Search Results

Search found 6411 results on 257 pages for 'binary vector'.

Page 41/257 | < Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >

  • Pre-compiled Iperf 2.x binary for win32?

    - by Ryan Bolger
    I'd like to do some network testing on Windows using Iperf. The latest on sourceforge appears to be 2.0.4. However, it's only available as source to be compiled. I attempted to do some google searching for a pre-compiled version, but all I could find were some links to 1.x stuff. Admittedly, the 1.x version I found does seem to work and I could likely continue using it without issue. But I've got the itch that says I need the latest version and setting up a build VM and dealing with inevitable compile issues doesn't sound like a whole lot of fun. So I figured I'd ask here if anyone knows where to find pre-compiled Iperf 2.x binaries for Windows.

    Read the article

  • FastCGI + Apache: How to map a url to a specific fastcgi binary

    - by skyeagle
    I have written two C++ fastcgi applications (foo and foobar). I am running apache 2.2 (prefork) with mod_fcgid on Ubuntu 10.x. I want to be able to setup apache so that: http://mywebsite/some/path1?param1=value1&param2=value2 will run the fastcgi app foo AND mywebsite/another/path1?param1=value1&param2=value2 will run the fastcgi app foobar Note: The url above is intentionally invalid (missing the protocol type), since I cant post more than 1 link in this question. How do I setup apache to achieve this?

    Read the article

  • Binary management/delivery

    - by Stan
    Is there any good solution to management server application binaries (may up to 1GB), with the aim of achieving version control and delivery, and have a way to verify that every remote server has same version? Our operating system is Windows Server 2003.

    Read the article

  • can't find phpdoc binary?

    - by ajsie
    i've downloaded the phpdoc from their site, extracted it and put it in apache's documentroot for access through the web browser. however, i cant access the "phpdoc" tool from the command line. i have to add it to a Path but i cant find it in the extracted folder. where is it?

    Read the article

  • Can't find the PHPdoc binary file

    - by ajsie
    I've downloaded the phpdoc from their site, extracted it, and put it in apache's documentroot for access through the web browser. However, I cant access the phpdoc tool from the command line. I have to add it to the PATH because I want to use the command line for automated documentation building, but considering I can't find it I can't add it to the PATH.

    Read the article

  • /scripts/easyapache broke PHP and now outputs binary

    - by James Lawrie
    I ran /scripts/easyapache on one of my cpanel servers last night and since then PHP just gives 501 errors, which no logs I can find. I tried running it again and it's running as normal but all output has been replaced with strange characters, eg: ????+?+± °?? ?-?.?... =?? ????+?+± °?? ¦+?+?.?... =?? ????+?+± °?? ?=?/¦+?+?.?... +? ????+?+± °?? ?=?/??++.?... =?? ????+?+± °?? ??++.?... =?? ????+?+± °?? ???+?+.?... +? ????+?+± °?? ?=?/????¦???.?... =?? ????+?+± °?? +??±?+.?... =?? ????+?+± °?? +??¦+?.?... =?? Has anyone come across this before? Is it fixable?

    Read the article

  • Linux / UNIX / OS X Binary Directory Structure

    - by Kevin Sylvestre
    Will Linux / UNIX / OS X binaries be stored in the same directories across different platform or distributions? I'm asking because I need to have access to uuidgen (stored in /usr/bin/uuidgen on my development computer) and noticed that my local Apache server does not include /usr/bin in the PATH. I know I could add /usr/bin to the path, but I want to make sure the software can be re-deployed on a number of different systems with ease. Thanks!

    Read the article

  • Windows XP cannot execute binary file on Network Share

    - by angerman
    I'm having a Network Share provided by a Mac OS X Lion Server on a recent Mac Mini Server (CIFS / SMB); mounting the share in Windows (XP) is no problem, reading and writing neither. But when ever I try to execute an executable .exe, Windows complains that it's not a valid win32 executable. Copying the file from the network share to the desktop or some other local location, allows the file to be subsequently executed. Pointers to what the root cause of this problem may be are greatly appreciated.

    Read the article

  • Finding the contact point with SAT

    - by Kai
    The Separating Axis Theorem (SAT) makes it simple to determine the Minimum Translation Vector, i.e., the shortest vector that can separate two colliding objects. However, what I need is the vector that separates the objects along the vector that the penetrating object is moving (i.e. the contact point). I drew a picture to help clarify. There is one box, moving from the before to the after position. In its after position, it intersects the grey polygon. SAT can easily return the MTV, which is the red vector. I am looking to calculate the blue vector. My current solution performs a binary search between the before and after positions until the length of the blue vector is known to a certain threshold. It works but it's a very expensive calculation since the collision between shapes needs to be recalculated every loop. Is there a simpler and/or more efficient way to find the contact point vector?

    Read the article

  • Example of DOD design (on a generic Zombie game)

    - by Jeffrey
    I can't seem to find a nice explanation of the Data Oriented Design for a generic zombie game (it's just an example, pretty common example). Could you make an example of the Data Oriented Design on creating a generic zombie class? Is the following good? Zombie list class: class ZombieList { GLuint vbo; // generic zombie vertex model std::vector<color>; // object default color std::vector<texture>; // objects textures std::vector<vector3D>; // objects positions public: unsigned int create(); // return object id void move(unsigned int objId, vector3D offset); void rotate(unsigned int objId, float angle); void setColor(unsigned int objId, color c); void setPosition(unsigned int objId, color c); void setTexture(unsigned int, unsigned int); ... void update(Player*); // move towards player, attack if near } Example: Player p; Zombielist zl; unsigned int first = zl.create(); zl.setPosition(first, vector3D(50, 50)); zl.setTexture(first, texture("zombie1.png")); ... while (running) { // main loop ... zl.update(&p); zl.draw(); // draw every zombie } Or would creating a generic World container that contains every action from bite(zombieId, playerId) to moveTo(playerId, vector) to createPlayer() to shoot(playerId, vector) to face(radians)/face(vector); and contains: std::vector<zombie> std::vector<player> ... std::vector<mapchunk> ... std::vector<vbobufferid> player_run_animation; ... be a good example? Whats the proper way to organize a game with DOD?

    Read the article

  • permission denied when trying to execute a binary I burned to a CD-R

    - by user16654
    On a UBUNTU karmic machine, I burned a cd from the command prompt using: cdrecord -v speed=16 dev=0,1,0 /FPS.iso The CD now contains an executable and some files. I tested the cd by loading it onto another machine (Red Hat 5.3) and when I try to run the program I get the following message: bash: ./FPS1_1: Permission denied I can open other files like text documents (the executable also comes with shared libraries). I realized I had burned the cd as root so I burned another one as another user but I still got the same problem. How can I remove this permission or what is the problem? P.S. the image was in / if that helps

    Read the article

  • Ubuntu 12.04 crash analysis - strange binary data on all open files at the moment of crash

    - by lanbo
    A couple of hours ago we got a system crash on Ubuntu 12.04. We checked all the log files and there is nothing suspicious to blame to. Last stuff that was logged was some dovecot activity. There are no kernel panic messages. Nothing. It is a new server (new hardware) we are testing before production. And because it is new hard, I'm suspicious the problem may be due to some faulty hardware. We already run memtester with no problem detected. I'll be happy to hear from other hardware testing tools (the machine has SSD). Anyway, the thing I wanted to ask you is a different one. The strange thing is on every open file at the moment of the crash we found the next sequence of symbols was written into them: "@^@^@^@^@^@^@...". For example, on the syslog log file we got: Apr 16 15:53:56 odyssey dovecot: pop3-login: Aborted login (auth failed, 1 attempts): user=<info>, method=PLAIN, rip=46.29.255.73, lip=5.9.58.177 ^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^@^ [these continues for about 1000 chars...] ^@^@^@^@Apr 16 15:55:12 odyssey kernel: imklog 5.8.6, log source = /proc/kmsg started. We got all these symbols in all open files. These include: syslog, mail.log, kern.log, ... But also on some logs that are output by php scripts run in CRONs from user accounts (not root). So, any idea why all open files got these characters written during the crash? This is pretty bad since the crash corrupted many files (we don't even know which other ones may be affected). We are suspicious that all open files (in write mode maybe) at the moment of the crash got all these symbols inserted. Why is that? BTW [in case it helps], the system automatically rebooted after the crash but Apache did not start. There were not traces in /var/apache2/*log why apache did not start. After running a "service apache2 start" it started with no problems. Also, we rebooted the machine manually and Apache also started on reboot. But it did not start after the crash and no errors were reported. Thanks guys!

    Read the article

  • When to use typedef?

    - by futlib
    I'm a bit confused about if and when I should use typedef in C++. I feel it's a balancing act between readability and clarity. Here's a code sample without any typedefs: int sum(std::vector<int>::const_iterator first, std::vector<int>::const_iterator last) { static std::map<std::tuple<std::vector<int>::const_iterator, std::vector<int>::const_iterator>, int> lookup_table; std::map<std::tuple<std::vector<int>::const_iterator, std::vector<int>::const_iterator>, int>::iterator lookup_it = lookup_table.find(lookup_key); if (lookup_it != lookup_table.end()) return lookup_it->second; ... } Pretty ugly IMO. So I'll add some typedefs within the function to make it look nicer: int sum(std::vector<int>::const_iterator first, std::vector<int>::const_iterator last) { typedef std::tuple<std::vector<int>::const_iterator, std::vector<int>::const_iterator> Lookup_key; typedef std::map<Lookup_key, int> Lookup_table; static Lookup_table lookup_table; Lookup_table::iterator lookup_it = lookup_table.find(lookup_key); if (lookup_it != lookup_table.end()) return lookup_it->second; ... } The code is still a bit clumsy, but I get rid of most nightmare material. But there's still the int vector iterators, this variant gets rid of those: typedef std::vector<int>::const_iterator Input_iterator; int sum(Input_iterator first, Input_iterator last) { typedef std::tuple<Input_iterator, Input_iterator> Lookup_key; typedef std::map<Lookup_key, int> Lookup_table; static Lookup_table lookup_table; Lookup_table::iterator lookup_it = lookup_table.find(lookup_key); if (lookup_it != lookup_table.end()) return lookup_it->second; ... } This looks clean, but is it still readable? When should I use a typedef? As soon as I have a nightmare type? As soon as it occurs more than once? Where should I put them? Should I use them in function signatures or keep them to the implementation?

    Read the article

  • Example of DOD design

    - by Jeffrey
    I can't seem to find a nice explanation of the Data Oriented Design for a generic zombie game (it's just an example, pretty common example). Could you make an example of the Data Oriented Design on creating a generic zombie class? Is the following good? Zombie list class: class ZombieList { GLuint vbo; // generic zombie vertex model std::vector<color>; // object default color std::vector<texture>; // objects textures std::vector<vector3D>; // objects positions public: unsigned int create(); // return object id void move(unsigned int objId, vector3D offset); void rotate(unsigned int objId, float angle); void setColor(unsigned int objId, color c); void setPosition(unsigned int objId, color c); void setTexture(unsigned int, unsigned int); ... void update(Player*); // move towards player, attack if near } Example: Player p; Zombielist zl; unsigned int first = zl.create(); zl.setPosition(first, vector3D(50, 50)); zl.setTexture(first, texture("zombie1.png")); ... while (running) { // main loop ... zl.update(&p); zl.draw(); // draw every zombie } Or would creating a generic World container that contains every action from bite(zombieId, playerId) to moveTo(playerId, vector) to createPlayer() to shoot(playerId, vector) to face(radians)/face(vector); and contains: std::vector<zombie> std::vector<player> ... std::vector<mapchunk> ... std::vector<vbobufferid> player_run_animation; ... be a good example? Whats the proper way to organize a game with DOD?

    Read the article

  • How to embed word doc as background picture of an Access report using .EMF or equivalent ?

    - by iDevlop
    My company's standard paper has logo, address and all the details in the right margin with a vertical blue line. I have that as a word template. I want to have the same thing as the background of my Invoices report. I managed to do that 5 years ago by saving to EMF format (vector format, prints out nicely) and putting the file as the background of the report. Now my company is moving, and I need to change the address on my invoices, but I can't find out how I did to convert the word doc to EMF. Any suggestion ? By EMF or another process, but I want to avoid BMP, which is huge and does not print nicely. Thanks !

    Read the article

  • Has anyboy been able to install Pantograph for Blender on Windows?

    - by S.gfx
    I am specially interested on if somebody is actually doing/maintaining an installer for Windows, as there are quite several issues when installing all dependencies, etc. (for example, there might be someone already doing a Installbuilder installer for it and am just not aware of the matter) If not, at least if someone got it working and has some key tip to share. I am never able to fully get it all up and running. I'd love to have a not super complex way to install each new build of this great vector rendering module for Blender. Edit- Pantograph url: http://severnclaystudio.wordpress.com/bluebeard/a-users-guide-to-pantograph/

    Read the article

  • Permission denied when trying to execute a binary burned to a CD-R

    - by user16654
    On an Ubuntu 9.10 (Karmic Koala) machine, I burned a CD from the command prompt using: cdrecord -v speed=16 dev=0,1,0 /FPS.iso The CD now contains an executable and some files. I tested the CD by loading it onto another machine (Red Hat 5.3) and when I try to run the program I get the following message: bash: ./FPS1_1: Permission denied I can open other files like text documents (the executable also comes with shared libraries). I realized I had burned the CD as root so I burned another one as another user but I still have the same problem. How can I remove this permission or what is the problem? P.S. the image was in / if that helps

    Read the article

  • How can I make an image appear partially in front and partially behind another layer in Adobe Illust

    - by Dave Forgac
    I'm using Adobe Illustrator CS4. I have a drawn vector image that is behind a layer with a stroked ellipse like this: However I need just one part of the image to appaer in front of the stroke. In this image I need the paw on the right to be in front of the stroke but I need the other leg to be covered by the stroke as it is above: I'm guessing I need to somehow make a copy of just the paw and place it on a layer above the layer with the stroke in order to achieve this effect however I don't know how to do that in Illustrator. Any help would be appreciated.

    Read the article

  • Triangles in a C++ STL Vector as an Objective-C member sometimes draws incorrectly in OpenGL ES

    - by Rahil627
    The polygons draw correctly 80% of the time. When it fails, a vertex is dislocated. The polygon is consistently drawn with the wrong vertex. I checked that the vector is correct during initialization, even when it's wrongly drawn. I'm using Cocos2d. The class member: @interface Polygon : CCSprite { std::vector<float> triangleVertices; } The draw function called in [Polygon draw]: + (void)drawTrianglesWithVertices:(const std::vector<float> &)v { //glEnableClientState(GL_VERTEX_ARRAY); glDisable(GL_TEXTURE_2D); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_COLOR_ARRAY); glVertexPointer(2, GL_FLOAT, 0, &v[0]); glDrawArrays(GL_TRIANGLES, 0, v.size()); //glDisableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_COLOR_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_TEXTURE_2D); } Any ideas?

    Read the article

  • Binary serialization/de-serialization in C++ and C#

    - by 6pack kid
    Hello. I am working on a distributed application which has two components. One is written in standard C++ (not managed C++) and the other one is written in C#. Both are communicating via a message bus. I have a situation in which I need to pass objects from C++ to C# application and for this I need to serialize those objects in C++ and de-serialize them in C# (something like marshaling/un-marshaling in .NET). I need to perform this serialization in binary and not in XML (due to performance reasons). I have used Boost.Serialization to do this when both ends were implemented in C++ but now that I have a .NET application on one end, Boost.Serialization is not a viable solution. I am looking for a solution that allows me to perform (de)serialization across C++ and .NET boundary i.e., cross platform binary serialization. I know I can implement the (de)serialization code in a C++ dll and use P/Invoke in the .NET application, but I want to keep that as a last resort. Also, I want to know if I use some standard like gzip, will that be efficient? Are there any other alternatives to gzip? What are the pros/cons of them? Thanks

    Read the article

  • Read binary file into a struct C#

    - by Robert Höglund
    I'm trying to read binary data using C#. I have all information about the layout of the data in the files I want to read. I'm able to read the data "chunk by chunk", i.e. getting the first 40 bytes of data converting it to a string, get the next 40 bytes, ... Since there are at least three slighlty different version of the data, I would like to read the data directly into a struct. It just feels so much more right than by reading it "line by line". I have tried the following approach but to no avail:StructType aStruct; int count = Marshal.SizeOf(typeof(StructType)); byte[] readBuffer = new byte[count]; BinaryReader reader = new BinaryReader(stream); readBuffer = reader.ReadBytes(count); GCHandle handle = GCHandle.Alloc(readBuffer, GCHandleType.Pinned); aStruct = (StructType) Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(StructType)); handle.Free(); The stream is an opened FileStream from which I have began to read from. I get an AccessViolationException when using Marshal.PtrToStructure. The stream contains more information than I'm trying to read since I'm not interested in data at the end of the file. The struct is defined like:[StructLayout(LayoutKind.Explicit)] struct StructType { [FieldOffset(0)] public string FileDate; [FieldOffset(8)] public string FileTime; [FieldOffset(16)] public int Id1; [FieldOffset(20)] public string Id2; } The examples code is changed from original to make this question shorter. How would I read binary data from a file into a struct?

    Read the article

  • Getting a binary file from resource in C#

    - by Jesse Knott
    Hello, I am having a bit of a problem, I am trying to get a PDF as a resource in my application. At this point I have a fillable PDF that I have been able to store as a file next to the binary, but now I am trying to embed the PDF as a resource in the binary. byte[] buffer; try { s = typeof(BattleTracker).Assembly.GetManifestResourceStream("libReports.Resources.DAForm1594.pdf"); buffer = new byte[s.Length]; int read = 0; do { read = s.Read(buffer, read, 32768); } while (read > 0); } catch (Exception e) { throw new Exception("Error: could not import report:", e); } // read existing PDF document PdfReader r = new PdfReader( // optimize memory usage buffer, null ); Every time I run the code I get an error saying "Rebuild trailer not found. Original Error: PDF startxref not found" When I was just opening the file via a path to the static file in my directory it worked fine. I have tried using different encodings UTF-8, UTF-32, UTF-7, ASCII, etc etc.... As a side note I had the same problem with getting a Powerpoint file as a resource, I was finally able to fix that problem by converting the Powerpoint to xml and using that. I have considered doing the same for the PDF but I am referencing elements by field name which does not seem to work with XML PDFs. Can anyone help me out with this? Thanks in advance!

    Read the article

  • rails, mysql charsets & encoding: binary

    - by Benjamin Vetter
    Hi, i've a rails app that runs using utf-8. It uses a mysql database, all tables with mysql's default charset and collation (i.e. latin1). Therefore the latin1 tables contain utf-8 data. Sure, that's not nice, but i'm not really interested in it. Everything works fine, because the connection encoding is latin1 as well and therefore mysql does not convert between charsets. Only one problem: i need a utf-8 fulltext index for one table: mysql> show create table autocompletephrases; ... AUTO_INCREMENT=310095 DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci But: I don't want to convert between charsets in my rails app. Therefore I would like to know if i could just set config/database.yml production: adapter: mysql >>>> encoding: binary ... which just calls SET NAMES 'binary' when connecting to mySQL. It looks like it works for my case, because i guess it forces mysql to -not- convert between charsets (mySQL docs). Does anyone knows about problems about doing this? Any side-effects? Or do you have any other suggestions? But i'd like to avoid converting my whole database to utf-8. Many Thanks! Benjamin

    Read the article

  • Managing large binary files with git

    - by pi
    Hi there. I am looking for opinions of how to handle large binary files on which my source code (web application) is dependent. We are currently discussing several alternatives: Copy the binary files by hand. Pro: Not sure. Contra: I am strongly against this, as it increases the likelihood of errors when setting up a new site/migrating the old one. Builds up another hurdle to take. Manage them all with git. Pro: Removes the possibility to 'forget' to copy a important file Contra: Bloats the repository and decreases flexibility to manage the code-base and checkouts/clones/etc will take quite a while. Separate repositories. Pro: Checking out/cloning the source code is fast as ever, and the images are properly archived in their own repository. Contra: Removes the simpleness of having the one and only git repository on the project. Surely introduces some other things I haven't thought about. What are your experiences/thoughts regarding this? Also: Does anybody have experience with multiple git repositories and managing them in one project? Update: The files are images for a program which generates PDFs with those files in it. The files will not change very often(as in years) but are very relevant to a program. The program will not work without the files. Update2: I found a really nice screencast on using git-submodule at GitCasts.

    Read the article

< Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >