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  • Flash Player: Any remedy for the stale video image data problem (in a reused NetStream object)?

    - by amn
    Has anyone experienced stale stills of a previous playback for a reused NetStream object? If so, what are the workarounds for this, except re-creating the object (which eats performance and time)? It is hard to reuse NetStream objects because of a (in my opinion) fundamental issue with NetStream objects - when you 'close' a playing stream and at a later point issue a 'play' call on it again with a different name, the stream appears to still contain a stale image lingering from previous playback, and this is of course displayed in the Video object for a moment - the moment I assume it takes for new stream data to become available from server. Because of this behavior, to improve my users' visual experience, I simply discard a NetStream object after a playback session, and assign a new NetStream object to the same variable, set it up, and play something else. It appears to work - no stale image - but what bugs me is that it's a work around and costs performance (construction and setting up the object again - event listeners and 'client' delegates and more memory usage - NetStream objects are not garbage collected immediately, it takes some time). It would be really nice to REALLY be able to reuse a stream. I am thinking of something akin to Video.clear method, but for the NetStream class. Am I missing something?

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  • Need advanced mod_rewrite assistance

    - by user1647719
    This is driving me bananas. I have tried multiple fixes, and have even found a generator (generateit.net/mod-rewrite/) to create my .htaccess files, but I cannot get this to work. The .htaccess file is being read - if I put garbage characters in, I get a 500 server error. Also, mod rewrite was working in a simpler format, but the client wants even more SEO, so here I am. My intention: Take the url of brinkofdesign.com/portfolio/123/456/some_seo_text.html and send it to brinkofdesign.com/brink_portfolio.php?catid=123&locationid=456. The full contents of my .htaccess file are: Options +FollowSymlinks RewriteEngine on RewriteBase / RewriteRule ^portfolio([^/]*)/([^/]*)/([^/]*)\.html$ /portfolio_brink.php?catid=$1&locationid=$2&page=$3 [NC,L] RewriteRule ^(.*)blog(.+)([0-9+])(.+).html$ blog.php?blogid=$3 [NC,L] RewriteRule ^blog.xml$ blogfeed.php The blog and blogfeed parts work fine. If it matters, I do have an actual portfolio.php page - could this be breaking it? There is no actual /portfolio/ folder - this is just part of the SEO nme. Also, the host is 1and1.com. Real life tests: brinkofdesign.com/portfolio/1/1/birmingham_al_corporate_branding.html loads my actual portfolio.php page - which is supposed to be a landing page for the portfolio, as opposed to the brink_portfolio.php page, which is my detail record page. No variables are passed (echoing out the contents of the $_GET array gives an empty array). Typing in an non SEO link like brinkofdesign.com/brink_portfolio.php?catid=1&locationid=1 does work correctly. Gurus, please help me!

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  • Better language or checking tool?

    - by rwallace
    This is primarily aimed at programmers who use unmanaged languages like C and C++ in preference to managed languages, forgoing some forms of error checking to obtain benefits like the ability to work in extremely resource constrained systems or the last increment of performance, though I would also be interested in answers from those who use managed languages. Which of the following would be of most value? A language that would optionally compile to CLR byte code or to machine code via C, and would provide things like optional array bounds checking, more support for memory management in environments where you can't use garbage collection, and faster compile times than typical C++ projects. (Think e.g. Ada or Eiffel with Python syntax.) A tool that would take existing C code and perform static analysis to look for things like potential null pointer dereferences and array overflows. (Think e.g. an open source equivalent to Coverity.) Something else I haven't thought of. Or put another way, when you're using C family languages, is the top of your wish list more expressiveness, better error checking or something else? The reason I'm asking is that I have a design and prototype parser for #1, and an outline design for #2, and I'm wondering which would be the better use of resources to work on after my current project is up and running; but I think the answers may be useful for other tools programmers also. (As usual with questions of this nature, if the answer you would give is already there, please upvote it.)

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  • [IE6] Cannot upload non-existent file

    - by geff_chang
    I am asking the same question as this: http://stackoverflow.com/questions/691323/trying-to-upload-a-non-existent-file-in-internet-explorer-form-is-not-submitted I'm not sure if the topic starter found a solution, since he did not post the answer. So, I'd like to ask you guys this question again. I have type=input in my form, and a submit button. If I type garbage input into the textbox (like the text "abc") in the file control's textbox, and click the submit button, the form is not submitted to the server. AND, no feedback is given to the user. Instead of this "Is-the-submit-button-broken?" behavior, is there a way I could notify the user that the file does not exist? (I am aware this is not possible, except with ActiveX, but I don't want to go into that) My client wants to hide the textbox of the file control, but I'm not sure if this is a good design. What do you guys suggest? (If it makes any difference, I am also using this jquery plugin: http://www.fyneworks.com/jquery/multiple-file-upload/)

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  • Is app stability unusually hard with Java?

    - by wrp
    Java's extensive libraries and tool support are appealing, but I've never tried developing with it because most Java applications I've used have been extremely buggy. This has me puzzled, because I hear that Java is the dominant platform for enterprise development. Maybe it's fine for server-side stuff but not desktop applications. I'm not talking about things like the long compile/startup times or the random latencies due to garbage collection. This is about things just going wrong. Some of the most common problems I see are: corrupted icons corrupted fonts, in menus usually and editing areas sometimes inaccurate framing of GUI elements dialogs sometimes popping up blank Maybe the problems are mostly with Swing. I've rarely used a Java application long enough to find deeper issues. I can think of a few possible explanations for what I've experienced: It's possible to write stable apps with Java, just harder. Java apps are always buggy and enterprise users just put up with it. Server-side apps are fine because just Swing is buggy. I'm living under a curse and need the services of a good witchdoctor.

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  • Python ctypes in_dll string assignment

    - by ackdesha
    I could use some help assigning to a global C variable in DLL using ctypes. The following is an example of what I'm trying: test.c contains the following #include <stdio.h> char name[60]; void test(void) { printf("Name is %s\n", name); } On windows (cygwin) I build a DLL (Test.dll) as follows: gcc -g -c -Wall test.c gcc -Wall -mrtd -mno-cygwin -shared -W1,--add-stdcall-alias -o Test.dll test.o When trying to modify the name variable and then calling the C test function using the ctypes interface I get the following... >>> from ctypes import * >>> dll = windll.Test >>> dll <WinDLL 'Test', handle ... at ...> >>> f = c_char_p.in_dll(dll, 'name') >>> f c_char_p(None) >>> f.value = 'foo' >>> f c_char_p('foo') >>> dll.test() Name is Name is 48+? 13 Why does the test function print garbage in this case?

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  • Ruby integer to string key

    - by Gene
    A system I'm building needs to convert non-negative Ruby integers into shortest-possible UTF-8 string values. The only requirement on the strings is that their lexicographic order be identical to the natural order on integers. What's the best Ruby way to do this? We can assume the integers are 32 bits and the sign bit is 0. This is successful: (i >> 24).chr + ((i >> 16) & 0xff).chr + ((i >> 8) & 0xff).chr + (i & 0xff).chr But it appears to be 1) garbage-intense and 2) ugly. I've also looked at pack solutions, but these don't seem portable due to byte order. FWIW, the application is Redis hash field names. Building keys may be a performance bottleneck, but probably not. This question is mostly about the "Ruby way".

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  • NDK app onDestroy cleanup - how to DetachCurrentThread

    - by Aristarhys
    So if we attach we must detach thread after after it finish, right? JNIEnv* get_jni_env() { JNIEnv* res; JAVA_VM->GetEnv((void**) &res, JNI_VERSION_1_6);//Using cached JavaVM JAVA_VM->AttachCurrentThread(&res, NULL); return res; } I call next native method from @Override protected void onDestroy() of my Activity class void free_jni_manager() { JNIEnv* env = get_jni_env(); ... //Here i delete global refs (jclass) //JAVA_VM->DetachCurrentThread(); } ERROR: detaching thread with interp frames (count=16) - main thread still running and we try to detach it. Even if we take any function that use JNIEnv (for example calling java methods), putting DetachCurrentThread will cause same error. DetachCurrentThread works flawlessly if used in pthread function static void* thread_func(void* arg) { get_jni_env(); // attach new thread //Do thread stuff JAVA_VM->DetachCurrentThread();//thread done detached it with ok return NULL; } Do we need detach main thread then we done with JNI, there do it? Or then activity will be destroyed, it will freed itself with JavaVM? Do we need do call DestroyJavaVM() (just doing crash if use onDestroy), how free cached JavaVM or garbage cleaner will handle this? P.S. What benefits of using AttachCurrentThreadAsDaemon()

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  • Jquery UI dialog does not disappear

    - by iamrohitbanga
    I am using jquery-ui tabs and dialog functionality. Each tab has a button on the page which opens a dialog. This works for one of the tabs. However if I go the second tab, the button does not work there. When I come back to the first tab, the dialog does show up but the problem is I notice as I make switches back and forth to the first tab, it keeps on inserting new div's while the old div's have display:none set on them. I am doing this using JSP. This is how the reusable jsp looks like: <script> $(function() { var formData = null; $.ajax({ url : "addFormGenerator.html", success : function(data) { formData = data; $("#addFormDialog").html(data); $("#addFormDialog").dialog({ autoOpen : false, height : 300, width : 350, modal : true, buttons : { "Add" : function() { $(this).dialog("close"); }, Cancel : function() { $(this).dialog("close"); } }, close : function() { } }); } }); $("#addButton").button().click(function() { $("#addFormDialog").html(formData); $("#addFormDialog").dialog("open"); }); }); </script> <button id="addButton">Click here to Add New</button> <div id="addFormDialog" title="Add New"></div> This jsp fragment is included in other jsp pages as well. I was assuming as I switch between tabs the old button will be garbage collected. Can you help me understand the problem and fix it?

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  • Singleton issue causing a buffer overrun

    - by Rudiger
    Hi everyone, Ive created a singleton to store 2 arrays: @interface Globals : NSObject { NSMutableArray *items; NSMutableArray *extras; } + (Globals *)sharedInstance; @property (nonatomic, assign) NSMutableArray *items; @property (nonatomic, assign) NSMutableArray *extras; @end @implementation Globals @synthesize items, extras; + (Globals *)sharedInstance { static Globals *myInstance = nil; @synchronized(self) { if(!myInstance) { myInstance = [[Globals alloc] init]; } } return myInstance; } -(void)dealloc { [items release]; [extras release]; [super dealloc]; } @end When I set the Arrays in the singleton from the App delegate and then output them to NSLog it displays what is expected. But when I call it from a view controller further into the App it displays the first entry fine, some of the second entry and then garbage which is i assume a buffer overrun, sometimes it also crashes. I set the singleton array in the appDelegate like so: Globals *sharedInstance = [Globals sharedInstance]; [sharedInstance setItems:items]; and retrieve it: [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"name"]; cell.description.text = [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"description"]; Name works fine in both cells if there is 2, description works in the first case, never in the second case. Is it because the arrays in my singleton aren't static? If so why is it outputting the first entry fine? Cheers for any help.

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  • How to optimalize my game calendar in C#?

    - by MartyIX
    Hi, I've implemented a simple calendar (message system) for my game which consists from: 1) List<Event> calendar; 2) public class Event { /// <summary> /// When to process the event /// </summary> public Int64 when; /// <summary> /// Which object should process the event /// </summary> public GameObject who; /// <summary> /// Type of event /// </summary> public EventType what; public int posX; public int posY; public int EventID; } 3) calendar.Add(new Event(...)) The problem with this code is that even thought the number of messages is not excessise per second. It allocates still new memory and GC will once need to take care of that. The garbage collection may lead to a slight lag in my game and therefore I'd like to optimalize my code. My considerations: To change Event class in a structure - but the structure is not entirely small and it takes some time to copy it wherever I need it. Reuse Event object somehow (add queue with used events and when new event is needed I'll just take from this queue). Does anybody has other idea how to solve the problem? Thanks for suggestions!

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  • Fastest reliable way for Clojure (Java) and Ruby apps to communicate

    - by jkndrkn
    Hi There, We have cloud-hosted (RackSpace cloud) Ruby and Java apps that will interact as follows: Ruby app sends a request to Java app. Request consists of map structure containing strings, integers, other maps, and lists (analogous to JSON). Java app analyzes data and sends reply to Ruby App. We are interested in evaluating both messaging formats (JSON, Buffer Protocols, Thrift, etc.) as well as message transmission channels/techniques (sockets, message queues, RPC, REST, SOAP, etc.) Our criteria: Short round-trip time. Low round-trip-time standard deviation. (We understand that garbage collection pauses and network usage spikes can affect this value). High availability. Scalability (we may want to have multiple instances of Ruby and Java app exchanging point-to-point messages in the future). Ease of debugging and profiling. Good documentation and community support. Bonus points for Clojure support. What combination of message format and transmission method would you recommend? Why? I've gathered here some materials we have already collected for review: Comparison of various java serialization options Comparison of Thrift and Protocol Buffers (old) Comparison of various data interchange formats Comparison of Thrift and Protocol Buffers Fallacies of Protocol Buffers RPC features Discussion of RPC in the context of AMQP (Message-Queueing) Comparison of RPC and message-passing in distributed systems (pdf) Criticism of RPC from perspective of message-passing fan Overview of Avro from Ruby programmer perspective

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  • transferring binary files between systems

    - by tim
    Hi guys I'm trying to transfer my files between 2 UNIX clusters, the data is pure numeric (vectors of double) in binary form. Unfortunately one of the systems is IBM ppc997 and the other is AMD Opteron, It seems the format of binary numbers in these systems are different. I have tried 3 ways till now: 1- Changed my files to ASCII format (i.e. saved a number at each line in a text file), sent them to the destination and changed them again to binary on the target system (they both are UNIX, no end of line character difference??!) 2- Sent pure binaries to the destination 3- used uuencode sent them to the destination and decoded them Unfortunately any of these methods does not work (my code in the destination system generates garbage, while it works on the first system, I'm 100% sure the code itself is portable). I don't know what else I can do? Do you have any idea? I'm not a professional, please don't use computer scientists terminology! And: my codes are in C, so by binary I mean a one to one mapping between memory and hard disk. Thanks

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  • Does ReleaseStringUTF do more than free memory?

    - by Bayou Bob
    Consider the following C code segments. Segment 1: char * getSomeString(JNIEnv *env, jstring jstr) { char * retString; retString = (*env)->GetStringUTFChars(env, jstr, NULL); return retString; } void useSomeString(JNIEnv *env, jobject jobj, char *mName) { jclass cl = (*env)->GetObjectClass(env, jobj); jmethodId mId = (*env)->GetMethodID(env, cl, mName, "()Ljava/lang/String;"); jstring jstr = (*env)->CallObjectMethod(env, obj, id, NULL); char * myString = getSomeString(env, jstr); /* ... use myString without modifing it */ free(myString); } Because myString is freed in useSomeString, I do not think I am creating a memory leak; however, I am not sure. The JNI spec specifically requires the use of ReleaseStringUTFChars. Since I am getting a C style 'char *' pointer from GetStringUTFChars, I believe the memory reference exists on the C stack and not in the JAVA heap so it is not in danger of being Garbage Collected; however, I am not sure. I know that changing getSomeString as follows would be safer (and probably preferable). Segment 2: char * getSomeString(JNIEnv *env, jstring jstr) { char * retString; char * intermedString; intermedString = (*env)->GetStringUTFChars(env, jstr, NULL); retString = strdup(intermedString); (*env)->ReleaseStringUTFChars(env, jstr, intermedString); return retString; } Because of our 'process' I need to build an argument on why getSomeString in Segment 2 is preferable to Segment 1. Is anyone aware of any documentation or references which detail the behavior of GetStringUTFChars and ReleaseStringUTFChars in relation to where memory is allocated or what (if any) additional bookkeeping is done (i.e. local Reference Pointer to the Java Heap being created, etc). What are the specific consequences of ignoring that bookkeeping. Thanks in advance.

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  • Pointers into elements in a container

    - by Pillsy
    Say I have an object: struct Foo { int bar_; Foo(int bar) bar_(bar) {} }; and I have an STL container that contains Foos, perhaps a vector, and I take // Elsewhere... vector<Foo> vec; vec.push_back(Foo(4)); int *p = &(vec[0].bar_) This is a terrible idea, right? The reason is that vector is going to be storing its elements in a dynamically allocated array somewhere, and eventually, if you add enough elements, it will have to allocate another array, copy over all the elements of the original array, and delete the old array. After that happens, p points to garbage. This is why many operations on a vector will invalidate iterators. It seems like it would be reasonable to assume that an operation that would invalidate iterators from a container will also invalidate pointers to data members of container elements, and that if an operation doesn't invalidate iterators, those pointers will still be safe. However, many reasonable assumptions are false. Is this one of them?

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  • Casting/dereferencing member variable pointer from void*, is this safe?

    - by Damien
    Hi all, I had a problem while hacking a bigger project so I made a simpel test case. If I'm not omitting something, my test code works fine, but maybe it works accidentally so I wanted to show it to you and ask if there are any pitfalls in this approach. I have an OutObj which has a member variable (pointer) InObj. InObj has a member function. I send the address of this member variable object (InObj) to a callback function as void*. The type of this object never changes so inside the callback I recast to its original type and call the aFunc member function in it. In this exampel it works as expected, but in the project I'm working on it doesn't. So I might be omitting something or maybe there is a pitfall here and this works accidentally. Any comments? Thanks a lot in advance. (The problem I have in my original code is that InObj.data is garbage). #include <stdio.h> class InObj { public: int data; InObj(int argData); void aFunc() { printf("Inside aFunc! data is: %d\n", data); }; }; InObj::InObj(int argData) { data = argData; } class OutObj { public: InObj* objPtr; OutObj(int data); ~OutObj(); }; OutObj::OutObj(int data) { objPtr = new InObj(data); } OutObj::~OutObj() { delete objPtr; } void callback(void* context) { ((InObj*)context)->aFunc(); } int main () { OutObj a(42); callback((void*)a.objPtr); }

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  • Can a member struct be zero-init from the constructor initializer list without calling memset?

    - by selbie
    Let's say I have the following structure declaration (simple struct with no constructor). struct Foo { int x; int y; int z; char szData[DATA_SIZE]; }; Now let's say this struct is a member of a C++ class as follows: class CFoobar { Foo _foo; public: CFoobar(); }; If I declare CFoobar's constructor as follows: CFoobar::CFoobar() { printf("_foo = {%d, %d, %d}\n", _foo.x, _foo.y,_foo.z); for (int x = 0; x < 100; x++) printf("%d\n", _foo.szData[x]); } As you would expect, when CFoobar's constructor runs, garbage data gets printed out Obviously, the easy fix is to memset or ZeroMemory &_foo. It's what I've always done... However, I did notice that if add _foo to the constructor's initialization list with no parameters as follows: CFoobar::CFoobar() : _foo() { That this appears to zero-out the member variables of _foo. At least that was the case with g++ on linux. Now here's my question: Is this standard C++, or is this compiler specific behavior? If it's standard behavior, can someone quote me a reference from an official source? Any "gotchas" in regards to implicit zero-init behavior with more complicated structs and classes?

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  • Optimising ruby regexp -- lots of match groups

    - by Farcaller
    I'm working on a ruby baser lexer. To improve performance, I joined up all tokens' regexps into one big regexp with match group names. The resulting regexp looks like: /\A(?<__anonymous_-1038694222803470993>(?-mix:\n+))|\A(?<__anonymous_-1394418499721420065>(?-mix:\/\/[\A\n]*))|\A(?<__anonymous_3077187815313752157>(?-mix:include\s+"[\A"]+"))|\A(?<LET>(?-mix:let\s))|\A(?<IN>(?-mix:in\s))|\A(?<CLASS>(?-mix:class\s))|\A(?<DEF>(?-mix:def\s))|\A(?<DEFM>(?-mix:defm\s))|\A(?<MULTICLASS>(?-mix:multiclass\s))|\A(?<FUNCNAME>(?-mix:![a-zA-Z_][a-zA-Z0-9_]*))|\A(?<ID>(?-mix:[a-zA-Z_][a-zA-Z0-9_]*))|\A(?<STRING>(?-mix:"[\A"]*"))|\A(?<NUMBER>(?-mix:[0-9]+))/ I'm matching it to my string producing a MatchData where exactly one token is parsed: bigregex =~ "\n ... garbage" puts $~.inspect Which outputs #<MatchData "\n" __anonymous_-1038694222803470993:"\n" __anonymous_-1394418499721420065:nil __anonymous_3077187815313752157:nil LET:nil IN:nil CLASS:nil DEF:nil DEFM:nil MULTICLASS:nil FUNCNAME:nil ID:nil STRING:nil NUMBER:nil> So, the regex actually matched the "\n" part. Now, I need to figure the match group where it belongs (it's clearly visible from #inspect output that it's _anonymous-1038694222803470993, but I need to get it programmatically). I could not find any option other than iterating over #names: m.names.each do |n| if m[n] type = n.to_sym resolved_type = (n.start_with?('__anonymous_') ? nil : type) val = m[n] break end end which verifies that the match group did have a match. The problem here is that it's slow (I spend about 10% of time in the loop; also 8% grabbing the @input[@pos..-1] to make sure that \A works as expected to match start of string (I do not discard input, just shift the @pos in it). You can check the full code at GH repo. Any ideas on how to make it at least a bit faster? Is there any option to figure the "successful" match group easier?

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  • C#: How to implement a smart cache

    - by Svish
    I have some places where implementing some sort of cache might be useful. For example in cases of doing resource lookups based on custom strings, finding names of properties using reflection, or to have only one PropertyChangedEventArgs per property name. A simple example of the last one: public static class Cache { private static Dictionary<string, PropertyChangedEventArgs> cache; static Cache() { cache = new Dictionary<string, PropertyChangedEventArgs>(); } public static PropertyChangedEventArgs GetPropertyChangedEventArgsa(string propertyName) { if (cache.ContainsKey(propertyName)) return cache[propertyName]; return cache[propertyName] = new PropertyChangedEventArgs(propertyName); } } But, will this work well? For example if we had a whole load of different propertyNames, that would mean we would end up with a huge cache sitting there never being garbage collected or anything. I'm imagining if what is cached are larger values and if the application is a long-running one, this might end up as kind of a problem... or what do you think? How should a good cache be implemented? Is this one good enough for most purposes? Any examples of some nice cache implementations that are not too hard to understand or way too complex to implement?

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  • VB .NET Passing a Structure containing an array of String and an array of Integer into a C++ DLL

    - by DanJunior
    Hi everyone, I'm having problems with marshalling in VB .NET to C++, here's the code : In the C++ DLL : struct APP_PARAM { int numData; LPCSTR *text; int *values; }; int App::StartApp(APP_PARAM params) { for (int i = 0; i < numLines; i++) { OutputDebugString(params.text[i]); } } In VB .NET : <StructLayoutAttribute(LayoutKind.Sequential)> _ Public Structure APP_PARAM Public numData As Integer Public text As System.IntPtr Public values As System.IntPtr End Structure Declare Function StartApp Lib "AppSupport.dll" (ByVal params As APP_PARAM) As Integer Sub Main() Dim params As APP_PARAM params.numData = 3 Dim text As String() = {"A", "B", "C"} Dim textHandle As GCHandle = GCHandle.Alloc(text) params.text = GCHandle.ToIntPtr(textHandle) Dim values As Integer() = {10, 20, 30} Dim valuesHandle As GCHandle = GCHandle.Alloc(values) params.values = GCHandle.ToIntPtr(heightHandle) StartApp(params) textHandle.Free() valuesHandle.Free() End Sub I checked the C++ side, the output from the OutputDebugString is garbage, the text array contains random characters. What is the correct way to do this?? Thanks a lot...

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  • How to optimize my game calendar in C#?

    - by MartyIX
    Hi, I've implemented a simple calendar (message system) for my game which consists from: 1) List<Event> calendar; 2) public class Event { /// <summary> /// When to process the event /// </summary> public Int64 when; /// <summary> /// Which object should process the event /// </summary> public GameObject who; /// <summary> /// Type of event /// </summary> public EventType what; public int posX; public int posY; public int EventID; } 3) calendar.Add(new Event(...)) The problem with this code is that even thought the number of messages is not excessise per second. It allocates still new memory and GC will once need to take care of that. The garbage collection may lead to a slight lag in my game and therefore I'd like to optimalize my code. My considerations: To change Event class in a structure - but the structure is not entirely small and it takes some time to copy it wherever I need it. Reuse Event object somehow (add queue with used events and when new event is needed I'll just take from this queue). Does anybody has other idea how to solve the problem? Thanks for suggestions!

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  • safe structures embedded systems

    - by user405633
    I have a packet from a server which is parsed in an embedded system. I need to parse it in a very efficient way, avoiding memory issues, like overlapping, corrupting my memory and others variables. The packet has this structure "String A:String B:String C". As example, here the packet received is compounded of three parts separated using a separator ":", all these parts must be accesibles from an structure. Which is the most efficient and safe way to do this. A.- Creating an structure with attributes (partA, PartB PartC) sized with a criteria based on avoid exceed this sized from the source of the packet, and attaching also an index with the length of each part in a way to avoid extracting garbage, this part length indicator could be less or equal to 300 (ie: part B). typedef struct parsedPacket_struct { char partA[2];int len_partA; char partB[300];int len_partB; char partC[2];int len_partC; }parsedPacket; The problem here is that I am wasting memory, because each structure should copy the packet content to each the structure, is there a way to only save the base address of each part and still using the len_partX.

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  • How can I write output to a new external file with Perl?

    - by Structure
    Maybe I am searching with the wrong keywords or this is a very basic question but I cannot find the answer to my question. I am having trouble writing the result of my whois command to a new external file. My code is below. It takes $readfilename, which is a file name which has a list of IPs, and $writefilename, which is the destination file for output. Both are user-specified. For my tests, $readfilename contains three IP addresses on three separate lines so there should be three separate whois results in the user specified output file. if ($readfilename) { open (my $inputfile, "<", $readfilename) || die "\n Cannot open the specified file. Please double check your file name and path.\n\n"; open (my $outputfile, ">", $writefilename) || die "\n Could not create write file.\n\n"; while (<$inputfile>) { my $iplookupresult = `whois $_`; print $outputfile $iplookupresult; } close $outputfile; close $inputfile; } I can execute this script and end up with a new external file, but over half of the file has binary garbage data (running on CentOS) and only one (or a portion of one) of the whois lookups is readable. I have no idea how half of my file is ending up binary... but my approach must be incorrect. Is there a better way to achieve the same result?

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  • VB.Net Memory Issue

    - by Skulmuk
    We have an application that has some interesting memory usage issues. When it first opens, the program uses aroun 50-60MB of memory. This stays consistent on 32-bit machines. On 64-bit machines, however, re-activating the form in any way (clicking, dragging, alt-tabbing, etc.) adds around another 50MB to it's memory usage. It repeats this process several times before resetting back to around 45MB, at which point the cycle begins again. I've done some research and a lot of people have said that VB in general has pretty poor garbage collection, which could be affecting the software in some way. However, I've yet to find a solution. There are no events fired when the application is activated (as shown by 32-bit usage) - the applications is merely sitting awaiting the user's actions. At load, the system pulls some data into a tree view, but that's the only external connection, and it only re-fires the routine when the user makes a change to something and saves the change. Has anyone else experienced anything this strange, and if so, does anyone know of what might fix it? It seems strange that it only occurs under x64 systems. Thanks

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  • [PHP] Does unsetting array values during iterating save on memory?

    - by saturn_rising
    Hello fellow code warriors, This is a simple programming question, coming from my lack of knowledge of how PHP handles array copying and unsetting during a foreach loop. It's like this, I have an array that comes to me from an outside source formatted in a way I want to change. A simple example would be: $myData = array('Key1' => array('value1', 'value2')); But what I want would be something like: $myData = array([0] => array('MyKey' => array('Key1' => array('value1', 'value2')))); So I take the first $myData and format it like the second $myData. I'm totally fine with my formatting algorithm. My question lies in finding a way to conserve memory since these arrays might get a little unwieldy. So, during my foreach loop I copy the current array value(s) into the new format, then I unset the value I'm working with from the original array. E.g.: $formattedData = array(); foreach ($myData as $key => $val) { // do some formatting here, copy to $reformattedVal $formattedData[] = $reformattedVal; unset($myData[$key]); } Is the call to unset() a good idea here? I.e., does it conserve memory since I have copied the data and no longer need the original value? Or, does PHP automatically garbage collect the data since I don't reference it in any subsequent code? The code runs fine, and so far my datasets have been too negligible in size to test for performance differences. I just don't know if I'm setting myself up for some weird bugs or CPU hits later on. Thanks for any insights. -sR

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