Search Results

Search found 21456 results on 859 pages for 'video memory'.

Page 406/859 | < Previous Page | 402 403 404 405 406 407 408 409 410 411 412 413  | Next Page >

  • Should I use vnd.youtube:videoID?

    - by Felix
    While playing around with the emulator, I noticed that when trying to view a YouTube video the browser gives an error saying it can not load the page at vnd.youtube:ngc978y6rCU?some=parameters. I don't have an Android device, but by this I can suppose that launching a VIEW intent with the data URI set to vnd.youtube:VIDEO_ID would launch the default YouTube application and watch that video. Now, my application has to be able to display YouTube videos. Right now I have a custom-made YouTube activity which does just that, but I'm thinking of: Removing my custom activity and just launching a VIEW intent with a vnd.youtube:VIDEO_ID Uri, or Testing whether that Intent is available and using it, or, if it's not available, using my custom activity. Is this a good idea? Does this work at all (as I said I have no Android device, I'll just be borrowing one from a friend to test my final application)? Which way should I go?

    Read the article

  • dllimport C++ DLL In VB.net

    - by JFLow
    Hi Experts out there, I'm stuck at dll imports with the c++ dll and i really need help to get over this. Here is the function in the c++ dll that i want to call from my VB.net code. bool LoadNewTestPlan(const char* szPlanFileName=" "); I've tried many ways in my VB.net but always getting the error : "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." I have tried passing in byte(), Marshalling with LPStr, SafeArray and nothing works. Here is the example of my code code within the module <DllImport("HPVKIfc.dll", EntryPoint:="?LoadNewTestPlan@HPVKIfc@@QAE_NPBD@Z", CharSet:=CharSet.Ansi)> _ Public Function LoadNewTestPlan(<MarshalAs(UnmanagedType.LPStr)> ByVal pln As String) As Boolean End Function Do you see anything wrong? Thanks in advance.

    Read the article

  • MIPS assembly: how to declare integer values in the .data section?

    - by Barney
    I'm trying to get my feet wet with MIPS assembly language using the MARS simulator. My main problem now is how do I initialize a set of memory locations so that I can access them later via assembly language instructions? For example, I want to initialize addresses 0x1001000 - 0x10001003 with the values 0x99, 0x87, 0x23, 0x45. I think this can be done in the data declaration (.data) section of my assembly program but I'm not sure of the syntax. Is this possible? Alternatively, in the .data section, how do I specify storing the integer values in some memory location (I don't care where, but I just want to reference them somewhere). So I'm looking for the C equivalent of "int x = 20, y=30, z=90;" I know how to do that using MIPS instructions but is it possible to declare something like that in the .data section of a MIPS assembly program?

    Read the article

  • Does the CLR store small values in 'natural' sized locations?

    - by izb
    In Java, a byte or short is stored in the JVM's 'natural' word length, i.e. for the most part, 32-bits. An exception would be an array of bytes, where each byte occupies a byte of memory. Does the CLR do the same thing? If it does do this, in what situations are there exceptions to this? E.g. How much memory does this occupy? struct MyStruct { short s1; short s2; }

    Read the article

  • Asynchronous readback from opengl front buffer using multiple PBO's

    - by KillianDS
    I am developing an application that needs to read back the whole frame from the front buffer of an openGL application. I can hijack the application's opengl library and insert my code on swapbuffers. At the moment I am successfully using a simple but excruciating slow glReadPixels command without PBO's. Now I read about using multiple PBO's to speed things up. While I think I've found enough resources to actually program that (isn't that hard), I have some operational questions left. I would do something like this: create a series (e.g. 3) of PBO's use glReadPixels in my swapBuffers override to read data from front buffer to a PBO (should be fast and non-blocking, right?) Create a seperate thread to call glMapBufferARB, once per PBO after a glReadPixels, because this will block until the pixels are in client memory. Process the data from step 3. Now my main concern is of course in steps 2 and 3. I read about glReadPixels used on PBO's being non-blocking, will this be an issue if I issue new opengl commands after that very fast? Will those opengl commands block? Or will they continue (my guess), and if so, I guess only swapbuffers can be a problem, will this one stall or will glReadPixels from front buffer be many times faster than swapping (about each 15-30ms) or, worst case scenario, will swapbuffers be executed while glReadPixels is still reading data to the PBO? My current guess is this logic will do something like this: copy FRONT_BUFFER - generic place in VRAM, copy VRAM-RAM. But I have no idea which of those 2 is the real bottleneck and more, what the influence on the normal opengl command stream is. Then in step 3. Is it wise to do this asynchronously in a thread separated from normal opengl logic? At the moment I think not, It seems you have to restore buffer operations to normal after doing this and I can't install synchronization objects in the original code to temporarily block those. So I think my best option is to define a certain swapbuffer delay before reading them out, so e.g. calling glReadPixels on PBO i%3 and glMapBufferARB on PBO (i+2)%3 in the same thread, resulting in a delay of 2 frames. Also, when I call glMapBufferARB to use data in client memory, will this be the bottleneck or will glReadPixels (asynchronously) be the bottleneck? And finally, if you have some better ideas to speed up frame readback from GPU in opengl, please tell me, because this is a painful bottleneck in my current system. I hope my question is clear enough, I know the answer will probably also be somewhere on the internet but I mostly came up with results that used PBO's to keep buffers in video memory and do processing there. I really need to read back the front buffer to RAM and I do not find any clear explanations about performance in that case (which I need, I cannot rely on "it's faster", I need to explain why it's faster). Thank you

    Read the article

  • cannot evaluate expression because a native frame is on top of the call stack and system.accessviolationexception

    - by Joseph
    I have this code using c#. public partial class MainForm : Form { private CvCapture VideoCapture; private IplImage frame; private IplImage imgMain; public MainForm() { InitializeComponent(); } private void btnVideo_Click(object sender, EventArgs e) { double vidWidth, vidHeight; try { VideoCapture = highgui.CvCreateCameraCapture(0); } catch (Exception except) { MessageBox.Show(except.Message); } if (btnVideo.Text.CompareTo("Start Video") == 0) { if (VideoCapture.ptr == IntPtr.Zero) { MessageBox.Show("badtrip ah!!!"); return; } btnVideo.Text = "Stop Video"; highgui.CvSetCaptureProperty(ref VideoCapture, highgui.CV_CAP_PROP_FRAME_WIDTH, 640); highgui.CvSetCaptureProperty(ref VideoCapture, highgui.CV_CAP_PROP_FRAME_HEIGHT, 480); highgui.CvQueryFrame(ref VideoCapture); vidWidth = highgui.cvGetCaptureProperty(VideoCapture, highgui.CV_CAP_PROP_FRAME_WIDTH); vidHeight = highgui.cvGetCaptureProperty(VideoCapture, highgui.CV_CAP_PROP_FRAME_HEIGHT); picBoxMain.Width = (int)vidWidth; picBoxMain.Height = (int)vidHeight; timerGrab.Enabled = true; timerGrab.Interval = 42; timerGrab.Start(); } else { btnVideo.Text = "Start Video"; timerGrab.Enabled = false; if (VideoCapture.ptr == IntPtr.Zero) { highgui.CvReleaseCapture(ref VideoCapture); VideoCapture.ptr = IntPtr.Zero; } } } private void timerGrab_Tick(object sender, EventArgs e) { try { frame = highgui.CvQueryFrame(ref VideoCapture); if (frame.ptr == IntPtr.Zero) { timerGrab.Stop(); MessageBox.Show("??"); return; } imgMain = cxcore.CvCreateImage(cxcore.CvGetSize(ref frame), 8, 3); picBoxMain.Image = highgui.ToBitmap(imgMain, false); cxcore.CvReleaseImage(ref imgMain); //cxcore.CvReleaseImage(ref frame); } catch (Exception excpt) { MessageBox.Show(excpt.Message); } } } The problem is after i break all and step through the debugger the program stops at a certain code. the code where it stops is here: frame = highgui.CvQueryFrame(ref VideoCapture); the error is that it says that cannot evaluate expression because a native frame is on top of the call stack. and then when i try to shift+F11 it. there is another error saying that system.accessviolationexception. the stack trace says that: at System.Runtime.InteropServices.Marshal.CopyToManaged(IntPtr source, Object destination, Int32 startIndex, Int32 length) at CxCore.IplImage.get_ImageDataDb()

    Read the article

  • Why can't I see the 'dataset project' property in Visual Studio DataSet designer?

    - by Ryan
    Hi, I am trying to follow 'n tier app design' tutorials and they tell me to set the DataSet Project property from the Data Set Designer in VS, to split table adaptors and entities into seprate projects. I can't see that property! (I'm looking in the same place shown on the videos... all other properties match) Does anybody know why? The video is here http://windowsclient.net/learn/video.aspx?v=14625 (4:36 is where the property is set) I'm using VS c# 2008 Express, with SQL Server Express 2008. Thanks a lot for any help Ryan

    Read the article

  • SqlDataReader / DbDataReader implementation question

    - by Jose
    Does anyone know how DbDataReaders actually work. We can use SqlDataReader as an example. When you do the following cmd.CommandText = "SELECT * FROM Customers"; var rdr = cmd.ExecuteReader(); while(rdr.Read()) { //Do something } Does the data reader have all of the rows in memory, or does it just grab one, and then when Read is called, does it go to the db and grab the next one? It seems just bringing one into memory would be bad performance, but bringing all of them would make it take a while on the call to ExecuteReader. I know I'm the consumer of the object and it doesn't really matter how they implement it, but I'm just curious, and I think that I would probably spend a couple hours in Reflector to get an idea of what it's doing, so thought I'd ask someone that might know. I'm just curious if anyone has an idea.

    Read the article

  • JBoss Seam - Jetty - Virtualhosting

    - by Walter White
    Hi all, I am trying to cutback on the memory usage of my server and would like to optimize the architecture. I currently deploy 2 separate web applications to Jetty 6.1.22 that correspond to different virtualhosts. They have pretty much the same application stack except one has fewer components and are styled differently (content, images, css, etc.). If I change my design pattern over to EJB / EAR + 2 WARS embedded, will that lower the memory consumption? Will that give me a single instance of JBoss Seam, Quartz, and all of my components? They must use a different datasource. Thanks, Walter

    Read the article

  • OutOfMemoryError what to increase and how?

    - by Pentium10
    I have a really long collection with 10k items, and when running a toString() on the object it crashes. I need to use this output somehow. 05-21 12:59:44.586: ERROR/dalvikvm-heap(6415): Out of memory on a 847610-byte allocation. 05-21 12:59:44.636: ERROR/dalvikvm(6415): Out of memory: Heap Size=15559KB, Allocated=12932KB, Bitmap Size=613KB 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): Uncaught handler: thread main exiting due to uncaught exception 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): java.lang.OutOfMemoryError 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.lang.AbstractStringBuilder.enlargeBuffer(AbstractStringBuilder.java:97) 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.lang.AbstractStringBuilder.append0(AbstractStringBuilder.java:155) 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.lang.StringBuilder.append(StringBuilder.java:202) 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.util.AbstractCollection.toString(AbstractCollection.java:384) I need step by step guide how to increase the heap for and Android application. I don't run the command line.

    Read the article

  • pyinstaller: 2 instances of my cherrypy app exe get executed.

    - by d.c
    I have a cherrypy app that I've made an exe with pyinstaller. now when I run the exe it loads itself twice into memory. Watching the taskmanager shows the first instance load into about 1k, then a second later a second instance of hte exe loads into about 3k ram. If I close the bigger one both processes die. If I close hte smaller one only that one dies. Loading the exe with subprocess, if I try to proc.kill(), it only kills the small one leaving the other running in memory. Is this a sideeffect of using cherrypy and pyinstaller together?

    Read the article

  • Adobe Flash player Secuirty Pop-Up question

    - by kapildalwani
    I am building a Audio Recording tool using Flash and Wowza. I dont want to start the recording until the use clicks the Allow Button is the Security Pop-up question represented here http://www.macromedia.com/support/documentation/en/flashplayer/help/help05.html In Audio I dont get this until I attach the stream to it. In Video can get thsi question when I attach the camera to Video. I want to avoid making a connection until the user clicks Accept and this doesn't happen until I make the connection request in Audio. I am able to display the http://www.macromedia.com/support/documentation/en/flashplayer/help/help09.html pop-up using SecurityManager Is there a way I can call the pop-up from my code. http://www.macromedia.com/support/documentation/en/flashplayer/help/help05.html

    Read the article

  • In LINQ-SQL, wrap the DataContext is an using statement - pros cons

    - by hIpPy
    Can someone pitch in their opinion about pros/cons between wrapping the DataContext in an using statement or not in LINQ-SQL in terms of factors as performance, memory usage, ease of coding, right thing to do etc. Update: In one particular application, I experienced that, without wrapping the DataContext in using block, the amount of memory usage kept on increasing as the live objects were not released for GC. As in, in below example, if I hold the reference to List of q object and access entities of q, I create an object graph that is not released for GC. DataContext with using using (DBDataContext db = new DBDataContext()) { var q = from x in db.Tables where x.Id == someId select x; return q.toList(); } DataContext without using and kept alive DBDataContext db = new DBDataContext() var q = from x in db.Tables where x.Id == someId select x; return q.toList(); Thanks.

    Read the article

  • Why won't the VisualVM Profiler profile my application?

    - by Luke
    I've created a simple 1 file java application that iterates through a loop, calls some functions, allocates some memory, adds some numbers, etc. I run that application via eclipse's Run As->Java Application. The running application shows up in Java VisualVM under Local. I double click on that application and go to the Profiler tab. The default settings are: Start profiling from classes: my.main.package.** Do not profile classes: java.*, javax.*, sun.*, sunw.*, com.sun.* I click on CPU. The CPU and Memory buttons gray out. Nothing happens. The Status says profiling inactive. When my application terminates the Status says application terminated. What am I doing wrong here? Are there some settings I need to tweak? Do I need to set a VM flag when I launch my application?

    Read the article

  • Silverlight SOS (Son of Strike) documenation

    - by Kris Erickson
    Is there any microsoft or even non-official documentation for SOS for Silverlight. Other than a few web posts I have seen zero documentation for it on MSDN. Even official documentation for the CLR version of SOS seems hard to find, this ancient article mentions a sos.htm file that is included in the windows SDK but it doesn't appear to be there any more. Any pointers to debugging Silveright with SOS? I have found the following blog posts but am looking for more information: http://davybrion.com/blog/2009/08/finding-memory-leaks-in-silverlight-with-windbg/ http://www.ningzhang.org/2008/12/19/silverlight-debugging-with-windbg-and-sos/ http://debuggingblog.com/wp/2009/07/07/windbg-extension-sos-in-clr-40net-framework-40-ctp-net-runtime-dll-renamed-and-sos-commands-just-got-richer/ http://www.netfxharmonics.com/label/debugging http://blogs.msdn.com/b/tess/archive/2008/08/21/debugging-silverlight-applications-with-windbg-and-sos-dll.aspx http://blogs.msdn.com/b/delay/archive/2009/03/11/where-s-your-leak-at-using-windbg-sos-and-gcroot-to-diagnose-a-net-memory-leak.aspx http://blogs.msdn.com/b/delay/archive/2009/03/09/controls-are-like-diapers-you-don-t-want-a-leaky-one-implementing-the-weakevent-pattern-on-silverlight-with-the-weakeventlistener-class.aspx

    Read the article

  • How do I render 3d model into directshow virtual camera output

    - by Mr Bell
    I want to provide a virtual webcam via DirectShow that will use the video feed from an existing camera running some tracking software against it to find the users face and then overlay a 3d model oriented just that it appears to move the users face. I am using a third party api to do the face tracking and thats working great. I get position and rotation data from that api. My question is whats the best way to render the 3d model and get into the video feed and out to direct show? I am using c++ on windows xp.

    Read the article

  • Office Communicator Auto Accept Calls with C# API

    - by Dennis
    Is there a way to automatically accept calls programmed with the C# Api when someone calls 'me' to start a video call? Starting a video call with the API is easy: var contactArray = new ArrayList(); contactArray.Add("[email protected]"); object[] sipUris = new object[contactArray.Count]; int currentObject = 0; foreach (object contactObject in contactArray) { sipUris[currentObject] = contactObject; currentObject++; } var communicator = new Messenger(); communicator.OnIMWindowCreated += new DMessengerEvents_OnIMWindowCreatedEventHandler(communicator_OnIMWindowCreated); IMessengerAdvanced msgrAdv = communicator as CommunicatorAPI.IMessengerAdvanced; if (msgrAdv != null) { try { object obj = msgrAdv.StartConversation(CommunicatorAPI.CONVERSATION_TYPE.CONVERSATION_TYPE_VIDEO, sipUris, null, "Conference Wall CZ - Conversation", "1", null); } catch (COMException ex) { Console.WriteLine(ex.Message); } } But on the other side i want to automatically accept this call....

    Read the article

  • OutOfMemoryException - out of ideas

    - by Captain Comic
    Hi I have a net Windows service that is constantly throwing OutOfMemoryException. The service has two builds for x86 and x64 Windows. However on x64 it consumes a lot more memory. I have tried profiling it with various memory profilers. But I cannot get a clue what the problem is. The diagnosis - service consumes lot of VMSize. Also I tried to look at performance counters (perfmon.exe). What I can see is that heap size is growing and %GC time is 19%. My application has threads and locking objects, DB connections and WCF interface. See first app in list The link to picture with performance counters view http://s006.radikal.ru/i215/1003/0b/ddb3d6c80809.jpg

    Read the article

  • Convert a byte array to a class containing a byte array in C#

    - by Mathijs
    I've got a C# function that converts a byte array to a class, given it's type: IntPtr buffer = Marshal.AllocHGlobal(rawsize); Marshal.Copy(data, 0, buffer, rawsize); object result = Marshal.PtrToStructure(buffer, type); Marshal.FreeHGlobal(buffer); I use sequential structs: [StructLayout(LayoutKind.Sequential)] public new class PacketFormat : Packet.PacketFormat { } This worked fine, until I tried to convert to a struct/class containing a byte array. [StructLayout(LayoutKind.Sequential)] public new class PacketFormat : Packet.PacketFormat { public byte header; public byte[] data = new byte[256]; } Marshal.SizeOf(type) returns 16, which is too low (should be 257) and causes Marshal.PtrToStructure to fail with the following error: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. I'm guessing that using a fixed array would be a solution, but can it also be done without having to resort to unsafe code?

    Read the article

  • ungetc in Python

    - by Dragos Toader
    Some file read (readlines()) functions in Python copy the file contents to memory (as a list) I need to process a file that's too large to be copied in memory and as such need to use a file pointer (to access the file one byte at a time) -- as in C getc(). The additional requirement I have is that I'd like to rewind the file pointer to previous bytes like in C ungetc(). Is there a way to do this in Python? Also, in Python, I can read one line at a time with readline() Is there a way to read the previous line going backward?

    Read the article

  • openmp in mex : stackoverflow error

    - by Edwin
    i have got the following fraction of code that getting me the stack overflow error #pragma omp parallel shared(Mo1, Mo2, sum_normalized_p_gn, Data, Mean_Out,Covar_Out,Prior_Out, det) private(i) num_threads( number_threads ) { //every thread has a new copy double* normalized_p_gn = (double*)malloc(NMIX*sizeof(double)); #pragma omp critical { int id = omp_get_thread_num(); int threads = omp_get_num_threads(); mexEvalString("drawnow"); } #pragma omp for //some parallel process..... } the variables declared in the shared are created by malloc. and they consumes with large amount of memory there are 2 questions regarding to the above code. 1) why this would generate the stack overflow error( i.e. segmentation fault) before it goes into the parallel for loop? it works fine when it runs in the sequential mode.... 2) am i right to dynamic allocate memory for each thread like "normalized_p_gn" above? Regards Edwin

    Read the article

  • What is the best software to capture full-screen 3h programming session in Windows?

    - by Hugo S Ferreira
    Hi, I'm planning a laboratorial experiment to assess behavior of groups when programming using some tools under study. For that, I'll need to capture their entire screen to disk. Mostly, what will be displayed is code, so I'm not to worried with image quality. However, it's paramount that the team is not able to stop the recording by accident, and the tool should be rebust enough to hold at least 3h of video. If possible, it would be nice for researchers in other rooms to "watch" the video as it is recording. Actually, this last requirement reminded me that I could use a VNC recording software, and install a VNC client in each laboratory computer. Anyway, what is your experience with this? Which software do you recommend? Thanks.

    Read the article

< Previous Page | 402 403 404 405 406 407 408 409 410 411 412 413  | Next Page >