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  • Design question?

    - by Mohamed
    I am building music app, where user can do several tasks including but not limited to listening song, like song, recommend song to a friend and extra. currently I have this model: class Activity(models.Model): activity = models.TextField() user = models.ForeignKey(User) date = models.DateTimeField(auto_now=True) so far I thought about two solutions. 1. saving a string to database. e.g "you listened song xyz" 2. create a dictionary about the activity and save to the database using pickle or json. e.g. dict_ = {"activity_type":"listening", "song":song_obj} I am leaning to the second implementation, but not quite sure. so what do you think about those two methods? do you know better way to achieve the goal?

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  • error while storing data in datastore

    - by Rahul99
    for st in Traks : trak = TrakHtml() trak.hawb = st url = 'http://etracking.cevalogistics.com/eTrackResultsMulti.aspx?sv='+st result = urlfetch.fetch(url) trak.htmlData = result.content trak.put() trak.htmlData is a textproparty(). It's giving this error: UnicodeDecodeError: 'ascii' codec can't decode byte 0xc2 in position 29284: ordinal not in range(128)

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  • urllib open - how to control the number of retries

    - by user1641071
    how can i control the number of retries of the "opener.open"? for example, in the following code, it will send about 6 "GET" HTTP requests (i saw it in the Wireshark sniffer) before it goes to the " except urllib.error.URLError" success/no-success lines. password_mgr = urllib.request.HTTPPasswordMgrWithDefaultRealm() password_mgr.add_password(None,url, username, password) handler = urllib.request.HTTPBasicAuthHandler(password_mgr) opener = urllib.request.build_opener(handler) try: resp = opener.open(url,None,1) except urllib.error.URLError as e: print ("no success") else: print ("success!")

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  • Connect to a DB with an encrypted password with Django?

    - by Liam
    My place of employment requires that all passwords must be encrypted, including the ones used to connect to a database. What's the best way of handling this? I'm using the development version of Django with MySQL at the moment, but I will be eventually migrating to Oracle. Is this a job for Django, or the database? Edit: The encrypted password should be stored in the settings.py file, or somewhere else in the filesystem. This is the password that will be used to connect to the database.

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  • global applied stylesheet link on debian box

    - by James
    Hi there, Having some trouble identifying what is wrong with my link to an external CSS stylesheet... I am using a debian box to host some things... including a file i am accessing page.py which is located in /var/www/cgi-bin. I need this page to link to a css file which currently has the pathname /var/www/styles.css. Now I know I could link as: <link rel="stylesheet" href="**../styles.css**" type="text/css"> and the problem is solved but I would rather have a 'global' link, that I can use in other py files elsewhere in my filesystem and they will all point to /var/www/styles.css The information I have searched suggests that <link rel="stylesheet" href="**/var/www/styles.css**" type="text/css"> should work fine... but it doesn't. I have tried multiple combinations of everything I know but it doesn't seem to link as I would expect. Can anyone point me in the right direction?

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  • How do I dynamically import a module in App Engine?

    - by Scott Ferguson
    I'm trying to dynamically load a class from a specific module (called 'commands') and the code runs totally cool on my local setup running from a local Django server. This bombs out though when I deploy to Google App Engine. I've tried adding the commands module's parent module to the import as well with no avail (on either setup in that case). Here's the code: mod = __import__('commands.%s' % command, globals(), locals(), [command]) return getattr(mod, command) App Engine just throws an ImportError whenever it hits this. And the clarify, it doesn't bomb out on the commands module. If I have a command like 'commands.cat' it can't find 'cat'.

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  • File mode for creating+reading+appending+binary

    - by MihaiD
    I need to open a file for reading and writing. If the file is not found, it should be created. It should also be treated as a binary for Windows. Can you tell me the file mode sequence I need to use for this? I tried 'r+ab' but that doesn't create the files if they are not found. Thanks

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  • Display values and how many times they occured using a Dictionary

    - by user1730056
    I've been told to By using a dictionary (or your solution to Part 4), write a method at_least(a, n) that takes a list, a, and an integer, n, as arguments and returns a list containing only the elements of a that occur at least n times. For complete marks, the list should contain the elements in order of their first occurrence in a. I was able to figure this without using a dictionary, with def at_least2(a, n): return [x for x in a if a.count(x) is n] I was wondering how I can write this using a dictionary? The input is: a = [-6, 8, 7, 3, 2, -9, 1, -3, 2, -4, 4, -8, 7, 8, 2, -2, -7, 0, 1, -9, -3, -7, -3, -5, 6, -3, 6, -3, -10, -8] def at_least(a, 2): and the output: [8, 7, 2, -9, 1, -3, 2, -8, 7, 8, 2, -7, 1, -9, -3, -7, -3, 6, -3, 6, -3, -8] Edit: I don't understand how a dictionary is being used, yet the output isn't in dictionary form? My understanding is that dictionaries have values for each object. I'm not sure if I'm using the right terms.

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  • Amazon S3 permissions

    - by Joe
    Trying to understand S3...How do you limit access to a file you upload to S3? For example, from a web application, each user has files they can upload, but how do you limit access so only that user has access to that file? It seems like the query string authentication requires an expiration date and that won't work for me, is there another way to do this?

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  • how to use cherrpy built in data storage

    - by user291071
    Ok I have been reading the cherrypy documents for sometime and have not found a simple example yet. Let say I have a simple hello world site, how do I store data? Lets say I want to store a = 1, and b =2 to a dictionary using cherrypy. The config files are confusing as hell. Anyone have very simple example of storing values from a simple site in cherrypy?

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  • On Google AppEngine what is the best way to merge two tables?

    - by gpjones
    If I have two tables, Company and Sales, and I want to display both sets of data in a single list, how would I do this on Google App Engine using GQL? The models are: class Company(db.Model): companyname = db.StringProperty() companyid = db.StringProperty() salesperson = db.StringProperty() class Sales(db.Model): companyid = db.StringProperty() weeklysales = db.StringProperty() monthlysales = db.StringProperty() The views are: def company(request): companys = db.GqlQuery("SELECT * FROM Company") sales = db.GqlQuery("SELECT * FROM Sales") template_values = { 'companys' : companys, 'sales' : sales } return respond(request, 'list', template_values) List html includes: {%for company in companys%} {% for sale in sales %} {% ifequal company.companyid sales.companyid %} {{sales.weeklysales}} {{sales.monthlysales}} {% endifequal %} {% endfor %} {{company.companyname}} {{company.companyid}} {{company.salesperson}} {%endfor%} Any help would be greatly appreciated.

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  • How can I update only certain fields in a Django model form?

    - by J. Frankenstein
    I have a model form that I use to update a model. class Turtle(models.Model): name = models.CharField(max_length=50, blank=False) description = models.TextField(blank=True) class TurtleForm(forms.ModelForm): class Meta: model = Turtle Sometimes I don't need to update the entire model, but only want to update one of the fields. So when I POST the form only has information for the description. When I do that the model never saves because it thinks that the name is being blanked out while my intent is that the name not change and just be used from the model. turtle_form = TurtleForm(request.POST, instance=object) if turtle_form.is_valid(): turtle_form.save() Is there any way to make this happen? Thanks!

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  • Sql Alchemy Duplicated Commit

    - by PythonWolf
    Good Morning i'm currently facing a problem in my Cherrypy application. Im my own custom session module , anyway when performing session.add() The exact same object gets updated Twice. cherrypy.request.SessionManager.user_data = user try: db_session.add(cherrypy.request.SessionManager) db_session.commit() Will Return 2011-06-21 09:16:48,991 INFO sqlalchemy.engine.base.Engine.0x...04cL BEGIN (implicit) 2011-06-21 09:16:49,015 INFO sqlalchemy.engine.base.Engine.0x...04cL SELECT ..... FROM "Clients_Users" WHERE "Clients_Users".username = %(username_1)s AND "Clients_Users".password = %(password_1)s LIMIT 1 OFFSET 0 2011-06-21 09:16:49,015 INFO sqlalchemy.engine.base.Engine.0x...04cL {'password_1': '123', 'username_1': u'1'} 2011-06-21 09:16:49,047 INFO sqlalchemy.engine.base.Engine.0x...04cL UPDATE "SYS_Sessions" SET user_data=%(user_data)s WHERE "SYS_Sessions".id = %(SYS_Sessions_id)s 2011-06-21 09:16:49,067 INFO sqlalchemy.engine.base.Engine.0x...04cL {'SYS_Sessions_id': 92L, 'user_data': } 2011-06-21 09:16:49,071 INFO sqlalchemy.engine.base.Engine.0x...04cL COMMIT 2011-06-21 09:16:49,093 INFO sqlalchemy.engine.base.Engine.0x...04cL BEGIN (implicit) 2011-06-21 09:16:49,095 INFO sqlalchemy.engine.base.Engine.0x...04cL UPDATE "SYS_Sessions" SET user_data=%(user_data)s WHERE "SYS_Sessions".id = %(SYS_Sessions_id)s 2011-06-21 09:16:49,095 INFO sqlalchemy.engine.base.Engine.0x...04cL {'SYS_Sessions_id': 92L, 'user_data': } 2011-06-21 09:16:49,108 INFO sqlalchemy.engine.base.Engine.0x...04cL COMMIT As Anyone seen this before ? P.S This doesn't happen in the rest of the modules i have made.

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  • Plotting and Animating 2D points with 'headings'

    - by mellort
    I will have a set of data (x, y, heading), and I need to animate it in real-time. I am currently using matplotlib to animate (x, y) and it works fine, but I would really like to have some way to indicate heading, ie what direction the object is facing. What would be the best library for this? It seems like PyGame might be able to help me out, but would I have to roll out my own graphing library for it? Thanks

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  • Easy way to keep counting up infinitely

    - by Andrew Alexander
    What's a good way to keep counting up infinitely? I'm trying to write a condition that will keep going until there's no value in a database, so it's going to iterate from 0, up to theoretically infinity (inside a try block, of course). How would I count upwards infinitely? Or should I use something else? I am looking for something similar to i++ in other languages, where it keeps iterating until failure.

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  • Problems installing a package from PyPI: root files not installed

    - by intuited
    After installing the BitTorrent-bencode package, either via easy_install BitTorrent-bencode or pip install BitTorrent-bencode, or by downloading the tarball and installing that via easy_install $tarball, I discover that /usr/local/lib/python2.6/dist-packages/BitTorrent_bencode-5.0.8-py2.6.egg/ contains EGG-INFO/ and test/ directories. Although both of these subdirectories contain files, there are no files in the BitTorr* directory itself. The tarball does contain bencode.py, which is meant to be the actual source for this package, but it's not installed by either of those utils. I'm pretty new to all of this so I'm not sure if this is a problem with the package or with what I'm doing. The package was packaged a while ago (2007), so perhaps it's using some deprecated configuration aspect that I need to supply a command-line flag for. I'm more interested in learning what's wrong with either the package or my procedures than in getting this particular package installed; there is another package called hunnyb that seems to do a decent enough job of decoding bencoded data. Mostly I'd like to know how to deal with such problems in other packages.

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  • SQLAlchemy: an efficient/better select by primary keys?

    - by hadrien
    Yet another newbie question.. Let's say I have an user table in declarative mode: class User(Base): __tablename__ = 'user' id = Column(u'id', Integer(), primary_key=True) name = Column(u'name', String(50)) When I have a list of users identifiers, I fetch them from db with: user_ids = [1, 2, 3, 4, 5] users = Session.query(User).filter(User.id.in_(user_ids)).all() I dislike using in_ because I think I learned it has bad performance on indexed fields (is that true/false?). Anyway, is there a better way doing that query? Thanks!

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  • Get Username from a Cookie

    - by craphunter
    Hi, I use the backend solution from django. I just want to get a username from the cookie or the session_key to get to know the user. How I can do it? from django.contrib.auth.models import User from django.contrib.sessions.models import Session def start(request, template_name="registration/my_account.html"): user_id = request.session.get('session_key') if user_id: name = request.user.username return render_to_response(template_name, locals()) else: return render_to_response('account/noauth.html') Only else is coming up. What am I doing wrong? Am I right then that authenticated means he is logged in? -- Okay this I got! Firstly, if you have some clarification to a question, update the question, don't post an answer or (even worse) another question, as you have done. Secondly, if the user is logged out, by definition he doesn't have a username. I mean the advantage of Cookies is to identify a user again. I just want to place his name on the webpage. Even if he is logged out. Or isnt't it possible?

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  • Pygame's Message-multiple lines?

    - by Jam
    I am using pygame and livewires (though I don't think that part is relevant here) to create a game. I've got the game working, but I'm trying to make something akin to a title screen before the game starts. However, it doesn't recognize when I try to make a new line appear. Here is what I have: begin_message=games.Message(value=""" Destroy the Bricks!\n In this game, you control a paddle,\n controlled by your mouse,\n and attempt to destroy all the rows of bricks.\n Careful though, you only have 1 life.\n Don't mess up! The game will start in\n 5 seconds.""", size=30, x=games.screen.width/2, y=games.screen.height/2, lifetime=500, color=color.white, is_collideable=False) games.screen.add(begin_message) The message appears on the screen, but the newline doesn't happen, so I can only read the first part of the message. Is there a way to make this message actually appear, or can I not use the 'Message' for this?

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