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  • How do I know which file a program is trying to access?

    - by user9069
    I have a program which I am trying to run, however when I run it; it just complains that it can't find a particular file. However I have no idea which folder it is trying to find this particular file in. I have a copy of the required file, I just need to know which folder to copy it too. Is there any way to show in real time which files are being accessed or which files are trying and failing to be accessed? I am using Ext4 filesystem if that helps. Thanks

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  • React to a modified directory

    - by Ghanshyam Rathod
    In linux everything is considered as file, Now if I want to find only folders/directories not the files then how can i do that? I am getting all the modified files with the following command. find /Users/ghanshyam -type f -mmin -5 -print My goal is to generate the log file with all the modified/access folders. Here two options are available. create a module and call every time when a folder is modified (this one is bit difficult because I need to check particular event) create a cron task that will run after every 5 minutes. cron task will execute shell script and generate the log entries with the modified folders. Do you have any other option to do this task ?

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  • Where should I store and verify files manipulated by an app

    - by Alan W. Smith
    I'm working on a little Ruby script to move screenshots while renaming them based on a specific convention. I'll be writing tests to confirm the behavior. Ruby has lots of conventions for where to store files (e.g. the "spec" and "features" directories for RSpec and Cucumber, respectively), but I'm not finding best practices for storing files that will be acted upon by the tests. The same goes for a destination for the final copies of the files. So, the question in two parts is: Where should I store files that the test cases will use for a source input. Where should tests that need to write output files send them to.

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  • How file permissions are stored in inode?

    - by Debadyuti Maiti
    Suppose there's two pc - "A" and "B". Then if A downloads a files from B , then what would be the file permission of that downloaded file? Is it possible that the downloaded file in A will have an Inode entry with all it's permissions from B & store B's user account as the owner ? If that's the case then is it impossible to change that files permission on A if "others" [as in user-group-others] doesn't have the right to write on that file? e.g. if this is the case , __x __x __x file.txt [On B] then what would be the file permission on A of that same file downloaded from B [e.g. through vsftpd]? __x __x __x file.txt [On A] or rw_x rw_x rw_x file.txt [On A] [i.e. defined by A's default umask value]

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  • How to add a daemon to a quickly project

    - by darkrex1986
    Currently I'm developing an application with quickly which is divided in two parts: A graphical UI where the user could configure some things, and a daemon which do the most work in the background. I started with the UI, to create some windows for settings and so on. Now I want to start coding the daemon, but I have no clue how to implement the daemon in my quickly project. Could I simply paste the files of the daemon in project folder or is there an implementation method for adding new files to a quickly project? Or do I have to create a new project and merge them together?

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  • Need efficient way to keep enemy from getting hit multiple times by same source

    - by TenFour04
    My game's a simple 2D one, but this probably applies to many types of scenarios. Suppose my player has a sword, or a gun that shoots a projectile that can pass through and hit multiple enemies. While the sword is swinging, there is a duration where I am checking for the sword making contact with any enemy on every frame. But once an enemy is hit by that sword, I don't want him to continue getting hit over and over as the sword follows through. (I do want the sword to continue checking whether it is hitting other enemies.) I've thought of a couple different approaches (below), but they don't seem like good ones to me. I'm looking for a way that doesn't force cross-referencing (I don't want the enemy to have to send a message back to the sword/projectile). And I'd like to avoid generating/resetting multiple array lists with every attack. Each time the sword swings it generates a unique id (maybe by just incrementing a global static long). Every enemy keeps a list of id's of swipes or projectiles that have already hit them, so the enemy knows not to get hurt by something multiple times. Downside is that every enemy may have a big list to compare to. So projectiles and sword swipes would have to broadcast their end-of-life to all enemies and cause a search and remove on every enemy's array list. Seems kind of slow. Each sword swipe or projectile keeps its own list of enemies that it has already hit so it knows not to apply damage. Downsides: Have to generate a new list (probably pull from a pool and clear one) every time a sword is swung or a projectile shot. Also, this breaks down modularity, because now the sword has to send a message to the enemy, and the enemy has to send a message back to the sword. Seems to me that two-way streets like this are a great way to create very difficult-to-find bugs.

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  • Single complex or multiple simple autoload functions [on hold]

    - by Tyson of the Northwest
    Using the spl_autoload_register(), should I use a single autoload function that contains all the logic to determine where the include files are or should I break each include grouping into it's own function with it's own logic to include the files for the called function? As the places where include files may reside expands so too will the logic of a single function. If I break it into multiple functions I can add functions as new groupings are added, but the functions will be copy/pastes of each other with minor alterations. Currently I have a tool with a single registered autoload function that picks apart the class name and tries to predict where it is and then includes it. Due to naming conventions for the project this has been pretty simple. if has namespace if in template namespace look in Root\Templates else look in Root\Modules\Namespace else look in Root\System if file exists include But we are starting to include Interfaces and Traits into our codebase and it hurts me to include the type of a thing in it's name. So we are looking at instead of a single autoload function that digs through the class name and looks for the file and has increasingly complex logic to it, we are looking at having multiple autoload functions registered. But each one follows the same pattern and any time I see that I get paranoid about code copying. function systemAutoloadFunc logic to create probable filename if filename exists in system include it and return true else return false function moduleAutoloadFunc logic to create probable filename if filename exists in modules include it and return true else return false Every autoload function will follow that pattern and the last of each function if filename exists, include return true else return false is going to be identical code. This makes me paranoid about having to update it later across the board if the file_exists include pattern we are using ever changes. Or is it just that, paranoia and the multiple functions with some identical code is the best option?

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  • How should VertexBuffers be used with Multiple Monitors in DirectX 9

    - by Joshua C
    I am currently using DirectX 9 on a machine with two GPUs and three monitors. I am currently trying to draw a triangle on each monitor using vertexbuffers; A directx helloworld with multiple monitors if you will. I am familiar with some DirectX coding, but new to multiple monitor DirectX coding. I may be going about this the wrong way, so please do correct me if I'm doing something wrong. I have created a Direct3D Device for each enumerated adapter sharing the same Form handle. This allows me to successfully use all three monitors in full-screen mode. For Each Adapter In Direct3D.Adapters Dim PresentParameters As New PresentParameters 'Setup PresentParameters PresentParameters.Windowed = False PresentParameters.DeviceWindowHandle = MainForm.Handle Dim Device as New Device(Direct3D, Adapter.Adapter, DeviceType.Hardware, PresentParameters.DeviceWindowHandle, CreateFlags.HardwareVertexProcessing, PresentParameters) Device.SetRenderState(RenderState.Lighting, False) Devices.Add(Device) Next I can also draw text to each device successfully using a different Font for each Device. When I render a triangle using a different VertexBuffer for each Device, only two monitors display the triangle. One of the two monitors on the same GPU, and the monitor on it's own GPU display properly. VertexBuffer = New VertexBuffer(Device, 4 * Marshal.SizeOf(GetType(ColoredVertex)), Usage.WriteOnly, VertexFormat.None, Pool.Managed) Dim Verts = VertexBuffer.Lock(0, 0, LockFlags.None) Verts.WriteRange({ New ColoredVertex(-.5, -.5, 1, ForeColor), New ColoredVertex(0, .5, 1, ForeColor), New ColoredVertex(.5, -.5, 1, ForeColor) }) VertexBuffer.Unlock() VertexDeclaration = New VertexDeclaration(Device, { New VertexElement(0, 0, DeclarationType.Float3, DeclarationMethod.Default, DeclarationUsage.Position, 0), New VertexElement(0, 12, DeclarationType.Color, DeclarationMethod.Default, DeclarationUsage.Color, 0), VertexElement.VertexDeclarationEnd }) Render Code: Device.SetStreamSource(0, VertexBuffer, 0, Marshal.SizeOf(GetType(ColoredVertex))) Device.VertexDeclaration = VertexDeclaration Device.DrawPrimitives(PrimitiveType.TriangleList, 0, 1) I have to assume the fact that they share the same physical card comes into play. Should I use multiple buffers on the same card, and if so, how? Or what is the way I should access the VertexBuffer across Devices? Another thought I had was the non working monitor acts like there are no lights. Is turning off lighting on each device on the same card causing issues somehow?

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  • How best to use XPath with very large XML files in .NET?

    - by glenatron
    I need to do some processing on fairly large XML files ( large here being potentially upwards of a gigabyte ) in C# including performing some complex xpath queries. The problem I have is that the standard way I would normally do this through the System.XML libraries likes to load the whole file into memory before it does anything with it, which can cause memory problems with files of this size. I don't need to be updating the files at all just reading them and querying the data contained in them. Some of the XPath queries are quite involved and go across several levels of parent-child type relationship - I'm not sure whether this will affect the ability to use a stream reader rather than loading the data into memory as a block. One way I can see of making it work is to perform the simple analysis using a stream-based approach and perhaps wrapping the XPath statements into XSLT transformations that I could run across the files afterward, although it seems a little convoluted. Alternately I know that there are some elements that the XPath queries will not run across, so I guess I could break the document up into a series of smaller fragments based on it's original tree structure, which could perhaps be small enough to process in memory without causing too much havoc. I've tried to explain my objective here so if I'm barking up totally the wrong tree in terms of general approach I'm sure you folks can set me right...

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  • Read from one large file and write to many (tens, hundreds, or thousands) files in Java?

    - by Rudiger
    I have a large-ish file (4-5 GB compressed) of small messages that I wish to parse into approximately 6,000 files by message type. Messages are small; anywhere from 5 to 50 bytes depending on the type. Each message starts with a fixed-size type field (a 6-byte key). If I read a message of type '000001', I want to write append its payload to 000001.dat, etc. The input file contains a mixture of messages; I want N homogeneous output files, where each output file contains only the messages of a given type. What's an efficient a fast way of writing these messages to so many individual files? I'd like to use as much memory and processing power to get it done as fast as possible. I can write compressed or uncompressed files to the disk. I'm thinking of using a hashmap with a message type key and an outputstream value, but I'm sure there's a better way to do it. Thanks!

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  • How can I use Perl to determine whether the contents of two files are identical?

    - by Zaid
    This question comes from a need to ensure that changes I've made to code doesn't affect the values it outputs to text file. Ideally, I'd roll a sub to take in two filenames and return 1or return 0 depending on whether the contents are identical or not, whitespaces and all. Given that text-processing is Perl's forté, it should be quite easy to compare two files and determine whether they are identical or not (code below untested). use strict; use warnings; sub files_match { my ( $fileA, $fileB ) = @_; open my $file1, '<', $fileA; open my $file2, '<', $fileB; while (my $lineA = <$file1>) { next if $lineA eq <$file2>; return 0 and last; } return 1; } The only way I can think of (sans CPAN modules) is to open the two files in question, and read them in line-by-line until a difference is found. If no difference is found, the files must be identical. But this approach is limited and clumsy. What if the total lines differ in the two files? Should I open and close to determine line count, then re-open to scan the texts? Yuck. I don't see anything in perlfaq5 relating to this. I want to stay away from modules unless they come with the core Perl 5.6.1 distribution.

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  • how to code multiple button navigation with java activities [migrated]

    - by user1738212
    Question 1: I have 2 activities. I was wondering how to optimize it. I can either create 2 activities with multiple listeners. Or create multiple java files for each button(onclick listener) Question 2: I have tried to create multiple listeners in one java but can only get one button to work. What is the syntax for multiple listeners in one java file? Here is my *updated code: now the issue is no matter what button is clicked on it leads to the same page. package install.fineline; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.os.Bundle; import android.widget.Button; import android.view.View; import android.view.View.OnClickListener; public class Activity1 extends Activity2 { Button Button1; Button Button2; Button Button3; Button Button4; Button Button5; Button Button6; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.fineline); addListenerOnButton(); } public void addListenerOnButton() { final Context context = this; Button1 = (Button) findViewById(R.id.autobody); Button1.setOnClickListener(new OnClickListener() { public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); Button2 = (Button) findViewById(R.id.glass); Button2.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); Button3 = (Button) findViewById(R.id.wheels); Button3.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); Button4 = (Button) findViewById(R.id.speedy); Button4.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); Button5 = (Button) findViewById(R.id.sevan); Button5.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); Button6 = (Button) findViewById(R.id.towing); Button6.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent intent = new Intent(context, Activity1.class); startActivity(intent); } }); }} activity2.java package install.fineline; import android.app.Activity; import android.os.Bundle; import android.widget.Button; public class Activity2 extends Activity { Button Button1; public void onCreate1(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.autobody); } Button Button2; public void onCreate2(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.glass); } Button Button3; public void onCreate3(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.wheels); } Button button4; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.speedy); } Button Button5; public void onCreate5(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.sevan); } Button Button6; public void onCreate6(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.towing); }}

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  • How can I copy files with names containing spaces and UNICODE, when using a shell script?

    - by LOlliffe
    I have a list of files that I'm trying to copy and move (using cp and mv) in a bash shell script. The problem that I'm running into, is that I can't get either command to recognize a huge number of files, seemingly because the filenames contain spaces and/or unicode characters. I couldn't find any switches to decode/re-encode these characters. Instead, for example, if I copy "file name.xml", I get "*.xml" and a script error that the file wasn't found for my result. Does anyone know settings or commands that will deal with these files?

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  • Setup.exe files downloading without cab files over poor connections

    - by Colin
    We have customers who are trying to download a setup.exe file over mobile connections that appear to be very slow. They have reported that when they click on the downloaded setup.exe, the install wizard starts up, but part way through the wizard they get an error message indicating that a cab file is corrupt or missing. They couriered a problem tablet to us, and we downloaded the file without a problem but I could replicate the problem by using https to download the file (https is normally used to access the rest of the site, although it is not necessary for the download). When I did this the downloaded file was 2.8MB. It should be 8MB. I don't think that https is the root cause of the problem because I can see the download link in the browser history using http, so I know the customer tried to download using http. I think that the issue is that the poor connection is preventing a complete download, but the browser is acting as if it is complete. Is there a way to ensure the file is downloaded fully, or not at all? Why does the browser not indicate that the download is incomplete?

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  • large amount of data in many text files - how to process?

    - by Stephen
    Hi, I have large amounts of data (a few terabytes) and accumulating... They are contained in many tab-delimited flat text files (each about 30MB). Most of the task involves reading the data and aggregating (summing/averaging + additional transformations) over observations/rows based on a series of predicate statements, and then saving the output as text, HDF5, or SQLite files, etc. I normally use R for such tasks but I fear this may be a bit large. Some candidate solutions are to 1) write the whole thing in C (or Fortran) 2) import the files (tables) into a relational database directly and then pull off chunks in R or Python (some of the transformations are not amenable for pure SQL solutions) 3) write the whole thing in Python Would (3) be a bad idea? I know you can wrap C routines in Python but in this case since there isn't anything computationally prohibitive (e.g., optimization routines that require many iterative calculations), I think I/O may be as much of a bottleneck as the computation itself. Do you have any recommendations on further considerations or suggestions? Thanks

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  • remuxing mpv files from h264 AVI files

    - by crankharder
    I have a bunch of, I think, x264 encoded AVIs that I'd like to convert to m4v so that I can play with Quicktime. Here's how I created them First I dump the vob from DVD with this: $ mplayer -dumpstream -dumpfile new.vob dvd://1 Then I compress it: $ mencoder -oac copy -o new.avi -ovc x264 -x264encopts crf=18 new.vob I tried doing this to convertthem to m4v, but it's blowing up... I tried dumping the h264/acc streams: $ mplayer new.avi -dumpvideo -dumpfile new.h264 $ mplayer new.avi -dumpaudio -dumpfile new.acc And remuxing(?) with MP4Box but I'm getting an error: $ MP4Box -add new.h264#video -add new.aac#audio new.m4v Cannot find H264 start code Error importing new.h264#video: BitStream Not Compliant So not sure what to do now...

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  • Vbscript - Compare and copy files from folder if newer than destination files

    - by Kenny Bones
    Hi, I'm trying to design this script that's supposed to be used as a part of a logon script for alot of users. And this script is basically supposed to take a source folder and destination folder as basically just make sure that the destination folder has the exact same content as the source folder. But only copy if the datemodified stamp of the source file is newer than the destination file. I have been thinking out this basic pseudo code, just trying to make sure this is valid and solid basically. Dim strSourceFolder, strDestFolder strSourceFolder = "C:\Users\User\SourceFolder\" strDestFolder = "C:\Users\User\DestFolder\" For each file in StrSourceFolder ReplaceIfNewer (file, strDestFolder) Next Sub ReplaceIfNewer (SourceFile, DestFolder) Dim DateModifiedSourceFile, DateModifiedDestFile DateModifiedSourceFile = SourceFile.DateModified() DateModifiedDestFile = DestFolder & "\" & SourceFile.DateModified() If DateModifiedSourceFile < DateModifiedDestFile Copy SourceFile to SourceFolder End if End Sub Would this work? I'm not quite sure how it can be done, but I could probably spend all day figuring it out. But the people here are generally so amazingly smart that with your help it would take alot less time :)

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  • How can I read pcap files in a friendly format?

    - by Tony
    a simple cat on the pcap file looks terrible: $cat tcp_dump.pcap ?ò????YVJ? JJ ?@@.?E<??@@ ?CA??qe?U?????h? .Ceh?YVJ?? JJ ?@@.?E<??@@ CA??qe?U?????z? .ChV?YVJ$?JJ ?@@.?E<-/@@A?CA??9????F???A&? .Ck??YVJgeJJ@@.??#3E<@3{n??9CA??P???F???<K? ??`.Ck??YVJgeBB ?@@.?E4-0@@AFCA??9????F?P????? .Ck???`?YVJ?""@@.??#3E?L@3?I??9CA??P???F????? ???.Ck?220-rly-da03.mx etc. I tried to make it prettier with: sudo tcpdump -ttttnnr tcp_dump.pcap reading from file tcp_dump.pcap, link-type EN10MB (Ethernet) 2009-07-09 20:57:40.819734 IP 67.23.28.65.49237 > 216.239.113.101.25: S 2535121895:2535121895(0) win 5840 <mss 1460,sackOK,timestamp 776168808 0,nop,wscale 5> 2009-07-09 20:57:43.819905 IP 67.23.28.65.49237 > 216.239.113.101.25: S 2535121895:2535121895(0) win 5840 <mss 1460,sackOK,timestamp 776169558 0,nop,wscale 5> 2009-07-09 20:57:47.248100 IP 67.23.28.65.42385 > 205.188.159.57.25: S 2644526720:2644526720(0) win 5840 <mss 1460,sackOK,timestamp 776170415 0,nop,wscale 5> 2009-07-09 20:57:47.288103 IP 205.188.159.57.25 > 67.23.28.65.42385: S 1358829769:1358829769(0) ack 2644526721 win 5792 <mss 1460,sackOK,timestamp 4292123488 776170415,nop,wscale 2> 2009-07-09 20:57:47.288103 IP 67.23.28.65.42385 > 205.188.159.57.25: . ack 1 win 183 <nop,nop,timestamp 776170425 4292123488> 2009-07-09 20:57:47.368107 IP 205.188.159.57.25 > 67.23.28.65.42385: P 1:481(480) ack 1 win 1448 <nop,nop,timestamp 4292123568 776170425> 2009-07-09 20:57:47.368107 IP 67.23.28.65.42385 > 205.188.159.57.25: . ack 481 win 216 <nop,nop,timestamp 776170445 4292123568> 2009-07-09 20:57:47.368107 IP 67.23.28.65.42385 > 205.188.159.57.25: P 1:18(17) ack 481 win 216 <nop,nop,timestamp 776170445 4292123568> 2009-07-09 20:57:47.404109 IP 205.188.159.57.25 > 67.23.28.65.42385: . ack 18 win 1448 <nop,nop,timestamp 4292123606 776170445> 2009-07-09 20:57:47.404109 IP 205.188.159.57.25 > 67.23.28.65.42385: P 481:536(55) ack 18 win 1448 <nop,nop,timestamp 4292123606 776170445> 2009-07-09 20:57:47.404109 IP 67.23.28.65.42385 > 205.188.159.57.25: P 18:44(26) ack 536 win 216 <nop,nop,timestamp 776170454 4292123606> 2009-07-09 20:57:47.444112 IP 205.188.159.57.25 > 67.23.28.65.42385: P 536:581(45) ack 44 win 1448 <nop,nop,timestamp 4292123644 776170454> 2009-07-09 20:57:47.484114 IP 67.23.28.65.42385 > 205.188.159.57.25: . ack 581 win 216 <nop,nop,timestamp 776170474 4292123644> 2009-07-09 20:57:47.616121 IP 67.23.28.65.42385 > 205.188.159.57.25: P 44:50(6) ack 581 win 216 <nop,nop,timestamp 776170507 4292123644> 2009-07-09 20:57:47.652123 IP 205.188.159.57.25 > 67.23.28.65.42385: P 581:589(8) ack 50 win 1448 <nop,nop,timestamp 4292123855 776170507> 2009-07-09 20:57:47.652123 IP 67.23.28.65.42385 > 205.188.159.57.25: . ack 589 win 216 <nop,nop,timestamp 776170516 4292123855> 2009-07-09 20:57:47.652123 IP 67.23.28.65.42385 > 205.188.159.57.25: P 50:56(6) ack 589 win 216 <nop,nop,timestamp 776170516 4292123855> 2009-07-09 20:57:47.652123 IP 67.23.28.65.42385 > 205.188.159.57.25: F 56:56(0) ack 589 win 216 <nop,nop,timestamp 776170516 4292123855> 2009-07-09 20:57:47.668124 IP 67.23.28.65.49239 > 216.239.113.101.25: S 2642380481:2642380481(0) win 5840 <mss 1460,sackOK,timestamp 776170520 0,nop,wscale 5> 2009-07-09 20:57:47.692126 IP 205.188.159.57.25 > 67.23.28.65.42385: P 589:618(29) ack 57 win 1448 <nop,nop,timestamp 4292123893 776170516> 2009-07-09 20:57:47.692126 IP 67.23.28.65.42385 > 205.188.159.57.25: R 2644526777:2644526777(0) win 0 2009-07-09 20:57:47.692126 IP 205.188.159.57.25 > 67.23.28.65.42385: F 618:618(0) ack 57 win 1448 <nop,nop,timestamp 4292123893 776170516> 2009-07-09 20:57:47.692126 IP 67.23.28.65.42385 > 205.188.159.57.25: R 2644526777:2644526777(0) win 0 Well...that is much prettier but it doesn't show the actual messages. I can actually extract more information just viewing the RAW file. What is the best ( and preferably easiest) way to just view all the contents of the pcap file? UPDATE Thanks to the responses below, I made some progress. Here is what it looks like now: tcpdump -qns 0 -A -r blah.pcap 20:57:47.368107 IP 205.188.159.57.25 > 67.23.28.65.42385: tcp 480 0x0000: 4500 0214 834c 4000 3306 f649 cdbc 9f39 [email protected] 0x0010: 4317 1c41 0019 a591 50fe 18ca 9da0 4681 C..A....P.....F. 0x0020: 8018 05a8 848f 0000 0101 080a ffd4 9bb0 ................ 0x0030: 2e43 6bb9 3232 302d 726c 792d 6461 3033 .Ck.220-rly-da03 0x0040: 2e6d 782e 616f 6c2e 636f 6d20 4553 4d54 .mx.aol.com.ESMT 0x0050: 5020 6d61 696c 5f72 656c 6179 5f69 6e2d P.mail_relay_in- 0x0060: 6461 3033 2e34 3b20 5468 752c 2030 3920 da03.4;.Thu,.09. 0x0070: 4a75 6c20 3230 3039 2031 363a 3537 3a34 Jul.2009.16:57:4 0x0080: 3720 2d30 3430 300d 0a32 3230 2d41 6d65 7.-0400..220-Ame 0x0090: 7269 6361 204f 6e6c 696e 6520 2841 4f4c rica.Online.(AOL 0x00a0: 2920 616e 6420 6974 7320 6166 6669 6c69 ).and.its.affili 0x00b0: 6174 6564 2063 6f6d 7061 6e69 6573 2064 ated.companies.d etc. This looks good, but it still makes the actual message on the right difficult to read. Is there a way to view those messages in a more friendly way? UPDATE This made it pretty: tcpick -C -yP -r tcp_dump.pcap Thanks!

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  • Is there a distributed VCS that can manage large files?

    - by joelhardi
    Is there a distributed version control system (git, bazaar, mercurial, darcs etc.) that can handle files larger than available RAM? I need to be able to commit large binary files (i.e. datasets, source video/images, archives), but I don't need to be able to diff them, just be able to commit and then update when the file changes. I last looked at this about a year ago, and none of the obvious candidates allowed this, since they're all designed to diff in memory for speed. That left me with a VCS for managing code and something else ("asset management" software or just rsync and scripts) for large files, which is pretty ugly when the directory structures of the two overlap.

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  • Dreamweaver creating temp php files instead of working direct from the local test server files

    - by Dan382
    Trying to get MAMP running with Dreamweaver. When I preview a php file inside Dreamweavers 'Live View' mode instead of working direct from my file: http://localhost/php_test/timetest.php it creates its own temp file which looks like: http:// 127.0.0.1/php_test/ TMPWY5ZEM.php (I've added the additional spaces as stockoverflow assumed I was spamming) I know the localhost runs correctly as if I type the URL directly into a browser it runs fine. I've set up the Dreamweaver site correctly to the best of my knowledge, the details are below: Local site folder: /Applications/MAMP/htdocs/php_test Server Folder: /Applications/MAMP/htdocs/php_test Web URL: http://localhost/php_test/ Testing Server: PHP MySQL Any help?

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  • how to get files from one PC to another using c#.net?

    - by shruti
    im using c#.net..i want to get the files that are on the server PC to my PC..both the PCs are connected through network.. i have given IP address of that PC in the path...but its not copying the files to my folder. im using the following code ...but its not working..kindly help me out.. File.Copy(Path.GetFileName(sourceFile), Path.GetDirectoryName(targetpath)); in sourceFile i have given IP address + folder path of the server PC and in the targetpath i have given the path of the folder of my PC to which i want to copy the files..

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  • Where do I put the links to my Javascript/jQuery files in my html file?

    - by Qlidnaque
    I recently noticed that some (not all) of my javascript and jQuery scripts wouldn't work unless I put the link for the .js files nearer towards the bottom of the page instead of the head area where I put my links for my .css files. From what I understand, javascript can go in either places and it is recommended to not be put in the header as it slows down the page loading process as well. At the same time, if I put it in the body tag of the html file, it looks somewhat messy and was wondering what the best practice is for putting .js files in a cleanly place. Should I always put it at the very bottom right before the ending body tag? How do professional web developers handle this?

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