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  • wxpython - Running threads sequentially without blocking GUI

    - by ryantmer
    I've got a GUI script with all my wxPython code in it, and a separate testSequences module that has a bunch of tasks that I run based on input from the GUI. The tasks take a long time to complete (from 20 seconds to 3 minutes), so I want to thread them, otherwise the GUI locks up while they're running. I also need them to run one after another, since they all use the same hardware. (My rationale behind threading is simply to prevent the GUI from locking up.) I'd like to have a "Running" message (with varying number of periods after it, i.e. "Running", "Running.", "Running..", etc.) so the user knows that progress is occurring, even though it isn't visible. I'd like this script to run the test sequences in separate threads, but sequentially, so that the second thread won't be created and run until the first is complete. Since this is kind of the opposite of the purpose of threads, I can't really find any information on how to do this... Any help would be greatly appreciated. Thanks in advance! gui.py import testSequences from threading import Thread #wxPython code for setting everything up here... for j in range(5): testThread = Thread(target=testSequences.test1) testThread.start() while testThread.isAlive(): #wait until the previous thread is complete time.sleep(0.5) i = (i+1) % 4 self.status.SetStatusText("Running"+'.'*i) testSequences.py import time def test1(): for i in range(10): print i time.sleep(1) (Obviously this isn't the actual test code, but the idea is the same.)

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  • Appengine Model SelfReferenceProperty and parent child relationship

    - by GeekTantra
    I have a scenario in which I need a self reference property as follow: class Post(db.Model): creator = db.UserProperty() post_title = db.StringProperty(required=True) post_status = db.StringProperty(required=True, choices=['draft', 'published']) post_parent = db.SelfReferenceProperty() Now, I want ensure that an entity shouldn't be its own parent and a child of an entity cannot be its parent. How can I ensure this kind of a relationship in the PostForm model form and the Post model.

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  • better for-loop syntax for detecting empty sequences?

    - by Dmitry Beransky
    Hi, Is there a better way to write the following: row_counter = 0 for item in iterable_sequence: # do stuff with the item counter += 1 if not row_counter: # handle the empty-sequence-case Please keep in mind that I can't use len(iterable_sequence) because 1) not all sequences have known lengths; 2) in some cases calling len() may trigger loading of the sequence's items into memory (as the case would be with sql query results). The reason I ask is that I'm simply curious if there is a way to make above more concise and idiomatic. What I'm looking for is along the lines of: for item in sequence: #process item *else*: #handle the empty sequence case (assuming "else" here worked only on empty sequences, which I know it doesn't)

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  • default model field attribute in Django

    - by Rosarch
    I have a Django model: @staticmethod def getdefault(): print "getdefault called" return cPickle.dumps(set()) _applies_to = models.TextField(db_index=True, default=getdefault) For some reason, getdefault() is never called, even as I construct instances of this model and save them to the database. This seems to contradict the Django documentation: Field.default The default value for the field. This can be a value or a callable object. If callable it will be called every time a new object is created. Am I doing something wrong? Update: Originally, I had this, but then I switched to the above version to debug: _applies_to = models.TextField(db_index=True, default=cPickle.dumps(set())) I'm not sure why that wouldn't work.

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  • How can I identify an element from a list within another list

    - by Alex
    I have been trying to make a block of code that finds the index of the largest bid for each item. Then I was going to use the index as a way to identify the person who paid that much moneys name. However no matter what i try I can't link the person and what they have gained from the auction together. Here is the code I have been writing: It has to be able to work with any information inputted def sealedBids(): n = int(input('\nHow many people are in the group? ')) z = 0 g = [] s = [] b = [] f = [] w = []#goes by number of items q = [] while z < n: b.append([]) z = z + 1 z = 0 while z < n: g.append(input('Enter a bidders name: ')) z = z + 1 z = 0 i = int(input('How many items are being bid on?')) while z < i: s.append(input('Enter the name of an item: ')) w.append(z) z = z + 1 z = 0 for j in range(n):#specifies which persons bids your taking for k in range(i):#specifies which item is being bid on b[j].append(int(input('How much money has {0} bid on the {1}? '.format(g[j], s[k])))) print(' ') for j in range(n):#calculates fair share f.append(sum(b[j])/n) for j in range(i):#identifies which quantity of money was the largest for each item for k in range(n): if w[j] < b[k][j]: w[j] = b[k][j] q.append(k) any advice is much appreciated.

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  • How to do a back-reference on Google Webapp?

    - by jCuga
    I'm trying to access an object that is linked to by a db.ReferenceProperty in Google app engine. here's the model's code: class InquiryQuestion(db.Model): inquiry_ref = db.ReferenceProperty(reference_class=GiftInquiry, required=True, collection_name="inquiry_ref") And I am trying to access it in the following way: linkedObject = question.inquiry_ref and then linkedKey = linkedObject.key but it's not working. Can anyone please help?

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  • Calculating the null space of a matrix

    - by Ainsworth
    I'm attempting to solve a set of equations of the form Ax = 0. A is known 6x6 matrix and I've written the below code using SVD to get the vector x which works to a certain extent. The answer is approximately correct but not good enough to be useful to me, how can I improve the precision of the calculation? Lowering eps below 1.e-4 causes the function to fail. from numpy.linalg import * from numpy import * A = matrix([[0.624010149127497 ,0.020915658603923 ,0.838082638087629 ,62.0778180312547 ,-0.336 ,0], [0.669649399820597 ,0.344105317421833 ,0.0543868015800246 ,49.0194290212841 ,-0.267 ,0], [0.473153758252885 ,0.366893577716959 ,0.924972565581684 ,186.071352614705 ,-1 ,0], [0.0759305208803158 ,0.356365401030535 ,0.126682113674883 ,175.292109352674 ,0 ,-5.201], [0.91160934274653 ,0.32447818779582 ,0.741382053883291 ,0.11536775372698 ,0 ,-0.034], [0.480860406786873 ,0.903499596111067 ,0.542581424762866 ,32.782593418975 ,0 ,-1]]) def null(A, eps=1e-3): u,s,vh = svd(A,full_matrices=1,compute_uv=1) null_space = compress(s <= eps, vh, axis=0) return null_space.T NS = null(A) print "Null space equals ",NS,"\n" print dot(A,NS)

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  • OpenGL embedded in gtk has colour badly displayed

    - by Sardathrion
    Note that this is a re-write now that I have more clues as to where the problem could be... I am creating a GTK GUI which contains two embedded OpenGL displays. Both use the same shader code (complied once for each). On my normal hardware, this works fine. On a virtual machine running on the same hardware, I get horrible colours -- see images. I suspect that the shader code is at fault -- certainly dropping a simpler shader does make the problem moot. However, I do need both diffuse and spot lights in my shader thus making it non-trivial. Anyone has seen this before?

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  • PyQt - How to connect multiple signals to the same widget

    - by Orchainu
    [ ]All1 [ ]All2 [ ]checkbox1A [ ]checkbox1B [ ]checkbox2A [ ]checkbox2B Based on the chart above, a few things need to happen: The All checkboxes only affect the on/off of the column it resides in, and checks on/off all the checkboxes in that column. All checkboxes work in pairs, so if checkbox1A is on/off, checkbox1B needs to be on/off If an All checkbox is checked on, and then the user proceeds to check off one or more checkbox in the column, the All checkbox should be unchecked, but all the checkboxes that are already checked should remain checked. So really this is more like a chain reaction setup. If checkbox All1 is on, then chieckbox1A and 2A will be on, and because they are on, checkbox1B and 2B are also on, but checkbox All2 remains off. I tried hooking up the signals based on this logic, but only the paired logic works 100%. The All checkbox logic only works 50% of the time, and not accurately, and there's no way for me to turn off the All checkbox without turning all already checked checkboxes off. Really really need help ... T-T Sample code: cbPairKeys = cbPairs.keys() for key in cbPairKeys: cbOne = cbPairs[key][0][0] cbTwo = cbPairs[key][1][0] cbOne.stateChanged.connect(self.syncCB) cbTwo.stateChanged.connect(self.syncCB) def syncCB(self): pairKeys = cbPairs.keys() for keys in pairKeys: cbOne = cbPairs[keys][0][0] cbOneAllCB = cbPairs[keys][0][4] cbTwo = cbPairs[keys][1][0] cbTwoAllCB = cbPairs[keys][1][4] if self.sender() == cbOne: if cbOne.isChecked() or cbTwoAllCB.isChecked(): cbTwo.setChecked(True) else: cbTwo.setChecked(False) else: if cbTwo.isChecked() or cbOneAllCB.isChecked(): cbOne.setChecked(True) else: cbOne.setChecked(False) EDIT Thanks to user Avaris's help and patience, I was able to reduce the code down to something much cleaner and works 100% of the time on the 1st and 2nd desired behavior: #Connect checkbox pairs cbPairKeys = cbPairs.keys() for key in cbPairKeys: cbOne = cbPairs[key][0][0] cbTwo = cbPairs[key][1][0] cbOne.toggled.connect(cbTwo.setChecked) cbTwo.toggled.connect(cbOne.setChecked) #Connect allCB and allRO signals cbsKeys = allCBList.keys() for keys in cbsKeys: for checkbox in allCBList[keys]: keys.toggled.connect(checkbox.setChecked) Only need help on turning off the All checkbox when the user selectively turns off the modular checkboxes now

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  • MongoDB lists with paginations?

    - by Timmy
    for documents with lists with pagination, is it better to embed or use reference? im reading the custom type "SONManipulator" and it appears to transform every thing on retrieval, even the sub docs. i want to keep the list in the document sorted, should this impact anything?

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  • slicing arrays in numpy/scipy

    - by user248237
    I have an array like: a = array([[1,2,3],[3,4,5],[4,5,6]]) what's the most efficient way to slice out a 1x2 array out of this that has only the first two columns of "a"? I.e., array([[2,3],[4,5],[5,6]]) in this case. thanks.

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  • Reordering fields in Django model

    - by Alex Lebedev
    I want to add few fields to every model in my django application. This time it's created_at, updated_at and notes. Duplicating code for every of 20+ models seems dumb. So, I decided to use abstract base class which would add these fields. The problem is that fields inherited from abstract base class come first in the field list in admin. Declaring field order for every ModelAdmin class is not an option, it's even more duplicate code than with manual field declaration. In my final solution, I modified model constructor to reorder fields in _meta before creating new instance: class MyModel(models.Model): # Service fields notes = my_fields.NotesField() created_at = models.DateTimeField(auto_now_add=True) updated_at = models.DateTimeField(auto_now=True) class Meta: abstract = True last_fields = ("notes", "created_at", "updated_at") def __init__(self, *args, **kwargs): new_order = [f.name for f in self._meta.fields] for field in self.last_fields: new_order.remove(field) new_order.append(field) self._meta._field_name_cache.sort(key=lambda x: new_order.index(x.name)) super(TwangooModel, self).__init__(*args, **kwargs) class ModelA(MyModel): field1 = models.CharField() field2 = models.CharField() #etc ... It works as intended, but I'm wondering, is there a better way to acheive my goal?

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  • Online Game programming in Google App Engine: AI

    - by Hortinstein
    I am currently in the planning stages of a game for google app engine, but cannot wrap my head around how I am going to handle AI. I intend to have persistant NPCs that will move about the map, but short of writing a program that generates the same XML requests I use to control player actions, than run it on another server I am stuck on how to do it. I have looked at the Task Queue feature, but due to long running processes not being an option on the App engine, I am a little stuck. I intend to run multiple server instances with 200+ persistant NPC entities that I will need to update. Most action is slowly roaming around based on player movements/concentrations, and attacking close range players(you can probably guess the type of game im developing)

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  • How do I do a semijoin using SQLAlchemy?

    - by Jason Baker
    http://en.wikipedia.org/wiki/Relational_algebra#Semijoin Let's say that I have two tables: A and B. I want to make a query that would work similarly to the following SQL statement using the SQLAlchemy orm: SELECT A.* FROM A, B WHERE A.id = B.id AND B.type = 'some type'; The thing is that I'm trying to separate out A and B's logic into different places. So I'd like to make two queries that I can define in separate places: one where A uses B as a subquery, but only returns rows from A. I'm sure this is fairly easy to do, but an example would be nice if someone could show me.

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  • What does this `_time_independent_equals` mean?

    - by Satoru.Logic
    In the tornado.web module there is a function called _time_independent_equals: def _time_independent_equals(a, b): if len(a) != len(b): return False result = 0 for x, y in zip(a, b): result |= ord(x) ^ ord(y) return result == 0 It is used to compare secure cookie signatures, and thus the name. But regarding the implementation of this function, is it just a complex way to say a==b?

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  • Saving data in a inherited django model

    - by aldeano
    I'm building an app to save data and some calculations made with those datas, the idea is keep the data in one model and the calculations in other. So, the models are like this: class FreshData(models.Model): name = models.CharField(max_length=20) one = models.IntegerField() two = models.IntegerField() def save(self, *args, **kwargs): Calculations() Calculations.three = self.one + self.two super(FreshData, self).save(*args, **kwargs) Calculations.save() class Calculations(FreshData): three = models.IntegerField() I've got a valueerror pointing out "self.one" and "self.two" as without value. I keep the idea in witch my design is wrong and django has a simpler way to store related data.

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  • Tkinter after that survives clock rewinding.

    - by Oren
    I noticed that in my version of Tkinter, the after() call does not survive system clock rewinding. If the after(x, func) was called, and the system clock was rewinded, func will be called only after the clock returned to its time before the rewind + x milliseconds. I assume this is because Tkinter uses the system-clock instead of the "time.clock" (the amount of time that the program is running). I tested it only on windows, and maybe its because I have an old version of Tkinter. I want my App to work on computers that synchronize their clock from the network... Does anyone have a simple solution?

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  • UDP security and identifying incoming data.

    - by Charles
    I have been creating an application using UDP for transmitting and receiving information. The problem I am running into is security. Right now I am using the IP/socketid in determining what data belongs to whom. However, I have been reading about how people could simply spoof their IP, then just send data as a specific IP. So this seems to be the wrong way to do it (insecure). So how else am I suppose to identify what data belongs to what users? For instance you have 10 users connected, all have specific data. The server would need to match the user data to this data we received. The only way I can see to do this is to use some sort of client/server key system and encrypt the data. I am curious as to how other applications (or games, since that's what this application is) make sure their data is genuine. Also there is the fact that encryption takes much longer to process than unencrypted. Although I am not sure by how much it will affect performance. Any information would be appreciated. Thanks.

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