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  • Attach 1 or more (non image) files to rails application, with having to install an image-processing

    - by Hinchy
    Hi all, I'm currently learning rails by creating a simple project management app. I've gotten to the point where I would like to be allow a user upload multiple files - pdfs, docs, xls etc. The user only needs to be able to attach one file at a time, but the possibilty to have multiple documents associated with a project is a must. I've spent quite a lot of time researching my options, and it appears the two main plugins are attachment_fu and paperclip. From what I've read though, these appear to concentrate specifically on the upload and subsequent resizing of images, something I couldn't care less about. Is there a simpler way to achieve what I'm trying? Thank you all in advance.

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  • How can I have a Windsor IoC container that can be shared amongst my classes but not shared across m

    - by Si Keep
    I am building a set of class libraries that produce office open xml based reports and I am using a static Windsor IoC container. My problem is that one possible entry point to the reporting system is via a web front end which means that the reporting systems static IoC Container is being shared amongst multiple web requests which causes exceptions as for each new request the reporting system is trying re-register components in Windsor that were already registered by an earlier request. I dont want to move the registration into the web app global.asax as my reporting system will no longer be stand-alone. How can I have a Windsor IoC container that can be shared amongst my reporting classes but not shared across multiple web requests?

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  • Archiving Database Tables using Java

    - by HonorGod
    My application demands archiving database tables between sybase and db2 and vice-a-versa and within(db2 to db2 and sybase to sybase) using java. I am trying to understand the best strategies around in terms performance, implementation, ease of use and scalability. Here is my current process - source and destination tables with the acceptable parameters (from java) are defined within xml. the application reads the source and destination configurations and execute them sequentially. destination is sometime optional when source is just deleting data from a specific table or when the source is just calling a stored procedure. dataset between source and destination is extremely large (in millions) From top of my head, it looks like I can define dependencies between multiple source and destination combination and have them execute in parallel in multiple treads. But will this improve any performance(i hope it will)? Are there any open-source frameworks for data archiving using java? Any other thoughts on the implements side will be really helpful. Thanks

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  • Code reviews for larger ASP.NET MVC team using TFS

    - by Parrots
    I'm trying to find a good code review workflow for my team. Most questions similar to this on SO revolve around using shelved changes for the review, however I'm curious about how this works for people with larger teams. We usually have 2-3 people working a story (UI person, Domain/Repository person, sometimes DB person). I've recommended the shelf idea but we're all concerned about how to manage that with multiple people working the same feature. How could you share a shelf between multiple programmers at that point? We worry it would be clunky and we might easily have unintended consequences moving to this workflow. Of course moving to shelfs for each feature avoids having 10 or so checkins per feature (as developers need to share code) making seeing the diffs at code review time painful. Has anyone else been able to successfully deal with this? Are there any tools out there people have found useful aside from shelfs in TFS (preferably open-source)?

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  • openmp vs opencl for computer vision

    - by user1235711
    I am creating a computer vision application that detect objects via a web camera. I am currently focusing on the performance of the application My problem is in a part of the application that generates the XML cascade file using Haartraining file. This is very slow and takes about 6days . To get around this problem I decided to use multiprocessing, to minimize the total time to generate Haartraining XML file. I found two solutions: opencl and (openMp and openMPI ) . Now I'm confused about which one to use. I read that opencl is to use multiple cpu and GPU but on the same machine. Is that so? On the other hand OpenMP is for multi-processing and using openmpi we can use multiple CPUs over the network. But OpenMP has no GPU support. Can you please suggest the pros and cons of using either of the libraries.

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  • Designing an API with compile-time option to remove first parameter to most functions and use a glob

    - by tomlogic
    I'm trying to design a portable API in ANSI C89/ISO C90 to access a wireless networking device on a serial interface. The library will have multiple network layers, and various versions need to run on embedded devices as small as an 8-bit micro with 32K of code and 2K of data, on up to embedded devices with a megabyte or more of code and data. In most cases, the target processor will have a single network interface and I'll want to use a single global structure with all state information for that device. I don't want to pass a pointer to that structure through the network layers. In a few cases (e.g., device with more resources that needs to live on two networks) I will interface to multiple devices, each with their own global state, and will need to pass a pointer to that state (or an index to a state array) through the layers. I came up with two possible solutions, but neither one is particularly pretty. Keep in mind that the full driver will potentially be 20,000 lines or more, cover multiple files, and contain hundreds of functions. The first solution requires a macro that discards the first parameter for every function that needs to access the global state: // network.h typedef struct dev_t { int var; long othervar; char name[20]; } dev_t; #ifdef IF_MULTI #define foo_function( x, a, b, c) _foo_function( x, a, b, c) #define bar_function( x) _bar_function( x) #else extern dev_t DEV; #define IFACE (&DEV) #define foo_function( x, a, b, c) _foo_function( a, b, c) #define bar_function( x) _bar_function( ) #endif int bar_function( dev_t *IFACE); int foo_function( dev_t *IFACE, int a, long b, char *c); // network.c #ifndef IF_MULTI dev_t DEV; #endif int bar_function( dev_t *IFACE) { memset( IFACE, 0, sizeof *IFACE); return 0; } int foo_function( dev_t *IFACE, int a, long b, char *c) { bar_function( IFACE); IFACE->var = a; IFACE->othervar = b; strcpy( IFACE->name, c); return 0; } The second solution defines macros to use in the function declarations: // network.h typedef struct dev_t { int var; long othervar; char name[20]; } dev_t; #ifdef IF_MULTI #define DEV_PARAM_ONLY dev_t *IFACE #define DEV_PARAM DEV_PARAM_ONLY, #else extern dev_t DEV; #define IFACE (&DEV) #define DEV_PARAM_ONLY void #define DEV_PARAM #endif int bar_function( DEV_PARAM_ONLY); // I don't like the missing comma between DEV_PARAM and arg2... int foo_function( DEV_PARAM int a, long b, char *c); // network.c #ifndef IF_MULTI dev_t DEV; #endif int bar_function( DEV_PARAM_ONLY) { memset( IFACE, 0, sizeof *IFACE); return 0; } int foo_function( DEV_PARAM int a, long b, char *c) { bar_function( IFACE); IFACE->var = a; IFACE->othervar = b; strcpy( IFACE->name, c); return 0; } The C code to access either method remains the same: // multi.c - example of multiple interfaces #define IF_MULTI #include "network.h" dev_t if0, if1; int main() { foo_function( &if0, -1, 3.1415926, "public"); foo_function( &if1, 42, 3.1415926, "private"); return 0; } // single.c - example of a single interface #include "network.h" int main() { foo_function( 11, 1.0, "network"); return 0; } Is there a cleaner method that I haven't figured out? I lean toward the second since it should be easier to maintain, and it's clearer that there's some macro magic in the parameters to the function. Also, the first method requires prefixing the function names with "_" when I want to use them as function pointers. I really do want to remove the parameter in the "single interface" case to eliminate unnecessary code to push the parameter onto the stack, and to allow the function to access the first "real" parameter in a register instead of loading it from the stack. And, if at all possible, I don't want to have to maintain two separate codebases. Thoughts? Ideas? Examples of something similar in existing code? (Note that using C++ isn't an option, since some of the planned targets don't have a C++ compiler available.)

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  • Redmine & Git integration

    - by archnemesis
    I am considering moving from svn and Trac to git and Redmine. I'm just wondering what everyone's experience is of this. How well does git integrate with Redmine? I'm pretty set on my decision to change from svn to git - our distributed work, and need to frequently branch and merge would make life considerably easier with git. But we would possibly need to split things into multiple projects for this. From what I have been reading, git and multiple projects don't integrate too smoothly with Trac. That aside, in my investigations into git, Redmine has also caught my attention, and some of the features look very useful. However, I haven't found as many user experiences of git and Redmine as what I'd like (possibly due to my lack of searching skills...) and so would like to hear your opinions and examples.

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  • Vertex data split into separate buffers or one one structure?

    - by kiba2
    Is it better to have all vertex data in one structure like this: class MyVertex { int x,y,z; int u,v; int normalx, normaly, normalz; } Or to have each component (location, normal, texture coordinates) in separate arrays/buffers? To me it always seemed logical to keep the data grouped together in one structure because they'd always be the same for each instance of a shared vertex and that seems to be true for things like character models (ex: the normal should be an average of adjacent normals for smooth lighting). One instance where this doesn't seem to work is other kinds of meshes like say a cube where the texture coordinates for each may be the same but that causes them to be different where the vertices are shared. Does everybody normally keep them separate? Won't this make them less space efficient if there needs to be an instance of texture coordinates and normals for each triangle vertex (They won't be indexed)? Can OpenGL even handle this mixing of indexed (for location) vs non-indexed buffers in the same VBO?

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  • Microsoft XNA code sample wont work with blender model

    - by FreakinaBox
    I downloaded this code sample and integrated it into my game http://xbox.create.msdn.com/en-US/education/catalog/sample/mesh_instancing It works with the model that they supplied, but throws and exception whenever I use one of my models. The current vertex declaration does not include all the elements required by the current vertex shader. TextureCoordinate0 is missing. I tried pluging my model into their original source code and same thing. My model is an fbx from blender and has a texture. This is the function that throws the error GraphicsDevice.DrawInstancedPrimitives( PrimitiveType.TriangleList, 0, 0, meshPart.NumVertices, meshPart.StartIndex, meshPart.PrimitiveCount, instances.Length );

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  • designing database tables using JDBC

    - by Noona
    I am creating a users table using JDBC and mysql, each user has a permissions list that comprises Integer values, I am wondering if I should use an array for storing these values and then have only 1 record for this user in the table, or simply create a new table that comprises 2 columns: user ID and permissions, and then have multiple records for each user that specify the user name in one columns and one permission value in the second column, the second option seems to be redundant since a permission value is a simple object that isn't associated with any other objects (like a student and courses list for example, because the course is associated with many other objects, like grade, teacher, etc, so in this case it is natural to have multiple records), but the first one seems to be a bit unnatural to me, so if someone has experience with these things and direct me? thanks

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  • Sign application with several certificates

    - by tschiggerl
    Hi, From the signing documentation at http://developer.android.com/intl/zh-TW/guide/publishing/app-signing.html: When the system is installing an update to an application, if any of the certificates in the new version match any of the certificates in the old version, then the system allows the update. This indicates that an application can be signed with multiple certificates. This is an interesting option to allow multiple entities to sign an application. e.g: A system application which was initially signed by the device's manufacturer. Further updates could be signed by the developer. Am I misreading the documentation or is this really possible? If so, how? Is there any other way for an application to support different certificates and with that, having two or more entities sign it? Thanks, Rúben

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  • nodejs async.waterfall method

    - by user1513388
    Update 2 Complete code listing var request = require('request'); var cache = require('memory-cache'); var async = require('async'); var server = '172.16.221.190' var user = 'admin' var password ='Passw0rd' var dn ='\\VE\\Policy\\Objects' var jsonpayload = {"Username": user, "Password": password} async.waterfall([ //Get the API Key function(callback){ request.post({uri: 'http://' + server +'/sdk/authorize/', json: jsonpayload, headers: {'content_type': 'application/json'} }, function (e, r, body) { callback(null, body.APIKey); }) }, //List the credential objects function(apikey, callback){ var jsonpayload2 = {"ObjectDN": dn, "Recursive": true} request.post({uri: 'http://' + server +'/sdk/Config/enumerate?apikey=' + apikey, json: jsonpayload2, headers: {'content_type': 'application/json'} }, function (e, r, body) { var dns = []; for (var i = 0; i < body.Objects.length; i++) { dns.push({'name': body.Objects[i].Name, 'dn': body.Objects[i].DN}) } callback(null, dns, apikey); }) }, function(dns, apikey, callback){ // console.log(dns) var cb = []; for (var i = 0; i < dns.length; i++) { //Retrieve the credential var jsonpayload3 = {"CredentialPath": dns[i].dn, "Pattern": null, "Recursive": false} console.log(dns[i].dn) request.post({uri: 'http://' + server +'/sdk/credentials/retrieve?apikey=' + apikey, json: jsonpayload3, headers: {'content_type': 'application/json'} }, function (e, r, body) { // console.log(body) cb.push({'cl': body.Classname}) callback(null, cb, apikey); console.log(cb) }); } } ], function (err, result) { // console.log(result) // result now equals 'done' }); Update: I'm building a small application that needs to make multiple HTTP calls to a an external API and amalgamates the results into a single object or array. e.g. Connect to endpoint and get auth key - pass auth key to step 2 Connect to endpoint using auth key and get JSON results - create an object containing summary results and pass to step 3. Iterate over passed object summary results and call API for each item in the object to get detailed information for each summary line Create a single JSON data structure that contains the summary and detail information. The original question below outlines what I've tried so far! Original Question: Will the async.waterfall method support multiple callbacks? i.e. Iterate over an array thats passed from a previous item in the chain, then invoke multiple http requests each of which would have their own callbacks. e.g, sync.waterfall([ function(dns, key, callback){ var cb = []; for (var i = 0; i < dns.length; i++) { //Retrieve the credential var jsonpayload3 = {"Cred": dns[i].DN, "Pattern": null, "Recursive": false} console.log(dns[i].DN) request.post({uri: 'http://' + vedserver +'/api/cred/retrieve?apikey=' + key, json: jsonpayload3, headers: {'content_type': 'application/json'} }, function (e, r, body) { console.log(body) cb.push({'cl': body.Classname}) callback(null, cb, key); }); } }

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  • SQL to XML open data and NIEM training video posted

    - by drrwebber
    Learn how to build a working XML query/response system with SQL database accessing and XML components from example NIEM schema and dictionary. Software development practitioners, business analysts and managers will find the materials accessible and valuable in showing the decision making processes that go into constructing a working XML exchange. The 22 minute video available online shows how to build a fully working ULEXS-SR exchange using a Vehicle license search example.  Also included are aspects of NIEM training for assembling an IEPD schema with data models. Materials are focused on practical implementers, after viewing the instruction material you can use the open source tools and apply to your own SQL to XML use cases and information exchange projects. All the SQL and XML code, editor tools, dictionary and instructions that accompany the tutorial video are also available for download so you can try everything yourself.  See http://www.youtube.com/user/TheCameditor to run the video. And the open source project web site (sponsored by Oracle) contains all the resources, downloads and supplemental materials. Enjoy.

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  • Is there a way to echo this only once and not have it repeat?

    - by Fernando
    I have the following query: $select = mysql_query("SELECT * FROM posts WHERE id = $postIds"); while ($return = mysql_fetch_assoc($select)) { $postUrl = $return['url']; $postTitle = $return['title']; echo "<h1><a href='$postUrl'>".$postTitle."</a></h1>"; } Now the problem is, the variable $postIds often times contain the same id multiple times. So the title of the post echos itself multiple times. Is there a way to have it echo only once?

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  • Choices in Architecture, Design, Algorithms, Data Structures for effective RDF Reasoning and Querying in a Big Data Environment [on hold]

    - by user2891213
    As part of my academic project I would like to know what choices in Architecture, Design, Algorithms, Data Structures do we need in order to provide effective and efficient RDF Reasoning and Querying in a Big Data Environment. Basically I want to get info regarding below points: What are the Systems and Software to get appropriate Architecture? What kind of API layer(s) would we need on top of the Big Data stores, to make this possible? The Indexing structures we will need. The appropriate Algorithms, and appropriate Algorithms for Query Planning across Big Data stores. The Performance Analysis and Cost Models we will need to justify the design decisions we have made along the way. Can anyone please provide pointers.. Thanks, David

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  • How do you deal with transitions in animating walking?

    - by Aerovistae
    I'm pretty new to this whole animating models thing. Just learning the ropes. I got a nice walking animation going, which I can loop while a character is walking, but what about when they stop walking? I mean, they could be at any point in the animation at the time the player stops walking. How do I get them to smoothly return to a standing still position without having them snap into that position? The same goes for starting walking from a standing still position. Do you need a separate animation? How is this dealt with?

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  • How can I use Object Oriented Javascript to interact with HTML Objects

    - by Steve
    I am very new to object orientated javascript, with experience writing gui's in python and java. I am trying to create html tables that I can place in locations throughout a webpage. Each html table would have two css layouts that control if it is selected or not. I can write all of the interaction if I only have one table. It gets confusing when I have multiple tables. I am wondering how to place these tables throughout a blank webpage and then access the tables individually. I think I am having trouble understanding how inheritance and hierarchy works in javascript/html. NOTE: I am not asking how to make a table. I am trying to dynamically create multiple tables and place them throughout a webpage. Then access their css independently and change it (move them to different locations or change the way the look, independently of the other tables).

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  • How can I retrieve cookies for webserver A when my project is deployed on webserver B?

    - by medopal
    The project is multiple modules, each of them is deployed to a separate webserver. All of them on the same mainframe. (same IP address) I have a main menu where I login and then list all the available modules on all servers. From here I can click and go to any of them modules. I send cookies in the response (when logging in, say Server A), then on Server B (one of the modules) when I want to go back to the main menu, I check the cookies to see if the user is logged in. The problem is, Server B isn't seeing cookies generated by Server A. So each time I return to main menu, the user will be logged out. Is there anyway to store cookies to be used by multiple virtual webservers (on same IP) or any other idea?

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  • How do I mimic Windows Explorer multi-select/drag-n-drop behavior in a DataGridView?

    - by bsh152s
    I'm trying to mimic the way Windows Explorer handles multiple selection. In a default DataGridView, you can select multiple items using Ctrl-click. But if you release the Ctrl key and then try and drag/drop the selected items, it clears the selected items and only selects the "hit" row. I found the following solution somewhere online. protected override OnMouseDown(MouseEventArgs e) { int hitRowIndex = HitTest(e.X, e.Y).RowIndex; if(!SelectedRows.Contains(Rows[hitRowIndex])) { base.OnMouseDown(); } } However, this causes other side effects. With the CTRL key pressed and mousing down on a selected item, the item remains selected. This makes sense because the mousedown event is bypassed if the row clicked on is selected. From looking at the behavior of Windows Explorer, it looks like the deselection of an item with the CTRL key held is not handled until the MouseUp event. Has anyone tried to do this?

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  • Game Asset Size Over Time

    - by jterrace
    The size (in bytes) of games have been growing over time. There are probably many factors contributing to this: trailer/cut scene videos being bundled with the game, more and higher-quality audio, multiple levels of detail being used, etc. What I'd really like to know is how the size of 3D models and textures that games ship with have changed over time. For example, if one were to look at the size of meshes and textures for Quake I (1996), Quake II (1997), Quake III: Arena (1999), Quake 4 (2005), and Enemy Territory: Quake Wars (2007), I'd imagine a steady increase in file size. Does anyone know of a data source for numbers like this?

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  • Implementing a 'many-to-many' database

    - by Raven Dreamer
    Greetings, stack*overflow* In my database, I already have one table, 'contacts' that contains records of individual people. I also have several other tables in my database which represent "skill sets" that contain records denoting a particular skill. 1) Am I correct in plotting this as a "many-to-many" relationship? (each contact can have multiple skill sets, and each skill set can belong to multiple contacts) 2) I'm new to databases -- do I want to link the tables? 3) Is there a way to implement this in my program (C# + windows forms) such that for any given record in the 'contacts' table, either the names of all associated 'skill set' tables or all the 'skill' records associated with the 'contact' record could be retrieved? (Database is located on SQL Server Express 2008)

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  • Objective C: Why is this code leaking?

    - by Johnny Grass
    I'm trying to implement a method similar to what mytunescontroller uses to check if it has been added to the app's login items. This code compiles without warnings but if I run the leaks performance tool I get the following leaks: Leaked Object # Address Size Responsible Library Responsible Frame NSURL 7 < multiple > 448 LaunchServices LSSharedFileListItemGetFSRef NSCFString 6 < multiple > 432 LaunchServices LSSharedFileListItemGetFSRef Here is the responsible culprit: - (BOOL)isAppStartingOnLogin { LSSharedFileListRef loginListRef = LSSharedFileListCreate(NULL, kLSSharedFileListSessionLoginItems, NULL); if (loginListRef) { NSArray *loginItemsArray = (NSArray *)LSSharedFileListCopySnapshot(loginListRef, NULL); NSURL *itemURL; for (id itemRef in loginItemsArray) { if (LSSharedFileListItemResolve((LSSharedFileListItemRef)itemRef, 0, (CFURLRef *) &itemURL, NULL) == noErr) { if ([[itemURL path] hasPrefix:[[NSBundle mainBundle] bundlePath]]) { [loginItemsArray release]; CFRelease(loginListRef); return YES; } } } [loginItemsArray release]; CFRelease(loginListRef); } return NO; }

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  • How to find classes that use certain DB tables

    - by Songo
    Problem: I'm asked to prepare a document where all our DB tables are listed and I'm supposed to list all Controllers that uses these DB tables for read and another list for Controllers that do write operations. Ex: +------------------------------------------+------------+ | DB table | tbl_Orders | +------------------------------------------+------------+ |Controllers that perform read operations | ?? | +------------------------------------------+------------+ |Controllers that perform write operations | ?? | +------------------------------------------+------------+ We are trying to write some documentation for a legacy system built using Zend framework. The code is scattered everywhere. There is code in the Controllers, in the models and even in the views. The application uses PROPEL as an ORM. What makes this really difficult is that the Controller may not be directly calling the table, but it may be instantiating a model class that calls that table. Is there an educated way to approach this crazy task? Note: Searching for the table name won't provide a solution because if a model uses that table I wouldn't know which Controller is using that model.

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  • Check if XML node is empty

    - by Vinit
    I have a simple XML structure like <main> <node1><!-- comments --><!-- comments --></node1> </main> and this can have any number of sub-nodes or values like: <main> <node1><!-- comments --><!-- comments --><p>texttext text</p> more text <br/></node1> </main> I want to check if the node is empty or not: I'm doing something like: <xsl:if test="string-length(main/node1//text())&gt;0"> But it does not work as if there are multiple tags, then string-length function will break coz of multiple arguments. Any help to solve this issue is really appreciated.

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