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  • How can I debug a Perl program that suddenly exits?

    - by taw
    I have Perl program based on IO::Async, and it sometimes just exits after a few hours/days without printing any error message whatsoever. There's nothing in dmesg or /var/log either. STDOUT/STDERR are both autoflush(1) so data shouldn't be lost in buffers. It doesn't actually exit from IO::Async::Loop->loop_forever - print I put there just to make sure of that never gets triggered. Now one way would be to keep peppering the program with more and more prints and hope one of them gives me some clue. Is there better way to get information what was going on in a program that made it exit/silently crash?

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  • iPad --- managedObject problem when [self.tableViewSection reloadData]

    - by user345777
    Hi , I am creating a news aggregator application that fetches a xml feed every 4 minutes. After the xml is loaded, I clear everything by deleting all the objects in the database, then save the new objects back into the database. I then call [self.tableViewSection reloadData]; to reload the tableView. Thats when I get a problem. As soon as the code gets to a section where i access the new [[managedObject valueForKey:@"event_text"] description] content it fails with a : * Terminating app due to uncaught exception 'NSObjectInaccessibleException', reason: 'CoreData could not fulfill a fault for '0x4b3f6a0 '' Now from the flow I described on top, it seems odd to me that the tableView is populated properly the next time i launch the application, with the "new" data I fetched in the previous session. So its not that data thats corrupt , but seems to me something goes wrong when I refetch the managedObject after saving new data. Also keep in mind thats this app runs fine on the iPhone, its the iPad thats is giving me this problem.

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  • What language should I learn to make 2D turn-based video games?

    - by giggles
    I want to make 2 dimensional turn-based games for the PC. Something like early Final Fantasy or Chrono Trigger. Is C++ the only plausible option? I keep getting told that C++ is the language of choice for games, but is this the case even for 2D, turn-based games? Are any other languages good for this sort of thing? I'm really big on clean, readable, extendible code, so a language that fosters that sort of thing would be great. Doing this for fun, not business. Java is the only language I really know well right now. By the way, this is my first question and I'm a noob. I read the FAQ, but if I'm doing anything noobish anyway, then I'm sorry.

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  • LRU LinkedHashMap that limits size based on available memory

    - by sanity
    I want to create a LinkedHashMap which will limit its size based on available memory (ie. when freeMemory + (maxMemory - allocatedMemory) gets below a certain threshold). This will be used as a form of cache, probably using "least recently used" as a caching strategy. My concern though is that allocatedMemory also includes (I assume) un-garbage collected data, and thus will over-estimate the amount of used memory. I'm concerned about the unintended consequences this might have. For example, the LinkedHashMap may keep deleting items because it thinks there isn't enough free memory, but the free memory doesn't increase because these deleted items aren't being garbage collected immediately. Does anyone have any experience with this type of thing? Is my concern warranted? If so, can anyone suggest a good approach? I should add that I also want to be able to "lock" the cache, basically saying "ok, from now on don't delete anything because of memory usage issues".

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  • Project-wide additional library paths -- MSVS2008

    - by sacamano
    Hi there. I'm setting up a VC++ project in MS Visual Studio 2008 that'll be used by several people. I wanted to keep things as simple as possible so I've set up Additional Include Directories via the Project properties. I've also set up additional library files via Tools - Options - Projects and Solutions - VC++ Directories. However, my issue is that I really need to set up Additional library PATHs, because I am using an SDK which does inline linking of libraries. I could just tell each one of the participants to manually add the library path to their MSVS2008 environment, but it would be handy if I could integrate the RELATIVE library path in the project itself.

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  • Change master table PK and update related table FK (changing PK from Autoincrement to UUID on Mysql)

    - by eleonzx
    I have two related tables: Groups and Clients. Clients belongs to Groups so I have a foreign key "group_id" that references the group a client belongs to. I'm changing the Group id from an autoincrement to a UUID. So what I need is to generate a UUID for each Group and update the Clients table at once to reflect the changes and keep the records related. Is there a way to do this with multiple-table update on MySQL? Adding tables definitions for clarification. CREATE TABLE `groups` ( `id` char(36) NOT NULL, `name` varchar(255) DEFAULT NULL, `created` datetime DEFAULT NULL, `modified` datetime DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8$$ CREATE TABLE `clients` ( `id` char(36) NOT NULL, `name` varchar(255) NOT NULL, `group_id` char(36) DEFAULT NULL, `active` tinyint(1) DEFAULT '1' PRIMARY KEY (`id`), KEY `fkgp` (`group_id`), CONSTRAINT `fkgp` FOREIGN KEY (`group_id`) REFERENCES `groups` (`id`) ON DELETE NO ACTION ON UPDATE CASCADE ) ENGINE=InnoDB DEFAULT CHARSET=utf8$$

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  • Giving users a "reputation system" - Should I... ?

    - by RadiantHex
    Hi folks, I'm thinking of adding a reputation system to a web application, the site is already being used so I'm trying to be careful about my choices. I'm developing in Django/Python, thought this would be important. Reputation is generated in all actions that contribute to the site, similar to Stackoverflow's system. I know there are literally millions of ways of implementing this, and this is why I feel quite lost. Two alternatives I am not sure about are: Keep track of reasons why reputation was incremented Ignore reasons in order to reduce complexity of the site and overhead Would be happy with a few pointers, and directions. Would be very much appreciated!

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  • Kepping object in memory (iPhone SDK)

    - by Chris
    I am trying to create a UIImageView called theImageView in the touchesBegan method that I can then then move to a new location in touchesMoved. Currently I am receiving an "undeclared" error in touchesMoved where I set the new location for theImageView. What can I do to keep theImageView in memory between these two methods? - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { ... UIImageView *theImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image.png"]]; theImageView.frame = CGRectMake(263, 228, 193, 300); [theImageView retain]; ... } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { ... theImageView.frame = CGRectMake(300, 300, 193, 300); ... }

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  • Quick way to get an NSDictionary from an XML NSData representation?

    - by dontWatchMyProfile
    I've loaded an XML file as NSData into memory and parse over the elements using NSXMLParser. Although it works, it's a very ugly and hard to maintain code since there are about 150 different elements to parse. I know there are nice third-party solutions, but I want to keep it with the iPhone SDK for purpose of practice and fun. So I thought: Why not convert that XML file into an NSDictionary? Having this, I could use fast enumeration to go over the elements. Or is it just the same amount of ugly code needed to parse and process an XML right away with NSXMLParser? Would I build up an NSDictionary for every found node in the XML and create a huge one, containing the whole structure and data? Or is there an even simpler way?

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  • In game programming are global variables bad?

    - by Joe.F
    I know my gut reaction to global variables is "badd!" but in the two game development courses I've taken at my college globals were used extensively, and now in the DirectX 9 game programming tutorial I am using (www.directxtutorial.com) I'm being told globals are okay in game programming ...? The site also recommends using only structs if you can when doing game programming to help keep things simple. I'm really confused on this issue, and all the research I've been trying to do is very confusing. I realize there are issues when using global variables (threading issues, they make code harder to maintain, the state of them is hard to track etc) but also there is a cost associated with not using globals, I'd have to pass a loooot of information around very often which can be confusing and I imagine time-costing, although I guess pointers would speed the process up (this is my first time writing a game in C++.) Anyway, I realize there is probably no "right" or "wrong" answer here since both ways work, but I want my code to be as proper as I can so any input would be good, thank you very much!

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  • Should I still use querystrings for page number, etc, when using ASP.NET 4 URL Routing?

    - by Scott
    I am switching from Intelligencia's UrlRewriter to the new web forms routing in ASP.NET 4.0. I have it working great for basic pages, however, in my e-commerce site, when browsing category pages, I previously used querystrings that were built into my pager control to control paging. An old url (with UrlRewriting) would be: http://www.mysite.com/Category/Arts-and-Crafts_17 I now have a MapPageRoute defined in global.asax as: routes.MapPageRoute("category-browse", "Category/{name}_{id}", ~/CategoryPage.aspx"); This works great. Now, somebody clicks to go to page 2. Previously I would have just tacked on ?page=2 as the querystring. Now, How do I handle this using web forms routing? I know I can do something like: http://www.mysite.com/Category/Arts-and-Crafts_17/page/2 But in addition to page, I can have filters, age ranges, gender, etc. Should I just keep defining routes that handle these variables, or should I continue using querystrings and can I define a route that allows me to use my querstrings like before?

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  • LoadContent does not work in my components

    - by drozzy
    For some reason the LoadContent method does not get called in my Components. For example I have Game class in which I do: //Game.cs protected override void LoadContent() { editor = new Editor(...); Components.Add(editor); } //Editor.cs public class Editor : DrawableGameComponent{ Game game; public Editor(Game game, ...):base(game){ this.game = game; } //THIS method never gets called! protected override void LoadContent() { background = game.Content.Load<Texture2D>("background"); base.LoadContent(); } } Any tips? EDIT: When you keep in mind the order of Initialize and LoadContent everything works out fine!

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  • continously add picture to video

    - by m.sr
    Every x minutes I grab an image from a network-cam. Now i want to add this picture to an existing video file - on the fly. I don't want to keep numerous image files and then encode them once in a while with e.g. mencoder mf://@${LIST} -mf type=jpg:fps=${FPS} ... The video format/codec doesn't really matter, as long as standard tools (mplayer, ffmpeg, vlc, ...) can handle it. Any ides or suggestions? Thanks in advance!

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  • How to prevent users from typing incorrect inputs ?

    - by ZaZu
    Hello, I want the program to loop a scan function if the user types anything else other than numbers.. My code is : do{ printf("Enter rows\n"); scanf("%d",&row); }while(row>='a' && row<='z'); but this code doesnt work .. I keep getting an error when typing in a letter. I tried manipulating around it and the whole thing loops infinitely ... What am I doing wrong ? Please help thanks !

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  • How do I wrap a repeatbale set of elements in jQuery?

    - by Globalz
    In jQuery how would I go about wrapping a repeatable set of elements with a div? For example I have: img h4 p img h4 p img h4 p I need to wrap each img, h4, p set with a div class="container". So it will look like: <div> class="container" img h4 p </div> <div> class="container" img h4 p </div> <div> class="container" img h4 p </div> Any ideas on how I can achieve this as its driving me nuts! I keep getting nested div.containers! Thanks!

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  • IE 7 can't bind event (using .live()) to dynamically created element using .load()

    - by petron
    Hi All - I'm having trouble getting IE7 to keep a click event bound to an element that is added to the DOM using .load(). Here's some code: $('.mybtn').live('click', function(e){ e.preventDefault(); $('#mypage').load('load-this-page.htm'); }); And here's the html <div id="mypage"> <a href="#" class="mybtn">clickme</a> // stuff goes here </div> On page load the click works but once the div is loaded via the clickme link the click stops working in IE7. The clickme link is within the div on load and also within the load() loaded html file that's why I'm using live(). This code works in FF 3.6, fyi. Anyone have any idea what's up (besides the fact the IE sucks balls)? Thanks!

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  • Backbone JS central model where all views can use

    - by chchrist
    I am new to backbone js and require js. I use requirejS to organize my backbone code into modules. I don't know if this has any importance to what I want though. I want to have a central model where all my views will have access to. They should be able to get and set values. I don't want to use it as each view model though. I need to keep in memory search options, user status (logged in/out) etc. Any ideas? EDIT Maybe the answer is here? Share resources across different amd modules

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  • Any good class diagram editors out there for Java (not UML)

    - by user85116
    I'm looking for an editor that can create class diagrams, similar to the typical UML class diagram, but specifically for java (so using java terminology; instead of terms like "generalization, realization etc", we use the java equivalents "interface, abstract class, extends etc"). I've looked into UML several times, but each time I've been turned off by the shear amount of "stuff" that comes with UML. I just want to be able to model my java classes quickly and intuitively, without getting bogged down by all the cruft that comes with UML. Preferably, it would come with a source reader that can keep the diagram up to date, and with a few nice features like "show only public methods in this class" etc. As well, it would automatically "know" about the classes in the standard java library, and possibly even be able to read classes from jars. Performance is also a big thing for me, I don't like having to wait 2 seconds for a popup menu to appear, or watch the diagram jerk crazily while resizing an element in the model. What do you think, am I asking too much?

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  • IE issues with drag/drop (script.aculo.us)

    - by deb
    I have a page with a left and a right div. Inside each of these there are several divs. I can drag&drop them inside the left/right divs or move from one to the other So the page is something like ........ ........ ........ ........ I am using scriptaculous and prototype for the drag&drop If I drag in Firefox things work fine. In IE6-IE8 however I have 2 problems: 1) When I drag from left to right or the other way around, the inner divs do not keep their relative distances: the div I moved now overlaps with the div on the opposite side (if I do a reload of the page the divs are set correctly again) 2) If I shrink the window width below a certain width the divs either on the left or the right droppable disappear. Any ideas? deb

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  • Insert data into table effeciently, postgresql

    - by Rowan_Gaffney
    I am new to postgresql (and databases in general) and was hoping to get some pointers on improving the efficiency of the following statement. I am inserting data from one table to another, and do not want to insert duplicate values. I have a rid (unique identifier in each table) that are indexed and are Primary Keys. I am currently using the following statement: Insert INTO table1 SELECT * FROM table2 WHERE rid NOT IN (SELECT rid FROM table1). As of now the table one is 200,000 records, table2 is 20,000 records. Table1 is going to keep growing (probably to around 2,000,000) and table2 will stay around 20,000 records. As of now the statement takes about 15 minutes to run. I am concerned that as Table1 grows this is going to take way to long. Any suggestions?

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  • Alternative way to notify the user of an error

    - by Lily
    I have a winform software that communicates with hardware through a protocol. Sometimes error in communication happens and i would like to notify the user. Errors could be for example: timeouts, crc errors, physical disconnection etc... I have a communication window in which i show these errors, but by default this is hidden. The user can open it though the menubar. Popups are annoying to the user (and to myself) so i would like a un-invasive way to notify the user that an error has occurred. Perhaps a info bubble like when XP tells you updates are ready for your computer? I know that NotifyIcon can help put things in the system tray, which i do not wish to have. I'd rather keep it within my MDI. I'm open to other creative ideas as well.

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  • Is it a Microsoft issue?

    - by Yigang Wu
    I have a exe was complied by VC6 and the file name is patch.exe, there is no manifest was added, in that case, the EXE file requires administrator privileges, even though I removed all codes, just keep a empty main(), the result is same. But if I change the EXE from patch.exe to a.exe, the issue is gone. Below is my test result. 1. EXE was complied by VC6 2. Without manifest or didn't specific privileges in manifest 3. the exe name included "patch" substring, case-insensitive Is it a Microsoft issue? Why? Tried VC2008, I can't repeat it.

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  • Pointer to struct, containing pointer to an object, for which I want to call a function

    - by user1795609
    So I've created an ADT which is a singly linked list made up of nodes. These Nodes each have a pointer to an object in them called data. Class Structure { struct Node { Object *data; Node *next; }; }; Node *head; I am trying to call a function in the object, like this: head = new Node; head -> data = new Object(); head -> next = NULL; cout << head -> data.print(); I keep getting the following error at compile. error: request for member 'print' in 'head-Structure::Node::data', which is of non-class type 'Object'*

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  • Consolidating separate Loan, Purchase & Sales tables into one transaction table.

    - by Frank Computer
    INFORMIX-SE with ISQL 7.3: I have separate tables for Loan, Purchase & Sales transactions. Each tables rows are joined to their respective customer rows by: customer.id [serial] = loan.foreign_id [integer]; = purchase.foreign_id [integer]; = sale.foreign_id [integer]; I would like to consolidate the three tables into one table called "transaction", where a column "transaction.trx_type" [char(1)] {L=Loan, P=Purchase, S=Sale} identifies the transaction type. Is this a good idea or is it better to keep them in separate tables? Storage space is not a concern, I think it would be easier programming & user=wise to have all types of transactions under one table.

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  • Delphi 2010 - Why can't I declare an abstract method with a generic type parameter?

    - by James
    I am trying to do the following in Delphi 2010: TDataConverter = class abstract public function Convert<T>(const AData: T): string; virtual; abstract; end; However, I keep getting the following compiler error: E2533 Virtual, dynamic and message methods cannot have type parameters I don't quite understand the reason why I can't do this. I can do this in C# e.g. public abstract class DataConverter { public abstract string Convert<T>(T data); } Anyone know the reasoning behind this?

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