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  • Mysql InnoDB and quickly applying large updates

    - by Tim
    Basically my problem is that I have a large table of about 17,000,000 products that I need to apply a bunch of updates to really quickly. The table has 30 columns with the id set as int(10) AUTO_INCREMENT. I have another table which all of the updates for this table are stored in, these updates have to be pre-calculated as they take a couple of days to calculate. This table is in the format of [ product_id int(10), update_value int(10) ]. The strategy I'm taking to issue these 17 million updates quickly is to load all of these updates into memory in a ruby script and group them in a hash of arrays so that each update_value is a key and each array is a list of sorted product_id's. { 150: => [1,2,3,4,5,6], 160: => [7,8,9,10] } Updates are then issued in the format of UPDATE product SET update_value = 150 WHERE product_id IN (1,2,3,4,5,6); UPDATE product SET update_value = 160 WHERE product_id IN (7,8,9,10); I'm pretty sure I'm doing this correctly in the sense that issuing the updates on sorted batches of product_id's should be the optimal way to do it with mysql / innodb. I'm hitting a weird issue though where when I was testing with updating ~13 million records, this only took around 45 minutes. Now I'm testing with more data, ~17 million records and the updates are taking closer to 120 minutes. I would have expected some sort of speed decrease here but not to the degree that I'm seeing. Any advice on how I can speed this up or what could be slowing me down with this larger record set? As far as server specs go they're pretty good, heaps of memory / cpu, the whole DB should fit into memory with plenty of room to grow.

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  • Bidirectional real-time sync of large file tree between two distant linux servers

    - by dlo
    By large file tree I mean about 200k files, and growing all the time. A relatively small number of files are being changed in any given hour though. By bidirectional I mean that changes may occur on either server and need to be pushed to the other, so rsync doesn't seem appropriate. By distant I mean that the servers are both in data centers, but geographically remote from each other. Currently there are only 2 servers, but that may expand over time. By real-time, it's ok for there to be a little latency between syncing, but running a cron every 1-2 minutes doesn't seem right, since a very small fraction of files may change in any given hour, let alone minute. EDIT: This is running on VPS's so I might be limited on the kinds of kernel-level stuff I can do. Also, the VPS's are not resource-rich, so I'd shy away from solutions that require lots of ram (like Gluster?). What's the best / most "accepted" approach to get this done? This seems like it would be a common need, but I haven't been able to find a generally accepted approach yet, which was surprising. (I'm seeking the safety of the masses. :) I've come across lsyncd to trigger a sync at the filesystem change level. That seems clever though not super common, and I'm a bit confused by the various lsyncd approaches. There's just using lsyncd with rsync, but it seems this could be fragile for bidirectionality since rsync doesn't have a notion of memory (eg- to know whether a deleted file on A should be deleted on B or whether it's a new file on B that should be copied to A). lipsync appears to be just a lsyncd+rsync implementation, right? Then there's using lsyncd with csync2, like this: http://www.axivo.com/community/threads/lightning-fast-synchronization-with-csync2-and-lsyncd.121/ ... I'm leaning towards this approach, but csync2 is a little quirky, though I did do a successful test of it. I'm mostly concerned that I haven't been able to find a lot of community confirmation of this method. People on here seem to like Unison a lot, but it seems that it is no longer under active development and it's not clear that it has an automatic trigger like lsyncd. I've seen Gluster mentioned, but maybe overkill for what I need? UPDATE: fyi- I ended up going with the original solution I mentioned: lsyncd+csync2. It seems to work quite well, and I like the architectural approach of having the servers be very loosely joined, so that each server can operate indefinitely on its own regardless of the link quality between them.

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  • Windows 2003 Storage Server Hanging on Large File Transfers

    - by user25272
    In one of our offices we have a Dell PowerVault 745N NAS device which acts as the main file server. Its running 32bit Windows 2003 Storage Server SP2 with 3GB RAM. The server holds around 60 users HOME folders, which are mapped via AD. The office clients are a mix of XP SP3, Vista and Windows 7. Occasionally the server will completely hang when transferring large files. When the hang happens the console becomes unresponsive with only the mouse active and blank wallpaper. Sometimes stopping the copy frees the server, sometimes not. The hanging can last around 20 minutes. During this time other servers also become unresponsive with blank wallpaper at the console. If you do manage to get onto another server the taskbar and run commands are unresponsive. This also transcends to the client computers sometimes with explorer crashing. I'm guessing this is due to the HOME folder mapping. Eventually the NAS server with free up and everything will be back to normal. The server is configured as follows: PERC 4/DC DATA 2 - 12 SCSI HDD - RAID5 SHADOWCOPY 2 SCSI HDD - RAID1 CERC SATA DATA 11 4 SATA HDD - RAID5 OS 4 SATA HDD - RAID5 All the drivers and firmware is up to date. I've been through all the diagnostics with Dell and the hardware has come up clean including full HDD tests on the arrays. The server has NOD32 installed as the AV, but the hanging happens when it is uninstalled. There are no errors in the event log when this happens and we don't have any errors logged on any of our ProCurve switches. DNS is fine on the domain and AD from what I can tell is running happily. There are no DFS or NFS shares setup either. All the shares are standard Windows. I've unchecked the allow the computer to turn off this device to save power box under Power Management on the NIC. "Set Link Speed and Duplex to Auto-negotiate 1000 " Increased Receive Descriptors buffer from 256 to 352 (reserves more CPU resource for handling data) I've run network traces using network monitor and have found the following: 417 8.078125 {SMB:192, NbtSS:25, TCP:24, IPv4:23} 192.168.2.244 192.168.5.35 SMB SMB:R; Nt Create Andx - NT Status: System - Error, Code = (52) STATUS_OBJECT_NAME_NOT_FOUND I've tried different cabling; NICs and switch ports all with the same result. Transferring files from other servers on the domain is fine. All I haven't done is run CHKDSK on the drives to look for any file system errors. On the Vista clients I have also run netsh interface tcp set global autotuning=disabled with no result. Could it be that the server has a faulty drive or that the I/O is too much for it to handle? Any ideas why would the hang cause issues with the other servers on the LAN? Many Thanks.

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  • Hyper-V Ubuntu Networking Problems Copying Large Amounts of Data

    - by Anonymous
    I am trying to copy a large amount (about 50 GB) of data over my network from a Hyper-V-hosted virtual machine running Ubuntu 11.04 (Natty Narwhal) to another (non-virtual) Ubuntu host that I plan to use for testing upgrades to one of our web applications. The problem I am having is with the virtual machine, which I shall refer to in what follows as "source.host". This machine is running 64-bit Ubuntu Server with the 2.6.38-8-server kernel and the Microsoft Linux Integration Components for Hyper-V kernel modules (hv_utils, hv_timesource, hv_netvsc, hv_blkvsc, hv_storvsc, and hv_vmbus) loaded. It uses a Hyper-V "synthetic network adapter" for its networking interface. To do the copy, I log on to the machine with the data and run the following commands (Call the remote machine "destination.host".): $ cd /path/to/data $ tar -cvf - datafolder/ | ssh [email protected] "cat > ~/data.tar" This runs for a while and then suddenly stops after transferring somewhere from 2-6 GB. The terminal on the source.host machine displays a Write failed: broken pipe error. The odd part is this: after this occurs, the "source.host" machine is no longer able to talk to the rest of the network. I cannot ping any other hosts on the network from the "source.host" machine, and I cannot ping the "source.host" machine from any other host on the network. I am equally unable to access the any of the web services hosted on "source.host". Running ifconfig on "source.host" shows the network adapter to be up and running as usual with the correct IP address and everything. I tried restarting the networking service with $ /etc/init.d/networking restart but the problem does not go away. Restarting the machine makes it capable of talking to the network again -- it can ping and be pinged by other hosts, and the web services are also accessible and usable as normal -- but attempting the copy operation again results in the same failure, requiring another restart. As an experiment, I tried replacing the tar -- ssh pipeline above with a straight scp: $ scp -r datafolder/ [email protected]:~ but to no avail Thinking that the issue might have to do with the kernel packet-send buffers filling up, I tried increasing the buffer size to 12 MB (up from the 128 KB default) with # echo 12582911 > /proc/sys/net/core/wmem_max but this also had no effect. I'm guessing at this point that it might be a problem with the Microsoft synthetic network driver, but I don't really know. Does anyone have any suggestions? Thank you very much in advance!

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  • Find the "largest" dense sub matrix in a large sparse matrix

    - by BCS
    Given a large sparse matrix (say 10k+ by 1M+) I need to find a subset, not necessarily continuous, of the rows and columns that form a dense matrix (all non-zero elements). I want this sub matrix to be as large as possible (not the largest sum, but the largest number of elements) within some aspect ratio constraints. Are there any known exact or aproxamate solutions to this problem? A quick scan on Google seems to give a lot of close-but-not-exactly results. What terms should I be looking for? edit: Just to clarify; the sub matrix need not be continuous. In fact the row and column order is completely arbitrary so adjacency is completely irrelevant. A thought based on Chad Okere's idea Order the rows from largest count to smallest count (not necessary but might help perf) Select two rows that have a "large" overlap Add all other rows that won't reduce the overlap Record that set Add whatever row reduces the overlap by the least Repeat at #3 until the result gets to small Start over at #2 with a different starting pair Continue until you decide the result is good enough

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  • maintaining a large list in python

    - by Oren
    I need to maintain a large list of python pickleable objects that will quickly execute the following algorithm: The list will have 4 pointers and can: Read\Write each of the 4 pointed nodes Insert new nodes before the pointed nodes Increase a pointer by 1 Pop nodes from the beginning of the list (without overlapping the pointers) Add nodes at the end of the list The list can be very large (300-400 MB), so it shouldnt be contained in the RAM. The nodes are small (100-200 bytes) but can contain various types of data. The most efficient way it can be done, in my opinion, is to implement some paging-mechanism. On the harddrive there will be some database of a linked-list of pages where in every moment up to 5 of them are loaded in the memory. On insertion, if some max-page-size was reached, the page will be splitted to 2 small pages, and on pointer increment, if a pointer is increased beyond its loaded page, the following page will be loaded instead. This is a good solution, but I don't have the time to write it, especially if I want to make it generic and implement all the python-list features. Using a SQL tables is not good either, since I'll need to implement a complex index-key mechanism. I tried ZODB and zc.blist, which implement a BTree based list that can be stored in a ZODB database file, but I don't know how to configure it so the above features will run in reasonable time. I don't need all the multi-threading\transactioning features. No one else will touch the database-file except for my single-thread program. Can anyone explain me how to configure the ZODB\zc.blist so the above features will run fast, or show me a different large-list implementation?

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  • Google Code Jam 2010 Large DataSets Take Too Long to Submit

    - by Travis
    Hey Guys, I'm participating in the 2010 code jam and I solved two of the problems for the small data sets, but I'm not even close to solving the large data sets in the 8 minute time frame. I'm wondering if anyone out there has solved the large data set: What hardware were you running on? What language were you running on? What performance tuning techniques did you do on your code to run as fast as possible? I'm writing the solutions in Ruby, which is not my day to day language, and executing them on my Macbook Pro. My solutions for problem A and problem C are on github at http://github.com/tjboudreaux/codejam2010. I'd appreciate any suggestions that you may have. FWIW, I have alot of experience in C++ from college, my primary language is PHP, and my "sandbox" language is Ruby. Was I just a bit ambitious by taking a shot at this in Ruby, not knowing where the language struggles for performance, or does anyone see anything that's a redflag as to why I can't complete the large dataset in time to submit.

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  • WCF, IIS6.0 (413) Request Entity Too Large.

    - by Andrew Kalashnikov
    Hello, guys. I've got annoyed problem. I've got WCF service(basicHttpBinding with Transport security Https). This service implements contract which consists 2 methods. LoadData. GetData. GetData works OK!. My client received pachage ~2Mb size without problems. All work correctly. But when I try load data by bool LoadData(Stream data); - signature of method I'll get (413) Request Entity Too Large. Stack Trace: Server stack trace: ? ServiceModel.Channels.HttpChannelUtilities.ValidateRequestReplyResponse(HttpWebRequest request, HttpWebResponse response, HttpChannelFactory factory, WebException responseException, ChannelBinding channelBinding) System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelRequest.WaitForReply(TimeSpan timeout) System.ServiceModel.Channels.RequestChannel.Request(Message message, TimeSpan timeout) System.ServiceModel.Dispatcher.RequestChannelBinder.Request(Message message, TimeSpan timeout) I try this http://blogs.msdn.com/jiruss/archive/2007/04/13/http-413-request-entity-too-large-can-t-upload-large-files-using-iis6.aspx. But it doesn't work! My server is 2003 with IIS6.0. Please help.

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  • Copy Small Bitmaps on to Large Bitmap with Transparency Blend: What is faster than graphics.DrawImag

    - by Glenn
    I have identified this call as a bottleneck in a high pressure function. graphics.DrawImage(smallBitmap, x , y); Is there a faster way to blend small semi transparent bitmaps into a larger semi transparent one? Example Usage: XY[] locations = GetLocs(); Bitmap[] bitmaps = GetBmps(); //small images sizes vary approx 30px x 30px using (Bitmap large = new Bitmap(500, 500, PixelFormat.Format32bppPArgb)) using (Graphics largeGraphics = Graphics.FromImage(large)) { for(var i=0; i < largeNumber; i++) { //this is the bottleneck largeGraphics.DrawImage(bitmaps[i], locations[i].x , locations[i].y); } } var done = new MemoryStream(); large.Save(done, ImageFormat.Png); done.Position = 0; return (done); The DrawImage calls take a small 32bppPArgb bitmaps and copies them into a larger bitmap at locations that vary and the small bitmaps might only partially overlap the larger bitmaps visible area. Both images have semi transparent contents that get blended by DrawImage in a way that is important to the output. I've done some testing with BitBlt but not seen significant speed improvement and the alpha blending didn't come out the same in my tests. I'm open to just about any method including a better call to bitblt or unsafe c# code.

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  • Sorting a very large text file in Java

    - by Alice
    Hi, I have a large text file I need to sort in Java. The format is: word [tab] frequency [new line] The algorithm for sorting is: Read some of the file, filtering for purlely alphabetic words. Once you have X number of alphabetic words, call Collections.sort and write the result to a file. Repeat until you have finished reading the file. Start reading two sorted files, comparing line by line for the word with higher frequency, and writing at the same time to a new file as to not load much into your memory Repeat until all files are merged into one large file Right now I've divided the large file into smaller ones (sorted by descending frequency) with 10,000 lines each. I know I need to somehow merge these files back together, but I'm not sure how to go about this. I've created a LinkedList to keep track of all the files created. The algorithm says to compare each line in the two files, except I've tried a case where , say file1 = 8,6,5,3,1 and file2 = 9,8,8,8,8. Then if I compare them line by line I would get file3 = 9,8,8,6,8,5,8,3,8,1 which is incorrectly sorted (they should be in decreasing order). I think I'm misunderstanding some part of the algorithm. If someone could point out what I should do instead, I'd greatly appreciate it. Thanks. edit: Yes this is an assignment. We aren't allowed to increase memory unfortunately :(

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  • How can I create tiles that scale to multiple resolutions?

    - by Darestium
    I am trying to create a multiplayer version of the popular Flash game N in Java. However, I'm not sure how to create a tileset that will scale up. Are the tiles for N pre-drawn or are they defined with mathamatical formulas in code? I do see how they would scale up in Flash if they were pre-rendered. So if anyone has any ideas how I should go about creating the tileset, or how they are created in the game please let me know. You can check out the game here.

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  • What is the best way to work with large databases in Java depending on context?

    - by user19000
    We are trying to figure out the best practice for working with very large DBs in Java. What we do is a kind of BI (business Intelligence), i.e analyzing very large DBs, and using them to create intermediate DBs that represent intelligent knowledge of the DBs. We are currently using JDBC, and just preforming queries using a ResultSet. As more and more data is being created, we are wondering whether more appropriate ways exist for parsing and manipulating these large DBs: We need to support 'chunk' manipulation and not an entire DB at once(e.g. limit in JDBC, very poor performance) We do not need to be constantly connected since we are just pulling results and creating new tables of our own. We want to understand JDBC alternatives, with respect to advantages and disadvantages. Whether you think JDBC is the way to go or not, what are the best practices to go by depending on context (e.g. for large DBs queried in chunks)?

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  • Large Object Heap Fragmentation

    - by Paul Ruane
    The C#/.NET application I am working on is suffering from a slow memory leak. I have used CDB with SOS to try to determine what is happening but the data does not seem to make any sense so I was hoping one of you may have experienced this before. The application is running on the 64 bit framework. It is continuously calculating and serialising data to a remote host and is hitting the Large Object Heap (LOH) a fair bit. However, most of the LOH objects I expect to be transient: once the calculation is complete and has been sent to the remote host, the memory should be freed. What I am seeing, however, is a large number of (live) object arrays interleaved with free blocks of memory, e.g., taking a random segment from the LOH: 0:000> !DumpHeap 000000005b5b1000 000000006351da10 Address MT Size ... 000000005d4f92e0 0000064280c7c970 16147872 000000005e45f880 00000000001661d0 1901752 Free 000000005e62fd38 00000642788d8ba8 1056 <-- 000000005e630158 00000000001661d0 5988848 Free 000000005ebe6348 00000642788d8ba8 1056 000000005ebe6768 00000000001661d0 6481336 Free 000000005f214d20 00000642788d8ba8 1056 000000005f215140 00000000001661d0 7346016 Free 000000005f9168a0 00000642788d8ba8 1056 000000005f916cc0 00000000001661d0 7611648 Free 00000000600591c0 00000642788d8ba8 1056 00000000600595e0 00000000001661d0 264808 Free ... Obviously I would expect this to be the case if my application were creating long-lived, large objects during each calculation. (It does do this and I accept there will be a degree of LOH fragmentation but that is not the problem here.) The problem is the very small (1056 byte) object arrays you can see in the above dump which I cannot see in code being created and which are remaining rooted somehow. Also note that CDB is not reporting the type when the heap segment is dumped: I am not sure if this is related or not. If I dump the marked (<--) object, CDB/SOS reports it fine: 0:015> !DumpObj 000000005e62fd38 Name: System.Object[] MethodTable: 00000642788d8ba8 EEClass: 00000642789d7660 Size: 1056(0x420) bytes Array: Rank 1, Number of elements 128, Type CLASS Element Type: System.Object Fields: None The elements of the object array are all strings and the strings are recognisable as from our application code. Also, I am unable to find their GC roots as the !GCRoot command hangs and never comes back (I have even tried leaving it overnight). So, I would very much appreciate it if anyone could shed any light as to why these small (<85k) object arrays are ending up on the LOH: what situations will .NET put a small object array in there? Also, does anyone happen to know of an alternative way of ascertaining the roots of these objects? Thanks in advance. Update 1 Another theory I came up with late yesterday is that these object arrays started out large but have been shrunk leaving the blocks of free memory that are evident in the memory dumps. What makes me suspicious is that the object arrays always appear to be 1056 bytes long (128 elements), 128 * 8 for the references and 32 bytes of overhead. The idea is that perhaps some unsafe code in a library or in the CLR is corrupting the number of elements field in the array header. Bit of a long shot I know... Update 2 Thanks to Brian Rasmussen (see accepted answer) the problem has been identified as fragmentation of the LOH caused by the string intern table! I wrote a quick test application to confirm this: static void Main() { const int ITERATIONS = 100000; for (int index = 0; index < ITERATIONS; ++index) { string str = "NonInterned" + index; Console.Out.WriteLine(str); } Console.Out.WriteLine("Continue."); Console.In.ReadLine(); for (int index = 0; index < ITERATIONS; ++index) { string str = string.Intern("Interned" + index); Console.Out.WriteLine(str); } Console.Out.WriteLine("Continue?"); Console.In.ReadLine(); } The application first creates and dereferences unique strings in a loop. This is just to prove that the memory does not leak in this scenario. Obviously it should not and it does not. In the second loop, unique strings are created and interned. This action roots them in the intern table. What I did not realise is how the intern table is represented. It appears it consists of a set of pages -- object arrays of 128 string elements -- that are created in the LOH. This is more evident in CDB/SOS: 0:000> .loadby sos mscorwks 0:000> !EEHeap -gc Number of GC Heaps: 1 generation 0 starts at 0x00f7a9b0 generation 1 starts at 0x00e79c3c generation 2 starts at 0x00b21000 ephemeral segment allocation context: none segment begin allocated size 00b20000 00b21000 010029bc 0x004e19bc(5118396) Large object heap starts at 0x01b21000 segment begin allocated size 01b20000 01b21000 01b8ade0 0x00069de0(433632) Total Size 0x54b79c(5552028) ------------------------------ GC Heap Size 0x54b79c(5552028) Taking a dump of the LOH segment reveals the pattern I saw in the leaking application: 0:000> !DumpHeap 01b21000 01b8ade0 ... 01b8a120 793040bc 528 01b8a330 00175e88 16 Free 01b8a340 793040bc 528 01b8a550 00175e88 16 Free 01b8a560 793040bc 528 01b8a770 00175e88 16 Free 01b8a780 793040bc 528 01b8a990 00175e88 16 Free 01b8a9a0 793040bc 528 01b8abb0 00175e88 16 Free 01b8abc0 793040bc 528 01b8add0 00175e88 16 Free total 1568 objects Statistics: MT Count TotalSize Class Name 00175e88 784 12544 Free 793040bc 784 421088 System.Object[] Total 1568 objects Note that the object array size is 528 (rather than 1056) because my workstation is 32 bit and the application server is 64 bit. The object arrays are still 128 elements long. So the moral to this story is to be very careful interning. If the string you are interning is not known to be a member of a finite set then your application will leak due to fragmentation of the LOH, at least in version 2 of the CLR. In our application's case, there is general code in the deserialisation code path that interns entity identifiers during unmarshalling: I now strongly suspect this is the culprit. However, the developer's intentions were obviously good as they wanted to make sure that if the same entity is deserialised multiple times then only one instance of the identifier string will be maintained in memory.

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  • Getting started with massive data

    - by Max
    I'm a math guy and occasionally do some statistics/machine learning analysis consulting projects on the side. The data I have access to are usually on the smaller side, at most a couple hundred of megabytes (and almost always far less), but I want to learn more about handling and analyzing data on the gigabyte/terabyte scale. What do I need to know and what are some good resources to learn from? Hadoop/MapReduce is one obvious start. Is there a particular programming language I should pick up? (I primarily work now in Python, Ruby, R, and occasionally Java, but it seems like C and Clojure are often used for large-scale data analysis?) I'm not really familiar with the whole NoSQL movement, except that it's associated with big data. What's a good place to learn about it, and is there a particular implementation (Cassandra, CouchDB, etc.) I should get familiar with? Where can I learn about applying machine learning algorithms to huge amounts of data? My math background is mostly on the theory side, definitely not on the numerical or approximation side, and I'm guessing most of the standard ML algorithms don't really scale. Any other suggestions on things to learn would be great!

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  • Viewing a large-resolution VNC server through a small-resolution viewer in Ubuntu

    - by Madiyaan Damha
    I have two Ubuntu computers, one with a large screen resolution (1920x1600) that is running default ubuntu vnc server. I have another computer that has a resolution of about 1200x1024 that I use to vnc into the server (I use the default ubuntu vnc viewer). Now everything works fine except there are annoying scrollbars in the viewer because the server's desktop resolution is so much higher than the viewer's. Is there a way to: 1) Scale the server's desktop down to the viewer's resolution. I know there will be a loss of image quality, but I am willing to try it out. This should be something like how windows media player or vlc scales down the window (and does some interpolation of pixels). 2) Automatically shrink the resolution of the server to the client's when I connect and scale the resolution back when I disconnect. This seems like a less attractive solution. 3) Any other solution that gurus out there use? I am sure someone has experienced this before (annoying scroll bars) so there must be a solution out there. Thanks,

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  • Mercurial client error 255 and HTTP error 404 when attempting to push large files to server

    - by coderunner
    Problem: When attempting to push a changeset that contains 6 large files (.exe, .dmg, etc) to my remote server my client (MacHG) is reporting the error: "Error During Push. Mercurial reported error number 255: abort: HTTP Error 404: Not Found" What does the error even mean?! The only thing unique (that I can tell) about this commit is the size, type, and filenames of the files. How can I determine which exact file within the changeset is failing? How can I delete the corrupt changeset from the repository? Someone reported using "mq" extensions, but it looks overly complicated for what I'm trying to achieve. Background: I can push and pull the following: source files, directories, .class files and a .jar file to and from the server, using both MacHG and toirtoise HG. I successfully committed to my local repository the addition for the first time the 6 large .exe, .dmg etc installer files (about 130Mb total). In the following commit to my local repository, I removed ("untracked" / forget) the 6 files causing the problem, however the previous (failing) changeset is still queued to be pushed to the server (i.e. my local host is trying to push the "add" and then the "remove" to the remote server - and keep aligned with the "keep everything in history" philosophy of the source control system). I can commit .txt .java files etc using TortoiseHG from Windows PCs. I haven't actually testing committing or pushing the same large files using TortoiseHG. Please help! Setup: Client applications = MacHG v0.9.7 (SCM 1.5.4), and TortoiseHG v1.0.4 (SCM 1.5.4) Server = HTTPS, IIS7.5, Mercurial 1.5.4, Python 2.6.5, setup using these instructions: http://www.jeremyskinner.co.uk/mercurial-on-iis7/ In IIS7.5 the CGI handler is configured to handle ALL verbs (not just GET, POST and HEAD). My hgweb.cgi file on the server is as follows: #!/usr/bin/env python # # An example hgweb CGI script, edit as necessary # Path to repo or hgweb config to serve (see 'hg help hgweb') #config = "/path/to/repo/or/config" # Uncomment and adjust if Mercurial is not installed system-wide: #import sys; sys.path.insert(0, "/path/to/python/lib") # Uncomment to send python tracebacks to the browser if an error occurs: #import cgitb; cgitb.enable() from mercurial import demandimport; demandimport.enable() from mercurial.hgweb import hgweb, wsgicgi application = hgweb('C:\inetpub\wwwroot\hg\hgweb.config') wsgicgi.launch(application) My hgweb.config file on the server is as follows: [collections] C:\Mercurial Repositories = C:\Mercurial Repositories [web] baseurl = /hg allow_push = usernamea allow_push = usernameb

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  • UIScrollView issue with autorotation and content scaling

    - by boliva
    Hi, I'm building a new (autorotating) iPad app that consists mainly of a screen sized UIScrollView that contains an UIImageView for an image which is 5 times the iPad screen resolution while in portrait mode (3840x1024). What I haven't been able to accomplish is that whenever the device rotates (to whichever orientation) the imageView bounds and the scrollView contentSize asjusts the image for the new height (maintaining its aspect ratio), making the height of the image to always fit the device height for the given orientation (so in the particular case of this image, it would get shown as 2880x768). I tried different combinations of autoresizingMask and contentMode for the imageView but the closer I've been able to get is to effectively display the image at the desired size but with a white padding around it and into the scrollView content (to make up for the original orientation contentSize). I also tried recalculating the scrollView contentSize in the didRotate.../viewWillAnimate... rotation-related methods in my viewController class, with no avail. Best regards and thanks for your time

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  • Android: ImageView scales up source image

    - by legr3c
    I can't seem to get my ImageView to display its source image in its original size. The ImageView looks like this: <ImageView android:id="@+id/Logo" android:src="@drawable/logo" android:layout_width="wrap_content" android:layout_height="wrap_content" > </ImageView> The source image is 140 pixels wide, yet on the Nexus One's screen, which is 480 pixels wide it uses up half of the width. Using absolute values in px or dp for the width and height changes nothing. The image also looks very antialiased from the upscaling. Why is this happening and how can I prevent it?

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  • Interpolating Large Datasets On the Fly

    - by Karl
    Interpolating Large Datasets I have a large data set of about 0.5million records representing the exchange rate between the USD / GBP over the course of a given day. I have an application that wants to be able to graph this data or maybe a subset. For obvious reasons I do not want to plot 0.5 million points on my graph. What I need is a smaller data set (100 points or so) which accurately (as possible) represents the given data. Does anyone know of any interesting and performant ways this data can be achieved? Cheers, Karl

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  • Optimizing performance of large ASP.NET applications

    - by NLV
    Hello, I'm building a asp.net web application with lots and lots of controls and huge volumes of data. My application is very slow and it is taking a large amount of time to load the data into the .net controls like grid, tree view etc. I also have some ajaxified pages and controls in my application. I want to reduce the page load time in each postbacks. What are the standards/best practices to be followed while developing large asp.net applications? Thank you. NLV

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  • How to make an Android UI with images from a designer delivered as layers

    - by Not Me
    I hired a designer to help me redesign the UI for my Android app. For each Activity he gave me an image for the background, which includes any static content like fancy frames for text content; plus images for the buttons, which must fit in to the background image in exact places, to fit into the frames in the background image. However, since Android devices have different screen sizes and aspect ratios, it's easy to fit the background image by itself with android:scaleType="centerInside", but how can I get all the other images to fit in with background exactly, to the pixel? If they didn't have to fit in with the background, I would just set the exact width and height for each ImageButton, but depending on how the background scales (based on the screen size and ratio) they might end up not aligned correctly. Thank you very much in advance.

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  • Large number array compression

    - by gatapia
    Hi All, I've got a javascript application that sends a large amount of numerical data down the wire. This data is then stored in a database. I am having size issues (too much bandwidth, database getting too big). I am now ready to sacrifice some performance for compression. I was thinking of implementing a base 62 number.toString(62) and parseInt(compressed, 62). This would certainly reduce the size of the data but before I go ahead and do this I thought I would put it to the folks here as I know there must be some outside the box solution I have not considered. The basic specs are: - Compress large number arrays into strings for JSONP transfer (So I think UTF is out) - Be relatively fast, look I'm not expecting same performance as I have now but I also don't want gzip compression either. Any ideas would be greatly appreciated. Thanks Guido Tapia

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  • 2 large databases - worth merging into 1?

    - by Ardman
    I have 2 large databases that were sharded before. I now have removed the sharding and have created a new database with all of the data except for the tables that were originally sharded. Is it worth importing this data into the new database, or keeping them as seperate entities that I can just scan through? We are talking around 60million records in each sharded table, of which there are 2 tables. Also, whilst I have an empty table, should I be adding indexes which weren't thought of when the database was originally constructed and now too large to add them?

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  • ActionScript applying rotation of sprite to startDrag()'s rectangle bounds

    - by TheDarkIn1978
    i've added a square sprite to the stage which, when dragged, is contained within set boundaries. private function swatchBounds():Rectangle { var stageBounds = new Rectangle ( 0 - defaultSwatchRect.x, 0 - defaultSwatchRect.y, stage.stageWidth - defaultSwatchRect.width, stage.stageHeight - defaultSwatchRect.height ); return stageBounds; } if the square sprite is scaled, the following returned rectangle boundary works private function swatchBounds():Rectangle { var stageBounds = new Rectangle ( 0 - defaultSwatchRect.x * swatchObject.scaleX, 0 - defaultSwatchRect.y * swatchObject.scaleY, stage.stageWidth - defaultSwatchRect.width * swatchObject.scaleX, stage.stageHeight - defaultSwatchRect.height * swatchObject.scaleY ); return stageBounds; } now i'm trying to include the square sprites rotation into the mix. math certainly isn't my forté, but i feel i'm on the write track. however, i just can't seem to wrap my head around it to get it right private function swatchBounds():Rectangle { var stageBounds = new Rectangle ( 0 - defaultSwatchRect.x * swatchObject.scaleX * Math.cos(defaultSwatchRect.x * swatchObject.rotation), 0 - defaultSwatchRect.y * swatchObject.scaleY * Math.sin(defaultSwatchRect.y * swatchObject.rotation), stage.stageWidth - defaultSwatchRect.width * swatchObject.scaleX * Math.cos(defaultSwatchRect.width * swatchObject.rotation), stage.stageHeight - defaultSwatchRect.height * swatchObject.scaleY * Math.sin(defaultSwatchRect.height * swatchObject.rotation) ); return stageBounds; }

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