introducing pointers to a large software project
- by stefan
I have a fairly large software project written in c++.
In there, there is a class foo which represents a structure (by which i don't mean the programmers struct) in which foo-objects can be part of a foo-object.
Here's class foo in simplest form:
class Foo
{
private:
std::vector<unsigned int> indices;
public:
void…