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  • Internal speakers do not work

    - by Nikcefo
    I have a new (from scratch, not update) installation of Ubuntu 12.10 on my notebook, Asus A3Ac (It is based on Intel Centrino - Pentium M with full duplex Intel HDA codec). In older versions of Debian-based systems Intel HDA audio didn't work correctly. Alsamixer display wrong outputs and inputs (more than notebook really have). In clean installations internal speakers were playing, but they didn't mute when headphones was plugged in. There was a solution (propably not the best but working) - edit as root /etc/modprobe.d/alsa-base.conf and add a line "options snd-hda-intel model=z71v position_fix=1". After restart it worked correctly (alsamixer displayed correct devices and internal speakers were muted after I plugged in headphones). It was also working in Ubuntu 12.04. In Ubuntu 12.10 I have another problem. The alsamixer in default (don't have to edit alsa-base.conf) display correct outputs and inputs but internal speakers don't working if the headphones isn't plugged in. I have to manually disable "Auto-Mut" option in alsamixer, then the internal spakers works (but of course they don't mute when the headphones are pluged in). Thanks for any idea how to fix it. I'm not sure if it is a bug or it's caused by a "specific hardware". Tomas

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  • How do I get a Tascam US-122L working?

    - by rich
    I have tascam US-122L since Windows is really crappy with this, I decided to try linux and ubuntu to be specific.. I tried searching different forums and sites on how to make my US-122L work, but most of the link and site that teaches how to make it work are really out dated.. and I cant get myself to trust a tutorial that is published 2009 and last edited early 2010.. does anyone know how to make my Tascam US122L work? if not just give a link on how to make it work.. atleast from someone who is using and made work on theirs.

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  • Breathing for game/movie characters

    - by dtldarek
    Breathing (the movement of chest and face features): I'd like to ask if it is hard to model and whether it is computationaly expensive. I recently noticed the great effect it has in Madagascar 3 movie, but (please, correct me if I am wrong) don't remember seeing it in any games (except maybe steam cloud in cold/winter setting) and very few animated movies does that to noticable degree (e.g. when it is necessary by the plot or situation). I'd greatly appreciate answers from both movie graphics and game graphics perspective.

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  • How to draw a spotlight in 3D

    - by RecursiveCall
    To be clear, I am not talking about the light result (the lit area) but the spotlight itself, like this The two common suggestions that I tried are 2D image and a 3D cone. The problem with the pre-regenerated 2D image is that it always look 2D and flat no matter how it is rotated in world space. The cone on the other hand is next to impossible to control when it comes to fade distance, it doesn't look soft (smooth) and it is expensive to compute.

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  • Playing audio stream not showing in pavucontrol

    - by user168505
    My Pulse Audio Volume Control (pavucontrol) is not shown volume bar which present below the volume control slider for right and left channels in the Play tab . However, I can hear audio,and the pavucontrol Play tab shows the name of the application(any media player vlc,mplayer etc.) which is running and volume control for right and left channels (FROM LEFT & FROM RIGHT Volume slider) I guess there may be a change in the system configuration/setting? How to reset it? I have reinstalled Pulseaudio, but the problem remains. I am using ubuntu 12.04 with default pulse audio.

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  • New HP dm4 - No audio on ubuntu 11.10 64bits

    - by Haze1
    I just got a new laptop, HP dm4, and I'm having problems getting the audio to work properly on it. http://www.alsa-project.org/db/?f=7b697a35465a9f7236fb94deb9ff97fa65e55489 I tried to edit /etc/modprobe.d/alsa-base.conf and added: option snd-hda-intel model=ref this caused the audio to work, but it's muffled. I'm wondering if anybody knows what would be the correct options to get this POS to work. Thanks in advance

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  • Ubuntu audio mysteriously stopped working (12.04)

    - by Laika
    Well, I've been a user of Ubuntu 12.04 LTS since April now, and it's been a very pleasant experience. I'm a big fan of electronic music, and I tend to have my tracks playing in the background while I do things on my laptop, either in YouTube or in Clementine, my default music player. All has worked very well until now. A couple of days ago my entire PC started to lag really badly. Almost everything was unusable. I opened up System Monitor via the terminal to find a process called "pulseaudio" using nearly 1GB of RAM and over 80% of my CPU. I needed to get some important work done and so I killed the process without thinking. Once again today, pulseaudio decided to lag the hell out of my PC, and so I killed it again. Nothing seemed to happen immediately, but once I opened up YouTube all the audio on videos stuttered a lot, while the videos played smoothly. I restarted Firefox to find that the audio was now not working at all, with both headphones and speakers, and the volume up quite a bit (it's not muted, I've checked that!). A little bit of research later and I've discovered that pulseaudio plays an important part in Ubuntu's audio. Even after restarting my PC the audio still ceases to work in any applications or with any output. The pulseaudio process refuses to start up again. So, can you help me out here? What can I do to fix my problem, and why was pulseaudio doing this in the first place?

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  • XFCE4 Empty Volume Control Applet

    - by adamt
    I just wanted to ask, what could I mess up? My situation is this: In XFCE4.10 (!) on the panel0 I put the Indicator Applet. It always showed me the volume control and network icons. When I updated to 13.10 and after cleaned some stuff, removed some orphaned package, I noticed, the volume control applet is showing mute and if I clicked on it there is an empty drowdown menu like 10x5 px.. Now it became completely useless. So my question is WHAT should I reinstall or change to get the control work?.. :/ Thanks.

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  • No audio on an HP dm4

    - by Haze1
    I just got a new laptop, HP dm4, and I'm having problems getting the audio to work properly on it. http://www.alsa-project.org/db/?f=7b697a35465a9f7236fb94deb9ff97fa65e55489 I tried to edit /etc/modprobe.d/alsa-base.conf and added: option snd-hda-intel model=ref this caused the audio to work, but it's muffled. I'm wondering if anybody knows what would be the correct options to get this POS to work.

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  • How to reinstall PulseAudio (Ubuntu 12.04)

    - by user252617
    I was trying to fix my audio problems using suggestions from this forum. One of the comments suggested I execute this and only this: killall pulseaudio So I did, and I restarted my computer just in case, but all it did was remove my soundcard and I still couldn't hear anything. Now I don't know how to get my soundcard back. Please note that I am extremely inexperienced when it comes to Ubuntu.

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  • Sites with free game music loops? [duplicate]

    - by Bnhjhvbq7
    This question already has an answer here: Where can I find free music for my game? [closed] 13 answers I'm searching for free game loops background music for my game, seams like google is full of those websites but all of them per pay. Where can I download free game loops?

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  • amixer volume controls applies twice

    - by user214604
    The volume increment or decrement is happening double the intended amount using amixer for my alsa driver using ./amixer -c 0 set Master 1- command. This happens becuase by default volume controls apply for both playback and capture moduels. My alsa driver config doesnt enabled any of the capture controls. even there is no capture enabled, the function from simple_none.c returns true for capture channel. All the capture volume controls are applied to my playback driver. static int is_ops(snd_mixer_elem_t *elem, int dir, int cmd, int val) case SM_OPS_IS_CHANNEL: return (unsigned int) val < s-str[dir].channels; ./amixer -c 0 set Master Playback 10+ ./amixer -c 0 set Master Playback 10 - ./amixer -c 0 set Master Capture 10+ ./amixer -c 0 set Master Capture 10 - I suspect capture is enabled by default in my system for alsa drivers. Let me know what are the things to ensure to disable the capture.

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  • Internet Explorer-like clicking sound without using Explorer

    - by Tom
    When I switch on my Windows 7 laptop a few minutes after turning it on I hear a single click sound like the one Internet Explorer gives during browsing. I don't use Explorer at all. I use Firefox. What can it be then? Is it coming from Explorer running in the background? Or is it not related to Explorer at all? Has anyone else experienced something like this?

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  • Setting up sound on a LTSP server

    - by hfranco
    I've got a Fedora 13 server setup and running successfully. Unfortunately I'm having issues making sure the clients can hear sound. I've installed the necessary alsa packages but I'm not having any luck. # rpm -qa | grep alsa alsa-oss-1.0.17-4.fc12.x86_64 alsa-lib-1.0.23-1.fc13.x86_64 alsa-utils-1.0.23-3.fc13.x86_64 alsa-oss-libs-1.0.17-4.fc12.x86_64 alsa-plugins-pulseaudio-1.0.22-1.fc13.x86_64 Any idea what I should be looking at?

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  • Sound Recording Application that Starts/Stops Automatically

    - by carrier
    I'm looking for a sound/voice recording application that I would just let run on my PC all the time. It would either start/stop based on whether there is "anything worth recording" or maybe just record constantly but discard silent segments. EDIT If you have OS specific suggestions, Windows would need to be supported. Of course, if your solution only works on other OSes I'd like to hear about them anyway.

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  • Combining videos and recording sound over them

    - by Javier Badia
    This is the idea: I want to have a video where I appear twice. With pictures this is easy: you take two pictures of yourself without moving the camera, once in each corner of the room, and then combine half and half with MS Paint. What free Windows program can do this with videos? Also, I later want to record some more sound over it. Will that same program allow me to do that, or do I need something else?

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  • edit sound files

    - by doug
    I have an audio file with a very bad recording (recording was made in very noisy conditions, at a conference). My recorder was too far from the speakers. Do you have any idea about how to improve the sound quality? Do you know any good resource for that?

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  • How to find out which program a default beep is coming from in Windows 7?

    - by leeand00
    There's a "default beep" (as defined in System Sounds) that emanates from my computer every so often. It kind of goes like this (where each number is a "default beep" sound): 1, 2, 3, 4, 5. So there's a distinct pattern to it. I thought I had this figured out a way to figure out what was happening by going to Control Panel-Ease of Access-Ease of Access Center-Replace sounds with visual cues But that just isn't the case. Whichever window I click on, that one displays the visual queue when this happens. It's driving me crazy, and I can't figure out which program is causing this. Update: it appears to only happen on one user profile on the computer...does that help? Update 2: Discovered that this sound was coming from a utility on my laptop called ASUS NB Probe; I'm certain that it is emanating from this program because the error message displayed by it changes in sync with the sound playing. Apparently the S.M.A.R.T. feature of my hard drive was reporting an issue. It displays the issue for a brief second and then makes it disappear, I'll have to keep watching it to see what it says, but I believe is says something about a read. I have an external hdd connected with eSATA to a container of sorts (BlacX) that you can plug two hdds into. I have one hdd attached and it's a Western Digital WD1001FALS - 00E8B0 Thanks again! Now I'm off to go around the Internet and report on this...since I posted it so many places!

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  • Hearing a clicking noise from soundcard all the time

    - by Mehrdad
    I have installed Fedora 17 on my laptop. A few days ago I updated my fedora (but not upgraded). I shut down my computer and since the next time I turned it on I am hearing a clicking noise all the time from speakers. Even when I plug my headphones in I hear the noise through the headphone. I surfed over the internet and found the following shell commands: su -c 'echo "options snd_hda_intel power_save=0" /etc/modprobe.d/snd_hda_intel.conf' su -c 'echo 0 /sys/module/snd_hda_intel/parameters/power_save' I tried them but they didn't work. Here is the part of "lspci" command related to my sound-card: 00:1b.0 Audio device: Intel Corporation 82801FB/FBM/FR/FW/FRW (ICH6 Family) High Definition Audio Controller (rev 03) I have to add that my sound-card is working and I can play some audio file, I mean I can hear the voice and noise simultaneously. But everything is OK in windows xp which is also installed on my laptop. Could it be related to the sound-card driver? If so, how can I revert it to the previous version?

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  • J2ME Camera and Sound Recorder Access On A Windows Mobile

    - by Steven Knox
    I'm currently involved in a research project that requires me to access a Windows Mobile Camera and sound recorder with J2ME to, well take pictures and record sound... the phone has to be a windows mobile for some reason that has nothing to do with me and the software has to be written in Java, also not my decision. So I need to try and find a phone that supports this (if one exists) so I'd like to know if anyone has found one? Thank You For Your Help. (Note the phone supporting MMAPI (JSR 135) does not imply that you can use the camera and sound recorder, our current phone has this and has not access).

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  • How to play Sound and Animations in MVVM

    - by user275561
    I have read alot of blogs about the best way to play sound/Animation but if possible I would like to see a simplified example on how this is done so I understand better. So to my understanding in MVVM The View--Sound and Animation The ViewModel--If some value is true, i would like to play the Sound and Animation on the view. Now How would I go about doing this. I was told to use interfaces like ISoundService and IAnimationService. Implement in the View and then do what? If possible, a workable bare bone example will help alot.

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  • Sound plays multiple times at once

    - by Jr. Mathews
    I'm having trouble with sound in Flash. I may have went about coding the wrong way, because most of my codes are on frames. So, I have these two variables var outsideDay:Sound = new daysong(); var outsideNight:Sound = new nightsong(); And I want to play these songs on a specific frame. However, the sounds play sporadically, like 50 times at once. I think it's because I have other codes that link to the frames with a Enter_Frame function. How can I get the sounds to loop and not play multiple times at once?

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  • sound loop breaks after some time in background music in iphone app

    - by amy
    I am playing sounds in loop in my app. So it should continue playing through out the app. but sometimes it stops after playing sound for 3/4 times.I don't understand whats happening. I am using audio-toolbox framework for playing sound. creating audio queue and then playing sounds in loop. I am also playing sound from ipod library using mediaplayer. Same thing happening with song from ipod. I have set [musicPlayer setRepeatMode: MPMusicRepeatModeOne]; but still it stops after 3/4 times.

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  • Soundboard app: Play sound as long as the user is pressing the button

    - by Pantelis Proios
    I am making a soundboard app and i am using sounds with over 30sec duration. I am playing the sound by connecting in IB my action with a "touch down" event, however the sound keeps playing once started. I connected in the some button a "touch cancel" & "touch up outside" event that is supposed to stop the sound but for some reason it doesn't. Can anybody provide a solution to my problem? ---Edit--- Here is my code: -(IBAction)playSound:(id)sender { NSString *soundFile; soundFile = [[NSBundle mainBundle] pathForResource:@"testSound" ofType:@"mp3"]; audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:soundFile] error:nil]; audioPlayer.volume = volumeSlider.value; audioPlayer.numberOfLoops = -1; [audioPlayer prepareToPlay]; [audioPlayer play]; } -(IBAction)stopSound:(id)sender { [audioPlayer stop]; }

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