Search Results

Search found 403 results on 17 pages for 'swapping'.

Page 4/17 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • How to have a soft-real-time process in presense of heavily swapping IO-intensive background load?

    - by Vi
    schedtool: PID 32301: PRIO 4, POLICY R: SCHED_RR , NICE -20, AFFINITY 0xf ionice: realtime: prio 4 But the music is stumbling anyway. Background load is low prio (SCHED_IDLEPRIO, idle ionice), but uses a lot of memory (more than is physically available) and does a lot of IO and calculations. Latencytop shows about 1500ms for: Following symlink Writing buffer to disk (sync) Page fault Writing a page to disk both for the bg load and for unrelated processes. Load average is 10 and counting. Why cannot it allocate, for example, 200MHZ of one of the cores and 32M of memory and not less than once per second opportunity for IO for mplayer to make it happy while continuing calculations on the background? Or: why it cannot leave background task and swap loving each other but keeping the rest of the system as if there were no background load? How to have RT processes AND heavy bg load simultaneously (without of virtual machines)?

    Read the article

  • Would upgrading memory from 4GB to 8GB on my laptop solve swapping issues?

    - by Tom
    I have a laptop with 4GB of memory with Windows 7 on it and I often experience with Eclipse that it is swapped out to disk. On the net they usually write 4GB of RAM is more than enough for average use and aside from Eclipse+Android Emulator I don't really use other extra apps, yet Eclipse is always swapped out if I haven't used it for a while (say, 1 day) and it is annoying it to wait for it to be resurrected from swap. My question is: would an upgrade to 8GB solve the issue of swapped out applications? With 8GB would windows 7 keep everything in memory? Or it wouldn't change anything and Eclipse would be swapped out regardless of the amount of memory, because Win 7 has a habit of kicking out every application from memory which hasn't be used for a while?

    Read the article

  • Why does C qicksort function implementation works much slower (tape comparations, tape swapping) than bobble sort function?

    - by Artur Mustafin
    I'm going to implement a toy tape "mainframe" for a students, showing the quickness of "quicksort" class functions (recursive or not, does not really matters, due to the slow hardware, and well known stack reversal techniques) comparatively to the "bubblesort" function class, so, while I'm clear about the hardware implementation ans controllers, i guessed that quicksort function is much faster that other ones in terms of sequence, order and comparation distance (it is much faster to rewind the tape from the middle than from the very end, because of different speed of rewind). Unfortunately, this is not the true, this simple "bubble" code shows great improvements comparatively to the "quicksort" functions in terms of comparison distances, direction and number of comparisons and writes. So I have 3 questions: Does I have mistaken in my implememtation of quicksort function? Does I have mistaken in my implememtation of bubblesoft function? If not, why the "bubblesort" function is works much faster in (comparison and write operations) than "quicksort" function? I already have a "quicksort" function: void quicksort(float *a, long l, long r, const compare_function& compare) { long i=l, j=r, temp, m=(l+r)/2; if (l == r) return; if (l == r-1) { if (compare(a, l, r)) { swap(a, l, r); } return; } if (l < r-1) { while (1) { i = l; j = r; while (i < m && !compare(a, i, m)) i++; while (m < j && !compare(a, m, j)) j--; if (i >= j) { break; } swap(a, i, j); } if (l < m) quicksort(a, l, m, compare); if (m < r) quicksort(a, m, r, compare); return; } } and the kind of my own implememtation of the "bubblesort" function: void bubblesort(float *a, long l, long r, const compare_function& compare) { long i, j, k; if (l == r) { return; } if (l == r-1) { if (compare(a, l, r)) { swap(a, l, r); } return; } if (l < r-1) { while(l < r) { i = l; j = l; while (i < r) { i++; if (!compare(a, j, i)) { continue; } j = i; } if (l < j) { swap(a, l, j); } l++; i = r; k = r; while(l < i) { i--; if (!compare(a, i, k)) { continue; } k = i; } if (k < r) { swap(a, k, r); } r--; } return; } } I have used this sort functions in a test sample code, like this: #include <stdio.h> #include <stdlib.h> #include <math.h> #include <conio.h> long swap_count; long compare_count; typedef long (*compare_function)(float *, long, long ); typedef void (*sort_function)(float *, long , long , const compare_function& ); void init(float *, long ); void print(float *, long ); void sort(float *, long, const sort_function& ); void swap(float *a, long l, long r); long less(float *a, long l, long r); long greater(float *a, long l, long r); void bubblesort(float *, long , long , const compare_function& ); void quicksort(float *, long , long , const compare_function& ); void main() { int n; printf("n="); scanf("%d",&n); printf("\r\n"); long i; float *a = (float *)malloc(n*n*sizeof(float)); sort(a, n, &bubblesort); print(a, n); sort(a, n, &quicksort); print(a, n); free(a); } long less(float *a, long l, long r) { compare_count++; return *(a+l) < *(a+r) ? 1 : 0; } long greater(float *a, long l, long r) { compare_count++; return *(a+l) > *(a+r) ? 1 : 0; } void swap(float *a, long l, long r) { swap_count++; float temp; temp = *(a+l); *(a+l) = *(a+r); *(a+r) = temp; } float tg(float x) { return tan(x); } float ctg(float x) { return 1.0/tan(x); } void init(float *m,long n) { long i,j; for (i = 0; i < n; i++) { for (j=0; j< n; j++) { m[i + j*n] = tg(0.2*(i+1)) + ctg(0.3*(j+1)); } } } void print(float *m, long n) { long i, j; for(i = 0; i < n; i++) { for(j = 0; j < n; j++) { printf(" %5.1f", m[i + j*n]); } printf("\r\n"); } printf("\r\n"); } void sort(float *a, long n, const sort_function& sort) { long i, sort_compare = 0, sort_swap = 0; init(a,n); for(i = 0; i < n*n; i+=n) { if (fmod (i / n, 2) == 0) { compare_count = 0; swap_count = 0; sort(a, i, i+n-1, &less); if (swap_count == 0) { compare_count = 0; sort(a, i, i+n-1, &greater); } sort_compare += compare_count; sort_swap += swap_count; } } printf("compare=%ld\r\n", sort_compare); printf("swap=%ld\r\n", sort_swap); printf("\r\n"); }

    Read the article

  • Strange data swapping error occurs when I attempt to update rows in my table from another table in m

    - by Wesley
    So I have a table of data that is 10,000 lines long. Several of the columns in the table simply describe information about one of the columns, meaning, that only one column has the content, and the rest of the columns describe the location of the content (its for a book). Right now, only 6,000 of the 10,000 rows' content column is filled with its content. Rows 6-10,000's content column simply says null. I have another table in the db that has the content for rows 6,000-10,000, with the correct corresponding primary key which would (seemingly) make it easy to update the 10,000 row table. I have been trying an update query such as the following: UPDATE table(10,000) SET content_column = (SELECT content FROM table(6,000-10,000) WHERE table(10,000).id = table(6-10,000.id) Which kind of works, the only problem is that it pulls in the data from the second table just fine, but it replaces the existing content column with null. So rows 1-6,000's content column become null, and rows 6-10,000's content column have the correct values...Pretty strange I thought anyway. Does anybody have any thoughts about where I am going wrong? If you could show me a better sql query, I would appreciate it! Thanks

    Read the article

  • Replacing symbol from object file at compile time. For example swapping out main

    - by Anthony Sottile
    Here's the use case: I have a .cpp file which has functions implemented in it. For sake of example say it has the following: [main.cpp] #include <iostream> int foo(int); int foo(int a) { return a * a; } int main() { for (int i = 0; i < 5; i += 1) { std::cout << foo(i) << std::endl; } return 0; } I want to perform some amount of automated testing on the function foo in this file but would need to replace out the main() function to do my testing. Preferably I'd like to have a separate file like this that I could link in over top of that one: [mymain.cpp] #include <iostream> #include <cassert> extern int foo(int); int main() { assert(foo(1) == 1); assert(foo(2) == 4); assert(foo(0) == 0); assert(foo(-2) == 4); return 0; } I'd like (if at all possible) to avoid changing the original .cpp file in order to do this -- though this would be my approach if this is not possible: do a replace for "(\s)main\s*\(" == "\1__oldmain\(" compile as usual. The environment I am targeting is a linux environment with g++.

    Read the article

  • ????????????3?????

    - by Feng
    ?? ??blog?????oracle????????????,??????????????,??????: ?????????. ???????: ??????????,????????; ????????????,?” ???”??. 1. OS swapping/paging ??????concurrency??????? Oracle?????????, ??latch/mutex???????”?”,??????????????/???(????????????,??????????????????). ????OS??????swapping/paging????,???????????,??latch/mutex???????,????????????hung/slow???. ??swapping/paging??????: a). ???? b). ??????; ?????, ?????????????? c). ?????/????? ????????????????? ???????: Lock SGA, ??SGA(???latch/mutex)???pin???????swapping???. ???SGA??????,????large page(hugepage)??,??latch/mutex??/?????. 2. SGA resizing?????????? ?AMM/ASMM??????????, shared pool?buffer cache?????component????????????,??ora-4031???.??????????,???????resize????????????(?latch/mutex?????)?????, ?????????latch/mutex??. ????shared pool?resize??????,??latch/mutex???????. ?????????:  ?????bug; ???????????,??resize???????????????,???????????. ??bug?fix??????????impact, ???????????. ???????: 1). ??buffer cache?shared pool??(???????????,?????????) 2). ??resize???????16?? alter system set "_memory_broker_stat_interval"=999; Disable AMM/ASMM?????????,?????: ??ora-4031????????????. 3. DDL?????????? ??????????????????. ???????????DDL (??grant, ?????, ????????),???????????SQL?????invalidate?;????????SQL????????????,?????????hard parse ? SQL??????. ??????? “hardparse storm”, latch/mutex????????, ??library cache lock/row cache lock????; ??????????slow/hung. ???????: ???????????DDL ??????????,???????????,?? “????????????3?????"?

    Read the article

  • How do I figure out the minimum number of swaps to sort a list in-place?

    - by sova
    In-place sorting is essentially swapping elements without using extra storage, correct? How can I find the minimum number of swaps required for a list? A C D Q R Z E // input | | | > > > <<< // movement A C D E Q R Z // output Swapping: A C D Q R Z E swap Q with E, ACDERZQ swap R with Q, ACDEQZR swap R with Z, ACDEQRZ. done. 3 swaps. Shifting items left or right is essentially swapping, but I want the optimal number for plucking an item out of line and switching its place with another.

    Read the article

  • Audio Static/Interference regardless of audio interface?

    - by Tom
    I currently am running a media center/server on a Lubuntu machine. The machine specs: Core 2 Duo Extreme EVGA SLI 680i MotherBoard 2 GB DDR2 Ram 3 Hard Drives no raid - WD Caviar Black, Green, and Samsung Spinpoint Galaxy GTX 220 1GB External USB Creative XI-FI Extreme Card 550W Power Supply This machine is hooked up through an optical cable to an ONKYO HTR340 Receiver through the XIFI card. Whenever I play any audio regardless if it is through XBMC, the default audio player, a flash video, etc, I get a horrible static sound that randomly gets louder. Here is a video of the sound: http://www.youtube.com/watch?v=SqKQkxYRVA4 This static comes in randomly, sometimes going away for short periods, but eventually always comes back. So far I have tried everything I could think of: Reinstalling OS Installing/upgrading/repairing PulseAudio/Alsa Installing alternate OSes, straight Ubuntu, Lubuntu, Xubuntu, Arch, Mint, Windows 7 Switching audio from the external card to internal Optical, audio out through HDMI, audio out through headphones Different ports on receiver (my main desktop sounds fine on the same sound system) Different optical cables Unplugging everything unnecessary from the motherboard (1 HD, 1 Stick of Ram, 1 Keyboard) Swapping out ram Swapping out the motherboard Replacing the Graphics Card (was replaced due to fan being noisy, not specifically for this problem) Different harddrives Swapping power supply Disabling onboard audio Pretty much everything short of swapping the CPU. I haven't been able to narrow down the problem and it is getting frustrating. Is it possible that the CPU is faulty and might cause a problem such as this, or that the PC case is shorting out the motherboard? Any kind of suggestions will be appreciated.

    Read the article

  • How to disable Mac OS X from using swap when there still is "Inactive" memory?

    - by Motin
    A common phenomena in my day to day usage (and several other's according to various posts throughout the internet) of OS X, the system seems to become slow whenever there is no more "Free" memory available. Supposedly, this is due to swapping, since heavy disk activity is apparent and that vm_stat reports many pageouts. (Correct me from wrong) However, the amount of "Inactive" ram is typically around 12.5%-25% of all available memory (^1.) when swapping starts/occurs/ends. According to http://support.apple.com/kb/ht1342 : Inactive memory This information in memory is not actively being used, but was recently used. For example, if you've been using Mail and then quit it, the RAM that Mail was using is marked as Inactive memory. This Inactive memory is available for use by another application, just like Free memory. However, if you open Mail before its Inactive memory is used by a different application, Mail will open quicker because its Inactive memory is converted to Active memory, instead of loading Mail from the slower hard disk. And according to http://developer.apple.com/library/mac/#documentation/Performance/Conceptual/ManagingMemory/Articles/AboutMemory.html : The inactive list contains pages that are currently resident in physical memory but have not been accessed recently. These pages contain valid data but may be released from memory at any time. So, basically: When a program has quit, it's memory becomes marked as Inactive and should be claimable at any time. Still, OS X will prefer to start swapping out memory to the Swap file instead of just claiming this memory, whenever the "Free" memory gets to low. Why? What is the advantage of this behavior over, say, instantly releasing Inactive memory and not even touch the swap file? Some sources (^2.) indicate that OS X would page out the "Inactive" memory to swap before releasing it, but that doesn't make sense now does it if the memory may be released from memory at any time? Swapping is expensive, releasing is cheap, right? Can this behavior be changed using some preference or known hack? (Preferably one that doesn't include disabling swap/dynamic_pager altogether and restarting...) I do appreciate the purge command, as well as the concept of Repairing disk permissions to force some Free memory, but those are ways to painfully force more Free memory than to actually fixing the swap/release decision logic... Btw a similar question was asked here: http://forums.macnn.com/90/mac-os-x/434650/why-does-os-x-swap-when/ and here: http://hintsforums.macworld.com/showthread.php?t=87688 but even though the OPs re-asked the core question, none of the replies addresses an answer to it... ^1. UPDATE 17-mar-2012 Since I first posted this question, I have gone from 4gb to 8gb of installed ram, and the problem remains. The amount of "Inactive" ram was 0.5gb-1.0gb before and is now typically around 1.0-2.0GB when swapping starts/occurs/ends, ie it seems that around 12.5%-25% of the ram is preserved as Inactive by osx kernel logic. ^2. For instance http://apple.stackexchange.com/questions/4288/what-does-it-mean-if-i-have-lots-of-inactive-memory-at-the-end-of-a-work-day : Once all your memory is used (free memory is 0), the OS will write out inactive memory to the swapfile to make more room in active memory. UPDATE 17-mar-2012 Here is a round-up of the methods that have been suggested to help so far: The purge command "Used to approximate initial boot conditions with a cold disk buffer cache for performance analysis. It does not affect anonymous memory that has been allocated through malloc, vm_allocate, etc". This is useful to prevent osx to swap-out the disk cache (which is ridiculous that osx actually does so in the first place), but with the downside that the disk cache is released, meaning that if the disk cache was not about to be swapped out, one would simply end up with a cold disk buffer cache, probably affecting performance negatively. The FreeMemory app and/or Repairing disk permissions to force some Free memory Doesn't help releasing any memory, only moving some gigabytes of memory contents from ram to the hd. In the end, this causes lots of swap-ins when I attempt to use the applications that were open while freeing memory, as a lot of its vm is now on swap. Speeding up swap-allocation using dynamicpagerwrapper Seems a good thing to do in order to speed up swap-usage, but does not address the problem of osx swapping in the first place while there is still inactive memory. Disabling swap by disabling dynamicpager and restarting This will force osx not to use swap to the price of the system hanging when all memory is used. Not a viable alternative... Disabling swap using a hacked dynamicpager Similar to disabling dynamicpager above, some excerpts from the comments to the blog post indicate that this is not a viable solution: "The Inactive Memory is high as usual". "when your system is running out of memory, the whole os hangs...", "if you consume the whole amount of memory of the mac, the machine will likely hang" To sum up, I am still unaware of a way of disabling Mac OS X from using swap when there still is "Inactive" memory. If it isn't possible, maybe at least there is an explanation somewhere of why osx prefers to swap out memory that may be released from memory at any time?

    Read the article

  • further troubleshooting on a p8z77 motherboard

    - by Journeyman Geek
    I just bought a brand now asus p8z77 motherboard with a intel 3770. Its currently not booting - the system powers up for half a second and then powers down, and the CPU error light shines. I've tried switching ram between slots, switching PSUs, updating the bios (which can be done sans processor or ram on this model). Power: The 8 pin power connector is definitely in place correctly, and I've tried swapping PSUs between a new seasonic m12, and a known good cheapie PSU Ram: Ram is in the recommended slot for single stick operation, and tried swapping between the two sticks of DDR3 I have. Processor: Its installed correctly as far as I can tell, no obvious bent pins on the motherboard. At this point I'm guessing I'll need to RMA something. Are there any 'definitive' tests I can try, short of swapping CPU and motherboard that would let me know it is the CPU? Can I actually trust the error light on the motherboard?

    Read the article

  • What IT tasks have you found in your career to be just painful

    - by Chopper3
    We always try to be clever and script everything that we find repetitive but not everything can be automated - what have you found in your career to be just a massive pain? I'll give you mine - building Netware version 2.xx on 5.25" disks with multiple NICs - this often took HOURS of swapping disks, pacing around, swapping disks, more pacing etc. Then finally it would hopefully work - if you'd not set the IRQs/DMAs right you had to start again, wow I loved version 3 which didn't need all that. What about you?

    Read the article

  • Dell Poweredge 1950 with Perc 5i keeps losing raid config -> "Foreign Configuration Found"

    - by nosage
    The quick and dirty: the machine is a Dell Poweredge 1950, dual xeon quad cores, 8GB of ram, 2 2TB seagate SATAs in (supposed to be raid1) using a Perc 5i raid card. They are hot-swappable with a back-plane. I can build the raid fine and after a little while an install of server 08 r2 will blue screen and restart. When it comes up the raid controller says "Foreign Configuration Found." When I go into the raid configuration panel there is no raid listed but I can import the "foreign config", and the OS will boot up fine, until it blue screens again after a little while. The issue is OS independent. I have tried swapping raid cards, swapping the RAM module on the raid card and swapping the raid battery, all to no avail. Its almost as if there is a loose connection from the raid card to the back plane and both of disks get lost and the raid card drops the config. But it sees the disks fine when it boots back up. The raid card uses a SCSI SAS cable to connect to the back-plane so I guess the next step is to replace that, but... then I might as well replace the back-plane with a SCSI SAS to sata breakout cable, but... then I need a way to power the disks. Sorry for the wall of txt but it would be great to get some thoughts from people who worked with perc raid cards or poweredge servers with this type of issue before. Ironically I want to get this system up and running so I can work on MCITP labs. Thank you for any/all help and feel free to ask questions!

    Read the article

  • Is it possible for a faulty processor to cause audio static/noise?

    - by Tom
    I have a Core 2 Extreme processor I received from a friend and have set up an XBMC box using it. However, I constantly get audio static whenever playing any music or videos. Here is a video of the sound: http://www.youtube.com/watch?v=SqKQkxYRVA4 I have tried replacing everything short of the case and the processor, including cables, audio interfaces, operating systems, ram, etc, leading me to think it might be either the case shorting out the motherboards I have tried or a faulty processor. Is it possible for a faulty processor to cause audio static/noise? Any feedback would be appreciated. Edit - Here's a list of things I have tried: Reinstalling OS Installing/upgrading/repairing PulseAudio/Alsa Installing alternate OSes, straight Ubuntu, Lubuntu, Xubuntu, Arch, Mint, Windows 7 Switching audio from the external card to internal Optical, audio out through HDMI, audio out through headphones Different ports on receiver (my main desktop sounds fine on the same sound system) Different optical cables Unplugging everything unnecessary from the motherboard (1 HD, 1 Stick of Ram, 1 Keyboard) Swapping out ram Swapping out the motherboard Replacing the Graphics Card (was replaced due to fan being noisy, not specifically for this problem) Different harddrives Swapping power supply Disabling onboard audio Switching Power Cable Plugging in through surge protector Plugging into different outlet on separate circuit

    Read the article

  • What's the best ramdisk for Windows?

    - by Dan Fabulich
    Just Googling for "windows ramdisk" returns a lot of stuff; some free, some paid. Can someone recommend a good one? (I'm willing to pay, but only if it's really worth paying for.) Here's what I'm looking for: Works on XP and Vista Supports 64 bit and 32 bit I'd like it to support more than 2GB of space (is that even possible on a 32 bit operating system?) I think I want something that can avoid swapping the ramdisk pages. (Though swapping would give me more free space; maybe I'll want to swap the ramdisk pages eventually? Is this configurable?)

    Read the article

  • MaxClients in apache. How to know the size of my proccess?

    - by Larry
    From http://httpd.apache.org/docs/2.2/misc/perf-tuning.html The single biggest hardware issue affecting webserver performance is RAM. A webserver should never ever have to swap, as swapping increases the latency of each request beyond a point that users consider "fast enough". This causes users to hit stop and reload, further increasing the load. You can, and should, control the MaxClients setting so that your server does not spawn so many children it starts swapping. This procedure for doing this is simple: determine the size of your average Apache process, by looking at your process list via a tool such as top, and divide this into your total available memory, leaving some room for other processes. The main issue is that I can't understand how to know the size, because, well i have the size of httpd on no more of 3888 But, if we need to determine the number for MaxClients, and I have 4GB of RAM, so I get: 972, so I should use like 900 in the MaxClients?

    Read the article

  • tweak windows 7 virtual memory and cache / caching settings

    - by bortao
    im on windows 7 64 bit, with 4gb of memory whenever i copy or deal with a big ammount of data, windows swaps out everything from memory to the virtual memory swapfile, to make room to data cache. the problem is: i dont really need caching of this data im copying, its being copied only once, cacheing this data won't help me. on the other hand, swapping out the programs will give me a big lag time whenever i want to use those open programs again. what i want: restrict data cache to a certain ammount, lets say 1gb, or reserve a certain ammount of memory, lets say 2gb, exclusively for running programs memory. my swap file is on a separate partition, but i still have problems with swapping time.

    Read the article

  • tweak windows 7 virtual memory and cache / caching settings

    - by bortao
    im on windows 7 64 bit, with 4gb of memory whenever i copy or deal with a big ammount of data, windows swaps out everything from memory to the virtual memory swapfile, to make room to data cache. the problem is: i dont really need caching of this data im copying, its being copied only once, cacheing this data won't help me. on the other hand, swapping out the programs will give me a big lag time whenever i want to use those open programs again. what i want: restrict data cache to a certain ammount, lets say 1gb, or reserve a certain ammount of memory, lets say 2gb, exclusively for running programs memory. my swap file is on a separate partition, but i still have problems with swapping time.

    Read the article

  • How to swap ctrl and fn key on a MacBook Pro running Windows 7 via Boot Camp?

    - by hobbes3
    There are sooooo many discussion on the internet about swapping the fn and ctrl key on a MacBook Pro. On the Mac side, a new software called ReMap4MacBook does a perfect job swapping the two key. But on the PC side (specifically Windows 7), I can't really find a definitive answer. Most post refer to this article but I read the loooong article and followed the instructions to no avail. I remember there used to be a program (maybe it was on XP) that not only swapped the two keys but it also controlled the fans on the MacBook Pro. But I can't remember the name and I also recall that that program stopped being updated like years ago. EDIT: It's called Input Remapper. So I am hoping there exist a simple program that I can simply run to swap those two keys.

    Read the article

  • Replace gvimext.dll in Windows 8

    - by Leftium
    How can I get the "Edit with ... using tabs" functionality in gVim on Windows 8 (64-bit)? I'd like to swap out gVim's stock gvimext.dll for one that adds an "Edit with ... using tabs" option to Explorer's right-click context menu. On Windows 7 (64-bit) I used to be able to download the DLL and swap it in by following these instructions. However, I can't get it to work in Windows 8. The stock installation's context menu (sans "... using tabs") works fine (without a restart) ...but after replacing the DLL the gVim context menu options disappear and the gvimext.dll no longer seems to even load. (Windows 8 was restarted) if I again replace gvimext.dll with a backup of the stock DLL, the context menu options remain missing and the DLL still seems to fail to load (Windows 8 was restarted, again) If I re-install gVim, the context menu items return (even without a restart) What is the difference here between Windows 7 (where swapping DLL's works) and Windows 8 (where swapping DLL's fails)?

    Read the article

  • Why OS X use swap when there is lots of "inactive memory"?

    - by Balchev
    I am using OS X from few months (Lion and now Mountain Lion). I have 8 GB on my mini and almost daily now it get close to that. On Windows 7 machine with 8 GB I never had that kind of problem. Anyway, I read over the net, that the inactive memory is app cache of the programs that are recently closed and can be used for faster reopening.And this inactive memory can be released to a new app if needed. It is not released. Instead OS X starts swapping. So my question is why OS X use swap when there is lots of "inactive memory"? Here a screen that shows what I mean: I really hope there is a away to make OS X to use those 2.69 GB before start swapping.I really do.

    Read the article

  • application: didFinishLaunchingWithOptions doesn't execute, but RootViewController: viewDidLoad does

    - by BeachRunnerJoe
    I'm playing around with the iPad SplitView template and it was working fine before I started swapping out view objects in my RootViewController. When it was working fine, the application:didFinishLaunchingWithOptions method would be called and would setup my persistant store objects, then the RootViewController:viewDidLoad method would be called to populate my rootView with data from my store. I opened up IB and started swapping out view objects in my RootView and now the application:didFinishLaunchingWithOptions method never gets called, but the RootViewController:viewDidLoad method still does. Obviously, the app crashes because the viewDidLoad method depends on the successful execution of the didFinishLauchingWIthOptions method to setup the persistent store objects. Does anyone have any thoughts on what is causing this or how I can go about investigating what's causing this? I'm obviously new to iPhone OS development, so I apologize if this questions is absurd in any way. Thanks so much in advance for your help!

    Read the article

  • Bitmapfontatlas cocos2d performance issue

    - by meboz
    This question was also asked in the cocos2d forums but they are a little slower than here. Hi, Im trying to resolve a performance issue in my game. I have all of my game images on the one spritesheet. I now have a score label for which i have generated a font file with the Hiero tool. Ideally I'd like to update my score label with the current score on every update. However there seems to be a significant performance hit when doing so, which i believe is the result of the game images texture and the font texture swapping each update. Can anyone suggest a way to avoid this? Possibly by combining the font images with the game images in the one image file to avoid the texture swapping? Cheers

    Read the article

  • Screen Tweaker Swaps Windows 7 Logon Screen

    - by Jason Fitzpatrick
    Windows: Free application Screen Tweaker makes it simple to swap out your logon screen wallpaper (as well as tweak other elements of the Windows logon screen). In addition to swapping out the wallpaper you can add and remove buttons, add text, and otherwise tweak the interface. Hit up the link below to grab a free copy. Windows 7 Logon Screen Tweaker [via Freeware Genius] How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

    Read the article

  • Message "Sparse file not allowed" after succesfull install without swap-partition

    - by FUZxxl
    I've installed Ubuntu without creating a swap partition and with / on a btrfs.# Now I get the message "Sparse file is not allowed" on each boot. This message appears before the splash-screen. Is there a way to kill this warning? # I use some programs that tend to get havoc on memory usage. To prevent them from killing my system, I let the OOM killer do the rest when out of memory rather than making my system unreasonably slow by excessive swapping.

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >