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  • Problem with Variable Scoping in Rebol's Object

    - by Rebol Tutorial
    I have modified the rebodex app so that it can be called from rebol's console any time by typing rebodex. To show the title of the app, I need to store it in app-title: system/script/header/title so tha it could be used later in view/new/title dex reform [self/app-title version] That works but as you can see I have named the var name "app-title", but if I use "title" instead, the window caption would show weird stuff (vid code). Why ? REBOL [ Title: "Rebodex" Date: 23-May-2010 Version: 2.1.1 File: %rebodex.r Author: "Carl Sassenrath" Modification: "Rebtut" Purpose: "A simple but useful address book contact database." Email: %carl--rebol--com library: [ level: 'intermediate platform: none type: 'tool domain: [file-handling DB GUI] tested-under: none support: none license: none see-also: none ] ] rebodex.context: context [ app-title: system/script/header/title version: system/script/header/version set 'rebodex func[][ names-path: %names.r ;data file name-list: none fields: [name company title work cell home car fax web email smail notes updat] names: either exists? names-path [load names-path][ [[name "Carl Sassenrath" title "Founder" company "REBOL Technologies" email "%carl--rebol--com" web "http://www.rebol.com"]] ] brws: [ if not empty? web/text [ if not find web/text "http://" [insert web/text "http://"] error? try [browse web/text] ] ] dial: [request [rejoin ["Dial number for " name/text "? (Not implemented.)"] "Dial" "Cancel"]] dex-styles: stylize [ lab: label 60x20 right bold middle font-size 11 btn: button 64x20 font-size 11 edge [size: 1x1] fld: field 200x20 font-size 11 middle edge [size: 1x1] inf: info font-size 11 middle edge [size: 1x1] ari: field wrap font-size 11 edge [size: 1x1] with [flags: [field tabbed]] ] dex-pane1: layout/offset [ origin 0 space 2x0 across styles dex-styles lab "Name" name: fld bold return lab "Title" title: fld return lab "Company" company: fld return lab "Email" email: fld return lab "Web" brws web: fld return lab "Address" smail: ari 200x72 return lab "Updated" updat: inf 200x20 return ] 0x0 updat/flags: none dex-pane2: layout/offset [ origin 0 space 2x0 across styles dex-styles lab "Work #" dial work: fld 140 return lab "Home #" dial home: fld 140 return lab "Cell #" dial cell: fld 140 return lab "Alt #" dial car: fld 140 return lab "Fax #" fax: fld 140 return lab "Notes" notes: ari 140x72 return pad 136x1 btn "Close" #"^q" [store-entry save-file unview] ] 0x0 dex: layout [ origin 8x8 space 0x1 styles dex-styles srch: fld 196x20 bold across rslt: list 180x150 [ nt: txt 178x15 middle font-size 11 [ store-entry curr: cnt find-name nt/text update-entry unfocus show dex ] ] supply [ cnt: count + scroll-off face/text: "" face/color: snow if not n: pick name-list cnt [exit] face/text: select n 'name face/font/color: black if curr = cnt [face/color: system/view/vid/vid-colors/field-select] ] sl: slider 16x150 [scroll-list] return return btn "New" #"^n" [new-name] btn "Del" #"^d" [delete-name unfocus update-entry search-all show dex] btn "Sort" [sort names sort name-list show rslt] return at srch/offset + (srch/size * 1x0) bx1: box dex-pane1/size bx2: box dex-pane2/size return ] bx1/pane: dex-pane1/pane bx2/pane: dex-pane2/pane rslt/data: [] this-name: first names name-list: copy names curr: none search-text: "" scroll-off: 0 srch/feel: make srch/feel [ redraw: func [face act pos][ face/color: pick face/colors face system/view/focal-face if all [face = system/view/focal-face face/text search-text] [ search-text: copy face/text search-all if 1 = length? name-list [this-name: first name-list update-entry show dex] ] ] ] update-file: func [data] [ set [path file] split-path names-path if not exists? path [make-dir/deep path] write names-path data ] save-file: has [buf] [ buf: reform [{REBOL [Title: "Name Database" Date:} now "]^/[^/"] foreach n names [repend buf [mold n newline]] update-file append buf "]" ] delete-name: does [ remove find/only names this-name if empty? names [append-empty] save-file new-name ] clean-names: function [][n][ forall names [ if any [empty? first names none? n: select first names 'name empty? n][ remove names ] ] names: head names ] search-all: function [] [ent flds] [ clean-names clear name-list flds: [name] either empty? search-text [insert name-list names][ foreach nam names [ foreach word flds [ if all [ent: select nam word find ent search-text][ append/only name-list nam break ] ] ] ] scroll-off: 0 sl/data: 0 resize-drag scroll-list curr: none show [rslt sl] ] new-name: does [ store-entry clear-entry search-all append-empty focus name ; update-entry ] append-empty: does [append/only names this-name: copy []] find-name: function [str][] [ foreach nam names [ if str = select nam 'name [ this-name: nam break ] ] ] store-entry: has [val ent flag] [ flag: 0 if not empty? trim name/text [ foreach word fields [ val: trim get in get word 'text either ent: select this-name word [ if ent val [insert clear ent val flag: flag + 1] ][ if not empty? val [repend this-name [word copy val] flag: flag + 1] ] if flag = 1 [flag: 2 updat/text: form now] ] if not zero? flag [save-file] ] ] update-entry: does [ foreach word fields [ insert clear get in get word 'text any [select this-name word ""] ] show rslt ] clear-entry: does [ clear-fields bx1 clear-fields bx2 updat/text: form now unfocus show dex ] show-names: does [ clear rslt/data foreach n name-list [ if n/name [append rslt/data n/name] ] show rslt ] scroll-list: does [ scroll-off: max 0 to-integer 1 + (length? name-list) - (100 / 16) * sl/data show rslt ] do resize-drag: does [sl/redrag 100 / max 1 (16 * length? name-list)] center-face dex new-name focus srch show-names view/new/title dex reform [app-title version] insert-event-func [ either all [event/type = 'close event/face = dex][ store-entry unview ][event] ] do-events ] ]

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  • OpenGL ES clarifying question regarding FBOs -- sorry can't find this info anywhere else?

    - by DevDevDev
    If I instantiate an FBO without binding a rendering buffer or a texture to it, what happens when I draw to it, nothing? Do I need to associate a rendering target (renderbuffer or texture) to have an FBO do anything? What I'm trying to do is precache some buffers and then merge them later, but that doesn't seem to work at all. Ideally I'd like to do something like glBindFramebufferOES(GL_FRAMEBUFFER_OES, fbo1); // Draw some stuff to fbo1 glBindFramebufferOES(GL_FRAMEBUFFER_OES, fbo2); // Draw some stuff to fbo2 // ... // ... // glRenderFbo(fbo1); -- Not a func // Set blending, etc. etc. // glRenderFbo(fbo2); -- Not a func

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  • How to use/manipulate return value from nested boost::bind

    - by JQ
    I have two functions: 1. A & DataSource(); 2. void DataConsumer( A * ); What I want to achieve: Using one statement to assemble them into one functor. I have tried: 1. boost::function< void() func( boost::bind( DataConsumer, & boost::bind( DataSource ) ) ); certainly it didn't work, compiler says it can not convert 'boost::_bi::bind_t ' to 'A *' 2. boost::function< void() func( boost::bind( DataConsumer, boost::addressof( boost::bind( DataSource ) ) )); compiler says cannot convert parameter 1 from 'boost::_bi::bind_t' to 'A &' Question: how to use return value from the nested boost::bind ? or if you want to use boost::lambda::bind.

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  • how to upload the fie from user to server in asp.net mvc2

    - by Richa Media and services
    in my apps (dev in MVC2) user can upload his images to server. how i can set url routing who handle the image and upload it to a specific location currently i used it like a parameter ex;- routes.MapRoute("abcd2", "abcd/{id}/{param1}/{param2}/", new { controller = "abcd", action = "Index", id = 0, qxt = "" }, new { action = new IsIndexConstraint() }, new string[] { "myapps.Controllers" }); by this code param2 is work i used param1 for sending file to server but he not worked public ActionResult Index(HttpPostedFileBase param1 , string param2) { string str = "null"; if (param1 != null) { param1.SaveAs(@"C:\img\" + param1.FileName); str = "func is work"; //picture.SaveAs("C:\wherever\" + picture.FileName); return Content(str); } else { str = "func is not worked"; } return Content(str); } are anyone really want to help me. param2 is work but param1 is not handle by web apps. are you suggest me how to do it.

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  • Converting F# Quotations into LINQ Expressions

    - by forki23
    Hi, I can convert a quotation of type Expr<'a -> 'b> to a Linq expression via the following snippet: /// Converts a F# Expression to a LINQ Lambda let toLambda (exp:Expr) = let linq = exp.ToLinqExpression() :?> MethodCallExpression linq.Arguments.[0] :?> LambdaExpression /// Converts a Lambda quotation into a Linq Lamba Expression with 1 parameter let ToLinq (exp : Expr<'a -> 'b>) = let lambda = toLambda exp Expression.Lambda<Func<'a, 'b>>(lambda.Body, lambda.Parameters) Now I want to convert a quotation of type Expr<'a * 'b -> 'c> or maybe even Expr<'a -> 'b -> 'c> to a Linq Lambda Expression of type Expression<Func<'a,'b'c>>. How can I do this? Regards, forki

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  • C builder RAD 2010 RTL/VCL Application->Terminate() Function NOT TERMINATING THE APPLICATION

    - by ergey
    Hello, I have problem descriebed also here: http://www.delphigroups.info/3/9/106748.html I have tryed almost all forms of placing Application-Terminate() func everywhere in the code, following and not 'return 0', 'ExitProcess(0)', 'ExitThread(0)', exit(0). None working variant closes the app. Instead the code after Application-Terminate() statement is running. I have two or more threads in the app. I tryed calling terminate func in created after execution threads and in main thread. Also this is not related (as i can imagine) with CodeGuard / madExcept (i have turned it off and on, no effect). CodeGuard turning also did not do success. What i should do to terminate all the threads in c builder 2010 application and then terminate the process? Thank you.

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  • How to pass ctor args in Activator.CreateInstance?

    - by thames
    I need a performance enhanced Activator.CreateInstance() and came across this article by Miron Abramson that uses a factory to create the instance in IL and then cache it. (I've included code below from Miron Abramson's site in case it somehow disappears). I'm new to IL Emit code and anything beyond Activator.CreateInstance() for instantiating a class and any help would be much appreciative. My problem is that I need to create an instance of an object that takes a ctor with a parameter. I see there is a way to pass in the Type of the parameter, but is there a way to pass in the value of the ctor parameter as well? If possible, I would like to use a method similar to CreateObjectFactory<T>(params object[] constructorParams) as some objects I want to instantiate may have more than 1 ctor param. // Source: http://mironabramson.com/blog/post/2008/08/Fast-version-of-the-ActivatorCreateInstance-method-using-IL.aspx public static class FastObjectFactory { private static readonly Hashtable creatorCache = Hashtable.Synchronized(new Hashtable()); private readonly static Type coType = typeof(CreateObject); public delegate object CreateObject(); /// /// Create an object that will used as a 'factory' to the specified type T /// public static CreateObject CreateObjectFactory() where T : class { Type t = typeof(T); FastObjectFactory.CreateObject c = creatorCache[t] as FastObjectFactory.CreateObject; if (c == null) { lock (creatorCache.SyncRoot) { c = creatorCache[t] as FastObjectFactory.CreateObject; if (c != null) { return c; } DynamicMethod dynMethod = new DynamicMethod("DM$OBJ_FACTORY_" + t.Name, typeof(object), null, t); ILGenerator ilGen = dynMethod.GetILGenerator(); ilGen.Emit(OpCodes.Newobj, t.GetConstructor(Type.EmptyTypes)); ilGen.Emit(OpCodes.Ret); c = (CreateObject)dynMethod.CreateDelegate(coType); creatorCache.Add(t, c); } } return c; } } Update to Miron's code from commentor on his post 2010-01-11 public static class FastObjectFactory2<T> where T : class, new() { public static Func<T> CreateObject { get; private set; } static FastObjectFactory2() { Type objType = typeof(T); var dynMethod = new DynamicMethod("DM$OBJ_FACTORY_" + objType.Name, objType, null, objType); ILGenerator ilGen = dynMethod.GetILGenerator(); ilGen.Emit(OpCodes.Newobj, objType.GetConstructor(Type.EmptyTypes)); ilGen.Emit(OpCodes.Ret); CreateObject = (Func<T>) dynMethod.CreateDelegate(typeof(Func<T>)); } }

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  • Is there any reasonable use of a function returning an anonymous struct?

    - by Akanksh
    Here is an (artificial) example of using a function that returns an anonymous struct and does "something" useful: #include <iostream> template<typename T> T* func( T* t, float a, float b ) { if(!t) { t = new T; t->a = a; t->b = b; } else { t->a += a; t->b += b; } return t; } struct { float a, b; }* foo(float a, float b) { if(a==0) return 0; return func(foo(a-1,b), a, b); } int main() { std::cout << foo(5,6)->a << std::endl; std::cout << foo(5,6)->b << std::endl; void* v = (void*)(foo(5,6)); float* f = (float*)(v); //[1] delete f now because I know struct is floats only. std::cout << f[0] << std::endl; std::cout << f[1] << std::endl; delete[] f; return 0; } There are a few points I would like to discuss: As is apparent, this code leaks, is there anyway I can NOT leak without knowing what the underlying struct definition is? see Comment [1]. I have to return a pointer to an anonymous struct so I can create an instance of the object within the templatized function func, can I do something similar without returning a pointer? I guess the most important, is there ANY (real-world) use for this at all? As the example given above leaks and is admittedly contrived. By the way, what the function foo(a,b) does is, to return a struct containing two numbers, the sum of all numbers from 1 to a and the product of a and b. EDIT: Maybe the line new T could use a boost::shared_ptr somehow to avoid leaks, but I haven't tried that. Would that work?

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  • Passing parametrized ArrayList to a function in java

    - by user150505
    I have the following fucntion. func(ArrayList <String> name) { ........ } The function fills the ArrayList. (I don't want to return the ArrayList) However, in the caller function the ArrayList obtained has all items of ArrayList as null. For eg. 1 name = new ArrayList[num]; 2 func(name); 3 System.out.println(name[0]); I get NullPointerException at line 3. Is this because of line 1, i.e. I am not parametrizing? If yes, is there another way this can be done? Because java does not allow creating a generic array of parametrized ArrayList.

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  • Choosing a scripting language for game and implementing it

    - by Radius
    Hello, I am currently developing a 3D Action/RPG game in C++, and I would like some advice in choosing a scripting language to program the AI of the game. My team comes from a modding background, and in fact we are still finishing work on a mod of the game Gothic. In that game (which we also got our inspiration from) the language DAEDALUS (created by Piranha Bytes, the makers of the game) is used. Here is a full description of said language. The main thing to notice about this is that it uses instances moreso than classes. The game engine is closed, and so one can only guess about the internal implementation of this language, but the main thing I am looking for in a scripting language (which ideally would be quite similar but preferably also more powerful than DAEDALUS) is the fact that there are de facto 3 'separations' of classes - ie classes, instances and (instances of instances?). I think it will be easier to understand what I want if I provide an example. Take a regular NPC. First of all you have a class defined which (I understand) mirrors the (class or structure) inside the engine: CLASS C_NPC { VAR INT id ; // absolute ID des NPCs VAR STRING name [5] ; // Namen des NPC VAR STRING slot ; VAR INT npcType ; VAR INT flags ; VAR INT attribute [ATR_INDEX_MAX] ; VAR INT protection [PROT_INDEX_MAX]; VAR INT damage [DAM_INDEX_MAX] ; VAR INT damagetype ; VAR INT guild,level ; VAR FUNC mission [MAX_MISSIONS] ; var INT fight_tactic ; VAR INT weapon ; VAR INT voice ; VAR INT voicePitch ; VAR INT bodymass ; VAR FUNC daily_routine ; // Tagesablauf VAR FUNC start_aistate ; // Zustandsgesteuert // ********************** // Spawn // ********************** VAR STRING spawnPoint ; // Beim Tod, wo respawnen ? VAR INT spawnDelay ; // Mit Delay in (Echtzeit)-Sekunden // ********************** // SENSES // ********************** VAR INT senses ; // Sinne VAR INT senses_range ; // Reichweite der Sinne in cm // ********************** // Feel free to use // ********************** VAR INT aivar [50] ; VAR STRING wp ; // ********************** // Experience dependant // ********************** VAR INT exp ; // EXerience Points VAR INT exp_next ; // EXerience Points needed to advance to next level VAR INT lp ; // Learn Points }; Then, you can also define prototypes (which set some default values). But how you actually define an NPC is like this: instance BAU_900_Ricelord (Npc_Default) //Inherit from prototype Npc_Default { //-------- primary data -------- name = "Ryzowy Ksiaze"; npctype = NPCTYPE_GUARD; guild = GIL_BAU; level = 10; voice = 12; id = 900; //-------- abilities -------- attribute[ATR_STRENGTH] = 50; attribute[ATR_DEXTERITY] = 10; attribute[ATR_MANA_MAX] = 0; attribute[ATR_MANA] = 0; attribute[ATR_HITPOINTS_MAX]= 170; attribute[ATR_HITPOINTS] = 170; //-------- visuals -------- // animations Mdl_SetVisual (self,"HUMANS.MDS"); Mdl_ApplyOverlayMds (self,"Humans_Arrogance.mds"); Mdl_ApplyOverlayMds (self,"HUMANS_DZIDA.MDS"); // body mesh ,bdytex,skin,head mesh ,headtex,teethtex,ruestung Mdl_SetVisualBody (self,"Hum_Body_CookSmith",1,1,"Hum_Head_FatBald",91 , 0,-1); B_Scale (self); Mdl_SetModelFatness(self,2); fight_tactic = FAI_HUMAN_STRONG; //-------- Talente -------- Npc_SetTalentSkill (self,NPC_TALENT_1H,1); //-------- inventory -------- CreateInvItems (self, ItFoRice,10); CreateInvItem (self, ItFoWine); CreateInvItems(self, ItMiNugget,40); EquipItem (self, Heerscherstab); EquipItem (self, MOD_AMULETTDESREISLORDS); CreateInvItem (self, ItMi_Alchemy_Moleratlubric_01); //CreateInvItem (self,ItKey_RB_01); EquipItem (self, Ring_des_Lebens); //-------------Daily Routine------------- daily_routine = Rtn_start_900; }; FUNC VOID Rtn_start_900 () { TA_Boss (07,00,20,00,"NC_RICELORD"); TA_SitAround (20,00,24,00,"NC_RICELORD_SIT"); TA_Sleep (24,00,07,00,"NC_RICEBUNKER_10"); }; As you can see, the instance declaration is more like a constructor function, setting values and calling functions from within. This still wouldn't pose THAT much of a problem, if not for one more thing: multiple copies of this instance. For example, you can spawn multiple BAU_900_Ricelord's, and each of them keeps track of its own AI state, hitpoints etc. Now I think the instances are represented as ints (maybe even as the id of the NPC) inside the engine, as whenever (inside the script) you use the expression BAU_900_Ricelord it can be only assigned to an int variable, and most functions that operate on NPCs take that int value. However to directly modify its hitpoints etc you have to do something like var C_NPC npc = GetNPC(Bau_900_Ricelord); npc.attribute[ATR_HITPOINTS] = 10; ie get the actual C_NPC object that represents it. To finally recap - is it possible to get this kind of behaviour in any scripting languages you know of, or am I stuck with having to make my own? Or maybe there is an even better way of representing NPC's and their behaviours that way. The IDEAL language for scripting for me would be C#, as I simply adore that language, but somehow I doubt it is possible or indeed feasible to try and implement a similar kind of behaviour in C#. Many thanks

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  • Ambiguous Generic restriction T:class vs T:struct

    - by Maslow
    This code generates a compiler error that the member is already defined with the same parameter types. private T GetProperty<T>(Func<Settings, T> GetFunc) where T:class { try { return GetFunc(Properties.Settings.Default); } catch (Exception exception) { SettingReadException(this,exception); return null; } } private TNullable? GetProperty<TNullable>(Func<Settings, TNullable> GetFunc) where TNullable : struct { try { return GetFunc(Properties.Settings.Default); } catch (Exception ex) { SettingReadException(this, ex); return new Nullable<TNullable>(); } } Is there a clean work around?

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  • About fork system call and global variables

    - by lurks
    I have this program in C++ that forks two new processes: #include <pthread.h> #include <iostream> #include <unistd.h> #include <sys/types.h> #include <sys/wait.h> #include <cstdlib> using namespace std; int shared; void func(){ extern int shared; for (int i=0; i<10;i++) shared++; cout<<"Process "<<getpid()<<", shared " <<shared<<", &shared " <<&shared<<endl; } int main(){ extern int shared; pid_t p1,p2; int status; shared=0; if ((p1=fork())==0) {func();exit(0);}; if ((p2=fork())==0) {func();exit(0);}; for(int i=0;i<10;i++) shared++; waitpid(p1,&status,0); waitpid(p2,&status,0);; cout<<"shared variable is: "<<shared<<endl; cout<<"Process "<<getpid()<<", shared " <<shared<<", &shared " <<&shared<<endl; } The two forked processes make an increment on the shared variables and the parent process does the same. As the variable belongs to the data segment of each process, the final value is 10 because the increment is independent. However, the memory address of the shared variables is the same, you can try compiling and watching the output of the program. How can that be explained ? I cannot understand that, I thought I knew how the fork() works, but this seems very odd.. I need an explanation on why the address is the same, although they are separate variables.

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  • useful customize/enhanced php functions that make thing easy and better

    - by I Like PHP
    Hello All, i like to work in php bcoz it's just amazing language. please share basic, useful, enhanced and customize function that make things better and easy in php and must be used in our all PHP project, i m sharing some of them please share your customize function that may be useful for everyone alternative/ enhanced print_r() and var_dump() function watch( $what ) { echo '<pre>'; if ( is_array( $what ) ) { print_r ( $what ); } else { var_dump ( $what ); } echo '</pre>'; } usage: 1. watch($_POST); // to see all post variable 2. watch($array); // to see any variable may b array, string or a variable enhanced mysql_escape_string() for multidimensional array to prevent sql injection function recursive_escape(&$value) { if (is_array($value)) array_map('recursive_escape', $value); else $value = mysql_escape_string($value); } usage array_map('recursive_escape', $_POST); ---------------------For encoding Get variables-------------------------------------- function nkode($k) { if ( is_array( $k ) ) return array_map("base64_encode",$k); else return base64_encode($k); } ---------------------for decoding varaibles from GET--------------------------------- function dkode($k) { if ( is_array( $k ) ) return array_map("base64_decode",$k); else return base64_decode($k); } Usage <a href="somelink.php?pid=<?php echo nkode($someid)?>"> and on next page(somelink.php) $findID=dkode($_GET[pid]); date convert to mm/dd/yyyy to yyyy-mm-dd( if we use date datatype in mysql) and also change into mm/dd/yyyy to disply on page function dateconvert($date,$func) { if ($func == 1){ //insert conversion list($month, $day, $year) = split('[/.-]', $date); $date = "$year-$month-$day"; return $date; } if ($func == 2){ //output conversion list($year, $month, $day) = split('[-.]', $date); $date = "$month/$day/$year"; return $date; } } usage $firstDate=dateconvert($_POST['firstdate'],1); // for insertion in database $showDate=dateconvert($fetch->date_field,2) // to display on browser to clean(sql injection proof) data before doing some action with that variable function cleandata($data) { $success=0; $data=trim($data); $data=strtolower($data); $data=strip_tags($data); return $data; } usage cleandata($_POST[username]); cleandata($_GET[pid]); please share any basic function that must be used , Thanks

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  • Mocking objects with complex Lambda Expressions as parameters

    - by iCe
    Hi there, I´m encountering this problem trying to mock some objects that receive complex lambda expressions in my projects. Mostly with with proxy objects that receive this type of delegate: Func<Tobj, Fun<TParam1, TParam2, TResult>> I have tried to use Moq as well as RhinoMocks to acomplish mocking those types of objects, however both fail. (Moq fails with NotSupportedException, and in RhinoMocks simpy does not satisgy expectation). This is simplified example of what I´m trying to do: I have a Calculator object that does calculations: public class Calculator { public Calculator() { } public int Add(int x, int y) { var result = x + y; return result; } public int Substract(int x, int y) { var result = x - y; return result; } } I need to validate parameters on every method in the Calculator class, so to keep with the Single Responsability principle, I create a validator class. I wire everything up using a Proxy class, that prevents having duplicate code: public class CalculatorProxy : CalculatorExample.ICalculatorProxy { private ILimitsValidator _validator; public CalculatorProxy(Calculator _calc, ILimitsValidator _validator) { this.Calculator = _calc; this._validator = _validator; } public int Operation(Func&lt;Calculator, Func&lt;int, int, int&gt;&gt; operation, int x, int y) { _validator.ValidateArgs(x, y); var calcMethod = operation(this.Calculator); var result = calcMethod(x, y); _validator.ValidateResult(result); return result; } public Calculator Calculator { get; private set; } } Now, I´m testing a component that does use the CalculatorProxy, so I want to mock it, for example using Rhino Mocks: [TestMethod] public void ParserWorksWithCalcultaroProxy() { var calculatorProxyMock = MockRepository.GenerateMock&lt;ICalculatorProxy&gt;(); calculatorProxyMock.Expect(x =&gt; x.Calculator).Return(_calculator); calculatorProxyMock.Expect(x =&gt; x.Operation(c =&gt; c.Add, 2, 2)).Return(4); var mathParser = new MathParser(calculatorProxyMock); mathParser.ProcessExpression("2 + 2"); calculatorProxyMock.VerifyAllExpectations(); } However I cannot get it to work! Any ideas about how this can be done? Thanks a lot!

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  • What are those little useful ,customize/enhanced php functions that you wish you knew about 2 years

    - by I Like PHP
    Hello All, i like to work in php bcoz it's just amazing language. please share basic, useful, enhanced and customize function that make things better and easy in php and must be used in our all PHP project, i m sharing some of them please share your customize function that may be useful for everyone alternative/ enhanced print_r() and var_dump() function watch( $what ) { echo '<pre>'; if ( is_array( $what ) ) { print_r ( $what ); } else { var_dump ( $what ); } echo '</pre>'; } usage: 1. watch($_POST); // to see all post variable 2. watch($array); // to see any variable may b array, string or a variable enhanced mysql_escape_string() for multidimensional array to prevent sql injection function recursive_escape(&$value) { if (is_array($value)) array_map('recursive_escape', $value); else $value = mysql_escape_string($value); } usage array_map('recursive_escape', $_POST); ---------------------For encoding Get variables-------------------------------------- function nkode($k) { if ( is_array( $k ) ) return array_map("base64_encode",$k); else return base64_encode($k); } ---------------------for decoding varaibles from GET--------------------------------- function dkode($k) { if ( is_array( $k ) ) return array_map("base64_decode",$k); else return base64_decode($k); } Usage <a href="somelink.php?pid=<?php echo nkode($someid)?>"> and on next page(somelink.php) $findID=dkode($_GET[pid]); date convert to mm/dd/yyyy to yyyy-mm-dd( if we use date datatype in mysql) and also change into mm/dd/yyyy to disply on page function dateconvert($date,$func) { if ($func == 1){ //insert conversion list($month, $day, $year) = split('[/.-]', $date); $date = "$year-$month-$day"; return $date; } if ($func == 2){ //output conversion list($year, $month, $day) = split('[-.]', $date); $date = "$month/$day/$year"; return $date; } } usage $firstDate=dateconvert($_POST['firstdate'],1); // for insertion in database $showDate=dateconvert($fetch->date_field,2) // to display on browser to clean data before doing some action with that variable function cleanID($data) { $success=0; $data=trim($data); $data=strtolower($data); $data=strip_tags($data); return $data; } usage cleanID($_POST[username]); cleanID($_GET[pid]); please share any basic function that must be used , and please give me some suggestion to make above function more better Thanks

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  • C# LINQ Where Predicate Type Arguments

    - by blu
    I have an XElement with values for mock data. I have an expression to query the xml: Expression<Func<XElement, bool>> simpleXmlFunction = b => int.Parse(b.Element("FooId").Value) == 12; used in: var simpleXml = xml.Elements("Foo").Where(simpleXmlFunction).First(); The design time error is: The type arguments for method 'System.Linq.Enumerable.Where(System.Collections.Generic.IEnumerable, System.Func)' cannot be inferred from the usage. Try specifying the type arguments explicitly' The delegate supplied to Where should take in an XElement and return a bool, marking if the item matches the query, I am not sure how to add anything more to the delegate or the where clause to mark the type. Also, the parallel method for the real function against the Entity Framework does not have this issue. What is not correct with the LINQ-to-XML version?

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  • Injecting jQuery into a page fails when using Google AJAX Libraries API

    - by jakemcgraw
    I'd like to inject jQuery into a page using the Google AJAX Libraries API, I've come up with the following solution: http://my-domain.com/inject-jquery.js: ;((function(){ // Call this function once jQuery is available var func = function() { jQuery("body").prepend('<div>jQuery Rocks!</div>'); }; // Detect if page is already using jQuery if (!window.jQuery) { var done = false; var head = document.getElementsByTagName('head')[0]; var script = document.createElement("script"); script.src = "http://www.google.com/jsapi"; script.onload = script.onreadystatechange = function(){ // Once Google AJAX Libraries API is loaded ... if (!done && (!this.readyState || this.readyState == "loaded" || this.readyState == "complete")) { done = true; // ... load jQuery ... window.google.load("jquery", "1", {callback:function(){ jQuery.noConflict(); // ... jQuery available, fire function. func(); }}); // Prevent IE memory leaking script.onload = script.onreadystatechange = null; head.removeChild(script); } } // Load Google AJAX Libraries API head.appendChild(script); // Page already using jQuery, fire function } else { func(); } })()); The script would then be included in a page on a separate domain: http://some-other-domain.com/page.html: <html> <head> <title>This is my page</title> </head> <body> <h1>This is my page.</h1> <script src="http://my-domain.com/inject-jquery.js"></script> </body> </html> In Firefox 3 I get the following error: Module: 'jquery' must be loaded before DOM onLoad! jsapi (line 16) The error appears to be specific to the Google AJAX Libraries API, as I've seen others use a jQuery bookmarklet to inject jQuery into the current page. My question: Is there a method for injecting the Google AJAX Libraries API / jQuery into a page regardless of the onload/onready state?

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  • How to get the original variable name of variable passed to a function

    - by Acorn
    Is it possible to get the original variable name of a variable passed to a function? E.g. foobar = "foo" def func(var): print var.origname So that: func(foobar) Returns: >>foobar EDIT: All I was trying to do was make a function like: def log(soup): f = open(varname+'.html', 'w') print >>f, soup.prettify() f.close() .. and have the function generate the filename from the name of the variable passed to it. I suppose if it's not possible I'll just have to pass the variable and the variable's name as a string each time.

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  • Python Decorators and inheritance

    - by wheaties
    Help a guy out. Can't seem to get a decorator to work with inheritance. Broke it down to the simplest little example in my scratch workspace. Still can't seem to get it working. class bar(object): def __init__(self): self.val = 4 def setVal(self,x): self.val = x def decor(self, func): def increment(self, x): return func( self, x ) + self.val return increment class foo(bar): def __init__(self): bar.__init__(self) @decor def add(self, x): return x Oops, name "decor" is not defined. Okay, how about @bar.decor? TypeError: unbound method "decor" must be called with a bar instance as first argument (got function instance instead) Ok, how about @self.decor? Name "self" is not defined. Ok, how about @foo.decor?! Name "foo" is not defined. AaaaAAaAaaaarrrrgggg... What am I doing wrong?

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  • llvm clang struct creating functions on the fly

    - by anon
    I'm using LLVM-clang on Linux. Suppose in foo.cpp I have: struct Foo { int x, y; }; How can I create a function "magic" such that: typedef (Foo) SomeFunc(Foo a, Foo b); SomeFunc func = magic("struct Foo { int x, y; };"); so that: func(SomeFunc a, SomeFunc b); // returns a.x + b.y; ? Note: So basically, "magic" needs to take a char*, have LLVM parse it to get how C++ lays out the struct, then create a function on the fly that returns a.x + b.y; Thanks!

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  • best practice on precedence of variable declaration and error handling in C

    - by guest
    is there an advantage in one of the following two approaches over the other? here it is first tested, whether fopen succeeds at all and then all the variable declarations take place, to ensure they are not carried out, since they mustn't have had to void func(void) { FILE *fd; if ((fd = fopen("blafoo", "+r")) == NULL ) { fprintf(stderr, "fopen() failed\n"); exit(EXIT_FAILURE); } int a, b, c; float d, e, f; /* variable declarations */ /* remaining code */ } this is just the opposite. all variable declarations take place, even if fopen fails void func(void) { FILE *fd; int a, b, c; float d, e, f; /* variable declarations */ if ((fd = fopen("blafoo", "+r")) == NULL ) { fprintf(stderr, "fopen() failed\n"); exit(EXIT_FAILURE); } /* remaining code */ } does the second approach produce any additional cost, when fopen fails? would love to hear your thoughts!

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  • How to get current date and time from DB using SQLAlchemy

    - by bluish
    I need to retrieve what's the current date and time for the database I'm connected with SQLAlchemy (not date and time of the machine where I'm running Python code). I've seen this functions, but they don't seem to do what they say: >>> from sqlalchemy import * >>> print func.current_date() CURRENT_DATE >>> print func.current_timestamp() CURRENT_TIMESTAMP Moreover it seems they don't need to be binded to any SQLAlchemy session or engine. It makes no sense... Thanks!

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  • Expression.OrElse, dynamically creating a condition.

    - by Jim
    Hi, I am attempting to create a dynamic where clause using the standard expression API. var query = ( from p in Parties orderby p.PartyId orderby p.FullName select p ).AsQueryable(); Expression<Func<Party, bool>> @fn = (p) => SqlMethods.Like(p.FullName, "%smith%") || SqlMethods.Like(p.Person.FirstName, "%smith%"); Expression<Func<Party, bool>> @sn = (p) => SqlMethods.Like(p.Person.FirstName, words[0]); ParameterExpression pe = Expression.Parameter(typeof(Party), "p"); Expression orelse = Expression.OrElse( Expression.Lambda(@fn, pe), Expression.Lambda(@sn, pe) ); The expressions above will ultimately be added to a where clause. I need to add a bunch of 'likes'. How do I do this? I get InvalidOperationException on the operator OrElse I have also tried Expression.Or Thanks Regards Craig.

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  • Calling cdecl Functions That Have Different Number of Arguments

    - by KlaxSmashing
    I have functions that I wish to call based on some input. Each function has different number of arguments. In other words, if (strcmp(str, "funcA") == 0) funcA(a, b, c); else if (strcmp(str, "funcB") == 0) funcB(d); else if (strcmp(str, "funcC") == 0) funcC(f, g); This is a bit bulky and hard to maintain. Ideally, these are variadic functions (e.g., printf-style) and can use varargs. But they are not. So exploiting the cdecl calling convention, I am stuffing the stack via a struct full of parameters. I'm wondering if there's a better way to do it. Note that this is strictly for in-house (e.g., simple tools, unit tests, etc.) and will not be used for any production code that might be subjected to malicious attacks. Example: #include <stdio.h> typedef struct __params { unsigned char* a; unsigned char* b; unsigned char* c; } params; int funcA(int a, int b) { printf("a = %d, b = %d\n", a, b); return a; } int funcB(int a, int b, const char* c) { printf("a = %d, b = %d, c = %s\n", a, b, c); return b; } int funcC(int* a) { printf("a = %d\n", *a); *a *= 2; return 0; } typedef int (*f)(params); int main(int argc, char**argv) { int val; int tmp; params myParams; f myFuncA = (f)funcA; f myFuncB = (f)funcB; f myFuncC = (f)funcC; myParams.a = (unsigned char*)100; myParams.b = (unsigned char*)200; val = myFuncA(myParams); printf("val = %d\n", val); myParams.c = (unsigned char*)"This is a test"; val = myFuncB(myParams); printf("val = %d\n", val); tmp = 300; myParams.a = (unsigned char*)&tmp; val = myFuncC(myParams); printf("a = %d, val = %d\n", tmp, val); return 0; } Output: gcc -o func func.c ./func a = 100, b = 200 val = 100 a = 100, b = 200, c = This is a test val = 200 a = 300 a = 600, val = 0

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  • UISegmentedControl is hidden under the titleBar

    - by shay te
    i guess i am missing something with the UISegmentedControl and auto layout. i have a TabbedApplication (UITabBarController), and i created a new UIViewController to act as tab. to the new view i added UISegmentedControl, and place it to top using auto layout. i guess i don't understand completely something , cause the UISegmentedControl is hiding under the titleBar . can u help me understand what i am missing ? thank you . import Foundation import UIKit; class ViewLikes:UIViewController { override func viewDidLoad() { super.viewDidLoad() title = "some title"; var segmentControl:UISegmentedControl = UISegmentedControl(items:["blash", "blah blah"]); segmentControl.selectedSegmentIndex = 1; segmentControl.setTranslatesAutoresizingMaskIntoConstraints(false) self.view.addSubview(segmentControl) //Set layout var viewsDict = Dictionary <String, UIView>() viewsDict["segment"] = segmentControl; //controls self.view.addConstraints(NSLayoutConstraint.constraintsWithVisualFormat("H:|-[segment]-|", options: NSLayoutFormatOptions.AlignAllCenterX, metrics: nil, views: viewsDict)) self.view.addConstraints(NSLayoutConstraint.constraintsWithVisualFormat("V:|-[segment]", options: NSLayoutFormatOptions(0), metrics: nil, views: viewsDict)) } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } }

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