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  • Is it OK to use dynamic typing to reduce the amount of variables in scope?

    - by missingno
    Often, when I am initializing something I have to use a temporary variable, for example: file_str = "path/to/file" file_file = open(file) or regexp_parts = ['foo', 'bar'] regexp = new RegExp( regexp_parts.join('|') ) However, I like to reduce the scope my variables to the smallest scope possible so there is less places where they can be (mis-)used. For example, I try to use for(var i ...) in C++ so the loop variable is confined to the loop body. In these initialization cases, if I am using a dynamic language, I am then often tempted to reuse the same variable in order to prevent the initial (and now useless) value from being used latter in the function. file = "path/to/file" file = open(file) regexp = ['...', '...'] regexp = new RegExp( regexp.join('|') ) The idea is that by reducing the number of variables in scope I reduce the chances to misuse them. However this sometimes makes the variable names look a little weird, as in the first example, where "file" refers to a "filename". I think perhaps this would be a non issue if I could use non-nested scopes begin scope1 filename = ... begin scope2 file = open(filename) end scope1 //use file here //can't use filename on accident end scope2 but I can't think of any programming language that supports this. What rules of thumb should I use in this situation? When is it best to reuse the variable? When is it best to create an extra variable? What other ways do we solve this scope problem?

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  • Working with QuickBooks using LINQPad

    - by dataintegration
    The RSSBus ADO.NET Providers can be used from many applications and development environments. In this article, we show how to use LINQPad to connect to QuickBooks using the RSSBus ADO.NET Provider for QuickBooks. Although this example uses the QuickBooks Data Provider, the same process applies to any of our ADO.NET Providers. Create the Data Model Step 1: Download and install both the Data Provider from RSSBus and LINQPad (available at www.linqpad.net Step 2: Create a new project in Visual Studio and create a data model for it using the ADO.NET Entity Data Model wizard. Step 3: Create a new connection by clicking "New Connection", specify the connection string options, and click Next. Step 4: Select the desired tables and views and click Finish to create the data model. Step 5: Right click on the entity diagram and select 'Add Code Generation Item'. Choose the 'ADO.NET DbContext Generator'. Step 6: Now build the project. The generated files can be used to create a QuickBooks connection in LINQPad. Create the connection to QuickBooks in LINQPad Step 7:Open LINQPad and click 'Add New Connection'. Step 8: Choose 'Entity Framework DbContext POCO'. Step 9: Choose the data model assembly ('.dll') created by Visual Studio as the 'Path to Custom Assembly'. Choose the name of the custom DbContext, the path to the config file, and assign a name to the connection that will allow you to recognize its purpose. Step 10: Congratulations! Now you have a connection to QuickBooks, and you can query data through LINQPad.

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  • Area of testing

    - by ?????? ??????????
    I'm trying to understand which part of my code I should to test. I have some code. Below is example of this code, just to understand the idea. Depends of some parametrs I put one or another currency to "Event" and return his serialization in the controller. Which part of code I should to test? Just the final serialization, or only "Event" or every method: getJson, getRows, fillCurrency, setCurrency? class Controller { public function getJson() { $rows = $eventManager->getRows(); return new JsonResponse($rows); } } class EventManager { public function getRows() { //some code here if ($parameter == true) { $this->fillCurrency($event, $currency); } } public function fillCurrency($event, $currency) { //some code here if ($parameters == true) { $event->setCurrency($currency); } } } class Event { public function setCurrency($currency) { $this->updatedAt = new Datetime(); $this->currency = $currency; } }

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  • Project Euler 3: (Iron)Python

    - by Ben Griswold
    In my attempt to learn (Iron)Python out in the open, here’s my solution for Project Euler Problem 3.  As always, any feedback is welcome. # Euler 3 # http://projecteuler.net/index.php?section=problems&id=3 # The prime factors of 13195 are 5, 7, 13 and 29. # What is the largest prime factor of the number # 600851475143? import time start = time.time() def largest_prime_factor(n): max = n divisor = 2 while (n >= divisor ** 2): if n % divisor == 0: max, n = n, n / divisor else: divisor += 1 return max print largest_prime_factor(600851475143) print "Elapsed Time:", (time.time() - start) * 1000, "millisecs" a=raw_input('Press return to continue')

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  • Is "watermarking" code with random trailing whitespace a good way to detect plagiarism?

    - by paperjam
    Consider this: int f(int x) { return 2 * x * x; } and this int squareAndDouble(int y) { return 2*y*y; } If you found these in independent bodies of code, you might give the two programmers the benefit of the doubt and assume they came up with more-or-less the same function independently. But look at the whitespace at the end of each line of code. Same pattern in both. Surely evidence of copying. On a larger piece of code, correlation of random whitespace at line ends would be irrefutable evidence of a shared origin. Now aside from the obvious weaknesses: e.g. visible or obvious in some editors, easily removed, I was wondering if it was worth deploying something like this in my open source project. My industry has a history of companies ripping off open source projects.

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  • In a state machine, is it a good idea to separate states and transitions?

    - by codablank1
    I have implemented a small state machine in this way (in pseudo code): class Input {} class KeyInput inherits Input { public : enum { Key_A, Key_B, ..., } } class GUIInput inherits Input { public : enum { Button_A, Button_B, ..., } } enum Event { NewGame, Quit, OpenOptions, OpenMenu } class BaseState { String name; Event get_event (Input input); void handle (Event e); //event handling function } class Menu inherits BaseState{...} class InGame inherits BaseState{...} class Options inherits BaseState{...} class StateMachine { public : BaseState get_current_state () { return current_state; } void add_state (String name, BaseState state) { statesMap.insert(name, state);} //raise an exception if state not found BaseState get_state (String name) { return statesMap.find(name); } //raise an exception if state or next_state not found void add_transition (Event event, String state_name, String next_state_name) { BaseState state = get_state(state_name); BaseState next_state = get_state(next_state_name); transitionsMap.insert(pair<event, state>, next_state); } //raise exception if couple not found BaseState get_next_state(Event event, BaseState state) { return transitionsMap.find(pair<event, state>); } void handle(Input input) { Event event = current_state.get_event(input) current_state.handle(event); current_state = get_next_state(event, current_state); } private : BaseState current_state; map<String, BaseState> statesMap; //map of all states in the machine //for each couple event/state, this map stores the next state map<pair<Event, BaseState>, BaseState> transitionsMap; } So, before getting the transition, I need to convert the key input or GUI input to the proper event, given the current state; thus the same key 'W' can launch a new game in the 'Menu' state or moving forward a character in the 'InGame' state; Then I get the next state from the transitionsMap and I update the current state Does this configuration seem valid to you ? Is it a good idea to separate states and transitions ? And I have some kind of trouble to represent a 'null state' or a 'null event'; What initial value can I give to the current state and which one should be returned by get_state if it fails ?

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  • Can I make ssh tell me which control file it would use for multiplexing?

    - by Ryan Thompson
    I am using the following options in my ~/.ssh/config in order to enable connection multiplexing: ControlMaster auto ControlPath ~/.ssh/control/master-%r@%h:%p However, this has the annoying problem that the first shell to connect to a particular server must be the last to disconnect, because it is the master connection that all the other connections are using. So if you log out of the master, it appears to just hang. To solve this, I would like to wrap ssh with a script that checks if the control master file exists, and if not, starts a master ssh process in the background. Then it would start a slave ssh session. In order to accomplish this, my script would have to determine the path to the control file that ssh would use. This would entail parsing the ssh command line options and config files and implementing the logic for determining the ControlPath. Is there any way to just ask ssh what path it would use, so I can check it?

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  • Why won't my vertex buffer render in GLFW3?

    - by sm81095
    I have started to try to learn OpenGL, and I decided to use GLFW to assist in window creation. The problem is, since GLFW3 is so new, there are no tutorials on it or how to use it with modern OpenGL (3.3, specifically). Using the GLFW3 tutorial found on the website, which uses older OpenGL rendering (glBegin(GL_TRIANGLES), glVertex3f(), and such), I can get a triangle to render to the screen. The problem is, using new OpenGL, I can't get the same triangle to render to the screen. I am new to OpenGL, and GLFW3 is new to most people, so I may be completely missing something obvious, but here is my code: static const GLuint g_vertex_buffer_data[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; int main(void) { GLFWwindow* window; if(!glfwInit()) { fprintf(stderr, "Failed to initialize GLFW."); return -1; } glfwWindowHint(GLFW_SAMPLES, 4); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); window = glfwCreateWindow(800, 600, "Test Window", NULL, NULL); if(!window) { glfwTerminate(); fprintf(stderr, "Failed to create a GLFW window"); return -1; } glfwMakeContextCurrent(window); glewExperimental = GL_TRUE; GLenum err = glewInit(); if(err != GLEW_OK) { glfwTerminate(); fprintf(stderr, "Failed to initialize GLEW"); fprintf(stderr, (char*)glewGetErrorString(err)); return -1; } GLuint VertexArrayID; glGenVertexArrays(1, &VertexArrayID); glBindVertexArray(VertexArrayID); GLuint programID = LoadShaders("SimpleVertexShader.glsl", "SimpleFragmentShader.glsl"); GLuint vertexBuffer; glGenBuffers(1, &vertexBuffer); glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(g_vertex_buffer_data), g_vertex_buffer_data, GL_STATIC_DRAW); while(!glfwWindowShouldClose(window)) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glUseProgram(programID); glEnableVertexAttribArray(0); glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)0); glDrawArrays(GL_TRIANGLES, 0, 3); glDisableVertexAttribArray(0); glfwSwapBuffers(window); glfwPollEvents(); } glDeleteBuffers(1, &vertexBuffer); glDeleteProgram(programID); glfwDestroyWindow(window); glfwTerminate(); exit(EXIT_SUCCESS); } I know it is not my shaders, they are super simple and I've checked them against GLFW 2.7 so I know that they work. I'm assuming that I've missed something crucial to using the OpenGL context with GLFW3, so any help locating the problem would be greatly appreciated.

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  • How to change theme in Windows 7 with Powershell script?

    - by Greg McGuffey
    I would like to have a script that would change the current theme of Windows 7. I found the registry entry where this stored, but I apparently need to take some further action to get windows to load the theme. Any ideas? Here is the script that I'm trying to use, but isn't working (registry updated, but theme not changed): ###################################### # Change theme by updating registry. # ###################################### # Define argument which defines which theme to apply. param ( [string] $theme = $(Read-Host -prompt "Theme") ) # Define the themes we know about. $knownThemes = @{ "myTheme" = "mytheme.theme"; "alien" = "oem.theme" } # Identify paths to user themes. $userThemes = " C:\Users\yoda\AppData\Local\Microsoft\Windows\" # Get name of theme file, based on theme provided $themeFile = $knownThemes["$theme"] # Build path to theme and set registry. $newThemePath = "$userThemes$themeFile" $regPath = "HKCU:\Software\Microsoft\Windows\CurrentVersion\Themes\" Set-ItemProperty -path $regPath -name CurrentTheme -value $newThemePath # Update system with this info...this isn't working! rundll32.exe user32.dll, UpdatePerUserSystemParameters Thanks!

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  • Windows 8 - Ubuntu dual boot

    - by Serkan Özkan
    I bought a new Toshiba s855 notebook with windows 8 preinstalled. Secure boot feature was enabled by default. I installed latest version of ubuntu after disabling secure boot feature(it was not possible to install ubuntu without disabling secure boot). But now when I enable secure boot, the system automatically boots into windows 8, and it boots into ubuntu when I disable secure boot. EasyBCD lists the following boot entries but I can only see Windows 8 in boot menu: Default: Windows 8 Timeout: 7 seconds EasyBCD Boot Device: C:\ Entry #1 Name: Ubuntu BCD ID: {971641cd-304a-11e2-be82-806e6f6e6963} Device: \Device\HarddiskVolume2 Bootloader Path: \EFI\ubuntu\grubx64.efi ... Entry #5 Name: Windows 8 BCD ID: {current} Drive: C:\ Bootloader Path: \windows\system32\winload.efi Any recommendations will be appreciated.

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  • Can I get a C++ Compiler to instantiate objects at compile time

    - by gam3
    I am writing some code that has a very large number of reasonably simple objects and I would like them the be created at compile time. I would think that a compiler would be able to do this, but I have not been able to figure out how. In C I could do the the following: #include <stdio.h> typedef struct data_s { int a; int b; char *c; } info; info list[] = { 1, 2, "a", 3, 4, "b", }; main() { int i; for (i = 0; i < sizeof(list)/sizeof(*list); i++) { printf("%d %s\n", i, list[i].c); } } Using #C++* each object has it constructor called rather than just being layed out in memory. #include <iostream> using std::cout; using std::endl; class Info { const int a; const int b; const char *c; public: Info(const int, const int, const char *); const int get_a() { return a; }; const int get_b() { return b; }; const char *get_c() const { return c; }; }; Info::Info(const int a, const int b, const char *c) : a(a), b(b), c(c) {}; Info list[] = { Info(1, 2, "a"), Info(3, 4, "b"), }; main() { for (int i = 0; i < sizeof(list)/sizeof(*list); i++) { cout << i << " " << list[i].get_c() << endl; } } I just don't see what information is not available for the compiler to completely instantiate these objects at compile time, so I assume I am missing something.

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  • Cannot start Oracle XE 11gR2 Net Listener and Database on Ubuntu 13.04

    - by hydrology
    I have been following the setup step on this article for installing Oracle XE 11g R2 on Ubuntu 13.04. The environment variables PATH, ORACLE_HOME, ORACLE_SID, NLS_LANG ORACLE_BASE have all been set up correctly. simongao:~ 06:16:38$ echo $PATH /usr/lib/lightdm/lightdm:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/home/simongao/adt-bundle-linux-x86_64-20130219/sdk/platform-tools:/u01/app/oracle/product/11.2.0/xe/bin simongao:~ 06:18:36$ echo $ORACLE_HOME /u01/app/oracle/product/11.2.0/xe simongao:~ 06:23:29$ echo $ORACLE_SID XE simongao:~ 06:23:35$ echo $ORACLE_BASE /u01/app/oracle simongao:~ 06:23:37$ sudo echo $LD_LIBRARY_PATH /u01/app/oracle/product/11.2.0/xe/lib simongao:~ 06:23:48$ echo $NLS_LANG /u01/app/oracle/product/11.2.0/xe/bin/nls_lang.sh However, when I try to startup the service, I receive the following error information. simongao:~ 06:18:40$ sudo service oracle-xe start Starting Oracle Net Listener. Starting Oracle Database 11g Express Edition instance. Failed to start Oracle Net Listener using /u01/app/oracle/product/11.2.0/xe/bin/tnslsnr and Oracle Express Database using /u01/app/oracle/product/11.2.0/xe/bin/sqlplus.

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  • Effortlessly resize images in Orchard 1.7

    - by Bertrand Le Roy
    I’ve written several times about image resizing in .NET, but never in the context of Orchard. With the imminent release of Orchard 1.7, it’s time to correct this. The new version comes with an extensible media pipeline that enables you to define complex image processing workflows that can automatically resize, change formats or apply watermarks. This is not the subject of this post however. What I want to show here is one of the underlying APIs that enable that feature, and that comes in the form of a new shape. Once you have enabled the media processing feature, a new ResizeMediaUrl shape becomes available from your views. All you have to do is feed it a virtual path and size (and, if you need to override defaults, a few other optional parameters), and it will do all the work for you of creating a unique URL for the resized image, and write that image to disk the first time the shape is rendered: <img src="@Display.ResizeMediaUrl(Path: img, Width: 59)"/> Notice how I only specified a maximum width. The height could of course be specified, but in this case will be automatically determined so that the aspect ratio is preserved. The second time the shape is rendered, the shape will notice that the resized file already exists on disk, and it will serve that directly, so caching is handled automatically and the image can be served almost as fast as the original static one, because it is also a static image. Only the URL generation and checking for the file existence takes time. Here is what the generated thumbnails look like on disk: In the case of those product images, the product page will download 12kB worth of images instead of 1.87MB. The full size images will only be downloaded as needed, if the user clicks on one of the thumbnails to get the full-scale. This is an extremely useful tool to use in your themes to easily render images of the exact right size and thus limit your bandwidth consumption. Mobile users will thank you for that.

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  • Why enumerator structs are a really bad idea (redux)

    - by Simon Cooper
    My previous blog post went into some detail as to why calling MoveNext on a BCL generic collection enumerator didn't quite do what you thought it would. This post covers the Reset method. To recap, here's the simple wrapper around a linked list enumerator struct from my previous post (minus the readonly on the enumerator variable): sealed class EnumeratorWrapper : IEnumerator<int> { private LinkedList<int>.Enumerator m_Enumerator; public EnumeratorWrapper(LinkedList<int> linkedList) { m_Enumerator = linkedList.GetEnumerator(); } public int Current { get { return m_Enumerator.Current; } } object System.Collections.IEnumerator.Current { get { return Current; } } public bool MoveNext() { return m_Enumerator.MoveNext(); } public void Reset() { ((System.Collections.IEnumerator)m_Enumerator).Reset(); } public void Dispose() { m_Enumerator.Dispose(); } } If you have a look at the Reset method, you'll notice I'm having to cast to IEnumerator to be able to call Reset on m_Enumerator. This is because the implementation of LinkedList<int>.Enumerator.Reset, and indeed of all the other Reset methods on the BCL generic collection enumerators, is an explicit interface implementation. However, IEnumerator is a reference type. LinkedList<int>.Enumerator is a value type. That means, in order to call the reset method at all, the enumerator has to be boxed. And the IL confirms this: .method public hidebysig newslot virtual final instance void Reset() cil managed { .maxstack 8 L_0000: nop L_0001: ldarg.0 L_0002: ldfld valuetype [System]System.Collections.Generic.LinkedList`1/Enumerator<int32> EnumeratorWrapper::m_Enumerator L_0007: box [System]System.Collections.Generic.LinkedList`1/Enumerator<int32> L_000c: callvirt instance void [mscorlib]System.Collections.IEnumerator::Reset() L_0011: nop L_0012: ret } On line 0007, we're doing a box operation, which copies the enumerator to a reference object on the heap, then on line 000c calling Reset on this boxed object. So m_Enumerator in the wrapper class is not modified by the call the Reset. And this is the only way to call the Reset method on this variable (without using reflection). Therefore, the only way that the collection enumerator struct can be used safely is to store them as a boxed IEnumerator<T>, and not use them as value types at all.

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  • Camera movement and threshold not working

    - by irish guy mcconagheh
    I have a platformer that is in progress, part of this has a camera which I only want to move when the character moves out of a certain threshold, to try to accomplish this I have the following if statement: if(((Mathf.Abs(target.transform.position.x))-(Mathf.Abs(transform.position.x)))>thres){ x = moveTo(transform.position.x, target.position.x, trackSpeed); } in unity/c#. In pseudocode it means if((absolute value of player x) - (absolute value of camera x) is greater than the threshold){ move { however this does not seem to work correctly. it appears to work for the first couple of times the threshold is reached, however the distance between the camera and the player has to increase every time for the camera to move. I do not believe the movement of the camera is the problem, however the code for it is as follows: private float moveTo(float n, float target, float accel) { if (n == target) { return n; } else { float dir = Mathf.Sign(target - n); n += accel * Time.deltaTime * dir; return (dir == Mathf.Sign(target-n))? n: target; } } }

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  • What's the equivalent name of "procedure" in OOP?

    - by AeroCross
    In several of my programming courses in the University, my teachers always told me the following: A function and a procedure are basically the same thing: the only difference is that a function returns a value, and the procedure doesn't. That means that this: function sum($a, $b) { return $a + $b; } ... is a function, and this: function sum($a, $b) { echo $a + $b; } ... is a procedure. In the same train of thought, I've seen that a method is the equivalent of a function in the OOP world. That means that this: class Example { function sum($a, $b) { return $a + $b; } } Is a method — but how do you call this? class Example { function sum($a, $b) { echo $a + $b; } } What's the equivalent name, or how do you call a method that doesn't returns anything?

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  • SQL Server 2008 R2: StreamInsight - User-defined aggregates

    - by Greg Low
    I'd briefly played around with user-defined aggregates in StreamInsight with CTP3 but when I started working with the new Count Windows, I found I had to have one working. I learned a few things along the way that I hope will help someone. The first thing you have to do is define a class: public class IntegerAverage : CepAggregate < int , int > { public override int GenerateOutput( IEnumerable < int > eventData) { if (eventData.Count() == 0) { return 0; } else { return eventData.Sum()...(read more)

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  • rsync -c -i flags identical files as different

    - by Scott
    My goal: given a list of files on local server, show any differences to the files with the same absolute path on remote server; e.g. compare local /etc/init.d/apache to same file on remote server. "Difference" for me means different checksum. I don't care about file modification times. I also do not want to sync the files (yet); only show the diffs. I have rsync 3.0.6 on both local and remote servers, which should be able to do what I want. However, it is claiming that local and remote files, even with identical checksums, are still different. Here's the command line: $ rsync --dry-run -avi --checksum --files-from=/home/me/test.txt --rsync-path="cd / && rsync" / me@remote:/ where: "me" = my username; "remote" = remote server hostname current working directory is '/' test.txt contains one line reading "/etc/init.d/apache" OS: Linux 2.6.9 Running cksum on /etc/init.d/apache on both servers yields the same result. The files are the same. However, rsync output is: me@remote's password: building file list ... done .d..t...... etc/ cd+++++++++ etc/init.d/ <f+++++++++ etc/init.d/apache sent 93 bytes received 21 bytes 20.73 bytes/sec total size is 2374 speedup is 20.82 (DRY RUN) The output codes (see http://www.samba.org/ftp/rsync/rsync.html) mean that rsync thinks /etc is identical except for mod time /etc/init.d needs to be changed /etc/init.d/apache will be sent to the remote server I don't understand how, with --checksum option, and the files having identical checksums, that rsync should think they're different. (I've tried with other files having identical mod times, and those files are not flagged as different.) I did run this in /, and made sure (AFAIK) that it's run remotely in /, so even relative pathnames will still be correct. I ran rsync with -avvvi for more debug info, but saw nothing remarkable. I'm wondering: is rsync still looking at file mod times, even with --checksum? am I somehow not setting up the path(s) right? what am I doing wrong?

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  • How to handle Real Time Data from a database perspective?

    - by balexandre
    I have an idea in mind, but it still confuses me the database area. Imagine that I want to show real time data, and using one of the latest browser technologies (web sockets - even using older browsers) it is very easy to show to all observables (user browser) what everyone is doing. Remy Sharp has an example about the simplicity about this. But I still don't get the database part, how would I feed, let's imagine (using Remy game Tron) that I want to save the path for each connected user in a database and if a client wants to see what is going on with a 5 sec delay, he will see that, not only the 5 sec until that moment but the continuation in time ... how can I query a DB like that? SELECT x, y FROM run WHERE time >= DATEADD(second, -5, rundate); is not the recommended path right? and pulling this x in x time ... this is not real data feed correct? If can someone help me understand the Database point of view, I would greatly appreciate.

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  • Visual Tree Enumeration

    - by codingbloke
    I feel compelled to post this blog because I find I’m repeatedly posting this same code in silverlight and windows-phone-7 answers in Stackoverflow. One common task that we feel we need to do is burrow into the visual tree in a Silverlight or Windows Phone 7 application (actually more recently I found myself doing this in WPF as well).  This allows access to details that aren’t exposed directly by some controls.  A good example of this sort of requirement is found in the “Restoring exact scroll position of a listbox in Windows Phone 7”  question on stackoverflow.  This required that the scroll position of the scroll viewer internal to a listbox be accessed. A caveat One caveat here is that we should seriously challenge the need for this burrowing since it may indicate that there is a design problem.  Burrowing into the visual tree or indeed burrowing out to containing ancestors could represent significant coupling between module boundaries and that generally isn’t a good idea. Why isn’t this idea just not cast aside as a no-no?  Well the whole concept of a “Templated Control”, which are in extensive use in these applications, opens the coupling between the content of the visual tree and the internal code of a control.   For example, I can completely change the appearance and positioning of elements that make up a ComboBox.  The ComboBox control relies on specific template parts having set names of a specified type being present in my template.  Rightly or wrongly this does kind of give license to writing code that has similar coupling. Hasn’t this been done already? Yes it has.  There are number of blogs already out there with similar solutions.  In fact if you are using Silverlight toolkit the VisualTreeExtensions class already provides this feature.  However I prefer my specific code because of the simplicity principle I hold to.  Only write the minimum code necessary to give all the features needed.  In this case I add just two extension methods Ancestors and Descendents, note I don’t bother with “Get” or “Visual” prefixes.  Also I haven’t added Parent or Children methods nor additional “AndSelf” methods because all but Children is achievable with the addition of some other Linq methods.  I decided to give Descendents an additional overload for depth hence a depth of 1 is equivalent to Children but this overload is a little more flexible than simply Children. So here is the code:- VisualTreeEnumeration public static class VisualTreeEnumeration {     public static IEnumerable<DependencyObject> Descendents(this DependencyObject root, int depth)     {         int count = VisualTreeHelper.GetChildrenCount(root);         for (int i = 0; i < count; i++)         {             var child = VisualTreeHelper.GetChild(root, i);             yield return child;             if (depth > 0)             {                 foreach (var descendent in Descendents(child, --depth))                     yield return descendent;             }         }     }     public static IEnumerable<DependencyObject> Descendents(this DependencyObject root)     {         return Descendents(root, Int32.MaxValue);     }     public static IEnumerable<DependencyObject> Ancestors(this DependencyObject root)     {         DependencyObject current = VisualTreeHelper.GetParent(root);         while (current != null)         {             yield return current;             current = VisualTreeHelper.GetParent(current);         }     } }   Usage examples The following are some examples of how to combine the above extension methods with Linq to generate the other axis scenarios that tree traversal code might require. Missing Axis Scenarios var parent = control.Ancestors().Take(1).FirstOrDefault(); var children = control.Descendents(1); var previousSiblings = control.Ancestors().Take(1)     .SelectMany(p => p.Descendents(1).TakeWhile(c => c != control)); var followingSiblings = control.Ancestors().Take(1)     .SelectMany(p => p.Descendents(1).SkipWhile(c => c != control).Skip(1)); var ancestorsAndSelf = Enumerable.Repeat((DependencyObject)control, 1)     .Concat(control.Ancestors()); var descendentsAndSelf = Enumerable.Repeat((DependencyObject)control, 1)     .Concat(control.Descendents()); You might ask why I don’t just include these in the VisualTreeEnumerator.  I don’t on the principle of only including code that is actually needed.  If you find that one or more of the above  is needed in your code then go ahead and create additional methods.  One of the downsides to Extension methods is that they can make finding the method you actually want in intellisense harder. Here are some real world usage scenarios for these methods:- Real World Scenarios //Gets the internal scrollviewer of a ListBox ScrollViewer sv = someListBox.Descendents().OfType<ScrollViewer>().FirstOrDefault(); // Get all text boxes in current UserControl:- var textBoxes = this.Descendents().OfType<TextBox>(); // All UIElement direct children of the layout root grid:- var topLevelElements = LayoutRoot.Descendents(0).OfType<UIElement>(); // Find the containing `ListBoxItem` for a UIElement:- var container = elem.Ancestors().OfType<ListBoxItem>().FirstOrDefault(); // Seek a button with the name "PinkElephants" even if outside of the current Namescope:- var pinkElephantsButton = this.Descendents()     .OfType<Button>()     .FirstOrDefault(b => b.Name == "PinkElephants"); //Clear all checkboxes with the name "Selector" in a Treeview foreach (CheckBox checkBox in elem.Descendents()     .OfType<CheckBox>().Where(c => c.Name == "Selector")) {     checkBox.IsChecked = false; }   The last couple of examples above demonstrate a common requirement of finding controls that have a specific name.  FindName will often not find these controls because they exist in a different namescope. Hope you find this useful, if not I’m just glad to be able to link to this blog in future stackoverflow answers.

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  • Is 2 lines of push/pop code for each pre-draw-state too many?

    - by Griffin
    I'm trying to simplify vector graphics management in XNA; currently by incorporating state preservation. 2X lines of push/pop code for X states feels like too many, and it just feels wrong to have 2 lines of code that look identical except for one being push() and the other being pop(). The goal is to eradicate this repetitiveness,and I hoped to do so by creating an interface in which a client can give class/struct refs in which he wants restored after the rendering calls. Also note that many beginner-programmers will be using this, so forcing lambda expressions or other advanced C# features to be used in client code is not a good idea. I attempted to accomplish my goal by using Daniel Earwicker's Ptr class: public class Ptr<T> { Func<T> getter; Action<T> setter; public Ptr(Func<T> g, Action<T> s) { getter = g; setter = s; } public T Deref { get { return getter(); } set { setter(value); } } } an extension method: //doesn't work for structs since this is just syntatic sugar public static Ptr<T> GetPtr <T> (this T obj) { return new Ptr<T>( ()=> obj, v=> obj=v ); } and a Push Function: //returns a Pop Action for later calling public static Action Push <T> (ref T structure) where T: struct { T pushedValue = structure; //copies the struct data Ptr<T> p = structure.GetPtr(); return new Action( ()=> {p.Deref = pushedValue;} ); } However this doesn't work as stated in the code. How might I accomplish my goal? Example of code to be refactored: protected override void RenderLocally (GraphicsDevice device) { if (!(bool)isCompiled) {Compile();} //TODO: make sure state settings don't implicitly delete any buffers/resources RasterizerState oldRasterState = device.RasterizerState; DepthFormat oldFormat = device.PresentationParameters.DepthStencilFormat; DepthStencilState oldBufferState = device.DepthStencilState; { //Rendering code } device.RasterizerState = oldRasterState; device.DepthStencilState = oldBufferState; device.PresentationParameters.DepthStencilFormat = oldFormat; }

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  • Network strange problem

    - by Ali
    I have a CPanel server with 5 IPs and a few domains. During night, access to main domain through HTTP return 324 no response many times. After several refresh it comes but many assets won't load and return 324. Using HTTPS is fine. During day HTTP is also fine. But another domain on that very sever works fine all the day through HTTP. The server DNS are ns1 and ns2 of the first domain. Second domain is on the shared IP and first domain has a dedicated IP. I cant resolve the problem :( and appreciate any help so much!

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  • Unable to load memcache.so extension ??

    - by billyduc
    I built php from source with configure command : './configure' '--prefix=/usr/local/php-5.2.8' '--with-config-file-path=/etc --with-config-file-scan-dir=/etc/php.d' '--with-apxs2=/usr/local/httpd/bin/apxs' '--with-mysql=/usr/local/mysql/' '--with-zlib' I installed php memcache extension : wget http://pecl.php.net/get/memcache tar -zxvf memcache-2.2.5.tgz cd memcache-2.2.5 phpize ./configure --enable-memcache make make install I add to my /usr/local/lib/php.in extension=memcache.so Rebooted my apache and run php-m but php seem doesn't load memcache extension I followed this solution from this site http://www.howtoforge.com/forums/showthread.php?t=26554 I added full path extension=/usr/local/lib/php/extensions/no-debug-non-zts-20060613/memcache.so rebooted apache But it didn't load memcache extension ! I google around but the same issue ! How can I load this extension _ _"

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  • MySQL - Configuration

    - by Stuart Brierley
    Having previously detailed how to install MySQL Server, the next step is configuring MySQL. The MySQL configuration wizard can either be run immediately following installation from the MySQL installation wizard or manually from the Start Menu. Following the splash screen you can then choose whether to run a detailed or standard configuration. The detailed configuration allows you to create the optimal configuration for your specific machine, whereas the standard configuration creates a general configuration that can then be manually tuned. I chose detailed.   You are then asked to choose the type of server instance that is being configured. In this case it is a developer machine. Following this you are asked to choose the type of database usage that you expect on the server. I opted for multifunctional. You must then specify the location of the InnoDB tablespace.   Next specify the number of concurent connections to the server.   Now you must configure the networking options. I left the Strict mode enabled as this is the recommended option, but I disabled TCP/IP networking as I wanted to restrict this MySQL installation to the local machine only.   Set the character set that is best suited to your use - for me this was the default standard character set. Next up is the option to run MySQL as a service and whether or not to include the mysql dircetories in the windows PATH. I kept the install as a windows service option enabled, but unchecked the Launch MySQL server automatically option. This is because I only wanted MySQL running when I specifically want to use it. I also enabled the include in windows PATH option.   You can then change the security settings for the mysql installation. I opted to change the root password, disable root from local machines and disable annoymous access.   You are now ready to execute the configuration.   Once completed you should hopefully see the completed screen with lots of nice ticks against the various configuration tasks.

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  • WP7&ndash;Samsung Owners Should Hold Off on the Update

    - by D'Arcy Lussier
    Microsoft released an update for WP7 that’s meant to improve updating the devices going forward. They’ve identified a glitch though, specifically with Samsung phones. From Winrumors: A number of Windows Phone 7 users applied the patch on Monday and some Samsung Omnia owners devices have been left in a “bricked” state. Devices simply instruct users to connect them to a PC, hard resetting the device or connecting it to a PC does not appear to solve the issue. Microsoft has also been advising users with broken devices to return them to stores for exchange. The scary thing about this is the resolution: return the “broken” devices to stores for exchange. Many Samsung Focus owners in Canada purchased unlocked phones from the US, and supposedly that act alone voided the warranty. So applying the update has very dire implications for those who might be left with a very pretty brick. I’m going to wait until there are successful installs of the patched update before going ahead with it on my device.

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