Search Results

Search found 10789 results on 432 pages for 'cpu upgrade'.

Page 409/432 | < Previous Page | 405 406 407 408 409 410 411 412 413 414 415 416  | Next Page >

  • How to produce precisely-timed tone and silence in C#

    - by Bob Denny
    I have a C# project that plays Morse code for RSS feeds. I write it using Managed DirectX, only to discover that Managed DirectX is old and deprecated. The task I have is to play pure sine wave bursts interspersed with silence periods (the code) which are precisely timed as to their duration. I need to be able to call a function which plays a pure tone for so many milliseconds, then Thread.Sleep() then play another, etc. At its fastest, the tones and spaces can be as short as 40ms. It's working quite well in Managed DirectX. To get the precisely timed tone I create 1 sec. of sine wave into a secondary buffer, then to play a tone of a certain duration I seek forward to within x milliseconds of the end of the buffer then play. I've tried System.Media.SoundPlayer. It's a loser because you have to Play(), Sleep(), then Stop() for arbitrary tone lengths. The result is a tone that is too long, variable by CPU load. It takes an indeterminate amount of time to actually stop the tone. I then embarked on a lengthy attempt to use NAudio 1.3. I ended up with a memory resident stream providing the tone data, and again seeking forward leaving the desired length of tone remaining in the stream, then playing. This worked OK on the DirectSoundOut class for a while (see below) but the WaveOut class quickly dies with an internal assert saying that buffers are still on the queue despite PlayerStopped = true. This is odd since I play to the end then put a wait of the same duration between the end of the tone and the start of the next. You'd think that 80ms after starting Play of a 40 ms tone that it wouldn't have buffers on the queue. DirectSoundOut works well for a while, but its problem is that for every tone burst Play() it spins off a separate thread. Eventually (5 min or so) it just stops working. You can see thread after thread after thread exiting in the Output window while running the project in VS2008 IDE. I don't create new objects during playing, I just Seek() the tone stream then call Play() over and over, so I don't think it's a problem with orphaned buffers/whatever piling up till it's choked. I'm out of patience on this one, so I'm asking in the hopes that someone here has faced a similar requirement and can steer me in a direction with a likely solution. Thanks in advance...

    Read the article

  • Personal Project - Next practical language/tech to learn

    - by Paul Nathan
    I'm working on a personal project doing some finance analysis. It's a totally new field for me, and I'm really having fun with it so far, plus working in the high-level language arena is a great break from my embedded systems daytime work. I have a MySQL backend on a non-local server with a pile of stock data. My task now is to do some analysis of the stocks and produce something approximating a useful result. There are a couple technical difficulties. (1) I have a lot of records. To be precise, I believe I'm near 100K records right now, and this number grows by 6.1K each weekday. I need to create a way to rummage through these fields and do data analysis - based on a given computation, go look at this other set. Fine and dandy, nothing too outre. But this means I could really use a straightforward API for talking to MySQL. (2) Ideally, it runs on OS X 10.4.11. No Windows/Linux machine at home. (3) I can use PHP, C++, Perl, etc. I even have an R installation. I'm pretty flexible with stuff, so long as it runs on OS X. (Lots of options here, pick water, H20, or dihydrogen monoxide ;-) ) (4)Lack of hassle. While I like clever and fun ways of doing things, I'm trying to get some analysis done, not spend ten hours doing installation work and scratching my head figuring out a theoretical syntax question needed to spout out "hello world". What's the question? I'd like to dig into something different than my usual PHP/C++/C toolset. I'm looking for recommendations for languages/technologies that will assist me and meet the above requirements. In particular, I've heard a lot of buzz about F# and Python on SO. I've used CLISP for small problems before, and kinda liked it. I'm seeking opinions about those in particular. edit:since I rent the DB server and have a limited amount of CPU time online, I'm trying to do the analysis on a local machine.

    Read the article

  • SQL Server stored procedures - update column based on variable name..?

    - by ClarkeyBoy
    Hi, I have a data driven site with many stored procedures. What I want to eventually be able to do is to say something like: For Each @variable in sproc inputs UPDATE @TableName SET @variable.toString = @variable Next I would like it to be able to accept any number of arguments. It will basically loop through all of the inputs and update the column with the name of the variable with the value of the variable - for example column "Name" would be updated with the value of @Name. I would like to basically have one stored procedure for updating and one for creating. However to do this I will need to be able to convert the actual name of a variable, not the value, to a string. Question 1: Is it possible to do this in T-SQL, and if so how? Question 2: Are there any major drawbacks to using something like this (like performance or CPU usage)? I know if a value is not valid then it will only prevent the update involving that variable and any subsequent ones, but all the data is validated in the vb.net code anyway so will always be valid on submitting to the database, and I will ensure that only variables where the column exists are able to be submitted. Many thanks in advance, Regards, Richard Clarke Edit: I know about using SQL strings and the risk of SQL injection attacks - I studied this a bit in my dissertation a few weeks ago. Basically the website uses an object oriented architecture. There are many classes - for example Product - which have many "Attributes" (I created my own class called Attribute, which has properties such as DataField, Name and Value where DataField is used to get or update data, Name is displayed on the administration frontend when creating or updating a Product and the Value, which may be displayed on the customer frontend, is set by the administrator. DataField is the field I will be using in the "UPDATE Blah SET @Field = @Value". I know this is probably confusing but its really complicated to explain - I have a really good understanding of the entire system in my head but I cant put it into words easily. Basically the structure is set up such that no user will be able to change the value of DataField or Name, but they can change Value. I think if I were to use dynamic parameterised SQL strings there will therefore be no risk of SQL injection attacks. I mean basically loop through all the attributes so that it ends up like: UPDATE Products SET [Name] = '@Name', Description = '@Description', Display = @Display Then loop through all the attributes again and add the parameter values - this will have the same effect as using stored procedures, right?? I dont mind adding to the page load time since this is mainly going to affect the administration frontend, and will marginly affect the customer frontend.

    Read the article

  • Why is Oracle using a skip scan for this query?

    - by Jason Baker
    Here's the tkprof output for a query that's running extremely slowly (WARNING: it's long :-) ): SELECT mbr_comment_idn, mbr_crt_dt, mbr_data_source, mbr_dol_bl_rmo_ind, mbr_dxcg_ctl_member, mbr_employment_start_dt, mbr_employment_term_dt, mbr_entity_active, mbr_ethnicity_idn, mbr_general_health_status_code, mbr_hand_dominant_code, mbr_hgt_feet, mbr_hgt_inches, mbr_highest_edu_level, mbr_insd_addr_idn, mbr_insd_alt_id, mbr_insd_name, mbr_insd_ssn_tin, mbr_is_smoker, mbr_is_vip, mbr_lmbr_first_name, mbr_lmbr_last_name, mbr_marital_status_cd, mbr_mbr_birth_dt, mbr_mbr_death_dt, mbr_mbr_expired, mbr_mbr_first_name, mbr_mbr_gender_cd, mbr_mbr_idn, mbr_mbr_ins_type, mbr_mbr_isreadonly, mbr_mbr_last_name, mbr_mbr_middle_name, mbr_mbr_name, mbr_mbr_status_idn, mbr_mpi_id, mbr_preferred_am_pm, mbr_preferred_time, mbr_prv_innetwork, mbr_rep_addr_idn, mbr_rep_name, mbr_rp_mbr_id, mbr_same_mbr_ins, mbr_special_needs_cd, mbr_timezone, mbr_upd_dt, mbr_user_idn, mbr_wgt, mbr_work_status_idn FROM (SELECT /*+ FIRST_ROWS(1) */ mbr_comment_idn, mbr_crt_dt, mbr_data_source, mbr_dol_bl_rmo_ind, mbr_dxcg_ctl_member, mbr_employment_start_dt, mbr_employment_term_dt, mbr_entity_active, mbr_ethnicity_idn, mbr_general_health_status_code, mbr_hand_dominant_code, mbr_hgt_feet, mbr_hgt_inches, mbr_highest_edu_level, mbr_insd_addr_idn, mbr_insd_alt_id, mbr_insd_name, mbr_insd_ssn_tin, mbr_is_smoker, mbr_is_vip, mbr_lmbr_first_name, mbr_lmbr_last_name, mbr_marital_status_cd, mbr_mbr_birth_dt, mbr_mbr_death_dt, mbr_mbr_expired, mbr_mbr_first_name, mbr_mbr_gender_cd, mbr_mbr_idn, mbr_mbr_ins_type, mbr_mbr_isreadonly, mbr_mbr_last_name, mbr_mbr_middle_name, mbr_mbr_name, mbr_mbr_status_idn, mbr_mpi_id, mbr_preferred_am_pm, mbr_preferred_time, mbr_prv_innetwork, mbr_rep_addr_idn, mbr_rep_name, mbr_rp_mbr_id, mbr_same_mbr_ins, mbr_special_needs_cd, mbr_timezone, mbr_upd_dt, mbr_user_idn, mbr_wgt, mbr_work_status_idn, ROWNUM AS ora_rn FROM (SELECT mbr.comment_idn AS mbr_comment_idn, mbr.crt_dt AS mbr_crt_dt, mbr.data_source AS mbr_data_source, mbr.dol_bl_rmo_ind AS mbr_dol_bl_rmo_ind, mbr.dxcg_ctl_member AS mbr_dxcg_ctl_member, mbr.employment_start_dt AS mbr_employment_start_dt, mbr.employment_term_dt AS mbr_employment_term_dt, mbr.entity_active AS mbr_entity_active, mbr.ethnicity_idn AS mbr_ethnicity_idn, mbr.general_health_status_code AS mbr_general_health_status_code, mbr.hand_dominant_code AS mbr_hand_dominant_code, mbr.hgt_feet AS mbr_hgt_feet, mbr.hgt_inches AS mbr_hgt_inches, mbr.highest_edu_level AS mbr_highest_edu_level, mbr.insd_addr_idn AS mbr_insd_addr_idn, mbr.insd_alt_id AS mbr_insd_alt_id, mbr.insd_name AS mbr_insd_name, mbr.insd_ssn_tin AS mbr_insd_ssn_tin, mbr.is_smoker AS mbr_is_smoker, mbr.is_vip AS mbr_is_vip, mbr.lmbr_first_name AS mbr_lmbr_first_name, mbr.lmbr_last_name AS mbr_lmbr_last_name, mbr.marital_status_cd AS mbr_marital_status_cd, mbr.mbr_birth_dt AS mbr_mbr_birth_dt, mbr.mbr_death_dt AS mbr_mbr_death_dt, mbr.mbr_expired AS mbr_mbr_expired, mbr.mbr_first_name AS mbr_mbr_first_name, mbr.mbr_gender_cd AS mbr_mbr_gender_cd, mbr.mbr_idn AS mbr_mbr_idn, mbr.mbr_ins_type AS mbr_mbr_ins_type, mbr.mbr_isreadonly AS mbr_mbr_isreadonly, mbr.mbr_last_name AS mbr_mbr_last_name, mbr.mbr_middle_name AS mbr_mbr_middle_name, mbr.mbr_name AS mbr_mbr_name, mbr.mbr_status_idn AS mbr_mbr_status_idn, mbr.mpi_id AS mbr_mpi_id, mbr.preferred_am_pm AS mbr_preferred_am_pm, mbr.preferred_time AS mbr_preferred_time, mbr.prv_innetwork AS mbr_prv_innetwork, mbr.rep_addr_idn AS mbr_rep_addr_idn, mbr.rep_name AS mbr_rep_name, mbr.rp_mbr_id AS mbr_rp_mbr_id, mbr.same_mbr_ins AS mbr_same_mbr_ins, mbr.special_needs_cd AS mbr_special_needs_cd, mbr.timezone AS mbr_timezone, mbr.upd_dt AS mbr_upd_dt, mbr.user_idn AS mbr_user_idn, mbr.wgt AS mbr_wgt, mbr.work_status_idn AS mbr_work_status_idn FROM mbr JOIN mbr_identfn ON mbr.mbr_idn = mbr_identfn.mbr_idn WHERE mbr_identfn.mbr_idn = mbr.mbr_idn AND mbr_identfn.identfd_type = :identfd_type_1 AND mbr_identfn.identfd_number = :identfd_number_1 AND mbr_identfn.entity_active = :entity_active_1) WHERE ROWNUM <= :ROWNUM_1) WHERE ora_rn > :ora_rn_1 call count cpu elapsed disk query current rows ------- ------ -------- ---------- ---------- ---------- ---------- ---------- Parse 9936 0.46 0.49 0 0 0 0 Execute 9936 0.60 0.59 0 0 0 0 Fetch 9936 329.87 404.00 0 136966922 0 0 ------- ------ -------- ---------- ---------- ---------- ---------- ---------- total 29808 330.94 405.09 0 136966922 0 0 Misses in library cache during parse: 0 Optimizer mode: FIRST_ROWS Parsing user id: 36 (JIVA_DEV) Rows Row Source Operation ------- --------------------------------------------------- 0 VIEW (cr=102 pr=0 pw=0 time=2180 us) 0 COUNT STOPKEY (cr=102 pr=0 pw=0 time=2163 us) 0 NESTED LOOPS (cr=102 pr=0 pw=0 time=2152 us) 0 INDEX SKIP SCAN IDX_MBR_IDENTFN (cr=102 pr=0 pw=0 time=2140 us)(object id 341053) 0 TABLE ACCESS BY INDEX ROWID MBR (cr=0 pr=0 pw=0 time=0 us) 0 INDEX UNIQUE SCAN PK_CLAIMANT (cr=0 pr=0 pw=0 time=0 us)(object id 334044) Rows Execution Plan ------- --------------------------------------------------- 0 SELECT STATEMENT MODE: HINT: FIRST_ROWS 0 VIEW 0 COUNT (STOPKEY) 0 NESTED LOOPS 0 INDEX MODE: ANALYZED (SKIP SCAN) OF 'IDX_MBR_IDENTFN' (INDEX (UNIQUE)) 0 TABLE ACCESS MODE: ANALYZED (BY INDEX ROWID) OF 'MBR' (TABLE) 0 INDEX MODE: ANALYZED (UNIQUE SCAN) OF 'PK_CLAIMANT' (INDEX (UNIQUE)) ******************************************************************************** Based on my reading of Oracle's documentation of skip scans, a skip scan is most useful when the first column of an index has a low number of unique values. The thing is that the first index of this column is a unique primary key. So am I correct in assuming that a skip scan is the wrong thing to do here? Also, what kind of scan should it be doing? Should I do some more hinting for this query? EDIT: I should also point out that the query's where clause uses the columns in IDX_MBR_IDENTFN and no columns other than what's in that index. So as far as I can tell, I'm not skipping any columns.

    Read the article

  • Sql Server Compact 2005 on Visual Studio 2008

    - by Tim
    I'm working on a Windows Forms application that interacts with a Sql Compact database file created by SQL Server 2005. This application was originally developed in Visual Studio 2005 but was recently converted to a Visual Studio 2008 solution. In regards to Sql Compact, we made sure the references were all still set to the assemblies that handle the 2005 version of Sql Compact rather than Sql Compact 3.5. Having done this, the application still runs just as it should - it will still interact with the Compact database, perform synchronization operations, etc. However, I just discovered today that Visual Studio tools such as the DataSet Designer do not play well with a Sql Compact database file of an older version than 3.5. If I go to the New Connection... wizard, the only Sql Compact Data Source / Data Provider are for Sql Compact 3.5. I assume that Visual Studio 2008 just doesn't include the data provider for the older version of Sql Compact by default. Is there a way you can add the old version of Sql Compact to the list of "Data Sources" for the connection wizard? To see exactly what I'm referring to, click on the Tools menu of Visual Studio 2008 and click Connect to Database... In the window that comes up, click Change... next to the Data source setting. From this dialog there is no way I can select the earlier version of Sql Compact - only 3.5 is available. Maybe I need to add an assembly reference somewhere? Or copy some file(s) from my Visual Studio 2005 directory over to 2008? I would think there would have to be a way for Visual Studio 2008 to be able to interact with a Sql Compact database from Sql Server 2005. To provide one more bit of detail, I discovered this problem when I went to my DataSet, right-clicked and tried to add a TableAdapter. The first screen that comes up says, "Choose Your Data Connection". If I leave it set to the Sql Compact connection that we've always used, I now get the following error when clicking the Next button: Failed to open a connection to the database "The selected database was created with an earlier version of SQL Server Compact and needs to be upgraded to SQL Server Compact 3.5 before the connection can be opened or tested. Upgrade the database by creating a new data connection and completing the Add Connection dialog box." Check the connection and try again. The only problem here is that we still use Sql Server 2005, and if my understanding is correct, it does not produce subscription files that are compatible with Sql Compact 3.5. If I am wrong in this assumption, please correct me. Any help you can provide is greatly appreciated. Thank you.

    Read the article

  • TcpListener is queuing connections faster than I can clear them

    - by Matthew Brindley
    As I understand it, TcpListener will queue connections once you call Start(). Each time you call AcceptTcpClient (or BeginAcceptTcpClient), it will dequeue one item from the queue. If we load test our TcpListener app by sending 1,000 connections to it at once, the queue builds far faster than we can clear it, leading (eventually) to timeouts from the client because it didn't get a response because its connection was still in the queue. However, the server doesn't appear to be under much pressure, our app isn't consuming much CPU time and the other monitored resources on the machine aren't breaking a sweat. It feels like we're not running efficiently enough right now. We're calling BeginAcceptTcpListener and then immediately handing over to a ThreadPool thread to actually do the work, then calling BeginAcceptTcpClient again. The work involved doesn't seem to put any pressure on the machine, it's basically just a 3 second sleep followed by a dictionary lookup and then a 100 byte write to the TcpClient's stream. Here's the TcpListener code we're using: // Thread signal. private static ManualResetEvent tcpClientConnected = new ManualResetEvent(false); public void DoBeginAcceptTcpClient(TcpListener listener) { // Set the event to nonsignaled state. tcpClientConnected.Reset(); listener.BeginAcceptTcpClient( new AsyncCallback(DoAcceptTcpClientCallback), listener); // Wait for signal tcpClientConnected.WaitOne(); } public void DoAcceptTcpClientCallback(IAsyncResult ar) { // Get the listener that handles the client request, and the TcpClient TcpListener listener = (TcpListener)ar.AsyncState; TcpClient client = listener.EndAcceptTcpClient(ar); if (inProduction) ThreadPool.QueueUserWorkItem(state => HandleTcpRequest(client, serverCertificate)); // With SSL else ThreadPool.QueueUserWorkItem(state => HandleTcpRequest(client)); // Without SSL // Signal the calling thread to continue. tcpClientConnected.Set(); } public void Start() { currentHandledRequests = 0; tcpListener = new TcpListener(IPAddress.Any, 10000); try { tcpListener.Start(); while (true) DoBeginAcceptTcpClient(tcpListener); } catch (SocketException) { // The TcpListener is shutting down, exit gracefully CheckBuffer(); return; } } I'm assuming the answer will be related to using Sockets instead of TcpListener, or at least using TcpListener.AcceptSocket, but I wondered how we'd go about doing that? One idea we had was to call AcceptTcpClient and immediately Enqueue the TcpClient into one of multiple Queue<TcpClient> objects. That way, we could poll those queues on separate threads (one queue per thread), without running into monitors that might block the thread while waiting for other Dequeue operations. Each queue thread could then use ThreadPool.QueueUserWorkItem to have the work done in a ThreadPool thread and then move onto dequeuing the next TcpClient in its queue. Would you recommend this approach, or is our problem that we're using TcpListener and no amount of rapid dequeueing is going to fix that?

    Read the article

  • Serialization problem

    - by Falcon eyes
    Hi Every body I have a problem and want help. I have created a phonebook application and it works fine after a awhile i liked to make an upgrade for my application and i started from scratch i didn't inherit it from my old class,and i successes too ,my request "I want to migrate my contacts from the old application to the new one" ,so i made an adapter class for this reason in my new application with the following code using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Windows.Forms; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary; namespace PhoneBook { class Adapter { PhoneRecord PhRecord; //the new application object CTeleRecord TelRecord; //the old application object string fileName; public Adapter(string filename) { fileName = filename; } public void convert() { PhRecord = new PhoneRecord(); TelRecord = new CTeleRecord(); FileStream OpFileSt = new FileStream(fileName, FileMode.Open,FileAccess.Read); BinaryFormatter readBin = new BinaryFormatter(); for (; ; ) { try { TelRecord.ResetTheObject(); TelRecord = (CTeleRecord)readBin.Deserialize(OpFileSt); PhRecord.SetName = TelRecord.GetName; PhRecord.SetHomeNumber = TelRecord.GetHomeNumber; PhRecord.SetMobileNumber = TelRecord.GetMobileNumber; PhRecord.SetWorkNumber = TelRecord.GetWorkNumber; PhRecord.SetSpecialNumber = TelRecord.GetSpecialNumber; PhRecord.SetEmail = TelRecord.GetEmail; PhRecord.SetNotes = TelRecord.GetNotes; PhBookContainer.phBookItems.Add(PhRecord); } catch (IOException xxx) { MessageBox.Show(xxx.Message); } catch (ArgumentException tt) { MessageBox.Show(tt.Message); } //if end of file is reached catch (SerializationException x) { MessageBox.Show(x.Message + x.Source); break; } } OpFileSt.Close(); PhBookContainer.Save(@"d:\MyPhBook.pbf"); } } } the problem is when i try to read the file ctreated by my old application i receive serialization exception with this message "Unabel to find assembly 'PhoneBook,Version=1.0.0.0,Culture=neutral,PublicK eyToken=null" and the source of exceptionis mscorlib. when i read the same file with my old application(Which is the origin of the file)i have no problem and idon't know what to do to make my adapter class work.so can somebody help please.

    Read the article

  • Ruby on Rails / PostgreSQL - Library not Loaded error when starting server- libq.5.dylib

    - by Mike McCoy
    I have app that is running Ruby 1.9.2, Rails 3, and postgreSQL 8.3. It was originally setup and working with postgreSQL 9.1, but I uninstalled 9.1 and installed and changed to 8.3 insure compatibility on a Heroku shared database setup. It was running ok, but it's not now Now, when working on this app, when I run a database upgrade I get this error: dlopen(/Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/pg-0.12.2/lib/pg_ext.bundle, 9): Library not loaded: libpq.5.dylib Referenced from: /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/pg-0.12.2/lib/pg_ext.bundle Reason: no suitable image found. Did find: /usr/lib/libpq.5.dylib: no matching architecture in universal wrapper - /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/pg-0.12.2/lib/pg_ext.bundle And when I try to run the server I get this error message: /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/pg-0.12.2/lib/pg.rb:4:in `require': dlopen(/Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/pg-0.12.2/lib/pg_ext.bundle, 9): Library not loaded: libpq.5.dylib (LoadError) Referenced from: /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/pg-0.12.2/lib/pg_ext.bundle Reason: no suitable image found. Did find: /usr/lib/libpq.5.dylib: no matching architecture in universal wrapper - /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/pg-0.12.2/lib/pg_ext.bundle from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/pg-0.12.2/lib/pg.rb:4:in `<top (required)>' from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290@global/gems/bundler-1.0.21/lib/bundler/runtime.rb:68:in `require' from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290@global/gems/bundler-1.0.21/lib/bundler/runtime.rb:68:in `block (2 levels) in require' from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290@global/gems/bundler-1.0.21/lib/bundler/runtime.rb:66:in `each' from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290@global/gems/bundler-1.0.21/lib/bundler/runtime.rb:66:in `block in require' from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290@global/gems/bundler-1.0.21/lib/bundler/runtime.rb:55:in `each' from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290@global/gems/bundler-1.0.21/lib/bundler/runtime.rb:55:in `require' from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290@global/gems/bundler-1.0.21/lib/bundler.rb:122:in `require' from /Users/michaeljmccoy/www/mikemccoy/config/application.rb:7:in `<top (required)>' from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/railties-3.2.0.rc2/lib/rails/commands.rb:53:in `require' from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/railties-3.2.0.rc2/lib/rails/commands.rb:53:in `block in <top (required)>' from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/railties-3.2.0.rc2/lib/rails/commands.rb:50:in `tap' from /Users/michaeljmccoy/.rvm/gems/ruby-1.9.2-p290/gems/railties-3.2.0.rc2/lib/rails/commands.rb:50:in `<top (required)>' from script/rails:6:in `require' from script/rails:6:in `<main>' I know they are very similar errors and probably has to do with a missing path. However, when I add the path to my .profile file and restart the terminal window, I get the same errors.

    Read the article

  • How to make Flash 'play well with others'?

    - by Sensei James
    What up fam. So this isn't a question asking about memory management schemes; for those of you who may not know, the Flash Virtual Machine relies on garbage collection by using reference counting and mark and sweep (for good coverage of these topics, check out Grant Skinner's article and presentation). And yes, Flash also provides the "delete" operator, which can (unfortunately only) be used to remove the properties of dynamic objects. What I want to know is how to make it so that Flash programs don't continue to consume CPU and memory while running in the background (save loading content or communicating remotely, for example). The motivation for this question comes in part from Apple's ban on cross compiled applications (in its SDK 4) on the grounds that they do not behave as predicted with the multitasking feature central to iPhone OS 4. My intention is not only to make Flash programs that will 'pass muster' as far as multitasking in iPhone OS 4, but also to simply make better (behaving) Flash programs. Put another way, how might a Flash application mimic the multitasking feature of iPhone OS 4? Does the Flash API provide the means for a developer to put their applications to 'sleep' while other programs run, and then to 'awaken' them just as quickly? In our own program, we might do something as crude as detecting when the user has been idle (no mouse motion or key press) for (say) four seconds: var idle_id:uint = setInterval(4000, pause_program); var current_movie_clip:MovieClip; var current_frame:uint; ... // on Mouse move or key press... clearInterval(idle_id); idle_id = setInterval(4000, pause_program); ... function pause_program():void { current_movie_clip = event.target as MovieClip; current_frame = current_movie_clip.currentFrame; MovieClip(root).gotoAndStop("program_pause_screen"); } (on the program pause screen) resume_button.addEventListener(MouseEvent.CLICK, resume_program); function resume_program(event:MouseEvent) { current_movie_clip.gotoAndPlay(current_frame); } If that's the right idea, what's the best way to detect that an application should be shelved? And, more importantly, is it possible for Flash Player to detect that some of its running programs are idle, and to similarly shelve them until the user performs an action to resume them? (Please feel free to answer as much or as little of the many questions I've posed.)

    Read the article

  • crash in calloc

    - by mmd
    I'm trying to debug a program I wrote. I ran it inside gdb and I managed to catch a SIGABRT from inside calloc(). I'm completely confused about how this can arise. Can it be a bug in gcc or even libc?? More details: My program uses OpenMP. I ran it through valgrind in single-threaded mode with no errors. I also use mmap() to load a 40GB file, but I doubt that is relevant. Inside gdb, I'm running with 30 threads. Several identical runs (same input&CL) finished correctly, until the problematic one that I caught. On the surface this suggests there might be a race condition of some type. However, the SIGABRT comes from calloc() which is out of my control. Here is some relevant gdb output: (gdb) info threads [...] * 11 Thread 0x7ffff0056700 (LWP 73449) 0x00007ffff6a948a5 in raise () from /lib64/libc.so.6 [...] (gdb) thread 11 [Switching to thread 11 (Thread 0x7ffff0056700 (LWP 73449))]#0 0x00007ffff6a948a5 in raise () from /lib64/libc.so.6 (gdb) bt #0 0x00007ffff6a948a5 in raise () from /lib64/libc.so.6 #1 0x00007ffff6a96085 in abort () from /lib64/libc.so.6 #2 0x00007ffff6ad1fe7 in __libc_message () from /lib64/libc.so.6 #3 0x00007ffff6ad7916 in malloc_printerr () from /lib64/libc.so.6 #4 0x00007ffff6adb79f in _int_malloc () from /lib64/libc.so.6 #5 0x00007ffff6adbdd6 in calloc () from /lib64/libc.so.6 #6 0x000000000040e87f in my_calloc (re=0x7fff2867ef10, st=0, options=0x632020) at gmapper/../gmapper/../common/my-alloc.h:286 #7 read_get_hit_list_per_strand (re=0x7fff2867ef10, st=0, options=0x632020) at gmapper/mapping.c:1046 #8 0x000000000041308a in read_get_hit_list (re=<value optimized out>, options=0x632010, n_options=1) at gmapper/mapping.c:1239 #9 handle_read (re=<value optimized out>, options=0x632010, n_options=1) at gmapper/mapping.c:1806 #10 0x0000000000404f35 in launch_scan_threads (.omp_data_i=<value optimized out>) at gmapper/gmapper.c:557 #11 0x00007ffff7230502 in ?? () from /usr/lib64/libgomp.so.1 #12 0x00007ffff6dfc851 in start_thread () from /lib64/libpthread.so.0 #13 0x00007ffff6b4a11d in clone () from /lib64/libc.so.6 (gdb) f 6 #6 0x000000000040e87f in my_calloc (re=0x7fff2867ef10, st=0, options=0x632020) at gmapper/../gmapper/../common/my-alloc.h:286 286 res = calloc(size, 1); (gdb) p size $2 = 814080 (gdb) The function my_calloc() is just a wrapper, but the problem is not in there, as the real calloc() call looks legit. These are the limits set in the shell: $ ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 2067285 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 10240 cpu time (seconds, -t) unlimited max user processes (-u) 1024 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited The program is not out of memory, it's using 41GB on a machine with 256GB available: $ top -b -n 1 | grep gmapper 73437 user 20 0 41.5g 16g 15g T 0.0 6.6 55:17.24 gmapper-ls $ free -m total used free shared buffers cached Mem: 258437 195567 62869 0 82 189677 -/+ buffers/cache: 5807 252629 Swap: 0 0 0 I compiled using gcc (GCC) 4.4.6 20120305 (Red Hat 4.4.6-4), with flags -g -O2 -DNDEBUG -mmmx -msse -msse2 -fopenmp -Wall -Wno-deprecated -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS.

    Read the article

  • shopify_app syntax error

    - by Pete171
    Edit: Debugging has got me further. Question clarified. We have installed Ruby, RubyGems and Rails and have forked the shopify_app project. We have created a new rails applications and added three items to the Gemfile: execjs, therubyracer and shopify_app. Running rails s in order to start our rails application returns this trace: root@ubuntu:/usr/local/pete-shopify/cart# rails s Faraday: you may want to install system_timer for reliable timeouts /var/lib/gems/1.8/gems/shopify_app-4.1.0/lib/shopify_app.rb:15:in `require': /var/lib /gems/1.8/gems/shopify_app-4.1.0/lib/shopify_app/login_protection.rb:5: syntax error, unexpected ':', expecting kEND (SyntaxError) ...rce::UnauthorizedAccess, with: :close_session ^ from /var/lib/gems/1.8/gems/shopify_app-4.1.0/lib/shopify_app.rb:15 from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:68:in `require' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:68:in `require' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:66:in `each' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:66:in `require' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:55:in `each' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:55:in `require' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler.rb:128:in `require' from /usr/local/pete-shopify/cart/config/application.rb:7 from /var/lib/gems/1.8/gems/railties-3.2.8/lib/rails/commands.rb:53:in `require' from /var/lib/gems/1.8/gems/railties-3.2.8/lib/rails/commands.rb:53 from /var/lib/gems/1.8/gems/railties-3.2.8/lib/rails/commands.rb:50:in `tap' from /var/lib/gems/1.8/gems/railties-3.2.8/lib/rails/commands.rb:50 from script/rails:6:in `require' from script/rails:6 I haven't modified any files since forking from Github. Lines 1 - 6 of login_protection.rb are as follows: module ShopifyApp::LoginProtection extend ActiveSupport::Concern included do rescue from ActiveResource::UnauthorizedAccess, with: :close_session end I've looked into this and it seems that the error is caused by a new-style hash syntax between Ruby 1.8 and 1.9; key : value instead of key => value. Running ruby -v from the command line returns ruby 1.9.3p0 (2011-10-30 revision 33570) [x86_64-linux]. This would seem to be OK... but I did some debugging, and inside the file /var/lib/gems/1.8/gems/shopify_app-4.1.0/lib/shopify_app.rb (at the top) by putting this: puts RUBY_VERSION exit It printed 1.8.7. **Why are ruby -v and RUBY_VERSION giving me different results? And am I correct in assuming this is the cause of my problems? Note: To upgrade Ruby I installed the later version with apt-get and then switched to it by using update-alternatives --config ruby and selecting option 2 like this: root@ubuntu:/usr/local/pete-shopify/cart# update-alternatives --config ruby There are 2 choices for the alternative ruby (providing /usr/bin/ruby). Selection Path Priority Status ------------------------------------------------------------ 0 /usr/bin/ruby1.8 50 auto mode 1 /usr/bin/ruby1.8 50 manual mode * 2 /usr/bin/ruby1.9.1 10 manual mode Also note: We're PHP/Python developers so this is all new to us! Summary: 1 - Am I right in determining the cause of the syntax error? 2 - Why does RUBY_VERSION and ruby -v give me different results?

    Read the article

  • How to produce precisely-timed tone and silence?

    - by Bob Denny
    I have a C# project that plays Morse code for RSS feeds. I write it using Managed DirectX, only to discover that Managed DirectX is old and deprecated. The task I have is to play pure sine wave bursts interspersed with silence periods (the code) which are precisely timed as to their duration. I need to be able to call a function which plays a pure tone for so many milliseconds, then Thread.Sleep() then play another, etc. At its fastest, the tones and spaces can be as short as 40ms. It's working quite well in Managed DirectX. To get the precisely timed tone I create 1 sec. of sine wave into a secondary buffer, then to play a tone of a certain duration I seek forward to within x milliseconds of the end of the buffer then play. I've tried System.Media.SoundPlayer. It's a loser because you have to Play(), Sleep(), then Stop() for arbitrary tone lengths. The result is a tone that is too long, variable by CPU load. It takes an indeterminate amount of time to actually stop the tone. I then embarked on a lengthy attempt to use NAudio 1.3. I ended up with a memory resident stream providing the tone data, and again seeking forward leaving the desired length of tone remaining in the stream, then playing. This worked OK on the DirectSoundOut class for a while (see below) but the WaveOut class quickly dies with an internal assert saying that buffers are still on the queue despite PlayerStopped = true. This is odd since I play to the end then put a wait of the same duration between the end of the tone and the start of the next. You'd think that 80ms after starting Play of a 40 ms tone that it wouldn't have buffers on the queue. DirectSoundOut works well for a while, but its problem is that for every tone burst Play() it spins off a separate thread. Eventually (5 min or so) it just stops working. You can see thread after thread after thread exiting in the Output window while running the project in VS2008 IDE. I don't create new objects during playing, I just Seek() the tone stream then call Play() over and over, so I don't think it's a problem with orphaned buffers/whatever piling up till it's choked. I'm out of patience on this one, so I'm asking in the hopes that someone here has faced a similar requirement and can steer me in a direction with a likely solution.

    Read the article

  • Postergres could not connect to server

    - by Gary Lai
    After I did brew update and brew upgrade, my postgres got some problem. I tried to uninstall postgres and install again, but it didn't work as well. This is the error message.(I also got this error message when I try to do rake db:migrate) $ psql psql: could not connect to server: No such file or directory Is the server running locally and accepting connections on Unix domain socket "/tmp/.s.PGSQL.5432"? How can I solve it? Mac version: Mountain lion. homebrew version: 0.9.3 postgres version: psql (PostgreSQL) 9.2.1 And this is what I did. 12:30 ~/D/works$ brew uninstall postgresql Uninstalling /usr/local/Cellar/postgresql/9.2.1... 12:31 ~/D/works$ brew uninstall postgresql Uninstalling /usr/local/Cellar/postgresql/9.1.4... 12:31 ~/D/works$ psql --version bash: /usr/local/bin/psql: No such file or directory 12:33 ~/D/works$ brew install postgresql ==> Downloading http://ftp.postgresql.org/pub/source/v9.2.1/postgresql-9.2.1.tar.bz2 Already downloaded: /Library/Caches/Homebrew/postgresql-9.2.1.tar.bz2 ...... ...... ==> Summary /usr/local/Cellar/postgresql/9.2.1: 2814 files, 38M, built in 2.7 minutes 12:37 ~/D/works$ initdb /usr/local/var/postgres -E utf8 The files belonging to this database system will be owned by user "laigary". This user must also own the server process. The database cluster will be initialized with locale "en_US.UTF-8". The default text search configuration will be set to "english". initdb: directory "/usr/local/var/postgres" exists but is not empty If you want to create a new database system, either remove or empty the directory "/usr/local/var/postgres" or run initdb with an argument other than "/usr/local/var/postgres". 12:39 ~/D/works$ mkdir -p ~/Library/LaunchAgents 12:39 ~/D/works$ cp /usr/local/Cellar/postgresql/9.2.1/homebrew.mxcl.postgresql.plist ~/Library/LaunchAgents/ 12:39 ~/D/works$ launchctl load -w ~/Library/LaunchAgents/homebrew.mxcl.postgresql.plist homebrew.mxcl.postgresql: Already loaded 12:39 ~/D/works$ pg_ctl -D /usr/local/var/postgres -l /usr/local/var/postgres/server.log start server starting 12:39 ~/D/works$ env ARCHFLAGS="-arch x86_64" gem install pg Building native extensions. This could take a while... Successfully installed pg-0.14.1 1 gem installed 12:42 ~/D/works$ psql --version psql (PostgreSQL) 9.2.1 12:42 ~/D/works$ psql psql: could not connect to server: No such file or directory Is the server running locally and accepting connections on Unix domain socket "/tmp/.s.PGSQL.5432"?

    Read the article

  • Xcache - No different after using it

    - by Charles Yeung
    Hi I have installed Xcache in my site(using xampp), I have tested more then 10 times on several page and the result is same as default(no any cache installed), is it something wrong with the configure? Updated [xcache-common] ;; install as zend extension (recommended), normally "$extension_dir/xcache.so" zend_extension = /usr/local/lib/php/extensions/non-debug-non-zts-xxx/xcache.so zend_extension_ts = /usr/local/lib/php/extensions/non-debug-zts-xxx/xcache.so ;; For windows users, replace xcache.so with php_xcache.dll zend_extension_ts = C:\xampp\php\ext\php_xcache.dll ;; or install as extension, make sure your extension_dir setting is correct ; extension = xcache.so ;; or win32: ; extension = php_xcache.dll [xcache.admin] xcache.admin.enable_auth = On xcache.admin.user = "mOo" ; xcache.admin.pass = md5($your_password) xcache.admin.pass = "" [xcache] ; ini only settings, all the values here is default unless explained ; select low level shm/allocator scheme implemenation xcache.shm_scheme = "mmap" ; to disable: xcache.size=0 ; to enable : xcache.size=64M etc (any size > 0) and your system mmap allows xcache.size = 60M ; set to cpu count (cat /proc/cpuinfo |grep -c processor) xcache.count = 1 ; just a hash hints, you can always store count(items) > slots xcache.slots = 8K ; ttl of the cache item, 0=forever xcache.ttl = 0 ; interval of gc scanning expired items, 0=no scan, other values is in seconds xcache.gc_interval = 0 ; same as aboves but for variable cache xcache.var_size = 4M xcache.var_count = 1 xcache.var_slots = 8K ; default ttl xcache.var_ttl = 0 xcache.var_maxttl = 0 xcache.var_gc_interval = 300 xcache.test = Off ; N/A for /dev/zero xcache.readonly_protection = Off ; for *nix, xcache.mmap_path is a file path, not directory. ; Use something like "/tmp/xcache" if you want to turn on ReadonlyProtection ; 2 group of php won't share the same /tmp/xcache ; for win32, xcache.mmap_path=anonymous map name, not file path xcache.mmap_path = "/dev/zero" ; leave it blank(disabled) or "/tmp/phpcore/" ; make sure it's writable by php (without checking open_basedir) xcache.coredump_directory = "" ; per request settings xcache.cacher = On xcache.stat = On xcache.optimizer = Off [xcache.coverager] ; per request settings ; enable coverage data collecting for xcache.coveragedump_directory and xcache_coverager_start/stop/get/clean() functions (will hurt executing performance) xcache.coverager = Off ; ini only settings ; make sure it's readable (care open_basedir) by coverage viewer script ; requires xcache.coverager=On xcache.coveragedump_directory = "" Thanks you

    Read the article

  • Fairness: Where can it be better handled?

    - by Srinivas Nayak
    Hi, I would like to share one of my practical experience with multiprogramming here. Yesterday I had written a multiprogram. Modifications to sharable resources were put under critical sections protected by P(mutex) and V(mutex) and those critical section code were put in a common library. The library will be used by concurrent applications (of my own). I had three applications that will use the common code from library and do their stuff independently. my library --------- work_on_shared_resource { P(mutex) get_shared_resource work_with_it V(mutex) } --------- my application ----------- application1 { *[ work_on_shared_resource do_something_else_non_ctitical ] } application2 { *[ work_on_shared_resource do_something_else_non_ctitical ] } application3 { *[ work_on_shared_resource ] } *[...] denote a loop. ------------ I had to run the applications on Linux OS. I had a thought in my mind, hanging over years, that, OS shall schedule all the processes running under him with all fairness. In other words, it will give all the processes, their pie of resource-usage equally well. When first two applications were put to work, they run perfectly well without deadlock. But when the third application started running, always the third one got the resources, but since it is not doing anything in its non-critical region, it gets the shared resource more often when other tasks are doing something else. So the other two applications were found almost totally halted. When the third application got terminated forcefully, the previous two applications resumed their work as before. I think, this is a case of starvation, first two applications had to starve. Now how can we ensure fairness? Now I started believing that OS scheduler is innocent and blind. It depends upon who won the race; he got the largest pie of CPU and resource. Shall we attempt to ensure fairness of resource users in the critical-section code in library? Or shall we leave it up to the applications to ensure fairness by being liberal, not greedy? To my knowledge, adding code to ensure fairness to the common library shall be an overwhelming task. On the other hand, believing on the applications will also never ensure 100% fairness. The application which does a very little task after working with shared resources shall win the race where as the application which does heavy processing after their work with shared resources shall always starve. What is the best practice in this case? Where we ensure fairness and how? Sincerely, Srinivas Nayak

    Read the article

  • Printf in assembler doesn't print

    - by Gaim
    Hi there, I have got a homework to hack program using buffer overflow ( with disassambling, program was written in C++, I haven't got the source code ). I have already managed it but I have a problem. I have to print some message on the screen, so I found out address of printf function, pushed address of "HACKED" and address of "%s" on the stack ( in this order ) and called that function. Called code passed well but nothing had been printed. I have tried to simulate the environment like in other place in the program but there has to be something wrong. Do you have any idea what I am doing wrong that I have no output, please? Thanks a lot EDIT: This program is running on Windows XP SP3 32b, written in C++, Intel asm there is the "hack" code CPU Disasm Address Hex dump Command Comments 0012F9A3 90 NOP ;hack begins 0012F9A4 90 NOP 0012F9A5 90 NOP 0012F9A6 89E5 MOV EBP,ESP 0012F9A8 83EC 7F SUB ESP,7F ;creating a place for working data 0012F9AB 83EC 7F SUB ESP,7F 0012F9AE 31C0 XOR EAX,EAX 0012F9B0 50 PUSH EAX 0012F9B1 50 PUSH EAX 0012F9B2 50 PUSH EAX 0012F9B3 89E8 MOV EAX,EBP 0012F9B5 83E8 09 SUB EAX,9 0012F9B8 BA 1406EDFF MOV EDX,FFED0614 ;address to jump, it is negative because there mustn't be 00 bytes 0012F9BD F7DA NOT EDX 0012F9BF FFE2 JMP EDX ;I have to jump because there are some values overwritten by the program 0012F9C1 90 NOP 0012F9C2 0090 00000000 ADD BYTE PTR DS:[EAX],DL 0012F9C8 90 NOP 0012F9C9 90 NOP 0012F9CA 90 NOP 0012F9CB 90 NOP 0012F9CC 6C INS BYTE PTR ES:[EDI],DX ; I/O command 0012F9CD 65:6E OUTS DX,BYTE PTR GS:[ESI] ; I/O command 0012F9CF 67:74 68 JE SHORT 0012FA3A ; Superfluous address size prefix 0012F9D2 2069 73 AND BYTE PTR DS:[ECX+73],CH 0012F9D5 203439 AND BYTE PTR DS:[EDI+ECX],DH 0012F9D8 34 2C XOR AL,2C 0012F9DA 2066 69 AND BYTE PTR DS:[ESI+69],AH 0012F9DD 72 73 JB SHORT 0012FA52 0012F9DF 74 20 JE SHORT 0012FA01 0012F9E1 3120 XOR DWORD PTR DS:[EAX],ESP 0012F9E3 6C INS BYTE PTR ES:[EDI],DX ; I/O command 0012F9E4 696E 65 7300909 IMUL EBP,DWORD PTR DS:[ESI+65],-6F6FFF8D 0012F9EB 90 NOP 0012F9EC 90 NOP 0012F9ED 90 NOP 0012F9EE 31DB XOR EBX,EBX ; hack continues 0012F9F0 8818 MOV BYTE PTR DS:[EAX],BL ; writing 00 behind word "HACKED" 0012F9F2 83E8 06 SUB EAX,6 0012F9F5 50 PUSH EAX ; address of "HACKED" 0012F9F6 B8 3B8CBEFF MOV EAX,FFBE8C3B 0012F9FB F7D0 NOT EAX 0012F9FD 50 PUSH EAX ; address of "%s" 0012F9FE B8 FFE4BFFF MOV EAX,FFBFE4FF 0012FA03 F7D0 NOT EAX 0012FA05 FFD0 CALL EAX ;address of printf This code is really ugly because I am new in assembler and there mustn't be null bytes because of buffer-overflow bug

    Read the article

  • NSKeyedUnarchiver chokes when trying to unarchive more than one object

    - by ajduff574
    We've got a custom matrix class, and we're attempting to archive and unarchive an NSArray containing four of them. The first seems to get unarchived fine (we can see that initWithCoder is called once), but then the program simply hangs, using 100% CPU. It doesn't continue or output any errors. These are the relevant methods from the matrix class (rows, columns, and matrix are our only instance variables): -(void)encodeWithCoder:(NSCoder*) coder { float temp[rows * columns]; for(int i = 0; i < rows; i++) { for(int j = 0; j < columns; j++) { temp[columns * i + j] = matrix[i][j]; } } [coder encodeBytes:(const void *)temp length:rows*columns*sizeof(float) forKey:@"matrix"]; [coder encodeInteger:rows forKey:@"rows"]; [coder encodeInteger:columns forKey:@"columns"]; } -(id)initWithCoder:(NSCoder *) coder { if (self = [super init]) { rows = [coder decodeIntegerForKey:@"rows"]; columns = [coder decodeIntegerForKey:@"columns"]; NSUInteger * len; *len = (unsigned int)(rows * columns * sizeof(float)); float * temp = (float * )[coder decodeBytesForKey:@"matrix" returnedLength:len]; matrix = (float ** )calloc(rows, sizeof(float*)); for (int i = 0; i < rows; i++) { matrix[i] = (float*)calloc(columns, sizeof(float)); } for(int i = 0; i < rows *columns; i++) { matrix[i / columns][i % columns] = temp[i]; } } return self; } And this is really all we're trying to do: NSArray * weightMatrices = [NSArray arrayWithObjects:w1,w2,w3,w4,nil]; [NSKeyedArchiver archiveRootObject:weightMatrices toFile:@"weights.archive"]; NSArray * newWeights = [NSKeyedUnarchiver unarchiveObjectWithFile:@"weights.archive"]; What's driving us crazy is that we can archive and unarchive a single matrix just fine. We've done so (successfully) with a matrix many times larger than these four combined.

    Read the article

  • "Emulating" Application.Run using Application.DoEvents

    - by Luca
    I'm getting in trouble. I'm trying to emulate the call Application.Run using Application.DoEvents... this sounds bad, and then I accept also alternative solutions to my question... I have to handle a message pump like Application.Run does, but I need to execute code before and after the message handling. Here is the main significant snippet of code. // Create barrier (multiple kernels synchronization) sKernelBarrier = new KernelBarrier(sKernels.Count); foreach (RenderKernel k in sKernels) { // Create rendering contexts (one for each kernel) k.CreateRenderContext(); // Start render kernel kernels k.mThread = new Thread(RenderKernelMain); k.mThread.Start(k); } while (sKernelBarrier.KernelCount > 0) { // Wait untill all kernel loops has finished sKernelBarrier.WaitKernelBarrier(); // Do application events Application.DoEvents(); // Execute shared context services foreach (RenderKernelContextService s in sContextServices) s.Execute(sSharedContext); // Next kernel render loop sKernelBarrier.ReleaseKernelBarrier(); } This snippet of code is execute by the Main routine. Pratically I have a list of Kernel classes, which runs in separate threads, these threads handle a Form for rendering in OpenGL. I need to synchronize all the Kernel threads using a barrier, and this work perfectly. Of course, I need to handle Form messages in the main thread (Main routine), for every Form created, and indeed I call Application.DoEvents() to do the job. Now I have to modify the snippet above to have a common Form (simple dialog box) without consuming the 100% of CPU calling Application.DoEvents(), as Application.Run does. The goal should be to have the snippet above handle messages when arrives, and issue a rendering (releasing the barrier) only when necessary, without trying to get the maximum FPS; there should be the possibility to switch to a strict loop to render as much as possible. How could it be possible? Note: the snippet above must be executed in the Main routine, since the OpenGL context is created on the main thread. Moving the snippet in a separated thread and calling Application.Run is quite unstable and buggy...

    Read the article

  • server|configuration problem, a php script just die with no error log & no reason

    - by Roberto
    Hi (first of all, thanks for your attention & sorry for my bad english hahaha also this is not a programming error, or thats what I think, I think this is an error in some configuration of the server or something else but I dont know what) I have a php script (is running like a process of linux, its not running on the web browser) that send SMS via SMPP on the port 2055 (using sockets in php) & then inserts like 10,000 rows into a dababase on MySQL, the script gets the data from a XML file; firts it was running in a shared server (Hostgator is our hosting provider) & at the begining it worked fine, with no trouble, but 5 months later an error appear, the process just die with no reason, the script only sent & inserted 700 rows in the table of the database & the process didnt show any warning or error, nothing appears in the error logs, & I didnt make any change in the script Hostgator never helped us hahaha so we decided to move the script from the shared server to a dedicated server; I thought it was a memory problem or something like that, but when we move the script to the dedicated server the problem just get worse, the script die when has just sent & inserted 40 to 50 rows to the database the information about this error: the shared server is on Red Hat 4.1.2-46 & the dedicated server is on CentOS 5.4 I have commented the line that sends the SMS, & the problem remains in the shared server, at the begining the script was fine, but then the script started to die when has just inserted 700 aprox. in the database, & now the script is dying when has inserted 2500 rows, its better but we didnt change anything in the dedicated server, the script dies when has just inserted like 40 row in the table the script, before it dies, change to a zombie process & we dont know why the usage of memory appears to be 0.3%, and of the cpu appears to be 0.7% to 1% I have changed the max memory limit of php to 128Mb, and even to -1 (so php wont have any limit) but the problem remains we have the limit of 50 connections of mysql at the same time, so I think this is not the problem Im using mysqli to connect from php to mysql Hostgator report that they haven't made any change or update in the servers what could be the problem?? what should I do??? what should I search??? is something in the logic Im missing?? what steps do I have to follow when managing & searching problems of process on Linux??? thank you very much, I think this is not a programming problem, but you have more experience than me, you can tell me thanks!!! bye!!! :)

    Read the article

  • ASP.NET application developed in 32 bit environment not working in 64 bit environment

    - by jgonchik
    We have developed an ASP.NET website on a Windows 7 - 32 bit platform using Visual Studio 2008. This website is being hosted at a hosting company where we share a server with hundreds of other ASP.NET websites. We are in the process of changing our hosting to a dedicated Windows 2008 - 64 bit server. We have installed Visual Studio on this new server in order to debug our application. If we try to start the application on this new server using Visual Studios 2008's own web server (not IIS 7) we get the error below. We have tried to compile the application in both 32 as well as 64 bit mode. We also tried to compile to "Any CPU". But nothing helps. We also tried running Visual Studio as an administrator but without success. We get the following error: Server Error in '/' Application. The specified module could not be found. (Exception from HRESULT: 0x8007007E) Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.IO.FileNotFoundException: The specified module could not be found. (Exception from HRESULT: 0x8007007E) Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [FileNotFoundException: The specified module could not be found. (Exception from HRESULT: 0x8007007E)] System.Reflection.Assembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, Assembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection) +0 System.Reflection.Assembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, Assembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection) +43 System.Reflection.Assembly.InternalLoad(AssemblyName assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) +127 System.Reflection.Assembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) +142 System.Reflection.Assembly.Load(String assemblyString) +28 System.Web.Configuration.CompilationSection.LoadAssemblyHelper(String assemblyName, Boolean starDirective) +46 [ConfigurationErrorsException: The specified module could not be found. (Exception from HRESULT: 0x8007007E)] System.Web.Configuration.CompilationSection.LoadAssemblyHelper(String assemblyName, Boolean starDirective) +613 System.Web.Configuration.CompilationSection.LoadAllAssembliesFromAppDomainBinDirectory() +203 System.Web.Configuration.CompilationSection.LoadAssembly(AssemblyInfo ai) +105 System.Web.Compilation.BuildManager.GetReferencedAssemblies(CompilationSection compConfig) +178 System.Web.Compilation.BuildProvidersCompiler..ctor(VirtualPath configPath, Boolean supportLocalization, String outputAssemblyName) +54 System.Web.Compilation.ApplicationBuildProvider.GetGlobalAsaxBuildResult(Boolean isPrecompiledApp) +232 System.Web.Compilation.BuildManager.CompileGlobalAsax() +51 System.Web.Compilation.BuildManager.EnsureTopLevelFilesCompiled() +337 [HttpException (0x80004005): The specified module could not be found. (Exception from HRESULT: 0x8007007E)] System.Web.Compilation.BuildManager.ReportTopLevelCompilationException() +58 System.Web.Compilation.BuildManager.EnsureTopLevelFilesCompiled() +512 System.Web.Hosting.HostingEnvironment.Initialize(ApplicationManager appManager, IApplicationHost appHost, IConfigMapPathFactory configMapPathFactory, HostingEnvironmentParameters hostingParameters) +729 [HttpException (0x80004005): The specified module could not be found. (Exception from HRESULT: 0x8007007E)] System.Web.HttpRuntime.FirstRequestInit(HttpContext context) +8897659 System.Web.HttpRuntime.EnsureFirstRequestInit(HttpContext context) +85 System.Web.HttpRuntime.ProcessRequestInternal(HttpWorkerRequest wr) +259 Does anyone know why this error appears and how to solve it?

    Read the article

  • Performance Optimization for Matrix Rotation

    - by Summer_More_More_Tea
    Hello everyone: I'm now trapped by a performance optimization lab in the book "Computer System from a Programmer's Perspective" described as following: In a N*N matrix M, where N is multiple of 32, the rotate operation can be represented as: Transpose: interchange elements M(i,j) and M(j,i) Exchange rows: Row i is exchanged with row N-1-i A example for matrix rotation(N is 3 instead of 32 for simplicity): ------- ------- |1|2|3| |3|6|9| ------- ------- |4|5|6| after rotate is |2|5|8| ------- ------- |7|8|9| |1|4|7| ------- ------- A naive implementation is: #define RIDX(i,j,n) ((i)*(n)+(j)) void naive_rotate(int dim, pixel *src, pixel *dst) { int i, j; for (i = 0; i < dim; i++) for (j = 0; j < dim; j++) dst[RIDX(dim-1-j, i, dim)] = src[RIDX(i, j, dim)]; } I come up with an idea by inner-loop-unroll. The result is: Code Version Speed Up original 1x unrolled by 2 1.33x unrolled by 4 1.33x unrolled by 8 1.55x unrolled by 16 1.67x unrolled by 32 1.61x I also get a code snippet from pastebin.com that seems can solve this problem: void rotate(int dim, pixel *src, pixel *dst) { int stride = 32; int count = dim >> 5; src += dim - 1; int a1 = count; do { int a2 = dim; do { int a3 = stride; do { *dst++ = *src; src += dim; } while(--a3); src -= dim * stride + 1; dst += dim - stride; } while(--a2); src += dim * (stride + 1); dst -= dim * dim - stride; } while(--a1); } After carefully read the code, I think main idea of this solution is treat 32 rows as a data zone, and perform the rotating operation respectively. Speed up of this version is 1.85x, overwhelming all the loop-unroll version. Here are the questions: In the inner-loop-unroll version, why does increment slow down if the unrolling factor increase, especially change the unrolling factor from 8 to 16, which does not effect the same when switch from 4 to 8? Does the result have some relationship with depth of the CPU pipeline? If the answer is yes, could the degrade of increment reflect pipeline length? What is the probable reason for the optimization of data-zone version? It seems that there is no too much essential difference from the original naive version. EDIT: My test environment is Intel Centrino Duo processor and the verion of gcc is 4.4 Any advice will be highly appreciated! Kind regards!

    Read the article

  • WiX custom action with DTF... quite confused...

    - by Joshua
    Okay, I have decided the only way I can do what I want to do with WiX (thanks to an old installer I didn't write that I now have to upgrade) is with some CUSTOM ACTIONS. Basically, I need to back up a file before the RemoveExistingProducts and restore that file again after RemoveExistingProducts. I think this is what's called a "type 2 custom action." The sequencing I think I understand, however, what I don't understand is first of all how I pass data to my C# action (the directory the file is in from the WiX) and how to reference my C# (DTF?) action with the Binary and CustomAction tags. Also, does all this need to be in a tag? All the examples show it that way. Here is what I have so far in the .WXS file... <Binary Id="backupSettingsAction.dll" SourceFile="backupSettingsAction.CA.dll"/> <CustomAction Id="BackupSettingsAction" BinaryKey="backupSettingsAction.dll" DllEntry="CustomAction" Execute="immediate" /> <InstallExecuteSequence> <Custom Action="backupSettingsAction.dll" Before="InstallInitialize"/> <RemoveExistingProducts After="InstallFinalize" /> <Custom Action="restoreSettingsAction.dll" After="RemoveExistingFiles"/> </InstallExecuteSequence> The file I need to back up is a settings file from the previous install (which needs to remain intact), it is located in the directory: <Directory Id="CommonAppDataFolder" Name="CommonAppData"> <Directory Id="CommonAppDataPathways" Name="Pathways" /> </Directory> And even has a Component tag for it, though I need to back the file up that exists already: <Component Id="Settings" Guid="A3513208-4F12-4496-B609-197812B4A953" NeverOverwrite="yes" > <File Id="settingsXml" ShortName="SETTINGS.XML" Name="Settings.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Settings\settings.xml" Vital="yes" /> </Component> And this is referencing the C# file that Visual Studio (2005) created for me: namespace backupSettingsAction { public class CustomActions { [CustomAction] public static ActionResult CustomAction1(Session session) { session.Log("backing up settings file"); //do I hardcode the directory and name of the file in here, or can I pass them in? return ActionResult.Success; } } } Any help is greatly apprecaited. Thank you!

    Read the article

  • cuda/thrust: Trying to sort_by_key 2.8GB of data in 6GB of gpu RAM throws bad_alloc

    - by Sven K
    I have just started using thrust and one of the biggest issues I have so far is that there seems to be no documentation as to how much memory operations require. So I am not sure why the code below is throwing bad_alloc when trying to sort (before the sorting I still have 50% of GPU memory available, and I have 70GB of RAM available on the CPU)--can anyone shed some light on this? #include <thrust/device_vector.h> #include <thrust/sort.h> #include <thrust/random.h> void initialize_data(thrust::device_vector<uint64_t>& data) { thrust::fill(data.begin(), data.end(), 10); } #define BUFFERS 3 int main(void) { size_t N = 120 * 1024 * 1024; char line[256]; try { std::cout << "device_vector" << std::endl; typedef thrust::device_vector<uint64_t> vec64_t; // Each buffer is 900MB vec64_t c[3] = {vec64_t(N), vec64_t(N), vec64_t(N)}; initialize_data(c[0]); initialize_data(c[1]); initialize_data(c[2]); std::cout << "initialize_data finished... Press enter"; std::cin.getline(line, 0); // nvidia-smi reports 48% memory usage at this point (2959MB of // 6143MB) std::cout << "sort_by_key col 0" << std::endl; // throws bad_alloc thrust::sort_by_key(c[0].begin(), c[0].end(), thrust::make_zip_iterator(thrust::make_tuple(c[1].begin(), c[2].begin()))); std::cout << "sort_by_key col 1" << std::endl; thrust::sort_by_key(c[1].begin(), c[1].end(), thrust::make_zip_iterator(thrust::make_tuple(c[0].begin(), c[2].begin()))); } catch(thrust::system_error &e) { std::cerr << "Error: " << e.what() << std::endl; exit(-1); } return 0; }

    Read the article

  • Why is cell phone software still so primitive?

    - by Tomislav Nakic-Alfirevic
    I don't do mobile development, but it strikes me as odd that features like this aren't available by default on most phones: full text search: searches all address book contents, messages, anything else being a plus better call management: e.g. a rotating audio call log, meaning you always have the last N calls recorded for your listening pleasure later (your little girl just said her first "da-da" while you were on a business trip, you had a telephone job interview, you received complex instructions to do something etc.) bluetooth remote control (like e.g. anyRemote, but available by default on a bluetooth phone) no multitasking capabilities worth mentioning and in general no e.g. weekly software updates, making the phone much more usable (even if it had to be done over USB, rather than over the network). I'm sure I was dumbfounded by the lack or design of other features as well, but they don't come to mind right now. To clarify, I'm not talking about smartphones here: my plain, 2-year old phone has a CPU an order of magnitude faster than my first PC, about as much storage space and it's ridiculous how bad (slow, unwieldy) the software is and it's not one phone or one manufacturer. What keeps the (to me) obvious software functionality vacuum on a capable hardware platform from being filled up? Edit: I believe a clarification on the multitasking point might be beneficial. I'll use my phone as an example, although the point is much more general. The phone can multitask and in fact does: you can listen to music and do something else at the same time. On the other hand, the way the software has been designed makes multitasking next to useless. (Ditto with the external touch screen: it can take touch commands, but only one application makes use of it, and only with 3 commands.) To take the multitasking example to the extreme, if I plug my phone into my laptop and it registers as an external disk, it doesn't allow any kind of operation: messages, calling, calendar, everything out of reach, although I can receive a call. No "battery life" issue there: it's charging while connected. BTW, another example of design below the current state of the art: I don't see a phone on the horizon which will remember where in an audio or video file you were when you stopped listening/watching it last time (podcasts are a good use case). Simplistic rewind/fast forward functionality only aggravates the problem.

    Read the article

  • WPF Application Slow Unresponsive when demonstrating using remote sharing software

    - by Kev
    After spending 14 hours on this I think its time to share my woes and see if anyone has experienced this issue before. Ill describe the issue and tests I have done to rule out certain things. Ok so I have a WPF application which loads in data from an SQL database. I am using DevExpress Components for datagrids, ribbons etc.. and FluentNhibernate to provide a session for database operations. I am also using log4net to log events to a textfile. Using the application on my laptop with SQL Express 2008 works fine.. the application starts up, retrieves 1000 records and I can tab through the controls on the ribbon. Now, I decided to demo the application to a third party and used remote login/sharing software online to share my desktop with the other person so as I could load the application on my laptop and they could view me using the application. Now, the application takes approx 45 seconds to load... 30 seconds with a blank database where as, when im not sharing out my screen using the online software the application loads in about 7-10 seconds. As well as that, even using the controls in the application during the demo were very sticky, slow and unresponsive. During the sharing session though however I was able to use other applications without any problems.. everything else worked fine. But I cannot understand how my application works ok under normal conditions , even browsing the net at the same time etc... BUT totally fails to perform correctly when I am sharing a session with another user... the CPU usage shot up to 100% too at times when the application was trying to start up... Please see below a list of 3rd party dlls I am using as references in my project. DevExpress dlls FluidKit PixelLab.WPF PixelLab.Common Galasoft WPF Kit FluentNHibernate NHibernate Nhibernate.ByteCode.Castle Skype4ComLib TXTEXTControl log4net LinqKit All of these DLLs are in the output folder with the application dlls created from the class assemblys in the project. So when installed via an installer on a machine the dlls will be in the same application folder as the application file itself. Many thanks

    Read the article

< Previous Page | 405 406 407 408 409 410 411 412 413 414 415 416  | Next Page >