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  • Virtual screen size with libgdx and GLES 2

    - by David Saltares Márquez
    I've been trying to use a virtual screen size for my libgdx desktop-android game. I'd like to always use a 16:9 aspect ratio but with a virtual screen size so everything would adapt automatically depending on the device size. This post illustrates the process pretty well but my game crashes when camera.apply(Gdx.Gl10) is called. This is because I'm using GLES 2.0 (for not having to use multiple of 2 texture sizes). As stated in the OrthographicCamera doc, the apply method only works with GLES 1 and GLES 1.1. Is there another way of applying my GL transformation to the camera so I can use a virtual screen resolution? Having to resize everything manually it's a total pain. Thanks a lot.

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  • What is the best way to find a python google app engine coach?

    - by David Haddad
    i'm a software engineer and have been building Google App Engine apps with Python for about a year. I have a pretty good familiarity with the main concepts: web app framework, modeling, queues, memcache, django templates, etc. Where I think I'm lacking is in methodology. Architecting the app, using git for versioning, designing an writing unit tests. I'm totally convinced to incorporate these practices in my development style, and have started reading up on them. However I've learned that I'm a much faster learner when I have someone experienced to ask questions to and interact with. IRC channels and forums like stack overflow are great. But sometimes you want something more dynamic that produces results faster. So my question is how can a person find an experienced engineer that is familiar with the technologies he uses and that is willing to give them a couple of hours of Skype coaching sessions per week in return for an hourly fee...

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  • Does text size and placement on page have an effect on seo

    - by sam
    I was wandering seeing as Google and others keep trying to get more and more 'human' in terms of rating whats good and whats spam, is it known if they take into account the size of a heading ie. an thats font size is 40px is going to speak allot more to the user than a thats font size is 14px.. similarly does placement factor ? ie. a 300 word article at the bottom of a landing page (not in the footer but bellow the useful content) would just be there for seo purposes. i know they look at if your doing things like text-indent:-9999px; and white text on a white background, but what about these more border line practices that both have legitimate uses but also the possibility to be spammy

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  • Sharing VBO with multiple objects and fixed size buffer data

    - by Mark Ingram
    I'm just messing around with OpenGL and getting some basic structures in place and my first attempt resulted in each SceneObject class (just contains vertex information right now) having it's own VBO inside it, however I've read that it might be better to share VBOs across multiple objects. Also, I read that you should avoid resizing a VBO (repeated calls to glBufferData with different size parameters), and instead choose a fixed size for a VBO, and just try a range from the buffer. I don't think changing the size of the buffer data would happen too often, but surely it would be better to only allocate the data you need? Choosing an arbitrary value seems risky. I'm looking for some advice on working with individual objects in a scene and their associated buffer data.

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  • How can I test a parser for a bespoke XML schema?

    - by Greg B
    I'm parsing a bespoke XML format into an object graph using .NET 4.0. My parser is using the System.XML namespace internally, I'm then interrogating the relevant properties of XmlNodes to create my object graph. I've got a first cut of the parser working on a basic input file and I want to put some unit tests around this before I progress on to more complex input files. Is there a pattern for how to test a parser such as this? When I started looking at this, my first move was to new up and XmlDocument, XmlNamespaceManager and create an XmlElement. But it occurs to me that this is quite lengthy and prone to human error. My parser is quite recursive as you can imagine and this might lead to testing the full system rather than the individual units (methods) of the system. So a second question might be What refactoring might make a recursive parser more testable?

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  • What are best practices for testing programs with stochastic behavior?

    - by John Doucette
    Doing R&D work, I often find myself writing programs that have some large degree of randomness in their behavior. For example, when I work in Genetic Programming, I often write programs that generate and execute arbitrary random source code. A problem with testing such code is that bugs are often intermittent and can be very hard to reproduce. This goes beyond just setting a random seed to the same value and starting execution over. For instance, code might read a message from the kernal ring buffer, and then make conditional jumps on the message contents. Naturally, the ring buffer's state will have changed when one later attempts to reproduce the issue. Even though this behavior is a feature it can trigger other code in unexpected ways, and thus often reveals bugs that unit tests (or human testers) don't find. Are there established best practices for testing systems of this sort? If so, some references would be very helpful. If not, any other suggestions are welcome!

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  • Test driven development - convince me!

    - by Casebash
    I know some people are massive proponents of test driven development. I have used unit tests in the past, but only to test operations that can be tested easily or which I believe will quite possibly be correct. Complete or near complete code coverage sounds like it would take a lot of time. What projects do you use test-driven development for? Do you only use it for projects above a certain size? Should I be using it or not? Convince me!

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  • migrating product and team from startup race to quality development

    - by thevikas
    This is year 3 and product is selling good enough. Now we need to enforce good software development practices. The goal is to monitor incoming bug reports and reduce them, allow never ending features and get ready for scaling 10x. The phrases "test-driven-development" and "continuous-integration" are not even understood by the team cause they were all in the first 2 year product race. Tech team size is 5. The question is how to sell/convince team and management about TDD/unit testing/coding standards/documentation - with economics. train the team to do more than just feature coding and start writing test units along - which looks like more work, means needs more time! how to plan for creating units for all backlog production code

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  • Test Doubles : Do they go in "source packages" or "test packages"?

    - by sbrattla
    I've got a couple of data access objects (DefaultPersonServices.class, DefaultAddressServices.class) which is responsible for various CRUD operations in a database. A few different classes use these services, but as the services requires that a connection is established with a database I can't really use them in unit tests as they take too long. Thus, I'd like to create a test doubles for them and simply do FakePersonServices.class and FakeAddressService.class implementations which I can use throughout testing. Now, this is all good (I assume)...but my question relates to where I put the test doubles. Should I keep them along with the default implementations (aka "real" implementations) or should I keep them in a corresponding test package. The default implementations are found in Source Packages : com.company.data.services. Should I keep the test doubles here too, or should the test doubles rather be in Test Packages : com.company.data.services?

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  • How do I check that my tests were not removed by other developers?

    - by parxier
    I've just came across an interesting collaborative coding issue at work. I've written some unit/functional/integration tests and implemented new functionality into application that's got ~20 developers working on it. All tests passed and I checked in the code. Next day I updated my project and noticed (by chance) that some of my test methods were deleted by other developers (merging problems on their end). New application code was not touched. How can I detect such problem automatically? I mean, I write tests to automatically check that my code still works (or was not deleted), how do I do the same for tests? We're using Java, JUnit, Selenium, SVN and Hudson CI if it matters.

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  • Browser problem for background-size property [migrated]

    - by Sangram
    I am using one picture as my background of header of my blog. CSS i have used is #header-wrapper { height:125px; padding: 0px; margin: 0; background: url("http://3.bp.blogspot.com/_lxBSX0YJV58/TOspWPI1r-I/AAAAAAAAA34/uw872WFS3ME/s1600/headerbg.jpg") top center no-repeat; background-size: 1120px 124px; } original width of an image is 990 px and i made it 1120px using property background-size: 1120px 124px; It looks okay in firefox 4 and Opera 11 but doesn't work in IE 7, Palemoon etc. image size does not increases and remains 990 px. You can check my blog HERE Any help...how can i make it compatible with all browsers ?

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  • matrix to transform unit cube to space defined by 8 arbitrary points

    - by aadster
    I asked a question relating to similar to this already, but I think this is a clearer objective of what Im trying to achieve.. or whether its possible at all! Im trying to find a transformation (matrix ideally) which would transform the 8 points of a 3d unit cube to 8 arbitrary points in space. The 8 target points have no known structure. e.g: My gut feeling is that a matrix is unable to provide this xform since the cube faces vertices can be concave.. but are there any other methods of transformation? Thanks!

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  • Should I pass an object into a constructor, or instantiate in class?

    - by Prisoner
    Consider these two examples: Passing an object to a constructor class ExampleA { private $config; public function __construct($config) { $this->config = $config; } } $config = new Config; $exampleA = new ExampleA($config); Instantiating a class class ExampleB { private $config; public function __construct() { $this->config = new Config; } } $exampleA = new ExampleA(); Which is the correct way to handle adding an object as a property? When should I use one over the other? Does unit testing affect what I should use?

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  • Advise how to write a simple test for this javascript snippet?

    - by resting
    I'm trying to start unit testing (not using any testing frameworks) for my javascripts. Here's one example of it. var obj = {}; obj.disableBtn = function ($btn, style) { $btn.attr('disabled','disabled').addClass('disabled').removeClass(style); }; The use case is as such: obj.disableBtn($('.submit'), 'btn-blue'); What it does is simply add the disabled attribute, add the disabled class, and remove the btn-blue style. Please advise how would a typical test case look like in this case. I have a little knowledge on testing using assert(), but have no idea how to go about it when it involves verifying the result on HTML elements.

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  • Issue with div image size [migrated]

    - by nextyear
    I hope this helps explain the issue I am having I have recently designed a horizontal scrolling portfolio for a client, the rights and wrongs of horizontal web design, is a sligtly seperate topic but alas the client wanted something different. Im having a real issue with the bottom div though As the monitor size is reduced its creating the browser scroll bar down the side as the div image is overlapping the monitor size. Wouldnt be such a huge issue but because of the nature of the horizontal site its producing a diagional scrolling effect. Is there away to prevent the screen expanding from the actual monitor size using css or anyother solution? I'm probably staring at the answer as I type but brain doesnt seem to be working unfortunately.

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  • Junit (3.8.1) testing that an exception is thrown (works in unit test, fails when added to a testSui

    - by Mike Cargal
    I'm trying to test that I'm throwing an exception when appropriate. In my test class I have a method similar to the following: public void testParseException() { try { ClientEntitySingleton.getInstance(); fail("should have thrown exception."); } catch (RuntimeException re) { assertEquals( "<exception message>", re.getMessage()); } } This works fine (green bar) whenever I run that single unitTest class. However, when I add that test to a testSuite, I get a red bar Unit test failure reported on the exception. One more thing... it works in the testSuite, if it's the first test in the suite. Actually, I'm doing two of these tests and just figured out that if I make them the first two tests in the suite, all is good, but I get this failure if a "regular" test precedes it. So I have a work-around, but no real answer. Any ideas? Heres'a stack trace of the "failure" java.lang.RuntimeException: ProcEntity client dn="Xxxxxx/Xxxx/XXX" is defined multiple times. at com.someco.someprod.clientEntityManagement.ClientEntitySingleton.addClientEntity(ClientEntitySingleton.java:247) at com.someco.someprod.clientEntityManagement.ClientEntitySingleton.startElement(ClientEntitySingleton.java:264) at org.apache.xerces.parsers.AbstractSAXParser.startElement(Unknown Source) at org.apache.xerces.impl.XMLDocumentFragmentScannerImpl.scanStartElement(Unknown Source) at org.apache.xerces.impl.XMLDocumentFragmentScannerImpl$FragmentContentDispatcher.dispatch(Unknown Source) at org.apache.xerces.impl.XMLDocumentFragmentScannerImpl.scanDocument(Unknown Source) at org.apache.xerces.parsers.XML11Configuration.parse(Unknown Source) at org.apache.xerces.parsers.XML11Configuration.parse(Unknown Source) at org.apache.xerces.parsers.XMLParser.parse(Unknown Source) at org.apache.xerces.parsers.AbstractSAXParser.parse(Unknown Source) at com.someco.someprod.clientEntityManagement.ClientEntitySingleton.parse(ClientEntitySingleton.java:216) at com.someco.someprod.clientEntityManagement.ClientEntitySingleton.reload(ClientEntitySingleton.java:303) at com.someco.someprod.clientEntityManagement.ClientEntitySingleton.setInputSourceProvider(ClientEntitySingleton.java:88) at com.someco.someprod.clientEntityManagement.test.TestClientBase.setUp(TestClientBase.java:17) at com.someco.someprod.clientEntityManagement.test.TestClientEntityDup.setUp(TestClientEntityDup.java:8) at junit.framework.TestCase.runBare(TestCase.java:125) at junit.framework.TestResult$1.protect(TestResult.java:106) at junit.framework.TestResult.runProtected(TestResult.java:124) at junit.framework.TestResult.run(TestResult.java:109) at junit.framework.TestCase.run(TestCase.java:118) at junit.framework.TestSuite.runTest(TestSuite.java:208) at junit.framework.TestSuite.run(TestSuite.java:203) at junit.framework.TestSuite.runTest(TestSuite.java:208) at junit.framework.TestSuite.run(TestSuite.java:203) at org.eclipse.jdt.internal.junit.runner.junit3.JUnit3TestReference.run(JUnit3TestReference.java:128) at org.eclipse.jdt.internal.junit.runner.TestExecution.run(TestExecution.java:38) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:460) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:673) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.run(RemoteTestRunner.java:386) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.main(RemoteTestRunner.java:196)

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  • Memory allocation error from MySql ODBC 5.1 driver in C# application on insert statement

    - by Chinjoo
    I have a .NET Wndows application in C#. It's a simple Windows application that is using the MySql 5.1 database community edition. I've downloaded the MySql ODBC driver and have created a dsn to my database on my local machine. On my application, I can perform get type queries without problems, but when I execute a given insert statement (not that I've tried doing any others), I get the following error: {"ERROR [HY001] [MySQL][ODBC 5.1 Driver][mysqld-5.0.27-community-nt]Memory allocation error"} I'm running on a Windows XP machine. My machine has 1 GB of memory. Anyone have any ideas? See code below OdbcConnection MyConn = DBConnection.getDBConnection(); int result = -1; try { MyConn.Open(); OdbcCommand myCmd = new OdbcCommand(); myCmd.Connection = MyConn; myCmd.CommandType = CommandType.Text; OdbcParameter userName = new OdbcParameter("@UserName", u.UserName); OdbcParameter password = new OdbcParameter("@Password", u.Password); OdbcParameter firstName = new OdbcParameter("@FirstName", u.FirstName); OdbcParameter LastName = new OdbcParameter("@LastName", u.LastName); OdbcParameter sex = new OdbcParameter("@sex", u.Sex); myCmd.Parameters.Add(userName); myCmd.Parameters.Add(password); myCmd.Parameters.Add(firstName); myCmd.Parameters.Add(LastName); myCmd.Parameters.Add(sex); myCmd.CommandText = mySqlQueries.insertChatUser; result = myCmd.ExecuteNonQuery(); } catch (Exception e) { //{"ERROR [HY001] [MySQL][ODBC 5.1 Driver][mysqld-5.0.27-community-nt]Memory // allocation error"} EXCEPTION ALWAYS THROWN HERE } finally { try { if (MyConn != null) MyConn.Close(); } finally { } }

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  • getting memory allocation at ActivityIndicator in Iphone sdk

    - by monish
    Hi Guys, Here Im gettimg memory allocation problem at activity indicator and My code is: - (id)init { if (self = [super init]) { self.title=@"Release Details"; contentView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; contentView.backgroundColor = [UIColor clearColor]; self.view = contentView; [contentView release]; CGRect frame = CGRectMake(0,0, 320,1500); containerView = [[UIView alloc] initWithFrame:frame]; webView = [ [UIWebView alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; webView.backgroundColor = [UIColor colorWithPatternImage: [UIImage imageNamed:@"background1.png"]]; webView.delegate = self; [containerView addSubview:webView]; CGRect activityViewframe = CGRectMake(20,8,20, 20); progressInd = [[UIActivityIndicatorView alloc] initWithFrame:activityViewframe]; progressInd.activityIndicatorViewStyle = UIActivityIndicatorViewStyleWhite; progressInd.autoresizingMask = (UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleBottomMargin); [containerView addSubview:progressInd]; [progressInd startAnimating]; progressInd.hidden = NO; [progressInd stopAnimating]; [self.view addSubview:containerView]; isFetch=YES; } return self; } -(void) displayInProgressRightBarButton { UIView* rightBarButtonView = [ [UIView alloc] initWithFrame:CGRectMake(270,5,45, 35)]; [rightBarButtonView addSubview:progressInd]; UIBarButtonItem* buttonItem = [[UIBarButtonItem alloc] initWithCustomView:rightBarButtonView]; self.navigationItem.rightBarButtonItem = buttonItem; [rightBarButtonView release]; [buttonItem release]; } - (void)webViewDidStartLoad:(UIWebView *)webView { [self displayInProgressRightBarButton]; [progressInd startAnimating]; [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; } - (void)webViewDidFinishLoad:(UIWebView *)webView { [progressInd stopAnimating]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; } Also I released the progressInd in dealloc eventhough it showing memory allocation at progressInd = [[UIActivityIndicatorView alloc] initWithFrame:activityViewframe]; in init. can anyone help me to solve this. Anyone's help will be much Appreciated. Thank you, Monish.

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  • ID3D10Device Memory Allocation Strategy and E_OUTOFMEMORY

    - by Buzz
    Hi,guys, I want to know more detail of memory allocation strategy in D3D10Device. Could you give me some help? First questions is: I know D3D10 has done some work on memory virtualization that means client don't need to consider where the buffer was reserved, GPU memory, AGP memory or Process system memory. Is this correct? Second question is: When I use ID3D10Device to CreateBuffer continuously, no matter what buffer desc type is, for example ID3D10Device::CreateBuffer( ... D3D10_USAGE_DEFAULT ... ); ID3D10Device::CreateBuffer( ... D3D10_USAGE_IMMUTABLE ... ); ID3D10Device::CreateBuffer( ... D3D10_USAGE_DYNAMIC ... ); ID3D10Device::CreateBuffer( ... D3D10_USAGE_STAGING ... ); etc, if CreateBuffer return error code "E_OUTOFMEMORY", does that mean process virtual memory is exhausted? And at this time, memory allocation on process default heap would also be failed? Thanks in advance!

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  • What's the maximum size Windows 7 allows for ReadyBoost?

    - by ymasood
    I read somewhere the Windows 7 had removed the limit on ReadyBoost from 4GB and now allows an unlimited number of GBs. I would like to reconfirm this as a fact. At present, my Windows 7 RC 7100 allows me a maximum of 4GB on one of my 8GB flash drives (though I've tried to connect two at a time and use 4GB on one and 2GB on another). Thanks!

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  • Unusual heap size limitations in VS2003 C++

    - by Shane MacLaughlin
    I have a C++ app that uses large arrays of data, and have noticed while testing that it is running out of memory, while there is still plenty of memory available. I have reduced the code to a sample test case as follows; void MemTest() { size_t Size = 500*1024*1024; // 512mb if (Size > _HEAP_MAXREQ) TRACE("Invalid Size"); void * mem = malloc(Size); if (mem == NULL) TRACE("allocation failed"); } If I create a new MFC project, include this function, and run it from InitInstance, it works fine in debug mode (memory allocated as expected), yet fails in release mode (malloc returns NULL). Single stepping through release into the C run times, my function gets inlined I get the following // malloc.c void * __cdecl _malloc_base (size_t size) { void *res = _nh_malloc_base(size, _newmode); RTCCALLBACK(_RTC_Allocate_hook, (res, size, 0)); return res; } Calling _nh_malloc_base void * __cdecl _nh_malloc_base (size_t size, int nhFlag) { void * pvReturn; // validate size if (size > _HEAP_MAXREQ) return NULL; ' ' And (size _HEAP_MAXREQ) returns true and hence my memory doesn't get allocated. Putting a watch on size comes back with the exptected 512MB, which suggests the program is linking into a different run-time library with a much smaller _HEAP_MAXREQ. Grepping the VC++ folders for _HEAP_MAXREQ shows the expected 0xFFFFFFE0, so I can't figure out what is happening here. Anyone know of any CRT changes or versions that would cause this problem, or am I missing something way more obvious?

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  • Memory allocation patterns in C++

    - by Mahatma
    I am confused about the memory allocation in C++ in terms of the memory areas such as Const data area, Stack, Heap, Freestore, Heap and Global/Static area. I would like to understand the memory allocation pattern in the following snippet. Can anyone help me to understand this. If there any thing more apart from the variable types mentioned in the example to help understand the concept better please alter the example. class FooBar { int n; //Stored in stack? public: int pubVar; //stored in stack? void foo(int param) //param stored in stack { int *pp = new int; //int is allocated on heap. n = param; static int nStat; //Stored in static area of memory int nLoc; //stored in stack? string str = "mystring"; //stored in stack? .. if(CONDITION) { static int nSIf; //stored in static area of memory int loopvar; //stored in stack .. } } } int main(int) { Foobar bar; //bar stored in stack? or a part of it? Foobar *pBar; //pBar is stored in stack pBar = new Foobar(); //the object is created in heap? What part of the object is stored on heap } EDIT: What confuses me is, if pBar = new Foobar(); stores the object on the heap, how come int nLoc; and int pubVar;, that are components of the object stored on stack? Sounds contradictory to me. Shouldn't the lifetime of pubvar and pBar be the same?

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  • Lessons from rewriting POP Forums for MVC, open source-like

    - by Jeff
    It has been a ton of work, interrupted over the last two years by unemployment, moving, a baby, failing to sell houses and other life events, but it's really exciting to see POP Forums v9 coming together. I'm not even sure when I decided to really commit to it as an open source project, but working on the same team as the CodePlex folks probably had something to do with it. Moving along the roadmap I set for myself, the app is now running on a quasi-production site... we launched MouseZoom last weekend. (That's a post-beta 1 build of the forum. There's also some nifty Silverlight DeepZoom goodness on that site.)I have to make a point to illustrate just how important starting over was for me. I started this forum thing for my sites in old ASP more than ten years ago. What a mess that stuff was, including SQL injection vulnerabilities and all kinds of crap. It went to ASP.NET in 2002, but even then, it felt a little too much like script. More than a year later, in 2003, I did an honest to goodness rewrite. If you've been in this business of writing code for any amount of time, you know how much you hate what you wrote a month ago, so just imagine that with seven years in between. The subsequent versions still carried a fair amount of crap, and that's why I had to start over, to make a clean break. Mind you, much of that crap is still running on some of my production sites in a stable manner, but it's a pain in the ass to maintain.So with that clean break, there is much that I have learned. These are a few of those lessons, in no particular order...Avoid shiny object syndromeOver the years, I've embraced new things without bothering to ask myself why. I remember spending the better part of a year trying to adapt this app to use the membership and profile API's in ASP.NET, just because they were there. They didn't solve any known problem. Early on in this version, I dabbled in exotic ORM's, even though I already had the fundamental SQL that I knew worked. I bloated up the client side code with all kinds of jQuery UI and plugins just because, and it got in the way. All the new shiny can be distracting, and I've come to realize that I've allowed it to be a distraction most of my professional life.Just query what you needI've spent a lot of time over-thinking how to query data. In the SQL world, this means exotic joins, special caches, the read-update-commit loop of ORM's, etc. There are times when you have to remind yourself that you aren't Facebook, you'll never be Facebook, and that databases are in fact intended to serve data. In a lot of projects, back in the day, I used to have these big, rich data objects and pass them all over the place, through various application tiers, when in reality, all I needed was some ID from the entity. I try to be mindful of how many queries hit the database on a given request, but I don't obsess over it. I just get what I need.Don't spend too much time worrying about your unit testsIf you've looked at any of the tests for POP Forums, you might offer an audible WTF. That's OK. There's a whole lot of mocking going on. In some cases, it points out where you're doing too much, and that's good for improving your design. In other cases it shows where your design sucks. But the biggest trap of unit testing is that you worry it should be prettier. That's a waste of time. When you write a test, in many cases before the production code, the important part is that you're testing the right thing. If you have to mock up a bunch of stuff to test the outcome, so be it, but it's not wasted time. You're still doing up the typical arrange-action-assert deal, and you'll be able to read that later if you need to.Get back to your HTTP rootsASP.NET Webforms did a reasonably decent job at abstracting us away from the stateless nature of the Web. A lot of people criticize it, but I think it all worked pretty well. These days, with MVC, jQuery, REST services, and what not, we've gone back to thinking about the wire. The nuts and bolts passing between our Web browser and server matters. This doesn't make things harder, in my opinion, it makes them easier. There is something incredibly freeing about how we approach development of Web apps now. HTTP is a really simple protocol, and the stuff we push through it, in particular HTML and JSON, are pretty simple too. The debugging points are really easy to trap and trace.Premature optimization is prematureI'll go back to the data thing for a moment. I've been known to look at a particular action or use case and stress about the number of calls that are made to the database. I'm not suggesting that it's a bad thing to keep these in mind, but if you worry about it outside of the context of the actual impact, you're wasting time. For example, I query the database for last read times in a forum separately of the user and the list of forums. The impact on performance barely exists. If I put it under load, exceeding the kind of load I expect, it still barely has an impact. Then consider it only counts for logged in users. The context of this "inefficient" action is that it doesn't matter. Did I mention I won't be Facebook?Solve your own problems firstThis is another trap I've fallen into. I've often thought about what other people might need for some feature or aspect of the app. In other words, I was willing to make design decisions based on non-existent data. How stupid is that? When I decided to truly open source this thing, building for myself first was a stated design goal. This app has to server the audiences of CoasterBuzz, MouseZoom and other sites first. In this development scenario, you don't have access to mountains of usability studies or user focus groups. You have to start with what you know.I'm sure there are other points I could make too. It has been a lot of fun to work on, and I look forward to evolving the UI as time goes on. That's where I hope to see more magic in the future.

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  • Allocating memory inside a function and returning it back

    - by user2651062
    I want to pass a pointer to my function and allocate the memory to which this pointer points. I've read in other posts that I should pass a double pointer to this function and I did so, but I keep getting segmentation fault: #include <iostream> #include <stdlib.h> using namespace std; void allocate(unsigned char** t) { *t=(unsigned char*)malloc(3*sizeof(unsigned char)); if(*t == NULL) cout<<"Allcoation failed"<<endl; else for(int m=0;m<3;m++) *(t[m])=0; } int main() { unsigned char* t; allocate(&t); cout<<t[0]<<" "<<t[1]<<endl; return 0; } the result is always this: Segmentation fault (core dumped) I don't think that there's anything missing from this code. What could be wrong?

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  • Benefits of Behavior Driven Development

    - by Aligned
    Originally posted on: http://geekswithblogs.net/Aligned/archive/2013/07/26/benefits-of-behavior-driven-development.aspxContinuing my previous article on BDD, I wanted to point out some benefits of BDD and since BDD is an extension of Test Driven Development (TDD), you get those as well. I’ll add another article on some possible downsides of this approach. There are many articles about the benefits of TDD and they apply to BDD. I’ve pointed out some here and copied some of the main points for each article, but there are many more including the book The Art of Unit Testing by Roy Osherove. http://geekswithblogs.net/leesblog/archive/2008/04/30/the-benefits-of-test-driven-development.aspx (Lee Brandt) Stability Accountability Design Ability Separated Concerns Progress Indicator http://tddftw.com/benefits-of-tdd/ Help maintainers understand the intention behind the code Bring validation and proper data handling concerns to the forefront. Writing the tests first is fun. Better APIs come from writing testable code. TDD will make you a better developer. http://www.slideshare.net/dhelper/benefit-from-unit-testing-in-the-real-world (from Typemock). Take a look at the slides, especially the extra time required for TDD (slide 10) and the next one of the bugs avoided using TDD (slide 11). Less bugs (slide 11) about testing and development (13) Increase confidence in code (14) Fearlessly change your code (14) Document Requirements (14) also see http://visualstudiomagazine.com/articles/2013/06/01/roc-rocks.aspx Discover usability issues early (14) All these points and articles are great and there are many more. The following are my additions to the benefits of BDD from using it in real projects for my company. July 2013 on MSDN - Behavior-Driven Design with SpecFlow Scott Allen did a very informative TDD and MVC module, but to me he is doing BDDCompile and Execute Requirements in Microsoft .NET ~ Video from TechEd 2012 Communication I was working through a complicated task that the decision tree kept growing. After writing out the Given, When, Then of the scenario, I was able tell QA what I had worked through for their initial test cases. They were able to add from there. It is also useful to use this language with other developers, managers, or clients to help make informed decisions on if it meets the requirements or if it can simplified to save time (money). Thinking through solutions, before starting to code This was the biggest benefit to me. I like to jump into coding to figure out the problem. Many times I don't understand my path well enough and have to do some parts over. A past supervisor told me several times during reviews that I need to get better at seeing "the forest for the trees". When I sit down and write out the behavior that I need to implement, I force myself to think things out further and catch scenarios before they get to QA. A co-worker that is new to BDD and we’ve been using it in our new project for the last 6 months, said “It really clarifies things”. It took him awhile to understand it all, but now he’s seeing the value of this approach (yes there are some downsides, but that is a different issue). Developers’ Confidence This is huge for me. With tests in place, my confidence grows that I won’t break code that I’m not directly changing. In the past, I’ve worked on projects with out tests and we would frequently find regression bugs (or worse the users would find them). That isn’t fun. We don’t catch all problems with the tests, but when QA catches one, I can write a test to make sure it doesn’t happen again. It’s also good for Releasing code, telling your manager that it’s good to go. As time goes on and the code gets older, how confident are you that checking in code won’t break something somewhere else? Merging code - pre release confidence If you’re merging code a lot, it’s nice to have the tests to help ensure you didn’t merge incorrectly. Interrupted work I had a task that I started and planned out, then was interrupted for a month because of different priorities. When I started it up again, and un-shelved my changes, I had the BDD specs and it helped me remember what I had figured out and what was left to do. It would have much more difficult without the specs and tests. Testing and verifying complicated scenarios Sometimes in the UI there are scenarios that get tricky, because there are a lot of steps involved (click here to open the dialog, enter the information, make sure it’s valid, when I click cancel it should do {x}, when I click ok it should close and do {y}, then do this, etc….). With BDD I can avoid some of the mouse clicking define the scenarios and have them re-run quickly, without using a mouse. UI testing is still needed, but this helps a bunch. The same can be true for tricky server logic. Documentation of Assumptions and Specifications The BDD spec tests (Jasmine or SpecFlow or other tool) also work as documentation and show what the original developer was trying to accomplish. It’s not a different Word document, so developers will keep this up to date, instead of letting it become obsolete. What happens if you leave the project (consulting, new job, etc) with no specs or at the least good comments in the code? Sometimes I think of a new scenario, so I add a failing spec and continue in the same stream of thought (don’t forget it because it was on a piece of paper or in a notepad). Then later I can come back and handle it and have it documented. Jasmine tests and JavaScript –> help deal with the non-typed system I like JavaScript, but I also dislike working with JavaScript. I miss C# telling me if a property doesn’t actually exist at build time. I like the idea of TypeScript and hope to use it more in the future. I also use KnockoutJs, which has observables that need to be called with ending (), since the observable is a function. It’s hard to remember when to use () or not and the Jasmine specs/tests help ensure the correct usage.   This should give you an idea of the benefits that I see in using the BDD approach. I’m sure there are more. It talks a lot of practice, investment and experimentation to figure out how to approach this and to get comfortable with it. I agree with Scott Allen in the video I linked above “Remember that TDD can take some practice. So if you're not doing test-driven design right now? You can start and practice and get better. And you'll reach a point where you'll never want to get back.”

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