Search Results

Search found 3536 results on 142 pages for 'infant programmer'.

Page 41/142 | < Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >

  • IoT Wearables

    - by Tom Caldecott-Oracle
    A Reprint from The Java Source Blog By Tori Wieldt on Aug 20, 2014 Wearables are a subset of the Internet of Things that has gained a lot of attention. Wearables can monitor your infant's heartrate, open your front door, or warn you when someone's trying to hack your enterprise network. From Devoxx UK to Oracle OpenWorld to Devoxx4kids, everyone seems to be doing something with wearables.  In this video, John McLear introduces the NFC Ring. It can be used to unlock doors, mobile phones, transfer information and link people. The software for developers is open source, so get coding! If you are coming to JavaOne or Oracle OpenWorld, join us for Dress Code 2.0, a wearables meetup. Put on your best wearables gear and come hang out with the Oracle Applications User Experience team and friends at the OTN Lounge. We'll discuss the finer points of use cases, APIs, integrations, UX design, and fashion and style considerations for wearable tech development. There will be gifts for attendees sporting wearable tech, while supplies last. What: Dress Code 2.0: A Wearables Meetup When: Tuesday, 30-September-2014, 4-6 PM Where: OTN Lounge at Oracle OpenWorld IoT - Wearable Resources The IoT Community on Java.net Wearables in the World of Enterprise Applications? Yep. The Paradox of Wearable Technologies Conference: Wearable Sensors and Electronics (Santa Clara, USA) Devoxx4Kids Workshop for Youth: Wearable tech! (Mountain View, USA)

    Read the article

  • How to treat your genius team-mate [closed]

    - by Shiplu
    I am soon going to be in a team where a very talented programmer works. Everyone int the company likes him as he knows a lot of thing and does a lot of programming. The PM and the CEO likes him a lot. I am his fan as a programmer. But as a team mate? I always try to avoid him. The reason is, in the very early days of our company our CEO used to choose both of us in a same team we worked together. Then I had many terrible experiences. Most of the time he is doing others work. When team leader breaks the work load and distributes it, He used to work more than a workday everyday and also doing my own work. The result was same duplicate code. He is not working my working finishing his own, he is doing it in the middle. how do you treat such team-mates.

    Read the article

  • What should a developer know before building a public web site?

    - by Joel Coehoorn
    What things should a programmer implementing the technical details of a web site address before making the site public? If Jeff Atwood can forget about HttpOnly cookies, sitemaps, and cross-site request forgeries all in the same site, what important thing could I be forgetting as well? I'm thinking about this from a web developer's perspective, such that someone else is creating the actual design and content for the site. So while usability and content may be more important than the platform, you the programmer have little say in that. What you do need to worry about is that your implementation of the platform is stable, performs well, is secure, and meets any other business goals (like not cost too much, take too long to build, and rank as well with Google as the content supports). Think of this from the perspective of a developer who's done some work for intranet-type applications in a fairly trusted environment, and is about to have his first shot and putting out a potentially popular site for the entire big bad world wide web. Also: I'm looking for something more specific than just a vague "web standards" response. I mean, HTML, JavaScript, and CSS over HTTP are pretty much a given, especially when I've already specified that you're a professional web developer. So going beyond that, Which standards? In what circumstances, and why? Provide a link to the standard's specification. This question is community wiki, so please feel free to edit that answer to add links to good articles that will help explain or teach each particular point. To search in only the answers from this question, use the inquestion:this option.

    Read the article

  • Pros and Cons between learning to program on Windows and Linux and Macs

    - by Amumu
    I have been studying IT for 2 years and I'm going to graduate soon in this year (if everything goes well). I think it's time for me to choose a path to specialized into some fields of this large industry. Personally, I want to be a game programmer. But to be a game programmer, surely I have to invest my time to study Windows Programming, then DirectX and other programming techniques related to game. On the other hand, Linux seems promising as well. I am not sure about Game Programming on for it, but it seems become an expert for this OS, and by expert it's not about using the OS to become an administrator, but can do further than that, such as understand the OS to its essence and can produce applications for it. However, there's some obstacles in my view for this development path. Many of my friends think that Linux is based on free and open source, and if you follow it, as its name suggested: Free and Open Source, it means we also give away our software free. Otherwise, we will have to find a second job to make living. Currently, I think a viable way to make money on Linux is doing works related to client-server. Another way to developer my career is to become expert in developing business applications for companies. This is more on business, not on specialized IT fields so I am not really interested. Another alternative is programming on mobile devices, such as iPhone, Android and it seems very promising and easier to approach. Another way is to become a computer scientist and research on academic subjects such as AI, human-computer interaction, but this is far beyond my reach, so I won't invest my time on it until I feel I am experienced enough. That's all I can think of for now. I may miss a lot of things, so I need more opinions as input to get the big picture of the industry for my career path.

    Read the article

  • API Class with intensive network requests

    - by Marco Acierno
    I'm working an API which works as "intermediary" between a REST API and the developer. In this way, when the programmer do something like this: User user = client.getUser(nickname); it will execute a network request to download from the service the data about the user and then the programmer can use the data by doing things like user.getLocation(); user.getDisplayName(); and so on. Now there are some methods like getFollowers() which execute another network request and i could do it in two ways: Download all the data in the getUser method (and not only the most important) but in this way the request time could be very long since it should execute the request to various urls Download the data when the user calls the method, it looks like the best way and to improve it i could cache the result so the next call to getFollowers returns immediately with the data already download instead of execute again the request. What is the best way? And i should let methods like getUser and getFollowers stop the code execution until the data is ready or i should implement a callback so when the data is ready the callback gets fired? (this looks like Javascript)

    Read the article

  • Is it good idea to require to commit only working code?

    - by Astronavigator
    Sometimes I hear people saying something like "All committed code must be working". In some articles people even write descriptions how to create svn or git hooks that compile and test code before commit. In my company we usually create one branch for a feature, and one programmer usually works in this branch. I often (1 per 100, I think and as I think with good reason) do non-compilable commits. It seems to me that requirement of "always compilable/stable" commits conflicts with the idea of frequent commits. A programmer would rather make one commit in a week than test the whole project's stability/compilability ten times a day. For only compilable code I use tags and some selected branches (trunk etc). I see these reasons to commit not fully working or not compilable code: If I develop a new feature, it is hard to make it work writing a few lines of code. If I am editing a feature, it is again sometimes hard to keep code working every time. If I am changing some function's prototype or interface, I would also make hundreds of changes, not mechanical changes, but intellectual. Sometimes one of them could cause me to carry out hundreds of commits (but if I want all commits to be stable I should commit 1 time instead of 100). In all these cases to make stable commits I would make commits containing many-many-many changes and it will be very-very-very hard to find out "What happened in this commit?". Another aspect of this problem is that compiling code gives no guarantee of proper working. So is it good idea to require every commit to be stable/compilable? Does it depends on branching model or CVS? In your company, is it forbidden to make non compilable commits? Is it (and why) a bad idea to use only selected branches (including trunk) and tags for stable versions?

    Read the article

  • What are the options for retraining formally as a software engineer?

    - by Matt Harrison
    I'm a self-taught programmer. I have a good undergraduate degree in Architecture (building, not software). I was always a science/maths kid and got consistency good grades in these subjects. However I became indecisive at undergraduate level and switched between Physics, Chemistry, Art and finally stuck with Architecture mainly out of the desperate need to finish any degree. As soon as I graduated, I ditched architecture and started writing code again professionally. I've been a programmer now for 3 years and I've progressed very quickly. I'm ambitious and I want to work for the top companies in this field at some point and I've realised I need a Computer Science education to be taken seriously (based on job ads for the big tech firms). I've applied for a few MSc programs in Computer Science but they've all rejected me because of my BA. It's just not an option for me to quit my job and go back and do another 3 year undergraduate degree in CS. I know I can study at this level because I've read most of the books on the reading lists for CS courses in the UK that I can find and I have this knowledge now, it's just I can't prove it on an application form. What options are available to me?

    Read the article

  • Planning milestones and time

    - by Ignas
    I was hired by a marketing company a year ago initially for link building / SEO stuff, but I'm actually a Web developer and took the job just in desperation to have one (I'm still quite young and just finished 2nd year of University). From the 3rd day my boss realised that I'm not into that stuff at all and since he had an idea of a web based app we started to plan it. I estimated that it shouldn't take me longer than two months to do it, but as I was making it we soon realised that we want to add more and more stuff to make it even better. So the development on my own lasted for about 4 months, but then it became an enterprise size app and we hired another programmer to work along me. The guy was awesome at what he did, but because I was assigned to be programmer/project manager I had to set up milestones with deadlines and we missed most of them, because most of the time it was too much work, and my lack of experience kept me setting really optimistic deadlines. We still kept adding features and had changed the architecture of the application twice. My boss is a great guy and he gets that when we add features it expands the time frame in which things should be done so he wasn't angry at me nor the other guy. But I was feeling bad (I still am) that I suck at planning. I gained loads of experience from the programming side, but I still lack the management/planning skills which make me go nuts. So over the last year I have dedicated probably about 8 months of work to this app (obviously my studies affected it) and we're launching as a closed beta this month. So my question is how do I get better at planning/managing a project, how do you estimate the times? What do you take into consideration when setting goals. I'm working alone again because the other guy moved from the city. But I'm sure we'll be hiring to help me maintain it so I need to get better at it. Any hints, points or anything on the topic are appreciated.

    Read the article

  • Joining a company to get experience vs. going alone [closed]

    - by daniels
    My goal is to build a successful web startup, say the next Digg or Twitter, and I am in doubt regarding what is the best route to follow as a programmer. I see basically two options: Get an internship/job with an established online company, so that I could get a mentor and learn from more experienced programmers, learn their processes, methodology and so on. I could do this for 1-2 years, and then quit to start working on my own stuff. Start working on my own projects right away, starting with small ones and moving up gradually. This would give me more control on the things I would be working with, but I would lack contact with more experienced people, so I would need to figure basic things on my own. Doing both is not an option in my opinion, cause I would need to put a lot of effort/time into each if I was to learn/improve as a programmer. So is one route definitely better than the other? Is there a third one I am not considering? Background: I already work by myself developing content-based websites and doing SEO, and I am decent at it so money is not a problem. Last year I started learning to program, first by myself and now I enrolled in a CS degree on a good university.

    Read the article

  • Valid reason for employer to breach freelance contract

    - by Costas
    Please don't close this as offtopic. According to the FAQ I can post programming related questions. I was working on a project and when it was half way completed (1 weeks work), the employer backs out and refuses to pay me. Shortly before this he was being very rude. He was having problems configuring the server and he told me it was my fault and that I had to fix it. After I spent several hours trying to figure out the problem, it turned out to be his fault. After this when I put the code on the server. He found 1 bug that I had missed. He freaked out, accused me of being a bad programmer and told me that the code was shit and that he couldn't use it. He said that if there is a bug in the code, that means the code is bad and he can't use it. He would have to throw the code away and hire someone else. His kept reiterating his argument: "why should I pay for code that I can't use". And I kept telling him the code was fine and urged him to have another programmer give him a second opinion. But he would have none of that. He said he would compensate me for my troubles by paying me 250$. Then he changes his mind and lowers that to 200$. Then a third time he changes his mind and says he doesn't want to compensate me at all. I'm left frustrated because besides being rude, he did not at any time tell me he was unhappy with the work that I was doing. So my question is; Is the above a valid reason to back out of a verbal contract in your opinion?

    Read the article

  • Writing Java in Java

    - by Skeith
    I have been using Java for several months at work now and am becoming mildly competent in it. The problem I think I am having is that I program C++ in Java . By that I mean I have always used C++ and am treating Java as a simple syntax change instead of appreciate if for its own language. For instance a static variable in C++ is the same as a normal variable in Java as Java is all classes so they maintain there values between function calls. Little things like this are tripping me up constantly as I am self taught. What I want is to invest the time to become a good java programmer not just a C++ programmer that can write in Java. The problem is I do not know how to do this. I have tried reading the Java doc pages but I find them very clinical and hard to understand. So what I am looking for is recommendations on how I can learn to think in Java. Books that teach Java concepts not Java syntax, online tutorials that I can work through that give it a context, established Java traditions/best practices and any other thing that you could recommend.

    Read the article

  • November New Member Offers

    - by Cassandra Clark - OTN
    Happy November!  OTN has worked with its partners to bring you more new offers or extend their existing ones.Oracle Press New Offer-Oracle Technology Network members get 40% off the newest Oracle Press titles by Oracle ACE Mark Rittman, Oracle Business Intelligence 11g Developers Guide and Oracle Exalytics Revealed  (ebook format only).Extended Offers - Oracle Store - Save 10% on Your Next Software Purchase from the Oracle StorePearson Publistiong - 35% off Hacker’s Delight Manning Publishing - 41% off the MEAP, eBook and print format of the following books: Making Java Groovy OCA Java SE 7 Programmer I Certification Guide Safari Books Online - OTN members get 30 days of free access + 20% off unlimited access to Safari Books Online for 6 months. Packt Publishing - 25% off the print books and 35% off the eBooks listed below: Getting Started with Oracle Data Integrator 11g: A Hands-On Tutorial Oracle Business Intelligence Enterprise Edition 11g: A Hands-On Tutorial  Oracle Certified Associate, Java SE 7 Programmer Study Guides. Murach  Publishing -  Get 30% off for OTN members - Murach’s SQL Server 2012 for Developers by Bryan Syverson and Joel Murach. Get all of this From the OTN Member Discount Page!

    Read the article

  • How to make a good portfolio for IT student (who loves programming) like me?

    - by Viet
    I am currently a college student, and going to apply for an university in probably next month. Unlike art student who easily put on their works such as models, designs and so on on their portfolio; I am hitting a dead corner trying to find a "creative" way to showcase my work as a programmer. It would be normal if programmer shows his good project with source code and everything else. Well, it should be no problem with actual "good" projects, but all of my projects are crappy (can't help it because I am still student, and don't have much work experience) and I don't even know it's worth to show. Nonetheless, I have learned a lot in only 1 year since I started programming. I am now familiar with Java, PHP, Actionscript3, C#, Objective-C and on my way to learn Ruby. I plan to build a Flash portfolio using Actionscript with Ruby as backend to show what I have learnt. The problem is idea. How to show people that I learned a lot of useful thing? Otherwise I hit the dead end and LOL just show what I have on Github (but i certainly never want that...)

    Read the article

  • Business knowledge in a large financial org?

    - by Victor
    As a programmer working in the finance industry, I recently got a project that is a hedge fund adminsitrative application(used to calculate NAVs, allocate assets etc.) From a business point of view this is a good thing. When we think of our 'next' project, typically the impulse is to think in terms of technology. e.g: 'I want to work on a project that uses SOA/cloud etc etc.' I am interested to know if anyone while career planning also takes into account the business aspect of a future project. i.e. what the application does. So does anybody ever think like this : 'I wish to work on a trading system so I can understand capital markets better.' instead of 'I want to work on a project that uses SOA/cloud etc etc.' I say this because it appears to me in the finance domain, for senior position, good business knowledge pays well. So maybe a guy that knows more business but maybe not so much latest technologies is at an advantage? The rockstar programmer seems more suited for an aggressive startup. Particularly big old finance orgs rarely invest in tech just for the 'cool factor'. No?

    Read the article

  • Advice on designing web application with a 40+ year lifetime

    - by user2708395
    Scenario Currently, I am apart of a health care project whose main requirement is to capture data with unknown attributes using user generated forms by health care providers. The second requirement is that data integrity is key and that the application will be used for 40+ years. We are currently migrating the client's data from the past 40 years from various sources (Paper, Excel, Access, etc...) to the database. Future requirements are: Workflow management of forms Schedule management of forms Security/Role based management Reporting engine Mobile/Tablet support Situation Only 6 months in, the current (contracted) architect/senior programmer has taken the "fast" approach and has designed a poor system. The database is not normalized, the code is coupled, the tiers have no dedicated purpose and data is starting to go missing since he has designed some beans to perform "deletes" on the database. The code base is extremely bloated and there are jobs just to synchronize data since the database is not normalized. His approach has been to rely on backup jobs to restore missing data and doesn't seem to believe in re-factoring. Having presented my findings to the PM, the architect will be removed when his contract ends. I have been given the task to re-architect this application. My team consists of me and one junior programmer. We have no other resources. We have been granted a 6-month requirement freeze in which we can focus on re-building this system. I suggested using a CMS system like Drupal, but for policy reasons at the client's organization, the system must be built from scratch. This is the first time that I will be designing a system with a 40+ lifespan. I have only worked on projects with 3-5 year lifespans, so this situation is very new, yet exciting. Questions What design considerations will make the system more "future proof"? What experiences have you had in designing such systems - both failures and successes? What questions should be asked to the client/PM to make the system more "future proof"?

    Read the article

  • So my employer wants me to do less programming and focus on IT support

    - by Rich
    I was hired into a non tech company's IT department as a programmer a few years back, and after several rounds of lay offs, we're down to a skeleton crew. I've saved the company hundreds of thousands of dollars with my projects and management has been happy with them (although most of the stakeholders have since left the company). Management now wants me to limit the programming that I do and spend most of my time on IT support: putting out fires, dealing with vendors, outsourced contractors, supporting company systems, managing projects, etc. I am a little burnt out on programming since I've been pushed pretty hard for the past several years. However, I'm not sure if this is a good career move in the long run. I'm a decent programmer (and also good with databases) but not obsessed with it to the point of coding outside of work. I'm approaching my mid 30s and there's potential ageism to deal with down the line. While I'm fortunate to have survived the lay offs, it sorta feels like my job is being "dumbed down". I have both good technical skills and people skills...but it doesn't take a genius to do what I'm doing now. And my success is being increasingly linked to others' performance rather than my own... Just looking for some advice. Is it time to move on? That's not really an easy thing to do since I'd likely have to move to another area to find another comparable tech job. Should I go after another pure technical role? Or should I stay and try to make this work? People say do what you "enjoy" but it doesn't really matter to me as long as I'm getting paid. Also the ageism thing is on the horizon and could be an issue eventually. I'm making a decent (but not great) salary. Should I chase money and maximize my income while I still have a chance? Or be happy with a moderate salary and 40 hour work week?

    Read the article

  • Should I use a config file or database for storing business rules?

    - by foiseworth
    I have recently been reading The Pragmatic Programmer which states that: Details mess up our pristine code—especially if they change frequently. Every time we have to go in and change the code to accommodate some change in business logic, or in the law, or in management's personal tastes of the day, we run the risk of breaking the system—of introducing a new bug. Hunt, Andrew; Thomas, David (1999-10-20). The Pragmatic Programmer: From Journeyman to Master (Kindle Locations 2651-2653). Pearson Education (USA). Kindle Edition. I am currently programming a web app that has some models that have properties that can only be from a set of values, e.g. (not actual example as the web app data confidential): light-type = sphere / cube / cylinder The light type can only be the above three values but according to TPP I should always code as if they could change and place their values in a config file. As there are several incidents of this throughout the app, my question is: Should I store possibly values like these in: a config file: 'light-types' = array(sphere, cube, cylinder), 'other-type' = value, 'etc = etc-value a single table in a database with one line for each config item a database with a table for each config item (e.g. table: light_types; columns: id, name) some other way? Many thanks for any assistance / expertise offered.

    Read the article

  • Natural talent vs experience [on hold]

    - by Tord Johansson Munk
    Hi i have a question for you guys if you had a choice of hiring one of two programmers. One of them is a natural born programming talent, he has been programming since he was 14 year old and he has been programming all sorts of things by him self, 3d renders,games,his own frameworks, he is really good at algorithms and problem solving. He is now about 25 years old and is looking for a job after some unchallenged years of college the only experience he has is working on his own/university stuff and some open source project. This guy spends all his free time programming and has several pet projects at home. The other person is a 37 year old career programmer. He has been programming since he graduated from university at the age of 26 and have been working since then. He did not have an interest in programming before university. During his studies he discovered that programming was fun and challenging but it never was a "passion". During his career he mainly worked with "enterprise" platforms such as .net or javaEE. He mainly have done database business applications and thus is lacking skills of the young talent like abstract problem solving or algorithms. But he know the tools he has been using during the years and is reliable and almost always makes his boss happy. He keeps him self updated in the platform and tools he has and is using. But outside the office walls he don't touch any code at all. Witch one would you hire? Would you favor one of them in certain projects? Do you think that if the young talent learns his tools he will be a better programmer than the older one? Would your decision be different if both of them where lacking a degree? or if only one of them was lacking a degree be the old and experienced or the young genius.

    Read the article

  • When NOT to use a framework

    - by Chris
    Today, one can find a framework for just about any language, to suit just about any project. Most modern frameworks are fairly robust (generally speaking), with hour upon hour of testing, peer reviewed code, and great extensibility. However, I think there is a downside to ANY framework in that programmers, as a community, may become so reliant upon their chosen frameworks that they no longer understand the underlying workings, or in the case of newer programmers, never learn the underlying workings to begin with. It is easy to become specialized to a degree that you are no longer a 'PHP programmer' (for example), but a "Drupal programmer", to the exclusion of anything else. Who cares, right? We have the framework! We don't need to know how to "do it by hand"! Right? The result of this loss of basic skills (sometimes to the extent that programmers who don't use frameworks are viewed as "outdated") is that it becomes common practice to use a framework where it is not required or appropriate. The features the framework facilitates wind up confused with what the base language is capable of. Developers start using frameworks to accomplish even the most basic of tasks, so that what once was considered a rudimentary process now involves large libraries with their own quirks, bugs, and dependencies. What was once accomplished in 20 lines is now accomplished by including a 20,000 line framework AND writing 20 lines to use the framework. Conversely, one does not want to reinvent the wheel. If I'm writing code to accomplish some basic, common little task, I might feel like I am wasting my time when I know that framework XYZ offers all the features I am after, and a whole lot more. The "whole lot more" part still has me worried, but it doesn't seem that many even consider it anymore. There has to be a good metric to determine when it is appropriate to use a framework. What do you consider the threshold to be, how do you decide when to use a framework, or, when not.

    Read the article

  • IoT: Wearables!

    - by Tori Wieldt
    Wearables are a subset of the Internet of Things that has gained a lot of attention. Wearables can monitor your infant's heartrate, open your front door, or warn you when someone's trying to hack your enterprise network. From Devoxx UK to Oracle OpenWorld to Devoxx4kids, everyone seems to be doing something with wearables.  In this video, John McLear introduces the NFC Ring. It can be used to unlock doors, mobile phones, transfer information and link people. The software for developers is open source, so get coding! If you are coming to JavaOne or Oracle OpenWorld, join us for Dress Code 2.0, a wearables meetup. Put on your best wearables gear and come hang out with the Oracle Applications User Experience team and friends at the OTN Lounge. We'll discuss the finer points of use cases, APIs, integrations, UX design, and fashion and style considerations for wearable tech development. There will be gifts for attendees sporting wearable tech, while supplies last. What: Dress Code 2.0: A Wearables Meetup When: Tuesday, 30-September-2014, 4-6 PM Where: OTN Lounge at Oracle OpenWorld IoT - Wearable Resources The IoT Community on Java.net Wearables in the World of Enterprise Applications? Yep. The Paradox of Wearable Technologies Conference: Wearable Sensors and Electronics (Santa Clara, USA) Devoxx4Kids Workshop for Youth: Wearable tech! (Mountain View, USA)

    Read the article

  • Should a software developer get a yearly equipment budget?

    - by CrazyDart
    I am looking at a new position with a new company. I have talked to some people in the past (in general, not at this company) that they had been given a yearly budget to buy new computer stuff to keep up to date. Now why I feel this question is worth asking here is that Joel comes right out and says an employer should pay for the best equipment money can buy... within reason of course. From The Joel Test: 12 Steps to Better Code 9. Do you use the best tools money can buy? Writing code in a compiled language is one of the last things that still can't be done instantly on a garden variety home computer... Top notch development teams don't torture their programmers. Even minor frustrations caused by using underpowered tools add up, making programmers grumpy and unhappy. And a grumpy programmer is an unproductive programmer... Does anyone know if the industry has such a standard to offer an allowance or budget? I have never worked for a company like this, but I am thinking I should toss this in the ring for negotiations. Seems reasonable. How do bigger companies like MS, Google, and Apple handle this? If you say yes, give a range... I have been told numbers from $5k to $10k. Seems high to me, but hey I would gladly take it.

    Read the article

  • I need a decent alternative to c++ [closed]

    - by wxiiir
    I've learned php and c++, i will list the things i liked and didn't liked on each of them, how i decided to learn them in the first place and why i feel the need to learn a decent alternative to c++, i'm not a professional programmer and only do projects for myself. PHP - Decided to learn because i wanted to build a dynamic website, that i did and turned out very good, i even coded a 'not so basic' search engine for it that would display the results 'google style' and really fast, pretty cool stuff. PROS - Pretty consistent syntax for all stuff (minor caveats), great functionality, a joy for me to code in it (it seems to 'know' what i want it to do and just does it) CONS - Painfully slow for number crunching (which takes me to c++ that i only learned because i wanted to do some number crunching and it had to be screaming fast) C++ - Learned because number crunching was so slow in php and manipulating large amounts of data was very difficult, i thought, it's popular programming language and all, and tests show that it's fast, the basic stuff resemble php so it shouldn't be hard to pick up PROS - It can be used to virtually anything, very very fast CONS - Although fun to code at the start, if i need to do something out of the ordinary, memory allocation routines, pointer stuff, stack sizes etc... will get me tired really quick, syntax is a bit inconsistent some times (more caveats) I guess that from what i wrote you guys will understand what i'm looking for, there are thousands of languages out there, it's likely that one of them will suit my needs, i've been seeing stuff today and a friend of mine that is a professional programmer tried OCaml and Fortran and said that both are fast for numerical stuff, i've been inclined to test Fortran, but i need some more input because i want to have some other good 'candidates' to choose from, for example the python syntax seemed great to me, but then i found out from some tests that it was a lot slower than c++ and i simply don't want to twiddle my thumbs all day.

    Read the article

  • When does "proper" programming no longer matter?

    - by Kai Qing
    I've been a full time programmer for about 8 years now. Web based mostly, ranging in weird jobs for clients. Never anything I "want" to do. So my experience is limited to what I've been contracted to do, having no real incentive to master anything in particular. So here's my scenario and ultimately what I wonder about... I've been building an android game in my spare time. It's using the libgdx library so quite a bit of the heavy lifting is done for me. I don't read much of the docs cause unless it's in tutorial format I will just not care, and ultimately most of my questions have already been asked on stackoverflow. I get along fine and my game works as expected... Suspiciously well, even. So much so that I wonder why one should bother to be "proper" when coding if the end result is ultimately the same. To be more specific, I used a hashtable because I wanted something close to an associative array. Human readable key values. In other places to achieve similar things, I use a vector. I know libgdx has vector2 and vector3 classes, but I've never used them. When I come across weird problems and search stackoverflow for help, I see a lot of people just reaming the questions that use a certain datatype when another one is technically "proper." Like using an ArrayList because it does not require defined bounds versus re-defining an int[] with new known boundaries. Or even something trivial like this: for(int i = 0; i < items.length; i ++) { // do something } I know it evaluates item.length on every iteration. I just don't care. I know items will never be more than 15 to 20 items. So why bother caring if I evaluate items.length on every iteration? So I wonder - why does everyone get all up in arms over this? Who cares if I use a less efficient datatype to get the job done? I ran some tests to see how the app performs using the lazy, get it done fast and don't look back method I just described versus the proper, follow the tutorial and use the exact data types suggested by the community. The results: Same thing. Average 45 fps. I opened every app on the phone and galaxy tab. Same deal. No difference. My game is pretty graphic intensive. It's not like it's just a simple thing. I expected it to perform kind of badly since I don't care to optimize image assets or... well, you probably get the idea. I'm making the game for fun. As a joke, really. But in doing so I'm working outside the normal scope of my job, which is to always follow the rules and do it the right way. So to say, I am without bounds here and this has caused me to wonder why I ever really care to be "proper" So I guess my question to you is this: Is there a threshold when it no longer matters to be proper? Is there a lasting, longer term consequence to the lazy, get it done and don't look back route? Is it ok to say - "so long as it gets the job done, I don't care?" Disclaimer: When I program my game, I am almost always drunk. I do it to remember why I got into this stuff to begin with because the monotony of client based web work will make you hate being a programmer. I'm having a blast and my game is not crashing, tests well, performs well, looks good on all devices so far and has no noticeable negative impact on any of my testing devices. I expected failure because I was being so drunkenly careless with my code, but to my surprise, it had no noticeable impact. I am now starting to question the need to be careful. Help me regain the ability to care! ... or explain why it's not a bad thing to not care. Secondary disclaimer: I am aware of the benefits of maintainability. For myself and others. Agreed. But it's not like someone happening across my inefficient int[] loop won't know what it does. As an experienced programmer those kinds of things are just clear on sight. I document the complex stuff for myself knowing I was drunk and will probably need a reminder. Those notes would clarify any confusion for someone who might ever gaze upon my ridiculous game - though the reality is that either I maintain it myself or it fades into time. I'm ok with that. But if it doesn't slow the device down, or crash, then crossing the t's and dotting the i's might actually require more time than it's worth.

    Read the article

  • debugging C++ when compared to debugging C

    - by benjamin button
    HI, I am normally a C programmer. I do regularly debug C programs on unix environment using tools like gdb,dbx. i have never done debugging of big applications of C++. Is that much different from how we debug in C. theoretically i am quite good in C++ but have never got a chance to debug C++ programs. I am also not sure about what kind of technical problems we face in c++ which will lead a developer to switch on the debugger for finding out the problem. what are the common issues we face in C++ which will make debugger to be started what are the challenges that a c programmer might face while debugging a C++ program? Is it difficult and complex when compared to C?

    Read the article

  • Why the following Java code has different outputs each time?

    - by Maxood
    I don't know about threads in Java. I like to know what is happening in this code because each time it runs, it produces a different output: public class TwoThreadsDemo{ public static void main(String[] args) { new SimpleThread("Java Programmer").start(); new SimpleThread("Java Programmer").start(); } } class SimpleThread extends Thread{ public SimpleThread(String str) { super(str); } public void run() { for (int i=0;i<10;i++) { System.out.println(i + " " + getName()); try { sleep((long)(Math.random()*1000)); } catch(InterruptedException e) { } } System.out.println("Done!" + getName()); } }

    Read the article

< Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >