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  • How can I implement an EPUB reader in JavaScript?

    - by Vlad Nicula
    I'm wondering if I can create an EPUB (free and open e-book standard) reader in JavaScript. The basic requirements would be: Server parts of the EPUB reader from a server API. Read the EPUB data in JavaScript. Render it on page. Provide some extra functionality, like text highlights or page notes. I have no information about how I could do this. I'm willing to try a prototype project. What are the steps that I could take towards implementing such a thing?

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  • What's the best way to create animations when doing Android development?

    - by Adam Smith
    I'm trying to create my first Android game and I'm currently trying to figure out (with someone that will do the drawings and another programmer) what the best way to create animation is. (Animations such as a character moving, etc.) At first, the designer said that she could draw objects/characters and animate them with flash so she didn't have to draw every single frame of an action. The other programmer and I don't know Flash too much so I suggested extracting all the images from the Flash animation and making them appear one after the other when the animation is to start. He said that would end up taking too much resource on the CPU and I tend to agree, but I don't really see how we're supposed to make smooth animations without it being too hard on the hardware and, if possible, not have the designer draw every single frame on Adobe Illustrator. Can an experienced Android game developper help me balance this out so we can move on to other parts of the game as I have no idea what the best way to create animations is.

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  • How can I implement a Epub Reader in Javascript

    - by Vlad Nicula
    I'm wondering if I can create a epub reader in javascript. The basic requirements would be: 1) Server parts of the epub reader from a server API. 2) Read the EPUB data in javascript. 3) Render it on page. 4) Provide some extra functionality, like text highlights or page notes. I have no information about how I could do this. I'm willing to try a prototype project. What are the steps that I could take towards implementing such a thing?

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  • Parallel Computing in .Net 4.0

    - by kaleidoscope
    Technorati Tags: Ram,Parallel Computing in .Net 4.0 Parallel computing is the simultaneous use of multiple compute resources to solve a computational problem: To be run using multiple CPUs A problem is broken into discrete parts that can be solved concurrently Each part is further broken down to a series of instructions Instructions from each part execute simultaneously on different CPUs Parallel Extensions in .NET 4.0 provides a set of libraries and tools to achieve the above mentioned objectives. This supports two paradigms of parallel computing Data Parallelism – This refers to dividing the data across multiple processors for parallel execution.e.g we are processing an array of 1000 elements we can distribute the data between two processors say 500 each. This is supported by the Parallel LINQ (PLINQ) in .NET 4.0 Task Parallelism – This breaks down the program into multiple tasks which can be parallelized and are executed on different processors. This is supported by Task Parallel Library (TPL) in .NET 4.0 A high level view is shown below:

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  • DIY Leak Detector Prevents Water Damage

    - by Jason Fitzpatrick
    There’s no need to shell out for an expensive commercial leak detector when you can cobble together a simple one from basic parts. Over at Make Magazine, Electrical Engineer Jeff Tegre shares a straight forward guide to cobbling together a simple leak detector. Armed with the leak detector you can get an early alert if you water heater, washer, or other leak-prone appliances are hemorrhaging water. Make a Leak Detector for $25 [Make] Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed

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  • How do I format the output of nmap to display on conky?

    - by WolfLarson
    I want to add to the network section of conky a list of all hosts and ips for my network. However I do not know how to format the output in a way I like. I want Live Hosts However this is on the bottom line of nmap's output) host (ip) host (ip) and on and on... I think there should be a max of 7 on my network. How can I do this? The output of nmap -sP 192.168.1.0/24 looks nothing like what I want though it does have all the parts, just in the wrong order.

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  • Rubik's cube array rotation

    - by Ace
    I'm about to make a 3D Rubik's cube based game in Flash AS3 and Away3d. I don't really know how to manage the 2D arrays of the Rubik's cube. For example, how do I rotate the corresponding arrays if I rotate a side, or just rotate a middle part? In this stage I also don't know how to rotate those smaller cube parts all together if a side is rotating. First I was thinking of "groups" ( like in sketchup or 3ds max, blender), but that would be tricky, because the group components would change every time. So I was thinking of just rotating each individual piece along a global axis. However, I just know the Away3d functions to rotate the cube of his local X , Y or Z axis, but how to rotate in global axis? Does anyone know of a algorithm for doing these types of rotations?

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  • Why are so many DBCC commands undocumented?

    - by DBA
    Paul Randal of SQLskills.com does a great job of answering the question of why there are so many undocumented DBCC commands in his post Why are so many DBCC commands undocumented? I would like to go on to say that not only does this apply to the DBCC commands but is some respect to all parts of SQL, other Servers, IDE's, Operating Systems, just about everywhere. There is always something that just does not make it into the official documentation. And as Paul points out probably never will make it. That could be why there are so many "Tips & Tricks" types of books, blog post, etc. everywhere you look. And I also agree with Janos's comments on Paul's post, which was "I'm fine with them undocumented. All of us who need to use these commands know where to find "documentation" and whom to ask ". Till later,

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  • How can I test different TV display types for my XBLIG game?

    - by Steve Dunn
    The XBLIG submission check-list says to ensure that all important stuff critical to game-play be visible in the 'TitleSafeArea'. I've received a bug report during play-test of my game (Crazy Balloon Lite) that says parts of my scrolling 2D map are only half visible (i.e. chopped at the left of the screen). I've tested my game myself on a 47" TV and also a 19" VGA monitor, both of which look fine. The bug report says the issue occurs on a standard 20" TV. My question is: without buying different sizes of TVs, is there a way to test what my game will look like on different sized displays?

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  • How to remove the graphical user interface?

    - by Praveen Kumar
    Ok my question is that, I want to run a heavy application, on a Virtual Machine (VirtualBox) with just 2 GB RAM (Windows 7 32Bit Host has 4 GB, 3.5 GB effective). Initially I thought of installing Ubuntu Server 12.04.1, which doesn't come with a GUI, so I thought it would be efficient in performance, but I have only Ubuntu 12.04 Desktop. My question is, is it possible to remove the GUI parts in Ubuntu 12.04 Desktop (Not Server), keeping only the core OS, after installation in a virtual machine? Or, is there anyway to improve the performance of the OS? If you need more information, I am ready to provide. I don't want the GUI or anything, even a small terminal window is fine for me, I can access files through FTP.

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  • Spherical harmonics lighting - what does it accomplish?

    - by TravisG
    From my understanding, spherical harmonics are sometimes used to approximate certain aspects of lighting (depending on the application). For example, it seems like you can approximate the diffuse lighting cause by a directional light source on a surface point, or parts of it, by calculating the SH coefficients for all bands you're using (for whatever accuracy you desire) in the direction of the surface normal and scaling it with whatever you need to scale it with (e.g. light colored intensity, dot(n,l),etc.). What I don't understand yet is what this is supposed to accomplish. What are the actual advantages of doing it this way as opposed to evaluating the diffuse BRDF the normal way. Do you save calculations somewhere? Is there some additional information contained in the SH representation that you can't get out of the scalar results of the normal evaluation?

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  • Silverlight Reporting Application Part 3.5 - Prism Background and WCF RIA [Series Intermission]

    Taking a step back before I dive into the details and full-on coding fun, I wanted to once again respond to a comment on my last post to clear up some things in regards to how I'm setting up my project and some of the choices I've made. Aka, thanks Ben. :) Prism Project Setup For starters, I'm not the ideal use case for a Prism application. In most cases where you've got a one-man team, Prism can be overkill as it is more intended for large teams who are geographically dispersed or in applications that have a larger scale than my Recruiting application in which you'll greatly benefit from modularity, delayed loading of xaps, etc. What Prism offers, though, is a manner for handling UI, commands, and events with the idea that, through a modular approach in which no parts really need to know about one another, I can update this application bit by bit as hiring needs change or requirements differ between offices without having to worry that changing something in the Jobs module will break something in, say, the Scheduling module. All that being said, here's a look at how our project breakdown for Recruit (MVVM/Prism implementation) looks: This could be a little misleading though, as each of those modules is actually another project in the overall Recruit solution. As far as what the projects actually are, that looks a bit like this: Recruiting Solution Recruit (Shell up there) - Main Silverlight Application .Web - Default .Web application to host the Silverlight app Infrastructure - Silverlight Class Library Project Modules - Silverlight Class Library Projects Infrastructure &Modules The Infrastructure project is probably something you'll see to some degree in any composite application. In this application, it is going to contain custom commands (you'll see the joy of these in a post or two down the road), events, helper classes, and any custom classes I need to share between different modules. Think of this as a handy little crossroad between any parts of your application. Modules on the other hand are the bread and butter of this application. Besides the shell, which holds the UI skeleton, and the infrastructure, which holds all those shared goodies, the modules are self-contained bundles of functionality to handle different concerns. In my scenario, I need a way to look up and edit Jobs, Applicants, and Schedule interviews, a Notification module to handle telling the user when different things are happening (i.e., loading from database), and a Menu to control interaction and moving between different views. All modules are going to follow the following pattern: The module class will inherit from IModule and handle initialization and loading the correct view into the correct region, whereas the Views and ViewModels folders will contain paired Silverlight user controls and ViewModel class backings. WCF RIA Services Since we've got all the projects in a single solution, we did not have to go the route of creating a WCR RIA Services Class Library. Every module has it's WCF RIA link back to the main .Web project, so the single Linq-2-SQL (yes, I said Linq-2-SQL, but I'll soon be switching to OpenAccess due to the new visual designer) context I'm using there works nicely with the scope of my project. If I were going for completely separating this project out and doing different, dynamically loaded elements, I'd probably go for the separate class library. Hope that clears that up. In the future though, I will be using that in a project that I've got in the "when I've got enough time to work on this" pipeline, so we'll get into that eventually- and hopefully when WCF RIA is in full release! Why Not use Silverlight Navigation/Business Template? The short answer- I'm a creature of habit, and having used Silverlight for a few years now, I'm used to doing lots of things manually. :) Plus, starting with a blank slate of a project I'm able to set up things exactly as I want them to be. In this case, rather than the navigation frame we would see in one of the templates, the MainRegion/ContentControl is working as our main navigation window. In many cases I will use theSilverlight navigation template to start things off, however in this case I did not need those features so I opted out of using that. Next time when I actually hit post #4, we're going to get into the modules and starting to get functionality into this application. Next week is also release week for the Q1 2010 release, so be sure to check out our annualWebinar Week (I might be biased, but Wednesday is my favorite out of the group). Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What are the safety benefits of a type system?

    - by vandros526
    In Javascript: The Good Parts by Douglas Crockford, he mentions in his inheritance chapter, "The other benefit of classical inheritance is that it includes the specification of a system of types. This mostly frees the programmer from having to write explicit casting operations, which is a very good thing because when casting, the safety benefits of a type system are lost." So first of all, what actually is safety? protection against data corruption, or hackers, or system malfunctions, etc? What are the safety benefits of a type system? What makes a type system different that allows it to provide these safety benefits?

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  • Graphics system failure

    - by anonymous coward
    I just upgraded two versions of Ubuntu to Oneiric after a recent set of updates broke Audacious 2.4.something in Maverick for me. When it was all finished my Asus Eee 1215N with the 1366x768 screen and the notoriously unsupported Nvidia Ion2 Optimus chipset was working on minimum compatibility fallbacks at 1024x768 resolution. So I did a little bit of reading (not enough) and tried deleting a couple parts of the graphics system to see if I could force a retry on the autodetection. The result: No graphical shell works now. Attempted so far: -reinstalling xorg/nouveau, didn't work. -installing bumblebee/nvidia-current, didn't work. -sudo dpkg-reconfigure -phigh -a, didn't work. I'd like to stress that this is otherwise a perfectly functional installation that I had spent some time setting up already (including a successful compile of Audacious 3.21 that was working with all the plugins). Is there a way for me to rebuild the graphics system from scratch or should I just give up, cry a little, backup data, wipe partition and reinstall with a USB drive?

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  • New Development Snapshot

    I've integrated OpenJDK 6 b18. If you're building IKVM from source, you need to download openjdk6-b18-stripped.zip. Changes: Integrated OpenJDK 6 b18. Fixed IKVM.Reflection bug in version number handling (for version parts 32K). Added support for generic parameter custom attributes to IKVM.Reflection (this is missing from June 2006 ECMA CLI spec). Fixed IKVM.Reflection Type.FullName bug. Nested types can also have a namespace...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • CSS specificity: Why isn't CSS specificity weight of 10 or more class selectors greater than 1 id selector? [migrated]

    - by ajc
    While going through the css specificity concept, I understood the fact that it is calculated as a 4 parts 1) inline (1000) 2) id (100) 3) class (10) 4) html elments (1) CSS with the highest rule will be applied to the corresponding element. I tried the following example Created more than 10 classes <div class="a1"> .... <div class="a13" id="id1"> TEXT COLOR </div> ... </div> and the css as .a1 .a2 .a3 .a4 .a5 .a6 .a7 .a8 .a9 .a10 .a11 .a12 .a13 { color : red; } #id1 { color: blue; } Now, even though in this case there are 13 classes the weight is 130. Which is greater than the id. Result - JSFiddle CSS specificity

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  • Jump-start Your Mind

    - by João Angelo
    I haven’t written in a while mostly because I’ve spent my time reading what others wrote and today I’m writing purely motivated by what I just finished reading. Mindfire: Big Ideas for Curious Mind by Scott Berkun was such a pleasure to read and ended up igniting parts of my mind which I have to admit were becoming a bit numb that I felt the urge to take some time to first say thank you to the author and then recommend it to all your curious minds out there. Now, go read it… it’s time well spent.

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  • Using Sql Server Change Data Capture with a frequently changing schema

    - by Pete
    We are looking into enabling Sql Server Change Data Capture for a new subsystem we are building. It's not really because we need it, but we are being pushed for having a complete history traceability, and CDC would nicely solve this requirement with minimum effort on our parts. We are following an agile development process, which in this case means that we frequently make changes to the database schema, e.g. adding new columns, moving data to other columns, etc. We did a small test where we created a table, enabled CDC for that table, and then added a new column to the table. Changes to the new column is not registered in the CDC table. Is there a mechanism to update the CDC table to the new schema, and are there any best practices to how you deal with captured data when migrating the database schema?

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  • Differences between C# and Javascript for Unity [closed]

    - by vrinek
    Apart from the language differences (class-based vs prototypical, strong vs weak typing), what are the differences between using Javascript and using C# when developing games in Unity3D? Is there a noticable performance difference? Is the javascript code packaged as-is? And if yes, does this help the game's modability? Is it possible to use libraries developed for one language while developing in the other one? Is it possible to mix the two languages in the same Unity project by coding some parts in C# and others in Javascript? The next couple of questions are time-specific so feel free to ignore or remove: If libraries are not cross-functional, which language has better library support from the game development perspective? Which language has better game dev specific resources available (books, websites, forums)?

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  • Is it risky to install KDE on Ubuntu alongside Unity and Gnome?

    - by Vagrant232
    The last time I installed KDE and Gnome on the same OS (Opensuse 12.1), GDM and KDM started conflicting and they both stopped working properly and I was plagued with applications from both environments till the point the applications overview in gnome was flooded with useless KDE trash. Moreover, I still had parts of the KDE desktop appearing when I'm running Gnome (such as the password manager and kde fonts and some apps refused to give up the oxygen theme). If I install the plasma-desktop package on Ubuntu, am I at risk of having such issues? I just want KDE with the bare minimum number of applications; just the necessary ones to make things work. I'd rather not have dolphin installed either. Also, is it all right to install the kde-standard pack? Or should I just stick to the plasma-desktop pack?

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  • How to use OO for data analysis? [closed]

    - by Konsta
    In which ways could object-orientation (OO) make my data analysis more efficient and let me reuse more of my code? The data analysis can be broken up into get data (from db or csv or similar) transform data (filter, group/pivot, ...) display/plot (graph timeseries, create tables, etc.) I mostly use Python and its Pandas and Matplotlib packages for this besides some DB connectivity (SQL). Almost all of my code is a functional/procedural mix. While I have started to create a data object for a certain collection of time series, I wonder if there are OO design patterns/approaches for other parts of the process that might increase efficiency?

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  • JAX-RS 2.0 Early Draft - Third Edition Available

    - by arungupta
    JAX-RS 2.0 Early Draft Third Edition is now available. This updated draft include new samples explaining the features and clarifications in content-negotiation, discovery of providers, client-side API, filters and entity interceptors and several other sections. Provide feedback to users@jax-rs-spec. Jersey 2.0, the Reference Implementation of JAX-RS 2.0, released their fourth milestone a few days ago as well. Several features have already been implemented there. Note, this is an early development preview and several parts of the API and implementation are still evolving. Feel like trying it out? Simply go to Maven Central (of course none of this is production quality at this point). The latest JAX-RS Javadocs and Jersey 2.0 API docs are good starting points to explore. And provide them feedback at [email protected] or @gf_jersey.

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  • The How-To Geek Guide to Audio Editing: Cutting, Trimming & Arranging

    - by YatriTrivedi
    Audacity novices often start with lofty project ideas, but sometimes they lack the basics. Knowing how to cut and trim tracks is basic audio editing and is a fundamental starting point for making more elaborate arrangements. For this exercise, I’ll be making a ringtone from a Castlevania: Symphony of the Night track. I have the original CD and used that so I started with better quality audio than an MP3. You can follow along with any file you like, just so you get a feel for cutting, trimming, and arranging sound clips for yourself. I know which parts I want to edit in the track, but a quick play-through will help me look for those areas visually. How to Enable Google Chrome’s Secret Gold IconHTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To Know

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  • Make An Old Android Feel Like New: How To Make Gingerbread Feel Like Jelly Bean

    - by Chris Hoffman
    Android has taken huge strides since Android 2.3 Gingerbread, but many devices are still using it. If you can’t upgrade your old device, there are ways to make it feel more modern. These apps won’t actually upgrade your Android device to Jelly Bean, but they’ll replace some of the more outdated parts of Gingerbread and make your device feel more like Jelly Bean and Ice Cream Sandwich. the latest versions of Android. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • OnTriggerEnter not called

    - by Lautaro
    I am working on a fight game with 3D models but played like a 2D game. So the player characters have swords. The Player GameObject has several body parts that are colider triggers. The sword is a rigidbody colider. Ive had som problems with colisions not being detected. Ive added some Debug.Log and slowed downed the animations so what i can see is this: When players are close to each other the sword connects from a different angle. The OnTriggerStay is called several times BEFORE OnTriggerEnter is called if players are too close. Sometimes if too close the OnTriggerStay is called several times but the OnTriggerEnter is NEVER called. Any ideas on why this is?

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