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  • How to prevent parallel builds per build configuration across multiple Build Agents

    - by vanslly
    I have many build configurations in TeamCity, each servicing a large project. In the past if a build is kicked off the Build Agent could be busy for up to 20min! In order to improve throughput I installed a second Build Agent on the same machine such that if a build run is kicked off by say Build Agent 1 and it is busy for 20min and someone from another project makes a change then Build Agent 2 can do the build for the other project without needing to wait on the current build run to finish. All was well until two successive check-ins resulted in both Build Agents running a build for a single build configuration in parallel. Since some resources are shared, IIS directories & databases, I don't want a single build configuration to run on both Build Agents in parallel. How can I ensure a build isn't triggered if a build is currently running for that build configuration on a different build agent? One way seems to involve environmental variables and ensuring a 50/50 split by Build Agent in terms of build configuration compatibility, but that seems a little clunky.

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  • Why can't I build Deluge?

    - by hugemeow
    Deluge is a BitTorrent Client. I am trying to build it from source, since I don't have privilege to install it as root. I am using python setup.py build. But, it failed following message, why? copying deluge/ui/web/themes/images/gray/slider/slider-v-thumb.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/gray/slider copying deluge/ui/web/themes/images/gray/slider/slider-thumb.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/gray/slider copying deluge/ui/web/themes/images/gray/panel/top-bottom.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/gray/panel copying deluge/ui/web/themes/images/gray/tabs/tab-strip-bg.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/gray/tabs copying deluge/ui/web/themes/images/yourtheme/window/right-corners.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/window copying deluge/ui/web/themes/images/yourtheme/window/left-corners.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/window copying deluge/ui/web/themes/images/yourtheme/window/left-right.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/window copying deluge/ui/web/themes/images/yourtheme/window/top-bottom.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/window creating build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/slider copying deluge/ui/web/themes/images/yourtheme/slider/slider-v-thumb.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/slider copying deluge/ui/web/themes/images/yourtheme/slider/slider-thumb.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/slider copying deluge/ui/web/themes/images/yourtheme/slider/slider-bg.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/slider copying deluge/ui/web/themes/images/yourtheme/slider/slider-v-bg.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/slider copying deluge/ui/web/themes/images/yourtheme/panel/top-bottom.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/panel copying deluge/ui/web/themes/images/yourtheme/grid/hmenu-lock.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/grid copying deluge/ui/web/themes/images/yourtheme/grid/hmenu-unlock.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/grid copying deluge/ui/web/themes/images/yourtheme/tabs/tab-strip-bg.png -> build/lib.linux-x86_64-2.4/deluge/ui/web/themes/images/yourtheme/tabs running build_ext building 'libtorrent' extension gcc -pthread -shared -L/usr/lib64 -L/opt/local/lib -lboost_filesystem -lboost_date_time -lboost_iostreams -lboost_python -lboost_thread -lpthread -lssl -lz -o build/lib.linux-x86_64-2.4/deluge/libtorrent.so /usr/bin/ld: cannot find -lboost_filesystem collect2: ld returned 1 exit status error: command 'gcc' failed with exit status 1 [mirror@innov deluge-1.3.5]$ echo $? 1 Edit 1: gcc version and os information $(which gcc) --version gcc (GCC) 4.1.2 20080704 (Red Hat 4.1.2-52) Copyright (C) 2006 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. cat /etc/issue CentOS release 5.7 (Final) Kernel \r on an \m Edit 2: boost is referenced by setup.py in deluge 114 if OS == "linux": 115 if os.path.exists(os.path.join(sysconfig.get_config_vars()['LIBDIR'], \ 116 'libboost_filesystem-mt.so')): 117 boost_filesystem = "boost_filesystem-mt" 118 elif os.path.exists(os.path.join(sysconfig.get_config_vars()['LIBDIR'], \ 119 'libboost_filesystem.so')): 120 boost_filesystem = "boost_filesystem" 121 if os.path.exists(os.path.join(sysconfig.get_config_vars()['LIBDIR'], \ 122 'libboost_date_time-mt.so')): 123 boost_date_time = "boost_date_time-mt" 124 elif os.path.exists(os.path.join(sysconfig.get_config_vars()['LIBDIR'], \ 125 'libboost_date_time.so')): 126 boost_date_time = "boost_date_time" 127 if os.path.exists(os.path.join(sysconfig.get_config_vars()['LIBDIR'], \ 128 'libboost_thread-mt.so')): 129 boost_thread = "boost_thread-mt" 130 elif os.path.exists(os.path.join(sysconfig.get_config_vars()['LIBDIR'], \ 131 'libboost_thread.so')): 132 boost_thread = "boost_thread" 133 134 if 'boost_filesystem' not in vars(): 135 boost_filesystem = "boost_filesystem-mt" 136 if 'boost_date_time' not in vars(): 137 boost_date_time = "boost_date_time-mt" 138 if 'boost_thread' not in vars(): 139 boost_thread = "boost_thread-mt" 140 141 elif OS == "freebsd": 142 boost_filesystem = "boost_filesystem" 143 boost_date_time = "boost_date_time" 144 boost_thread = "boost_thread" 145 else: 146 boost_filesystem = "boost_filesystem-mt" 147 boost_date_time = "boost_date_time-mt" 148 boost_thread = "boost_thread-mt" 149 150 librariestype = [boost_filesystem, boost_date_time, 151 boost_thread, 'z', 'pthread', 'ssl', 'crypto']

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  • Best way: restructure an existing Team Foundation Server (TFS) solution

    - by dhh
    In my department we are developing several smaller AddOns for some unified communication server. For versioning and distributed development we use a Team Foundation Server 2012. But: there is only one large TFS solution for all of our applications and libraries: Main Solution Applications App 1 App 2 App 3 Externals Libraries Lib 1 Lib 2 Tools The "Application" path contains all main applications. Those are not depending on each other, but they depend on the Libraries and Externals projects. The "Externals" path contains some external DLLs referenced in our Applications and Libraries. The Libraries path contains commonly used libs (UI templates, Helper classes, etc.). They do not depend on each other and they are referenced in the Libraries and the Tools projects. The Tools path contains some helper programs like setup helpers, update web services, etc. Now, there's some major points why I'd like to change this structure: We can't use server builds. It's uncomfortable to manage TFS scrum management with sprints, impediments, etc. with a solution structure like that. Every developer always has access to all projects in the solution. A complete build lasts too long if one accidentally hits [F6] in Visual Studio... What would you change in this solution? How would you break those projects into smaller Solutions, how should those solutions be structured. My first approach would be, to create one TFS project for each Application, Library and Tool. But how can I ensure that e.g. App 2 always contains the newest version of Lib 1? Do I have to monitor changes on Lib 1 and update App 2 manually as soon as the Lib changes? Or can I somehow force Visual Studio to always use the newest version of an external project somehow?

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  • More productive alone than in a team?

    - by Furry
    If I work alone, I used to be superproductive, if I want to be. Running prototypes within a day, something that you can deploy and use within a few days. Not perfect, but good enough. I also had this experience a few times when working directly with someone else. Everybody could do the whole thing, but it was more fun not to do it alone and also quicker. The right two people can take an admittedly not too large project onto new levels. Now at work we have a seven person team and I do not feel nearly as productive. Not even nearly. Certain stuff needs to be checked against something else, which then needs to also take care of some new requirement, which just came in three days ago. All sorts of stuff, mostly important, but often just a technical debt from long ago or misconception or different vocabulary for the same thing or sometimes just a not too technically thought out great idea from someone who wants to have their say, and so on. Digging down the rabbit hole, I think to myself, I could do larger portions of this work faster alone (and somewhat better, too), but it's not my responsibility (someone else gets paid for that), so by design I should not care. But I do, because certain things go hand in hand (as you may experience it, when you done sideprojects on your own). I know this is something Fred Brooks has written about, but still, what's your strategy for staying as productive as you know you could be in the cubicle? Or did you quit for some related reason; and if so where did you go?

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  • Executing legacy MSBuild scripts in TFS 2010 Build

    - by Jakob Ehn
    When upgrading from TFS 2008 to TFS 2010, all builds are “upgraded” in the sense that a build definition with the same name is created, and it uses the UpgradeTemplate  build process template to execute the build. This template basically just runs MSBuild on the existing TFSBuild.proj file. The build definition contains a property called ConfigurationFolderPath that points to the TFSBuild.proj file. So, existing builds will run just fine after upgrade. But what if you want to use the new workflow functionality in TFS 2010 Build, but still have a lot of MSBuild scripts that maybe call custom MSBuild tasks that you don’t have the time to rewrite? Then one option is to keep these MSBuild scrips and call them from a TFS 2010 Build workflow. This can be done using the MSBuild workflow activity that is avaiable in the toolbox in the Team Foundation Build Activities section: This activity wraps the call to MSBuild.exe and has the following parameters: Most of these properties are only relevant when actually compiling projects, for example C# project files. When calling custom MSBuild project files, you should focus on these properties: Property Meaning Example CommandLineArguments Use this to send in/override MSBuild properties in your project “/p:MyProperty=SomeValue” or MSBuildArguments (this will let you define the arguments in the build definition or when queuing the build) LogFile Name of the log file where MSbuild will log the output “MyBuild.log” LogFileDropLocation Location of the log file BuildDetail.DropLocation + “\log” Project The project to execute SourcesDirectory + “\BuildExtensions.targets” ResponseFile The name of the MSBuild response file SourcesDirectory + “\BuildExtensions.rsp” Targets The target(s) to execute New String() {“Target1”, “Target2”} Verbosity Logging verbosity Microsoft.TeamFoundation.Build.Workflow.BuildVerbosity.Normal Integrating with Team Build   If your MSBuild scripts tries to use Team Build tasks, they will most likely fail with the above approach. For example, the following MSBuild project file tries to add a build step using the BuildStep task:   <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\TeamBuild\Microsoft.TeamFoundation.Build.targets" /> <Target Name="MyTarget"> <BuildStep TeamFoundationServerUrl="$(TeamFoundationServerUrl)" BuildUri="$(BuildUri)" Name="MyBuildStep" Message="My build step executed" Status="Succeeded"></BuildStep> </Target> </Project> When executing this file using the MSBuild activity, calling the MyTarget, it will fail with the following message: The "Microsoft.TeamFoundation.Build.Tasks.BuildStep" task could not be loaded from the assembly \PrivateAssemblies\Microsoft.TeamFoundation.Build.ProcessComponents.dll. Could not load file or assembly 'file:///D:\PrivateAssemblies\Microsoft.TeamFoundation.Build.ProcessComponents.dll' or one of its dependencies. The system cannot find the file specified. Confirm that the <UsingTask> declaration is correct, that the assembly and all its dependencies are available, and that the task contains a public class that implements Microsoft.Build.Framework.ITask. You can see that the path to the ProcessComponents.dll is incomplete. This is because in the Microsoft.TeamFoundation.Build.targets file the task is referenced using the $(TeamBuildRegPath) property. Also note that the task needs the TeamFounationServerUrl and BuildUri properties. One solution here is to pass these properties in using the Command Line Arguments parameter:   Here we pass in the parameters with the corresponding values from the curent build. The build log shows that the build step has in fact been inserted:   The problem as you probably spted is that the build step is insert at the top of the build log, instead of next to the MSBuild activity call. This is because we are using a legacy team build task (BuildStep), and that is how these are handled in TFS 2010. You can see the same behaviour when running builds that are using the UpgradeTemplate, that cutom build steps shows up at the top of the build log.

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  • Who broke the build?

    - by Martin Hinshelwood
    I recently sent round a list of broken builds at SSW and asked for them to be fixed or deleted if they are not being used. My colleague Peter came back with a couple of questions which I love as it tells me that at least one person reads my email I think first we need to answer a couple of other questions related to builds in general.   Why do we want the build to pass? Any developer can pick up a project and build it Standards can be enforced Constant quality is maintained Problems in code are identified early What could a failed build signify? Developers have not built and tested their code properly before checking in. Something added depends on a local resource that is not under version control or does not exist on the target computer. Developers are not writing tests to cover common problems. There are not enough tests to cover problems. Now we know why, lets answer Peters questions: Where is this list? (can we see it somehow) You can normally only see the builds listed for each project. But, you have a little application called “Build Notifications” on your computer. It is installed when you install Visual Studio 2010. Figure: Staring the build notification application on Windows 7. Once you have it open (it may disappear into your system tray) you should click “Options” and select all the projects you are involved in. This application only lists projects that have builds, so don’t worry if it is not listed. This just means you are about to setup a build, right? I just selected ALL projects that have builds. Figure: All builds are listed here In addition to seeing the list you will also get toast notification of build failure’s. How can we get more info on what broke the build? (who is interesting too, to point the finger but more important is what) The only thing worse than breaking the build, is continuing to develop on a broken build! Figure: I have highlighted the users who either are bad for braking the build, or very bad for not fixing it. To find out what is wrong with a build you need to open the build definition. You can open a web version by double clicking the build in the image above, or you can open it from “Team Explorer”. Just connect to your project and open out the “Builds” tree. Then Open the build by double clicking on it. Figure: Opening a build is easy, but double click it and then open a build run from the list. Figure: Good example, the build and tests have passed Figure: Bad example, there are 133 errors preventing POK from being built on the build server. For identifying failures see: Solution: Getting Silverlight to build on Team Build 2010 RC Solution: Testing Web Services with MSTest on Team Build Finding the problem on a partially succeeded build So, Peter asked about blame, let’s have a look and see: Figure: The build has been broken for so long I have no idea when it was broken, but everyone on this list is to blame (I am there too) The rest of the history is lost in the sands of time, there is no way to tell when the build was originally broken, or by whom, or even if it ever worked in the first place. Build should be protected by the team that uses them and the only way to do that is to have them own them. It is fine for me to go in and setup a build, but the ownership for a build should always reside with the person who broke it last. Conclusion This is an example of a pointless build. Lets be honest, if you have a system like TFS in place and builds are constantly left broken, or not added to projects then your developers don’t yet understand the value. I have found that adding a Gated Check-in helps instil that understanding of value. If you prevent them from checking in without passing that basic quality gate of “your code builds on another computer” then it makes them look more closely at why they can’t check-in. I have had builds fail because one developer had a “d” drive, but the build server did not. That is what they are there to catch.   If you want to know what builds to create and why I wrote a post on “Do you know the minimum builds to create on any branch?”   Technorati Tags: TFS2010,Gated Check-in,Builds,Build Failure,Broken Build

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  • Trying to build OpenSimulator.. nant fails

    - by Gary
    Output of nant is: Buildfile: file:///root/opensim-0.6.8-release/OpenSim.build Target framework: Mono 2.0 Profile Target(s) specified: build [echo] Using 'mono-2.0' Framework init: Debug: [echo] Platform unix build: [nant] /root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/OpenSim.Framework.Servers.HttpServer.dll.build build Buildfile: file:///root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/OpenSim.Framework.Servers.HttpServer.dll.build Target framework: Mono 2.0 Profile Target(s) specified: build build: [echo] Build Directory is /root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/bin/Debug [csc] Compiling 29 files to '/root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/bin/Debug/OpenSim.Framework.Servers.HttpServer.dll'. [csc] /root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/AsynchronousRestObjectRequester.cs(103,41): error CS0246: The type or namespace name `TResponse' could not be found. Are you missing a using directive or an assembly reference? [csc] Compilation failed: 1 error(s), 0 warnings BUILD FAILED - 0 non-fatal error(s), 1 warning(s) /root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/OpenSim.Framework.Servers.HttpServer.dll.build(14,6): External Program Failed: /usr/lib/pkgconfig/../../lib/mono/2.0/gmcs.exe (return code was 1) Total time: 1.2 seconds. BUILD FAILED Nested build failed. Refer to build log for exact reason. Total time: 1.3 seconds. OS is Fedora 7. Any ideas appreciated. :)

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  • Is rotating the lead developer a good or bad idea?

    - by Renesis
    I work on a team that has been flat organizationally since it's creation several months ago. My manager is non-technical and this means that our whole team is responsible for decision-making. My manager is beginning to realize that there are several benefits to having a lead developer, both for his sake (a single point of contact and single responsible party for tasks) and ours (dispute resolution, organized technical guidance, etc.). Because the team has been flat, one concern is that picking one lead developer may discourage the others. A non-developer suggested to my manager that rotating the lead developer is a possible way to avoid this issue. One developer would be lead one month, another the next, and so on. Is this a good idea? Why or why not? Keep in mind that this means all developers — All developers are good, but not necessarily equally suited to leadership. And if it is not, suppose I am likely the best candidate for lead developer — how do I recommend that we avoid this approach without looking like it's merely for selfish reasons? (In other words, the team is small enough that anyone recommending a single leader is likely to appear to be recommending themselves — especially those who have been part of the team longer.)

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  • BUILD 2013 &ndash; Summary

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/28/build-2013-ndash-summary.aspx BUILD was a wonderful experience.  It was great to see old friends, make new friends, learn about the latest Microsoft technology and party with a bunch of geeks.  It didn't hurt getting some awesome swag. While I Know that some people were disappointed that Microsoft didn't Say more about the XBox One, I was pleased with the information we got for developing Windows 8.1 and Windows Phone applications. Add to that the ability to pick the brains of MVPs and product team members was really worth the price of admission. It is going to take a while to digest all of the material and weeks to go through all the videos. In the end there is a lot of information that is going to improve my projects.  I look forward to what Microsoft has coming next seeing every one at the next BUILD. Technorati Tags: BUILD 2013,window's 8.1,Windows Phone,XBox One

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  • Add a build number to TFS 2010

    - by Vaccano
    I have a lot of legacy Delphi 5 & 6 Code. We want to test this code using the new Microsoft Test Manager (part of VS2010) To effectively track your testing using this tool you need to use build numbers. To get Delphi 5 or 6 building in TFS Build 2010 is a huge task. One that I am not sure I want to take on. Is there a way I can just insert my build numbers in to tfs?

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  • Build server polling vs. event-driven builds

    - by Daniel T.
    Why do build servers poll for changes instead of SVN firing off an event (or a post-commit step) that tells the build server to start a build? It seems terribly inefficient to poll for changes, especially when the number of projects increases and the polling period is set to a very low value (for example, 30 seconds).

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  • Get to Know the ‘Real’ Pyro [Humorous Team Fortress 2 Video]

    - by Asian Angel
    People sometimes wonder just what is going through Pyro’s head when he is spreading mayhem and destruction. If you are one of them, then here is your chance to see things from Pyro’s ‘unique’ point-of-view! Meet the Pyro [via Dorkly] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Building InstallShield based Installers using Team Build 2010

    - by jehan
    Last few weeks, I have been working on Application Packaging stuff using all the widely used tools like InstallShield, WISE, WiX and Visual Studio Installer. So, I thought it would be good to post about how to Build the Installers developed using these tools with Team Build 2010. This post will focus on how to build the InstallShield generated packages using Team Build 2010. For the release of VS2010, Microsoft has partnered with Flexera who are the makers of InstallShield to create InstallShield Limited Edition, especially for the customers of Visual Studio. First Microsoft planned to release WiX (Windows Installer Xml) with VS2010, but later Microsoft dropped  WiX from VS2010 due to reasons which are best known to them and partnered with InstallShield for Limited Edition. It disappointed lot of people because InstallShield Limited Edition provides only few features of InstallShield and it may not feasable to build complex installer packages using this and it also requires License, where as WiX is an open source with no license costs and it has proved efficient in building most complex packages. Only the last three features are available in InstallShield Limited Edition from the total features offered by InstallShield as shown in below list.                                                                                            Feature Limited Edition for Visual Studio 2010 Standalone Build System Maintain a clean build machine by using only the part of InstallShield that compiles the installations. InstallShield Best Practices Validation Suite Avoid common installation issues. Try and Die Functionality RCreate a fully functional trial version of your product. InstallShield Repackager Create Windows Installer setups from any legacy installation. Multilingual Support Present installation text in up to 35 languages. Microsoft App-V™ Support Deploy your applications as App-V virtual packages that run without conflict. Industry-Standard InstallScript Achieve maximum flexibility in your installations. Dialog Editor Modify the layout of existing end-user dialogs, create new custom dialogs, and more. Patch Creation Build updates and patches for your products. Setup Prerequisite Editor Easily control prerequisite restart behavior and source locations. String Editor View Control the localizable text strings displayed at run time with this spreadsheet-like table. Text File Changes View Configure search-and-replace actions for content in text files to be modified at run time. Virtual Machine Detection Block your installations from running on virtual machines. Unicode Support Improve multi-language installation development. Support for 64-Bit COM Extraction Extract COM data from a 64-bit COM server. Windows Installer Installation Chaining Add MSI packages to your main installation and chain them together. XML Support Save time by quickly testing XML configuration changes to installation projects. Billboard Support for Custom Branding Display Adobe Flash billboards and other graphic files during the install process. SaaS Support (IIS 7 and SSL Technologies) Easily deploy Windows-based Web applications. Project Assistant Jumpstart a project by using a simplified set of views. Support for Digital Signatures Save time by digitally signing all your files at build time. Easily Run Custom Actions Schedule a custom action to run at precisely the right moment in your installation. Installation Prerequisites Check for and install prerequisites before your installation is executed. To create a InstallShield project in Visual Studio and Build it using Team Build 2010, first you have to add the InstallShield Project template  to your Solution file. If you want to use InstallShield Limited edition you can add it from FileàNewà project àother Project Types àSetup and Deploymentà InstallShield LE and if you are using other versions of InstallShield, then you have to add it from  from FileàNewà project àInstallShield Projects. Here, I’m using  InstallShield 2011 Premier edition as I already have it Installed. I have created a simple package for TailSpin Application which has a Feature called Web, few components and a IIS Web Site for  TailSpin application.   Before started working on this, I thought I may need to build the package by calling invoke process activity in build process template or have to create a new custom activity. But, it got build without any changes to build process template. But, it was failing with below error message. C:\Program Files (x86)\MSBuild\InstallShield\2011\InstallShield.targets (68): The "InstallShield.Tasks.InstallShield" task could not be loaded from the assembly C:\Program Files (x86)\MSBuild\InstallShield\2010Limited\InstallShield.Tasks.dll. Could not load file or assembly 'file:///C:\Program Files(x86)\MSBuild\InstallShield\2011\InstallShield.Tasks.dll' or one of its dependencies. An attempt was made to load a program with an incorrect format. Confirm that the <UsingTask> declaration is correct, that the assembly and all its dependencies are available, and that the task contains a public class that implements Microsoft.Build.Framework.ITask. This error is due to 64-bit build machine which I’m using. This issue will be replicable if you are queuing a build on a 64-bit build machine. To avoid this you have to ensure that you configured the build definition for your InstallShield project to load the InstallShield.Tasks.dll file (which is a 32-bit file); otherwise, you will encounter this build error informing you that the InstallShield.Tasks.dll file could not be loaded. To select the 32-bit version of MSBuild, click the Process tab of your build definition in Team Explorer. Then, under the Advanced node, find the MSBuild Platform setting, and select x86. Note that if you are using a 32-bit build machine, you can select either Auto or x86 for the MSBuild Platform setting.  Once I did above changes, the build got successful.

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  • VSTS Team Build Mail notification should include the "associateChangeSets"

    - by Kris
    Team Build Guru's I am looking for "Associated ChangeSets" list included in the build mail notifications say, by default we get a build notification like this, Team Project: Content Server Build Number: MerchantPortal_1.0.0707.69 Build Agent: \Content Server\MerchantPortalBuildBox Build Definition: \Content Server\MerchantPortal QA Build started by: ENETDOM\jrichter Build Start Time: 7/7/2009 8:25:30 AM Build Finish Time: 7/7/2009 8:30:49 AM Notes: - All dates and times are shown in GMT -05:00:00 Central Daylight Time - You are receiving this notification because of a subscription created by ENETDOM\enbuild Provided by Microsoft Visual Studio® Team System 2008 What I really would like is an email containing the changes. So the user does NOT have to click an URL to retrieve the list of changes. So... I would the mail to look something like this instead: Team Project: Content Server Build Number: MerchantPortal_1.0.0707.69 Build Agent: \Content Server\MerchantPortalBuildBox Build Definition: \Content Server\MerchantPortal QA Build started by: ENETDOM\enbuild Build Start Time: 7/7/2009 8:25:30 AM Build Finish Time: 7/7/2009 8:30:49 AM **Associated changesets: 482 DOMAIN\johny Not needed... 486 DOMAIN\adam A final synchronization with SourceSafe files after the 15 december release. 487 DOMAIN\bob Corrected the naught millenium bug.... 488 DOMAIN\sarah Reverted back to csproj file with SC changes.... Associated work items:** .... Notes: - All dates and times are shown in GMT -05:00:00 Central Daylight Time - You are receiving this notification because of a subscription created by ENETDOM\enbuild Provided by Microsoft Visual Studio® Team System 2008

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  • How can I add one Target (Foundation Tool) to Copy Bundle Resources of another Target in XCode

    - by Michael Ruepp
    Hy everybody, I have two targets in one Project in Xcode. One is a foundation tool which i need in the resources Bin of the other Target, which is a Bundle App. I am not able to add the Target one into the Copy Bundle Resources Build Phase of the Bundle App. Do I need to use a Copy Files Build phase and put the File out of the build/Release Folder into it? Thank you, Michael

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  • Splitting up revenue among development team members on Apple's app store

    - by itaiferber
    A friend and I have started developing an app to put on Apple's app store. Development is going fine, but thinking ahead, we're trying to come up with an easy way to share any revenue coming from our efforts. The app store allows you to deposit your revenue into a single bank account, but there's no easy way to split revenue among several people. How do (small) dev teams split up revenue on their products, on, and off the app store? As far as I can tell, banks don't offer an easy way to automatically split the balance on an account 50-50 (or any other percentage, for that matter), especially on a regular basis. So how do teams deal with this? We're not incorporated, and we don't have an official business set up. We're considering depositing all the money into one of our accounts and manually transferring half the money to the other person, but this isn't sustainable over long periods of time. Is there a low-cost, sustainable, automatic process for handling these finances?

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  • What to do when opensource project starts to tear apart? (or a manager tries to write code and than shouts at the team)

    - by Kabumbus
    Imagine there is an open source cross-platform project on Google code. It has lots of revisions (1000). It concentrates in itself lots technological stuff - rare stuff - it mixes top tech. It contains server, and more than one client. The project was created by a well-connected team of developers (friends) and a manager that was sponsoring project at its start up during its first few months (project now is more than a year old-sponsoring oss project is a big good deal- also gave the idea of project to developers). The project was growing in complexity and effort reqiered to continue development. Once upon a time a manager - team leader started trying to write code (he was a programmer in some other projects - not the best, but he felt like he was one). He started because one of the developers suggested an idea at the team meeting and he felt he just needed to do it on his own. He failed, and he told the dev team about it. The dev team did what he failed to do in a few days. After that, the manager feels that team codes with out him perfectly and gets the job done in short time. He felt sorry and lost and he started to crash like an old bad PC. Firstly, he started to scream (in forms of messages not in voice) he tried to tell developers that what they were doing was a bad, not-needed thing - developers kindly told him that his "beginnings" were not compilable while dev team product worked as needed. He told the developers that all work they do should be firstly discussed with him. Here is the part where we need to mention that all team members are "project owners" and logically have equal rights. The team leader suggested to the developers these options: change their dev process to go through him, or be moved from project owners to contributers. So what are our options as developers? What arguments we can provide to the team leader/manager for him to calm down? Is it possible to save the project or is it better to fork out now? An important issue is that lately we had no active ticket system, and I personally think that this was the reason the mess appeared. So... any ideas?

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  • How to become a good team player?

    - by Nick
    I've been programming (obsessively) since I was 12. I am fairly knowledgeable across the spectrum of languages out there, from assembly, to C++, to Javascript, to Haskell, Lisp, and Qi. But all of my projects have been by myself. I got my degree in chemical engineering, not CS or computer engineering, but for the first time this fall I'll be working on a large programming project with other people, and I have no clue how to prepare. I've been using Windows all of my life, but this project is going to be very unix-y, so I purchased a Mac recently in the hopes of familiarizing myself with the environment. I was fortunate to participate in a hackathon with some friends this past year -- both CS majors -- and excitingly enough, we won. But I realized as I worked with them that their workflow was very different from mine. They used Git for version control. I had never used it at the time, but I've since learned all that I can about it. They also used a lot of frameworks and libraries. I had to learn what Rails was pretty much overnight for the hackathon (on the other hand, they didn't know what lexical scoping or closures were). All of our code worked well, but they didn't understand mine, and I didn't understand theirs. I hear references to things that real programmers do on a daily basis -- unit testing, code reviews, but I only have the vaguest sense of what these are. I normally don't have many bugs in my little projects, so I have never needed a bug tracking system or tests for them. And the last thing is that it takes me a long time to understand other people's code. Variable naming conventions (that vary with each new language) are difficult (__mzkwpSomRidicAbbrev), and I find the loose coupling difficult. That's not to say I don't loosely couple things -- I think I'm quite good at it for my own work, but when I download something like the Linux kernel or the Chromium source code to look at it, I spend hours trying to figure out how all of these oddly named directories and files connect. It's a programming sin to reinvent the wheel, but I often find it's just quicker to write up the functionality myself than to spend hours dissecting some library. Obviously, people who do this for a living don't have these problems, and I'll need to get to that point myself. Question: What are some steps that I can take to begin "integrating" with everyone else? Thanks!

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  • How to make transition from one-man to small team successfull

    - by si2w
    I have started a big project 1 1/2 ago. It's time to have some help to face the future challenges. Actually I'm the engineer, the architect, the dba, the sysadmin etc... The transistion is not so simple and it's difficult to find the good person. When we will find this person, what's the best ways to manage him/her to give enough freedom to be happy and productive but have a clean, fast, reuseable, working, ... code ? Is there good books you advice ? Thanks !

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  • Ant variable does not exists in Ubuntu 10.10

    - by Nishat Baig
    I am trying to set up ANT build. However when I invoke build command helloworld_15/${NAME} does not exist. BUILD FAILED (total time: 0 seconds) Also the configure variables does not seems to be assigned. However i have set them into /etc/envitonment I tried echo $<varaiable_name> and value get displayed. Tried to google but not solutions seems am the first one having this issue. PS: OS Ubuntu 10.10

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  • Resources for Customizing TFS Build 2010

    - by Vaccano
    I am looking to create a way to build my Legacy Delphi 5 and 6 apps via TFS Build (using TFS 2010). I was fairly dangerous with the MSBuild way of doing things and I think I can still do that, but I would like to get into the Work Flow way of doing it. Are there any resources out there that discuss customizing a TFS Build via Windows Work Flow? Especially how to override the solution concept and how to compile and report errors. Thanks for any info.

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  • managing library dependencies with Boost.Build and C++

    - by user931794
    I want to develop a project which can be built on a bunch of different platforms. The project code will be in C++, what's the the best way to manage libraries? I plan on using bjam as the build system because I'm going to be depending on Boost and their unit testing framework as well. The two dependent libraries are Boost itself and FLTK. The possibilities that come to mind for library management are: include build artifacts (binaries) and headers for all supported platforms in-tree include complete source for all dependent libraries in-tree, and somehow script them as dependencies A combination of 1 and 2, like node.js does with v8 inform the user that they need to build the libraries themselves and then have them on the PATH or in some special directory, like libcurl does with its dependencies What is the best approach here? The project will probably not grow beyond a few thousand lines over the next six months, but I want to make the right choice here so that I don't have to come back and switch everything around later.

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  • Visual Studio Pre build events and batch set

    - by helloworld922
    Hi, I'm trying to create call a batch file which sets a bunch of environment variables prior to building. The batch file looks something like this (it's automatically generated before-hand to detect ATI Stream SDK or NVidia CUDA toolkit): set OCL_LIBS_X86="%ATISTREAMSDKROOT%libs\x86" set OCL_LIBS_X64="%ATISTREAMSDKROOT%libs\x86_64" set OCL_INCLUDE="%ATISTREAMSDKROOT%include" However, the rest of the build doesn't seem to have access to these variables, so when I try to reference $(OCL_INCLUDE) in the C/C++GeneralAdditional include directories, it will first give me warning that environment variable $(OCL_INCLUDE) was not found, and when I try to include CL/cl.hpp the compile will fail with: fatal error C1083: Cannot open include file: 'CL/cl.hpp': No such file or directory I know that I could put these variables into the registry if I wanted to access them from the visual studio GUI, but I would really prefer not to do this. Is there a way to to get these environment variables to stick after the pre-build events? I can't reference $(ATISTREAMSDKROOT) directly because the project must be able to build for both ATI Stream and NVidia Cuda.

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  • Advantages of a build server?

    - by CraigS
    I am attempting to convince my colleagues to start using a build server and automated building for our Silverlight application. I have justified it on the grounds that we will catch integration errors more quickly, and will also always have a working dev copy of the system with the latest changes. But some still don't get it. What are the most significant advantages of using a Build Server for your project?

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