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  • C++ linker unresolved external symbol (again;) from other source file *.obj file. (VC++ express)

    - by bua
    Hi there, I'm back to C/C++ after some break. I've a following problem: I've a solution where I've several projects (compilable and linkable). Now I need to add another project to this solution which depends on some sources from other projects. My new project compiles without any problems (I've added "existing sources" to my project). the error: 1>Linking... 1>LicenceManager.obj : error LNK2019: unresolved external symbol "int __cdecl saveLic(char *,struct Auth *)" (?saveLic@@YAHPADPAUAuth@@@Z) referenced in function "public: void __thiscall LicenceManager::generateLicence(int,char *)" (?generateLicence@LicenceManager@@QAEXHPAD@Z) 1>LicenceManager.obj : error LNK2019: unresolved external symbol "void __cdecl getSysInfo(struct Auth *)" (?getSysInfo@@YAXPAUAuth@@@Z) referenced in function "public: void __thiscall LicenceManager::generateLicence(int,char *)" (?generateLicence@LicenceManager@@QAEXHPAD@Z) Functions saveLic, and getSysInfo are defined in files which I've added to my new project from existing ones. There is object file created during compilation with those functions in target dir, but my LicenceManager class doesn't want to link. I use some extern "C" , and #pragma pack somewhere, but no more fancy stuff. I think every directory, lib and other necessary dependencies are visible in settings for this project. Thanks for any advice.

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  • Importing a Mercurial repository automatically (e.g. SVN Externals)

    - by dawmail333
    I have a project that I am developing built off CodeIgniter. The main part of the project is a private system I am creating, but I want to add it to source control, to gain all the associated goodies. Now I'm using Mercurial, so I did the whole hg init bit, so I've got the repository set up. Now, one of the things I've done is to make a library for CodeIgniter, which I use in this project. Now I want to make this library open, so I need a separate repo for that. For anyone unfamiliar with CodeIgniter library development, here's a reference: application /config <- configuration files /libraries <- library logic in here Now I will probably develop a few more libraries in the course of this project, so I can't just dump a repo in the application folder without clumping them all together. What I did was this: dev/ci/library <- library here dev/project <- project here Now in both of those folders, I have made a repository. What I want to do is make the project repository automatically reference the library repository, so I can have a private and a public repository, as I explained earlier. The main way to do this, I have read, is to use subrepositories, but I can only find examples on nested ones (which are unclear anyway, I find). How do I make it reference another repository like svn:externals?

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  • Qt Linker Errors

    - by Kyle Rozendo
    Hi All, I've been trying to get Qt working (QCreator, QIde and now VS2008). I have sorted out a ton of issues already, but I am now faced with the following build errors, and frankly I'm out of ideas. Error 1 error LNK2019: unresolved external symbol "public: void __thiscall FileVisitor::processFileList(class QStringList)" (?processFileList@FileVisitor@@QAEXVQStringList@@@Z) referenced in function _main codevisitor-test.obj Question1 Error 2 error LNK2019: unresolved external symbol "public: void __thiscall FileVisitor::processEntry(class QString)" (?processEntry@FileVisitor@@QAEXVQString@@@Z) referenced in function _main codevisitor-test.obj Question1 Error 3 error LNK2019: unresolved external symbol "public: class QString __thiscall ArgumentList::getSwitchArg(class QString,class QString)" (?getSwitchArg@ArgumentList@@QAE?AVQString@@V2@0@Z) referenced in function _main codevisitor-test.obj Question1 Error 4 error LNK2019: unresolved external symbol "public: bool __thiscall ArgumentList::getSwitch(class QString)" (?getSwitch@ArgumentList@@QAE_NVQString@@@Z) referenced in function _main codevisitor-test.obj Question1 Error 5 error LNK2019: unresolved external symbol "public: void __thiscall ArgumentList::argsToStringlist(int,char * * const)" (?argsToStringlist@ArgumentList@@QAEXHQAPAD@Z) referenced in function "public: __thiscall ArgumentList::ArgumentList(int,char * * const)" (??0ArgumentList@@QAE@HQAPAD@Z) codevisitor-test.obj Question1 Error 6 error LNK2019: unresolved external symbol "public: __thiscall FileVisitor::FileVisitor(class QString,bool,bool)" (??0FileVisitor@@QAE@VQString@@_N1@Z) referenced in function "public: __thiscall CodeVisitor::CodeVisitor(class QString,bool)" (??0CodeVisitor@@QAE@VQString@@_N@Z) codevisitor-test.obj Question1 Error 7 error LNK2001: unresolved external symbol "public: virtual struct QMetaObject const * __thiscall FileVisitor::metaObject(void)const " (?metaObject@FileVisitor@@UBEPBUQMetaObject@@XZ) codevisitor-test.obj Question1 Error 8 error LNK2001: unresolved external symbol "public: virtual void * __thiscall FileVisitor::qt_metacast(char const *)" (?qt_metacast@FileVisitor@@UAEPAXPBD@Z) codevisitor-test.obj Question1 Error 9 error LNK2001: unresolved external symbol "public: virtual int __thiscall FileVisitor::qt_metacall(enum QMetaObject::Call,int,void * *)" (?qt_metacall@FileVisitor@@UAEHW4Call@QMetaObject@@HPAPAX@Z) codevisitor-test.obj Question1 Error 10 error LNK2001: unresolved external symbol "protected: virtual bool __thiscall FileVisitor::skipDir(class QDir const &)" (?skipDir@FileVisitor@@MAE_NABVQDir@@@Z) codevisitor-test.obj Question1 Error 11 fatal error LNK1120: 10 unresolved externals ... \Visual Studio 2008\Projects\Assignment1\Question1\Question1\Debug\Question1.exe Question1 The code is as follows: #include "argumentlist.h" #include <codevisitor.h> #include <QDebug> void usage(QString appname) { qDebug() << appname << " Usage: \n" << "codevisitor [-r] [-d startdir] [-f filter] [file-list]\n" << "\t-r \tvisitor will recurse into subdirs\n" << "\t-d startdir\tspecifies starting directory\n" << "\t-f filter\tfilename filter to restrict visits\n" << "\toptional list of files to be visited"; } int main(int argc, char** argv) { ArgumentList al(argc, argv); QString appname = al.takeFirst(); /* app name is always first in the list. */ if (al.count() == 0) { usage(appname); exit(1); } bool recursive(al.getSwitch("-r")); QString startdir(al.getSwitchArg("-d")); QString filter(al.getSwitchArg("-f")); CodeVisitor cvis(filter, recursive); if (startdir != QString()) { cvis.processEntry(startdir); } else if (al.size()) { cvis.processFileList(al); } else return 1; qDebug() << "Files Processed: %d" << cvis.getNumFiles(); qDebug() << cvis.getResultString(); return 0; } Thanks in advance, I'm simply stumped.

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  • How to fix unresolved external symbol due to MySql Connector C++?

    - by Chan
    Hi everyone, I followed this tutorial http://blog.ulf-wendel.de/?p=215#hello. I tried both on Visual C++ 2008 and Visual C++ 2010. Either static or dynamic, the compiler gave me the same exact error messages: error LNK2001: unresolved external symbol _get_driver_instance Has anyone experience this issue before? Update: + Additional Dependencies: mysqlcppconn.lib + Additional Include Directories: C:\Program Files\MySQL\MySQL Connector C++ 1.0.5\include + Additional Libraries Directories: C:\Program Files\MySQL\MySQL Connector C++ 1.0.5\lib\opt Thanks, Chan Nguyen

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  • "import as" leads to unresolved import error, "from .. import" does not

    - by Markus R.
    I'm trying to write some plugins for the irc bot supybot with eclipse/pydev. Pydev gives me errors about unresolved imports on supybot-modules/packages (e. g. import supybot.utils as utils), but works ok on e. g. "from supybot.commands import *". So I guess I set up dydev correctly, as it finds the wanted modules. The problem must be in pydev/eclipse, as the bot works correct and in eric5 I get also no errors about that. Removing the interpreter and setting it up didn't help. Any other ideas on how to fix this? System: Arch Linux, Eclipse Juno, PyDev 2.7.1, wanted (and set up) python interpreter is 2.7, supybot is installed in site-packages for Python 2.7. Edit: Just noticed: PyDev doesn't mark the "from ... import *" as error, but if I use functions imported from there I get an error on that function.

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  • Static linking in Qt --> link errors in VS 2008

    - by ChruS
    Today I dediced to make static linking in Qt. I used Qt4 with Visual Studio and static C runtime article. The 3rd step took quite a long time. When it was finished I opened my project in VS 2008, made Build->Clean Solution and try to Release. Unfortunately I got link errors: warning LNK4098: defaultlib 'libcmt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library error LNK2019: unresolved external symbol "private: static struct QString::Data QString::shared_null" (?shared_null@QString@@0UData@1@A) referenced in function "public: __thiscall QString::QString(void)" (??0QString@@QAE@XZ) error LNK2019: unresolved external symbol "private: static struct QByteArray::Data QByteArray::shared_null" (?shared_null@QByteArray@@0UData@1@A) referenced in function "public: __thiscall QByteArray::QByteArray(void)" (??0QByteArray@@QAE@XZ) error LNK2001: unresolved external symbol "private: static struct QByteArray::Data QByteArray::shared_null" (?shared_null@QByteArray@@0UData@1@A) error LNK2001: unresolved external symbol "public: static struct QMetaObject const QDialog::staticMetaObject" (?staticMetaObject@QDialog@@2UQMetaObject@@B) error LNK2001: unresolved external symbol "public: static struct QMetaObject const QDialog::staticMetaObject" (?staticMetaObject@QDialog@@2UQMetaObject@@B) error LNK2001: unresolved external symbol "public: static struct QMetaObject const QDialog::staticMetaObject" (?staticMetaObject@QDialog@@2UQMetaObject@@B) error LNK2019: unresolved external symbol "public: static enum QSysInfo::WinVersion const QSysInfo::WindowsVersion" (?WindowsVersion@QSysInfo@@2W4WinVersion@1@B) referenced in function _WinMain@16 What i did wrong? Help to fix this pls.

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  • Linking errors when building against Boost Unit Test Framework

    - by Rafid
    I am trying to use Boost Unit Test Framework by building a stand alone library as detailed here: http://www.boost.org/doc/libs/1_35_0/libs/test/doc/components/utf/compilation.html So I created a VC library project containing the mentioned files and build it and it was successful. Then I created a test project and referenced the library project I just created, but when I tried to build it, I got the following linking errors: 1>Type.obj : error LNK2019: unresolved external symbol "bool __cdecl boost::test_tools::tt_detail::check_impl(class boost::test_tools::predicate_result const &,class boost::unit_test::lazy_ostream const &,class boost::unit_test::basic_cstring<char const >,unsigned __int64,enum boost::test_tools::tt_detail::tool_level,enum boost::test_tools::tt_detail::check_type,unsigned __int64,...)" (?check_impl@tt_detail@test_tools@boost@@YA_NAEBVpredicate_result@23@AEBVlazy_ostream@unit_test@3@V?$basic_cstring@$$CBD@63@_KW4tool_level@123@W4check_type@123@3ZZ) referenced in function "public: void __cdecl test1::test_method(void)" (?test_method@test1@@QEAAXXZ) 1>BoostUnitTestFramework.lib(framework.obj) : error LNK2019: unresolved external symbol "void __cdecl boost::debug::break_memory_alloc(long)" (?break_memory_alloc@debug@boost@@YAXJ@Z) referenced in function "void __cdecl boost::unit_test::framework::init(class boost::unit_test::test_suite * (__cdecl*)(int,char * * const),int,char * * const)" (?init@framework@unit_test@boost@@YAXP6APEAVtest_suite@23@HQEAPEAD@ZH0@Z) 1>BoostUnitTestFramework.lib(framework.obj) : error LNK2019: unresolved external symbol "void __cdecl boost::debug::detect_memory_leaks(bool)" (?detect_memory_leaks@debug@boost@@YAX_N@Z) referenced in function "void __cdecl boost::unit_test::framework::init(class boost::unit_test::test_suite * (__cdecl*)(int,char * * const),int,char * * const)" (?init@framework@unit_test@boost@@YAXP6APEAVtest_suite@23@HQEAPEAD@ZH0@Z) 1>BoostUnitTestFramework.lib(execution_monitor.obj) : error LNK2019: unresolved external symbol "bool __cdecl boost::debug::attach_debugger(bool)" (?attach_debugger@debug@boost@@YA_N_N@Z) referenced in function "public: int __cdecl boost::detail::system_signal_exception::operator()(unsigned int,struct _EXCEPTION_POINTERS *)" (??Rsystem_signal_exception@detail@boost@@QEAAHIPEAU_EXCEPTION_POINTERS@@@Z) 1>BoostUnitTestFramework.lib(execution_monitor.obj) : error LNK2019: unresolved external symbol "bool __cdecl boost::debug::under_debugger(void)" (?under_debugger@debug@boost@@YA_NXZ) referenced in function "public: int __cdecl boost::execution_monitor::execute(class boost::unit_test::callback0<int> const &)" (?execute@execution_monitor@boost@@QEAAHAEBV?$callback0@H@unit_test@2@@Z) 1>BoostUnitTestFramework.lib(unit_test_main.obj) : error LNK2019: unresolved external symbol "class boost::unit_test::test_suite * __cdecl init_unit_test_suite(int,char * * const)" (?init_unit_test_suite@@YAPEAVtest_suite@unit_test@boost@@HQEAPEAD@Z) referenced in function main 1>C:\Users\Rafid\Workspace\MyPhysics\Builds\VC10\Tests\Debug\Tests.exe : fatal error LNK1120: 6 unresolved externals They seem to be mainly caused by Boost debug library, but I can't see a reason why I should get linking errors putting in mind that Boost debug library only need to be included as header files, rather than linking against as a library! Any ideas?!

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  • Statically Compiling QWebKit 4.6.2

    - by geeko
    I tried to compile Qt+Webkit statically with MS VS 2008 and this worked. C:\Qt\4.6.2configure -release -static -opensource -no-fast -no-exceptions -no-accessibility -no-rtti -no-stl -no-opengl -no-openvg -no-incredibuild-xge -no-style-plastique -no-style-cleanlooks -no-style-motif -no-style-cde -no-style-windowsce -no-style-windowsmobile -no-style-s60 -no-gif -no-libpng -no-libtiff -no-libjpeg -no-libmng -no-qt3support -no-mmx -no-3dnow -no-sse -no-sse2 -no-iwmmxt -no-openssl -no-dbus -platform win32-msvc2008 -arch windows -no-phonon -no-phonon-backend -no-multimedia -no-audio-backend -no-script -no-scripttools -webkit -no-declarative However, I get these errors whenever building a project that links statically to QWebKit: 1 Creating library C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.lib and object C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.exp 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _VerQueryValueW@16 referenced in function "class WebCore::String __cdecl WebCore::getVersionInfo(void * const,class WebCore::String const &)" (?getVersionInfo@WebCore@@YA?AVString@1@QAXABV21@@Z) 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _GetFileVersionInfoW@16 referenced in function "private: bool __thiscall WebCore::PluginPackage::fetchInfo(void)" (?fetchInfo@PluginPackage@WebCore@@AAE_NXZ) 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _GetFileVersionInfoSizeW@8 referenced in function "private: bool __thiscall WebCore::PluginPackage::fetchInfo(void)" (?fetchInfo@PluginPackage@WebCore@@AAE_NXZ) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_PathRemoveFileSpecW@4 referenced in function "class WebCore::String __cdecl WebCore::safariPluginsDirectory(void)" (?safariPluginsDirectory@WebCore@@YA?AVString@1@XZ) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_SHGetValueW@24 referenced in function "void __cdecl WebCore::addWindowsMediaPlayerPluginDirectory(class WTF::Vector &)" (?addWindowsMediaPlayerPluginDirectory@WebCore@@YAXAAV?$Vector@VString@WebCore@@$0A@@WTF@@@Z) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_PathCombineW@12 referenced in function "void __cdecl WebCore::addMacromediaPluginDirectories(class WTF::Vector &)" (?addMacromediaPluginDirectories@WebCore@@YAXAAV?$Vector@VString@WebCore@@$0A@@WTF@@@Z) 1C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.exe : fatal error LNK1120: 6 unresolved externals Do I need to check something in the Qt project options ? I have QtCore, QtGui, Network and WebKit checked.

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  • Static linking in Qt --> link errors in VS 2008

    - by ChruS
    Today I dediced to make static linking in Qt. I used Qt4 with Visual Studio and static C runtime article. The 3rd step took quite a long time. When it was finished I opened my project in VS 2008, made Build->Clean Solution and try to Release. Unfortunately I got link errors: warning LNK4098: defaultlib 'libcmt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library error LNK2019: unresolved external symbol "private: static struct QString::Data QString::shared_null" (?shared_null@QString@@0UData@1@A) referenced in function "public: __thiscall QString::QString(void)" (??0QString@@QAE@XZ) error LNK2019: unresolved external symbol "private: static struct QByteArray::Data QByteArray::shared_null" (?shared_null@QByteArray@@0UData@1@A) referenced in function "public: __thiscall QByteArray::QByteArray(void)" (??0QByteArray@@QAE@XZ) error LNK2001: unresolved external symbol "private: static struct QByteArray::Data QByteArray::shared_null" (?shared_null@QByteArray@@0UData@1@A) error LNK2001: unresolved external symbol "public: static struct QMetaObject const QDialog::staticMetaObject" (?staticMetaObject@QDialog@@2UQMetaObject@@B) error LNK2001: unresolved external symbol "public: static struct QMetaObject const QDialog::staticMetaObject" (?staticMetaObject@QDialog@@2UQMetaObject@@B) error LNK2001: unresolved external symbol "public: static struct QMetaObject const QDialog::staticMetaObject" (?staticMetaObject@QDialog@@2UQMetaObject@@B) error LNK2019: unresolved external symbol "public: static enum QSysInfo::WinVersion const QSysInfo::WindowsVersion" (?WindowsVersion@QSysInfo@@2W4WinVersion@1@B) referenced in function _WinMain@16 What i did wrong? Help to fix this pls.

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  • Can a DNS server return NXDOMAIN and an unresolved CNAME even though the alias exists?

    - by Martin
    I'm trying to understand why one given DNS server is not resolving our domain correctly. When I look up www.foo.com from this name server, a CNAME foo.bar.cc is correctly returned but there's no attached A record and the response status is NXDOMAIN. I understand that this could happen if the DNS server can not resolve the alias foo.bar.cc. However, if I use the same DNS server and look up foo.bar.cc directly, I always get the correct A record. When using any other DNS servers I've tested (different ISPs, Google DNS, Open DNS) our domain resolves correctly. Given this situation, is there some possible problem in our DNS that could cause this? Or does it seem like this given DNS server is to blame? The DNS server in question is used by a lot of people and it seems more likely that the problem is caused by us, but I don't see how - any clues?

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  • Establishing a tcp connection from within a DLL

    - by Nicholas Hollander
    I'm trying to write a piece of code that will allow me to establish a TCP connection from within a DLL file. Here's my situation: I have a ruby application that needs to be able to send and receive data over a socket, but I can not access the native ruby socket methods because of the environment in which it will be running. I can however access a DLL file and run the functions within that, so I figured I would create a wrapper for winsock. Unfortunately, attempting to take a piece of code that should connect to a TCP socket in a normal C++ application throws a slew of LNK2019 errors that I can not for the life of me resolve. This is the method I'm using to connect: //Socket variable SOCKET s; //Establishes a connection to the server int server_connect(char* addr, int port) { //Start up Winsock WSADATA wsadata; int error = WSAStartup(0x0202, &wsadata); //Check if something happened if (error) return -1; //Verify Winock version if (wsadata.wVersion != 0x0202) { //Clean up and close WSACleanup(); return -2; } //Get the information needed to finalize a socket SOCKADDR_IN target; target.sin_family = AF_INET; //Address family internet target.sin_port = _WINSOCKAPI_::htons(port); //Port # target.sin_addr.s_addr = inet_addr(addr); //Create the socket s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (s == INVALID_SOCKET) { return -3; } //Try connecting if (connect(s, (SOCKADDR *)&target, sizeof(target)) == SOCKET_ERROR) { //Failed to connect return -4; } else { //Success return 1; } } The exact errors that I'm receiving are: Error 1 error LNK2019: unresolved external symbol _closesocket@4 referenced in function _server_disconnect [Project Path] Error 2 error LNK2019: unresolved external symbol _connect@12 referenced in function _server_connect [Project Path] Error 3 error LNK2019: unresolved external symbol _htons@4 referenced in function _server_connect [Project Path] Error 4 error LNK2019: unresolved external symbol _inet_addr@4 referenced in function _server_connect [Project Path] Error 5 error LNK2019: unresolved external symbol _socket@12 referenced in function _server_connect [Project Path] Error 6 error LNK2019: unresolved external symbol _WSAStartup@8 referenced in function _server_connect [Project Path] Error 7 error LNK2019: unresolved external symbol _WSACleanup@0 referenced in function _server_connect [Project Path] Error 8 error LNK1120: 7 unresolved externals [Project Path] 1 1 Many thanks!

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  • fftw in Visual Studio?

    - by drhorrible
    I'm trying to link my project with fftw and so far, I've gotten it to compile, but not link. As the site said, I generated all the .lib files (even though I'm only using double precision), and copied them to C:\Program Files\Microsoft Visual Studio 9.0\VC\lib, the .h file to C:\Program Files\Microsoft Visual Studio 9.0\VC\include and the .dll to C:\windows\system32. I've copied the tutorial program, and the exact error I am getting is: 1>hw10.obj : error LNK2019: unresolved external symbol __imp__fftw_free referenced in function "bool __cdecl test(void)" (?test@@YA_NXZ) 1>hw10.obj : error LNK2019: unresolved external symbol __imp__fftw_destroy_plan referenced in function "bool __cdecl test(void)" (?test@@YA_NXZ) 1>hw10.obj : error LNK2019: unresolved external symbol __imp__fftw_execute referenced in function "bool __cdecl test(void)" (?test@@YA_NXZ) 1>hw10.obj : error LNK2019: unresolved external symbol __imp__fftw_plan_dft_1d referenced in function "bool __cdecl test(void)" (?test@@YA_NXZ) 1>hw10.obj : error LNK2019: unresolved external symbol __imp__fftw_malloc referenced in function "bool __cdecl test(void)" (?test@@YA_NXZ) So, what could be wrong with my project setup? Thanks!

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  • GSL-GNU in Visual studio

    - by Arman
    I have visual studio 2008, I want to integrate GSL library in my project, kindly give me some guidelines so that I can make it possible. I have added the GSL library but the following error come. Error 1 error LNK2028: unresolved token (0A000010) "extern "C" void __cdecl gsl_matrix_set(struct gsl_matrix *,unsigned int,unsigned int,double)" (?gsl_matrix_set@@$$J0YAXPAUgsl_matrix@@IIN@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) Error 2 error LNK2028: unresolved token (0A000011) "extern "C" struct gsl_matrix * __cdecl gsl_matrix_alloc(unsigned int,unsigned int)" (?gsl_matrix_alloc@@$$J0YAPAUgsl_matrix@@II@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) Error 3 error LNK2028: unresolved token (0A000014) "extern "C" double __cdecl gsl_matrix_get(struct gsl_matrix const *,unsigned int,unsigned int)" (?gsl_matrix_get@@$$J0YANPBUgsl_matrix@@II@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) Error 4 error LNK2019: unresolved external symbol "extern "C" double __cdecl gsl_matrix_get(struct gsl_matrix const *,unsigned int,unsigned int)" (?gsl_matrix_get@@$$J0YANPBUgsl_matrix@@II@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) Error 5 error LNK2019: unresolved external symbol "extern "C" void __cdecl gsl_matrix_set(struct gsl_matrix *,unsigned int,unsigned int,double)" (?gsl_matrix_set@@$$J0YAXPAUgsl_matrix@@IIN@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ)

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  • Can a CWinApp be placed in a DLL?

    - by jmucchiello
    I'm updating some legacy apps to Visual Studio 10 and am in linker hell. All of these DLLs derive classes from CWinApp and use AfxGetApp() to get access to the object. When I link the DLLs I get unresolved externals that look like global static objects that would get pulled in by a normal app's main(): Shell.lib(SHELL.obj) : error LNK2001: unresolved external symbol "public: static struct CRuntimeClass const CException::classCException" (?classCException@CException@@2UCRuntimeClass@@B) Shell.lib(SHELL.obj) : error LNK2001: unresolved external symbol "public: static struct CRuntimeClass const CFrameWnd::classCFrameWnd" (?classCFrameWnd@CFrameWnd@@2UCRuntimeClass@@B) Shell.lib(SHELL.obj) : error LNK2001: unresolved external symbol "public: static class CRect const CFrameWnd::rectDefault" (?rectDefault@CFrameWnd@@2VCRect@@B) My current combination of ignore default libraries and additional libraries (the method you can easily google to find the answer to linker hell) is: msvcprtd.lib,mfc100d.lib,mfcs100d.lib,libcmtd.lib When I add nafxcwd.lib (the mfc library), these three external symbols resolve but I end up with a bunch of other duplicate symbols (requiring the use of /FORCE:MULTIPLE) and in end __argc and __argv become unresolved. So the basic question is: Can you link a DLL containing a CWinApp in VS10? How do you setup the linker to do it?

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  • i am using winsock2.h in c language the following errors are unuderstandable help required?

    - by moon
    i am going to paste here my code an errors :::: #include "stdio.h" #include "winsock2.h" #define SIO_RCVALL _WSAIOW(IOC_VENDOR,1) //this removes the need of mstcpip.h void StartSniffing (SOCKET Sock); //This will sniff here and there void ProcessPacket (unsigned char* , int); //This will decide how to digest void PrintIpHeader (unsigned char* , int); void PrintUdpPacket (unsigned char* , int); void ConvertToHex (unsigned char* , unsigned int); void PrintData (unsigned char* , int); //IP Header Structure typedef struct ip_hdr { unsigned char ip_header_len:4; // 4-bit header length (in 32-bit words) normally=5 (Means 20 Bytes may be 24 also) unsigned char ip_version :4; // 4-bit IPv4 version unsigned char ip_tos; // IP type of service unsigned short ip_total_length; // Total length unsigned short ip_id; // Unique identifier unsigned char ip_frag_offset :5; // Fragment offset field unsigned char ip_more_fragment :1; unsigned char ip_dont_fragment :1; unsigned char ip_reserved_zero :1; unsigned char ip_frag_offset1; //fragment offset unsigned char ip_ttl; // Time to live unsigned char ip_protocol; // Protocol(TCP,UDP etc) unsigned short ip_checksum; // IP checksum unsigned int ip_srcaddr; // Source address unsigned int ip_destaddr; // Source address } IPV4_HDR; //UDP Header Structure typedef struct udp_hdr { unsigned short source_port; // Source port no. unsigned short dest_port; // Dest. port no. unsigned short udp_length; // Udp packet length unsigned short udp_checksum; // Udp checksum (optional) } UDP_HDR; //ICMP Header Structure typedef struct icmp_hdr { BYTE type; // ICMP Error type BYTE code; // Type sub code USHORT checksum; USHORT id; USHORT seq; } ICMP_HDR; FILE *logfile; int tcp=0,udp=0,icmp=0,others=0,igmp=0,total=0,i,j; struct sockaddr_in source,dest; char hex[2]; //Its free! IPV4_HDR *iphdr; UDP_HDR *udpheader; int main() { SOCKET sniffer; struct in_addr addr; int in; char hostname[100]; struct hostent *local; WSADATA wsa; //logfile=fopen("log.txt","w"); //if(logfile==NULL) printf("Unable to create file."); //Initialise Winsock printf("\nInitialising Winsock..."); if (WSAStartup(MAKEWORD(2,2), &wsa) != 0) { printf("WSAStartup() failed.\n"); return 1; } printf("Initialised"); //Create a RAW Socket printf("\nCreating RAW Socket..."); sniffer = socket(AF_INET, SOCK_RAW, IPPROTO_IP); if (sniffer == INVALID_SOCKET) { printf("Failed to create raw socket.\n"); return 1; } printf("Created."); //Retrive the local hostname if (gethostname(hostname, sizeof(hostname)) == SOCKET_ERROR) { printf("Error : %d",WSAGetLastError()); return 1; } printf("\nHost name : %s \n",hostname); //Retrive the available IPs of the local host local = gethostbyname(hostname); printf("\nAvailable Network Interfaces : \n"); if (local == NULL) { printf("Error : %d.\n",WSAGetLastError()); return 1; } for (i = 0; local->h_addr_list[i] != 0; ++i) { memcpy(&addr, local->h_addr_list[i], sizeof(struct in_addr)); printf("Interface Number : %d Address : %s\n",i,inet_ntoa(addr)); } printf("Enter the interface number you would like to sniff : "); scanf("%d",&in); memset(&dest, 0, sizeof(dest)); memcpy(&dest.sin_addr.s_addr,local->h_addr_list[in],sizeof(dest.sin_addr.s_addr)); dest.sin_family = AF_INET; dest.sin_port = 0; printf("\nBinding socket to local system and port 0 ..."); if (bind(sniffer,(struct sockaddr *)&dest,sizeof(dest)) == SOCKET_ERROR) { printf("bind(%s) failed.\n", inet_ntoa(addr)); return 1; } printf("Binding successful"); //Enable this socket with the power to sniff : SIO_RCVALL is the key Receive ALL ;) j=1; printf("\nSetting socket to sniff..."); if (WSAIoctl(sniffer, SIO_RCVALL,&j, sizeof(j), 0, 0,(LPDWORD)&in,0, 0) == SOCKET_ERROR) { printf("WSAIoctl() failed.\n"); return 1; } printf("Socket set."); //Begin printf("\nStarted Sniffing\n"); printf("Packet Capture Statistics...\n"); StartSniffing(sniffer); //Happy Sniffing //End closesocket(sniffer); WSACleanup(); return 0; } void StartSniffing(SOCKET sniffer) { unsigned char *Buffer = ( unsigned char *)malloc(65536); //Its Big! int mangobyte; if (Buffer == NULL) { printf("malloc() failed.\n"); return; } do { mangobyte = recvfrom(sniffer,(char *)Buffer,65536,0,0,0); //Eat as much as u can if(mangobyte > 0) ProcessPacket(Buffer, mangobyte); else printf( "recvfrom() failed.\n"); } while (mangobyte > 0); free(Buffer); } void ProcessPacket(unsigned char* Buffer, int Size) { iphdr = (IPV4_HDR *)Buffer; ++total; switch (iphdr->ip_protocol) //Check the Protocol and do accordingly... { case 1: //ICMP Protocol ++icmp; //PrintIcmpPacket(Buffer,Size); break; case 2: //IGMP Protocol ++igmp; break; case 6: //TCP Protocol ++tcp; //PrintTcpPacket(Buffer,Size); break; case 17: //UDP Protocol ++udp; PrintUdpPacket(Buffer,Size); break; default: //Some Other Protocol like ARP etc. ++others; break; } printf("TCP : %d UDP : %d ICMP : %d IGMP : %d Others : %d Total : %d\r",tcp,udp,icmp,igmp,others,total); } void PrintIpHeader (unsigned char* Buffer, int Size) { unsigned short iphdrlen; iphdr = (IPV4_HDR *)Buffer; iphdrlen = iphdr->ip_header_len*4; memset(&source, 0, sizeof(source)); source.sin_addr.s_addr = iphdr->ip_srcaddr; memset(&dest, 0, sizeof(dest)); dest.sin_addr.s_addr = iphdr->ip_destaddr; fprintf(logfile,"\n"); fprintf(logfile,"IP Header\n"); fprintf(logfile," |-IP Version : %d\n",(unsigned int)iphdr->ip_version); fprintf(logfile," |-IP Header Length : %d DWORDS or %d Bytes\n",(unsigned int)iphdr->ip_header_len); fprintf(logfile," |-Type Of Service : %d\n",(unsigned int)iphdr->ip_tos); fprintf(logfile," |-IP Total Length : %d Bytes(Size of Packet)\n",ntohs(iphdr->ip_total_length)); fprintf(logfile," |-Identification : %d\n",ntohs(iphdr->ip_id)); fprintf(logfile," |-Reserved ZERO Field : %d\n",(unsigned int)iphdr->ip_reserved_zero); fprintf(logfile," |-Dont Fragment Field : %d\n",(unsigned int)iphdr->ip_dont_fragment); fprintf(logfile," |-More Fragment Field : %d\n",(unsigned int)iphdr->ip_more_fragment); fprintf(logfile," |-TTL : %d\n",(unsigned int)iphdr->ip_ttl); fprintf(logfile," |-Protocol : %d\n",(unsigned int)iphdr->ip_protocol); fprintf(logfile," |-Checksum : %d\n",ntohs(iphdr->ip_checksum)); fprintf(logfile," |-Source IP : %s\n",inet_ntoa(source.sin_addr)); fprintf(logfile," |-Destination IP : %s\n",inet_ntoa(dest.sin_addr)); } void PrintUdpPacket(unsigned char *Buffer,int Size) { unsigned short iphdrlen; iphdr = (IPV4_HDR *)Buffer; iphdrlen = iphdr->ip_header_len*4; udpheader = (UDP_HDR *)(Buffer + iphdrlen); fprintf(logfile,"\n\n***********************UDP Packet*************************\n"); PrintIpHeader(Buffer,Size); fprintf(logfile,"\nUDP Header\n"); fprintf(logfile," |-Source Port : %d\n",ntohs(udpheader->source_port)); fprintf(logfile," |-Destination Port : %d\n",ntohs(udpheader->dest_port)); fprintf(logfile," |-UDP Length : %d\n",ntohs(udpheader->udp_length)); fprintf(logfile," |-UDP Checksum : %d\n",ntohs(udpheader->udp_checksum)); fprintf(logfile,"\n"); fprintf(logfile,"IP Header\n"); PrintData(Buffer,iphdrlen); fprintf(logfile,"UDP Header\n"); PrintData(Buffer+iphdrlen,sizeof(UDP_HDR)); fprintf(logfile,"Data Payload\n"); PrintData(Buffer+iphdrlen+sizeof(UDP_HDR) ,(Size - sizeof(UDP_HDR) - iphdr->ip_header_len*4)); fprintf(logfile,"\n###########################################################"); } void PrintData (unsigned char* data , int Size) { for(i=0 ; i < Size ; i++) { if( i!=0 && i%16==0) //if one line of hex printing is complete... { fprintf(logfile," "); for(j=i-16 ; j<i ; j++) { if(data[j]>=32 && data[j]<=128) fprintf(logfile,"%c",(unsigned char)data[j]); //if its a number or alphabet else fprintf(logfile,"."); //otherwise print a dot } fprintf(logfile,"\n"); } if(i%16==0) fprintf(logfile," "); fprintf(logfile," %02X",(unsigned int)data[i]); if( i==Size-1) //print the last spaces { for(j=0;j<15-i%16;j++) fprintf(logfile," "); //extra spaces fprintf(logfile," "); for(j=i-i%16 ; j<=i ; j++) { if(data[j]>=32 && data[j]<=128) fprintf(logfile,"%c",(unsigned char)data[j]); else fprintf(logfile,"."); } fprintf(logfile,"\n"); } } } following are the errors Error 1 error LNK2019: unresolved external symbol __imp__WSACleanup@0 referenced in function _main sniffer.obj sniffer test Error 2 error LNK2019: unresolved external symbol __imp__closesocket@4 referenced in function _main sniffer.obj sniffer test Error 3 error LNK2019: unresolved external symbol __imp__WSAIoctl@36 referenced in function _main sniffer.obj sniffer test Error 4 error LNK2019: unresolved external symbol __imp__bind@12 referenced in function _main sniffer.obj sniffer test Error 5 error LNK2019: unresolved external symbol __imp__inet_ntoa@4 referenced in function _main sniffer.obj sniffer test Error 6 error LNK2019: unresolved external symbol __imp__gethostbyname@4 referenced in function _main sniffer.obj sniffer test Error 7 error LNK2019: unresolved external symbol __imp__WSAGetLastError@0 referenced in function _main sniffer.obj sniffer test Error 8 error LNK2019: unresolved external symbol __imp__gethostname@8 referenced in function _main sniffer.obj sniffer test Error 9 error LNK2019: unresolved external symbol __imp__socket@12 referenced in function _main sniffer.obj sniffer test Error 10 error LNK2019: unresolved external symbol __imp__WSAStartup@8 referenced in function _main sniffer.obj sniffer test Error 11 error LNK2019: unresolved external symbol __imp__recvfrom@24 referenced in function "void __cdecl StartSniffing(unsigned int)" (?StartSniffing@@YAXI@Z) sniffer.obj sniffer test Error 12 error LNK2019: unresolved external symbol __imp__ntohs@4 referenced in function "void __cdecl PrintIpHeader(unsigned char *,int)" (?PrintIpHeader@@YAXPAEH@Z) sniffer.obj sniffer test Error 13 fatal error LNK1120: 12 unresolved externals E:\CWM\sniffer test\Debug\sniffer test.exe sniffer test

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  • Under what conditions will you get unresolved external symbol for __declspec(dllimport)?

    - by Mark
    I am converting an application to use .dlls and I'm riddled with linker errors stating unersolved external symbol"__declspec(dllimport) public: void __thiscall Rail::SetNextrail(class Rail *)" There is more gibberish at the end of this error message. Why should this happen and how do you fix it? __declspec(dllimport) is being placed with a macro defined as: #ifdef LUDOAI_EXPORT #define DECLSPECAI __declspec(dllexport) #else #define DECLSPECAI __declspec(dllimport) #endif

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  • Making Visual C++ DLL from C++ class

    - by prosseek
    I have the following C++ code to make dll (Visual Studio 2010). class Shape { public: Shape() { nshapes++; } virtual ~Shape() { nshapes--; }; double x, y; void move(double dx, double dy); virtual double area(void) = 0; virtual double perimeter(void) = 0; static int nshapes; }; class __declspec(dllexport) Circle : public Shape { private: double radius; public: Circle(double r) : radius(r) { }; virtual double area(void); virtual double perimeter(void); }; class __declspec(dllexport) Square : public Shape { private: double width; public: Square(double w) : width(w) { }; virtual double area(void); virtual double perimeter(void); }; I have the __declspec, class __declspec(dllexport) Circle I could build a dll with the following command CL.exe /c example.cxx link.exe /OUT:"example.dll" /DLL example.obj When I tried to use the library, Square* square; square->area() I got the error messages. What's wrong or missing? example_unittest.obj : error LNK2001: unresolved external symbol "public: virtual double __thiscall ... Square::area(void)" (?area@Square@@UAENXZ) ADDED Following wengseng's answer, I modified the header file, and for DLL C++ code, I added #define XYZLIBRARY_EXPORT However, I still got errors. example_unittest.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __th iscall Circle::Circle(double)" (__imp_??0Circle@@QAE@N@Z) referenced in function "protected: virtual void __thiscall TestOne::SetUp(void)" (?SetUp@TestOne@@MAEXXZ) example_unittest.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __th iscall Square::Square(double)" (__imp_??0Square@@QAE@N@Z) referenced in function "protected: virtual void __thiscall TestOne::SetUp(void)" (?SetUp@TestOne@@MAEXXZ) example_unittest.obj : error LNK2001: unresolved external symbol "public: virtual double __thiscall Square::area(void)" (?area@Square@@UAENXZ) example_unittest.obj : error LNK2001: unresolved external symbol "public: virtual double __thiscall Square::perimeter(void)" (?perimeter@Square@@UAENXZ) example_unittest.obj : error LNK2001: unresolved external symbol "public: virtual double __thiscall Circle::area(void)" (?area@Circle@@UAENXZ) example_unittest.obj : error LNK2001: unresolved external symbol "public: virtual double __thiscall Circle::perimeter(void)" (?perimeter@Circle@@UAENXZ)

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  • taglib link errors

    - by Vihaan Verma
    I m using taglib for one of my projects . The Debug/Release library is build using MSVC 10. On compiling the code with the library in taglib/taglib/Release some linker error are thrown . id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class TagLib::AudioPropertie s * __cdecl TagLib::FileRef::audioProperties(void)const " (__imp_?audioProperties@FileRef@TagLib@@QEBAPEAVAudioProp erties@2@XZ) referenced in function "struct MetaData __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,st ruct std::char_traits<char>,class std::allocator<char> >)" (?getMetaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@ DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: virtual __cdecl TagLib::Stri ng::~String(void)" (__imp_??1String@TagLib@@UEAA@XZ) referenced in function "struct MetaData __cdecl ID3::getMetaDa taOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMetaDataOfF ile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char ,struct std::char_traits<char>,class std::allocator<char> > __cdecl TagLib::String::to8Bit(bool)const " (__imp_?to8 Bit@String@TagLib@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z) referenced in function "struct MetaData __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class s td::allocator<char> >)" (?getMetaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator @D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: virtual __cdecl TagLib::File Ref::~FileRef(void)" (__imp_??1FileRef@TagLib@@UEAA@XZ) referenced in function "struct MetaData __cdecl ID3::getMet aDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMetaData OfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class TagLib::Tag * __cdecl TagLib::FileRef::tag(void)const " (__imp_?tag@FileRef@TagLib@@QEBAPEAVTag@2@XZ) referenced in function "struct Meta Data __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator <char> >)" (?getMetaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z ) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __cdecl TagLib::FileRef ::isNull(void)const " (__imp_?isNull@FileRef@TagLib@@QEBA_NXZ) referenced in function "struct MetaData __cdecl ID3: :getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getM etaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl TagLib::FileRef::Fil eRef(class TagLib::FileName,bool,enum TagLib::AudioProperties::ReadStyle)" (__imp_??0FileRef@TagLib@@QEAA@VFileName @1@_NW4ReadStyle@AudioProperties@1@@Z) referenced in function "struct MetaData __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMetaDataOfFile@ID3@@YA?AU MetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl TagLib::FileName::Fi leName(char const *)" (__imp_??0FileName@TagLib@@QEAA@PEBD@Z) referenced in function "struct MetaData __cdecl ID3:: getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMe taDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) I m only including tag.lib from taglib/taglib/Release folder . Is there some other library I m missing out?

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  • Setting Up GLFW3 in Visual Studio

    - by sm81095
    I decided a couple of days ago that I was going to start trying to develop games in C++ with OpenGL, instead of C# Monogame like I have been doing for a while. I was looking around for libraries to use, to make OpenGL a little easier to use. I settled on GLEW and GLFW. GLEW was a super easy copy/paste, but GLFW3 was not. After looking around for a while and fighting with CMake, I got the GLFW2.lib file created, and I added the additional include directories, library directories, and linked my program to the glfw3.lib file I just created. The problem is, I get these linker errors when I try to run or build my program: Error 1 error LNK2019: unresolved external symbol _glfwInit referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest Error 2 error LNK2019: unresolved external symbol _glfwTerminate referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest Error 3 error LNK2019: unresolved external symbol _glfwSetErrorCallback referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest and 10 other LNK2019 errors, all talking about some glfw method, as well as: Error 14 error LNK1120: 13 unresolved externals C:\Codex Interactive\Projects\OGLTest\Debug\OGLTest.exe 1 1 OGLTest at the very bottom of the error list. I've looked up most of these errors on their own, and the solutions that I find either do nothing to solve the problem, or are people commenting on how dumb people are for not being about to solve this linker problem. Any assistance to solve these errors would be greatly appreciated. Info: I built GLFW3 on Cmake for Visual Studio 11, 32 bit and 64 bit, and both threw the same errors. The only extra libraries I linked were opengl32.lib, glu32.lib, and glfw3.lib Here is the test code (from GLFW3's latest tutorial): Code

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  • CUDA not working in 64 bit windows 7

    - by Programmer
    I have cuda toolkit 4.0 installed in a 64 bit windows 7. I try building my cuda code, #include<iostream> #include"cuda_runtime.h" #include"cuda.h" __global__ void kernel(){ } int main(){ kernel<<<1,1>>>(); int c = 0; cudaGetDeviceCount(&c); cudaDeviceProp prop; cudaGetDeviceProperties(&prop, 0); std::cout<<"the name is"<<prop.name; std::cout<<"Hello World!"<<c<<std::endl; system("pause"); return 0; } but operation fails. Below is the build log: Build Log Rebuild started: Project: god, Configuration: Debug|Win32 Command Lines Creating temporary file "c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\BAT0000482007500.bat" with contents [ @echo off echo "C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\bin\nvcc.exe" -gencode=arch=compute_10,code=\"sm_10,compute_10\" -gencode=arch=compute_20,code=\"sm_20,compute_20\" --machine 32 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin" -Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT " -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include" -maxrregcount=0 --compile -o "Debug/sample.cu.obj" sample.cu "C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\bin\nvcc.exe" -gencode=arch=compute_10,code=\"sm_10,compute_10\" -gencode=arch=compute_20,code=\"sm_20,compute_20\" --machine 32 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin" -Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT " -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include" -maxrregcount=0 --compile -o "Debug/sample.cu.obj" "c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\sample.cu" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Compiling with CUDA Build Rule..." exit 1 :VCEnd ] Creating command line """c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\BAT0000482007500.bat""" Creating temporary file "c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\RSP0000492007500.rsp" with contents [ /OUT:"C:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\Debug\god.exe" /LIBPATH:"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\lib\x64" /MANIFEST /MANIFESTFILE:"Debug\god.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"C:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\Debug\god.pdb" /DYNAMICBASE /NXCOMPAT /MACHINE:X86 cudart.lib cuda.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\Debug\sample.cu.obj" ] Creating command line "link.exe @"c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\RSP0000492007500.rsp" /NOLOGO /ERRORREPORT:PROMPT" Output Window Compiling with CUDA Build Rule... "C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\bin\nvcc.exe" -gencode=arch=compute_10,code=\"sm_10,compute_10\" -gencode=arch=compute_20,code=\"sm_20,compute_20\" --machine 32 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin" -Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT " -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include" -maxrregcount=0 --compile -o "Debug/sample.cu.obj" sample.cu sample.cu sample.cu.obj : error LNK2019: unresolved external symbol _cudaLaunch@4 referenced in function "enum cudaError cdecl cudaLaunch(char *)" (??$cudaLaunch@D@@YA?AW4cudaError@@PAD@Z) sample.cu.obj : error LNK2019: unresolved external symbol ___cudaRegisterFunction@40 referenced in function "void __cdecl _sti_cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1(void)" (?sti__cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1@@YAXXZ) sample.cu.obj : error LNK2019: unresolved external symbol _cudaRegisterFatBinary@4 referenced in function "void __cdecl _sti_cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1(void)" (?sti__cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1@@YAXXZ) sample.cu.obj : error LNK2019: unresolved external symbol _cudaGetDeviceProperties@8 referenced in function _main sample.cu.obj : error LNK2019: unresolved external symbol _cudaGetDeviceCount@4 referenced in function _main sample.cu.obj : error LNK2019: unresolved external symbol _cudaConfigureCall@32 referenced in function _main C:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\Debug\god.exe : fatal error LNK1120: 7 unresolved externals Results Build log was saved at "file://c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\BuildLog.htm" god - 8 error(s), 0 warning(s) I will be highly obliged if someone could help me. Thanks

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  • Dynamic linking in Visual Studio

    - by ILya
    I have to link dynamically with OpenSSL libeay32.dll. I'm writing native c++ console application using Visual C++ Express 2008. I'm including a header evp.h from OpenSSL distribution. Building and...: error LNK2001: unresolved external symbol _EVP_aes_256_cbc error LNK2001: unresolved external symbol _EVP_DecryptInit error LNK2001: unresolved external symbol _EVP_CIPHER_CTX_init How to make calls to libeay32.dll methods? I don't know where to specify it's filename

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  • Best way: restructure an existing Team Foundation Server (TFS) solution

    - by dhh
    In my department we are developing several smaller AddOns for some unified communication server. For versioning and distributed development we use a Team Foundation Server 2012. But: there is only one large TFS solution for all of our applications and libraries: Main Solution Applications App 1 App 2 App 3 Externals Libraries Lib 1 Lib 2 Tools The "Application" path contains all main applications. Those are not depending on each other, but they depend on the Libraries and Externals projects. The "Externals" path contains some external DLLs referenced in our Applications and Libraries. The Libraries path contains commonly used libs (UI templates, Helper classes, etc.). They do not depend on each other and they are referenced in the Libraries and the Tools projects. The Tools path contains some helper programs like setup helpers, update web services, etc. Now, there's some major points why I'd like to change this structure: We can't use server builds. It's uncomfortable to manage TFS scrum management with sprints, impediments, etc. with a solution structure like that. Every developer always has access to all projects in the solution. A complete build lasts too long if one accidentally hits [F6] in Visual Studio... What would you change in this solution? How would you break those projects into smaller Solutions, how should those solutions be structured. My first approach would be, to create one TFS project for each Application, Library and Tool. But how can I ensure that e.g. App 2 always contains the newest version of Lib 1? Do I have to monitor changes on Lib 1 and update App 2 manually as soon as the Lib changes? Or can I somehow force Visual Studio to always use the newest version of an external project somehow?

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  • pdating modules on VPS [closed]

    - by tertle
    Been trying to install openVPN on a VPS but come into a few problems when trying to start the openvpn server. Service deferred error: IPTablesServiceBase: failed to run iptables-restore [status=1]: ['FATAL: Could not load /lib/modules/2.6.18-028stab070.14/modules.dep: No such file or directory', 'FATAL: Could not load /lib/modules/2.6.18-028stab070.14/modules.dep: No such file or directory', 'iptables-restore: line 46 failed']: internet/base:1175,internet/base:752,internet/process:45,internet/process:306,internet/_baseprocess:48,internet/process:775,internet/_baseprocess:60,svc/pp:116,svc/svcnotify:26,internet/defer:238,internet/defer:307,internet/defer:323,sagent/ipts:105,sagent/ipts:39,util/error:52,util/error:32 service failed to start due to unresolved dependencies: set(['user', 'iptables_openvpn']) service failed to start due to unresolved dependencies: set(['user', 'iptables_openvpn']) service failed to start due to unresolved dependencies: set(['iptables_openvpn']) Anyway so after a bit of playing around and some advice, I found that the linux kernal and modules don't match on my server. uname -r returns: 2.6.18-028stab070.14 and ls /lib/modules returns: 2.6.18-028stab070.7 The server is running OpenVZ and my container uses ubuntu 9.10. So my question is, is it possible for me to update my modules on a VPS and if so how would I do this, or is this something I'll need to try get my host to do? Thanks in advance.

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  • Opengl + SDL linking error

    - by me2loveit2
    I am trying to load an image as a texture with opengl using c++ in visual studio 2010. I researched a couple hours online and found the SDL library, then I implemented a simple example and got some linking error I can not seem to figure out. The error log is here: 1Build started 10/20/2012 12:09:17 AM. 1InitializeBuildStatus: 1 Touching "Debug\texture mapping test.unsuccessfulbuild". 1ClCompile: 1 All outputs are up-to-date. 1 texture mapping test.cpp 1ManifestResourceCompile: 1 All outputs are up-to-date. 1texture mapping test.obj : error LNK2019: unresolved external symbol _IMG_Load referenced in function "void __cdecl display(void)" (?display@@YAXXZ) 1MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol main referenced in function __tmainCRTStartup 1C:\Users\Me\Documents\Visual Studio 2010\Projects\Programming projects\texture mapping test\Debug\texture mapping test.exe : fatal error LNK1120: 2 unresolved externals 1 1Build FAILED. 1 1Time Elapsed 00:00:02.45 ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Can someone please help me!! I am at a desperate point right now. I downloaded the SDL, and copied all the .h file into: C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Include I added the .lib (x86) files into://as a not i tried the (x64) file too but got the exact same error C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib and the .dll(x86) into: C:\Windows\System32 For implementing textures, I used the simple sample code from: http://www.sdltutorials.com/sdl-tip-sdl-surface-to-opengl-texture Please let me know if you can see me doing something wrong, or know how I can fix this!! Thanks Phil

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