Search Results

Search found 9923 results on 397 pages for 'state'.

Page 4/397 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • ASP.Net State Server on EC2 not connection

    - by CountCet
    I am trying to set up an Asp.Net State Server on Amazon EC2. The single web server using this State Server is also on EC2. I've done the following things. I've added the IIS role on the State Server. I changed the value in the registry to allow connections for the service and started the aspstate service. I verified it is listening on port 42424 by checking netstat. I edited the web.config of the Web server to point to this server. I added the the tcp port to my EC2 security group and allowed it for all incoming ip's. Anything else I am not doing?

    Read the article

  • Problems with ASP.NET State Service version; state service is 1.1, website is 3.5

    - by Mick Byrne
    Hi there, I have a ASP.NET 3.5 website running on Windows Server 2003 and I'm using the ASP.NET State Service to manage sessions. It will appear to be working then I regularly get an error saying my code needs to have version 2.0 of the State Service running to work (I think that's what it said, I've temporarily switched back to storing sessions InProc). Refresh the page and the error goes away (for a bit, it's bound to come back). So I looked at the properties of the ASP.NET State Service in the Services interface and it's mapping to a .exe in the 1.1 framework folder: C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\aspnet_state.exe There's a corresponding version in the 2.0 framework folder, but I don't know how to add it as a new service. I'm also not sure that adding the 2.0 version (and stopping and/or removing the 1.1 version) will solve the problem. Thanks in advance for any help anyone can provide. Mick

    Read the article

  • WPF TabControl - how to preserve control state within tab items (MVVM pattern)

    - by Tim Coulter
    I am a newcomer to WPF, attempting to build a project that follows the recommendations of Josh Smith's excellent article describing The Model-View-ViewModel Design Pattern. Using Josh's sample code as a base, I have created a simple application that contains a number of "workspaces", each represented by a tab in a TabControl. In my application, a workspace is a document editor that allows a hierarchical document to be manipulated via a TreeView control. Although I have succeeded in opening multiple workspaces and viewing their document content in the bound TreeView control, I find that the TreeView "forgets" its state when switching between tabs. For example, if the TreeView in Tab1 is partially expanded, it will be shown as fully collapsed after switching to Tab2 and returning to Tab1. This behaviour appears to apply to all aspects of control state for all controls. After some experimentation, I have realized that I can preserve state within a TabItem by explicitly binding each control state property to a dedicated property on the underlying ViewModel. However, this seems like a lot of additional work, when I simply want all my controls to remember their state when switching between workspaces. I assume I am missing something simple, but I am not sure where to look for the answer. Any guidance would be much appreciated. Thanks, Tim Update: As requested, I will attempt to post some code that demonstrates this problem. However, since the data that underlies the TreeView is complex, I will post a simplified example that exhibits the same symtoms. Here is the XAML from the main window: <TabControl IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding Path=Docs}"> <TabControl.ItemTemplate> <DataTemplate> <ContentPresenter Content="{Binding Path=Name}" /> </DataTemplate> </TabControl.ItemTemplate> <TabControl.ContentTemplate> <DataTemplate> <view:DocumentView /> </DataTemplate> </TabControl.ContentTemplate> </TabControl> The above XAML correctly binds to an ObservableCollection of DocumentViewModel, whereby each member is presented via a DocumentView. For the simplicity of this example, I have removed the TreeView (mentioned above) from the DocumentView and replaced it with a TabControl containing 3 fixed tabs: <TabControl> <TabItem Header="A" /> <TabItem Header="B" /> <TabItem Header="C" /> </TabControl> In this scenario, there is no binding between the DocumentView and the DocumentViewModel. When the code is run, the inner TabControl is unable to remember its selection when the outer TabControl is switched. However, if I explicitly bind the inner TabControl's SelectedIndex property ... <TabControl SelectedIndex="{Binding Path=SelectedDocumentIndex}"> <TabItem Header="A" /> <TabItem Header="B" /> <TabItem Header="C" /> </TabControl> ... to a corresponding dummy property on the DocumentViewModel ... public int SelecteDocumentIndex { get; set; } ... the inner tab is able to remember its selection. I understand that I can effectively solve my problem by applying this technique to every visual property of every control, but I am hoping there is a more elegant solution.

    Read the article

  • How to wire finite state machine into component-based architecture?

    - by Pup
    State machines seem to cause harmful dependencies in component-based architectures. How, specifically, is communication handled between a state machine and the components that carry out state-related behavior? Where I'm at: I'm new to component-based architectures. I'm making a fighting game, although I don't think that should matter. I envision my state machine being used to toggle states like "crouching", "dashing", "blocking", etc. I've found this state-management technique to be the most natural system for a component-based architecture, but it conflicts with techniques I've read about: Dynamic Game Object Component System for Mutable Behavior Characters It suggests that all components activate/deactivate themselves by continually checking a condition for activation. I think that actions like "running" or "walking" make sense as states, which is in disagreement with the accepted response here: finite state machine used in mario like platform game I've found this useful, but ambiguous: How to implement behavior in a component-based game architecture? It suggests having a separate component that contains nothing but a state machine. But, this necessitates some kind of coupling between the state machine component and nearly all the other components. I don't understand how this coupling should be handled. These are some guesses: A. Components depend on state machine: Components receive reference to state machine component's getState(), which returns an enumeration constant. Components update themselves regularly and check this as needed. B. State machine depends on components: The state machine component receives references to all the components it's monitoring. It queries their getState() methods to see where they're at. C. Some abstraction between them Use an event hub? Command pattern? D. Separate state objects that reference components State Pattern is used. Separate state objects are created, which activate/deactivate a set of components. State machine switches between state objects. I'm looking at components as implementations of aspects. They do everything that's needed internally to make that aspect happen. It seems like components should function on their own, without relying on other components. I know some dependencies are necessary, but state machines seem to want to control all of my components.

    Read the article

  • state: pending & public-address: null :: Juju setup on local machine

    - by Danny Kopping
    I've setup Juju on a local VM inside VMWare running on Mac OSX. Everything seems to be working fine, except when I deployed MySQL & WordPress from the examples, I get the following when I run juju status: danny@ubuntu:~$ juju status machines: 0: dns-name: localhost instance-id: local instance-state: running state: down services: mysql: charm: local:oneiric/mysql-11 relations: db: wordpress units: mysql/0: machine: 0 public-address: 192.168.122.107 relations: db: state: up state: started wordpress: charm: local:oneiric/wordpress-31 exposed: true relations: db: mysql units: wordpress/0: machine: 0 open-ports: [] public-address: null relations: {} state: pending state: pending and public-address: null Can't find any documentation relating to this issue. Any help very much appreciated - wonderful idea for a project!

    Read the article

  • State Pattern - should a state know about its context?

    - by Extrakun
    I am referring to the state pattern as described in this link. In the example class diagram, a context has numerous states. However, it does not show how does a state communicates with a context (perhaps an input in a state has impact on a setting in the context). The two examples on the page shows either passing the context to the state via a function, or storing a reference to the context. Are those advisable? Are there other ways for a state to communicate with a context? Update to an edit: For instance, I am doing a remote control which can have several states. Say, the context has a setting for Volume, and I am in one of the states which allow me to tweak the volume. How should the state communicates with the context that the volume is being changed?

    Read the article

  • Saving State of Objects in GXT

    - by 8EM
    Is there a way to store the state of objects in GXT? That is, having a dynamically configurable GUI built in GXT, you can add your own widgets 'on-the-fly' in any order you like - with your own custom everything. Is there a way to save the state of all the objects, so one can load the profile back at a later date?

    Read the article

  • Is ASP.Net State Server an elegant solution?

    - by alchemical
    We have an ASP.Net MVC project that will start with a single web server but likely soon scale into a small web farm. As ASP.Net Authentication stores a UserID, and data caching may also be useful, we would likely need to make the jump to state server fairly soon. I'd like to hear from others how State Server has been to work with and how it scales from a performance perspective. Alternateively, we could architect it as completely stateless by not using data caching and tracking sessions with an encrypted cookie.

    Read the article

  • asp.net state server session - cross appDomain?

    - by newone1
    When using a State server for session, are sessions still appDomain specific? So for example, I have two different IIS applications(virtual directories) on a web server, and they both point to one state server for session. The session guid from the cookie will be the same across requests from both applications, so will the same session be accessible across both of these applications? Thanks.

    Read the article

  • JSF 2.0: Preserving component state across multiple views

    - by tlind
    The web application I am developing using MyFaces 2.0.3 / PrimeFaces 2.2RC2 is divided into a content and a navigation area. In the navigation area, which is included into multiple pages using templating (i.e. <ui:define>), there are some widgets (e.g. a navigation tree, collapsible panels etc.) of which I want to preserve the component state across views. For example, let's say I am on the home page. When I navigate to a product details page by clicking on a product in the navigation tree, my Java code triggers a redirect using navigationHandler.handleNavigation(context, null, "/detailspage.jsf?faces-redirect=true") Another way of getting to that details page would be by directly clicking on a product teaser that is shown on the home page. The corresponding <h:link> would lead us to the details page. In both cases, the expansion state of my navigation tree (a PrimeFaces tree component) and my collapsible panels is lost. I understand this is because the redirect / h:link results in the creation of a new view. What is the best way of dealing with this? I am already using MyFaces Orchestra in my project along with its conversation scope, but I am not sure if this is of any help here (since I'd have to bind the expansion/collapsed state of the widgets to a backing bean... but as far as I know, this is not possible). Is there a way of telling JSF which component states to propagate to the next view, assuming that the same component exists in that view? I guess I could need a pointer into the right direction here. Thanks! Update 1: I just tried binding the panels and the tree to a session-scoped bean, but this seems to have no effect. Also, I guess I would have to bind all child components (if any) manually, so this doesn't seem like the way to go. Update 2: Binding UI components to non-request scoped beans is not a good idea (see link I posted in a comment below). If there is no easier approach, I might have to proceed as follows: When a panel is collapsed or the tree is expanded, save the current state in a session-scoped backing bean (!= the UI component itself) The components' states are stored in a map. The map key is the component's (hopefully) unique, relative ID. I cannot use the whole absolute component path here, since the IDs of the parent naming containers might change if the view changes, assuming these IDs are generated programmatically. As soon as a new view gets constructed, retrieve the components' states from the map and apply them to the components. For example, in case of the panels, I can set the collapsed attribute to a value retrieved from my session-scoped backing bean.

    Read the article

  • state server session - cross appDomain?

    - by newone1
    When using a State server for session, are sessions still appDomain specific? So for example, I have two different IIS applications(virtual directories) on a web server, and they both point to one state server for session. The session guid from the cookie will be the same across requests from both applications, so will the same session be accessible across both of these applications? Thanks.

    Read the article

  • Workflow State not changing in asp.net

    - by shail
    hi i m trying to change the state for workflow from one state to another on button click its working fine with windows but not with web application and its instance id does not persist i have used SqlWorkflowPersistenceService also. what can b the solution for this. thanks

    Read the article

  • stuck with enable session state

    - by Shrewd Demon
    hi i have an application wherein i am accessing the Session object in the CommonCode.cs file that resides in the App_Code folder. But when the session object is accessed the application throws me an error: Session state can only be used when enableSessionState is set to true, either in a configuration file or in the Page directive. Please also make sure that System.Web.SessionStateModule or a custom session state module is included in the \\ section in the application configuration. Now i have already enabled the session state property in the web.config file, here is my code from the web.config file: <pages enableSessionState="true" autoEventWireup="true"> <controls> <add tagPrefix="asp" namespace="System.Web.UI" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add tagPrefix="asp" namespace="System.Web.UI.WebControls" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </controls> </pages> I dont understand why am i still getting that error !! please help ! thanks a lot.

    Read the article

  • How to display over state of a SimpleButton at up state

    - by Hasan Gürsoy
    I have a menu with button objects in As3. I want to display the page where user is and for this I must show buttons' over state (which is mc) when flash loads. I'm sending the page parameter to flash. I just need to play the movie clip inside the specific button. Looking for something like: btn1.m1.gotoAndPlay(1); or btn1.m1.play();

    Read the article

  • save and restore state of a tab bar controller

    - by phunehehe
    I have an application that has a UITabBarController with two tabs, each having its own navigation controller. Now I want to store the state of the application when the user closes it, so that when the user relauches the application will show the same place as the last time before it was closed. So, in applicationWillTerminate: I have [NSKeyedArchiver archiveRootObject:tabBarController toFile:@"lastVisitedTab"]; Then, in applicationDidFinishLaunching: I have UITabBarController *last= (UITabBarController *)[NSKeyedUnarchiver unarchiveObjectWithFile:@"lastVisitedTab"]; if (last) tabBarController = [last retain]; I also have an extension to UIImage to make it compliant to NSCoding. However, this doesn't work, as the state is not preserved. The first tab gets selected all the time, and no navigation is preserved either. Can someone tell me what's wrong, or show me how to do it correctly?

    Read the article

  • Drawing reflexive edges in State Machines

    - by reforged
    I have to draw a small finite state machine that has some reflexive transitions (meaning the start and the end state of the transition are equal. The problem is that rendering that in Graphviz has ugly results. digraph finite_state_machine { edge [fontsize=11]; S0 - S0 [label = "td=1\n-/e2"]; S0 - S1 [label = "td=3 \n-/e3" ]; S1 - S0 [label = "td=3\n-/-\nt=0"]; S0 - S2 [label = "P:i1/e4"]; S2 - S0 [label = "td=0\n-/-" ]; S0 - S0 [label = "i1/e1\ntd+=1"]; } Is there a way to make this look a little better? BTW: I tried head/tailport but they don't work on my version of Graphviz (1.13 on Mac OS X) I am not limited to the dot engine, I only want a nice looking graph and don't care about the renderer/language. Thanks a lot

    Read the article

  • Is this a good implementation of a loop in Prolog?

    - by Carles Araguz
    First of all, let me tell you that this happens to be the first time I ask something here, so if it's not the right place to do so, please forgive me. I'm developing a rather complex software that has a Prolog core implementing a FSM. Since I don't want it to stop (ever), I'm trying to write a good loop-like predicate that would work using Prolog's recursion. After a few unsuccessful tries (mainly because of stack problems) I ended up having something similar to this: /* Finite State Transition Network */ transition(st0,evnt0,st1). transition(st1,evnt1,st2). transition(st2,evnt2,st0). fsm_state(state(st0),system(Energy,ActivePayloads),[]) :- /* ... */ transition(st0,evnt0,NextState), !, fsm_state(state(NextState),system(Energy,ActivePayloads),[]). fsm_state(state(st1),system(Energy,ActivePayloads),[]) :- /* ... */ transition(st1,evnt1,NextState), !, fsm_state(state(NextState),system(Energy,ActivePayloads),[0,1,2]). fsm_state(state(st2),system(Energy,ActivePayloads),[P|Params]) :- /* ... */ transition(st2,evnt2,NextState), !, fsm_state(state(NextState),system(Energy,ActivePayloads),[]). start :- Sys = system(10,[]), fsm_state(state(s0),Sys,[]). Is this a good approach?

    Read the article

  • Different types of Session state management options available with ASP.NET

    - by Aamir Hasan
    ASP.NET provides In-Process and Out-of-Process state management.In-Process stores the session in memory on the web server.This requires the a "sticky-server" (or no load-balancing) so that the user is always reconnected to the same web server.Out-of-Process Session state management stores data in an external data source.The external data source may be either a SQL Server or a State Server service.Out-of-Process state management requires that all objects stored in session are serializable.Linkhttp://msdn.microsoft.com/en-us/library/ms178586%28VS.80%29.aspx

    Read the article

  • Why Solid-State Drives Slow Down As You Fill Them Up

    - by Chris Hoffman
    The benchmarks are clear: Solid-state drives slow down as you fill them up. Fill your solid-state drive to near-capacity and its write performance will decrease dramatically. The reason why lies in the way SSDs and NAND Flash storage work. Filling the drive to capacity is one of the things you should never do with a solid-state drive. A nearly full solid-state drive will have much slower write operations, slowing down your computer.    

    Read the article

  • INDIA Legislation: New State 'Telangana' Added in IN_STATES System Lookup

    - by LieveDC
    With effect from June 02, 2014 the new state of Telangana will be operational in the Indian Union.Details of the new state are explained in the official gazette released on 1 March, 2014 by the Ministry of Home Affairs: http://mha.nic.in/sites/upload_files/mha/files/APRegACT2014_0.pdf This new State has been added in the IN_STATES System Lookup: a new lookup code 'TG' with meaning 'Telangana' has been added.For available patches on different R12 patch levels check out: Doc ID 1676224.1 New State Telangana Be Added In IN_STATES System Lookup.

    Read the article

  • ASP.NET Session State Timeout Problem

    - by user314827
    I am trying to detect a session state timeout in my asp.net application and am unable to do so. I have a base class that derives from System.Web.UI.Page as follows:- public class BasePageSessionExpire : Page { override protected void OnInit(EventArgs e) { base.OnInit(e); if (Context.Session != null) { if (Session.IsNewSession) { string szCookieHeader = Request.Headers["Cookie"]; if ((null != szCookieHeader) && (szCookieHeader.IndexOf("ASP.NET_SessionId") > 0)) { Session.Abandon(); Response.Redirect("~/SessionExpired.aspx",true); } } } } } All the pages I need session state checking on derive from this base class instead of "System.Web.UI.Page". Also, all these pages have EnableSessionState="True". I have a blank Session_Start() method in my global.asax file if that is relevant at all. For some reason after the first request, the "Session.IsNewSession" property is always false. It is true only for the first request and then is always false. I have my timeout set to 1 minute. The session never seems to timeout. What am I missing here ? Thanks in advance.

    Read the article

  • Android - save/restore state of custom class

    - by user1209216
    I have some class for ssh support - it uses jsch internally. I use this class on main activity, this way: public class MainActivity extends Activity { SshSupport ssh = new SshSupport(); ..... @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Handle events for ssh ssh.eventHandler = new ISshEvents() { @Override public void SshCommandExecuted(SshCommandsEnum commandType, String result) { } //other overrides here } //Ssh operations on gui item click @Override public void onItemClick(AdapterView<?> arg0, View v, int position, long arg3) { if (ssh.IsConnected() == false) { try { ssh.ConnectAsync(/*parameters*/); } catch (Exception e) { e.printStackTrace(); } } try { ssh.ExecuteCommandAsync(SshCommandsEnum.values()[position]); } catch (Exception e) { e.printStackTrace(); } } }); } It works very well. My application connects to ssh, performs all needed operation in background thread and results are reported to gui, via events as shown above. But nothing works after user change device orientation. It's clear for me - activity is re-created and all state is lost. Unfortunately, my SshSupport class object is lost as well. It's pretty easy to store gui state for dynamically changed/added objects (using put/get serializable etc methods). But I have no idea how to prevent my ssh object, ssh connected session being lost. Since my class is not serializable, I can't save it to bundle. Also, even if I make my SshSupport class serializable, jsch objects it uses still are not serializable. So what is the best way to solve this?

    Read the article

  • Calling a network State check from other activities

    - by Laurent
    I realize this question has been answered before but couldn't find an answer that deals with my specific case. I want to create a class called "InternetConnectionChecks" that will handle checking a network state and http timeouts. I'll call the methods twice in the app (once at the beginning to get data from a server, and once at the end to send user orders to the server). For good form I'd like to put all these methods in a single class rather than copy/paste at different points in my code. To check the network state, I'm using ConnectivityManager; thing is, getSystemService requires a class that extends Activity. package arbuckle.app; import android.app.Activity; import android.app.Service; import android.content.Context; import android.net.ConnectivityManager; import android.net.NetworkInfo; public class InternetConnectionChecks extends Activity { public boolean isNetworkAvailable(){ ConnectivityManager connectivityManager = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE); NetworkInfo activeNetworkInfo = connectivityManager.getActiveNetworkInfo(); if ((activeNetworkInfo != null)&&(activeNetworkInfo.isConnected())){ return true; }else{ return false; } } } QUESTION: if I call the method isNetworkAvailable from another activity, am I: - going to hit up serious errors. - violating good coding form? *If this isn't the right way to do things, can you point me in the right direction to set up a separate class I can call on to check internet connection? Thanks everyone!

    Read the article

  • trouble with state monad composition

    - by user1308560
    I was trying out the example given at http://www.haskell.org/haskellwiki/State_Monad#Complete_and_Concrete_Example_1 How this makes the solution composible is beyond my understanding. Here is what I tried but I get compile errors as follows: Couldn't match expected type `GameValue -> StateT GameState Data.Functor.Identity.Identity b0' with actual type `State GameState GameValue' In the second argument of `(>>=)', namely `g2' In the expression: g1 >>= g2 In an equation for `g3': g3 = g1 >>= g2 Failed, modules loaded: none. Here is the code: See the end lines module StateGame where import Control.Monad.State type GameValue = Int type GameState = (Bool, Int) -- suppose I want to play one game after the other g1 = playGame "abcaaacbbcabbab" g2 = playGame "abcaaacbbcabb" g3 = g1 >>= g2 m2 = print $ evalState g3 startState playGame :: String -> State GameState GameValue playGame [] = do (_, score) <- get return score playGame (x:xs) = do (on, score) <- get case x of 'a' | on -> put (on, score + 1) 'b' | on -> put (on, score - 1) 'c' -> put (not on, score) _ -> put (on, score) playGame xs startState = (False, 0) main str = print $ evalState (playGame str) startState

    Read the article

  • Juju stuck in "pending" state when using LXC

    - by Andre
    So I'm trying to get started with Juju, and tried to do this locally using LXC. I followed the instructions here: How do I configure juju for local usage? Unfortunately this doesn't seem to work for me. status shows the following: $ juju status machines: 0: agent-state: running dns-name: localhost instance-id: local instance-state: running services: mysql: charm: cs:precise/mysql-1 relations: db: - wordpress units: mysql/0: agent-state: pending machine: 0 public-address: null wordpress: charm: cs:precise/wordpress-0 exposed: true relations: db: - mysql units: wordpress/0: agent-state: pending machine: 0 open-ports: [] public-address: null 2012-05-10 14:09:38,155 INFO 'status' command finished successfully As you can see the agent-state is 'pending' and there is no public address where I'm able to access the newly created site. Am I missing something here? UPDATE: Tried destroying the environment an doing everything again (multiple times). This is the output for debug-log: ~$ juju debug-log 2012-05-11 08:50:23,790 INFO Enabling distributed debug log. 2012-05-11 08:50:23,806 INFO Tailing logs - Ctrl-C to stop. 2012-05-11 08:50:42,338 Machine:0: juju.agents.machine DEBUG: Units changed old:set([]) new:set(['mysql/0']) 2012-05-11 08:50:42,339 Machine:0: juju.agents.machine DEBUG: Starting service unit: mysql/0 ... 2012-05-11 08:50:42,459 Machine:0: unit.deploy DEBUG: Downloading charm cs:precise/mysql-1 to /home/andre/.juju/data/andre-local/charms 2012-05-11 08:50:42,620 Machine:0: unit.deploy DEBUG: Using <juju.machine.unit.UnitContainerDeployment object at 0x9c54b6c> for mysql/0 in /home/andre/.juju/data/andre-local 2012-05-11 08:50:42,648 Machine:0: unit.deploy DEBUG: Starting service unit mysql/0... 2012-05-11 08:50:42,649 Machine:0: unit.deploy DEBUG: Creating master container... 2012-05-11 08:54:33,992 Machine:0: unit.deploy DEBUG: Created master container andre-local-0-template 2012-05-11 08:54:33,993 Machine:0: unit.deploy INFO: Creating container mysql-0... 2012-05-11 08:56:18,760 Machine:0: unit.deploy INFO: Container created for mysql/0 2012-05-11 08:56:19,466 Machine:0: unit.deploy DEBUG: Charm extracted into container 2012-05-11 08:56:19,569 Machine:0: unit.deploy DEBUG: Starting container... 2012-05-11 08:56:22,707 Machine:0: unit.deploy INFO: Started container for mysql/0 2012-05-11 08:56:22,707 Machine:0: unit.deploy INFO: Started service unit mysql/0 2012-05-11 08:56:23,012 Machine:0: juju.agents.machine DEBUG: Units changed old:set(['mysql/0']) new:set(['wordpress/0', 'mysql/0']) 2012-05-11 08:56:23,039 Machine:0: juju.agents.machine DEBUG: Starting service unit: wordpress/0 ... 2012-05-11 08:56:23,154 Machine:0: unit.deploy DEBUG: Downloading charm cs:precise/wordpress-0 to /home/andre/.juju/data/andre-local/charms 2012-05-11 08:56:23,396 Machine:0: unit.deploy DEBUG: Using <juju.machine.unit.UnitContainerDeployment object at 0x9c519cc> for wordpress/0 in /home/andre/.juju/data/andre-local 2012-05-11 08:56:23,620 Machine:0: unit.deploy DEBUG: Starting service unit wordpress/0... 2012-05-11 08:56:23,621 Machine:0: unit.deploy INFO: Creating container wordpress-0... 2012-05-11 08:58:24,739 Machine:0: unit.deploy INFO: Container created for wordpress/0 2012-05-11 08:58:25,163 Machine:0: unit.deploy DEBUG: Charm extracted into container 2012-05-11 08:58:25,397 Machine:0: unit.deploy DEBUG: Starting container... 2012-05-11 08:58:27,982 Machine:0: unit.deploy INFO: Started container for wordpress/0 2012-05-11 08:58:27,983 Machine:0: unit.deploy INFO: Started service unit wordpress/0 This is the result for the status command (with verbose flag): ~$ juju -v status 2012-05-11 08:51:53,464 DEBUG Initializing juju status runtime 2012-05-11 08:51:53,625:4030(0xb7345b00):ZOO_INFO@log_env@658: Client environment:zookeeper.version=zookeeper C client 3.3.5 2012-05-11 08:51:53,625:4030(0xb7345b00):ZOO_INFO@log_env@662: Client environment:host.name=andre-ufo 2012-05-11 08:51:53,625:4030(0xb7345b00):ZOO_INFO@log_env@669: Client environment:os.name=Linux 2012-05-11 08:51:53,625:4030(0xb7345b00):ZOO_INFO@log_env@670: Client environment:os.arch=3.2.0-24-generic-pae 2012-05-11 08:51:53,625:4030(0xb7345b00):ZOO_INFO@log_env@671: Client environment:os.version=#37-Ubuntu SMP Wed Apr 25 10:47:59 UTC 2012 2012-05-11 08:51:53,626:4030(0xb7345b00):ZOO_INFO@log_env@679: Client environment:user.name=andre 2012-05-11 08:51:53,626:4030(0xb7345b00):ZOO_INFO@log_env@687: Client environment:user.home=/home/andre 2012-05-11 08:51:53,626:4030(0xb7345b00):ZOO_INFO@log_env@699: Client environment:user.dir=/home/andre 2012-05-11 08:51:53,626:4030(0xb7345b00):ZOO_INFO@zookeeper_init@727: Initiating client connection, host=192.168.122.1:41779 sessionTimeout=10000 watcher=0xb7780620 sessionId=0 sessionPasswd=<null> context=0x9242ee8 flags=0 2012-05-11 08:51:53,627:4030(0xb6b90b40):ZOO_INFO@check_events@1585: initiated connection to server [192.168.122.1:41779] 2012-05-11 08:51:53,649:4030(0xb6b90b40):ZOO_INFO@check_events@1632: session establishment complete on server [192.168.122.1:41779], sessionId=0x1373ae057d90007, negotiated timeout=10000 2012-05-11 08:51:53,651 DEBUG Environment is initialized. machines: 0: agent-state: running dns-name: localhost instance-id: local instance-state: running services: mysql: charm: cs:precise/mysql-1 relations: db: - wordpress units: mysql/0: agent-state: pending machine: 0 public-address: null wordpress: charm: cs:precise/wordpress-0 relations: db: - mysql units: wordpress/0: agent-state: pending machine: 0 public-address: null

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >