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  • nginx rewrite base url

    - by ptn777
    I would like the root url http://www.example.com to redirect to http://www.example.com/something/else This is because some weird WP plugin always sets a cookie on the base url, which doesn't let me cache it. I tried this directive: location / { rewrite ^ /something/else break; } But 1) there is no redirect and 2) pages start shooting more than 1,000 requests to my server. With this one: location / { rewrite ^ http://www.example.com/something/else break; } Chrome reports a redirect loop. What's the correct regexp to use?

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  • Building a workstation computer for Image processing? [closed]

    - by echolab
    I am taking a gigapixel image my goal is 50gigapixel and shooting is almost done , i am doing some research to build a workstation so i can stitch images together , my questions is ! Could u suggest some dual cpu mainboard that works fine with xeon 5500+ , with 64GB+ ram support ? My other question is which hardware is most important in image processing , all i see in story of gigapixel panoramas is they have dual xeon and 32gb+ ram ? i wonder if i am doing this right , i mean they don't post information on graphic card , mainboard and stuff ! I did asked several websites , but nothing best answer was get some high-end workstation and plenty of hours , i don't want to purchase ready to use workstations, i wanna build it up Thanks in advance

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  • Ubuntu Linux -- create custom burnable/bootable DVD image?

    - by ashgromnies
    I recently developed some kiosk software that runs on Ubuntu Linux, and my client needs me to set up ten more computers with the complete software package(and that number will only grow in the future). So I'm looking for a way to make this less of a pain in the neck and prevent me from shooting myself in the foot -- I had to disable some things on the installations of the operating systems like screensavers, automatic updates, etc. that would pop up and disrupt the kiosk operation. I don't feel comfortable doing that by hand across 10 computers, it seems stupid. Does anybody have recommendations for software that would let me burn an installable DVD with a complete image of the hard drive from one of the devices? I've looked at Clonezilla, G4L, and PartImage and I'm still not quite sure if any of them offer what I need. I know PartImage for sure won't work, because it doesn't support Ext4.

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  • How do I reduce RAM usage on my server?

    - by Abs
    I have recently launched a site that is very popular but I am having trouble with scalability. My site makes heavy use of FFmpeg and at peak times RAM usage hits the 2 GB point quickly and the swap file starts getting used. CPU usage starts rising too. Users complain that the site is slow. They say this because all FFmpeg instances run very slow because of the number running at the same time. Users make use of FFmpeg on my server in real time. Is there anything I can consider or do to ease down the usage of the server and RAM just shooting up? Maybe there is something better than FFmpeg (!). Is the only solution "throwing some cash" at a more powerful server? I have given little information, please ask for more, so this problem can be solved.

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  • CPU Configuration Issue for 2 Servers (Server 2008 R2)

    - by Bill Moreland
    I have 2 servers running the exact same Classic ASP code with Access DBs (yes, not ideal, but it is what it is, for now). 1) Xeon 5520 @ 2.27 GHz (6 GB Memory) 2) Xeon E5-2620 @ 2.00 GHz (2 processors, 32 GB Memory) For most pages the newer E5-2620 processes the pages between 10-15% faster. On pages requiring heavy and/or multiple complicated access stored procedures (queries) the older 5520 does a much better job. I believe the servers are configured nearly identically. My question: is it possible that the newer, multi-processor server is not as good at handling Classic ASP as the older single processor? Is there a configuration difference that needs to be in place that I'm missing since I'm shooting for identical implementations?

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  • Issues with returned mail sent to web-based email domains

    - by Beeder
    My company is having issues with returned mail that we send out to external domains. A few weeks ago we replaced a firewall and changed ISP providers and began subsequently having issues RECEIVING emails from external sources because we hadn't updated our new IPs in the DNS records. After making the necessary configuration changes and setting up SMTP forwarding over port 25 to our mail server, everything was working fine up until a few days ago when we started having mail sent out returned to us. We aren't having any trouble communicating internally (to recipients on our domain) but it seems we're having trouble with outbound messages to web-based email recipients. (@hotmail, @live, @yahoo, @gmail...etc) Currently we are running Server 2003 SP2 and exchange 2003. I'm very unfamiliar with configuring Exchange and could really use some help in narrowing down the possibilities. I did some research and am becoming suspicious of Sender ID being the culprit due to our recent IP address change and the likelihood that Sender ID is identifying us as a fake domain. Am I going in entirely the wrong direction? Any input or guidance would be infinitely appreciated. This is the message that is returned when an outbound message fails...this particular one was sent to my @live.com account for testing purposes... Your message did not reach some or all of the intended recipients. The following recipient(s) could not be reached: [email protected] on 5/17/2012 3:02 PM There was a SMTP communication problem with the recipient's email server. Please contact your system administrator. Unfortunately, messages from xx.x.xx.x weren't sent. Please contact your Internet service provider since part of their network is on our block list. I tried a reverse DNS lookup and found that we are set up as a Forward-confirmed reverse DNS. So do I just need to contact my ISP and have them correct their DNS records or is this something I can solve on our end??

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  • Server not repsonding after Ubuntu upgrade

    - by aaa
    I have a server that was running Ubuntu 8.04. I upgraded Ubuntu via the command-line and got no warning messages. After it was done the server restarted but now I am unable to SSH back in. My site is also not resolving. My guess is I overwrote something important. What are some trouble-shooting steps I can take? I am able to execute commands through my VPS provider's admin interface. I'm not sure what version it upgraded me to honestly.

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  • Here’s How to Create a Blue Screen of Death in Any Color You Want

    - by The Geek
    Everybody that’s ever used Windows has at least heard of the Blue Screen of Death, even if they have been lucky enough to never encounter one themselves. Here’s how to make a BSOD in any color you want, using a couple of clicks. Note: following the technique in this article WILL crash your PC, every single time. Without fail… it’s kinda the point, after all. Isn’t the black and green BSOD a lot more geeky? Keep reading at your own risk Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 Lord of the Rings Movie Parody Double Feature [Video] Turn a Webpage into an Asteroids-Styled Shooting Game in Opera Dolphin Browser Mini Leaves Beta; Sports New GUI, Easy Bookmarking, and More Updated Google Goggles Scans Faster; Solves Sudoku Puzzles Snowy Castle Retreat in the Mountains Wallpaper Fix TV Show Sorting Issues on iOS Devices

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  • Profile of Scott L Newman

    - by Ratman21
    To:       Whom It May Concern From: Scott L Newman Date:   4/23/2010 Re:      Profile Who is he, what can he do? Two very good questions. #1. I am a 20 + years experience Information Technology Professional (hold on don’t hit delete yet!). Who is not over the hill (I am on top of it) and still knows how to do (and can still do) that thing call work! #2. A can do attitude, that does not allow problems to sit unfixed. I have a broad range of skills, including: Certified CompTIA A+, Security+ and Network+ Technician §         2.5 years (NOC) Network experience on large Cisco based Wan – UK to Austria §         20 years experience MIS/DP – Yes I can do IBM mainframes and Tandem non-stops too §         18 years experience as technical Help Desk support – panicking users, no problem §         18 years experience with PC/Server based system, intranet and internet systems §         10+ years experienced on: Microsoft Office, Windows XP and Data Network Fundamentals (YES I do windows) §         Strong trouble shooting skills for software, hard ware and circuit issues (and I can tell you what kind of horrors I had to face on all of them). §         Very experienced on working with customers on problems – again panicking users, no problem §         Working experience with Remote Access (VPN/SecurID) – I didn’t just study them I worked on/with them §         Skilled in getting info for and creating documentation for Operation procedures (I do not just wait for them to give it to me I go out and get it. Waiting for info on working applications is, well dumb) Multiple software languages (Hey I have done some programming) And much more experiences in “IT” (Mortgage, stocks and financial information systems experience and have worked “IT” in a hospital) Can multitask, also have ability to adapt to change and learn quickly. (once was put in charge of a system that I had not worked with for over two years. Talk about having to relearn and adapt to changes fast. But I did it.)   The summarization is that I know what do, know keep things going and how to fix it when it breaks.   Scott L. Newman Confidential

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  • What I&rsquo;m Reading &ndash; 2 &ndash; Microsoft Silverlight 4 Data and Services Cookbook

    - by Dave Campbell
    A while back I mentioned that I had a couple books on my desktop that I’ve been “shooting holes” in … in other words, reading pieces that are interesting at the time, or looking something up rather than starting at the front and heading for the back. The book I want to mention today is Microsoft Silverlight 4 Data and Services Cookbook : by Gill Cleeren and Kevin Dockx. As opposed to the authors of the last book I reviewed, I don’t personally know Gill or Kevin, but I’ve blogged a lot of their articles… both prolific and on-topic writers. The ‘recipe’ style of the book shouldn’t put you off. It’s more of the way the chapters are laid out than anything else and once you see one of them, you recognize the pattern. This is a great eBook to have around to open when you need to find something useful. As with the other PACKT book I talked about have the eBook because for technical material, at least lately, I’ve gravitated toward that. I can have it with me on a USB stick at work, or at home. Read the free chapter then check out their blogs. You may be surprised by some of the items you’ll find inside the covers. One such nugget is one I don’t think I’ve seen blogged:  “Converting You Existing Applications to Use Silverlight”. Another good job! Technorati Tags: Silverlight 4

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  • Mission 26 Captures Endeavour’s Last Trip in Stop Motion

    - by Jason Fitzpatrick
    On September 21, 2012 the Space Shuttle Endeavour was delivered to the Los Angeles International Airport and spent the next three days being slowly transported 12 miles to the California Science Center. One dedicated team of photographers captured the whole thing. Lead by Matthew Givot, the group followed the shuttle for three straight days, photographing it around the clock. The Endeavor started on Thursday night and went on until Sunday night, with very little sleep to no sleep. The only thing that kept us going was pure love of the art and adrenaline. One thing that stood out the most for me, while I was shooting, was the people of Los Angeles. It was so powerful to see the excitement on peoples faces and the pride of their home town. No matter how many times I would see the Shuttle it would never get old. This has been an amazing experience that I will never forget. My hope is that this film will show you the amount of dedicated people and teamwork that it took to get the Endeavour to its new home. Enjoy. The end result of their labor is the above video, a beautiful time-lapse video of Endeavour’s journey from the airport to its hanger at the California Science Center. Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked

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  • SQL SERVER – SQL Server Performance: Indexing Basics – SQL in Sixty Seconds #006 – Video

    - by pinaldave
    A DBA’s role is critical, because a production environment has to run 24×7, hence maintenance, trouble shooting, and quick resolutions are the need of the hour.  The first baby step into any performance tuning exercise in SQL Server involves creating, analyzing, and maintaining indexes. Though we have learnt indexing concepts from our college days, indexing implementation inside SQL Server can vary.  Understanding this behavior and designing our applications appropriately will make sure the application is performed to its highest potential. Vinod Kumar and myself we often thought about this and realized that practical understanding of the indexes is very important. One can not master every single aspects of the index. However there are some minimum expertise one should gain if performance is one of the concern. More on Indexes: SQL Index SQL Performance I encourage you to submit your ideas for SQL in Sixty Seconds. We will try to accommodate as many as we can. Here is the interview of Vinod Kumar by myself. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL in Sixty Seconds, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Video

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  • Red Gate and the Community

    - by RedAndTheCommunity
    I was lucky enough to join the Communities team in April 2011, having worked in the equally awesome (but more number-crunchy), Finance team at Red Gate for about four years before that. Being totally passionate about Red Gate, and easily excitable, it seems like the perfect place to be. Not only do I get to talk to people who love Red Gate every day, I get to think up new ways to make them love us even more. Red Gate sponsored 178 SQL Server and .NET events and user group meetings in 2011. They ranged from SQL Saturdays and Code Camps to 10 person user group meetings, from California to Krakow. We've given away cash, software, Kindles, and of course swag. The Marketing Cupboard is like a wonderland of Red Gate goodies; it is guarded day and night to make sure the greedy Red Gaters don't pilfer the treasure inside. There are Red Gate yo-yos, books, pens, ice scrapers and, over the Holidays, there were some special bears. We had to double the patrols guarding the cupboard to protect them. You can see why: Over the Holidays, we gave funding and special Holiday swag (including the adorable bears), to 10 lucky user groups, who held Christmas parties - doing everything from theatre trips to going to shooting ranges. What next? So, what about this year? In 2012 our main aim is to be out there meeting more of you. So get ready to see an army of geeks in red t-shirts at your next event! We also want to do more fun things like our Christmas party giveaway. What cool ideas do you have for sponsorship in 2012? An Easter Egg hunt with SQL server clues? A coding competition? A duelling contest with a license of SQL Toolbelt for the winner? Let me know.

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  • Dirt Cheap DSLR Viewfinder Improves Outdoor DSLR LCD Visibility

    - by Jason Fitzpatrick
    If the excitement you felt about having a DSLR capable of shooting video wore off the second you took it outside and realized you needed an expensive add-on viewfinder to use it in sunlight, this cheap DIY viewfinder is for you. The digital video capabilities of new DSLR cameras are amazing and changing the way people interact with movie production. What’s not awesome, however, is how the LCD screen gets completely washed out in bright conditions and you almost always have to buy a $50+ aftermarket accessory to make the LCD functional under those conditions. Courtesty of the Frugal Film Maker we have the following video tutorial showing us how to turn a plastic container, a cheap dollar-store magnifying glass, a headphone ear cover, and some glue and hair ties into a dirt cheap LCD viewfinder. You’ll never have to squint or miss a shot because of bright lighting conditions again–even better yet, you’ll only spend a few bucks for the whole project. For step by step instructions in print form, hit up the link below. Homemade DSLR Viewfinder [Instructables via Make] Latest Features How-To Geek ETC How To Make Disposable Sleeves for Your In-Ear Monitors Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Bring the Grid to Your Desktop with the TRON Legacy Theme for Windows 7 The Dark Knight and Team Fortress 2 Mashup Movie Trailer [Video] Dirt Cheap DSLR Viewfinder Improves Outdoor DSLR LCD Visibility Lakeside Sunset in the Mountains [Wallpaper] Taskbar Meters Turn Your Taskbar into a System Resource Monitor Create Shortcuts for Your Favorite or Most Used Folders in Ubuntu

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  • C# XNA: Effecient mesh building algorithm for voxel based terrain ("top" outside layer only, non-destructible)

    - by Tim Hatch
    To put this bluntly, for non-destructible/non-constructible voxel style terrain, are generated meshes handled much better than instancing? Is there another method to achieve millions of visible quad faces per scene with ease? If generated meshes per chunk is the way to go, what kind of algorithm might I want to use based on only EVER needing the outer layer rendered? I'm using 3D Perlin Noise for terrain generation (for overhangs/caves/etc). The layout is fantastic, but even for around 20k visible faces, it's quite slow using instancing (whether it's one big draw call or multiple smaller chunks). I've simplified it to the point of removing non-visible cubes and only having the top faces of my cube-like terrain be rendered, but with 20k quad instances, it's still pretty sluggish (30fps on my machine). My goal is for the world to be made using quite small cubes. Where multiple games (IE: Minecraft) have the player 1x1 cube in width/length and 2 high, I'm shooting for 6x6 width/length and 9 high. With a lot of advantages as far as gameplay goes, it also means I could quite easily have a single scene with millions of truly visible quads. So, I have been trying to look into changing my method from instancing to mesh generation on a chunk by chunk basis. Do video cards handle this type of processing better than separate quads/cubes through instancing? What kind of existing algorithms should I be looking into? I've seen references to marching cubes a few times now, but I haven't spent much time investigating it since I don't know if it's the better route for my situation or not. I'm also starting to doubt my need of using 3D Perlin noise for terrain generation since I won't want the kind of depth it would seem best at. I just like the idea of overhangs and occasional cave-like structures, but could find no better 'surface only' algorithms to cover that. If anyone has any better suggestions there, feel free to throw them at me too. Thanks, Mythics

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  • Red Dot Scope Makes Sighting In Long Lenses a Snap

    - by Jason Fitzpatrick
    If you’ve ever used a high power lens, you know how tricky it can be to sight a distant subject as the field of view through the lens is so tiny. This hack takes care of that problem by using a zero-magnification red dot rifle scope. Chris Malcolm enjoys photographing birds and other wildlife with high power lenses. The problem, when shooting with huge 500mm lens and other high power lenses, is that they’re practically telescopes and acquiring a fast moving target like a bird using a through-the-lens technique is very tricky. Malcolm’s solution hinges on mounting a zero-magnification red dot rifle scope in parallel with the lens. His mock up is a bit unpolished (although we can understand not wanting to run out and buy a brand new black scope just for the experiment) but works great to get him on target. Hit up the link below to read more about his build, how be created the rail mount for the scope, and why he opted to mount it to the barrel of the lens and not the hot shoe mount on the camera. 500mm Reflex Lens with Red Dot Sight [via DIY Photography] Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Need game development sandbox like Etoys to do 2D games prototyping

    - by Dimitry Tato
    I am new to game development, and currently working on development a mobile 2D game (for android). As the part of the development process, I need to build a prototype and playtest it, to see if the game mechanics and user interaction is ok For example: if I have a starship shooting at ememies, I need to see what's the best size for my starship. what trajectories should the enemy ships fly and what velocity. Should the enemy ships be coming only from left to right, or also from top Should the enemy ships form a 'flock' or just fly by themselves what's the best 'powerup' pickup mechanics: to shoot it, or to pick it with the ship etc Implementing these details directly in Java (Android) is time consuming and as many of the 'hypotheses' will be rejected, I also don't want to invest a lot of time to code thigs, majority of which gonna be rejected. I found 'tool' Etoys http://www.youtube.com/watch?v=34cWCnLC5nM&feature=related and official website http://www.squeakland.org/ which helps to build 'prototype' quickly, but Etoys is meant for children learning programming and is too basic. SO MY QUESTION IS: Is there any prototyping tool, as simple as Etoys and with better prototype quality?

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  • XNA C# Platformer - physics engine or tile based?

    - by Hugh
    I would like to get some opinions on whether i should develop my game using a physics engine (farseer physics seems to be the best option) or follow the traditional tile-based method. Quick background: - its a college project, my first game, but have 4 years academic programming experience - Just want a basic platformer with a few levels, nothing fancy - want a shooting mechanic, run and gun, just like contra or metal slug for example - possibly some simple puzzles I have made a basic prototype with farseer, the level is hardcoded with collisions and not really tiled, more like big full-screen sized tiles, with collision bodies drawn manually along the ground and walls etc. My main problem is i want a simple retro feel to the jumping and physics but because its a physics simulation engine its going to be realistic, whereas typical in air controllable physics for platformers arent realistic. I have to make a box with wheel body fixture under it to have this effect and its glitchy and doesnt feel right. I chose to use a physics engine because i tried the tile method initially and found it very hard to understand, the engine took care of alot things to save me time, mainly being able to do slopes easily was nice and the freedom to draw collision bounds wherever i liked, rather then restricted to a grid, which gave me more freedom for art design also. In conclusion i don't know which method to pick, i want to use a method which will be the most straight forward way to implement and wont give me a headache later on, preferably a method which has an abundance of tutorials and resources so i dont get "stuck" doing something which has been done a million times before! Let me know i haven't provided enough information for you to help me! Thanks in advance, Hugh.

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  • Kinect will recognise your finger movement

    - by Boonei
    Sources inside Microsoft suggest they MS guys are tying to improve motion controller. This could be a huge boost to gaming. There are quite a few things that we can do with our fingers when playing games like driving, shooting,sports etc. If fingers are captured then  XBox will give more realistic version of our avatar. Eurogamer has also suggested the same according to their sources. It would be only(mostly) a software update and would not require a new camera, because the USB controller interface currently in place in Kinect can take in data up-to 35MBps. The current utilization is only around roughly 1/2 of it. So there is currently a facility to send more data. Little more tech data, Kinect does transmit 320×240-pixel in 30 fps, if the device could capture and transfer at 640×480 pixels, then better resolution can detect more movements compared to current level of detection. Lets wait and watch ! This article titled,Kinect will recognise your finger movement, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • How to protect your real time online shooter from potential bots

    - by Zaky German
    I'm looking to create a multiplayer top down shooter. While i've read about different topics, i can see them i've got some real challenges ahead, but i'm all up for it. One thing i can't understand is how am i supposed to be protecting the game from people who try to create bots? What i mean is, as far as i understand, it's impossible to protect the network traffic in a way that players won't be able to create programs that listen to what's going on and understand it. So what worries me is that people can create bots that listen to the current location of rival players, and send communication that mimic as if the player is shooting in the exact "perfect" location to win that match. So what kind of techniques are used to protect real time games from such bots? Also i'd like to mention that i've tried searching for discussions (as this sounds like something many people struggle with), but couldn't find anything about it specifically, only as a part of broader questions about networking in real time games. If i should have looked harder feel free to put me in my place :) Thanks alot!

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  • Watch the Geminid Meteors Tonight

    - by Jason Fitzpatrick
    Tonight is the peak of the Geminid Meteor shower, if you don’t mind braving the cold and have a spot relatively free from light pollution to stretch out in you’ll be able to enjoy one of the more brilliant and busy meteor showers of the year. Sky and Telescope magazine reports on the Geminid Meteor shower: If it’s clear late Thursday night, December 13th, 2012, keep a lookout high overhead for the shooting stars of the Geminid meteor shower. The Geminids are usually one of the two best meteor showers of the year, often beating out the Perseids of August. And this year there’s no moonlight to interfere. Under a clear, dark sky, you may see at least one Geminid per minute on average from roughly 10 p.m. Thursday until dawn Friday morning. If you live under the artificial skyglow of light pollution your numbers will be less, but the brightest meteors will still shine through. Hit up the link below to read the full article and learn more about the Geminid Meteor shower. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Game-a-Week One

    - by Matt Christian
    Anyone who chats with me on a semi-regular basis knows I am absolutely horrible at completing something from beginnning to end.  Often times I'll begin something, lose interest at some point, and end up moving onto the next thing.  For example, I have 1/2 a full game created, 1/3 of a novel written, and half of a model set created.  Needless to say, unless I have some sort of pressure to finish something I don't stick to it. Recently however one of my online buddies challenged me to create a simple game.  The start date was last Thursday and the final game needed to be delivered by this next Sunday (giving me just over a week).  However, I am going out of town this Friday so will need to deliver it by Thursday, giving me exactly 1 week to develop a game.  Here is what the game needed to include: The player should be able to shoot Shooting things should score points Sounds very simple, but given a single week to produce all art assets plus the game isn't an easy task.  So far I've developed: An animated Main Menu that loads via script files, allows the user to start a new game or exit the game The game is 3D and the player can move around the play area with an 'over-the-shoulder' camera HUD elements are drawn to display the player's current score When the player presses Esc they are shown a pause menu where they can resume the game by pressing Esc again, or quit the game by pressing Space There are also 2 items implemented that don't work perfectly: JigLibX physics library implementation On the main menu there is an arrow symbol that rotates to always point at your mouse I've got 2 days of development left so hopefully I can get collision working, some of the art cleaned up, and some more of the camera functionality working.  Also, I'll need to take some time to package the game up which hopefully shouldn't take too long.

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  • Going on 15 months for me...

    - by Ratman21
    About 5 face to face interviews, 4 telephone ones and except for the two weeks Census Job. But, after 15 months looking for work, I am still with out a JOB. What is wrong here or with me? Let’s see, hard worker (check), self motivated to do well on a Job (Check), Certified CompTIA A+, Security+  and Network+ Technician (Check), 20 + years experience in “IT” (CHECK), in good health, in 20 years of work only 15 days off due to health issues (Check), 18 years experience as technical Help Desk support (Check), can still work better than younger personal (Check), Strong trouble shooting skills for software, computer hard ware and circuit issues (Check) and Multiple software languages (Hey I have done some programming) Check. Hmm I don’t see any problem with me (of course I could have missed something, please let me know if you see what I am missing).    Now as to what have I been up to since I last blogged. The same things of course, Job hunting, job hunting and study.   I have set up sim of my home LAN and will be adding a wireless print server to the sim and in real life, soon.  I was able to pull up and copy the examples of Cisco router commands that I had on my old lap top, to my newer PC. Every time I used a new command while working the NOC on my last job.   I would cut and past a copy of the command on the router (and what it did) I was working on.  Along with notes on the problem and commands use for same router. I used these to make documentation for on how to handle these types of issues, for the other Operation Techs. My old notes are helping me in studying for the CCENT test.    As to Love Dare, I think it will take more like 40 weeks, than the 40 days of the book. Yes I am making progress, slow but, it is progress. I will have more on that in my next blog.

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  • IOUG SIG Webcast on October 30th : Performance Tuning your DB Cloud

    - by Anand Akela
    The Oracle Enterprise Manager Special Interest Group (SIG) is a growing body of IOUG members who manage or are interested in all aspects of Oracle Enterprise Manager. This IOUG SIG is managed by volunteers and supported by Oracle Enterprise Manager product managers and developers. The purpose of the SIG is to bring relevant information and education through webcasts, discussions and networking to users interested in learning more about the product, and to share user experiences. On October 30th at 10 AM pacific time, Oracle Enterprise Manager SIG is hosting a webcast on "Performance Tuning your DB Cloud in OEM 12c Cloud Control - 360 Degrees". In this webcast, Tariq Farooq , CEO, BrainSurface and Mike Ault, Oracle  will provide a tutorial on how to monitor and perform performance tuning of the Oracle database cloud environment. You will learn how to leverage Oracle Enterprise Manager for tuning, trouble-shooting & monitoring your Oracle Database Cloud Ecosystem. The session covers lessons learned, tips/tricks, recommendations, best practices, gotchas and a whole lot more on how to effectively use Oracle Enterprise Manager Cloud Control 12c for quick, easy & intuitive performance tuning of your Oracle Database Cloud. Session Objectives:• Leveraging OEM12c Cloud Control for Oracle DB Tuning/Monitoring • Limited Deep-Dive on AWR • Oracle DB Cloud Performance Tuning • Best Practices for DB Cloud Maintenance/Monitoring Register Now ! Stay Connected: Twitter |  Face book |  You Tube |  Linked in |  Google+ |  Newsletter

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  • how to generate random bubbles from array of sprites in cocos2d?

    - by prakash s
    I am devoloping the bubble shooter game in cocos2d how to generate random bubbles from array of sprites here is my code (void)addTarget { CGSize winSize = [[CCDirector sharedDirector] winSize]; //CCSprite *target = [CCSprite spriteWithFile:@"3.png" rect:CGRectMake(0, 0, 256, 256)]; NSMutableArray * movableSprites = [[NSMutableArray alloc] init]; NSArray *images = [NSArray arrayWithObjects:@"1.png", @"2.png", @"3.png", @"4.png",@"5.png",@"1.png",@"5.png", @"3.png", nil]; for(int i = 0; i < images.count; ++i) { NSString *image = [images objectAtIndex:i]; // generate random number based on size of array (array size is larger than 10) CCSprite*target = [CCSprite spriteWithFile:image]; float offsetFraction = ((float)(i+1))/(images.count+1); target.position = ccp(winSize.width*offsetFraction, winSize.height/2); target.position = ccp(350*offsetFraction, 460); [self addChild:target]; [movableSprites addObject:target]; //[target runAction:]; id actionMove = [CCMoveTo actionWithDuration:10 position:ccp(winSize.width/2,winSize. height/2)]; This code generating bubbles with *.png colour bubbles but i want to generate randomly because for shooting the bubbles by shooter class help me please id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(spriteMoveFinished:)]; [target runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; } }

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