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  • Day 5 - Tada! My Game Menu Screen Graphics

    - by dapostolov
    So, tonight I took some time to mash up some graphics for my game menu screen. My artistic talent sucks...but here goes nothing...voila, my menu screen!! The Menu Screen The screen above is displaying 4 sprites, even though it looks like maybe 7... I guess one of the first things for me to test in the future is ... is it more memory efficient (and better frame rate) to draw one big background image OR tp paint the screen black, and place each sprite in set locations? To display the 4 sprites above, I borrowed my code from yesterday ... I know, tacky, but...I wanted to see it, feel it. Do you feel it? FEEL IT! (homer voice & shakes fist) Note: the menu items won't scale properly as it stands with this code, well pretty much they do nothing except look pretty... Paint.Net & Google Fun So how did I create that image above? Well, to create the background and 3 menu items I used Paint.Net. Basically, I scoured Google images for: a stone doorway, a stone pillar, an old book, a wizards hat, and...that's it pretty much it! I'll let you type in those searches and see if you can locate the images I used. I know, bad developer...but I figured since I modified the images considerably it doesn't count...well for a personal project it shouldn't count...*shrug* Anyhow, I extracted each key assest I wanted from each image and applied lots of matting, blurring, color changes, glow effects and such. Then, using my vivid imagination I placed / composed each of the layered assets into the mashed up the "scene" above. Pretty cool, eh? Hey, did you know, the cool mist effect is actually a fire rendition in Paint.net? I set it to black & white with opacity set next to nothing. I'm also very proud of the yellow "light" in the stone doorway. I drew that in and then applied gausian blur to it to give it the effect of light creeping out around the door and into the room...heheh. So did I achieve the dark, mysterious ritual as I stated in my design doc? I think I had a great stab at it! Maybe down the road I can get a real artist to crank out some quality graphics for the game... =) So, What's Next? Well, I don't have that animated brazier yet...however, I thought it would be even cooler if I can get that door pulsing that yellow light and it would be extremely cool to have the smoke / mist moving across the screen! Make the creative ideas stop!! (clutches head) haha! I'm having great fun working on this project =) I recommend others giving something like this a try, it's really fulfilling. OK. Tomorrow... I think I'm going to start creating some game / menu objects as per the design doc, maybe even get a custom mouse cursor up on the screen and handle a couple of mouse events, and lastly, maybe a feature to toggle a framerate display... D.

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  • Problems with icons and shutting down Ubuntu 12.04

    - by Anders
    I recently upgraded from 11-10 to 12.04 as a dual boot (Windows 7) and am having problems with shutting down. I installed from a CD that I burned from the iso file, and to get it to boot from the CD, I needed to install the special help program from Windows that would then recognize the CD as the system booted.The installation gave me my own user account as well as a guest account. For the User account there is no "gear" icon (in the upper RH side) from which to access the shut down menu. Interestingly the icons for the Home folder, the Ubuntu One folder, and the System Settings folder are missing, although there are blank places shows these names if the mouse cursor is positioned over these areas. They will even launch with the press of a key - but no icons are visible. For the Guest account, all of these icons are visible and usable. The problem that occurs in shutting down is that I need to leave the User account, move to the Guest account (so that I can access the top right "gear" icon that has the shut down menu item) and press the shut down button. The problem here is that when the shut own menu appears and I press the confirmation that I wish to shut down the computer, the page blanks (as one might hope in the process of closing down), and then pops up with the log in menu, giving the option of logging in as a User or as a Guest. So the questions are: 1) how do you reinstate the far right top icon from which you can access the shut down drop down menu in the User account page. 2) how do you get the icons to display properly on the Left hand side (Home, Ubuntu One, System Settings, and Workspace Switcher) 3) how do you get the system to turn of when you press the shut down button! Boy oh boy! Thanks a bunch for any help!

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  • Can Excel sorts be saved and used again?

    - by Robert Kerr
    On an Excel 2007 worksheet, I have several tables, each sharing the same columns. For every table, I sort in several particular ways, depending on the task at hand. It gets tedious going to the Data tab, clicking Sort, unchecking the "my data has headers" checkbox, then add/removing the columns and ordering sort criteria. Is it possible to: * Save a given sort criteria (a named sort)? * Apply the sort against any selected range? * Create a button to execute each saved sort? In the end, I would create 4 or 5 named sorts and a button for each on the worksheet. Then would be able to select any range of rows, from any table, and click one of the sort buttons. The sort would execute.

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  • Why does this script not open parallel gnome-terminals on a server?

    - by broiyan
    Why am I not able to have parallel gnome-terminals on my server while I can on my client. Here is a test that illustrates the problem. #!/bin/bash # this is the parent script gnome-terminal --command "./left.sh" sleep 10 gnome-terminal --command "./right.sh" #!/bin/bash echo "this is the left script" read -p "press any key to close this terminal" key #!/bin/bash echo "this is the right script" read -p "press any key to close this terminal" key When I run this on a regular ubuntu desktop (maverick) I see two terminals after 10 seconds. When I run this on a maverick server at a server farm, the second window does not appear until after I close the first one and wait 10 seconds. I am using tightvncserver to view the server desktop. (I could have simplified a bit more. The 10 second sleep is extraneous to the problem. In my real world application I need the first terminal to do some real work before starting the second. The problem probably still exists even if there is no sleep.)

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  • Determine percentage of screen covered by an object without using frustum culling

    - by Meltac
    On the CPU-side of an 3D first-person / ego perspective game I need to check whether what the players currently sees on screen is the inside of a box object defined by world space coordinates (the player might be outside of that box but on screen sees only/mostly the inside of the box, or vice-versa, looks from within the box to the outside). The "casual" way of performing such a check would incorporate frustum culling but such an approach would be hard to achieve with my given set of engine parameters which I'd like to avoid if there is a simpler way. What I actually have at the point where I would like to do the check (high-level script on CPU, not GPU side): Camera world position Camera direction Camera FOV Two Box corner world coordinates (left-bottom-front, right-top-back) What I do not have right away: View frustrum definition (near/far plane or say 6 planes defining frustum) Any specific pixel information (uv, view space position, depth or the like) What I would like to calculate: Percentage of screen "covered" by box. Any hints on how to perform such calculation?

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  • Are Google Maps Open?

    - by EmbeddedInsider
    Right now they are ‘free’ but it is clear what the path forward is:   4.3 Advertising. The Service currently does not include advertising in the maps images. However, Google reserves the right to include advertising in the maps images provided to you through the Service, but will provide you with ninety (90) days notice prior to the commencement of advertising in the maps images. Such notice may be provided on relevant Google websites, including but not limited to the Google Geo Developers Blog and the Google Maps API Group (or such successor URLs that Google may designate from time to time). During that 90 day period, you may terminate your use of the Service, or provide notice of your refusal to accept advertising in the maps images in accordance with Google's policies and procedures for providing such notice (which Google may make available from time to time in its sole discretion). Lawrence Ricci www.EmbeddedInsider.com

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  • Fujitsu siemens V6535 - crash when going standby ?

    - by marc
    Welcome, I trouble with my laptop fujitsu siemens model V6535. My siemens work under Windows 7, and from upgrade time (vista to 7) notice something what make me really angry. When my siemens go to standby mode (when i don't use it for some time), power diode change to red and start blinking (standbay mode). When i push power button (wake up it), blinking diode change to green but nothing else happend (nothing on display, no sound of HDD). When i press power button few second and try turn it on again... it wont display anything... i have unplug charger and then shutdown and power on again without power cable. Then he start working... Few days ago i done upgrade bios to nevest version... but it don't help... Anyone have idea what can be wrong ?

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  • Exalytics and Oracle Business Intelligence Enterprise Edition (OBIEE) Partner Workshop

    - by mseika
    Workshop Description Oracle Fusion Middleware 11g is the #1 application infrastructure foundation. It enables enterprises to create and run agile and intelligent business applications and maximize IT efficiency by exploiting modern hardware and software architectures. Oracle Exalytics Business Intelligence Machine is the world’s first engineered system specifically designed to deliver high performance analysis, modeling and planning. Built using industry-standard hardware, market-leading business intelligence software and in-memory database technology, Oracle Exalytics is an optimized system that delivers unmatched speed, visualizations and scalability for Business Intelligence and Enterprise Performance Management applications. This FREE hands-on, partner workshop highlights both the hardware and software components that are engineered to work together to deliver Oracle Exalytics - an optimized version of the industry-leading Oracle TimesTen In-Memory Database with analytic extensions, a highly scalable Oracle server designed specifically for in-memory business intelligence, and Oracle’s proven Business Intelligence Foundation with enhanced visualization capabilities and performance optimizations. This workshop will provide hands-on experience with Oracle's latest engineered system. Topics covered will include TimesTen In-Memory Database and the new Summary Advisor for Exalytics, the technical details (including mobile features) of the latest release of visualization enhancements for OBI-EE, and technical updates on Essbase. After taking this course, you will be well prepared to architect, build, demo, and implement an end-to-end Exalytics solution. You will also be able to extend your current analytical and enterprise performance management application implementations with numerous Oracle technologies specifically enhanced to take advantage of the compute capacity and in-memory capabilities of Oracle Exalytics.If you are a BI or Data Warehouse Architect, developer or consultant, you don’t want to miss this 3-day workshop. Register Now! Presentations Exalytics Architectural Overview Upgrade and Lifecycle Management Times Ten for Exalytics Summary Advisor Utility Essbase and EPM System on Exalytics Dashboard and Analysis Interactions OBIEE 11.1.1.6 Features and Advanced Topics Lab OutlineThe labs showcase Oracle Exalytics core components and functionality and provide expertise of Oracle Business Intelligence 11.1.1.6 new features and updates from prior releases. The hands-on activities are based on an Oracle VirtualBox image with software and training samples pre-installed. Lab Environment Setup Creating and Working with Oracle TimesTen In-Memory Database Running Summary Advisor Utility Working with Exalytics Visualization Features – Dashboard and Analysis Interactions Audience Oracle Partners BI and EPM Application Developers and Implementers System Integrators and Solution Consultants Data Warehouse Developers Enterprise Architects Prerequisites Experience and understanding of OBIEE 11g is required Previous attendance of Oracle Business Intelligence Foundation Suite Workshop or BIEE 11gIntroduction Workshop is highly recommended Good understanding of data warehousing and data modeling for reporting and analysis purpose Strong experience with database technologies preferred Equipment RequirementsThis workshop requires attendees to provide their own laptops for this class.Attendee laptops must meet the following minimum hardware/software requirements: Hardware Minimum 8GB RAM 60 GB free space (includes staging) USB 2.0 port (at least one available) It is strongly recommended that you bring a mouse. You will be working in a development environment and using the mouse heavily. Software One of the following operating systems: 64-bit Windows host/laptop OS 64-bit host/laptop OS with a Windows VM (XP, Server, or Win 7, BIC2g, etc.) Internet Explorer 7.x/8.x or Firefox 3.5.x WINRAR or 7ziputility to unzip workshop files: Download-able from http://www.win-rar.com/download.html Download-able from http://www.7zip.com/ Oracle VirtualBox 4.0.2 or higher Downloadable from http://www.virtualbox.org/wiki/Downloads CPU virtualization mode needs to be enabled. We will provide guidance on the day of the workshop. Attendees will be given a VirtualBox image containing a pre-installed Oracle Exalytics environment. Schedule This workshop is 3 days. - Times vary by country!9:00am: Sign-in and technical setup 9:30am: Workshop starts 5:00pm: Workshop ends Oracle Exalytics and Business Intelligence (OBIEE) Workshop December 11-13, 2012: Oracle BVP, Birmingham, UK Register Here. Questions? Send email to: [email protected] Oracle Platform Technologies Enablement Services

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  • Windows Phone 7 UserExtenedProperties opinion...

    - by webdad3
    I was thinking of a way to some how connect my phone user base to my site user base. Right now if an item gets added to the site via the phone the userId is generic and the site displays it as SmartPhoneUser. I was thinking it might be cool to display the unique phone id by using the UserExtenedProperties, however, after reading Nick Harris's blog about it I'm thinking it may not be a good idea as I don't want users to think I'm up to anything nefarious. So I'm wondering if there are any suggestions out there on how to accomplish this task. Right now my site uses the JanRain module that allows multiple logins from other sites (Facebook, Yahoo, Google etc.). Any thoughts on how I can accomplish what I want to do without using the ExtendedProperties?

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  • Multiline Replacement With Visual Studio

    - by Alois Kraus
    I had to remove some file headers in a bigger project which were all of the form #region File Header /*[ Compilation unit ----------------------------------------------------------       Name            : Class1.cs       Language        : C#     Creation Date   :      Description     : -----------------------------------------------------------------------------*/ /*] END */ #endregion I know that would be a cool thing to write a simple C# program use a recursive file search, read all lines skip the first n lines and write the files back to disc. But I wanted to test things first before I ruin my source files with one little typo. There comes the Visual Studio Search and Replace in Files dialog into the game. I can test my regular expression to do a multiline match with the Find button before actually breaking anything. And if something goes wrong I have the Undo button.   There is a nice blog post from Paulo Morgado online who deals with Multiline Regular expressions. The Visual Studio Regular expressions are non standard so you have to adapt your usual Regex know how to the other patterns. The pattern I cam finally up with is \#region File Header:b*(.*\n)@\#endregion The Regular expression can be read as \#region File Header Match “#region File Header” \# Escapes the # character since it is a quantifier. :b* After this none or more spaces or tabs can follow (:b stands for space or tab) (.*\n)@ Match anything across lines in a non greedy way (the @ character makes it non greedy) to prevent matching too much until the #endregion somewhere in our source file. \#endregion Match everything until “#endregion” is found I had always knew that Visual Studio can do it but I never bothered to learn the non standard Regex syntax. This is powerful and it is inside Visual Studio since 2005!

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  • Largest sphere inside a frustum

    - by Will
    How do you find the largest sphere that you can draw in perspective? Viewed from the top, it'd be this: Added: on the frustum on the right, I've marked four points I think we know something about. We can unproject all eight corners of the frusum, and the centres of the near and far ends. So we know point 1, 3 and 4. We also know that point 2 is the same distance from 3 as 4 is from 3. So then we can compute the nearest point on the line 1 to 4 to point 2 in order to get the centre? But the actual math and code escapes me. I want to draw models (which are approximately spherical and which I have a miniball bounding sphere for) as large as possible. Update: I've tried to implement the incircle-on-two-planes approach as suggested by bobobobo and Nathan Reed : function getFrustumsInsphere(viewport,invMvpMatrix) { var midX = viewport[0]+viewport[2]/2, midY = viewport[1]+viewport[3]/2, centre = unproject(midX,midY,null,null,viewport,invMvpMatrix), incircle = function(a,b) { var c = ray_ray_closest_point_3(a,b); a = a[1]; // far clip plane b = b[1]; // far clip plane c = c[1]; // camera var A = vec3_length(vec3_sub(b,c)), B = vec3_length(vec3_sub(a,c)), C = vec3_length(vec3_sub(a,b)), P = 1/(A+B+C), x = ((A*a[0])+(B*a[1])+(C*a[2]))*P, y = ((A*b[0])+(B*b[1])+(C*b[2]))*P, z = ((A*c[0])+(B*c[1])+(C*c[2]))*P; c = [x,y,z]; // now the centre of the incircle c.push(vec3_length(vec3_sub(centre[1],c))); // add its radius return c; }, left = unproject(viewport[0],midY,null,null,viewport,invMvpMatrix), right = unproject(viewport[2],midY,null,null,viewport,invMvpMatrix), horiz = incircle(left,right), top = unproject(midX,viewport[1],null,null,viewport,invMvpMatrix), bottom = unproject(midX,viewport[3],null,null,viewport,invMvpMatrix), vert = incircle(top,bottom); return horiz[3]<vert[3]? horiz: vert; } I admit I'm winging it; I'm trying to adapt 2D code by extending it into 3 dimensions. It doesn't compute the insphere correctly; the centre-point of the sphere seems to be on the line between the camera and the top-left each time, and its too big (or too close). Is there any obvious mistakes in my code? Does the approach, if fixed, work?

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  • DotNetNuke + PayPal

    - by Nuri Halperin
    A DotNetNuke i'm supporting has had a paypal "buy now" button and other variations with custom fields for a while now. About 2 weeks ago (somewhere in March 2010) they all stopped working. The problem manifested such that once you clicked the "buy now" button, Paypal site would throw a scary error page to the effect of: "Internal Server Error The server encountered an internal error or misconfiguration and was unable to complete your request. Please contact the server administrator, [email protected] and inform them of the time the error occurred, and anything you might have done that may have caused the error. More information about this error may be available in the server error log" Once I verified no cheeky content editor changed the page, I went digging for answers. The main source incompatibility of PayPal's simple HTML forms is that DNN includes a form on every page, and nested forms are not really supported. As blogged here and lamented here, the solution I came up with is simply to modify the form enctype to 'application/x-www-form-urlencoded' as illustrated below: 1: <input type="image" border="0" 2: src="https://www.paypal.com/en_US/i/btn/btn_buynowCC_LG.gif" 3: name="submit" 4: alt="PayPal - The safer, easier way to pay online!" 5: onClick="this.form.action='https://www.paypal.com/cgi-bin/webscr'; this.form.enctype='application/x-www-form-urlencoded';this.form.submit();" /> One would think that PayPal would want the masses submitting HTML in all manners of "enctype", but I guess every company has it's quirks. At least my favorite non-profit can now continue and accept payments. Sigh.

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  • How to hide bottom panel in GNOME?

    - by Bakhtiyor
    I want to hide bottom panel of Gnome in Ubuntu 10.10 so that I would be able to show it again when I want. In the property menu of the panel there is an option for Autohide but not hide totally. The reason I need it, is because I am using Docky panel and it now it is behind the bottom panel and looks like awful. What I am doing right now is I am deleting it totally by right clicking on the panel. And the only way I know to return it back is executing following command in the terminal. rm -r ~/.gconf/apps/panel Any other solutions?

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  • How to use the zoom gesture in libgdx?

    - by user3452725
    I found the example code for the GestureListener class, but I don't understand the zoom method: private float initialScale = 1; public boolean zoom (float originalDistance, float currentDistance) { float ratio = originalDistance / currentDistance; //I get this camera.zoom = initialScale * ratio; //This doesn't make sense to me because it seems like every time you pinch to zoom, it resets to the original zoom which is 1. So basically it wouldn't 'save' the zoom right? System.out.println(camera.zoom); //Prints the camera zoom return false; } Am I not interpreting this right?

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  • How can I shrink the Address toolbar in the Task Bar?

    - by Iszi
    I like being able to run commands straight from my Task Bar. So, I've enabled the Address toolbar on my new Windows 7 system - just like I had on my old XP system. However, the bar seems to have a mandatory minimum length that's a bit longer than I'd prefer. It's about twice as long, if memory serves, as the minimum size allowed in XP. Is there any way I can adjust this minimum length, through a Registry key or some other means? (Note: I've also got a related question, about removing the Refresh button at the end of the bar.) EDIT: For clarity, I'm adding a screenshot. The toolbar I want to shorten is the one circled below, with an empty text-entry field that has a drop-down and "Refresh" button. I currently have it positioned between a Quick Launch toolbar and the Taskbar. On the far side of the Taskbar, before the System Tray, is a Desktop toolbar.

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  • How can I solve this SAT edge case?

    - by ssb
    I have an SAT implementation that basically works, and the fact that it works is what's giving me a few headaches. Basically there are some situations where using the SAT doesn't quite give me my intended result. One of these involves movement across multiple collision objects. Or to put it another way, if I have several collision boxes lined up next to each other such as to create something like a wall or a floor, movement along that surface while constantly applying force into that surface sometimes causes hangups, i.e. the player stops moving. This illustration shows what I mean: The 2 boxes on the bottom represent a floor, and the box on top/in the middle represents what my player is doing. There are several squares lined up as world obstacles to create some kind of wall, and if I move to the left across this surface while holding the down key then the issue arises. It only happens at the exact dividing point between two blocks. It only happens when moving to the left. At any rate I think I know why it happens, but I don't know how to solve it. Basically when I update my player movement I consider which directions are pressed, naturally, so if down is pressed I will add the speed to the Y component, and so on. But due to the way my SAT is implemented, when the penetration into the shape is the same from both sides it just goes with the smallest axis that it finds first, and it checks collisions against objects in the order that they were created because it goes through a foreach loop on the list of collidable objects. So this all adds up to the effect of if I'm moving to the left over a series of boxes while holding down, it will resolve me back to the right out of the first box and then up out of the box to the right of it, and this continues as long as the penetration is the same. The odd part is that this doesn't happen every time, which I am going to attribute to some oddity regarding multiplying velocity by the game time and causing some minor discrepancies between the lengths. Ultimately what this boils down to is that it will keep resolving me to the right and up, but this is technically expected behavior. All the solutions I can think of only address the symptoms of this problem and not the actual cause, such as not using many blocks to create walls or shapes, which is an option I'd like to keep open. I could also change which axis my algorithm defaults to, but that would just cause problems when going up/down along the walls. What can I do to fix this?

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  • 2D/Isometric map algorithm

    - by Icarus Cocksson
    First of all, I don't have much experience on game development but I do have experience on development. I do know how to make a map, but I don't know if my solution is a normal or a hacky solution. I don't want to waste my time coding things, and realise they're utterly crap and lose my motivation. Let's imagine the following map. (2D - top view - A square) X: 0 to 500 Y: 0 to 500 My character currently stands at X:250,Y:400, somewhere near center of 100px above bottom and I can control him with my keyboard buttons. LEFT button does X--, UP button does Y-- etc. This one is kid's play. I'm asking this because I know there are some engines that automate this task. For example, games like Diablo 3 uses an engine. You can pretty much drag drop a rock to map, and it is automatically being placed here - making player unable to pass through/detect the collision. But what the engine exactly does in the background? Generates a map like mine, places a rock at the center, and checks it like: unmovableObjects = array('50,50'); //we placed a rock at 50,50 location if(Map.hasUnmovableObject(CurrentPlayerX, CurrentPlayerY)) { //unable to move } else { //able to move } My question is: Is this how 2D/Isometric maps are being generated or there is a different and more complex logic behind them?

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  • How to download Firefox extensions from addons.mozilla.org without installing them?

    - by kjo
    Pages at the https://addons.mozilla.org/en-US/firefox site often feature buttons that say "Add to Firefox". Clicking on such a button causes a Firefox extension to be downloaded and installed. I am looking for a convenient way to limit this action to the download step only, so that in the end I am left with the downloaded *.xpi file in my disk. Thanks! P.S. The following approach is not only inconvenient: it doesn't work!. Inspect the HTML for the button, and extract a URL like https://addons.mozilla.org/firefox/downloads/latest/1234/addon-1234-latest.xpi?src=search give or take the stuff after .xpi. at the command-line prompt, download this URL with wget or curl. This download attempt just hangs. (Even if it didn't, I'd like to find a less cumbersome approach.)

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  • How a "Collision System" should be implemented?

    - by nathan
    My game is written using a entity system approach using Artemis Framework. Right know my collision detection is called from the Movement System but i'm wondering if it's a proper way to do collision detection using such an approach. Right know i'm thinking of a new system dedicated to collision detection that would proceed all the solid entities to check if they are in collision with another one. I'm wondering if it's a correct way to handle collision detection with an entity system approach? Also, how should i implement this collision system? I though of an IntervalEntitySystem that would check every 200ms (this value is chosen regarding the Artemis documentation) if some entities are colliding. protected void processEntities(ImmutableBag<Entity> ib) { for (int i = 0; i < ib.size(); i++) { Entity e = ib.get(i); //check of collision with other entities here } }

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  • How can I test if my rotated rectangle intersects a corner?

    - by Raven Dreamer
    I have a square, tile-based collision map. To check if one of my (square) entities is colliding, I get the vertices of the 4 corners, and test those 4 points against my collision map. If none of those points are intersecting, I know I'm good to move to the new position. I'd like to allow entities to rotate. I can still calculate the 4 corners of the square, but once you factor in rotation, those 4 corners alone don't seem to be enough information to determine if the entity is trying to move to a valid state. For example: In the picture below, black is unwalkable terrain, and red is the player's hitbox. The left scenario is allowed because the 4 corners of the red square are not in the black terrain. The right scenario would also be (incorrectly) allowed, because the player, cleverly turned at a 45* angle, has its corners in valid spaces, even if it is (quite literally) cutting the corner. How can I detect scenarios similar to the situation on the right?

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  • Consumer Electronics Show (CES) Summit:Best Practices in Transforming Channels and Partnerships

    - by charles.knapp
    Expanding consumer demand is driving the entire high technology industry, accompanied by product lifecycles as short as a few months, continued pricing and promotion pressures, and increased globalization. Unifying global channel management, operations, and execution flow will increase efficiency and growth. IT can help, but one must think beyond generic ERP and CRM. Please join Oracle and IBM at the Bellagio Hotel in Las Vegas, Wednesday January 5, 1-7 pm. Learn from IBM, VTech, Plantronics, Cisco, Symantec and Oracle High Tech Product Strategy how to improve:Channel sales, marketing, and operations management - enhance NPI, sales, forecasts, training, promotion planning, execution and settlement Winning the deal - determining the right price for the right deal for the "perfect quote", capturing the order and order management Collaborative and rapid supply chain planning - improve agility, inventory turns, and profits Register now for this FREE event. We hope you'll join us for our Oracle High Technology CES Summit and networking reception with your peers.

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  • Webcast: Get More Sales Ready Leads for Less Cost with Oracle CRM On Demand Marketing

    - by ruth.donohue
    Successful marketing starts with knowing your audience: who they are, what they're buying, and how they like to be contacted. With customer data scattered across multiple systems, getting the answers to these questions can be difficult. Join our live Webcast to see a demonstration of how Oracle CRM On Demand Marketing increases marketing ROI by delivering the right messages to the right targets for the greatest response. Tuesday, March 15, 2011 11:00 a.m. PT / 2:00 p.m. ET Register Now! Technorati Tags: oracle crm,oracle crm on demand,integrated sales and marketing,cloud,saas

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  • Taking a Flying Leap

    - by Lance Shaw
    Yesterday, I went skydiving with three of my children.  It was thrilling, scary, invigorating and exciting. While there is obvious risk involved, the reward and feeling of success was well worth it. You might already be wondering what skydiving would have to with WebCenter, so let me explain. Implementing a skydiving program and becoming an instructor does not happen overnight.  It does not happen with the purchase of the needed technology. Not one of us would go out, buy a parachute, the harnesses, helmet and all the gear and be able to convince anyone that we are now ready to be a skydiving instructor. The fact is that obtaining the technology is merely a small piece of the overall process and so is the case with managing content in your company. You don't just buy the right software (Oracle WebCenter Content) and go to your boss and declare information management success. There is planning, research and effort that goes into deploying software of any kind and especially when it is as mission-critical to the success of your business as Enterprise Content Management. To become a certified skydiving instructor takes at least 3 years of commitment and often longer. In the United States, candidates must complete over 500 solo jumps of their own over a minimum of 36 months and then must complete additional rigorous training under observation.  When you consider the amount of time and effort involved, it's not unlike getting a college degree and anyone that has trusted their lives to one of these instructors will no doubt appreciate their dedication to the curriculum.  Implementing an ECM system won't take that long, but it certainly requires commitment, analysis and consideration. But guess what?  Humans are involved and that means that mistakes can happen and that rules change.  This struck me while reading an excellent post on darkreading.com by Glenn S. Phillips entitled "Mission Impossible: 4 Reasons Compliance is Impossible".  His over-arching point was that with information management and security, environments change and people are involved meaning the work is never done.  He stated that you can never claim your compliance efforts are complete because of the following reasons. People are involved.  And lets face it, some are more trustworthy than others. Change is Constant. There is always some new technology coming along that is disruptive. Consumer grade cloud file sharing and sync tools come to mind here. Compliance is interpreted, not defined.  Laws and the judges that read them are always on the move. Technology is a tool, not a complete solution. There is no magic pill. The skydiving analogy holds true here as well.  Ultimately, a single person packs your parachute.  For obvious reasons, you prefer that this person be trustworthy but there are no absolute guarantees of a 100% error-free scenario.  Weather and wind conditions are never a constant and the best-laid plans for a great day of skydiving are easily disrupted by forces outside of your control.  Rules and regulations vary by location and may be updated at any time and as I mentioned early on, even the best technology on its own will only get you started. The good news is that, like skydiving, with the right technology, the right planning, the right team and a proper understanding of the rules and regulations that govern your industry, your ECM deployment can be a great success.  Failure to plan for any of the 4 factors that Glenn outlined in his article will certainly put your deployment and maybe even your company at risk, so consider them carefully. As a final aside, for those of you who consider skydiving an incredibly dangerous and risky pastime, consider this comparative statistic.  In 2012, the U.S. Parachute Association recorded 19 fatal skydiving accidents in the U.S. out of roughly 3.1 million jumps.  That’s 0.006 fatalities per 1,000 jumps. By comparison, the U.S. National Highway Traffic Safety Administration reports that there were 34,080 deaths due to car accidents in 2012.  Based on the percentages, one could argue that it is safer to jump out of a plane than to drive to the airport where the skydiving will take place. While the way you manage, secure, classify, control, retain and dispose of company files may not carry as much risk as driving or skydiving, it certainly carries risk for the organization when not planned and deployed appropriately.  Consider all the factors involved in your organization as you make your content management plans.  For additional areas of consideration, be sure to download our free whitepaper on the topic entitled "The Top 10 Criteria for Choosing an ECM System" which is available for download here.

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