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  • friend declaration block an external function access to the private section of a class

    - by MiP
    I'm trying to force function caller from a specific class. For example this code bellow demonstrate my problem. I want to make 'use' function would be called only from class A. I'm using a global namespace all over the project. a.h #include "b.h" namespace GLOBAL{ class A{ public: void doSomething(B); } } a.cpp #include "a.h" using namespace GLOBAL; void A::doSomething(B b){ b.use(); } b.h namespace GLOBAL{ class B{ public: friend void GLOBAL::A::doSomething(B); private: void use(); } Compiler says: ‘GLOBAL::A’ has not been declared ‘void GLOBAL::B::use()’ is private Can anyone help here ? Thanks a lot, Mike.

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  • C static variables and intialization

    - by yCalleecharan
    Hi, If I have a global static variable x like in this code #include <stdio.h> #include <stdio.h> static int x; int main(void) { DO SOMETHING WITH x HERE x++; } What will be difference if I opted to initialize x to a value first say as in static int x = 0; before entering "main"? In my first case where I didn't assign a value to x, does the compiler implicitly know that x is to be set to zero as it's a static variable? I heard that we can do this with static variables. Thanks a lot...

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  • How to hide/block a tab in c#?

    - by Audel
    I need to know how to make a tab item in a tab control unavailable for a certain kind of user. The thing goes that after making 'log in', if the user is not the administrator, he will have one or two tabs unavailable. The admin will have access to the whole system. I just want to make the tabs un-clickable. What are my options? Thanks in advance

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  • How to keep windows from paging block of memory

    - by photo_tom
    We are working on a Vista/Windows 7 applicaiton that will be running in 64 bit mode using VS2008/C++. We will be needing to cache hundreds of 2-3 mb blobs of data in RAM for performance reasons up to some memory limit. Our usage profile is such that we cannot read the data in fast enough if it is all on the the disk. Cached Memory usage will be larger than 1gb memory used. For this to work well, we need to ensure that Windows does not page this memory out as it will defeat the purpose of why we are doing this. I've done a fair amount of research and cannot find documenation that states exactly how to do this. I've seen several references that infer memory mapped files work this way. Is there an expert who can clarify this for me? I'm aware there are other programs that we could adapt to do this, for example, splitting the blobs and loading into memcache or inmemory databases, but they all have too many problems with performance or code complexity. Suggestions?

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  • C++ Initialize array in constructor EXC_BAD_ACCESS

    - by user890395
    I'm creating a simple constructor and initializing an array: // Construtor Cinema::Cinema(){ // Initalize reservations for(int i = 0; i < 18; i++){ for(int j = 0; j < 12; j++){ setReservation(i, j, 0); } } // Set default name setMovieName("N/A"); // Set default price setPrice(8); } The setReservation function: void Cinema::setReservation(int row, int column, int reservation){ this->reservations[row][column] = reservation; } The setMovieName function: void Cinema::setMovieName(std::string movieName){ this->movieName = movieName; } For some odd reason when I run the program, the setMovieName function gives the following error: "Program Received Signal: EXC_BAD_ACCESS" If I take out the for-loop that initializes the array of reservations, the problem goes away and the movie name is set without any problems. Any idea what I'm doing wrong? This is the Cinema.h file: #ifndef Cinema_h #define Cinema_h class Cinema{ private: int reservations[17][11]; std::string movieName; float price; public: // Construtor Cinema(); // getters/setters int getReservation(int row, int column); int getNumReservations(); std::string getMovieName(); float getPrice(); void setReservation(int row, int column, int reservation); void setMovieName(std::string movieName); void setPrice(float price); }; #endif

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  • Feedback on Optimizing C# NET Code Block

    - by Brett Powell
    I just spent quite a few hours reading up on TCP servers and my desired protocol I was trying to implement, and finally got everything working great. I noticed the code looks like absolute bollocks (is the the correct usage? Im not a brit) and would like some feedback on optimizing it, mostly for reuse and readability. The packet formats are always int, int, int, string, string. try { BinaryReader reader = new BinaryReader(clientStream); int packetsize = reader.ReadInt32(); int requestid = reader.ReadInt32(); int serverdata = reader.ReadInt32(); Console.WriteLine("Packet Size: {0} RequestID: {1} ServerData: {2}", packetsize, requestid, serverdata); List<byte> str = new List<byte>(); byte nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // Password Sent to be Authenticated string string1 = Encoding.UTF8.GetString(str.ToArray()); str.Clear(); nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // NULL string string string2 = Encoding.UTF8.GetString(str.ToArray()); Console.WriteLine("String1: {0} String2: {1}", string1, string2); // Reply to Authentication Request MemoryStream stream = new MemoryStream(); BinaryWriter writer = new BinaryWriter(stream); writer.Write((int)(1)); // Packet Size writer.Write((int)(requestid)); // Mirror RequestID if Authenticated, -1 if Failed byte[] buffer = stream.ToArray(); clientStream.Write(buffer, 0, buffer.Length); clientStream.Flush(); } I am going to be dealing with other packet types as well that are formatted the same (int/int/int/str/str), but different values. I could probably create a packet class, but this is a bit outside my scope of knowledge for how to apply it to this scenario. If it makes any difference, this is the Protocol I am implementing. http://developer.valvesoftware.com/wiki/Source_RCON_Protocol

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  • Python list should be empty on class instance initialisation, but it's not. Why?

    - by canavanin
    Hi everyone! I would like to create instances of a class containing a list that's empty by default; instead of later setting this list to the final full list I would like to successively add items to it. Here's a piece of sample code illustrating this: #!/usr/bin/python class test: def __init__(self, lst=[], intg=0): self.lista = lst self.integer = intg name_dict = {} counter = 0 for name in ('Anne', 'Leo', 'Suzy'): counter += 1 name_dict[name] = test() name_dict[name].integer += 1 name_dict[name].lista.append(counter) print name, name_dict[name].integer, name_dict[name].lista When I ran the above program I expected to get Anne 1 [1] Leo 1 [2] Suzy 1 [3] as I assumed lista to always be initialised to an empty list. What I got instead was this: Anne 1 [1] Leo 1 [1, 2] Suzy 1 [1, 2, 3] If I replace self.lista = lst by self.lista = [] it works fine, just like when I add the line name_dict[name].lista = [] to the for loop. Why is it that the contents of the previous objects' lists are retained, yet their values of integer aren't? I am rather new to Python, so it would be great if someone could point out to me where my thoughts/assumptions have gone astray. Thanks a lot in advance for your replies.

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  • Wrap MemoryStream in a using block REST WCF

    - by Mark
    I'm learning REST to implement some Services with WCF. I implemented an example with a MemoryStream. Because MemoryStream is Disposable I wrapped it in a using. When I do this I sometimes can see the xml response in the browser (IE8) and sometimes it will just show me the following Errormessage: The download of the specified resource has failed. Error processing resource 'http://localhost:8889/SimpleGetService/'. Why does this occur? When I don't wrap it in a using, I never seem to get the error.

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  • Creating Binary Block from struct

    - by MOnsDaR
    I hope the title is describing the problem, i'll change it if anyone has a better idea. I'm storing information in a struct like this: struct AnyStruct { AnyStruct : testInt(20), testDouble(100.01), testBool1(true), testBool2(false), testBool3(true), testChar('x') {} int testInt; double testDouble; bool testBool1; bool testBool2; bool testBool3; char testChar; std::vector<char> getBinaryBlock() { //how to build that? } } The struct should be sent via network in a binary byte-buffer with the following structure: Bit 00- 31: testInt Bit 32- 61: testDouble most significant portion Bit 62- 93: testDouble least significant portion Bit 94: testBool1 Bit 95: testBool2 Bit 96: testBool3 Bit 97-104: testChar According to this definition the resulting std::vector should have a size of 13 bytes (char == byte) My question now is how I can form such a packet out of the different datatypes I've got. I've already read through a lot of pages and found datatypes like std::bitset or boost::dynamic_bitset, but neither seems to solve my problem. I think it is easy to see, that the above code is just an example, the original standard is far more complex and contains more different datatypes. Solving the above example should solve my problems with the complex structures too i think. One last point: The problem should be solved just by using standard, portable language-features of C++ like STL or Boost (

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  • custom helpers inside each block

    - by Unspecified
    myArray = [{name: "name1", age: 20}, {name: "name2", age:22}]; {{#each person in myArray}} {{#myHelper person}} Do something {{/myHelper}} {{/each}} Handlebars.registerHelper(function(context, options){ if(context.age > 18){ return options.fn(this); }else{ return options.inverse(this); } }) In the above code when I tried to debug my custom helper it shows the context="person" while I want the context to be the person object, what's wrong with my code ? I found a similar question here but did not get it either...

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  • What does "the application failed to initialize properly" mean?

    - by Mason Wheeler
    I just got a bug report from someone running an app I wrote under Windows XP. He says it won't start up. The application failed to initialize properly (0xc0150002). Click on OK to terminate the application. It works fine at my end, (under Windows 7,) and I don't have any Win7- or Vista-specific stuff in the program, so it should work on XP too. How do I go about tracking this down and debugging it?

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  • block write access to table from an application in mysql

    - by hoberion
    Hello, We have a CMS plugin that writes statistics to 1 table, this creates performance issues on the entire platform. We decided to use another statistics plugin which can connect to a different database server (the first plugin couldn't!) however we need parts of the first plugin. I want to lock the statistics table to prevent misusage (not allowed to drop it by the developer) So I was wondering if a lock table could do this or if I can implement some sort of read only table

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  • What is the difference between declaring data attributes inside or outside __init__

    - by user1898540
    I'm trying to get my head around OOP in Python and I'm a bit confused when it comes to declare variables within a class. Should I declare them inside of the __init__ procedure or outside it? What's the difference? The following code works just fine: # Declaring variables within __init__ class MyClass: def __init__(self): country = "" city = "" def information(self): print "Hi! I'm from %s, (%s)"%(self.city,self.country) me = MyClass() me.country = "Spain" me.city = "Barcelona" me.information() But declaring the variables outside of the __init procedure also works: # Declaring variables outside of __init__ class MyClass: country = "" city = "" def information(self): print "Hi! I'm from %s, (%s)"%(self.city,self.country) me = MyClass() me.country = "Spain" me.city = "Barcelona" me.information()

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  • initWithCoder breaking my touch events (touchBegan, touchMoved, etc)

    - by Adam
    So I have a UIView that has been setup, and in each touch event handler I have an NSLog fire off a message to the console. - (void) touchesBegan:(NSSSet*)touches withEvent:(UIEvent*)event { NSLog(@"touchesBegan"); } And that pretty much works as expected. But once I implement initWithCoder (even blank) - (id)initWithCoder:(NSCoder*)coder { return self; } I no longer receive the message to my console (or can hit breakpoints obviously). This is my first app so I'm probably missing something dumb, but I've looked through various example apps and I don't appear to be missing any code that would re-enable touch events.

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  • Why does the Java compiler complain about a local variable not having been initialized here?

    - by pele
    int a = 1, b; if(a > 0) b = 1; if(a <= 0) b = 2; System.out.println(b); If I run this, I receive: Exception in thread "main" java.lang.Error: Unresolved compilation problem: The local variable b may not have been initialized at Broom.main(Broom.java:9) I know that the local variables are not initialized and is your duty to do this, but in this case, the first if doesn't initialize the variable?

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  • Object Deletion: use parent or not

    - by metdos
    Which one do you prefer to delete objects? Especially in QT, but other practices are also welcome. These two alternatives seem same to me, are they? 1.Bound to another class, and destroy when it is destroyed. SomeClass::SomeClass{ socket_ = new QTcpSocket(this); } or 2.Destroy in the destructor of class SomeClass::SomeClass{ socket_ = new QTcpSocket(); } SomeClass::~SomeClass{ delete socket_; }

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  • How to create newline in a rebol block ?

    - by Rebol Tutorial
    let's say I have a config.txt which contains: "param11" "param12" "param21" "param22" I'll load it in memory with config: load %config.txt I can save it back with save %config.txt config So far so good. Now the problem occurs for me when I want to add "param31" "param32" I have tried append config reduce [newline "param31" "param32"] save %config.txt config But that doesn't give the expected result "param11" "param12" "param21" "param22" "param31" "param32" but this instead "param11" "param12" "param21" "param22" #"^/" "param31" "param32" So how to ?

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  • Ruby: Alter class static method in a code block

    - by Phuong Nguy?n
    Given the Thread class with it current method. Now inside a test, I want to do this: def test_alter_current_thread Thread.current = a_stubbed_method # do something that involve the work of Thread.current Thread.current = default_thread_current end Basically, I want to alter the method of a class inside a test method and recover it after that. I know it sound complex for another language, like Java & C# (in Java, only powerful mock framework can do it). But it's ruby and I hope such nasty stuff would be available

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  • Is it good practice to initialize array in C/C++?

    - by sand
    I recently encountered a case where I need to compare two files (golden and expected) for verification of test results and even though the data written to both the files were same, the files does not match. On further investigation, I found that there is a structure which contains some integers and a char array of 64 bytes, and not all the bytes of char array were getting used in most of the cases and unused fields from the array contain random data and that was causing the mismatch. This brought me ask the question whether it is good practice to initialize the array in C/C++ as well, as it is done in Java?

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  • Set reference = null in finally block?

    - by deamon
    A colleague of mine sets reference to null in finally blocks. I think this is nonsense. public Something getSomething() { JDBCConnection jdbc=null; try { jdbc=JDBCManager.getConnection(JDBCTypes.MYSQL); } finally { JDBCManager.free(jdbc); jdbc=null; // <-- Useful or not? } } What do you think of it?

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