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  • C# Socket Server

    - by Snoopy
    In .NET 3.5 a new socket classes was released: http://msdn.microsoft.com/en-us/library/bb968780.aspx i found a sample but some questions regarding best practicses are remaining: http://code.msdn.microsoft.com/nclsamples/Wiki/View.aspx?title=Socket%20Performance m_numConnections (the maximum number of connections the sample is designed to handle simultaneously) is probably equal to the amount of cpu cores i have. m_receiveBufferSize is the size for one packet? like 8kb? how should i handle a length byte? opsToPreAlloc i dont understand. is this if i code a transparent proxy? Regarding the multithreading, what should be used? The reactive extension seem to be a good choice. Has anyone tried this in a real world project? Are there better options? I had bad experiences with the .NET thread pool in the past.

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  • How to rebind another UDP socket port properly?

    - by Jollian
    When my client application launchs, it binds the UDP port like this: this.BindPort(5001); The BindPort method implement blow: public void BindPort(int port) { m_listener = new Socket( AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp ); IPEndPoint Point = new IPEndPoint( IPAddress.Any, Port ); m_listener.Bind( port); m_listener.BeginReceive( buff, 0, buff.Length, SocketFlags.None, new AsyncCallback( DataReceived ), buff ); } And when my server application commands client to bind to another UDP port(e.g. 5005). I call the same BindPort method in client. Then a exception occurs at DataReceived method. I think there must be a problem that I don't close the UDP port properly. But how can i close the UDP socket properly and rebind to another one. Thanks.

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  • Problem about socket communication

    - by Ahmet Altun
    I have two separate socket projects in VS.NET. One of them is sender, other one is receiver. After starting receiver, i send data from sender. Although send method returns 13 bytes as successfully transferred, the receiver receives 0 (zero). The receiver accepts sender socket and listens to it. But cannot receive data. Why? P.S. : If sender code is put in receiver project, receiver can get data, as well.

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  • killing a separate thread having a socket

    - by user311906
    Hi All I have a separate thread ListenerThread having a socket listening to info broadcasted by some remote server. This is created at the constructor of one class I need to develop. Because of requirements, once the separate thread is started I need to avoid any blocking function on the main thread. Once it comes to the point of calling the destructor of my class I cannot perform a join on the listener thread so the only thing I can do is to KILL it. My questions are: what happens to the network resoruces allocated by the function passed to the thead? Is the socket closed properly or there might be something pending? ( most worried about this ) is this procedure fast enough i.e. is the thread killed so that interrupt immediately ? I am working with Linux ...what command or what can I check to ensure that there is no networking resource left pending or that something went wrong for the Operating system I thank you very much for your help Regards MNSTN NOTE: I am using boost::thread in C++

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  • C# Socket ReceiveAll

    - by rielz
    Hey there! I am trying to capture ip packets in c#. Everything is working fine, except that i only get outgoing packets. My Code: using (Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.IP)) { sock.Bind(new IPEndPoint(LOCALHOST, 0)); sock.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.HeaderIncluded, true); sock.IOControl(IOControlCode.ReceiveAll, BitConverter.GetBytes(1), null); while (true) { byte[] buffer = new byte[sock.ReceiveBufferSize]; int count = sock.Receive(buffer); // ... } } Does anyone have an idea? :( Doesnt find any solutions at Google, ... Thank you in advance.

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  • Socket ReceiveAll

    - by rielz
    I am trying to capture ip packets in c#. Everything is working fine, except that i only get outgoing packets. My Code: using (Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.IP)) { sock.Bind(new IPEndPoint(MYADDRESS, 0)); sock.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.HeaderIncluded, true); sock.IOControl(IOControlCode.ReceiveAll, BitConverter.GetBytes(1), null); while (true) { byte[] buffer = new byte[sock.ReceiveBufferSize]; int count = sock.Receive(buffer); // ... } } The problem is definitely my pc! But maybe there is a workaround ...

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  • Is there a alternative to DCOM on unix?

    - by comguy
    Hi All, Is there a COM implementation on UNIX platform. My requirements is that I have a COM client on windows , But I want the server on a AIX servers. I want to write COM clients and servers on unix platforms. Is there anyway to do this?. I tried looking for EntireX from software ag, but couldn't find it. also tried other commercial implementation of DCOM .like COMbridge , Java com bridge. But I need a open source production ready alternative. Am I asking for too much? Thanks all

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  • Receiving broadcast packets using packet socket

    - by user314336
    Hello I try to send DHCP RENEW packets to the network and receive the responses. I broadcast the packet and I can see that it's successfully sent using Wireshark. But I have difficulties receiving the responses.I use packet sockets to catch the packets. I can see that there are responses to my RENEW packet using Wireshark, but my function 'packet_receive_renew' sometimes catch the packets but sometimes it can not catch the packets. I set the file descriptor using FDSET but the 'select' in my code can not realize that there are new packets for that file descriptor and timeout occurs. I couldn't make it clear that why it sometimes catches the packets and sometimes doesn't. Anybody have an idea? Thanks in advance. Here's the receive function. int packet_receive_renew(struct client_info* info) { int fd; struct sockaddr_ll sock, si_other; struct sockaddr_in si_me; fd_set rfds; struct timeval tv; time_t start, end; int bcast = 1; int ret = 0, try = 0; char buf[1500] = {'\0'}; uint8_t tmp[BUFLEN] = {'\0'}; struct dhcp_packet pkt; socklen_t slen = sizeof(si_other); struct dhcps* new_dhcps; memset((char *) &si_me, 0, sizeof(si_me)); memset((char *) &si_other, 0, sizeof(si_other)); memset(&pkt, 0, sizeof(struct dhcp_packet)); define SERVER_AND_CLIENT_PORTS ((67 << 16) + 68) static const struct sock_filter filter_instr[] = { /* check for udp */ BPF_STMT(BPF_LD|BPF_B|BPF_ABS, 9), BPF_JUMP(BPF_JMP|BPF_JEQ|BPF_K, IPPROTO_UDP, 0, 4), /* L5, L1, is UDP? */ /* skip IP header */ BPF_STMT(BPF_LDX|BPF_B|BPF_MSH, 0), /* L5: */ /* check udp source and destination ports */ BPF_STMT(BPF_LD|BPF_W|BPF_IND, 0), BPF_JUMP(BPF_JMP|BPF_JEQ|BPF_K, SERVER_AND_CLIENT_PORTS, 0, 1), /* L3, L4 */ /* returns */ BPF_STMT(BPF_RET|BPF_K, 0x0fffffff ), /* L3: pass */ BPF_STMT(BPF_RET|BPF_K, 0), /* L4: reject */ }; static const struct sock_fprog filter_prog = { .len = sizeof(filter_instr) / sizeof(filter_instr[0]), /* casting const away: */ .filter = (struct sock_filter *) filter_instr, }; printf("opening raw socket on ifindex %d\n", info->interf.if_index); if (-1==(fd = socket(PF_PACKET, SOCK_DGRAM, htons(ETH_P_IP)))) { perror("packet_receive_renew::socket"); return -1; } printf("got raw socket fd %d\n", fd); /* Use only if standard ports are in use */ /* Ignoring error (kernel may lack support for this) */ if (-1==setsockopt(fd, SOL_SOCKET, SO_ATTACH_FILTER, &filter_prog, sizeof(filter_prog))) perror("packet_receive_renew::setsockopt"); sock.sll_family = AF_PACKET; sock.sll_protocol = htons(ETH_P_IP); //sock.sll_pkttype = PACKET_BROADCAST; sock.sll_ifindex = info->interf.if_index; if (-1 == bind(fd, (struct sockaddr *) &sock, sizeof(sock))) { perror("packet_receive_renew::bind"); close(fd); return -3; } if (-1 == setsockopt(fd, SOL_SOCKET, SO_BROADCAST, &bcast, sizeof(bcast))) { perror("packet_receive_renew::setsockopt"); close(fd); return -1; } FD_ZERO(&rfds); FD_SET(fd, &rfds); tv.tv_sec = TIMEOUT; tv.tv_usec = 0; ret = time(&start); if (-1 == ret) { perror("packet_receive_renew::time"); close(fd); return -1; } while(1) { ret = select(fd + 1, &rfds, NULL, NULL, &tv); time(&end); if (TOTAL_PENDING <= (end - start)) { fprintf(stderr, "End receiving\n"); break; } if (-1 == ret) { perror("packet_receive_renew::select"); close(fd); return -4; } else if (ret) { new_dhcps = (struct dhcps*)calloc(1, sizeof(struct dhcps)); if (-1 == recvfrom(fd, buf, 1500, 0, (struct sockaddr*)&si_other, &slen)) { perror("packet_receive_renew::recvfrom"); close(fd); return -4; } deref_packet((unsigned char*)buf, &pkt, info); if (-1!=(ret=get_option_val(pkt.options, DHO_DHCP_SERVER_IDENTIFIER, tmp))) { sprintf((char*)tmp, "%d.%d.%d.%d", tmp[0],tmp[1],tmp[2],tmp[3]); fprintf(stderr, "Received renew from %s\n", tmp); } else { fprintf(stderr, "Couldnt get DHO_DHCP_SERVER_IDENTIFIER%s\n", tmp); close(fd); return -5; } new_dhcps->dhcps_addr = strdup((char*)tmp); //add to list if (info->dhcps_list) info->dhcps_list->next = new_dhcps; else info->dhcps_list = new_dhcps; new_dhcps->next = NULL; } else { try++; tv.tv_sec = TOTAL_PENDING - try * TIMEOUT; tv.tv_usec = 0; fprintf(stderr, "Timeout occured\n"); } } close(fd); printf("close fd:%d\n", fd); return 0; }

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  • C socket programming: recv / select not seeing sent messages

    - by Fantastic Fourier
    Hey guys, I had some questions, about socket programming for client-server using TCP/IP. I am using select() to recv(), which works fine when client send() messages to server, but not the other way around. The send() returns positive (and reasonable) numbers of bytes sent by server but I know that the nubmer of bytes "sent" really means "sent out of the socket", not "sent and was received by the client." The select() function seems to work fine. So given that, my guess is that it's the send() function that is giving me the problem. Probably the address of client in send() is not correct. But when I compared address.sin_addr.s_addrmember (it's an unsigned long int) of struct sockaddr_in from recv() and send() of server, they are identical. So I am kind of lost as to what could be wrong?

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  • Writing bash script for X-11 forwarding

    - by Bruce
    I was having problem with SSH X-11 forwarding while I used sudo. I found a solution for it. $hostname server4.a.b.edu First I do: $ echo $DISPLAY localhost:10.0 then $ xauth list server1.a.b.edu/unix:12 MIT-MAGIC-COOKIE-1 6026864294a0e081ac452e8740bcd0fe server4.a.b.edu/unix:10 MIT-MAGIC-COOKIE-1 f01fbfe0c0d68e30b45afe3829b27e58 Then I need to do $ sudo xauth add server4.a.b.edu/unix:10 MIT-MAGIC-COOKIE-1 f01fbfe0c0d68e30b45afe3829b27e58 for sudo to work, for the cookie with my server name and display. How do I write a bash script to automate this?

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  • Socket Programming for the Web

    - by Benny
    I have to interact with a legacy system that accepts socket communication and messages. My goal is to make the application cross-platform, but I need the ability to push messages to the client (i.e. - .NET's WCF, Java's Comet) and detect when the user closes out of their browser to destroy the socket. I have built a prototype of .NET wrapper + WCF + Silverlight but it is so disconnected it is difficult to manage the state of the user and seems to be a nightmare to support. All of that considered, what would be my best option?

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  • Waiting for ServerSocket accept() to put socket into "listen" mode

    - by inazaruk
    I need a simple client-server communication in order to implement unit-test. My steps: Create server thread Wait for server thread to put server socket into listen mode ( serverSocket.accept() ) Create client Make some request, verify responses Basically, I have a problem with step #2. I can't find a way to signal me when server socket is put to "listen" state. An asynchronous call to "accept" will do in this case, but java doesn't support this (it seems to support only asynchronous channels and those are incompatible with "accept()" method according to documentation). Of cause I can put a simple "sleep", but that is not really a solution for production code. So, to summarize, I need to detect when ServerSocket has been put into listen mode without using sleeps and/or polling.

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  • Python server open all ports

    - by user1670178
    I am trying to open all ports using this code, why can I not create a loop to perform this function? http://www.kellbot.com/2010/02/tutorial-writing-a-tcp-server-in-python/ #!/usr/bin/python # This is server.py file ##server.py from socket import * #import the socket library n=1025 while n<1050: ##let's set up some constants HOST = '' #we are the host PORT = n #arbitrary port not currently in use ADDR = (HOST,PORT) #we need a tuple for the address BUFSIZE = 4096 #reasonably sized buffer for data ## now we create a new socket object (serv) ## see the python docs for more information on the socket types/flags serv = socket( AF_INET,SOCK_STREAM) ##bind our socket to the address serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow serv = socket( AF_INET,SOCK_STREAM) ##bind our socket to the address serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow print 'listening...' n=n+1 conn,addr = serv.accept() #accept the connection print '...connected!' conn.send('TEST') conn.close() How do I make this work so that I can specify input range and have the server open all ports up to 65535? #!/usr/bin/python # This is server.py file from socket import * #import the socket library startingPort=input("\nPlease enter starting port: ") startingPort=int(startingPort) #print startingPort def connection(): ## let's set up some constants HOST = '' #we are the host PORT = startingPort #arbitrary port not currently in use ADDR = (HOST,PORT) #we need a tuple for the address BUFSIZE = 4096 #reasonably sized buffer for data def socketObject(): ## now we create a new socket object (serv) serv = socket( AF_INET,SOCK_STREAM) def bind(): ## bind our socket to the address serv = socket( AF_INET,SOCK_STREAM) serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow serv = socket( AF_INET,SOCK_STREAM) print 'listening...' def accept(): conn,addr = serv.accept() #accept the connection print '...connected!' conn.send('TEST') def close(): conn.close() ## Main while startingPort<65535: connection() socketObject() bind() accept() startingPort=startingPort+1

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  • Find original owning process of a Linux socket

    - by Rob H
    In Linux and other UNIX-like operating systems, it is possible for two (or more) processes to share an Internet socket. Assuming there is no parent-child relationship between the processes, is there any way to tell what process originally created a socket? Clarification: I need to determine this from "outside" the processes using the /proc filesystem or similar. I can't modify the code of the processes. I can already tell what processes are sharing sockets by reading /proc/<pid>/fd, but that doesn't tell me what process originally created them.

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  • How can I share Perl data structures through a socket?

    - by pavun_cool
    In sockets I have written the client server program. First I tried to send the normal string among them it sends fine. After that I tried to send the hash and array values from client to server and server to client. When I print the values using Dumper, it gives me only the reference value. What should I do to get the actual values in client server? Server Program: use IO::Socket; use strict; use warnings; my %hash = ( "name" => "pavunkumar " , "age" => 20 ) ; my $new = \%hash ; #Turn on System variable for Buffering output $| = 1; # Creating a a new socket my $socket= IO::Socket::INET->new(LocalPort=>5000,Proto=>'tcp',Localhost => 'localhost','Listen' => 5 , 'Reuse' => 1 ); die "could not create $! \n" unless ( $socket ); print "\nUDPServer Waiting port 5000\n"; my $new_sock = $socket->accept(); my $host = $new_sock->peerhost(); while(<$new_sock>) { #my $line = <$new_sock>; print Dumper "$host $_"; print $new_sock $new . "\n"; } print "$host is closed \n" ; Client Program use IO::Socket; use Data::Dumper ; use warnings ; use strict ; my %hash = ( "file" =>"log.txt" , size => "1000kb") ; my $ref = \%hash ; # This client for connecting the specified below address and port # INET function will create the socket file and establish the connection with # server my $port = shift || 5000 ; my $host = shift || 'localhost'; my $recv_data ; my $send_data; my $socket = new IO::Socket::INET ( PeerAddr => $host , PeerPort => $port , Proto => 'tcp', ) or die "Couldn't connect to Server\n"; while (1) { my $line = <stdin> ; print $socket $ref."\n"; if ( $line = <$socket> ) { print Dumper $line ; } else { print "Server is closed \n"; last ; } } I have given my sample program about what I am doing. Can any one tell me what I am doing wrong in this code? And what I need to do for accessing the hash values?

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  • Only show hidden files in certain directories

    - by Joseph Silvashy
    On a Unix system (or more specifically on OS X) is it possible to show hidden files in only some directories? For example as a developer I want to see the hidden files in my Rails projects but not on my desktop as well. I guess I'm just tired of seeing all these .DS_Store and .trashes files swimming around, any remedies not directly related are welcome too!

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  • Remove a file on linux using the inode number

    - by WebDevHobo
    If you create a file on UNIX/linux with special chars, like touch \"la*, you can't remove it with rm "la*. You have to use the inode number(you can if you add the \ before the name, I know, but you'd have to guess as a user that it was used in the file creation). I checked the manpage for rm, but there's no metion of the inode number. Doing rm inodenumber doesn't work either. What is the command for this?

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  • cPanel equivalent- free please

    - by RN
    I have a shared hosting where I got used to using cPanel for managing my domains and stuff Now I am moving to a (unix based) VPS hosting, and the plan that I have chosen comes without cPanel. Since I have the root access, I should be able to install virtually anything I desire So my question is Can you suggest some open source\free solution which will give me the same features as cPanel?

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  • cat on Mac OS X never exits

    - by Yakattak
    I'm a bit of a UNIX noob, but I'm trying to run the cat command to make a simple text file and it works great, however cat is never exited after making the file. For instance, I type cat ~/mytextfile.txt and hit enter, the file is created but my cursor remains on a blank line.

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  • GNU-Screen still has only old groups for my username.

    - by Dan
    I was recently added to a group on the unix server. My active screen session has not been update to the new groups: $groups A B C D $screen -r $groups A B C Without closing my screen session is there a way for me to use my new privileges in the screen session? Or if not, is there at least a way I can save all of the different directories each of the tabs are on? Thanks, Dan

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