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  • rails semi-complex STI with ancestry data model planning the routes and controllers

    - by ere
    I'm trying to figure out the best way to manage my controller(s) and models for a particular use case. I'm building a review system where a User may build a review of several distinct types with a Polymorphic Reviewable. Country (has_many reviews & cities) Subdivision/State (optional, sometimes it doesnt exist, also reviewable, has_many cities) City (has places & review) Burrow (optional, also reviewable ex: Brooklyn) Neighborhood (optional & reviewable, ex: williamsburg) Place (belongs to city) I'm also wondering about adding more complexity. I also want to include subdivisions occasionally... ie for the US, I might add Texas or for Germany, Baveria and have it be reviewable as well but not every country has regions and even those that do might never be reviewed. So it's not at all strict. I would like it to as simple and flexible as possible. It'd kinda be nice if the user could just land on one form and select either a city or a country, and then drill down using data from say Foursquare to find a particular place in a city and make a review. I'm really not sure which route I should take? For example, what happens if I have a Country, and a City... and then I decide to add a Burrow? Could I give places tags (ie Williamsburg, Brooklyn) belong_to NY City and the tags belong to NY? Tags are more flexible and optionally explain what areas they might be in, the tags belong to a city, but also have places and be reviewable? So I'm looking for suggestions for anyone who's done something related. Using Rails 3.2, and mongoid.

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  • display multiple errors via bool flag c++

    - by igor
    Been a long night, but stuck on this and now am getting "segmentation fault" in my compiler.. Basically I'm trying to display all the errors (the cout) needed. If there is more than one error, I am to display all of them. bool validMove(const Square board[BOARD_SIZE][BOARD_SIZE], int x, int y, int value) { int index; bool moveError = true; const int row_conflict(0), column_conflict(1), grid_conflict(2); int v_subgrid=x/3; int h_subgrid=y/3; getCoords(x,y); for(index=0;index<9;index++) if(board[x][index].number==value){ cout<<"That value is in conflict in this row\n"; moveError=false; } for(index=0;index<9;index++) if(board[index][y].number==value){ cout<<"That value is in conflict in this column\n"; moveError=false; } for(int i=v_subgrid*3;i<(v_subgrid*3 +3);i++){ for(int j=h_subgrid*3;j<(h_subgrid*3+3);j++){ if(board[i][j].number==value){ cout<<"That value is in conflict in this subgrid\n"; moveError=false; } } } return true; }

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  • Beginner C++ - Trouble using global constants in a header file

    - by Francisco P.
    Hello! Yet another Scrabble project question... This is a simple one. It seems I am having trouble getting my global constants recognized: My board.h: http://pastebin.com/R10HrYVT Errors returned: 1>C:\Users\Francisco\Documents\FEUP\1A2S\PROG\projecto3\projecto3\Board.h(34): error: variable "TOTAL_ROWS" is not a type name 1> vector< vector<Cell> > _matrix(TOTAL_ROWS , vector<Cell>(TOTAL_COLUMNS)); 1> 1>main.cpp 1>compilation aborted for .\Game.cpp (code 2) 1>Board.cpp 1>.\Board.h(34): error: variable "TOTAL_ROWS" is not a type name 1> vector< vector<Cell> > _matrix(TOTAL_ROWS , vector<Cell>(TOTAL_COLUMNS)); 1> ^ 1> Why does this happen? Why is the compiler expecting types? Thanks for your time!

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  • How do I declare and initialize a 2d int vector in C++?

    - by FrankTheTank
    I'm trying to do something like: #include <iostream> #include <vector> #include <ctime> class Clickomania { public: Clickomania(); std::vector<std::vector<int> > board; bool move(int, int); bool isSolved(); void print(); void pushDown(); }; Clickomania::Clickomania() : board(12, std::vector<int>(8,0)) { srand((unsigned)time(0)); for(int i = 0; i < 12; i++) { for(int j = 0; j < 8; j++) { int color = (rand() % 6) + 1; board[i][j] = color; } } } However, apparently I can't initialize the "board" vector of vectors this way. How can I create a public member of a 2d vector type and initialize it properly?

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  • Could someone help me debug my app (not very big)?

    - by Alex
    Not sure if this kind of help is accepted to ask for here, tell me if it isn't. It has to get done before tomorrow, it's not entirerly finished but it should work somewhat ok by now. I'm trying to use the Eclipse debugger (not very used to it). I have my top-level or main class, which is Game, in which I have a constructor and a main method. In the main method I create a new "Game", initiating the constructor. public static void main(String[] args){ Game chess = new Game(); } public Game(){ Board board = new Board(); That's the first thing the debugger reacts to: Thread [main] (Suspended) ClassNotFoundException(Object).<init>() line: 20 [local variables unavailable] ClassNotFoundException(Throwable).<init>(String, Throwable) line: 217 ClassNotFoundException(Exception).<init>(String, Throwable) line: not available ClassNotFoundException.<init>(String) line: not available URLClassLoader$1.run() line: not available AccessController.doPrivileged(PrivilegedExceptionAction<T>, AccessControlContext) line: not available [native method] Launcher$ExtClassLoader(URLClassLoader).findClass(String) line: not available Launcher$ExtClassLoader.findClass(String) line: not available Launcher$ExtClassLoader(ClassLoader).loadClass(String, boolean) line: not available Launcher$AppClassLoader(ClassLoader).loadClass(String, boolean) line: not available Launcher$AppClassLoader.loadClass(String, boolean) line: not available Launcher$AppClassLoader(ClassLoader).loadClass(String) line: not available Game.<init>() line: 15 Game.main(String[]) line: 11 Line 11 is the one line in my main method, line 15 is the instantiation of "board".

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  • XNA Notes 010

    - by George Clingerman
    With GDC 2011 wrapping up there were a LOT of great interviews and posts with and about XNA and XBLIG and some of our more notorious developers. Definitely worth spending many, many hours watching, listening and reading all those. Very inspiring! Also, don’t forget to get signed up for Dream Build Play! And just as an early warning reminder do NOT, I repeat do NOT wait to submit your game the last day. There are major issues submitting the last day every year and you do not want all your hard work to be hanging on whether your entry actually went through in that last day. Plan on submitting a few days if not a week before. I’m serious, you’ll thank yourself later! Now on to what’s happening in the XNA community! Time Critical XNA News: PAX East Meet Up (really wish I was going!) http://forums.create.msdn.com/forums/p/71921/439262.aspx Want to stay panicked about the countdown to Dream Build Play? Mike McLaughlin shares his DBP countdown clock http://twitter.com/#!/mikebmcl/status/44454458960252928 XNA Team: Nick Gravelyn Only needs less than 600 new users in his unique marketing plan for Pixel Man 2 http://nickgravelyn.com/pixelman2/ And hares his ad revenue numbers with his XNA WP7 games http://theoneswiththelight.com/2011/my-results-with-ad-revenue-for-wp7-games/ XNA MVPs: Andy “The ZMan” Dunn posts his 15,000th App Hub forum post and shares a few thoughts on the MVP summit http://forums.create.msdn.com/forums/t/77625.aspx Chris Williams shares his thoughts on the MVP summit http://geekswithblogs.net/cwilliams/archive/2011/03/07/144229.aspx XNA Developers: Nathan Fouts of Mommy’s Best games Wraps up GDC http://mommysbest.blogspot.com/2011/03/gdc-2011-wrapped.html And shares the wonderful screenshots from Serious Sam. (I’m so jealous people at PAX East willl be playing a demo of this game!) http://mommysbest.blogspot.com/2011/03/serious-sam-double-d.html James Silva of Ska Studios announces http://www.ska-studios.com/2011/03/09/vampire-smile-at-hotel-sierra/ http://www.ska-studios.com/2011/03/08/vengeance-begins-april-6th/ http://www.ska-studios.com/2011/03/04/good-morning-gato-52/ Michael McLaughlin writes an extremely useful set of tips for XNA WP7 developers http://geekswithblogs.net/mikebmcl/archive/2011/03/10/tips-for-xna-wp7-developers.aspx Robert Boyd “the one man XBLIG improving machine” posts his 9 tips for marketing an Xbox LIVE Indie Gam http://www.gamasutra.com/blogs/RobertBoyd/20110309/7183/9_Tips_for_XBLIG_Marketing.php http://forums.create.msdn.com/forums/p/77534/470586.aspx#470586 And shares his day by day experience at GDC this year http://www.gamasutra.com/blogs/RobertBoyd/20110301/7118/GDC_Saves_the_World__Impressions_Day_1.php http://www.gamasutra.com/blogs/RobertBoyd/20110301/7123/GDC_Saves_the_World__Impressions_Day_2.php http://www.gamasutra.com/blogs/RobertBoyd/20110303/7129/GDC_Saves_the_World__Impressions_Day_3.php http://www.gamasutra.com/blogs/RobertBoyd/20110307/7133/GDC_Saves_the_World__Impressions_Day_4.php http://www.gamasutra.com/blogs/RobertBoyd/20110307/7160/GDC_Saves_the_World__Impressions_Day_5.php Phillipe Da Silva releases new IGF Pong Sample preview http://www.vimeo.com/20904070 Xbox LIVE Indie Games (XBLIG): Gamergeddon posts XBox Indie Game Roundup for March 6th http://www.gamergeddon.com/2011/03/06/xbox-indie-game-round-up-march-6th/ Dealspwn interviews FortressCraft developer Projector Games http://www.dealspwn.com/fortresscraft-developer-interview-minecraft-clones-venting-haters-part-1/ http://www.dealspwn.com/fortresscraft-developer-interview-part-2-trials-tribulations-indie-development/ Writings of Mass Destruction continues the Xbox LIVE Indie Game a day campaign, here’s his take on FishCraft (be sure to check out his other posts!) http://writingsofmassdeduction.com/2011/03/05/day-116-fishcraft/ Tom Ogburn shares his GDC notes on the XBLIG panel jotted quickly while attending the panel http://twitter.com/#!/TOgburn/status/44454191028125696 http://www.starlitskygames.com/blogs/site_news/archive/2011/03/06/802.aspx Dave Voyles of Armless Octopus has crazy good coverage on XNA and Xbox LIVE Indie Game developers at GDC 2011. Interviews and articles all extremely well done! http://www.armlessoctopus.com/2011/03/06/gdc-2011-successful-indie-developers-share-insight-on-microsofts-self-publishing-service/ There’s honestly so many posts and interviews you should just hit his front page and scroll down through all of the latest ones. http://www.armlessoctopus.com/ GameMarx Episode 12 http://www.gamemarx.com/video/the-show/27/ep-12-march-4-2011.aspx B.U.T.T.O.N now on Steam! http://www.gamesetwatch.com/2011/03/button_party_game_now_on_steam.php German Xbox Dashboard gets review program from GamePro http://www.armlessoctopus.com/2011/03/07/gamepo-indie-review-show-debuts-on-german-xbox-dashboard/ XboxIndies.com (one of the best XNA sites out there at this point!) continues to add review sites to it’s main review feed. (And don’t forget to play with that awesome XBLIG pivot control!) http://xboxindies.com/ Kris Steele of FunInfused Games shares early footage of his game World of Chalk http://twitter.com/#!/kriswd40/status/45007114371989504 Raymond Matthews of Darkstarmatryx reviews FunInfused Games Abduction Action http://www.darkstarmatryx.com/?p=264 TheVideoGamerRob reviews Zombie Football Carnage http://videogamerrob.wordpress.com/2011/03/08/xblig-review-zombie-football-carnage/ XBLIG Square Off Making the Jump to WP7 http://www.wp7connect.com/2011/03/08/xblig-square-off-will-make-the-jump-to-windows-phone/ Mommy’s Best Games making the news round with their Serious Sam announcement http://www.joystiq.com/2011/03/09/serious-sam-gets-serious-indie-cred-with-new-indie-series/ Most quoted and linked XBLIG article of the week with the least amount of actual facts and reporting. Shared only because it makes me sad that this is the best coverage we get. (Hey reporters, there’s LOT and LOTS of XBLIG and XNA experts you can contact if you need to check up on facts or wonder why on questions like, Why can’t XBLIGs have Nazis? There’s actually a real answer for that..) http://www.joystiq.com/2011/03/06/xblig-facts-nazi-killing-a-no-no-revenue-a-yes-yes/ XNA Development: Mort8088 has been in an XNA tutorial writing frenzy releasing 4 XNA 4.0 entry level tutorials this week! http://mort8088.com/2011/03/06/xna-4-0-tutorial-0-intro/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-1-fonts/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-2-sprites/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-3-input-from-keyboard/ Interesting discussion on what it means to be a community (you do have to sign up to be a member of the XNA UK forums to read it...) http://twitter.com/#!/XNAUK/status/44705269254594560 Slyprid continues his incredible pace on Transmute and shares screens of his new Animation Builder http://twitter.com/#!/slyprid/status/45169271847911424 http://forgottenstarstudios.com/blog/ Philippe Da Silva wants to know who is using IGF for their games. If it’s you, drop him a note letting him know! http://twitter.com/#!/philippedasilva/status/44325893719588864 New Sunburn Video Tutorials released http://www.synapsegaming.com/blogs/fivesidedbarrel/archive/2011/03/07/new-documentation-video-tutorials.aspx Loading and rendering animated collada models using XNA 4.0 http://bunkernetz.wordpress.com/2011/03/09/loading-and-rendering-animated-collada-models-using-xna-4-0/ XNA for Silverlight Developers Part 6 Accelerometer Input http://buzzgamesnews.blogspot.com/2011/03/xna-for-silverlight-developers-part-6.html

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  • How I do VCS

    - by Wes McClure
    After years of dabbling with different version control systems and techniques, I wanted to share some of what I like and dislike in a few blog posts.  To start this out, I want to talk about how I use VCS in a team environment.  These come in a series of tips or best practices that I try to follow.  Note: This list is subject to change in the future. Always use some form of version control for all aspects of software development. Development is an evolution.  Looking back at where we were is an invaluable asset in that process.  This includes data schemas and documentation. Reverting / reapplying changes is absolutely critical for efficient development. The tools I use: Code: Hg (preferred), SVN Database: TSqlMigrations Documents: Sometimes in code repository, also SharePoint with versioning Always tag a commit (changeset) with comments This is a quick way to describe to someone else (or your future self) what the changeset entails. Be brief but courteous. One or two sentences about the task, not the actual changes. Use precommit hooks or setup the central repository to reject changes without comments. Link changesets to documentation If your project management system integrates with version control, or has a way to externally reference stories, tasks etc then leave a reference in the commit.  This helps locate more information about the commit and/or related changesets. It’s best to have a precommit hook or system that requires this information, otherwise it’s easy to forget. Ability to work offline is required, including commits and history Yes this requires a DVCS locally but doesn’t require the central repository to be a DVCS.  I prefer to use either Git or Hg but if it isn’t possible to migrate the central repository, it’s still possible for a developer to push / pull changes to that repository from a local Hg or Git repository. Never lock resources (files) in a central repository… Rude! We have merge tools for a reason, merging sucked a long time ago, it doesn’t anymore… stop locking files! This is unproductive, rude and annoying to other team members. Always review everything in your commit. Never ever commit a set of files without reviewing the changes in each. Never add a file without asking yourself, deep down inside, does this belong? If you leave to make changes during a review, start the review over when you come back.  Never assume you didn’t touch a file, double check. This is another reason why you want to avoid large, infrequent commits. Requirements for tools Quickly show pending changes for the entire repository. Default action for a resource with pending changes is a diff. Pluggable diff & merge tool Produce a unified diff or a diff of all changes.  This is helpful to bulk review changes instead of opening each file. The central repository is not your own personal dump yard.  Breaking this rule is a sure fire way to get the F bomb dropped in front of your name, multiple times. If you turn on Visual Studio’s commit on closing studio option, I will personally break your fingers. By the way, the person(s) in charge of this feature should be fired and never be allowed near programming, ever again. Commit (integrate) to the central repository / branch frequently I try to do this before leaving each day, especially without a DVCS.  One never knows when they might need to work from remote the following day. Never commit commented out code If it isn’t needed anymore, delete it! If you aren’t sure if it might be useful in the future, delete it! This is why we have history. If you don’t know why it’s commented out, figure it out and then either uncomment it or delete it. Don’t commit build artifacts, user preferences and temporary files. Build artifacts do not belong in VCS, everything in them is present in the code. (ie: bin\*, obj\*, *.dll, *.exe) User preferences are your settings, stop overriding my preferences files! (ie: *.suo and *.user files) Most tools allow you to ignore certain files and Hg/Git allow you to version this as an ignore file.  Set this up as a first step when creating a new repository! Be polite when merging unresolved conflicts. Count to 10, cuss, grab a stress ball and realize it’s not a big deal.  Actually, it’s an opportunity to let you know that someone else is working in the same area and you might want to communicate with them. Following the other rules, especially committing frequently, will reduce the likelihood of this. Suck it up, we all have to deal with this unintended consequence at times.  Just be careful and GET FAMILIAR with your merge tool.  It’s really not as scary as you think.  I personally prefer KDiff3 as its merging capabilities rock. Don’t blindly merge and then blindly commit your changes, this is rude and unprofessional.  Make sure you understand why the conflict occurred and which parts of the code you want to keep.  Apply scrutiny when you commit a manual merge: review the diff! Make sure you test the changes (build and run automated tests) Become intimate with your version control system and the tools you use with it. Avoid trial and error as much as is possible, sit down and test the tool out, read some tutorials etc.  Create test repositories and walk through common scenarios. Find the most efficient way to do your work.  These tools will be used repetitively, so inefficiencies will add up. Sometimes this involves a mix of tools, both GUI and CLI. I like a combination of both Tortoise Hg and hg cli to get the job efficiently. Always tag releases Create a way to find a given release, whether this be in comments or an explicit tag / branch.  This should be readily discoverable. Create release branches to patch bugs and then merge the changes back to other development branch(es). If using feature branches, strive for periodic integrations. Feature branches often cause forked code that becomes irreconcilable.  Strive to re-integrate somewhat frequently with the branch this code will ultimately be merged into.  This will avoid merge conflicts in the future. Feature branches are best when they are mutually exclusive of active development in other branches. Use and abuse local commits , at least one per task in a story. This builds a trail of changes in your local repository that can be pushed to a central repository when the story is complete. Never commit a broken build or failing tests to the central repository. It’s ok for a local commit to break the build and/or tests.  In fact, I encourage this if it helps group the changes more logically.  This is one of the main reasons I got excited about DVCS, when I wanted more than one changeset for a set of pending changes but some files could be grouped into both changesets (like solution file / project file changes). If you have more than a dozen outstanding changed resources, there should probably be more than one commit involved. Exceptions when maintaining code bases that require shotgun surgery, in this case, it’s a design smell :) Don’t version sensitive information Especially usernames / passwords   There is one area I haven’t found a solution I like yet: versioning 3rd party libraries and/or code.  I really dislike keeping any assemblies in the repository, but seems to be a common practice for external libraries.  Please feel free to share your ideas about this below.    -Wes

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  • CEN/CENELEC Lacks Perspective

    - by trond-arne.undheim
    Over the last few months, two of the European Standardization Organizations (ESOs), CEN and CENELEC have circulated an unfortunate position statement distorting the facts around fora and consortia. For the benefit of outsiders to this debate, let's just say that this debate regards whether and how the EU should recognize standards and specifications from certain fora and consortia based on a process evaluating the openness and transparency of such deliverables. The topic is complex, and somewhat confusing even to insiders, but nevertheless crucial to the European economy. As far as I can judge, their positions are not based on facts. This is unfortunate. For the benefit of clarity, here are some of the observations they make: a)"Most consortia are in essence driven by technology companies making hardware and software solutions, by definition very few of the largest ones are European-based". b) "Most consortia lack a European presence, relevant Committees, even those that are often cited as having stronger links with Europe, seem to lack an overall, inclusive set of participants". c) "Recognising specific consortia specifications will not resolve any concrete problems of interoperability for public authorities; interoperability depends on stringing together a range of specifications (from formal global bodies or consortia alike)". d) "Consortia already have the option to have their specifications adopted by the international formal standards bodies and many more exercise this than the two that seem to be campaigning for European recognition. Such specifications can then also be adopted as European standards." e) "Consortium specifications completely lack any process to take due and balanced account of requirements at national level - this is not important for technologies but can be a critical issue when discussing cross-border issues within the EU such as eGovernment, eHealth and so on". f) "The proposed recognition will not lead to standstill on national or European activities, nor to the adoption of the specifications as national standards in the CEN and CENELEC members (usually in their official national languages), nor to withdrawal of conflicting national standards. A big asset of the European standardization system is its coherence and lack of fragmentation." g) "We always miss concrete and specific examples of where consortia referencing are supposed to be helpful." First of all, note that ETSI, the third ESO, did not join the position. The reason is, of course, that ETSI beyond being an ESO, also has a global perspective and, moreover, does consider reality. Secondly, having produced arguments a) to g), CEN/CENELEC has the audacity to call a meeting on Friday 25 February entitled "ICT standardization - improving collaboration in Europe". This sounds very nice, but they have not set the stage for constructive debate. Rather, they demonstrate a striking lack of vision and lack of perspective. I will back this up by three facts, and leave it there. 1. Since the 1980s, global industry fora and consortia, such as IETF, W3C and OASIS have emerged as world-leading ICT standards development organizations with excellent procedures for openness and transparency in all phases of standards development, ex post and ex ante. - Practically no ICT system can be built without using fora and consortia standards (FCS). - Without using FCS, neither the Internet, upon which the EU economy depends, nor EU institutions would operate. - FCS are of high relevance for achieving and promoting interoperability and driving innovation. 2. FCS are complementary to the formally recognized standards organizations including the ESOs. - No work will be taken away from the ESOs should the EU recognize certain FCS. - Each FCS would be evaluated on its merit and on the openness of the process that produced it. ESOs would, with other stakeholders, have a say. - ESOs could potentially educate and assist European stakeholders to engage more actively and constructively with FCS. - ETSI, also an ESO, seems to clearly recognize these facts. 3. Europe and its Member States have a strong voice in several of the most relevant global industry fora and consortia. - W3C: W3C was founded in 1994 by an Englishman, Sir Tim Berners-Lee, in collaboration with CERN, the European research lab. In April 1995, INRIA (Institut National de Recherche en Informatique et Automatique) in France became the first European W3C host and in 2003, ERCIM (European Research Consortium in Informatics and Mathematics), also based in France, took over the role of European W3C host from INRIA. Today, W3C has 326 Members, 40% of which are European. Government participation is also strong, and it could be increased - a development that is very much desired by W3C. Current members of the W3C Advisory Board includes Ora Lassila (Nokia) and Charles McCathie Nevile (Opera). Nokia is Finnish company, Opera is a Norwegian company. SAP's Claus von Riegen is an alumni of the same Advisory Board. - OASIS: its membership - 30% of which is European - represents the marketplace, reflecting a balance of providers, user companies, government agencies, and non-profit organizations. In particular, about 15% of OASIS members are governments or universities. Frederick Hirsch from Nokia, Claus von Riegen from SAP AG and Charles-H. Schulz from Ars Aperta are on the Board of Directors. Nokia is a Finnish company, SAP is a German company and Ars Aperta is a French company. The Chairman of the Board is Peter Brown, who is an Independent Consultant, an Austrian citizen AND an official of the European Parliament currently on long-term leave. - IETF: The oversight of its activities is by the Internet Architecture Board (IAB), since 2007 chaired by Olaf Kolkman, a Dutch national who lives in Uithoorn, NL. Kolkman is director of NLnet Labs, a foundation chartered to develop open source software and open source standards for the Internet. Other IAB members include Marcelo Bagnulo whose affiliation is the University Carlos III of Madrid, Spain as well as Hannes Tschofenig from Nokia Siemens Networks. Nokia is a Finnish company. Siemens is a German company. Nokia Siemens is a European joint venture. - Member States: At least 17 European Member States have developed Interoperability Frameworks that include FCS, according to the EU-funded National Interoperability Framework Observatory (see list and NIFO web site on IDABC). This also means they actively procure solutions using FCS, reference FCS in their policies and even in laws. Member State reps are free to engage in FCS, and many do. It would be nice if the EU adjusted to this reality. - A huge number of European nationals work in the global IT industry, on European soil or elsewhere, whether in EU registered companies or not. CEN/CENELEC lacks perspective and has engaged in an effort to twist facts that is quite striking from a publicly funded organization. I wish them all possible success with Friday's meeting but I fear all of the most important stakeholders will not be at the table. Not because they do not wish to collaborate, but because they just have been insulted. If they do show up, it would be a gracious move, almost beyond comprehension. While I do not expect CEN/CENELEC to line up perfectly in favor of fora and consortia, I think it would be to their benefit to stick to more palatable observations. Actually, I would suggest an apology, straightening out the facts. This works among friends and it works in an organizational context. Then, we can all move on. Standardization is important. Too important to ignore. Too important to distort. The European economy depends on it. We need CEN/CENELEC. It is an important organization. But CEN/CENELEC needs fora and consortia, too.

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  • Knight movement.... " how to output all possible moves. "

    - by josh kant
    hi tried the following code and is still not working. it is having problem on backtracking. it just fills the squares of a board with numbers but not in expected order. The code is as follows : include include using namespace std; int i=0; int permuteno = 0; bool move(int *p[], int *used[] ,int x, int y,int n, int count); bool knights (int *p[], int *used[],int x,int y,int n, int count); void output(int *p[],int n); int main(char argc, char *argv[]) { int count = 1; int n; //for size of board int x,y; // starting pos int **p; // to hold no. of combinations int **used; // to keep track of used squares on the board if ( argc != 5) { cout << "Very few arguments. Please try again."; cout << endl; return 0; } n = atoi(argv[2]); if( argv[1] <= 0 ) { cout << " Invalid board size. "; return 0; } x = atoi(argv[4]); y = atoi(argv[4]); cout << "board size: " << n << ", "<< n << endl; cout << "starting pos: " << x << ", " << y << endl; //dynamic allocation of arrays to hold permutation p = new int *[n]; for (int i = 0; i < n; i++) p[i] = new int [n]; //dynamic allocation of used arrays used = new int*[n]; for (int i = 0; i < n; i++) used[i] = new int [n]; //initializing board int i, j; for (i=0; i output(p,n); if (knights(p,used,x, y, n, count)) { cout << "solution found: " << endl < int i, j; for (i=0; i else { cout << "Solution not found" << endl; output (p, n); } knights (p,used, x, y, n, 1); //knights (p,used,x, y, n, count); cout << "no. perm " << permuteno << endl; return 0; } void output(int *p[],int n) { int i = 0,j; while ( i !=n) { for ( j=0; j bool move(int *p[], int *used[] ,int x, int y,int n,int count) { if (x < 0 || x = n) { return false; } if ( y < 0 || y = n) { return false; } if( used[x][y] != 0) { return false; } if( p[x][y] != 0) { return false; } count++; return true; } bool knights (int *p[], int *used[], int x,int y,int n ,int count) { //used[x][y] = 1; if (!move(p,used,x,y,n, count)) { return false; } if (move(p,used,x,y,n, count)) { i++; } p[x][y] = count; used[x][y] = 1; cout << "knight moved " << x << ", " << y << " " << count << endl; if(n*n == count) { return true; } //move 1 if (!knights (p,used, x-1, y-2, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 2 if (!knights (p,used, x+1, y-2, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 3 if (!knights (p,used, x+2, y-1, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 4 if (!knights (p,used, x+2, y+1, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 5 if (!knights (p,used, x+1, y+2, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 6 if (!knights (p,used, x-1, y+2, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 7 if (!knights (p,used, x-2, y+1, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 8 if (!knights (p,used, x-2, y-1, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } permuteno++; //return true; //}while ( x*y != n*n ); return false; } I has to output all the possible combinations of the knight in a nXn board.. any help would be appreciated...

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  • intel dg31pr heat issues

    - by user17077
    Hi there, I have got Intel 8400 processor installed on a DG31PR board. My board gets hot quite quickly and the temperature hovers around 50-65 C at normal load. I have got a good cooling system but I wonder if its a problem in my mobo. Can you guys kindly suggest what to do? My processor runs fine and stands at 30-32 C. Thanks. Regards, Adnan

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  • How many domains can you configure on a Sun M5000 system?

    - by Andre Miller
    We have a few Sun M5000 servers with the following configuration: Each system has 2 system boards each containing 2 x 2.5Ghz quad core processors Each system board has 16GB of RAM Each system has 4 x 300GB disks I would like to know how many hardware domains can I configure per system? Do I need one system board per domain (implying a total of 2 domains), or can I create 4 domains, each with one cpu each?

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  • WPA Connection problem

    - by Renjith G
    hi , I am using hostapd,wireless tools with madwifi for my wireless ap in my board. The WEP, WPA-PSK connections and communications between my board and my desktop PC, WINDOWS XP SP2) (with OLITEC wireless usb)are fine. But when i configured the WPA type, connection established but it is showing the status in the secuirity dialog box "TKIP - Key Absent" Can any one faced this problem?? /renjith g

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  • check history of cpu/memory usage in ubuntu?

    - by johnlai2004
    Is there a way for me to review cpu or memory usage on my ubuntu linux server? I've noticed my server (lamp set up) being slow at times, but by the time I log in as root and run a PS command, everything may have returned to normal. It would be great to review a log of what resources different parts of the server consumed.

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  • Hard Drive Physical Disc Swap

    - by Sev
    Is it possible, and if so, what would it take to do a hard drive disc swap? If a HD has a damaged PCB board, but the actual disc inside the drive where all the information is stored is not damaged, is it possible to take that disc and put it in another hard drive whose PCB board is not damaged? (as long as both are the same type, SATA to SATA, etc.) Can this be done at home? Any special requirements?

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  • Possible to bypass laptop inverter power source - HP dv5000 inverter 7 input pins?

    - by Glen Tankersley
    I've got an HP dv5000 laptop with a backlight that won't light up, (but is known to be good). I've also got an inverter board which is good, but isn't getting power from the mobo. So, my question is, would it be possible to bypass the original power source, and hack together some type of externally powered input just for the backlight? If so, does anybody know the input voltage and meaning for the 7 input pins for the inverter board, or how to find out?

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  • Object Oriented Design Questions

    - by Robert
    Hello there. I am going to develop a Tic-Tac-Toe game using Java(or maybe other OO Languages).Now I have a picture in my mind about the general design. Interface: Player ,then I will be able to implement a couple of Player classes,based on how I want the opponent to be,for example,random player,intelligent player. Classes: Board class,with a two-dimensional array of integers,0 indicates open,1 indicates me,-1 indicates opponent.The evaluation function will be in here as well,to return the next best move based on the current board arrangement and whose turn it is. Refree class,which will create instance of the Board and two player instances,then get the game begin. This is a rough idea of my OO design,could anybody give me any critiques please,I find this is really beneficial,thank you very much.

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  • How do I use Google protobuf to communicate over a serial port?

    - by rob
    I'm working on a project that uses RXTX and protobuf to communicate with an application on a development board and I've been running into issues which implies that I'm likely doing things the wrong way. Here's what I currently have for writing the request to the board (the read code is similar): public void write(CableCommandRequest request, OutputStream out) { CodedOutputStream outStream = CodedOutputStream.newInstance(out); request.writeTo(outStreatm); outStream.flush(); } The OutputStream that is used is prepared by RXTX and the development board seems to indicate that data is being received, but it is getting garbled or is otherwise not being understood. There seems to be little documentation on using protobuf over a serial connection so I'm assuming that passing the OutputStream should be sufficient. Is this in fact correct, or is this the wrong way of sending the response over the serial connection?

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  • Are Rich Snippets page specific or domain specific?

    - by John Isaacks
    Google will now parse certain microdata (for example reviews) on your web pages and display the info in search results. They call this Rich Snippets I am wondering is this page specific or domain specific? I keep all my reviews on a separate review page thats linked to from the home page. But my review page itself is very unlikely to be displayed in a search result, more likely to be displayed is my homepage or product landing page. But being that the review microdata is not on these pages (but is on the website). I am wondering if the rich snippets will be shown for these pages?

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  • Can anyone give me a sample DSP script in C/C++

    - by Andrew
    Im working on a (Audio) DSP project and just wondering if there are any sample (Open source) DSP example that are written in c or c++, for my MSP430 Chip. I just want something as a guideline so i can program my own script using the ACD and DCA on my board for sampling. http://focus.ti.com/docs/toolsw/folders/print/msp-exp430f5438.html Thats my board, MSP430F5438 Experimenter Board, from what i herd it can run dsp script via the USB connection with the computer. Im using CCS ( From TI, code composer studio) and Octave/Matlab. Just any DSP example scripts or sites that will help me create my own would be appreciated. What im tying to do, Partial audio (sampled) track -- Nyquist rate sampling -- over- and undersampling -- reconstruction of the audio track.

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  • moss 2007 workflows

    - by nav
    Hi, I'm new to MOSS 2007. I need create a workflow to look at a document's review date (a select list predefined to values of 3 , 6 or 12 months) and send an email if the review date has passed. So the workflow needs to get the documents review date then convert this to date time add to the created date if greater than current date send an email. Can anyone tell me if this is possible to do using SP designer to create the workflow? I'dd be grateful for any pointers. Many Thanks, Nav

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  • Can I add metadata to git commits? Or can I hide some tags in gitk

    - by Chris Nelson
    I want to associate custom metadata with a git commit. Specifically to record a review ID from a code review but it could be anything. Tags seem a natural way to do that but I expect to have a review for every commit and I don't want to clutter gitk with tons of tags. Is there some other mechanism to add custom metadata? Can I make certain tags invisible? If I could tell gitk not to display tags matching some pattern or RE, that would likely work but I don't see a way to do that.

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  • JPanel: both implementing my own paintComponent() and rendering children doesn't work

    - by Paul Marshall
    I'm extending a JPanel to display a game board, and adding a JEditorPane at the bottom to hold some status text. Unfortunately, the game board renders just fine, but the JEditorPane is just a blank gray area until I highlight the text in it, when it will render whatever text is highlighted (but not the rest). If I'm understanding Swing right, it should work, because super.paintComponent(g) should render the other children (i.e., the JEditorPane). Tell me, o great stackoverflow, what bonehead mistake am I making? public GameMap extends JPanel { public GameMap() { JEditorPane statusLines = new JEditorPane("text/plain","Stuff"); this.setLayout(new BoxLayout(this,BoxLayout.PAGE_AXIS)); this.add(new Box.Filler(/*enough room to draw my game board*/)); this.add(statusLines); } public void paintComponent(Graphics g){ super.paintComponent(g); for ( all rows ){ for (all columns){ //paint one tile } } } }

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  • Magento: Customer Comment on order page required field

    - by Shamim Ahmed
    I am using whiteOrderComment module for customer comment on order review page. but in this section text-area field required option not working. I did little bit change on /checkout-onepage-review-button.phtml like this <script type="text/javascript"> function validate(){ if(document.getElementById("whiteOrderComment").value == ""){ alert('Required'); }else{ review.save(); } </script> <button type="submit" title="<?php echo $this->__('Place Order') ?>" class="button btn-checkout" onclick="validate();"><span><span><?php echo $this->__('Place Order') ?></span></span></button> but in this page javascript not working. can you please give any better idea, how can i make this text-area field required. thanks

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