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  • Loop an UIScrollView

    - by Ilya
    Hi, I've got an UIScrollView and in it different images(about 30). I'd like to make it possible, when user reaches the last image to show the first one after it and so on. And I want to implement the same feature with the first image(to go to the last one). I'd like to loop the images smoothly that user won't even notice that he is making another loop. What is the best way to achieve this? Thanks.

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  • Installing a configuration profile on iPhone - programmatically

    - by Seva Alekseyev
    Hi all, I would like to ship a configuration profile with my iPhone application, and install it if needed. Mind you, we're talking about a configuration profile, not a provisioning profile. First off, such a task is possible. If you place a config profile on a Web page and click on it from Safari, it will get installed. If you e-mail a profile and click the attachment, it will install as well. "Installed" in this case means "The installation UI is invoked" - but I could not even get that far. So I was working under the theory that initiating a profile installation involves navigating to it as a URL. I added the profile to my app bundle. A) First, I tried [sharedApp openURL] with the file:// URL into my bundle. No such luck - nothing happens. B) I then added an HTML page to my bundle that has a link to the profile, and loaded it into a UIWebView. Clicking on the link does nothing. Loading an identical page from a Web server in Safari, however, works fine - the link is clickable, the profile installs. I provided a UIWebViewDelegate, answering YES to every navigation request - no difference. C) Then I tried to load the same Web page from my bundle in Safari (using [sharedApp openURL] - nothing happens. I guess, Safari cannot see files inside my app bundle. D) Uploading the page and the profile on a Web server is doable, but a pain on the organizational level, not to mention an extra source of failures (what if no 3G coverage? etc.). So my big question is: how do I install a profile programmatically? And the little questions are: what can make a link non-clickable within a UIWebView? Is it possible to load a file:// URL from my bundle in Safari? If not, is there a local location on iPhone where I can place files and Safari can find them? EDIT on B): the problem is somehow in the fact that we're linking to a profile. I renamed it from .mobileconfig to .xml ('cause it's really XML), altered the link. And the link worked in my UIWebView. Renamed it back - same stuff. It looks as if UIWebView is reluctant to do application-wide stuff - since installation of the profile closes the app. I tried telling it that it's OK - by means of UIWebViewDelegate - but that did not convince. Same behavior for mailto: URLs within UIWebView. For mailto: URLs the common technique is to translate them into [openURL] calls, but that doesn't quite work for my case, see scenario A. For itms: URLs, however, UIWebView works as expected... EDIT2: tried feeding a data URL to Safari via [openURL] - does not work, see here: http://stackoverflow.com/questions/641461/iphone-open-data-url-in-safari EDIT3: found a lot of info on how Safari does not support file:// URLs. UIWebView, however, very much does. Also, Safari on the simulator open them just fine. The latter bit is the most frustrating.

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  • what's wrong with sql statements sqlite3_column_text ??

    - by ahmet732
    if(sqlite3_open([databasePath UTF8String], & database) == SQLITE_OK) { NSLog(@"DB OPENED"); // Setup the SQL Statement and compile it for faster access const char *sqlStatement ="select name from Medicine"; sqlite3_stmt *compiledStatement; int result = sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, nil); NSLog(@"RESULT %d", result); if(result == SQLITE_OK) { NSLog(@"RESULT IS OK..."); // Loop through the results and add them to the feeds array while(sqlite3_step(compiledStatement) == SQLITE_ROW) { // Read the data from the result row NSLog(@"WHILE IS OK"); **araci = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 1)];** NSLog(@"Data read"); NSLog(@"wow: %",araci); }//while }//if sqlite_prepare v2 // Release the compiled statement from memory sqlite3_finalize(compiledStatement); NSLog(@"compiled stmnt finalized.."); } sqlite3_close(database); NSLog(@"MA_DB CLOSED"); Questions 1 ) Everything is alright until bold code. when i run the app, throws an exception below. I have one table and one row in my db relatively, id (integer), name (varchar), desc (varchar) (I created my table using SQLite Manager). 2-) What is text type in SQLite Manager? Is that NSString? Also how can I put the string values(in table) to an NSMutableArray ? (I am really having difficulty in conversion.) *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** +[NSString stringWithUTF8String:]: NULL cString'

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  • How can we add text in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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  • UIImagePickerController and extracting EXIF data from existing photos

    - by tomtaylor
    It's well known that UIImagePickerController doesn't return the metadata of the photo after selection. However, a couple of apps in the app store (Mobile Fotos, PixelPipe) seem to be able to read the original files and the EXIF data stored within them, enabling the app to extract the geodata from the selected photo. They seem to do this by reading the original file from the /private/var/mobile/Media/DCIM/100APPLE/ folder and running it through an EXIF library. However, I can't work out a way of matching a photo returned from the UIImagePickerController to a file on disk. I've explored file sizes, but the original file is a JPEG, whilst the returned image is a raw UIImage, making it impossible to know the file size of the image that was selected. I'm considering making a table of hashes and matching against the first x pixels of each image. This seems a bit over the top though, and probably quite slow. Any suggestions?

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  • http stream of baselineh264 doesnt seem to work in my MPMoviePlayerViewController

    - by theprojectabot
    Here is some code... I have a stream that works correctly if I view with safari on the iphone or quicktimex on the mac... but the stream doesnt view in my code for the ipad simulator - (IBAction)clickedOpenMovie:(id)sender { NSString *myString = [NSString stringWithFormat:@"http://myipofstreamingserver:1935/live/aStream/playlist.m3u8"]; //NSString *myString = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"720p5994-prores-hq_iPhone_320x240.m4v"]; NSURL *myURL = [NSURL fileURLWithPath:myString]; [self playMovieAtURL:myURL]; } -(void)playMovieAtURL:(NSURL*)theURL { //CGRect moviePlayerFrame = CGRectMake(20, 33, 100, 100); //UIView playerView = [[[UIView alloc] initWithFrame:moviePlayerFrame] autorelease]; MPMoviePlayerViewController* movieViewController = [[MPMoviePlayerViewController alloc] initWithContentURL:theURL]; //theMovie.scalingMode = MPMovieScalingModeNone; //theMovie. = MPMovieControlStyleFullscreen; //movieViewController.controlStyle = MPMovieControlModeDefault; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(myMovieFinishedCallback:) name:MPMoviePlayerPlaybackDidFinishNotification object:movieViewController]; //UIViewController *movieViewController = [[UIViewController alloc] initWithContentURL:theURL]; [self presentMoviePlayerViewControllerAnimated:movieViewController]; //[theMovie play]; }

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  • Reasons for NSManagedObjectMergeError error on [NSManagedObjectContext save:]

    - by ross-kimes
    I have a application that combines threading and CoreData. I and using one global NSPersistentStoreCoordinator and a main NSManagedObjectContextModel. I have a process where I have to download 9 files simultaneously, so I created an object to handle the download (each individual download has its own object) and save it to the persistentStoreCoordinator. In the [NSURLConnection connectionDidFinishLoading:] method, I created a new NSManagedObject and attempt to save the data (which will also merge it with the main managedObjectContext). I think that it is failing due to multiple process trying to save to the persistentStoreCoordinator at the same time as the downloads are finishing around the same time. What is the easiest way to eliminate this error and still download the files independently? Thank you!

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  • why eventsMatchingPredicate returns nil?

    - by OneZero
    Here's my code: NSString * calID = [[NSUserDefaults standardUserDefaults] objectForKey:@"calendarIdentifier"]; EKCalendar *cal = [eventStore calendarWithIdentifier:calID]; // If calendar exists if(cal) { // Retrieve all existing events until today NSPredicate *predicate = [eventStore predicateForEventsWithStartDate:[NSDate distantPast] endDate:[NSDate date] calendars:@[cal]]; self.events = [eventStore eventsMatchingPredicate:predicate]; if(self.events==nil) NSLog(@"nil events!"); } The calendarItentifier is the variable that I stored when I created the calendar in my program, so it's not the case I'm adding events on the wrong calendar. However, the code does not work to retrieve past events on the calendar, it simply returns nil to self.events. But I DID add events on the calendar. Can anything tell me if there's anything wrong with the code?

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  • writing NSDictionary to plist

    - by ADude
    Hi I'm trying to write an NSDictionary to a plist but when I open the plist no data has been written to it. From the log my path looks correct and my code is pretty standard. Any ideas? NSArray *keys = [NSArray arrayWithObjects:@"key1", @"key2", @"key3", nil]; NSArray *objects = [NSArray arrayWithObjects:@"value1", @"value2", @"value3", nil]; NSDictionary *dictionary = [NSDictionary dictionaryWithObjects:objects forKeys:keys]; for (id key in dictionary) { NSLog(@"key: %@, value: %@", key, [dictionary objectForKey:key]); } NSString *path = [[NSBundle mainBundle] pathForResource:@"FormData" ofType:@"plist"]; NSLog(@"path:%@", path); [dictionary writeToFile:path atomically:YES];

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  • NSWindow NSResizableWindowMask resize corner wrong place

    - by Ziggy
    Hello, if i use NSResizableWindowMask flag in my NSWindow the "resize corner glyph" is on the top right. I can resize when pointing on the lower right corner. I use a own created NSView with it, and set it as content view with setContentView method. I ' dont use a bottom bar. Any idea of what i'm doing wrong ? Thanks.

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  • Center content of UISCrollView when smaller

    - by hgpc
    I have an UIImageView inside a UIScrollView which I use for zooming and scrolling. If the image/content of the scroll view if bigger than the scroll view everything works fine. However, when the image becomes smaller than the scroll view, it sticks to the top left corner of the scroll view. I would like to keep it centered, like the Photos app. Any ideas or examples about keeping the content of the UIScrollView centered when smaller? I am working with iPhone 3.0. The following code almost works. The image returns to the top left corner if I pinch it after reaching the minimum zoom level. - (void)loadView { [super loadView]; // set up main scroll view imageScrollView = [[UIScrollView alloc] initWithFrame:[[self view] bounds]]; [imageScrollView setBackgroundColor:[UIColor blackColor]]; [imageScrollView setDelegate:self]; [imageScrollView setBouncesZoom:YES]; [[self view] addSubview:imageScrollView]; UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"WeCanDoIt.png"]]; [imageView setTag:ZOOM_VIEW_TAG]; [imageScrollView setContentSize:[imageView frame].size]; [imageScrollView addSubview:imageView]; CGSize imageSize = imageView.image.size; [imageView release]; CGSize maxSize = imageScrollView.frame.size; CGFloat widthRatio = maxSize.width / imageSize.width; CGFloat heightRatio = maxSize.height / imageSize.height; CGFloat initialZoom = (widthRatio heightRatio) ? heightRatio : widthRatio; [imageScrollView setMinimumZoomScale:initialZoom]; [imageScrollView setZoomScale:1]; float topInset = (maxSize.height - imageSize.height) / 2.0; float sideInset = (maxSize.width - imageSize.width) / 2.0; if (topInset < 0.0) topInset = 0.0; if (sideInset < 0.0) sideInset = 0.0; [imageScrollView setContentInset:UIEdgeInsetsMake(topInset, sideInset, -topInset, -sideInset)]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return [imageScrollView viewWithTag:ZOOM_VIEW_TAG]; } /************************************** NOTE **************************************/ /* The following delegate method works around a known bug in zoomToRect:animated: */ /* In the next release after 3.0 this workaround will no longer be necessary */ /**********************************************************************************/ - (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale { [scrollView setZoomScale:scale+0.01 animated:NO]; [scrollView setZoomScale:scale animated:NO]; // END Bug workaround CGSize maxSize = imageScrollView.frame.size; CGSize viewSize = view.frame.size; float topInset = (maxSize.height - viewSize.height) / 2.0; float sideInset = (maxSize.width - viewSize.width) / 2.0; if (topInset < 0.0) topInset = 0.0; if (sideInset < 0.0) sideInset = 0.0; [imageScrollView setContentInset:UIEdgeInsetsMake(topInset, sideInset, -topInset, -sideInset)]; }

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  • Why 'initWithObjectsAndKeys:' doesn't throw a casting warning? (NSDictionary)

    - by rubdottocom
    Sorry if the question isn't correct, I'm very new in Objective-C. I understand why this code throw the Warning: "warning: passing argument 1 of 'initWithObjectsAndKeys:' makes pointer from integer without" NSDictionary *dictNames = [[NSDictionary alloc] initWithObjectsAndKeys: 3, @"", 4, @"", 5, @"",nil]; Keys and Values of a NSDictionary must be NSObject and not fundamental types, like the integers 3, 4 and 5. (Correct me if necessary). But I don't understand why this warning dissapears with the only "correct typing" of the first Key. NSDictionary *dictNames = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithInteger:3], @"", 4, @"", 5, @"",nil]; It's because NSDictionary assumes the type of the other Keys? Is correct this manner of initialization?

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  • UIScrollView subviews not showing at first

    - by igul222
    I created a custom UIScrollView subclass that works a like a UITableView, keeping a collection of subviews and re-using them whenever the user scrolls. It's implemented like this: -(void)layoutSubviews { for(UIView *subview in [self subviews]) [subview removeFromSuperview]; // then re-add subviews after changing the frame and some attributes } This works fine with simple UIViews, but when I try to do it with a UIView that has a UILabel subview, the "base" view appears fine, but the UILabel doesn't show up at all. I can get the UILabel to show up by scrolling the entire UIView off screen and then bringing it back on. What could be causing this? So far, I've tried calling [myUIView setNeedsLayout], [myUIView setNeedsDisplay], and [myUIView layoutIfNeeded] from various places. None of them worked, and the last one crashed my app. I've also done the same thing to myUIScrollViewSubclass, with similar results.

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  • How can I set the Inital Orientation for a UISplitViewCOntroller-based iPad App

    - by MystikSpiral
    I have a split view app running fine on the iPad. It is using the default setup (Popover in Portrait, table view on the left in landscape). The views shift correctly once the app is running. The problem I am seeing is that when the app starts (in the simulator) running in landscape mode the UI paradigm is the one intended for Portrait mode (Master List is a popover) is what loads. I am thinking this is some strangeness with the simulator, or I am missing an option on my main view controller.

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  • NSData's writeToFile method failing with server address

    - by Ricky
    Hi. I am trying to write an NSData object to a directory like so; [myData writeToFile:[NSString stringWithFormat:@"%@/%@.txt", path, filename] atomically:YES]; I receive no errors or warnings but I am assuming the write fails because the path variable has the format of afp://10.0.0.20/username/Desktop. I am connected to the networked share. Do I need to modify the string or take a different approach here? TIA, Ricky.

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  • Setting the font of an NSTextView

    - by Koning Baard
    I am subclassing NSTextView to set it's default font: PTNfoEditField.h @interface PTNfoEditField : NSTextView { } @end PTNfoEditField.m @implementation PTNfoEditField -(id)init { if(self = [super init]) { [[self textStorage] setFont:[NSFont fontWithName:@"Courier" size:10]]; } return self; } @end However, this does not work and I don't know how to do it in a different way. Can anyone help me? Thanks.

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  • willRotateToInterfaceOrientation:duration: not called for iOS5 after dismissing from modal

    - by Jean-Denis Muys
    My main UIViewController overrides willRotateToInterfaceOrientation:duration: to adapt the background view for the correct orientation. This works fine when staying within the view. But in my app, the result of some user actions can lead to presenting another "daughter" UIViewController. When the user is done with that daughter UIViewController, she normally returns to the main view controller. My code calls dismissModalViewControllerAnimated: to do so. The issue occurs when the user changes the iPad orientation while the daughter UIViewController is on screen. Then, the main UIViewController will never see any call to willRotateToInterfaceOrientation:duration: and its background view will be incorrect. This setup works fine in iOS 4: the iOS 4 implementation of dismissModalViewControllerAnimated: calls UIWindow's _setRotatableClient:toOrientation:updateStatusBar:duration:force: which calls willRotateToInterfaceOrientation:duration: for the switched in UIViewController. Apparently , this behavior changed for iOS 5. How am I expected to implemented orientation changes while my view is off screen under iOS5? Am I supposed to query the current orientation in viewWillAppear: for example?

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  • Does UIGestureRecognizer work on a UIWebView?

    - by rscott
    I am attempting to get a UIGestureRecognizer working with a UIWebview which is a subview of a UIScrollView. This sounds odd but when I have the numberOfTouchesRequired set to 2 the selector fires, but when numberOfTouchesRequired is set to one the selector doesn't fire. Here is my code: UITapGestureRecognizer *tap1 = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(select1:)]; tap1.numberOfTouchesRequired = 2; tap1.numberOfTapsRequired = 1; tap1.delegate = self; [self.ans1WebView addGestureRecognizer:tap1]; [tap1 release]; - (void) select1:(UILongPressGestureRecognizer *)sender { //Do Stuff } I've confirmed this by using the Apple sample for UIGestureRecognizer and inserting a webview in their nib. Their tap code works everywhere but inside the area of the webview.

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  • How to check if variable is a CFString?

    - by Sheehan Alam
    I am trying to set some text on a label descriptionLabel.text = [NSString stringWithFormat:mySTUser.bio]; The bio property of mySTUser is an NSString. Sometimes it is not an NSString when I set it. How can I check if mySTUser.bio is an NSString so I can prevent it from being assigned to my label text?

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  • How do I break down an NSTimeInterval into year, months, days, hours, minutes and seconds on iPhone?

    - by willc2
    I have a time interval that spans years and I want all the time components from year down to seconds. My first thought is to integer divide the time interval by seconds in a year, subtract that from a running total of seconds, divide that by seconds in a month, subtract that from the running total and so on. That just seems convoluted and I've read that whenever you are doing something that looks convoluted, there is probably a built-in method. Is there? I integrated Alex's 2nd method into my code. It's in a method called by a UIDatePicker in my interface. NSDate *now = [NSDate date]; NSDate *then = self.datePicker.date; NSTimeInterval howLong = [now timeIntervalSinceDate:then]; NSDate *date = [NSDate dateWithTimeIntervalSince1970:howLong]; NSString *dateStr = [date description]; const char *dateStrPtr = [dateStr UTF8String]; int year, month, day, hour, minute, sec; sscanf(dateStrPtr, "%d-%d-%d %d:%d:%d", &year, &month, &day, &hour, &minute, &sec); year -= 1970; NSLog(@"%d years\n%d months\n%d days\n%d hours\n%d minutes\n%d seconds", year, month, day, hour, minute, sec); When I set the date picker to a date 1 year and 1 day in the past, I get: 1 years 1 months 1 days 16 hours 0 minutes 20 seconds which is 1 month and 16 hours off. If I set the date picker to 1 day in the past, I am off by the same amount. Update: I have an app that calculates your age in years, given your birthday (set from a UIDatePicker), yet it was often off. This proves there was an inaccuracy, but I can't figure out where it comes from, can you?

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  • Get text under mouse cursor in mac osx leopard/snow leopard

    - by Liuyi Sun
    Hi there, is there any idea for getting the text under the mouse cursor? I'm trying to build a dictionary app, that pops up a panel of translates when mouse hangs over a word. I took a look at the accessiblity apis, and it only can find the current ui element, but not the current word... my last choice will be makeing screenshots frequently, and doing ocr... that'll be cpu consuming, I don't like that.. any idea for this? thanks in advance!

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