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  • How to sync client and server at the first frame

    - by wheelinlight
    I'm making a game where an authoritative server sends information to all clients about states and positions for objects in a 3d world. The player can control his character by clicking on the screen to set a destination for the character, much like in the Diablo series. I've read most information I can find online about interpolation, reconciliation, and general networking architecture (Valve's for instance). I think I understand everything but one thing seems to be missing in every article I read. Let say we have an interpolation delay of 100ms, server tickrate=50ms, latency=200ms; How do I know when 100ms has past on the client? If the server sends the first update on t=0, can I assume it arrives at t=200, therefore assuming that all packets takes the same amount of time to reach the client? What if the first packet arrives a little quick, for instance at t=150. I would then be starting the client with t=150 and at t=250 it will think it has past 100ms since its connect to the server when it in fact only 50ms has past. Hopefully the above paragraph is understandable. The summarized question would be: How do I know at what tick to start simulating the client? EDIT: This is how I ended up doing it: The client keeps a clock (approximately) in sync with the server. The client then simulates the world at simulationTime = syncedTime - avg(RTT)/2 - interpolationTime The round-trip time can fluctuate so therefore I average it out over time. By only keeping the most recent values when calculating the average I hope to adapt to more permanent changes in latency. It's still to early to draw any conclusion. I'm currently simulating bad network connections, but it's looking good so far. Anyone see any possible problems?

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  • Single-developer GIT workflow (moving from straightforward FTP)

    - by melat0nin
    I'm trying to decide whether moving to VCS is sensible for me. I am a single web developer in a small organisation (5 people). I'm thinking of VCS (Git) for these reasons: version control, offsite backup, centralised code repository (can access from home). At the moment I work on a live server generally. I FTP in, make my edits and save them, then reupload and refresh. The edits are usually to theme/plugin files for CMSes (e.g. concrete5 or Wordpress). This works well but provides no backup and no version control. I'm wondering how best to integrate VCS into this procedure. I would envisage setting up a Git server on the company's web server, but I'm not clear how to push changes out to client accounts (usually VPSes on the same server) - at the moment I simply log into SFTP with their details and make the changes directly. I'm also not sure what would sensibly represent a repository - would each client's website get their own one? Any insights or experience would be really helpful. I don't think I need the full power of Git by any means, but basic version control and de facto cloud access would be really useful.

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  • VCS for single user using file sync service

    - by StackUnder
    I'm trying to setup a version control for my one man project. My project files are in sync thanks to live mesh (but I could be using dropbox for that matter), between my laptop, my home pc and my office pc. I'm now using Netbeans with local file history. Sometimes it helps to revert to a previous state of one file. But imagine a situation when multiple files have problems. Correct me if I'm wrong but I would have to go to every file and revert to previous "safe" state. I don't like this approach, so I'm considering using a version control between SVN and GIT. I have some previous experience with SVN (TortoiseSVN) and I know that I can create a file:// repo. So, what a want to do is setup a VCS inside my synced folder just to have the ability to "revert" to a previous version if something goes wrong. Since everything's been synced to all computers, I wouldn't ever need to run an update. The file tree organization would be the following: C:...\SyncedFolder\MyProject\ Inside MyProject folder are all the project files plus a directory that has SVN or GIT info of my project (the repo/master). What VCS is best for this situation: SVN or GIT? Does SVN need to store all files from HEAD revision, thus "duplicating" all my project inside my synced folder? Does GIT eliminates this problem? Is this the best approach?

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  • Improve efficiency of web building setup and processes - Wordpress on Mac

    - by Rob
    Can anyone see any ways in which I can improve my speed and efficiency with the following setup? Or if there are any obvious holes in my building process? This is for building Wordpress websites on Mac: 1) I have a standard Wordpress setup that I work from which includes various plugins that I tend to use across all setups - thus cutting out the step of having to download them all the time! 2) My standard WP files are copied into a Dropbox folder - thus creating backups of the files. 3) I then open up MAMP and setup a local version. 4) I open up Coda and setup the FTP details so files can be uploaded to the live domain by using the publish button. If anyone has any advice on how to improve this process then please let me know!

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  • Music server + Banshee

    - by slosd
    I'm currently trying to figure out some kind of set-up for my music collection. The music collection is located on my "main PC" and I'm using Banshee to play/manage the music. Since I'm often at a different location where I use my laptop I have a FTP server running on my main PC, use curlftpfs to mount the music in /home/username/Music and sync the Banshee DB/configuration via Dropbox. The problem at the moment is that Banshee skips songs very often when the connection is a little slower. I've been looking at some servers like Ampache but they are not really an option since they don't let me use Banshee (which means I have no ability to change metadata or rate songs). Syncing the whole collection to my laptop isn't an option either because of its size. It would be great if you had some ideas how to make my current set-up more reliable or maybe know an alternative.

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  • Google's process for publishing/modifying pages [closed]

    - by Glenn Dayton
    I'm assuming that a group of people at Google have control of certain sections of google.com, but how does Google make sure that employees don't accidentally or intentionally sabotage the website? Does Google use Adobe Contribute or some similar product for sharing/publishing the website. Do employees use WebDAV, FTP, SFTP, or SSH to publish the site. Since Google has hundreds of thousands of servers it probably takes some time for its servers to update. Do they transmit the new copy of the website to all servers before publishing at once? This question does not apply to Google editing a database and having a page reflect the database's changes. It applies to employees editing the source code and/ or back end of the site.

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  • Enabling/disabling proftpd accounts with PHP and WHM

    - by Brett G
    I have a VPS with WHM/CPanel which is being used just by me. It's utilizing proftpd. I'd like to, via a PHP script, disable/enable a specific FTP account. I've done this by having PHP call a bash script which removes/adds the user account line to /etc/proftpd/USERNAME password file. However, in order to do this I have to give other write rights to /etc/proftpd/USERNAME. This isn't ideal, and I'd be willing to do it another way. It also seems like WHM is automatically resetting these permissions on a regular basis. Does anybody have any ideas on a better way to deal with this?

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  • useradd instead of adduser,

    - by Chris at Well
    So I installed Ubuntu 13.04, set up sftp, that's all good. Setting up vsftpd for regular FTP users (we need those too, sadly. sftp isn't for good for all our purposes), i accidently used useradd to create one of the users instead of adduser. This user can't log in to frig all. I tried to delete the user and re-add it with adduser, no dice. It creates the user, but the permissions are frigged up. Any idea how I can completely undo a useradd, so that I can adduser this person and have everything coming up Milhouse again? Sorry boys, I frigged up hard.

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  • Am I sending large amounts of data sensibly?

    - by Sofus Albertsen
    I am about to design a video conversion service, that is scalable on the conversion side. The architecture is as follows: Webpage for video upload When done, a message gets sent out to one of several resizing servers The server locates the video, saves it on disk, and converts it to several formats and resolutions The resizing server uploads the output to a content server, and messages back that the conversion is done. Messaging is something I have covered, but right now I am transferring via FTP, and wonder if there is a better way? is there something faster, or more reliable? All the servers will be sitting in the same gigabit switch or neighboring switch, so fast transfer is expected.

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  • Managing a remote ubuntu server

    - by erdomester
    I hire an Ubuntu server which I access remotely and I purchased a domain for my webpage. I am totally new to this server thing and to Ubuntu as well. What applications should I install on the server? I need to transfer files to the server, I guess I would use FileZilla the same way I use it to upload files to my free website. But to have a username and password should I install an ftp server and create a user on Ubuntu? My website will send automated messages to users, so do I need to install a mail server as well? What other software should I install on the server apart from a firewall and an anti-virus? Should I partition the hard drive (3TB) and how? How partitions should I create and in what size for what applications? Btw I use Windows 7 on my computer, so I am basically a windows user.

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  • Restrict user to folder (not root) on VSFTPD in Ubuntu

    - by omega1
    I am a new Linux (Ubuntu) user and have a VPS where I am setting up a backup FTP service. I have followed this guide, which I have managed to do correctly and it works. I have two users (user1 and user2) with the same directory /home/users/test. user1 can read/write and user2 can only read. This works OK. When the users log in, they go straight into the correct directory /home/users/test, but they can navigate back down to the home directory, which I do not want to happen. I cannot seem to find out how to not allow this, and have them not be able to navigate back to the /home/ or /home/test/ directories.

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  • FTP server returned 500 error with ASP.NET C#

    - by ffffff
    I 'm developing FTP exe ASP.NET?C#2.0 . but I FTP server returned 500 error FtpWebRequest myReq; FtpWebResponse myRes; myReq = (FtpWebRequest)WebRequest.Create("ftp://test/aaa.txt"); myReq.Credentials = new NetworkCredential("xxxx", "xxxx"); myReq.Method = WebRequestMethods.Ftp.DownloadFile; myRes = (FtpWebResponse)myReq.GetResponse(); // here error occured What's wrong?

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  • XNA: Networking gone totally out of sync

    - by MesserChups
    I'm creating a multiplayer interface for a game in 2D some of my friends made, and I'm stuck with a huge latency or sync problem. I started by adapting my game to the msdn xna network tutorial and right now when I join a SystemLink network session (1 host on PC and 1 client on Xbox) I can move two players, everything is ok, but few minutes later the two machines start being totally out of synchronization. When I move one player it takes 10 or 20 seconds (increasing with TIME) to take effect on the second machine. I've tried to : Create a thread which calls NetworkSession.Update() continuously as suggested on this forum, didn't worked. Call the Send() method one frame on 10, and the receive() method at each frame, didn't worked either. I've cleaned my code, flushed all buffers at each call and switched the host and client but the problem still remain... I hope you have a solution because I'm running out of ideas... Thanks SendPackets() code : protected override void SendPackets() { if ((NetworkSessionState)m_networkSession.SessionState == NetworkSessionState.Playing) //Only while playing { //Write in the packet manager m_packetWriter.Write(m_packetManager.PacketToSend.ToArray(), 0, (int)m_packetManager.PacketToSend.Position); m_packetManager.ResetPacket(); //flush //Sends the packets to all remote gamers foreach (NetworkGamer l_netGamer in m_networkSession.RemoteGamers) { if (m_packetWriter.Length != 0) { FirstLocalNetGamer.SendData(m_packetWriter, SendDataOptions.None, l_netGamer); } } m_packetWriter.Flush();//m m_packetWriter.Seek(0, 0); } } ReceivePackets() code : public override void ReceivePackets() { base.ReceivePackets(); if ((NetworkSessionState)m_networkSession.SessionState == NetworkSessionState.Playing) //Only while playing { if (m_networkSession.LocalGamers.Count > 0) //Verify that there's at least one local gamer { foreach (LocalNetworkGamer l_localGamer in m_networkSession.LocalGamers) { //every LocalNetworkGamer must read to flush their stream // Keep reading while packets are available. NetworkGamer l_oldSender = null; while (l_localGamer.IsDataAvailable) { // Read a single packet, even if we are the host, we must read to clear the queue NetworkGamer l_newSender; l_localGamer.ReceiveData(m_packetReader, out l_newSender); if (l_newSender != l_oldSender) { if ((!l_newSender.IsLocal) && (l_localGamer == FirstLocalNetGamer)) { //Parsing PacketReader to MemoryStream m_packetManager.Receive(new MemoryStream(m_packetReader.ReadBytes(m_packetReader.Length))); } } l_oldSender = l_newSender; m_packetReader.BaseStream.Flush(); m_packetReader.BaseStream.Seek(0, SeekOrigin.Begin); } } m_packetManager.ParsePackets(); } } }

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  • How can I keep directories in sync

    - by Guillaume Boudreau
    I have a directory, dirA, that users can work in: they can create, modify, rename and delete files & sub-directores in dirA. I want to keep another directory, dirB, in sync with dirA. What I'd like, is a discussion on finding a working algorithm that would achieve the above, with the limitations listed below. Requirements: 1. Something asynchronous - I don't want to stop file operations in dirA while I work in dirB. 2. I can't assume that I can just blindly rsync dirA to dirB on regular interval - dirA could contain millions of files & directories, and terrabytes of data. Completely walking the dirA tree could take hours. Those two requirements makes this really difficult. Having it asynchronous means that when I start working on a specific file from dirA, it might have moved a lot since it appeared. And the second limitation means that I really need to watch dirA, and work on atomic file operations that I notice. Current (broken) implementation: 1. Log all file & directory operations in dirA. 2. Using a separate process, read that log, and 'repeat' all the logged operations in dirB. Why is it broken: echo 1 > dirA/file1 # Allow the 'log reader' process to create dirB/file1: log = "write dirA/file1"; action = cp dirA/file1 dirB/file1; result = OK echo 1 > dirA/file2 mv dirA/file1 dirA/file3 mv dirA/file2 dirA/file1 rm dirA/file3 # End result: file1 contains '1' # 'log reader' process starts working on the 4 above file operations: log = "write file2"; action = cp dirA/file2 dirB/file2; result = failed: there is no dirA/file2 log = "rename file1 file3"; action = mv dirB/file1 dirB/file3; result = OK log = "rename file2 file1"; action = mv dirB/file2 dirB/file1; result = failed: there is no dirB/file2 log = "delete file3"; action = rm dirB/file3; result = OK # End result in dirB: no more files! Another broken example: echo 1 > dirA/dir1/file1 mv dirA/dir1 dirA/dir2 # 'log reader' process starts working on the 2 above file operations: log = "write file1"; action = cp dirA/dir1/file1 dirB/dir1/file1; result = failed: there is no dirA/dir1/file1 log = "rename dir1 dir2"; action = mv dirB/dir1 dirB/dir2; result = failed: there is no dirA/dir1 # End result if dirB: nothing!

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  • Enum types, FlagsAttribute & Zero value – Part 2

    - by nmgomes
    In my previous post I wrote about why you should pay attention when using enum value Zero. After reading that post you are probably thinking like Benjamin Roux: Why don’t you start the enum values at 0x1? Well I could, but doing that I lose the ability to have Sync and Async mutually exclusive by design. Take a look at the following enum types: [Flags] public enum OperationMode1 { Async = 0x1, Sync = 0x2, Parent = 0x4 } [Flags] public enum OperationMode2 { Async = 0x0, Sync = 0x1, Parent = 0x2 } To achieve mutually exclusion between Sync and Async values using OperationMode1 you would have to operate both values: protected void CheckMainOperarionMode(OperationMode1 mode) { switch (mode) { case (OperationMode1.Async | OperationMode1.Sync | OperationMode1.Parent): case (OperationMode1.Async | OperationMode1.Sync): throw new InvalidOperationException("Cannot be Sync and Async simultaneous"); break; case (OperationMode1.Async | OperationMode1.Parent): case (OperationMode1.Async): break; case (OperationMode1.Sync | OperationMode1.Parent): case (OperationMode1.Sync): break; default: throw new InvalidOperationException("No default mode specified"); } } but this is a by design constraint in OperationMode2. Why? Simply because 0x0 is the neutral element for the bitwise OR operation. Knowing this singularity, replacing and simplifying the previous method, you get: protected void CheckMainOperarionMode(OperationMode2 mode) { switch (mode) { case (OperationMode2.Sync | OperationMode2.Parent): case (OperationMode2.Sync): break; case (OperationMode2.Parent): default: break; } This means that: if both Sync and Async values are specified Sync value always win (Zero is the neutral element for bitwise OR operation) if no Sync value specified, the Async method is used. Here is the final method implementation: protected void CheckMainOperarionMode(OperationMode2 mode) { if (mode & OperationMode2.Sync == OperationMode2.Sync) { } else { } } All content above prove that Async value (0x0) is useless from the arithmetic perspective, but, without it we lose readability. The following IF statements are logically equals but the first is definitely more readable: if (OperationMode2.Async | OperationMode2.Parent) { } if (OperationMode2.Parent) { } Here’s another example where you can see the benefits of 0x0 value, the default value can be used explicitly. <my:Control runat="server" Mode="Async,Parent"> <my:Control runat="server" Mode="Parent">

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  • How to make NFS mounts available while offline?

    - by lpanebr
    Problem: I work on a notebook and while at work I have access to many NFS mounted drives. When I get home they are obviously not available. Windows 7 solution: My business partner uses Windows 7 and maps the folders via samba. Windows 7 has a very nice feature that let's he make these folders available offline. So when when he connects to the work network the changes get synchronized! Question: Is there a way to mimic that in ubuntu? What I have now: Server to local sync: I have added rsync entries on my crontab to copy server folders => local folders every five minutes. When at work I used the NFS mapped folders and while outside work I use the local copies. When I get at work I manually run a script that syncs local folders => server folders. Problems with my setup: slow startup when not at work (I guess do to the fstab trying to map the server folders) no conflict checking/managing I have to remember to sync manually and be careful because of the different file locations recent files do not work between work and home

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  • samba sync password with unix password on debian wheezy

    - by Oz123
    I installed samba on my server and I am trying to write a script to spare me the two steps to add user, e.g.: adduser username smbpasswd -a username My smb.conf states: # This boolean parameter controls whether Samba attempts to sync the Unix # password with the SMB password when the encrypted SMB password in the # passdb is changed. unix password sync = yes Further reading brought me to pdbedit man page which states: -a This option is used to add a user into the database. This com- mand needs a user name specified with the -u switch. When adding a new user, pdbedit will also ask for the password to be used. Example: pdbedit -a -u sorce new password: retype new password Note pdbedit does not call the unix password syncronisation script if unix password sync has been set. It only updates the data in the Samba user database. If you wish to add a user and synchronise the password that im- mediately, use smbpasswd’s -a option. So... now I decided to try adding a user with smbpasswd: 1st try, unix user still does not exist: root@raspberrypi:/home/pi# smbpasswd -a newuser New SMB password: Retype new SMB password: Failed to add entry for user newuser. 2nd try, unix user exists: root@raspberrypi:/home/pi# useradd mag root@raspberrypi:/home/pi# smbpasswd -a mag New SMB password: Retype new SMB password: Added user mag. # switch to user pi, and try to switch to mag root@raspberrypi:/home/pi# su pi pi@raspberrypi ~ $ su mag Password: su: Authentication failure So, now I am asking myself: how do I make samba passwords sync with unix passwords? where are samba passwords stored? Can someone help enlighten me?

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  • FTP not listing directory NcFTP PASV

    - by Jacob Talbot
    I am attempting to setup Multicraft on my server, all is running smoothly however the FTP won't allow anyone to connect from a remote FTP client, where net2ftp will work smoothly from a remote location. I have included the transcript from my FTP client, Transmit below to give you an idea of what's going on. I have disabled iptables as well, and still no luck either way. Transmit 4.1.7 (x86_64) Session Transcript [Version 10.8.2 (Build 12C54)] (21/10/12 11:23 PM) LibNcFTP 3.2.3 (July 23, 2009) compiled for UNIX 220: Multicraft 1.7.1 FTP server Connected to ateam.bn-mc.net. Cmd: USER jacob.9 331: Username ok, send password. Cmd: PASS xxxxxxxx 230: Login successful Cmd: TYPE A 200: Type set to: ASCII. Logged in to ateam.bn-mc.net as jacob.9. Cmd: SYST 215: UNIX Type: L8 Cmd: FEAT 211: Features supported: EPRT EPSV MDTM MLSD MLST type*;perm*;size*;modify*;unique*;unix.mode;unix.uid;unix.gid; REST STREAM SIZE TVFS UTF8 End FEAT. Cmd: OPTS UTF8 ON 200: OK Cmd: PWD 257: "/" is the current directory. Cmd: PASV Could not read reply from control connection -- timed out. (SReadline 1)

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  • Help about pure-ftp

    - by hai
    I setup pure-ftp on freebsd behind firewall. On pure-ftp setuped passsi mode ftp(rangle port 50400-50600) and firewall open port from 50400-50600 (include mode IN and out). But i try use ftp client connect but not connect. Nofinication error status: Connecting to 210.245.89.95:21... Status: Connection established, waiting for welcome message... Response: 220---------- Welcome to Pure-FTPd [privsep] ---------- Response: 220-You are user number 1 of 50 allowed. Response: 220-Local time is now 13:20. Server port: 21. Response: 220-IPv6 connections are also welcome on this server. Response: 220 You will be disconnected after 15 minutes of inactivity. Command: USER bk Response: 331 User bk OK. Password required Command: PASS Response: 230 OK. Current directory is / Command: SYST Response: 215 UNIX Type: L8 Command: FEAT Response: 211-Extensions supported: Response: EPRT Response: IDLE Response: MDTM Response: SIZE Response: REST STREAM Response: MLST type;size*;sizd*;modify*;UNIX.mode*;UNIX.uid*;UNIX.gid*;unique*; Response: MLSD Response: ESTA Response: PASV Response: EPSV Response: SPSV Response: ESTP Response: 211 End. Status: Connected Status: Retrieving directory listing... Command: PWD Response: 257 "/" is your current location Command: TYPE I Response: 200 TYPE is now 8-bit binary Command: PASV Response: 227 Entering Passive Mode (210,245,88,98,138,1) Command: MLSD Error: Connection timed out Error: Failed to retrieve directory listing Status: Connecting to 210.245.88.98:21... Status: Connection established, waiting for welcome message... Help me.

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  • FTP account ownership on vhost directory makes Apache not run website correctly

    - by CodeShining
    I've purchased a virtual server, where I'm given of a non-root sudo-enabled user. Actually I do need to create an FTP account that's not that sudo-able account, so I created a no-login account just for that purpose. I've set up VSFTPd correctly, also enabling the "userlist" feature, to specify which user are permitted to use FTP. Then I created an empty directory under my sudo-able account, and I gave ownership permissions to the second account, so to make it more easy to understand, let's say the main account (the one I do use to manage my VPS) is called ubuntu and the FTP-user is named ftpuser, I created a directory /home/ubuntu/mywebsite giving the ownership to ftpuser:ftpuser. Then I uploaded a worpdress website, whose default permissions are 755 and 644. The issue is that Apache is not given of any privilege to run the website. How can I make the website run properly, and which is the most secure? Should I run that virtualhost with another user (if it's possible)? Should I force the FTP user to use the www-data group (if that's possible) and run with permissions like 775 and 664? How can I solve this issue? Any help is appreciated, I'd like to run it using the default permissions, so any update won't break up anything (because of permissions reset).

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  • Dreamweaver CS5 Test server works but cannot connect to host server through files window

    - by Toni
    I've been managing this site for a long time and update coupons on it approximately every 60 days. For some reason, I'm not having problems: I opened DW CS5 today and made the changes necessary to update coupons. I was able to connect to the host server with no problem but most of my coupon images were not showing up. DW tells me I have 70 broken links, which can't be the case because I've reviewed them. Some links work and are the same as the broken links other than the file name. Unable to figure it out, I thought maybe restarting my Mac would help. However, upon logging back into DW, I am now unable to connect to the host server. I get an FTP error notice that the file doesn't exist or there is a permissions problem. Funny thing is, I can connect successfully if I test the connection through the Site Management window. I have connected to my host server through FileZilla and see all the files there, unfortunately, I still can't get the web pages to display the coupons. Has anyone else had this issue and if so, what is the solution? I feel like this is probably a simple fix, but I cannot for the life of me determine what it is! If anyone knows a solution, I'd really appreciate the help! -Toni

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  • Packing up files on my machine, sending it to a server, and unpacking it

    - by MxyL
    I am implementing a feature in my application that sends all files in a specified folder to a server. I have the basic FTP transaction set up using Apache Commons FTPClient: it sets up a connection and transfers a file from one place to another. So I can simply loop over the directory and use this connection to transfer all the files. However, this could be better. Rather than transferring each file one by one, it makes more sense to pack it up in a compressed archive and then send the whole file at once. Saves time and bandwidth, since these are just text files so they compress nicely. So I would like to add automatic archive packing and unpacking. This is the workflow I have planned out, using zip compression: Zip all files in the folder Send the file over Unzip the files at its destination 1 and 2 are easy since the files are on the local machine, but I'm not sure how to accomplish the last step, when the files are now on a remote server. What are my options? I have control over what I can put and run on the server. Perhaps it is not necessary to do the packing/unpacking myself?

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  • Weird UPD packets on incoming FTP MLSD command

    - by FractalizeR
    Hello. I am developing a firewall script for my server. So far it is working fine, except for FTP. Server is dedicated, CentOS based with static IP. There is no NAT between me and server. IPTables is a firewall. Here is a script I use to configure iptables: http://pastebin.com/f54a70fec I allow all RELATED and ESTABLISHED connections in it and load all conn_track modules. I supposed it to be sufficient in order FTP to work with iptables. The problem is that FTP is not working either in passive or active mode. FileZilla and TotalCommander just hangs on MLSD FTP command. In the server log at the exact moment of FTP connection some weird packets are dropped by firewall: Dec 20 15:37:09 server ntpd[12329]: synchronized to 81.200.8.213, stratum 5 Dec 20 15:37:14 server proftpd[30526]: gsmforum.ru (::ffff:95.24.7.25[::ffff:95.24.7.25]) - FTP session opened. Dec 20 12:37:14 server proftpd[30526]: gsmforum.ru (::ffff:95.24.7.25[::ffff:95.24.7.25]) - Preparing to chroot to directory '/home/gsmforum' Dec 20 15:37:23 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=ff:ff:ff:ff:ff:ff:00:1a:64:6b:1d:67:08:00 SRC=0.0.0.0 DST=255.255.255.255 LEN=306 TOS=0x00 PREC=0x00 TTL=128 ID=32566 DF PROTO=UDP SPT=68 DPT=67 LEN=286 Dec 20 15:37:25 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=ff:ff:ff:ff:ff:ff:00:1f:29:63:03:de:08:00 SRC=89.111.189.17 DST=255.255.255.255 LEN=68 TOS=0x00 PREC=0x00 TTL=128 ID=13480 PROTO=UDP SPT=1052 DPT=1947 LEN=48 Dec 20 15:37:26 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=61798 PROTO=TCP SPT=4178 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:26 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=ff:ff:ff:ff:ff:ff:00:1a:64:9c:50:e7:08:00 SRC=0.0.0.0 DST=255.255.255.255 LEN=306 TOS=0x00 PREC=0x00 TTL=128 ID=50015 DF PROTO=UDP SPT=68 DPT=67 LEN=286 Dec 20 15:37:26 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=62305 PROTO=TCP SPT=4178 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:26 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=ff:ff:ff:ff:ff:ff:00:19:bb:eb:c6:e1:08:00 SRC=0.0.0.0 DST=255.255.255.255 LEN=328 TOS=0x00 PREC=0x00 TTL=30 ID=5245 PROTO=UDP SPT=68 DPT=67 LEN=308 Dec 20 15:37:27 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=63285 PROTO=TCP SPT=4178 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:29 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=391 PROTO=TCP SPT=4183 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:29 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=707 PROTO=TCP SPT=4178 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:30 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=975 PROTO=TCP SPT=4183 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:30 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=ff:ff:ff:ff:ff:ff:00:15:17:10:c5:9b:08:00 SRC=0.0.0.0 DST=255.255.255.255 LEN=328 TOS=0x00 PREC=0x00 TTL=30 ID=28799 PROTO=UDP SPT=68 DPT=67 LEN=308 Dec 20 15:37:30 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=2020 PROTO=TCP SPT=4187 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:31 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=2383 PROTO=TCP SPT=4183 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:31 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=2533 PROTO=TCP SPT=4187 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:32 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=3271 PROTO=TCP SPT=4190 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:32 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=77.35.184.49 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=115 ID=14501 DF PROTO=TCP SPT=1355 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:32 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=3700 PROTO=TCP SPT=4187 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:32 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=3769 PROTO=TCP SPT=4196 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:32 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=4034 PROTO=TCP SPT=4190 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:33 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=4522 PROTO=TCP SPT=4196 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Dec 20 15:37:33 server kernel: {fw}UNKNOWN:IN=eth0 OUT= MAC=00:15:17:62:db:28:00:1f:26:27:34:c2:08:00 SRC=81.169.231.108 DST=79.174.68.223 LEN=40 TOS=0x00 PREC=0x00 TTL=53 ID=4657 PROTO=TCP SPT=4183 DPT=80 WINDOW=65535 RES=0x00 ACK FIN URGP=0 Can you please suggest what is the problem? Everything is working fine except for this damn FTP.

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  • Networking with Windows 7

    - by Alix Axel
    I got several computers connected to my home wireless network and I want to make use of some of the features of Windows 7 for home networks but I can't seem to get them working: How do I keep files and folders in sync between specific computers? I'm not talking about Live Sync. How can I stream to Windows Media Player from another computer? I would appreciate if someone could provide me some links / solutions that address my needs. Thanks! To anyone who thinks this question is a duplicate and wants to close it please bare in mind the following: I'm not looking for additional software, I know I can use Live Sync, Dropbox and so on but I'm asking this: how do I configure Windows 7 to sync files between my home network - no Internet required! This has something to do with shared folders and offline files in Windows 7, but I can't get it to work. PS: Please merge with this question: http://superuser.com/questions/139763/networking-with-windows-7

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  • Internet Connection Sharing/FTP issues

    - by SirSkidmore
    I am currently using a Linux Mint desktop along with a Windows 8 netbook running Internet Connection Sharing to my desktop. On my desktop, I can't access FTP sites, but my laptop can, so I think it might be a porting issue. I can ping the server from Mint, so I know it's up and running, but I can't access it via telnet. On my Windows 8 netbook, I have every protocol checked, including FTP. Originally, the FTP server indicated that "Scotty" (my netbook) was hosting the service, so I tried inputting the IP of my router, 192.168.1.1 to no avail. Any ideas?

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