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  • Code contracts and inheritance

    - by DigiMortal
    In my last posting about code contracts I introduced you how to force code contracts to classes through interfaces. In this posting I will go step further and I will show you how code contracts work in the case of inherited classes. As a first thing let’s take a look at my interface and code contracts. [ContractClass(typeof(ProductContracts))] public interface IProduct {     int Id { get; set; }     string Name { get; set; }     decimal Weight { get; set; }     decimal Price { get; set; } }   [ContractClassFor(typeof(IProduct))] internal sealed class ProductContracts : IProduct {     private ProductContracts() { }       int IProduct.Id     {         get         {             return default(int);         }         set         {             Contract.Requires(value > 0);         }     }       string IProduct.Name     {         get         {             return default(string);         }         set         {             Contract.Requires(!string.IsNullOrWhiteSpace(value));             Contract.Requires(value.Length <= 25);         }     }       decimal IProduct.Weight     {         get         {             return default(decimal);         }         set         {             Contract.Requires(value > 3);             Contract.Requires(value < 100);         }     }       decimal IProduct.Price     {         get         {             return default(decimal);         }         set         {             Contract.Requires(value > 0);             Contract.Requires(value < 100);         }     } } And here is the product class that inherits IProduct interface. public class Product : IProduct {     public int Id { get; set; }     public string Name { get; set; }     public virtual decimal Weight { get; set; }     public decimal Price { get; set; } } if we run this code and violate the code contract set to Id we will get ContractException. public class Program {     static void Main(string[] args)     {         var product = new Product();         product.Id = -100;     } }   Now let’s make Product to be abstract class and let’s define new class called Food that adds one more contract to Weight property. public class Food : Product {     public override decimal Weight     {         get         {             return base.Weight;         }         set         {             Contract.Requires(value > 1);             Contract.Requires(value < 10);               base.Weight = value;         }     } } Now we should have the following rules at place for Food: weight must be greater than 1, weight must be greater than 3, weight must be less than 100, weight must be less than 10. Interesting part is what happens when we try to violate the lower and upper limits of Food weight. To see what happens let’s try to violate rules #2 and #4. Just comment one of the last lines out in the following method to test another assignment. public class Program {     static void Main(string[] args)     {         var food = new Food();         food.Weight = 12;         food.Weight = 2;     } } And here are the results as pictures to see where exceptions are thrown. Click on images to see them at original size. Violation of lower limit. Violation of upper limit. As you can see for both violations we get ContractException like expected. Code contracts inheritance is powerful and at same time dangerous feature. Although you can always narrow down the conditions that come from more general classes it is possible to define impossible or conflicting contracts at different points in inheritance hierarchy.

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  • Windows 2003 GPO Software Restrictions

    - by joeqwerty
    We're running a Terminal Server farm in a Windows 2003 Domain, and I found a problem with the Software Restrictions GPO settings that are being applied to our TS servers. Here are the details of our configuration and the problem: All of our servers (Domain Controllers and Terminal Servers) are running Windows Server 2003 SP2 and both the domain and forest are at Windows 2003 level. Our TS servers are in an OU where we have specific GPO's linked and have inheritance blocked, so only the TS specific GPO's are applied to these TS servers. Our users are all remote and do not have workstations joined to our domain, so we don't use loopback policy processing. We take a "whitelist" approach to allowing users to run applications, so only applications that we approve and add as path or hash rules are able to run. We have the Security Level in Software Restrictions set to Disallowed and Enforcement is set to "All software files except libraries". What I've found is that if I give a user a shortcut to an application, they're able to launch the application even if it's not in the Additional Rules list of "whitelisted" applications. If I give a user a copy of the main executable for the application and they attempt to launch it, they get the expected "this program has been restricted..." message. It appears that the Software Restrictions are indeed working, except for when the user launches an application using a shortcut as opposed to launching the application from the main executable itself, which seems to contradict the purpose of using Software Restrictions. My questions are: Has anyone else seen this behavior? Can anyone else reproduce this behavior? Am I missing something in my understanding of Software Restrictions? Is it likely that I have something misconfigured in Software Restrictions? EDIT To clarify the problem a little bit: No higher level GPO's are being enforced. Running gpresults shows that in fact, only the TS level GPO's are being applied and I can indeed see my Software Restictions being applied. No path wildcards are in use. I'm testing with an application that is at "C:\Program Files\Application\executable.exe" and the application executable is not in any path or hash rule. If the user launches the main application executable directly from the application's folder, the Software Restrictions are enforced. If I give the user a shortcut that points to the application executable at "C:\Program Files\Application\executable.exe" then they are able to launch the program. EDIT Also, LNK files are listed in the Designated File Types, so they should be treated as executable, which should mean that they are bound by the same Software Restrictions settings and rules.

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  • qemu/virt-manager no permisson on shared folder

    - by TomAtToe
    I have a strange problem. Iam trying to create a shared folder via the add-hardware-filesystem option. For Type and Modus i choose Passtrought and for Driver Path. The Source Path is /free and target is mytag. I mount it with: mount -t 9p -o trans=virtio mytag /mnt/test -oversion=9p2000.L Everything worked without problems. But when i enter /mnt/test and do a ls, i get "ls: Öffnen von Verzeichnis . nicht möglich: Keine Berechtigung" in english something like "ls: cant open folder . no permission" I set permissions of /free to 777 recursivly but nothing changed. Also tried some other modes in virt-manager but nothing changes. Do you have any clues, what i am doing wrong? The guest-os ist Ubuntu 12.04 and the host-os is Ubuntu 11.10 Thank you for your help.

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  • Subversion multi checkout post-commit hook?

    - by FLX
    The title must sound strange but I'm trying to achieve the following: SVN repo location: /home/flx/svn/flxdev SVN repo "flxdev" structure: + Project1 ++ files + Project2 + Project3 + Project4 I'm trying to set up a post-commit hook that automatically checks out on the other end when I do a commit. The post-commit doc explicitly lists the following: # POST-COMMIT HOOK # # The post-commit hook is invoked after a commit. Subversion runs # this hook by invoking a program (script, executable, binary, etc.) # named 'post-commit' (for which this file is a template) with the # following ordered arguments: # # [1] REPOS-PATH (the path to this repository) # [2] REV (the number of the revision just committed) So I made the following command to test: REPOS="$1" REV="$2" echo "Updated project $REPOS to $REV" However when I edit files in Project1 for example, this outputs "Updated project /home/flx/svn/flxdev to 1016" I'd like this to be: "Updated project Project1 to 1016" Having this variable allows me to specify to do different actions per project post-commit. How can I specify the project parameter? Thanks! Dennis

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  • Subversion multi checkout post-commit hook?

    - by FLX
    The title must sound strange but I'm trying to achieve the following: SVN repo location: /home/flx/svn/flxdev SVN repo "flxdev" structure: + Project1 ++ files + Project2 + Project3 + Project4 I'm trying to set up a post-commit hook that automatically checks out on the other end when I do a commit. The post-commit doc explicitly lists the following: # POST-COMMIT HOOK # # The post-commit hook is invoked after a commit. Subversion runs # this hook by invoking a program (script, executable, binary, etc.) # named 'post-commit' (for which this file is a template) with the # following ordered arguments: # # [1] REPOS-PATH (the path to this repository) # [2] REV (the number of the revision just committed) So I made the following command to test: REPOS="$1" REV="$2" echo "Updated project $REPOS to $REV" However when I edit files in Project1 for example, this outputs "Updated project /home/flx/svn/flxdev to 1016" I'd like this to be: "Updated project Project1 to 1016" Having this variable allows me to specify to do different actions per project post-commit. How can I specify the project parameter? Thanks! Dennis

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  • Run Bash Script Another Server

    - by psce
    I want to run command one by one, for change the names of the directories on the server. When I run script, directories renamed in server 1. But, directories are not found in server 2. What the error could be in the script? Script; #!/bin/bash mach_directory=/home/user/example erase_dir1=cache erase_dir2=tmp for i in {0..10} do user=user server=$(ssh $user@server$i hostname) ssh $user@$server find $mach_directory -type d -name $erase_dir1 ! -path "*Admin/$erase_dir1*" -print0 | while IFS= read -r -d '' file ; do mv "$file" "${file}_$(date +%d%m%Y)"; done ssh $user@$server find $mach_directory -type d -name $erase_dir2 ! -path "*Admin/$erase_dir2*" -print0 | while IFS= read -r -d '' file ; do mv "$file" "${file}_$(date +%d%m%Y)"; done done

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  • How to remove java.sql.BatchUpdateException in Grails? [closed]

    - by aman.nepid
    I have a domain like this: class BusinessOrganization { static hasMany = [organizationBusinessTypes:OrganizationBusinessType] String name String icon static constraints = { name(blank:false,unique:true) icon(unique:true) } String toString() { return "${name}" } } When I save some data for first time it works fine. But when by the next time it shows this error : Error 500: Internal Server Error URI /nLocatePortal/businessOrganization/save Class java.sql.BatchUpdateException Message Batch entry 0 insert into business_organization (version, icon, name, id) values ('0', '', 'dddd', '2') was aborted. Call getNextException to see the cause. **Around line 24 of grails-app/controllers/com/nlocate/portal/BusinessOrganizationController.groovy** 21: 22: def save() { 23: def businessOrganizationInstance = new BusinessOrganization(params) 24: if (!businessOrganizationInstance.save(flush: true)) { 25: render(view: "create", model: [businessOrganizationInstance: businessOrganizationInstance]) 26: return 27: } Please someone help me why this is happening. I am new to Grails. I have not modified the controllers but still I get this error.

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  • Pixel perfect collision with paths (Android)

    - by keysersoze
    Hi I'm writing a game and I'm trying to do some pixel perfect collisions with paths. The player's character has a bitmask which looks for example like this: Currenly my code that handles player's collision with path looks like this: private boolean isTerrainCollisionDetected() { if(collisionRegion.op(player.getBounds(), terrain.getBottomPathBounds(), Region.Op.INTERSECT) || collisionRegion.op(player.getBounds(), terrain.getTopPathBounds(), Region.Op.INTERSECT)) { collisionRegion.getBounds(collisionRect); for(int i = collisionRect.left; i < collisionRect.right; i++) { for(int j = collisionRect.top; j < collisionRect.bottom; j++) { if(player.getBitmask().getPixel(i - player.getX(), j - player.getY()) != Color.TRANSPARENT) { return true; } } } } return false; } The problem is that collisions aren't pixel perfect. It detects collisions in situations like this: The question is: what can I do to improve my collision detection?

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  • Play or Lift: which one is more explicit?

    - by Andrea
    I am going to investigate web development with Scala, and the choice is between learning Lift or Play: probably I will not have enough time to try both, at least at first. Now, many comparisons between the two are available on the internet, but I would like to know how do they compare with respect to being explicit and involving less magic. Let me explain what I mean by example. I have used, to various degrees, CakePHP, symfony2, Django and Grails. I feel a very clear distinction between Django and symfony2, which are very explicit about what you are doing, and Grails and CakePHP, which try to do their best to guess what you are trying to achieve and often feel "magical". Let me give some examples comparing Django and Grails. In Django, views are functions that take a request as input and return a response. You can instantiate explicitly an instance of HttpResponse and populate its body with a string, or you can use shortcut functions to leverage the template system. In any case the return value from your view always has the same type. In contrast, the render method from Grails is highly polymorphic. You can throw a context at it and it will try to render a template which is found by convention using that context. Or you can pass it a pair of a template path and a context and that will work too. Or a string. Or XML. Grails tries hard to make sense of whatever you return from your controller. In the Django ORM, each model class has a static attribute representing the manager for that class. That manager exposes a fluent interface to build querysets. In Grails, you can have a similar functionality by composing detached criteria. Still, the most common way to query objects seems to be the use of runtime-generated methods like FindUserByEmailNotNull or FindPostByDateGreaterThan. I will not go further, but my point is that in Django-like frameworks you have control over the whole flow of the request/response process, while in Grails-like ones I feel I only have to feel the blanks and the framework will manage the rest of the flow for me. This is not to criticize Grails or CakePHP; which type you prefer is mainly a matter of preference. In fact, I happen to like some aspects of Grails, but I feel more comfortable with a framework which does less for me. Back to the point of the question: which one among Play and Lift is more explicit about what you do and which one tries to simplify more what you have to do with a layer of "magic"?

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  • In Djano, why do I get a 500 server error when browsing, but "python mysite.fcgi" from SSH works fin

    - by Jim
    If I browse to my site, I get a 500 "internal server error." However, if I SSH into my server and go to my site's folder and run "python mysite.fcgi" I see the HTML rendered fine. Obviously, something is wrong, but I'm not sure what. Here is my .htaccess file: AddHandler fastcgi-script .fcgi RewriteEngine On RewriteRule ^(media/.*)$ - [L] RewriteRule ^(static/.*)$ - [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ mysite.fcgi/$1 [QSA,L] Here is my mysite.fcgi file: #!/usr/bin/python2.5 import sys, os sys.path.insert(0, "/kunden/homepages/34/[mydir]/htdocs/projects/django") sys.path.insert(1, "/kunden/homepages/34/[mydir]/lib/python/site-packages") os.chdir("/kunden/homepages/34/[mydir]/htdocs/projects/django/mysite") os.environ['DJANGO_SETTINGS_MODULE'] = 'mysite.settings' from django.core.servers.fastcgi import runfastcgi runfastcgi(["method=threaded", "daemonize=false"]) I'm setting this up on 1and1. It has been a pain, but I think I'm close.

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  • Commenting Code AS3 - Not being an API

    - by Marcelo Noronha
    How should I comment a method? What are the best practices on commenting code? Example: /* Checks if a color is allowed in a given point * of the bitmapdata of the current floor * @param value - color to be checked * @return boolean - if color is allowed returns true, else, return false */ private function isAllowed(value:uint):Boolean { //code... } Is that the best way to comment a method? I´ve heard there´s the use of the tag @see. What should be on this tag? I wonder if it could be something that has a relation to the method, is that right? Thanks.

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  • How to build a "traffic AI"?

    - by Lunikon
    A project I am working on right now features a lot of "traffic" in the sense of cars moving along roads, aircraft moving aroun an apron etc. As of now the available paths are precalculated, so nodes are generated automatically for crossings which themselves are interconnected by edges. When a character/agent spawns into the world it starts at some node and finds a path to a target node by means of a simply A* algorithm. The agent follows the path and ultimately reaches its destination. No problem so far. Now I need to enable the agents to avoid collisions and to handle complex traffic situations. Since I'm new to the field of AI I looked up several papers/articles on steering behavior but found them to be too low-level. My problem consists less of the actual collision avoidance (which is rather simple in this case because the agents follow strictly defined paths) but of situations like one agent leaving a dead-end while another one wants to enter exactly the same one. Or two agents meeting at a bottleneck which only allows one agent to pass at a time but both need to pass it (according to the optimal route found before) and they need to find a way to let the other one pass first. So basically the main aspect of the problem would be predicting traffic movement to avoid dead-locks. Difficult to describe, but I guess you get what I mean. Do you have any recommendations for me on where to start looking? Any papers, sample projects or similar things that could get me started? I appreciate your help!

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  • Enum types, FlagAttribute & Zero value

    - by nmgomes
    We all know about Enums types and use them every single day. What is not that often used is to decorate the Enum type with the FlagsAttribute. When an Enum type has the FlagsAttribute we can assign multiple values to it and thus combine multiple information into a single enum. The enum values should be a power of two so that a bit set is achieved. Here is a typical Enum type: public enum OperationMode { /// <summary> /// No operation mode /// </summary> None = 0, /// <summary> /// Standard operation mode /// </summary> Standard = 1, /// <summary> /// Accept bubble requests mode /// </summary> Parent = 2 } In such scenario no values combination are possible. In the following scenario a default operation mode exists and combination is used: [Flags] public enum OperationMode { /// <summary> /// Asynchronous operation mode /// </summary> Async = 0, /// <summary> /// Synchronous operation mode /// </summary> Sync = 1, /// <summary> /// Accept bubble requests mode /// </summary> Parent = 2 } Now, it’s possible to do statements like: [DefaultValue(OperationMode.Async)] [TypeConverter(typeof(EnumConverter))] public OperationMode Mode { get; set; } /// <summary> /// Gets a value indicating whether this instance supports request from childrens. /// </summary> public bool IsParent { get { return (this.Mode & OperationMode.Parent) == OperationMode.Parent; } } or switch (this.Mode) { case OperationMode.Sync | OperationMode.Parent: Console.WriteLine("Sync,Parent"); break;[…]  But there is something that you should never forget: Zero is the absorber element for the bitwise AND operation. So, checking for OperationMode.Async (the Zero value) mode just like the OperationMode.Parent mode makes no sense since it will always be true: (this.Mode & 0x0) == 0x0 Instead, inverse logic should be used: OperationMode.Async = !OperationMode.Sync public bool IsAsync { get { return (this.Mode & ContentManagerOperationMode.Sync) != ContentManagerOperationMode.Sync; } } or public bool IsAsync { get { return (int)this.Mode == 0; } } Final Note: Benefits Allow multiple values combination The above samples snippets were taken from an ASP.NET control and enabled the following markup usage: <my:Control runat="server" Mode="Sync,Parent"> Drawback Zero value is the absorber element for the bitwise AND operation Be very carefully when evaluating the Zero value, either evaluate the enum value as an integer or use inverse logic.

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  • Project Euler 1: (Iron)Python

    - by Ben Griswold
    In my attempt to learn (Iron)Python out in the open, here’s my solution for Project Euler Problem 1.  As always, any feedback is welcome. # Euler 1 # http://projecteuler.net/index.php?section=problems&amp;id=1 # If we list all the natural numbers below 10 that are # multiples of 3 or 5, we get 3, 5, 6 and 9. The sum of # these multiples is 23. Find the sum of all the multiples # of 3 or 5 below 1000. import time start = time.time() print sum([x for x in range(1000) if x % 3== 0 or x % 5== 0]) print "Elapsed Time:", (time.time() - start) * 1000, "millisecs" a=raw_input('Press return to continue') # Also cool def constraint(x): return x % 3 == 0 or x % 5 == 0 print sum(filter(constraint, range(1000)))

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  • Node Serialization in NetBeans Platform 7.0

    - by Geertjan
    Node serialization makes sense when you're not interested in the data (since that should be serialized to a database), but in the state of the application. For example, when the application restarts, you want the last selected node to automatically be selected again. That's not the kind of information you'll want to store in a database, hence node serialization is not about data serialization but about application state serialization. I've written about this topic in October 2008, here and here, but want to show how to do this again, using NetBeans Platform 7.0. Somewhere I remember reading that this can't be done anymore and that's typically the best motivation for me, i.e., to prove that it can be done after all. Anyway, in a standard POJO/Node/BeanTreeView scenario, do the following: Remove the "@ConvertAsProperties" annotation at the top of the class, which you'll find there if you used the Window Component wizard. We're not going to use property-file based serialization, but plain old java.io.Serializable  instead. In the TopComponent, assuming it is named "UserExplorerTopComponent", typically at the end of the file, add the following: @Override public Object writeReplace() { //We want to work with one selected item only //and thanks to BeanTreeView.setSelectionMode, //only one node can be selected anyway: Handle handle = NodeOp.toHandles(em.getSelectedNodes())[0]; return new ResolvableHelper(handle); } public final static class ResolvableHelper implements Serializable { private static final long serialVersionUID = 1L; public Handle selectedHandle; private ResolvableHelper(Handle selectedHandle) { this.selectedHandle = selectedHandle; } public Object readResolve() { WindowManager.getDefault().invokeWhenUIReady(new Runnable() { @Override public void run() { try { //Get the TopComponent: UserExplorerTopComponent tc = (UserExplorerTopComponent) WindowManager.getDefault().findTopComponent("UserExplorerTopComponent"); //Get the display text to search for: String selectedDisplayName = selectedHandle.getNode().getDisplayName(); //Get the root, which is the parent of the node we want: Node root = tc.getExplorerManager().getRootContext(); //Find the node, by passing in the root with the display text: Node selectedNode = NodeOp.findPath(root, new String[]{selectedDisplayName}); //Set the explorer manager's selected node: tc.getExplorerManager().setSelectedNodes(new Node[]{selectedNode}); } catch (PropertyVetoException ex) { Exceptions.printStackTrace(ex); } catch (IOException ex) { Exceptions.printStackTrace(ex); } } }); return null; } } Assuming you have a node named "UserNode" for a type named "User" containing a property named "type", add the bits in bold below to your "UserNode": public class UserNode extends AbstractNode implements Serializable { static final long serialVersionUID = 1L; public UserNode(User key) { super(Children.LEAF); setName(key.getType()); } @Override public Handle getHandle() { return new CustomHandle(this, getName()); } public class CustomHandle implements Node.Handle { static final long serialVersionUID = 1L; private AbstractNode node = null; private final String searchString; public CustomHandle(AbstractNode node, String searchString) { this.node = node; this.searchString = searchString; } @Override public Node getNode() { node.setName(searchString); return node; } } } Run the application and select one of the user nodes. Close the application. Start it up again. The user node is not automatically selected, in fact, the window does not open, and you will see this in the output: Caused: java.io.InvalidClassException: org.serialization.sample.UserNode; no valid constructor Read this article and then you'll understand the need for this class: public class BaseNode extends AbstractNode { public BaseNode() { super(Children.LEAF); } public BaseNode(Children kids) { super(kids); } public BaseNode(Children kids, Lookup lkp) { super(kids, lkp); } } Now, instead of extending AbstractNode in your UserNode, extend BaseNode. Then the first non-serializable superclass of the UserNode has an explicitly declared no-args constructor, Do the same as the above for each node in the hierarchy that needs to be serialized. If you have multiple nodes needing serialization, you can share the "CustomHandle" inner class above between all the other nodes, while all the other nodes will also need to extend BaseNode (or provide their own non-serializable super class that explicitly declares a no-args constructor). Now, when I run the application, I select a node, then I close the application, restart it, and the previously selected node is automatically selected when the application has restarted.

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  • which flash 3d particle engine generate such xml file

    - by Huang F. Lei
    I found some particle config files like below one, but I don't know which flash 3d particle engine use them, they are different from away3d's which use 'root' as root element of xml. <effect pos="0 0 0"> <property cache="1" lifetime="10000"/> <mesh blendmode="add"> <path> <frame y="100" durtime="1000" x="0" z="0"/> </path> <scale> <frame y="0.2000000001" durtime="300" x="2.2" z="2.2"/> <frame y="0.4" durtime="300" x="2.7" z="2.7"/> </scale> </mesh> <vibrate delayTime="100" amplitude="10" durationTime="750" intension="50"/> <quad billboard="false" > </quad> <particle global="false" pos=""> <scale> <frame y="1" durtime="0" x="1" z="1"/> <frame y="1" durtime="2000" x="1.5" z="1.5"/> </scale> </particle> </effect>

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  • X Session from Mac

    - by tekknolagi
    How can I log into an X server from Mac OS X? I know that ssh -X username@host will log me in and I will have the capability to run X applications. On Cygwin/X you can log in and have a whole X session from your computer... and it will look something like this: How can I replicate this? Using this batch script: @echo off SET DISPLAY=127.0.0.1:0.0 SET REMOTE_HOST=%1 IF "%REMOTE_HOST%" == "" SET REMOTE_HOST=10.0.0.1 SET CYGWIN_ROOT=\cygwin SET RUN=%CYGWIN_ROOT%\bin\run -p /usr/bin SET PATH=.;%CYGWIN_ROOT%\bin;%PATH% SET XAPPLRESDIR= SET XCMSDB= SET XKEYSYMDB= SET XNLSPATH= if not exist %CYGWIN_ROOT%\tmp\.X11-unix\X0 goto CLEANUP-FINISH attrib -s %CYGWIN_ROOT%\tmp\.X11-unix\X0 del %CYGWIN_ROOT%\tmp\.X11-unix\X0 :CLEANUP-FINISH if exist %CYGWIN_ROOT%\tmp\.X11-unix rmdir %CYGWIN_ROOT%\tmp\.X11-unix if "%OS%" == "Windows_NT" goto OS_NT echo startxdmcp.bat - Starting on Windows 95/98/Me goto STARTUP :OS_NT REM Windows NT/2000/XP echo startxdmcp.bat - Starting on Windows NT/2000/XP :STARTUP %RUN% XWin -query tekknolagi.dyndns.org -clipboard -lesspointer -scrollbars -screen 0 1050x1655@2 -screen 1 1680x985@1

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  • Installing a program on Linux: providing a short command

    - by rwallace
    Suppose you're distributing a program to run on Linux, call it Foo, and the program executable is called foo.exe (because it's a CLR program so it runs under Mono) and it needs a couple of DLLs in the same directory and maybe a later version might need some data files that it reads on startup and whatever, so relocating it to a global bin directory is a bit of hassle and it really prefers to remain in its original directory... But the user would prefer to invoke the program by typing foo instead of mono /path/to/foo.exe. What's the best/most usual way to provide such a short command? Can/should an install script/makefile create a one line script called foo that invokes the full path, and put the one line script in a global bin directory? If so, what should be the target bin directory, and are there any directions about exactly how to do this? Or is there a preferred alternative?

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  • Deterministic Multiplayer RTS game questions?

    - by Martin K
    I am working on a cross-platform multiplayer RTS game where the different clients and a server(flash and C#), all need to stay deterministically synchronised. To deal with Floatpoint inconsistencies, I've come across this method: http://joshblog.net/2007/01/30/flash-floating-point-number-errors/#comment-49912 which basically truncates off the nondeterministic part: return Math.round(1000 * float) / 1000; Howewer my concern is that every time there is a division, there is further chance of creating additional floatpoint errors, in essence making it worse? . So it occured to me, how about something like this: function floatSafe(number:Number) : Number {return Math.round(float* 1024) / 1024; } ie dividing with only powers of 2 ? What do you think? . Ironically with the above method I got less accurate results: trace( floatSafe(3/5) ) // 0.599609375 where as with the other method(dividing with 1000), or just tracing the raw value I am getting 3/5 = 0.6 or Maybe thats what 3/5 actually is, IE 0.6 cannot really be represented with a floatpoint datatype, and would be more consistent across different platforms?

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  • Apache 2.4.2 with PHP 5.4.4 crashes as soon as phpinfo() script is opened

    - by Gremo
    As soon as i open a phpinfo() script called version.php apache stops working. Here is the error.log file. My configuration (my local development machine): Windows 7 Home Premium x64 SP1 with latest updates Apache 2.4.2 win32 from Apache Lounge PHP 5.4.4 VC9 x86 TS from PHP For Windows php5apache2_4.dll (PHP 5.4.4) taken from Apache Lounge php5apache2_4.dll-php-5.4-win32.zip PATH environment variable is PATH=C:\WAMP\Apache\bin;C:\WAMP\PHP and installation folders (unzipping) are: C:/WAMP/Apache C:/WAMP/PHP Microsoft Visual C++ 2010 SP1 x86/x64 installed and updated. So everything looks fine to me. PHP integration in httpd.conf is: # Integrazione PHP LoadModule php5_module "C:/WAMP/PHP/php5apache2_4.dll" PhpIniDir "C:/WAMP/PHP" AddType application/x-httpd-php .php <IfModule dir_module> DirectoryIndex index.html index.php </IfModule>

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  • Are trivial protected getters blatant overkill?

    - by Panzercrisis
    Something I really have not thought about before (AS3 syntax): private var m_obj:Object; protected function get obj():Object { return m_obj; } private var m_str:String; protected function get str():String { return m_str; } At least subclasses won't be able to set m_obj or m_str (though they could still modify m_obj). Is this just blatant overkill? I am not talking about doing this as opposed to making them public. I am talking about doing this instead of just making the variables themselves protected. Like this: protected var m_obj:Object; //more accessible than a private variable with a protected getter protected var m_str:String; //more accessible than a private variable with a protected getter

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  • How to change theme in Windows 7 with Powershell script?

    - by Greg McGuffey
    I would like to have a script that would change the current theme of Windows 7. I found the registry entry where this stored, but I apparently need to take some further action to get windows to load the theme. Any ideas? Here is the script that I'm trying to use, but isn't working (registry updated, but theme not changed): ###################################### # Change theme by updating registry. # ###################################### # Define argument which defines which theme to apply. param ( [string] $theme = $(Read-Host -prompt "Theme") ) # Define the themes we know about. $knownThemes = @{ "myTheme" = "mytheme.theme"; "alien" = "oem.theme" } # Identify paths to user themes. $userThemes = " C:\Users\yoda\AppData\Local\Microsoft\Windows\" # Get name of theme file, based on theme provided $themeFile = $knownThemes["$theme"] # Build path to theme and set registry. $newThemePath = "$userThemes$themeFile" $regPath = "HKCU:\Software\Microsoft\Windows\CurrentVersion\Themes\" Set-ItemProperty -path $regPath -name CurrentTheme -value $newThemePath # Update system with this info...this isn't working! rundll32.exe user32.dll, UpdatePerUserSystemParameters Thanks!

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  • Working with QuickBooks using LINQPad

    - by dataintegration
    The RSSBus ADO.NET Providers can be used from many applications and development environments. In this article, we show how to use LINQPad to connect to QuickBooks using the RSSBus ADO.NET Provider for QuickBooks. Although this example uses the QuickBooks Data Provider, the same process applies to any of our ADO.NET Providers. Create the Data Model Step 1: Download and install both the Data Provider from RSSBus and LINQPad (available at www.linqpad.net Step 2: Create a new project in Visual Studio and create a data model for it using the ADO.NET Entity Data Model wizard. Step 3: Create a new connection by clicking "New Connection", specify the connection string options, and click Next. Step 4: Select the desired tables and views and click Finish to create the data model. Step 5: Right click on the entity diagram and select 'Add Code Generation Item'. Choose the 'ADO.NET DbContext Generator'. Step 6: Now build the project. The generated files can be used to create a QuickBooks connection in LINQPad. Create the connection to QuickBooks in LINQPad Step 7:Open LINQPad and click 'Add New Connection'. Step 8: Choose 'Entity Framework DbContext POCO'. Step 9: Choose the data model assembly ('.dll') created by Visual Studio as the 'Path to Custom Assembly'. Choose the name of the custom DbContext, the path to the config file, and assign a name to the connection that will allow you to recognize its purpose. Step 10: Congratulations! Now you have a connection to QuickBooks, and you can query data through LINQPad.

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  • Can I get a C++ Compiler to instantiate objects at compile time

    - by gam3
    I am writing some code that has a very large number of reasonably simple objects and I would like them the be created at compile time. I would think that a compiler would be able to do this, but I have not been able to figure out how. In C I could do the the following: #include <stdio.h> typedef struct data_s { int a; int b; char *c; } info; info list[] = { 1, 2, "a", 3, 4, "b", }; main() { int i; for (i = 0; i < sizeof(list)/sizeof(*list); i++) { printf("%d %s\n", i, list[i].c); } } Using #C++* each object has it constructor called rather than just being layed out in memory. #include <iostream> using std::cout; using std::endl; class Info { const int a; const int b; const char *c; public: Info(const int, const int, const char *); const int get_a() { return a; }; const int get_b() { return b; }; const char *get_c() const { return c; }; }; Info::Info(const int a, const int b, const char *c) : a(a), b(b), c(c) {}; Info list[] = { Info(1, 2, "a"), Info(3, 4, "b"), }; main() { for (int i = 0; i < sizeof(list)/sizeof(*list); i++) { cout << i << " " << list[i].get_c() << endl; } } I just don't see what information is not available for the compiler to completely instantiate these objects at compile time, so I assume I am missing something.

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  • Windows 8 - Ubuntu dual boot

    - by Serkan Özkan
    I bought a new Toshiba s855 notebook with windows 8 preinstalled. Secure boot feature was enabled by default. I installed latest version of ubuntu after disabling secure boot feature(it was not possible to install ubuntu without disabling secure boot). But now when I enable secure boot, the system automatically boots into windows 8, and it boots into ubuntu when I disable secure boot. EasyBCD lists the following boot entries but I can only see Windows 8 in boot menu: Default: Windows 8 Timeout: 7 seconds EasyBCD Boot Device: C:\ Entry #1 Name: Ubuntu BCD ID: {971641cd-304a-11e2-be82-806e6f6e6963} Device: \Device\HarddiskVolume2 Bootloader Path: \EFI\ubuntu\grubx64.efi ... Entry #5 Name: Windows 8 BCD ID: {current} Drive: C:\ Bootloader Path: \windows\system32\winload.efi Any recommendations will be appreciated.

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