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  • Google I/O 2010 - Casting a wide net for all Android devices

    Google I/O 2010 - Casting a wide net for all Android devices Google I/O 2010 - Casting a wide net: How to target all Android devices Android 201 Justin Mattson One of Android's strengths is its flexibility to run on a wide variety of devices. In this session, we will explore the facilities the Android resource system provides to developers to make supporting many devices from one application binary easier, as well as common pitfalls. In addition to hardware heterogeneity, more than one version of Android may exist in the wild at any given time. We will go over strategies for providing cross-version compatibility. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 4 0 ratings Time: 01:02:15 More in Science & Technology

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  • Google I/O 2012 - A Master Class in Map Styling

    Google I/O 2012 - A Master Class in Map Styling Scott Shawcroft, Jonah Jones Custom Styled Maps allow developers to customize the look and feel of the underlying Google Maps tiles. This makes it really easy to make a great looking map. You can tailor your map to your message, to your color scheme, or to help emphasize your data. In this class, master maps designers will help you build beautiful, elegant styles that make your maps work for you. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 23 0 ratings Time: 38:21 More in Science & Technology

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  • Google I/O 2010 - The open & social web

    Google I/O 2010 - The open & social web Google I/O 2010 - The open & social web Social Web 101 Chris Messina This session will cover the latest and most important trends of the Social Web and dive deep into where this is all going, at both technical and conceptual levels. From the concepts of digital identity, relationships, and social objects, this session will cover emerging technologies like WebFinger, Salmon, ActivityStrea.ms, OpenID, OAuth and OpenSocial. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 4 0 ratings Time: 47:12 More in Science & Technology

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  • Google I/O 2010 - Architecting for performance with GWT

    Google I/O 2010 - Architecting for performance with GWT Google I/O 2010 - Architecting for performance with GWT GWT 201 Joel Webber, Adam Schuck Modern web applications are quickly evolving to an architecture that has to account for the performance characteristics of the client, the server, and the global network connecting them. Should you render HTML on the server or build DOM structures with JS in the browser, or both? This session discusses this, as well as several other key architectural considerations to keep in mind when building your Next Big Thing. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 9 1 ratings Time: 01:01:09 More in Science & Technology

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  • Google I/O Sandbox Case Study: The Bay Citizen

    Google I/O Sandbox Case Study: The Bay Citizen We interviewed The Bay Citizen at the Google I/O Sandbox on May 11, 2011. They explained to us the benefits of using fusion tables on Google Maps to build infographics for their online newspaper. The Bay Citizen built the Bike Tracker Infographic to display the prevalence of bike accidents at points across San Francisco. View the bike tracker here: www.baycitizen.org For more information about developing with Google Maps and fusion tables, visit: code.google.com For more information on The Bay Citizan, visit: www.baycitizen.org From: GoogleDevelopers Views: 21 0 ratings Time: 02:21 More in Science & Technology

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  • Google I/O 2010 - Writing real-time games for Android redux

    Google I/O 2010 - Writing real-time games for Android redux Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we'll discuss hot topics related to game development, including hardware differences across devices, using C++ to write Android games, and the traits of the most popular games on Market. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 10 0 ratings Time: 58:57 More in Science & Technology

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  • Google I/O 2012 - Android WebView

    Google I/O 2012 - Android WebView Nicolas Roard Hundred of thousands of Android applications use WebView to display HTML content. In Android 4.0 it's hardware-accelerated, which allows support for HTML5 features such as inline video, CSS 3d, CSS animations, and overflow elements. This talk will give an overview of the underlying implementation in ICS, explain how to best take advantage of WebView in your application, and cover best practices for high-performance HTML code. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 83 3 ratings Time: 52:04 More in Science & Technology

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  • Google I/O 2010 - How Maps API v3 came to be

    Google I/O 2010 - How Maps API v3 came to be Google I/O 2010 - How Maps API v3 came to be: Tips, tricks, and lessons learned in developing a cross platform desktop and mobile API Geo, Tech Talks Susannah Raub, Marc Ridey The Google JavaScript Maps API v3 celebrates its one year anniversary at this year's Google I/O. In this session, we reveal the reasons for embarking on a new API, the challenges we faced in developing a truly cross platform and cross device framework, and the lessons learned on the way. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 48:08 More in Science & Technology

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  • Google I/O 2012 - Gaming in the Cloud

    Google I/O 2012 - Gaming in the Cloud "Fred Sauer Many games developers are finding the easy development and deployment experience of Google App Engine ideal for building cloud based state-storage, matching making services and collaborations services. When you have a hit game, the last thing you want to do is worry about your server provisioning. App Engine has an always-free tier to get you started and then scales seamlessly to any size of usage. Game developers also use Google Cloud Storage to easily store and quickly deliver media files to clients around the world. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1 0 ratings Time: 01:02:17 More in Science & Technology

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  • Dartisans ep 14 - Dart Community Demos

    Dartisans ep 14 - Dart Community Demos The #dartlang community has been busy! You'll meet some members of the Dart community and see demos of their latest projects. Also, learn how an open-source contributor gained committer status for Dart! As always, ask and vote for questions for Dart engineers and community members. Meet +Kevin Moore, +Alexander Aprelev, and +John McCutchan show off their libraries and projects. You might just see WebGL, dart2js, and BOT in action. Ask questions here: developers.google.com Learn more about Dart at www.dartlang.org From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Google I/O 2012 - Fast UIs for the Cross-Device Web

    Google I/O 2012 - Fast UIs for the Cross-Device Web Boris Smus One of the great features of the modern web is that sites work on any device with a browser. This session will focus on creating UIs for the cross-device web. We will cover building web sites that support multiple device form factors (responsive and non-responsive approaches), discuss single page sites and some of the layout features in modern mobile browsers, and do a deep dive into multi-touch input on the web. Finally, we'll show some of the awesome new mobile debugging tools in Chrome and Chrome for Android. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 105 3 ratings Time: 49:31 More in Science & Technology

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  • Google I/O 2010 - Analyzing and monetizing your mobile apps

    Google I/O 2010 - Analyzing and monetizing your mobile apps Google I/O 2010 - Analyzing and monetizing your Android & iPhone apps Google APIs, Android 201 Chrix Finne, Jim Kelm In this session you'll learn how you can drive awareness and earn revenue for your app using AdSense for Mobile Apps. We'll also discuss how using Google Analytics can help with your app development by providing insights into where your app users are coming from and how they're engaging with your app. We'll share tips, tricks, and examples of real-world mobile apps that have found success. For all I/O 2010 sessions, please go to code.google.com/events/io/2010/sessions.html From: GoogleDevelopers Views: 5 0 ratings Time: 38:52 More in Science & Technology

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  • Google I/O 2012 - Optimizing Your Code Using Features of Google APIs

    Google I/O 2012 - Optimizing Your Code Using Features of Google APIs Sven Mawson Google APIs support a variety of features designed to enable state of the art development. In this session, you will learn how to create applications that use performance enhancing features to make your code run faster and use fewer resources. Some features we'll describe include batching, requests for partial response, and efficient ways to handle media. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 0 0 ratings Time: 44:50 More in Science & Technology

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  • Google I/O 2010 - Architecting GWT apps

    Google I/O 2010 - Architecting GWT apps Google I/O 2010 - Architecting GWT applications for production at Google GWT 301 Ray Ryan For large GWT applications, there's a lot you should think about early in the design of your project. GWT has a variety of technologies to help you, but putting it all together can be daunting. This session walks you through how teams at Google architect production-grade apps, from design to deployment, using GWT. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 8 1 ratings Time: 01:00:05 More in Science & Technology

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  • Google I/O 2010 - GWT + HTML5 can do what?!

    Google I/O 2010 - GWT + HTML5 can do what?! Google I/O 2010 - GWT + HTML5 can do what?! GWT 201 Joel Webber, Ray Cromwell, Stefan Haustein How can you take advantage of new HTML5 features in your GWT applications? In this session, we answer that question in the form of demos -- lots and lots of demos. We'll cover examples of how to use Canvas for advanced graphics, CSS3 features, Web Workers, and more within your GWT applications. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 8 1 ratings Time: 57:59 More in Science & Technology

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  • Google I/O 2012 - Breaking the JavaScript Speed Limit with V8

    Google I/O 2012 - Breaking the JavaScript Speed Limit with V8 Daniel Clifford Are you are interested in making JavaScript run blazingly fast in Chrome? This talk takes a look under the hood in V8 to help you identify how to optimize your JavaScript code. We'll show you how to leverage V8's sampling profiler to eliminate performance bottlenecks and optimize JavaScript programs, and we'll expose how V8 uses hidden classes and runtime type feedback to generate efficient JIT code. Attendees will leave the session with solid optimization guidelines for their JavaScript app and a good understanding on how to best use performance tools and JavaScript idioms to maximize the performance of their application with V8. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 3049 113 ratings Time: 47:35 More in Science & Technology

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  • Google I/O 2012 - Fireside Chat with the Hangouts Team

    Google I/O 2012 - Fireside Chat with the Hangouts Team Come join a conversation with the Google+ Hangouts team. Hear the thinking behind Google's real time strategy and learn how businesses, broadcasters, developers, and families are all using the product. Ever wondered how a hangout on air works? Come to this session to get all your questions answered and learn what's in store for hangouts in the future. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 58 0 ratings Time: 01:00:01 More in Science & Technology

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  • Google I/O 2012 - Making Good Apps Great: More Advanced Topics for Expert Android Developers

    Google I/O 2012 - Making Good Apps Great: More Advanced Topics for Expert Android Developers Reto Meier In a follow-up to last year's session, I'll demonstrate how to use advanced Android techniques to take a good app and transform it into a polished product, without being a resource hog. Features advanced coding tips and tricks, bandwidth-saving techniques, implementation patterns, exposure to some of the lesser-known API features, and insight into how to minimize battery drain by ensuring your app is a good citizen on the carrier network. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 2193 69 ratings Time: 58:35 More in Science & Technology

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  • Google I/O 2012 - Monetizing Android Apps

    Google I/O 2012 - Monetizing Android Apps Chrix Finne, Kenneth Lui There's more than one way to make money with your Android app: Paid apps, in-app billing, advertising, and so on. This session covers the subject comprehensively, with details on the monetization tools in Google Play and a close look at the AdMob SDK, ad network mediation and Google Analytics. Walk away armed with knowledge on how you can make more money, get more users and gain more insights. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 198 7 ratings Time: 52:49 More in Science & Technology

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  • Google I/O 2010 - Waving across the web

    Google I/O 2010 - Waving across the web Google I/O 2010 - Waving across the web Wave 101 Dhanji Prasanna, Douwe Osinga This talk focuses on using the Google Wave APIs outside of the Google Wave product. We'll talk about how to take advantage of embedded waves to allow for commenting and discussions on your website, how to integrate your website with WaveThis using gadgets and robots for continued interactivity and how to use the wave data APIs to get access to wave content from your website. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 01:00:24 More in Science & Technology

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  • Google I/O 2012 - So You've Read the Design Guide; Now What?

    Google I/O 2012 - So You've Read the Design Guide; Now What? Daniel Lehmann, Tor Norbye, Richard Ngo The Android Design Guide describes how to design beautiful Android apps, but not how to build them. In this talk we'll give practical tips for how to apply fit & finish as you are implementing your design, we'll show you how to avoid some common pitfalls, we'll describe some useful patterns, and show you how tools can help. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 38 1 ratings Time: 56:31 More in Science & Technology

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  • Google I/O 2012 - Putting the App Back into Web App - Web Programming with Dart

    Google I/O 2012 - Putting the App Back into Web App - Web Programming with Dart Dan Grove, Vijay Menon Do you want to build blazingly fast applications with beautiful graphics and offline support? Would you like to run those apps anywhere on the open web? Would you like to develop those apps in a language that supports modular large-scale development while keeping the lightweight feel of a scripting language? This session will show you how to use the Dart programming language to develop the next generation of amazing applications for the open web. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 187 4 ratings Time: 57:16 More in Science & Technology

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  • Google I/O 2010 - Make your app real-time with PubSubHubbub

    Google I/O 2010 - Make your app real-time with PubSubHubbub Google I/O 2010 - Make your application real-time with PubSubHubbub Social Web 201 Brett Slatkin This session will go over how to add support for the PubSubHubbub protocol to your website. You'll learn how to turn Atom and RSS feeds into real-time streams. We'll go over how to consume real-time data streams and how to make your website reactive to what's happening on the web right now. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 55:46 More in Science & Technology

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  • Google I/O 2012 - Crunching Big Data with BigQuery

    Google I/O 2012 - Crunching Big Data with BigQuery Jordan Tigani, Ryan Boyd Google BigQuery is a data analysis tool born from Google internal technologies. It enables developers to analyze terabyte data sets in seconds using a RESTful API. This session will dive into best practices for getting fast answers to business questions. We'll provide insight into how we process queries under the hood and how to construct SQL queries for complex analysis. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1 0 ratings Time: 01:03:04 More in Science & Technology

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  • Google I/O 2012 - Getting Direct Feedback from your YouTube Community

    Google I/O 2012 - Getting Direct Feedback from your YouTube Community Eric Lundberg, Jeffrey Posnick Do you want to hear from (and see!) your site's community? We will be sharing a new way to solicit videos from your users. Come and learn about how it was developed and see an example of it put to use as part of the YouTube Direct open source video submission platform. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 0 0 ratings Time: 40:44 More in Science & Technology

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