = x_re - y_re, z_im = x_im - y_im;     /*return z.abs():*/     return Math.sqrt(z_re*z_re + z_im*z_im); } A boxed representation groups component values under a single object reference. The reference is to a ‘wrapper class’ that carries the component values in its fields. (A primitive type can naturally be equated with a trivial value type with just one component of that type. In that view, the wrapper class Integer can serve as a boxed representation of value type int.) The unboxed representation of complex numbers is practical for many uses, but it fails to cover several major use cases: return values, array elements, and generic APIs. The two components of a complex number cannot be directly returned from a Java function, since Java does not support multiple return values. The same story applies to array elements: Java has no ’array of structs’ feature. (Double-length arrays are a possible workaround for complex numbers, but not for value types with heterogeneous components.) By generic APIs I mean both those which use generic types, like Arrays.asList and those which have special case support for primitive types, like String.valueOf and PrintStream.println. Those APIs do not support unboxed values, and offer some problems to boxed values. Any ’real’ JVM type should have a story for returns, arrays, and API interoperability. The basic problem here is that value types fall between primitive types and object types. Value types are clearly more complex than primitive types, and object types are slightly too complicated. Objects are a little bit dangerous to use as value carriers, since object references can be compared for pointer equality, and can be synchronized on. Also, as many Java programmers have observed, there is often a performance cost to using wrapper objects, even on modern JVMs. Even so, wrapper classes are a good starting point for talking about value types. If there were a set of structural rules and restrictions which would prevent value-unsafe operations on value types, wrapper classes would provide a good notation for defining value types. This note attempts to define such rules and restrictions. Let’s Start Coding Now it is time to look at some real code. Here is a definition, written in Java, of a complex number value type. @ValueSafe public final class Complex implements java.io.Serializable {     // immutable component structure:     public final double re, im;     private Complex(double re, double im) {         this.re = re; this.im = im;     }     // interoperability methods:     public String toString() { return "Complex("+re+","+im+")"; }     public List<Double> asList() { return Arrays.asList(re, im); }     public boolean equals(Complex c) {         return re == c.re && im == c.im;     }     public boolean equals(@ValueSafe Object x) {         return x instanceof Complex && equals((Complex) x);     }     public int hashCode() {         return 31*Double.valueOf(re).hashCode()                 + Double.valueOf(im).hashCode();     }     // factory methods:     public static Complex valueOf(double re, double im) {         return new Complex(re, im);     }     public Complex changeRe(double re2) { return valueOf(re2, im); }     public Complex changeIm(double im2) { return valueOf(re, im2); }     public static Complex cast(@ValueSafe Object x) {         return x == null ? ZERO : (Complex) x;     }     // utility methods and constants:     public Complex plus(Complex c)  { return new Complex(re+c.re, im+c.im); }     public Complex minus(Complex c) { return new Complex(re-c.re, im-c.im); }     public double abs() { return Math.sqrt(re*re + im*im); }     public static final Complex PI = valueOf(Math.PI, 0.0);     public static final Complex ZERO = valueOf(0.0, 0.0); } This is not a minimal definition, because it includes some utility methods and other optional parts.  The essential elements are as follows: The class is marked as a value type with an annotation. The class is final, because it does not make sense to create subclasses of value types. The fields of the class are all non-private and final.  (I.e., the type is immutable and structurally transparent.) From the supertype Object, all public non-final methods are overridden. The constructor is private. Beyond these bare essentials, we can observe the following features in this example, which are likely to be typical of all value types: One or more factory methods are responsible for value creation, including a component-wise valueOf method. There are utility methods for complex arithmetic and instance creation, such as plus and changeIm. There are static utility constants, such as PI. The type is serializable, using the default mechanisms. There are methods for converting to and from dynamically typed references, such as asList and cast. The Rules In order to use value types properly, the programmer must avoid value-unsafe operations.  A helpful Java compiler should issue errors (or at least warnings) for code which provably applies value-unsafe operations, and should issue warnings for code which might be correct but does not provably avoid value-unsafe operations.  No such compilers exist today, but to simplify our account here, we will pretend that they do exist. A value-safe type is any class, interface, or type parameter marked with the @ValueSafe annotation, or any subtype of a value-safe type.  If a value-safe class is marked final, it is in fact a value type.  All other value-safe classes must be abstract.  The non-static fields of a value class must be non-public and final, and all its constructors must be private. Under the above rules, a standard interface could be helpful to define value types like Complex.  Here is an example: @ValueSafe public interface ValueType extends java.io.Serializable {     // All methods listed here must get redefined.     // Definitions must be value-safe, which means     // they may depend on component values only.     List<? extends Object> asList();     int hashCode();     boolean equals(@ValueSafe Object c);     String toString(); } //@ValueSafe inherited from supertype: public final class Complex implements ValueType { … The main advantage of such a conventional interface is that (unlike an annotation) it is reified in the runtime type system.  It could appear as an element type or parameter bound, for facilities which are designed to work on value types only.  More broadly, it might assist the JVM to perform dynamic enforcement of the rules for value types. Besides types, the annotation @ValueSafe can mark fields, parameters, local variables, and methods.  (This is redundant when the type is also value-safe, but may be useful when the type is Object or another supertype of a value type.)  Working forward from these annotations, an expression E is defined as value-safe if it satisfies one or more of the following: The type of E is a value-safe type. E names a field, parameter, or local variable whose declaration is marked @ValueSafe. E is a call to a method whose declaration is marked @ValueSafe. E is an assignment to a value-safe variable, field reference, or array reference. E is a cast to a value-safe type from a value-safe expression. E is a conditional expression E0 ? E1 : E2, and both E1 and E2 are value-safe. Assignments to value-safe expressions and initializations of value-safe names must take their values from value-safe expressions. A value-safe expression may not be the subject of a value-unsafe operation.  In particular, it cannot be synchronized on, nor can it be compared with the “==” operator, not even with a null or with another value-safe type. In a program where all of these rules are followed, no value-type value will be subject to a value-unsafe operation.  Thus, the prime axiom of value types will be satisfied, that no two value type will be distinguishable as long as their component values are equal. More Code To illustrate these rules, here are some usage examples for Complex: Complex pi = Complex.valueOf(Math.PI, 0); Complex zero = pi.changeRe(0);  //zero = pi; zero.re = 0; ValueType vtype = pi; @SuppressWarnings("value-unsafe")   Object obj = pi; @ValueSafe Object obj2 = pi; obj2 = new Object();  // ok List<Complex> clist = new ArrayList<Complex>(); clist.add(pi);  // (ok assuming List.add param is @ValueSafe) List<ValueType> vlist = new ArrayList<ValueType>(); vlist.add(pi);  // (ok) List<Object> olist = new ArrayList<Object>(); olist.add(pi);  // warning: "value-unsafe" boolean z = pi.equals(zero); boolean z1 = (pi == zero);  // error: reference comparison on value type boolean z2 = (pi == null);  // error: reference comparison on value type boolean z3 = (pi == obj2);  // error: reference comparison on value type synchronized (pi) { }  // error: synch of value, unpredictable result synchronized (obj2) { }  // unpredictable result Complex qq = pi; qq = null;  // possible NPE; warning: “null-unsafe" qq = (Complex) obj;  // warning: “null-unsafe" qq = Complex.cast(obj);  // OK @SuppressWarnings("null-unsafe")   Complex empty = null;  // possible NPE qq = empty;  // possible NPE (null pollution) The Payoffs It follows from this that either the JVM or the java compiler can replace boxed value-type values with unboxed ones, without affecting normal computations.  Fields and variables of value types can be split into their unboxed components.  Non-static methods on value types can be transformed into static methods which take the components as value parameters. Some common questions arise around this point in any discussion of value types. Why burden the programmer with all these extra rules?  Why not detect programs automagically and perform unboxing transparently?  The answer is that it is easy to break the rules accidently unless they are agreed to by the programmer and enforced.  Automatic unboxing optimizations are tantalizing but (so far) unreachable ideal.  In the current state of the art, it is possible exhibit benchmarks in which automatic unboxing provides the desired effects, but it is not possible to provide a JVM with a performance model that assures the programmer when unboxing will occur.  This is why I’m writing this note, to enlist help from, and provide assurances to, the programmer.  Basically, I’m shooting for a good set of user-supplied “pragmas” to frame the desired optimization. Again, the important thing is that the unboxing must be done reliably, or else programmers will have no reason to work with the extra complexity of the value-safety rules.  There must be a reasonably stable performance model, wherein using a value type has approximately the same performance characteristics as writing the unboxed components as separate Java variables. There are some rough corners to the present scheme.  Since Java fields and array elements are initialized to null, value-type computations which incorporate uninitialized variables can produce null pointer exceptions.  One workaround for this is to require such variables to be null-tested, and the result replaced with a suitable all-zero value of the value type.  That is what the “cast” method does above. Generically typed APIs like List<T> will continue to manipulate boxed values always, at least until we figure out how to do reification of generic type instances.  Use of such APIs will elicit warnings until their type parameters (and/or relevant members) are annotated or typed as value-safe.  Retrofitting List<T> is likely to expose flaws in the present scheme, which we will need to engineer around.  Here are a couple of first approaches: public interface java.util.List<@ValueSafe T> extends Collection<T> { … public interface java.util.List<T extends Object|ValueType> extends Collection<T> { … (The second approach would require disjunctive types, in which value-safety is “contagious” from the constituent types.) With more transformations, the return value types of methods can also be unboxed.  This may require significant bytecode-level transformations, and would work best in the presence of a bytecode representation for multiple value groups, which I have proposed elsewhere under the title “Tuples in the VM”. But for starters, the JVM can apply this transformation under the covers, to internally compiled methods.  This would give a way to express multiple return values and structured return values, which is a significant pain-point for Java programmers, especially those who work with low-level structure types favored by modern vector and graphics processors.  The lack of multiple return values has a strong distorting effect on many Java APIs. Even if the JVM fails to unbox a value, there is still potential benefit to the value type.  Clustered computing systems something have copy operations (serialization or something similar) which apply implicitly to command operands.  When copying JVM objects, it is extremely helpful to know when an object’s identity is important or not.  If an object reference is a copied operand, the system may have to create a proxy handle which points back to the original object, so that side effects are visible.  Proxies must be managed carefully, and this can be expensive.  On the other hand, value types are exactly those types which a JVM can “copy and forget” with no downside. Array types are crucial to bulk data interfaces.  (As data sizes and rates increase, bulk data becomes more important than scalar data, so arrays are definitely accompanying us into the future of computing.)  Value types are very helpful for adding structure to bulk data, so a successful value type mechanism will make it easier for us to express richer forms of bulk data. Unboxing arrays (i.e., arrays containing unboxed values) will provide better cache and memory density, and more direct data movement within clustered or heterogeneous computing systems.  They require the deepest transformations, relative to today’s JVM.  There is an impedance mismatch between value-type arrays and Java’s covariant array typing, so compromises will need to be struck with existing Java semantics.  It is probably worth the effort, since arrays of unboxed value types are inherently more memory-efficient than standard Java arrays, which rely on dependent pointer chains. It may be sufficient to extend the “value-safe” concept to array declarations, and allow low-level transformations to change value-safe array declarations from the standard boxed form into an unboxed tuple-based form.  Such value-safe arrays would not be convertible to Object[] arrays.  Certain connection points, such as Arrays.copyOf and System.arraycopy might need additional input/output combinations, to allow smooth conversion between arrays with boxed and unboxed elements. Alternatively, the correct solution may have to wait until we have enough reification of generic types, and enough operator overloading, to enable an overhaul of Java arrays. Implicit Method Definitions The example of class Complex above may be unattractively complex.  I believe most or all of the elements of the example class are required by the logic of value types. If this is true, a programmer who writes a value type will have to write lots of error-prone boilerplate code.  On the other hand, I think nearly all of the code (except for the domain-specific parts like plus and minus) can be implicitly generated. Java has a rule for implicitly defining a class’s constructor, if no it defines no constructors explicitly.  Likewise, there are rules for providing default access modifiers for interface members.  Because of the highly regular structure of value types, it might be reasonable to perform similar implicit transformations on value types.  Here’s an example of a “highly implicit” definition of a complex number type: public class Complex implements ValueType {  // implicitly final     public double re, im;  // implicitly public final     //implicit methods are defined elementwise from te fields:     //  toString, asList, equals(2), hashCode, valueOf, cast     //optionally, explicit methods (plus, abs, etc.) would go here } In other words, with the right defaults, a simple value type definition can be a one-liner.  The observant reader will have noticed the similarities (and suitable differences) between the explicit methods above and the corresponding methods for List<T>. Another way to abbreviate such a class would be to make an annotation the primary trigger of the functionality, and to add the interface(s) implicitly: public @ValueType class Complex { … // implicitly final, implements ValueType (But to me it seems better to communicate the “magic” via an interface, even if it is rooted in an annotation.) Implicitly Defined Value Types So far we have been working with nominal value types, which is to say that the sequence of typed components is associated with a name and additional methods that convey the intention of the programmer.  A simple ordered pair of floating point numbers can be variously interpreted as (to name a few possibilities) a rectangular or polar complex number or Cartesian point.  The name and the methods convey the intended meaning. But what if we need a truly simple ordered pair of floating point numbers, without any further conceptual baggage?  Perhaps we are writing a method (like “divideAndRemainder”) which naturally returns a pair of numbers instead of a single number.  Wrapping the pair of numbers in a nominal type (like “QuotientAndRemainder”) makes as little sense as wrapping a single return value in a nominal type (like “Quotient”).  What we need here are structural value types commonly known as tuples. For the present discussion, let us assign a conventional, JVM-friendly name to tuples, roughly as follows: public class java.lang.tuple.$DD extends java.lang.tuple.Tuple {      double $1, $2; } Here the component names are fixed and all the required methods are defined implicitly.  The supertype is an abstract class which has suitable shared declarations.  The name itself mentions a JVM-style method parameter descriptor, which may be “cracked” to determine the number and types of the component fields. The odd thing about such a tuple type (and structural types in general) is it must be instantiated lazily, in response to linkage requests from one or more classes that need it.  The JVM and/or its class loaders must be prepared to spin a tuple type on demand, given a simple name reference, $xyz, where the xyz is cracked into a series of component types.  (Specifics of naming and name mangling need some tasteful engineering.) Tuples also seem to demand, even more than nominal types, some support from the language.  (This is probably because notations for non-nominal types work best as combinations of punctuation and type names, rather than named constructors like Function3 or Tuple2.)  At a minimum, languages with tuples usually (I think) have some sort of simple bracket notation for creating tuples, and a corresponding pattern-matching syntax (or “destructuring bind”) for taking tuples apart, at least when they are parameter lists.  Designing such a syntax is no simple thing, because it ought to play well with nominal value types, and also with pre-existing Java features, such as method parameter lists, implicit conversions, generic types, and reflection.  That is a task for another day. Other Use Cases Besides complex numbers and simple tuples there are many use cases for value types.  Many tuple-like types have natural value-type representations. These include rational numbers, point locations and pixel colors, and various kinds of dates and addresses. Other types have a variable-length ‘tail’ of internal values. The most common example of this is String, which is (mathematically) a sequence of UTF-16 character values. Similarly, bit vectors, multiple-precision numbers, and polynomials are composed of sequences of values. Such types include, in their representation, a reference to a variable-sized data structure (often an array) which (somehow) represents the sequence of values. The value type may also include ’header’ information. Variable-sized values often have a length distribution which favors short lengths. In that case, the design of the value type can make the first few values in the sequence be direct ’header’ fields of the value type. In the common case where the header is enough to represent the whole value, the tail can be a shared null value, or even just a null reference. Note that the tail need not be an immutable object, as long as the header type encapsulates it well enough. This is the case with String, where the tail is a mutable (but never mutated) character array. Field types and their order must be a globally visible part of the API.  The structure of the value type must be transparent enough to have a globally consistent unboxed representation, so that all callers and callees agree about the type and order of components  that appear as parameters, return types, and array elements.  This is a trade-off between efficiency and encapsulation, which is forced on us when we remove an indirection enjoyed by boxed representations.  A JVM-only transformation would not care about such visibility, but a bytecode transformation would need to take care that (say) the components of complex numbers would not get swapped after a redefinition of Complex and a partial recompile.  Perhaps constant pool references to value types need to declare the field order as assumed by each API user. This brings up the delicate status of private fields in a value type.  It must always be possible to load, store, and copy value types as coordinated groups, and the JVM performs those movements by moving individual scalar values between locals and stack.  If a component field is not public, what is to prevent hostile code from plucking it out of the tuple using a rogue aload or astore instruction?  Nothing but the verifier, so we may need to give it more smarts, so that it treats value types as inseparable groups of stack slots or locals (something like long or double). My initial thought was to make the fields always public, which would make the security problem moot.  But public is not always the right answer; consider the case of String, where the underlying mutable character array must be encapsulated to prevent security holes.  I believe we can win back both sides of the tradeoff, by training the verifier never to split up the components in an unboxed value.  Just as the verifier encapsulates the two halves of a 64-bit primitive, it can encapsulate the the header and body of an unboxed String, so that no code other than that of class String itself can take apart the values. Similar to String, we could build an efficient multi-precision decimal type along these lines: public final class DecimalValue extends ValueType {     protected final long header;     protected private final BigInteger digits;     public DecimalValue valueOf(int value, int scale) {         assert(scale >= 0);         return new DecimalValue(((long)value << 32) + scale, null);     }     public DecimalValue valueOf(long value, int scale) {         if (value == (int) value)             return valueOf((int)value, scale);         return new DecimalValue(-scale, new BigInteger(value));     } } Values of this type would be passed between methods as two machine words. Small values (those with a significand which fits into 32 bits) would be represented without any heap data at all, unless the DecimalValue itself were boxed. (Note the tension between encapsulation and unboxing in this case.  It would be better if the header and digits fields were private, but depending on where the unboxing information must “leak”, it is probably safer to make a public revelation of the internal structure.) Note that, although an array of Complex can be faked with a double-length array of double, there is no easy way to fake an array of unboxed DecimalValues.  (Either an array of boxed values or a transposed pair of homogeneous arrays would be reasonable fallbacks, in a current JVM.)  Getting the full benefit of unboxing and arrays will require some new JVM magic. Although the JVM emphasizes portability, system dependent code will benefit from using machine-level types larger than 64 bits.  For example, the back end of a linear algebra package might benefit from value types like Float4 which map to stock vector types.  This is probably only worthwhile if the unboxing arrays can be packed with such values. More Daydreams A more finely-divided design for dynamic enforcement of value safety could feature separate marker interfaces for each invariant.  An empty marker interface Unsynchronizable could cause suitable exceptions for monitor instructions on objects in marked classes.  More radically, a Interchangeable marker interface could cause JVM primitives that are sensitive to object identity to raise exceptions; the strangest result would be that the acmp instruction would have to be specified as raising an exception. @ValueSafe public interface ValueType extends java.io.Serializable,         Unsynchronizable, Interchangeable { … public class Complex implements ValueType {     // inherits Serializable, Unsynchronizable, Interchangeable, @ValueSafe     … It seems possible that Integer and the other wrapper types could be retro-fitted as value-safe types.  This is a major change, since wrapper objects would be unsynchronizable and their references interchangeable.  It is likely that code which violates value-safety for wrapper types exists but is uncommon.  It is less plausible to retro-fit String, since the prominent operation String.intern is often used with value-unsafe code. We should also reconsider the distinction between boxed and unboxed values in code.  The design presented above obscures that distinction.  As another thought experiment, we could imagine making a first class distinction in the type system between boxed and unboxed representations.  Since only primitive types are named with a lower-case initial letter, we could define that the capitalized version of a value type name always refers to the boxed representation, while the initial lower-case variant always refers to boxed.  For example: complex pi = complex.valueOf(Math.PI, 0); Complex boxPi = pi;  // convert to boxed myList.add(boxPi); complex z = myList.get(0);  // unbox Such a convention could perhaps absorb the current difference between int and Integer, double and Double. It might also allow the programmer to express a helpful distinction among array types. As said above, array types are crucial to bulk data interfaces, but are limited in the JVM.  Extending arrays beyond the present limitations is worth thinking about; for example, the Maxine JVM implementation has a hybrid object/array type.  Something like this which can also accommodate value type components seems worthwhile.  On the other hand, does it make sense for value types to contain short arrays?  And why should random-access arrays be the end of our design process, when bulk data is often sequentially accessed, and it might make sense to have heterogeneous streams of data as the natural “jumbo” data structure.  These considerations must wait for another day and another note. More Work It seems to me that a good sequence for introducing such value types would be as follows: Add the value-safety restrictions to an experimental version of javac. Code some sample applications with value types, including Complex and DecimalValue. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. A staggered roll-out like this would decouple language changes from bytecode changes, which is always a convenient thing. A similar investigation should be applied (concurrently) to array types.  In this case, it seems to me that the starting point is in the JVM: Add an experimental unboxing array data structure to a production JVM, perhaps along the lines of Maxine hybrids.  No bytecode or language support is required at first; everything can be done with encapsulated unsafe operations and/or method handles. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. That’s enough musing me for now.  Back to work!

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  • Documentation and Test Assertions in Databases

    - by Phil Factor
    When I first worked with Sybase/SQL Server, we thought our databases were impressively large but they were, by today’s standards, pathetically small. We had one script to build the whole database. Every script I ever read was richly annotated; it was more like reading a document. Every table had a comment block, and every line would be commented too. At the end of each routine (e.g. procedure) was a quick integration test, or series of test assertions, to check that nothing in the build was broken. We simply ran the build script, stored in the Version Control System, and it pulled everything together in a logical sequence that not only created the database objects but pulled in the static data. This worked fine at the scale we had. The advantage was that one could, by reading the source code, reach a rapid understanding of how the database worked and how one could interface with it. The problem was that it was a system that meant that only one developer at the time could work on the database. It was very easy for a developer to execute accidentally the entire build script rather than the selected section on which he or she was working, thereby cleansing the database of everyone else’s work-in-progress and data. It soon became the fashion to work at the object level, so that programmers could check out individual views, tables, functions, constraints and rules and work on them independently. It was then that I noticed the trend to generate the source for the VCS retrospectively from the development server. Tables were worst affected. You can, of course, add or delete a table’s columns and constraints retrospectively, which means that the existing source no longer represents the current object. If, after your development work, you generate the source from the live table, then you get no block or line comments, and the source script is sprinkled with silly square-brackets and other confetti, thereby rendering it visually indigestible. Routines, too, were affected. In our system, every routine had a directly attached string of unit-tests. A retro-generated routine has no unit-tests or test assertions. Yes, one can still commit our test code to the VCS but it’s a separate module and teams end up running the whole suite of tests for every individual change, rather than just the tests for that routine, which doesn’t scale for database testing. With Extended properties, one can get the best of both worlds, and even use them to put blame, praise or annotations into your VCS. It requires a lot of work, though, particularly the script to generate the table. The problem is that there are no conventional names beyond ‘MS_Description’ for the special use of extended properties. This makes it difficult to do splendid things such ensuring the integrity of the build by running a suite of tests that are actually stored in extended properties within the database and therefore the VCS. We have lost the readability of database source code over the years, and largely jettisoned the use of test assertions as part of the database build. This is not unexpected in view of the increasing complexity of the structure of databases and number of programmers working on them. There must, surely, be a way of getting them back, but I sometimes wonder if I’m one of very few who miss them.

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  • Code golf: combining multiple sorted lists into a single sorted list

    - by Alabaster Codify
    Implement an algorithm to merge an arbitrary number of sorted lists into one sorted list. The aim is to create the smallest working programme, in whatever language you like. For example: input: ((1, 4, 7), (2, 5, 8), (3, 6, 9)) output: (1, 2, 3, 4, 5, 6, 7, 8, 9) input: ((1, 10), (), (2, 5, 6, 7)) output: (1, 2, 5, 6, 7, 10) Note: solutions which concatenate the input lists then use a language-provided sort function are not in-keeping with the spirit of golf, and will not be accepted: sorted(sum(lists,[])) # cheating: out of bounds! Apart from anything else, your algorithm should be (but doesn't have to be) a lot faster! Clearly state the language, any foibles and the character count. Only include meaningful characters in the count, but feel free to add whitespace to the code for artistic / readability purposes. To keep things tidy, suggest improvement in comments or by editing answers where appropriate, rather than creating a new answer for each "revision". EDIT: if I was submitting this question again, I would expand on the "no language provided sort" rule to be "don't concatenate all the lists then sort the result". Existing entries which do concatenate-then-sort are actually very interesting and compact, so I won't retro-actively introduce a rule they break, but feel free to work to the more restrictive spec in new submissions. Inspired by http://stackoverflow.com/questions/464342/combining-two-sorted-lists-in-python

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  • Embedding/deploying custom font in .NET app

    - by Swingline Rage
    Is there an official way to distribute (deploy) a specific font with a .NET application? We have a (public domain) "LED font" that prints numbers with the retro LED instrumentface look. This is a standard True Type or Open Type font like any other except it looks funky. Obviously for that to work, this font needs to be on the user's machine. But we'd prefer to not force the user to "install our special font into your font folder". We'd prefer to either load a Font object directly from the TTF, or programatically install the font so it's available. How do applications handle this sort of things? Eg, I notice Adobe XYZ installs various fonts on the system without user intervention. That's what we'd like to do. EDIT: okay, ideally, we'd prefer not to install the font directly. We don't want our nifty themed LED font showing up in the user's font dropdown in MS Word. We'd prefer to use this font, but restrict its use or appearance to our app. Any way to do this? Thanks!

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  • fgets in c doesn't return a portion of an string

    - by Marc
    Hi! I'm totally new in C, and I'm trying to do a little application that searches a string into a file, my problem is that I need to open a big file (more than 1GB) with just one line inside and fgets return me the entire file (I'm doing test with a 10KB file). actually this is my code: #include <stdio.h> #include <string.h> int main(int argc, char *argv[]) { char *search = argv[argc-1]; int retro = strlen(search); int pun = 0; int sortida; int limit = 10; char ara[20]; FILE *fp; if ((fp = fopen ("SEARCHFILE", "r")) == NULL){ sortida = -1; exit (1); } while(!feof(fp)){ if (fgets(ara, 20, fp) == NULL){ break; } //this must be a 20 bytes line, but it gets the entyre 10Kb file printf("%s",ara); } sortida = 1; if(fclose(fp) != 0){ sortida = -2; exit (1); } return 0; } What can I do to find an string into a file? I'v tried with GREP but it don't helps, because it returns the position:ENTIRE_STRING. I'm open to ideas. Thanks in advance!

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  • Jrails and jquery-rails together?

    - by ecoologic
    I hope you forgive me if I'm a little confused about this. Jrails rewrites all the helper methods for rjs otherwise in prototype. Jquery-rails overrides rails.js (so I taught the rjs helpers as well, but I see it's not) and the rest of the libraries in jquery instead of prototype. Does it means that with just Jquery-rails I can't use rjs at all? Then do these gems work well together and let me completely forget prototype? Is there any disadvantage in using them together? I read some complaining about the fact that jrails uses jq 1.5 and now there is 1.8, but jquery-rails gives me the last version (is there retro compatibility?), but how will this affect my development (using both the gems together)? I mean have you got some examples of jquery-ui plugins I can't use or I could have problems with? Any help is appreciated. Don't get me wrong, I'm not against prototype, just I keep on having conflicts over conflicts using both of them, and I have to chose I pick Jquery.

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  • fgets in c don't return a portion of an string

    - by Marc
    Hi! I'm totally new in C, and I'm trying to do a little application that searches a string into a file, my problem is that I need to open a big file (more than 1GB) with just one line inside and fgets return me the entire file (I'm doing test with a 10KB file). actually this is my code: #include <stdio.h> #include <string.h> int main(int argc, char *argv[]) { char *search = argv[argc-1]; int retro = strlen(search); int pun = 0; int sortida; int limit = 10; char ara[20]; FILE *fp; if ((fp = fopen ("SEARCHFILE", "r")) == NULL){ sortida = -1; exit (1); } while(!feof(fp)){ if (fgets(ara, 20, fp) == NULL){ break; } //this must be a 20 bytes line, but it gets the entyre 10Kb file printf("%s",ara); } sortida = 1; if(fclose(fp) != 0){ sortida = -2; exit (1); } return 0; } What can I do to find an string into a file? I'v tried with GREP but it don't helps, because it returns the position:ENTIRE_STRING. I'm open to ideas. Thanks in advance!

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  • 60K+ Sprites on the 360?

    - by Jeffrey Kern
    Hey everyone, Just wondering - throwing ideas in my head - about starting a new XNA project for the 360. I would like it to be retro-old school, and emulating scanlines and color palettes and such. As part of this idea, what I would ideally like to do is manually draw each and every pixel of the screen. So, worst-case scenario I would have to draw about 60K sprites on a 252x240 resolution (I think thats correct). 60K sprites on the screen at a time. So, before I even attempt to code this - would the XBOX 360 be able to keep up with this even? That is a lot of sprites, but they aren't big sprites, and the texture data needed would be non-existant. However, I guess how this project would be implemented would make it or break it, but all I was thinking was coming up with a 2D array and mapping which color value would need to be drawn at that point. Of course, this is watered down talk right now. But what you all suggest? EDIT: Each sprite would represent one pixel. E.g., a sprite at 0,0. Another at 0,1. etc.

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  • Font Awesome Not Working In Chrome

    - by Connor Black
    So I'm trying to prototype a marketing page and I'm using bootstrap and the new font awesome file. The problem is when I try to use an icon all that gets rendered on the page in a big square. Here's how I include the files in the head: <head> <title> </title> <link rel="stylesheet" href="css/bootstrap.css"> <link rel="stylesheet" href="css/bootstrap-responsive.css"> <link rel="stylesheet" href="css/font-awesome.css"> <link rel="stylesheet" href="css/app.css"> <!--[if IE 7]> <link rel="stylesheet" href="css/font-awesome-ie7.min.css"> <![endif]--> </head> And here's an example of me trying to use an icon: <i class="icon-camera-retro"></i> But all that gets rendered in a big square. Does anyone know what could be going on?

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  • Play Your Favorite DOS Games in XP, Vista, and Windows 7

    - by Matthew Guay
    Want to take a trip down memory lane with old school DOS games?  D-Fend Reloaded makes it easy for you to play your favorite DOS games directly on XP, Vista, and Windows 7. D-Fend Reloaded is a great frontend for DOSBox, the popular DOS emulator.  It lets you install and run many DOS games and applications directly from its interface without ever touching a DOS prompt.  It works great on XP, Vista, and Windows 7 32 & 64-bit versions.   Getting Started Download D-Fend Reloaded (link below), and install with the default settings.  You don’t need to install DOSBox, as D-Fend Reloaded will automatically install all the components you need to run DOS games on Windows. D-Fend Reloaded can also be installed as a portable application, so you can run it from a flash drive on any Windows computer by selecting User defined installation. Then select Portable mode installation. Once D-Fend Reloaded is installed, you can go ahead and open the program. Then simply click “Accept all settings” to apply the default settings.   D-Fend is now ready to run all of your favorite DOS games. Installing DOS Games and Applications: To install a DOS game or application, simply drag-and-drop a zip file of the app into D-Fend Reloaded’s window.  D-Fend Reloaded will automatically extract the program… Then will ask you to name the application and choose where to store it — by default it uses the name of the DOS app. Now you’ll see a new entry for the app you just installed.  Simply double-click to run it.   D-Fend will remind you that you can switch out of fullscreen mode by pressing Alt+Enter, and can also close the DOS application by pressing Ctrl+F9.  Press Ok to run the program. Here we’re running Ms. PacPC, a remake of the classic game Ms. Pac-Man, in full-screen mode.  All features work automatically, including sound, and you never have to setup anything from DOS command line — it just works. Here it’s in windowed mode running on Windows 7. Please note that your color scheme may change to Windows Basic while running DOS applications. You can run DOS application just as easily.  Here’s Word 5.5 running in in DOSBox through D-Fend Reloaded… Game Packs: Want to quickly install many old DOS freeware and trial games?  D-Fend Reloaded offers several game packs that let you install dozens of DOS games with only four clicks…just download and run the game pack installer of your choice (link below). Now you’ve got a selection of DOS games to choose from. Here’s a group of poor lemmings walking around … in Windows 7. Conclusion D-Fend Reloaded gives you a great way to run your favorite DOS games and applications directly from XP, Vista, and Windows 7.  Give it a try, and relive your DOS days from the comfort of your Windows desktop. What were some of your favorite DOS games and applications? Leave a comment and let us know. Links Download D-Fend Reloaded Download DOS game packs for D-Fend Reloaded Download Ms. Pac-PC Similar Articles Productive Geek Tips Friday Fun: Get Your Mario OnFriday Fun: Go Retro with PacmanThursday’s Pre-Holiday Lazy Links RoundupFriday Fun: Five More Time Wasting Online GamesFriday Fun: Holiday Themed Games TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional The Growth of Citibank Quickly Switch between Tabs in IE Windows Media Player 12: Tweak Video & Sound with Playback Enhancements Own a cell phone, or does a cell phone own you? Make your Joomla & Drupal Sites Mobile with OSMOBI Integrate Twitter and Delicious and Make Life Easier

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