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  • Intercepting hyperlinks in an embedded Word document

    - by Ryan
    Hello, I'm working on an app which uses embedded Word documents. We have a feature which allows them to insert a small clickable image into the doc - when the user clicks on it, we want the app to open another window based on some data specified by the user when the image was added. What the application does now is: When the image is inserted, the app creates a hyperlink for it and the data is used as the link destination The user ctrl+clicks on the image and the Word document the WindowSelectionChange event The app handles the WindowSelectionChange event and goes to open the specified window This approach worked fine with previous versions, when we had the 11.0 / Word 2003 interop dll's. We upgraded to 12.0/Word 2007 for the upcoming release, and in many cases the event is not firing when I click on the image - sometimes it does, sometimes it doesn't, and I'm descending into the cargo-cult world trying to figure out why - sometimes saving and re-opening the document works, sometimes killing the Word process and starting a new one fixes (or breaks) the feature. My guess is there's something going wrong with the WinSelChg event, but I'm not sure what. The usual process we have for applying the event handler is: try //remove the old one if any { ((Document)myAXFramerControl.ActiveDocument).Application.WindowSelectionChange -= new ApplicationEvents4_WindowSelectionChangeEventHandler(WSC_eventhandlerfunction); } catch{} ((Document)myAXFramerControl.ActiveDocument).Application.WindowSelectionChange += new ApplicationEvents4_WindowSelectionChangeEventHandler(WSC_eventhandlerfunction); Sometimes one or both of these will throw exceptions - usually a NullReferenceException when removing the handler. Adding the handler sometimes throws the "com object that has been separated from its underlying rcw cannot be used" exception, which I don't understand at all - my impression was that this only occurs when you, say, store a reference to the Word application or document and try to use it later. As it stands the WSC event handler is frequently never run; while I'm happy to fiddle with the app until it works once I can't really expect the same of the users who have been happily using this feature for a while now. Any ideas?

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  • Should I remove all inheritance from my model in order to work with ria services?

    - by TimothyP
    I've posted some questions on this before, but it's different. So consider a small portion of our model: Person Customer Employee Spouse Person is the base class which has 3 classes that inherit from it. These 4 are very central in our design and link to many other entities. I could solve all the problems I'm experiencing with ria-services by removing the inheritance but that would really increase the complexety of the model. The first problem I experienced was that I couldn't query for Customers, Employees or Spouses, but someone gave me a solution, which was to add something like this to the DomainService: public IQueryable<Employee> GetEmployees() { return this.ObjectContext.People.OfType<Employee>(); } public IQueryable<Customer> GetCustomers() { return this.ObjectContext.People.OfType<Customer>(); } public IQueryable<Spouse> GetSpouses() { return this.ObjectContext.People.OfType<Spouse>(); } Next I tried something that seemed very normal to me: var employee = new Employee() { //.... left out to reduce the length of this question }; var spouse = new Spouse() { //.... left out to reduce the length of this questions }; employee.Spouse = spouse; context.People.Add(spouse); context.People.Add(employee); context.SubmitChanges(); Then I get the following exception: Cannot retrieve an entity set for the derived entity type 'Spouse'. Use EntityContainer.GetEntitySet(Type) to get the entity set for the base entity type 'Person'. Even when the spouse is already in the database, and I retreive it first I get similar exceptions. Also note that for some reason in some places "Persons" is used instead of "People"... So how do I solve this problem, what am I doing wrong and will I keep running into walls when using ria services with inheritance? I found some references on the web, all saying it works and then some DomainService code in which they suposedly changed something but no details... I'm using VS2010 RC1 + Silveright 4

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  • Width of li with two floats different in IE, correct in FF

    - by Nathan Loding
    I've worked out most of the kinks with my "lava-lamp" effect that I'm trying to create. Basically I want two curly braces (both are images) to wrap a list-item, then follow over to the next list-item. I always build in FF, then make exceptions for IE. I can't figure out what exception I need to make! I'm using an absolutely positioned li that contains two div's. The first div is floated left, the second is floated right. The width of the li is set to the width of the li it supposed to be wrapping. Thus creating the effect of the braces on the left and right sides of the text. It works beautifully in Firefox, but IE has two issues: The bottoms of the images are cut off. Sometimes they reappear when the animation ends, sometimes they don't. I assume this has to do with height, but no matter what I set the height to, it fails! The width is completely wrong. Here's a live example of it: http://jsbin.com/odome/2 The left position in IE is always 5-7px more than in FF, but that's a small difference. I'm more concerned with the width and the bottoms of the images being trimmed. Thanks, as always, for the help!

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  • C# Multithreaded Domain Design

    - by Thijs Cramer
    Let's say i have a Domain Model that im trying to make compatible with multithreading. The prototype domain is a game domain that consists of Space, SpaceObject, and Location objects. A SpaceObject has the Move method and Asteroid and Ship extend this object with specific properties for the object (Ship has a name and Asteroid has a color) Let's say i want to make the Move method for each object run in a seperate thread. That would be stupid because with 10000 objects, i would have 10000 threads. What would be the best way to seperate the workload between cores/threads? I'm trying to learn the basics of concurrency, and building a small game to prototype a lot of concepts. What i've already done, is build a domain, and a threading model with a timer that launches events based on intervals. If the event occurs i want to update my entire model with the new locations of any SpaceObject. But i don't know how and when to launch new threads with workloads when the event occurs. Some people at work told me that u can't update your core domain multithreaded, because you have to synch everything. But in that case i can't run my game on a dual quadcore server, because it would only use 1 CPU for the hardest tasks. Anyone know what to do here?

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  • How to properly close a UDT server in Netty 4

    - by Steffen
    I'm trying to close my UDT server (Netty 4.0.5.Final) with shutDownGracefully() and reopen it on the same port. Unfortunately, I always get the socket exception below although it waits until the future has completed. I also added the socket option SO_REUSEADDR. What is the proper way to do this? Exception in thread "main" com.barchart.udt.ExceptionUDT: UDT Error : 5011 : another socket is already listening on the same UDP port : listen0:listen [id: 0x323d3939] at com.barchart.udt.SocketUDT.listen0(Native Method) at com.barchart.udt.SocketUDT.listen(SocketUDT.java:1136) at com.barchart.udt.net.NetServerSocketUDT.bind(NetServerSocketUDT.java:66) at io.netty.channel.udt.nio.NioUdtAcceptorChannel.doBind(NioUdtAcceptorChannel.java:71) at io.netty.channel.AbstractChannel$AbstractUnsafe.bind(AbstractChannel.java:471) at io.netty.channel.DefaultChannelPipeline$HeadHandler.bind(DefaultChannelPipeline.java:1006) at io.netty.channel.DefaultChannelHandlerContext.invokeBind(DefaultChannelHandlerContext.java:504) at io.netty.channel.DefaultChannelHandlerContext.bind(DefaultChannelHandlerContext.java:487) at io.netty.channel.ChannelDuplexHandler.bind(ChannelDuplexHandler.java:38) at io.netty.handler.logging.LoggingHandler.bind(LoggingHandler.java:254) at io.netty.channel.DefaultChannelHandlerContext.invokeBind(DefaultChannelHandlerContext.java:504) at io.netty.channel.DefaultChannelHandlerContext.bind(DefaultChannelHandlerContext.java:487) at io.netty.channel.DefaultChannelPipeline.bind(DefaultChannelPipeline.java:848) at io.netty.channel.AbstractChannel.bind(AbstractChannel.java:193) at io.netty.bootstrap.AbstractBootstrap$2.run(AbstractBootstrap.java:321) at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:354) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:366) at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) at java.lang.Thread.run(Thread.java:724) A small test program demonstration the problem: public class MsgEchoServer { public static class MsgEchoServerHandler extends ChannelInboundHandlerAdapter { } public void run() throws Exception { final ThreadFactory acceptFactory = new UtilThreadFactory("accept"); final ThreadFactory connectFactory = new UtilThreadFactory("connect"); final NioEventLoopGroup acceptGroup = new NioEventLoopGroup(1, acceptFactory, NioUdtProvider.MESSAGE_PROVIDER); final NioEventLoopGroup connectGroup = new NioEventLoopGroup(1, connectFactory, NioUdtProvider.MESSAGE_PROVIDER); try { final ServerBootstrap boot = new ServerBootstrap(); boot.group(acceptGroup, connectGroup) .channelFactory(NioUdtProvider.MESSAGE_ACCEPTOR) .option(ChannelOption.SO_BACKLOG, 10) .option(ChannelOption.SO_REUSEADDR, true) .handler(new LoggingHandler(LogLevel.INFO)) .childHandler(new ChannelInitializer<UdtChannel>() { @Override public void initChannel(final UdtChannel ch) throws Exception { ch.pipeline().addLast(new MsgEchoServerHandler()); } }); final ChannelFuture future = boot.bind(1234).sync(); } finally { acceptGroup.shutdownGracefully().syncUninterruptibly(); connectGroup.shutdownGracefully().syncUninterruptibly(); } new MsgEchoServer().run(); } public static void main(final String[] args) throws Exception { new MsgEchoServer().run(); } }

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  • Overlay SVG diagrams on google maps

    - by ThibThib
    Hello I would like to add an overlay image on a google map. This image is a SVG file I have generated (python with svgfig). I am using the following code if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map_canvas")); map.setCenter(new GLatLng(48.8, 2.4), 12);     // ground overlay     var boundaries = new GLatLngBounds(new GLatLng(48.283188032632829, 1.9675270369830129), new GLatLng(49.187215000000002, 2.7771877478303999));     var oldmap = new GGroundOverlay("test.svg", boundaries); map.addControl(new GSmallMapControl()); map.addControl(new GMapTypeControl()); map.addOverlay(oldmap); } Surprisingly, it works with Safari 4, but it doesn't with Firefox (with Safari 3, the background is not transparent) Does anyone has an idea on how I could overlay a SVG ? Thanks PS1: I read some works like this or the source code of swa.ethz.ch/googlemaps, but it seems that they have to use javascript code to parse the SVG and add one by one all the elements (but I did not understood all the source...) PS2: The SVG is composed of different filled paths and circles, with transparency. If there is no solution to overlay my SVG, I can use 2 alternative solutions: rasterize the SVG convert the paths and circles in GPolygons But, I do not really like the 1st solution because of the poor quality of the bitmap and the time to generate it with antialiasing. And for the 2nd solutions, the arcs, ellipses and circles will have to be decomposed into small polylines. A lot of them will be necessary for a good result. But I have around 3000 arcs and circles to draw, so...

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  • How do you print from a popup window in javascript?

    - by sglantz
    I have a .Net application that dynamically creates a small HTML page and pops it up in a new window using the javascript document.open method. Everything with that functionality is working fine. Now I want to add a button to the HTML page that prints the page. I have tried using the following code to no avail: <a href='print.html' onClick='window.print();return false;'> <img src='images/printer.png' height='32px' width='32px'></a> When the button is clicked in the popup window, nothing happens. But when the source code of of this page is saved and loaded in a browser as a separate page, the print button works perfectly. So it would appear that the problem is caused by the fact that the code is in a popup window. Does anyone know a way to fix this problem or any alternatives? EDIT: Other method that I have tried with the same results: <input type='button' onclick='window.print()' value='Print' /> and <a href='javascript:window.print()'> <img src='images/printer.png' height='32px' width='32px'></a>

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  • Really simple JSON serialization in .NET

    - by Evgeny
    I have some simple .NET objects I'd like to serialize to JSON and back again. The set of objects to be serialized is quite small and I control the implementation, so I don't need a generic solution that will work for everything. Since my assembly will be distributed as a library I'd really like to avoid a dependency on some third-party DLL: I just want to give users one assembly that they can reference. I've read the other questions I could find on converting to and from JSON in .NET. The recommended solution of JSON.NET does work, of course, but it requires distributing an extra DLL. I don't need any of the fancy features of JSON.NET. I just need to handle a simple object (or even dictionary) that contains strings, integers, DateTimes and arrays of strings and bytes. On deserializing I'm happy to get back a dictionary - it doesn't need to create the object again. Is there some really simple code out there that I could compile into my assembly to do this simple job? I've also tried System.Web.Script.Serialization.JavaScriptSerializer, but where it falls down is the byte array: I want to base64-encode it and even registering a converter doesn't let me easily accomplish that due to the way that API works (it doesn't pass in the name of the field).

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  • Qt support for VNC

    - by muchala123
    i want to test whether qt is supporting VNC or not. For that i have written a small layout program using Qt library. the source code for the layout program is as follows: layout.cpp #include <QApplication> #include <QHBoxLayout> #include <QSlider> #include <QSpinBox> int main(int argc, char *argv[]) { QApplication app(argc, argv); QWidget *window = new QWidget; window->setWindowTitle("Enter The Age of the person"); QSpinBox *spinBox = new QSpinBox; QSlider *slider = new QSlider(Qt::Horizontal); spinBox->setRange(0, 130); slider->setRange(0, 130); QObject::connect(spinBox, SIGNAL(valueChanged(int)), slider, SLOT(setValue(int))); QObject::connect(slider, SIGNAL(valueChanged(int)), spinBox, SLOT(setValue(int))); spinBox->setValue(35); QHBoxLayout *layout = new QHBoxLayout; layout->addWidget(spinBox); layout->addWidget(slider); window->setLayout(layout); window->show(); return app.exec(); } i want to run this as server application on my linux PC.For that what i configured Qt and installed like this. ./configure -qt-gfx-vnc make make install The program is working fine. But if i run the application as VNC server application like ./layout -qws -display VNC:0 i am encountering an error.it says that "_X11TransSocketINETConnect() can't get address for VNC:6000: Temporary failure in name resolution".. pls help me what i need to do. Thanks

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  • Best way to do interprocess communication on Mac OS X

    - by jbrennan
    I'm looking at building a Cocoa application on the Mac with a back-end daemon process (really just a mostly-headless Cocoa app, probably), along with 0 or more "client" applications running locally (although if possible I'd like to support remote clients as well; the remote clients would only ever be other Macs or iPhone OS devices). The data being communicated will be fairly trivial, mostly just text and commands (which I guess can be represented as text anyway), and maybe the occasional small file (an image possibly). I've looked at a few methods for doing this but I'm not sure which is "best" for the task at hand. Things I've considered: Reading and writing to a file (…yes), very basic but not very scalable. Pure sockets (I have no experience with sockets but I seem to think I can use them to send data locally and over a network. Though it seems cumbersome if doing everything in Cocoa Distributed Objects: seems rather inelegant for a task like this NSConnection: I can't really figure out what this class even does, but I've read of it in some IPC search results I'm sure there are things I'm missing, but I was surprised to find a lack of resources on this topic.

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  • pdfLaTeX + memoir class compile error

    - by Sebastien
    Hi, I'm in the middle of writing my thesis, and was using KOMA-Script. The document compiles just fine. I stumbled upon the memoir class yesterday, and was thinking of giving it a try, so here I am trying to compile with this class instead of KOMA-Script. First compilation is OK On second compilation, the document would not build (./fourier/fourier.tex [98] ! Undefined control sequence. <argument> ... C\protect \noexpand \protect \bond \protect \noexpand \protec... l.1 \chapter {Homogénéisation numérique par transformée de Fourier rapide} ? It has apparently not connected to hyperlink (btw, I'm using memhfixc), since I've commented this one out. Here is the preamble of my document, any thoughts ? Thanks in advance, S %\documentclass[draft, 11pt, a4paper, chapterprefix]{scrreprt} \documentclass[draft, 11pt, a4paper]{memoir} \usepackage[authoryear, round]{natbib} \usepackage[french]{babel} \usepackage[latin1]{inputenc} \usepackage{pdfsync} \usepackage[version=3]{mhchem} \usepackage{pgf} \usepackage{microtype} \usepackage{txfonts} % Polices times \usepackage[notref, notcite]{showkeys} \usepackage{amsmath} \usepackage{amssymb} \usepackage[bvec]{sbmacros} \usepackage{micromechanics} \usepackage{pgfcad} %\usepackage[breaklinks=true]{hyperref} %\usepackage{memhfixc} % Pour assurer la compatibilité entre memoir et hyperref %\newcommand{\url}[1]{\texttt{#1}} % Options KOMA-Script % \addtokomafont{caption}{\small} % \pagestyle{headings}

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  • How to generate random numbers of lognormal distribution within specific range in Matlab

    - by Harpreet
    My grain sizes are defined as D=[1.19,1.00,0.84,0.71,0.59,0.50,0.42]. The problem is described below in steps. Grain sizes should follow lognormal distribution. The mean of the grain sizes is fixed as 0.84 and the standard deviation should be as low as possible but not zero. 90% of the grains (by weight %) fall in the size range of 1.19 to 0.59, and the rest 10% fall in size range of 0.50 to 0.42. Now I want to find the probabilities (weight percentage) of the grains falling in each grain size. It is allowable to split this grain size distribution into further small sizes but it must always be in the range of 1.19 and 0.42, i.e. 'D' can be continuous but 0.42 < D < 1.19. I need it fast. I tried on my own but I am not able to get the correct result. I am getting negative probabilities (weight percentages). Thanks to anyone who helps. I didn't incorporate the point 3 as I came to know about that condition later. Here are simple steps I tried: %% D=[1.19,1.00,0.84,0.71,0.59,0.50,0.42]; s=0.30; % std dev of the lognormal distribution m=0.84; % mean of the lognormal distribution mu=log(m^2/sqrt(s^2+m^2)); % mean of the associated normal dist. sigma=sqrt(log((s^2/m^2)+1)); % std dev of the associated normal dist. [r,c]=size(D); for i=1:c D(i)=mu+(sigma.*randn(1)); w(i)=(log(D(i))-mu)/sigma; % the probability or the wt. percentage of the grain sizes end grain_size=exp(D); %%

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  • curl: downloading from dynamic url

    - by adam n
    I'm trying to download an html file with curl in bash. Like this site: http://www.registrar.ucla.edu/schedule/detselect.aspx?termsel=10S&subareasel=PHYSICS&idxcrs=0001B+++ When I download it manually, it works fine. However, when i try and run my script through crontab, the output html file is very small and just says "Object moved to here." with a broken link. Does this have something to do with the sparse environment the crontab commands run it? I found this question: http://stackoverflow.com/questions/1279340/php-ssl-curl-object-moved-error but i'm using bash, not php. What are the equivalent command line options or variables to set to fix this problem in bash? (I want to do this with curl, not wget) Edit: well, sometimes downloading the file manually (via interactive shell) works, but sometimes it doesn't (I still get the "Object moved here" message). So it may not be a a specifically be a problem with cron's environment, but with curl itself. the cron entry: * * * * * ~/.class/test.sh >> ~/.class/test_out 2>&1 test.sh: #! /bin/bash PATH=/usr/local/bin:/usr/bin:/bin:/sbin cd ~/.class course="physics 1b" url="http://www.registrar.ucla.edu/schedule/detselect.aspx?termsel=10S<URL>subareasel=PHYSICS<URL>idxcrs=0001B+++" curl "$url" -sLo "$course".html --max-redirs 5 As I was searching around on google, someone suggested that the problem might happen because there are parameters in the url. (Because it is a dynamic url?)

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  • How to make UISlider output nice rounded numbers exponentially?

    - by RickiG
    Hi I am implementing a UISlider a user can manipulate to set a distance. I have never used the CocoaTouch UISlider, but have used other frameworks sliders, usually there is a variable for setting the "step" and other "helper" properties. The documentation for the UISlider deals only with a max and min value, and the output is always a 6 decimal float with a linear relation to the position of the "slider nob". I guess I will have to implement the desired functionality step by step. To the user, the min/max values range from 10 m to 999 Km, I am trying to implement this in an exponential way, that will feel natural to the user. I.e. the user experiences a feeling of control over the values, big or small. Also that the "output" has reasonable values. Values like 10m 200m 2.5km 150 km etc. instead of 1.2342356 m or 108.93837756 km. I would like for the step size to increase by 10m for the first 200m, then maybe by 50m up to 500m, then when passing the 1000 m value, it starts to deal with Kilometers, so then it is step size = 1 km up until 50 km, then maybe 25 km steps etc. Any way I go about this I end up doing a lot of rounding and a lot of calculations wrapped in a forrest of if statements and NSString/Number conversions, each time the user moves the slider just a little. I was hoping someone could lend me a bit of inspiration/math help or make me aware of a more lean approach to solving this problem. My last idea is to populate and array with a 100 string values, then have the slider int value correspond to a string, this is not very flexible, but doable. Thank you in advance for any help given:)

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  • HTML5 move Canvas object

    - by Mircea
    Hi, I have 2 canvas created on the same canvas. Is it possible to drag the small black one around? I want to make it draggable but I can not find any online tutorial or demo on this. Is it possible? I had looked to Canvas moveTo or transitions but I was unable to make it work. The code is here http://jsfiddle.net/35P9F/2/ var ctx = document.getElementById('canvas').getContext('2d'); var radgrad3 = ctx.createLinearGradient(255,10,0,180,80,190); radgrad3.addColorStop(0, '#00C9FF'); radgrad3.addColorStop(1, 'red'); ctx.fillStyle = radgrad3; ctx.fillRect(0,0,255,255); var ctx4 = document.getElementById('canvas').getContext('2d'); var radgrad4 = ctx4.createLinearGradient(0, 0, 0, 255); radgrad4.addColorStop(0, '#000000'); radgrad4.addColorStop(1, '#ff0000'); ctx4.fillStyle = radgrad4; ctx4.fillRect(0,0,25,25); Thank you.

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  • What is the Difference between GC.GetTotalMemory(false) and GC.GetTotalMemory(true)

    - by somaraj
    Hi, Could some one tell me the difference between GC.GetTotalMemory(false) and GC.GetTotalMemory(true); I have a small program and when i compared the results the first loop gives an put put < loop count 0 Diff = 32 for GC.GetTotalMemory(true); and < loop count 0 Diff = 0 for GC.GetTotalMemory(false); but shouldnt it be the otherway ? Smilarly rest of the loops prints some numbers ,which are different for both case. what does this number indicate .why is it changing as the loop increase. struct Address { public string Streat; } class Details { public string Name ; public Address address = new Address(); } class emp :IDisposable { public Details objb = new Details(); bool disposed = false; #region IDisposable Members public void Dispose() { Disposing(true); } void Disposing(bool disposing) { if (!disposed) disposed = disposing; objb = null; GC.SuppressFinalize(this); } #endregion } class Program { static void Main(string[] args) { long size1 = GC.GetTotalMemory(false); emp empobj = null; for (int i = 0; i < 200;i++ ) { // using (empobj = new emp()) //------- (1) { empobj = new emp(); //------- (2) empobj.objb.Name = "ssssssssssssssssss"; empobj.objb.address.Streat = "asdfasdfasdfasdf"; } long size2 = GC.GetTotalMemory(false); Console.WriteLine( "loop count " +i + " Diff = " +(size2-size1)); } } } }

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  • Google Maps Terms of Service - saving some data to a database

    - by R.M.
    I've read the terms of service, and, from what I understand, I'm not allowed to store any information I retrieve from the Google Maps API. Are there any exceptions to this? More to the point, I'm planning on building an application that shows the user several points of interest (like restaurants, libraries etc) at a certain distance around a location he chooses (it can be in one city or more, depending on the distance he chooses). There are two problems: The first problem is that (at least for my country) the geocoder doesn't locate exact addresses, at best it only locates street names (but completely ignores street numbers) in larger cities. It is even worse for smaller rural areas. So the only way to accurately show the places on the map is by storing their coordinates in the database. Another problem seems to be with calculating distances. To show the points located below a certain distance from the user, it would mean I would have to use GDirections to get all distances between the user's location and the other points, to see which ones to show. That would be really slow for the user (since I also have to set a small delay between requests), and it would also send a pretty large amount of requests to google. Would I be allowed to store those distances in a database? The users would not be able to access a list of all the stored information, they would only see the names of the places, and a map with some markers on it. Thank you.

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  • RFC: Whitespace's Assembly Mnemonics

    - by Noctis Skytower
    Request For Comment regarding Whitespace's Assembly Mnemonics What follows in a first generation attempt at creating mnemonics for a whitespace assembly language. STACK ===== push number copy copy number swap away away number MATH ==== add sub mul div mod HEAP ==== set get FLOW ==== part label call label goto label zero label less label back exit I/O === ochr oint ichr iint In the interest of making improvements to this small and simple instruction set, this is a second attempt. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo save Store load Retrieve L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller exit End the program print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack What is the general consensus on the following revised list for Whitespace's assembly instructions? They definitely come from thinking outside of the box and trying to come up with a better mnemonic set than last time. When the previous python interpreter was written, it was completed over two contiguous, rushed evenings. This rewrite deserves significantly more time now that it is the summer. Of course, the next version of Whitespace (0.4) may have its instructions revised even more, but this is just a redesign of what originally was done in a few hours. Hopefully, the instructions make more sense to those new to programming jargon.

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  • Time Machine for Windows?

    - by Blub
    Finally got convinced to start using some kind of version control for my code instead of zipping down a copy of the project at the end of each day. Downloaded Tortoise SVN and used it to create a repository localy on my hdd. I've been using it for 2 days now but I have to say that using it is actually more hassle than just copying the project manually in explorer. Sure, you only store incremental changes but with the cheap disks of today I can't really say that's an argument when you only have small projects. I haven't realy found a quick way to browse the older versions of my files eighter. What I want is an infinite undo that is completely transparent while I code, if I save the file I want a backup. I don't want to check out, check in and don't even get me started on moving files. I haven't tried Time Machine for OS X but it looks like it's exactly what I'm looking for. Does such a program exist for windows? Preferably free and with some kind of tagging-system so I can tag a timestamp when the project is working etc. Maybe should add that I mostly work alone on a single computer. Update: Some of you asked why I want backup. Since I work alone it's mostly to allow me to quickly hack up a solution without worrying that something will screw up.

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  • How do you rotate a sprite around its center by caclulating a new x and y position?

    - by Sam152
    I'm using Dark GDK and C++ to create a simple 2d game. I'm rotating an object but it rotates from the top left corner of the sprite. I have the following variables available: PlayerX PlayerY PlayerWidth PlayerHeight RotateAngle (360 x 0) Is there an algorithm that will modify the pivot point of the sprite, preferable to the center? Here is a small code sample: void Player::Move( void ) { if ( checkLeft() ) { PlayerX -= PlayerSpeed; if ( PlayerX < 0 ) PlayerX = 0; } if ( checkRight() ) { PlayerX += PlayerSpeed ; if ( PlayerX > 800 - PlayerWidth ) PlayerX = 800 - PlayerWidth; } if ( checkUp()) { PlayerY -= PlayerSpeed; if ( PlayerY < 0 ) PlayerY = 0; } if ( checkDown()) { PlayerY += PlayerSpeed; if ( PlayerY > 600 - PlayerHeight) PlayerY = 600 - PlayerHeight; } RotateAngle += 5; if(RotateAngle > 360) RotateAngle -=360; dbRotateSprite(Handle,RotateAngle); dbSprite ( 1 , PlayerX , PlayerY , Handle ); } Edit I'm considering opening up some reputation for this question, I have yet to be provided with an answer that works for me. If someone can provide an actual code sample that does the job, I'd be very happy. The problem with Blindy's answer is that no matter how much I simply translate it back or forth, the spirte still rotates around the top left hand corner and moving it somewhere rotating around the top left corner, then moving it back to the same position accomplishes nothing. Here is what I believe to be going on: Just so there is no confusion I have created a an image of what is going on. The left shows what is actually happening and the right shows what I need to happen.

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  • C# WPF abnormal CPU usage for animation

    - by 0xDEAD BEEF
    I am developing WPF application and client reports extreamly high CPU usage (90%) (whereas i am unable to repeat that behavior). I have traced bootleneck down to these lines. It is simple glowing animation for small single led control (blinking led). What could be reason for this simple annimation taking up SO huge CPU resources? <Trigger Property="State"> <Trigger.Value> <local:BlinkingLedStatus>Blinking</local:BlinkingLedStatus> </Trigger.Value> <Trigger.EnterActions> <BeginStoryboard Name="beginStoryBoard"> <Storyboard> <DoubleAnimation Storyboard.TargetName="glow" Storyboard.TargetProperty="Opacity" AutoReverse="True" From="0.0" To="1.0" Duration="0:0:0.5" RepeatBehavior="Forever"/> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> <Trigger.ExitActions> <StopStoryboard BeginStoryboardName="beginStoryBoard"/> </Trigger.ExitActions> </Trigger>

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  • How to position an element next to another an element of undefined position?

    - by allin
    Hi, I am very new to html/xml/css and I'm trying my best to teach myself. However, I have run into a problem that a Google search could not solve. I would like to position a small image in a fixed location relative to another element(?) I believe this is the code of the element i want to position the second element relative to. #wrap { width:550px; background-color:#fff; margin:0 auto; padding:0; border-right:1px solid #ccc; border-left:1px solid #ccc; } #container { width: 500px; margin:0 auto; padding: 25px; font-size:.85em; background-color: #fff; } and this is partial code I'm trying to edit to position .xyz to the right of "#wrap" .xyz { position: ???; top: 200px; right: ???; _position: ???; _margin: ???; _text-align: right; z-index: 1337; } my search of SOF has lead me to believe i'm supposed to do something along the lines of this - http://stackoverflow.com/questions/104953/position-an-html-element-relative-to-its-container-using-css - but i haven't been able to. I greatly appreciate any help you may offer. Hopefully I've explained my problem properly.

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  • how can exec change the behavior of exec'ed program

    - by R Samuel Klatchko
    I am trying to track down a very odd crash. What is so odd about it is a workaround that someone discovered and which I cannot explain. The workaround is this small program which I'll refer to as 'runner': #include <stdio.h> #include <unistd.h> #include <string.h> #include <errno.h> int main(int argc, char *argv[]) { if (argc == 1) { fprintf(stderr, "Usage: %s prog [args ...]\n", argv[0]); return 1; } execvp(argv[1], argv + 1); fprintf(stderr, "execv failed: %s\n", strerror(errno)); // If exec returns because the program is not found or we // don't have the appropriate permission return 255; } As you can see, all this program does is use execvp to replace itself with a different program. The program crashes when it is directly invoked from the command line: /path/to/prog args # this crashes but works fine when it is indirectly invoked via my runner shim: /path/to/runner /path/to/prog args # works successfully For the life of me, I can figure out how having an extra exec can change the behavior of the program being run (as you can see the program does not change the environment). Some background on the crash. The crash itself is happening in the C++ runtime. Specifically, when the program does a throw, the crashing version incorrectly thinks there is no matching catch (although there is) and calls terminate. When I invoke the program via runner, the exception is properly caught. My question is any idea why the extra exec changes the behavior of the exec'ed program?

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  • What is causing my HTTP server to fail with "exit status -1073741819"?

    - by Keeblebrox
    As an exercise I created a small HTTP server that generates random game mechanics, similar to this one. I wrote it on a Windows 7 (32-bit) system and it works flawlessly. However, when I run it on my home machine, Windows 7 (64-bit), it always fails with the same message: exit status -1073741819. I haven't managed to find anything on the web which references that status code, so I don't know how important it is. Here's code for the server, with redundancy abridged: package main import ( "fmt" "math/rand" "time" "net/http" "html/template" ) // Info about a game mechanic type MechanicInfo struct { Name, Desc string } // Print a mechanic as a string func (m MechanicInfo) String() string { return fmt.Sprintf("%s: %s", m.Name, m.Desc) } // A possible game mechanic var ( UnkillableObjects = &MechanicInfo{"Avoiding Unkillable Objects", "There are objects that the player cannot touch. These are different from normal enemies because they cannot be destroyed or moved."} //... Race = &MechanicInfo{"Race", "The player must reach a place before the opponent does. Like \"Timed\" except the enemy as a \"timer\" can be slowed down by the player's actions, or there may be multiple enemies being raced against."} ) // Slice containing all game mechanics var GameMechanics []*MechanicInfo // Pseudorandom number generator var prng *rand.Rand // Get a random mechanic func RandMechanic() *MechanicInfo { i := prng.Intn(len(GameMechanics)) return GameMechanics[i] } // Initialize the package func init() { prng = rand.New(rand.NewSource(time.Now().Unix())) GameMechanics = make([]*MechanicInfo, 34) GameMechanics[0] = UnkillableObjects //... GameMechanics[33] = Race } // serving var index = template.Must(template.ParseFiles( "templates/_base.html", "templates/index.html", )) func randMechHandler(w http.ResponseWriter, req *http.Request) { mechanics := [3]*MechanicInfo{RandMechanic(), RandMechanic(), RandMechanic()} if err := index.Execute(w, mechanics); err != nil { http.Error(w, err.Error(), http.StatusInternalServerError) } } func main() { http.HandleFunc("/", randMechHandler) if err := http.ListenAndServe(":80", nil); err != nil { panic(err) } } In addition, the unabridged code, the _base.html template, and the index.html template. What could be causing this issue? Is there a process for debugging a cryptic exit status like this?

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  • Order in many to many relation in Django model

    - by Pietro Speroni
    I am writing a small website to store the papers I have written. The relation papers<- author is important, but the order of the name of the authors (which one is First Author, which one is second order, and so on) is also important. I am just learning Django so I don't know much. In any case so far I have done: from django.db import models class author(models.Model): Name = models.CharField(max_length=60) URLField = models.URLField(verify_exists=True, null=True, blank=True) def __unicode__(self): return self.Name class topic(models.Model): TopicName = models.CharField(max_length=60) def __unicode__(self): return self.TopicName class publication(models.Model): Title = models.CharField(max_length=100) Authors = models.ManyToManyField(author, null=True, blank=True) Content = models.TextField() Notes = models.TextField(blank=True) Abstract = models.TextField(blank=True) pub_date = models.DateField('date published') TimeInsertion = models.DateTimeField(auto_now=True) URLField = models.URLField(verify_exists=True,null=True, blank=True) Topic = models.ManyToManyField(topic, null=True, blank=True) def __unicode__(self): return self.Title This work fine in the sense that I now can define who the authors are. But I cannot order them. How should I do that? Of course I could add a series of relations: first author, second author,... but it would be ugly, and would not be flexible. Any better idea? Thanks

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